Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.12.08 @ 16:49:55 Player: btmk16 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (94) 470 Value Destroyed (2476) 2476 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5366 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 125/300 Energy 33/100 System Corruption 5% Temperature Cool (18) Movement Core (150) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- Improved Spread Laser Improved Spread Laser > --- INVENTORY (5) ---- High-capacity Matter Pod (200) Improved Light Armor Plating Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Medium Treads Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Advanced Targeting Computer Advanced Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Improved Spread Laser Minigun Minigun Flak Gun > --- INVENTORY -------- Light Ion Engine Micro Nuclear Core Armored Treads Armored Treads Armored Treads Armored Treads Armored Treads Wheel Compact Wheel High-capacity Matter Pod Transmission Jammer Improved Light Armor Plating Hacking Suite Precision Beam Rifle Advanced Beam Rifle Heavy Particle Cannon Minigun Minigun Flak Gun Heavy Flak Cannon Heavy Flak Cannon Heavy Flak Cannon Mace [Rating: 44] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Medium Treads Leg Aluminum Leg Wheel Armored Wheel Utility Heat Sink Device Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Flak Cannon Impact Weapon Heavy Flail Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 3 | . . . 2 1 Weapon 2 | . . 2 . . Parts Attached 85 | . 10 30 25 20 Power 10 | . 2 4 3 1 Engine 8 | . 2 4 1 1 Core 2 | . . . 2 . Reactor . | . . . . . Propulsion 14 | . 2 3 4 5 Treads 2 | . . . . 2 Leg . | . . . . . Wheel 12 | . 2 3 4 3 Hover . | . . . . . Flight . | . . . . . Utility 17 | . 3 4 7 3 Device 9 | . . 3 5 1 Storage 4 | . 3 1 . . Processor 2 | . . . 1 1 Hackware . | . . . . . Protection 2 | . . . 1 1 Artifact . | . . . . . Weapon 44 | . 3 19 11 11 Energy Gun 23 | . . 12 6 5 Energy Cannon 1 | . . 1 . . Ballistic Gun 18 | . 3 6 4 5 Ballistic Cannon 1 | . . . . 1 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 6 | . . 2 3 1 Parts Lost 40 | . 5 9 16 10 Power 8 | . 1 2 3 2 Propulsion 6 | . 1 . 3 2 Utility 5 | . . . 4 1 Weapon 21 | . 3 7 6 5 Highest Loss Streak 10 | . 5 4 10 5 Average Slot Usage (%) 90 | . 97 93 90 84 Engine 8 | . 12 11 5 5 Leg 2 | . 16 . . . Wheel 17 | . 10 22 15 16 Device 10 | . . 9 23 6 Storage 12 | . 28 12 9 6 Processor 3 | . . . . 12 Protection 1 | . . . . 5 Energy Gun 14 | . 6 17 26 5 Ballistic Gun 16 | . 21 18 6 19 Naked Turns 76 | . . . . 76 Heaviest Build 101 | 13 26 94 99 101 Greatest Support 34 | 20 20 24 24 34 Greatest Overweight (x) 9 | . 1 3 9 4 Average Overweight (x) 2 | . . 1 4 2 Largest Inventory Capacity 25 | . 15 25 25 25 Average Capacity 20 | . 9 18 25 22 Most Carried 25 | . 10 25 25 25 Average Carried 17 | . 6 15 24 18 Final Capacity 25 | 8 15 25 25 5 Final Carried 25 | 6 10 25 21 2 Class Distribution -------------------- 54% | Gunner 27% | Scavenger-Gunner 16% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1823 | 200 246 636 329 412 Remotely . | . . . . . Salvage Created 3440 | . 486 1139 1127 688 Parts 198 | . 26 77 51 44 Haulers Intercepted 6 | . 1 3 2 . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 66 | . 13 22 19 12 Melee 1 | . . . 1 . Guns 62 | . 13 21 16 12 Cannons 1 | . . 1 . . Classes Destroyed 12 | . 5 5 1 1 Worker 8 | . . 1 4 3 Builder 4 | . 1 1 . 2 Hauler 6 | . 1 3 2 . Recycler 5 | . 1 1 1 2 Operator 2 | . . 1 1 . Watcher 3 | . . 1 1 1 Swarmer 20 | . 7 6 4 3 Grunt 26 | . 6 9 8 3 Duelist 5 | . . 2 2 1 Sentry 10 | . . 5 3 2 Specialist 2 | . . . 2 . Programmer 3 | . . . . 3 Best Kill Streak 8 | . 7 8 5 4 Combat Bots Only 6 | . 6 6 4 3 Max Kills in Single Turn 2 | . 1 2 2 2 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 6784 | . 935 1363 2343 2143 Core 1588 | . 193 229 454 712 Absorbed by Shields . | . . . . . Core Remaining (%) 45 | 100 22 42 17 . Volleys Fired 211 | . 49 66 55 41 Largest 4 | . 2 4 4 4 Hottest 246 | . 60 154 246 153 Shots Fired 610 | . 96 194 197 123 Gun 596 | . 96 181 197 122 Cannon 14 | . . 13 . 1 Launcher . | . . . . . Special . | . . . . . Kinetic 290 | . 71 97 39 83 Thermal 320 | . 25 97 158 40 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 17 | . 11 12 17 11 Robot Miss Streak 7 | . 3 4 5 7 Penetration Max . | . . . . . Secondary Targets 9 | . 