Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.29 @ 09:56:40 Player: shapeshifter Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (410) 2050 Value Destroyed (22027) 22027 Prototype IDs (68) 1360 Alien Tech Used (7) 1400 Bonus (16101) 16101 TOTAL SCORE: 53438 Bonus ------- High Alert Combat Kills 4166 Follower Combat Kills 1290 Entered Garrisons 600 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 818 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Invited to Help at Command 2000 Friendly Fire -173 Cogmind --------- Core Integrity 0/1600 Matter 295/300 Energy 90/100 System Corruption 14% Temperature Cool (48) Movement Hovering (56) Location -1/Access Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (8) --- Antigrav Array Antigrav Array > --- UTILITY (9) ------ Large Storage Unit Advanced Signal Interpreter Advanced Target Analyzer > --