2 1 5 1 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 413 | . 68 124 133 88 Core Hits 207 | . 27 50 41 89 Critical Kills 1 | . . 1 . . Critical Parts Destroyed . | . . . . . Critical Strikes 9 | . . 1 8 . Burn 8 | . . . 8 . Destroy 1 | . . 1 . . Melee Attacks 4 | . . . 4 . Impact 4 | . . . 4 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6756 | . 787 1749 2481 1739 Guns 6448 | . 787 1576 2401 1684 Cannons 227 | . . 173 . 54 Explosions . | . . . . . Melee 69 | . . . 69 . Ramming 12 | . . . 11 1 Kinetic 2757 | . 549 892 440 876 Thermal 3918 | . 238 857 1961 862 Explosive . | . . . . . Electromagnetic . | . . . . . Impact 69 | . . . 69 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . 2 1 . 5 Average Corruption 2 | . 2 1 . 3 Corruption Purged . | . . . . . Effects 4 | . . . . 4 Message Errors 2 | . . . . 2 Matter Fused 1 | . . . . 1 Parts Rejected 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 16 | . . 16 . . Projectiles 16 | . . 16 . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 5 | . . . 5 . Shots . | . . . . . Rammed 2 | . . . 1 1 Targets Rammed 2 | . . . 1 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 318 | . 36 305 318 280 Average Temperature 77 | . 12 76 105 60 Received Heat Transfer 1761 | . 216 339 963 243 Effects 3 | . . 3 . . Interference 3 | . . 3 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 2 | . . . 2 . Combat Hostiles 2 | . . . 2 . Parts Melted 18 | . 1 1 16 . Heat Transferred 7440 | . 500 1805 4514 621 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 393 | . 304 393 377 338 Initial 95 | . . 70 90 95 Average 185 | . 150 158 228 195 Maximum Alert Level 1 | . 1 1 1 1 Low Security (%) 56 | . 61 66 36 59 Level 1 43 | . 38 33 63 40 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 14 | . 2 4 3 5 Investigation 8 | . 2 2 1 3 Extermination 2 | . . . . 2 Reinforcement 4 | . . 2 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 7 | . . 4 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 142 | . 21 40 35 46 Peak Tracking Total 13 | . 10 9 7 13 Tactical Retreats 10 | . . 5 2 3 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 4 | . 2 2 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 3 | . . . 2 1 Max in Single Turn 1 | . . . 1 1 Garrison Access 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 16 | . 3 4 1 8 Terminals 9 | . 2 4 . 3 Fabricators 2 | . . . . 2 Repair Stations 1 | . . . . 1 Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access 3 | . . . 1 2 Total Hacks 46 | . 7 12 3 24 Successful 23 | . 5 6 . 12 Failed 22 | . 2 5 3 12 Catastrophic 3 | . . . . 3 Database Lockouts 1 | . . 1 . . Manual 17 | . 5 6 . 6 Terminals 25 | . 6 12 . 7 Fabricators 6 | . . . . 6 Repair Stations 6 | . . . . 6 Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access 8 | . . . 3 5 Terminal Hacks 12 | . 4 6 . 2 Robot Analysis 3 | . 2 1 . . Branch Access Points 1 | . 1 . . . Terminal Index 1 | . . . . 1 Alert Level 1 | . . 1 . . Unreport Threat 2 | . . 2 . . Hauler Manifests 1 | . 1 . . . Zone Layout 3 | . . 2 . 1 Fabricator Hacks 2 | . . . . 2 Network Status 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks 4 | . . . . 4 Scan Component 2 | . . . . 2 Repair 1 | . . . . 1 Refit 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks 4 | . 1 . . 3 Terminals 1 | . . . . 1 Botnet 1 | . . . . 1 Fabricators 2 | . . . . 2 Fabnet 2 | . . . . 2 Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Tunnel 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 12 | . 1 3 1 7 Full Trace Events 6 | . . 2 1 3 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built 2 | . . . . 2 Authchips . | . . . . . Time 84 | . . . . 84 Total Part Build Rating 8 | . . . . 8 Parts Repaired 1 | . . . . 1 Time 38 | . . . . 38 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 3 | . . . . 3 Machine Destruction 3 | . . . . 3 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total 3 | . 2 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 3236 | . 443 1074 820 899 Spaces Moved 1853 | 1 262 620 369 601 Core 151 | . . . . 151 Treads . | . . . . . Legs 109 | 1 108 . . . Wheels 1593 | . 154 620 369 450 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 120 80 95 125 50 Average Speed 118 | 120 104 108 152 113 Slowest Speed 215 | 120 120 135 215 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 2 39 50 35 20 Regions Visited 4 Branch Regions . Pre-discovered Areas 1 | . 1 . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 2498 | . 342 890 519 747 Wait 241 | . 14 148 21 58 Move 1849 | . 261 619 368 601 Hop . | . . . . . Pick Up 54 | . 5 13 21 15 Fast Attach 37 | . 4 14 8 11 Attach 24 | . 3 5 11 5 Detach 6 | . 1 3 2 . Swap 24 | . 3 11 6 4 Drop 46 | . 2 11 22 11 Fire 211 | . 49 66 55 41 Melee 4 | . . . 4 . Ram 2 | . . . 1 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 39 | -10/Materials | Identified exit to Mines 74 | -10/Materials | Discovered new exit (range 9) 211 | -10/Materials | Core integrity fell below 50% 245 | -10/Materials | Lost 5 parts (1p1n3w) 444 | -10/Materials | Entered another Materials area 444 | -9/Materials | Evolved 2 slots: Weapon x2 511 | -9/Materials | Discovered new exit (range 16) 620 | -9/Materials | Central database locked down 754 | -9/Materials | Build established: Gunner 837 | -9/Materials | Discovered new exit (range 18) 1047 | -9/Materials | Core integrity fell below 50% 1084 | -9/Materials | Lost 4 parts (1p3w) 1389 | -9/Materials | Build established: Scavenger-Gunner 1476 | -9/Materials | Discovered new exit (range 11) 1518 | -9/Materials | Entered another Materials area 1518 | -8/Materials | Evolved 2 slots: Utility x2 2193 | -8/Materials | Core integrity fell below 50% 2229 | -8/Materials | Lost 10 parts (1p1n3u5w) 2295 | -8/Materials | Discovered new exit (range 16) 2338 | -8/Materials | Core integrity fell below 20% 2338 | -8/Materials | Entered Factory 2338 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2392 | -7/Factory | Repaired Imp. Light Armor Plating 2413 | -7/Factory | Build established: Gunner 2622 | -7/Factory | Lost 3 parts (1p2w) 2798 | -7/Factory | Fabricated Lyr. Light Armor Plating? 3107 | -7/Factory | Cargo convoy interrupted 3119 | -7/Factory | Released all parts (8) 3140 | -7/Factory | Core integrity fell below 50% 3142 | -7/Factory | Released all parts (4) 3146 | -7/Factory | Lost 5 parts (1p1n1u2w) 3207 | -7/Factory | Core integrity fell below 20% 3237 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03142_ Released Wheel. 03145_ System corrupted: Matter fused (-10). 03145_ Slug penetrates Wall. 03146_ Slug penetrates Fusion Modulator. 03150_ Slug penetrates Wall. 03158_ P-60 Hacker resets K-01 Serf, system corruption cleaned. 03168_ K-01 Serf destroyed. 03173_ M|E7JCWVAS9ONMLGS,2 NATP28U 03190_ Slammed into P-60 Hacker. 03195_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 03195_ P-60 Hacker resets B-48 Gladiator, system corruption cleaned. 03205_ Acquired Imp. Spread Laser. 03207_ System corrupted: Imp. Spread Laser rejected. 03209_ Acquired Imp. Spread Laser. 03214_ P-60 Hacker destroyed. 03221_ Acquired Imp. Spread Laser. 03225_ &<3OAEH/=OMKH FSR/|SO/BKWS BNZ#JFNO 03227_ G-47 Trooper destroyed. 03233_ Penetrated by Slug. 03235_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ????????????????????????????# | | ????????????????????????????# | | ????????????????????????????# | | ????????????????????????????# | | ????????????????????????????# | | ???????##################+### | | ???????# ! # | | ???????# # | | ???????# """"""" # | | ???????# """"""" # | | ???????# """"""" # | | ???????# """"""" # | | ???????###########/### | | ??????????????# | | ??????????????# | | ??????????????# | | ??????????????# | | #######+####??# | | # ## #??# | | # ## #??# | | # ## #### | | # p !#= / | | #hhip#! | | #[ pb/[! "" | | # gg#| """ | | # @# "R """ """ """ """ | | # [ /# """ """ """ """ """ | | ###### """ """ """ """ ""? | | ?????# ?? | | ?????# ???? | | ?????# ##+#########????? | | ?????# #???????????????? | | ?????# #???????????????? | | ?????# #???????????????? | | ?????# #???????????????? | | ?????# #???????????????? | | ?????? #???????????????? | | ?????? #???????????????? | | ?????? #???????????????? | | ?????? #???????????????? | | ?????? ?????????????????? | | ??????# ???????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 50 Energy Generation 14 Energy Capacity 280 Matter Stores 350 Matter Capacity 350 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Lyr. Light Armor Plating | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinearTractorMicroactuators Manual? 0 Play Time 00:33:25 Cumulative 174.9 hours Start 2021.12.08 @ 13:47:52 End 2021.12.08 @ 16:49:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 237 Rogue 237 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 72 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f06e902e-67f2-4849-af26-e67f9c47d3b7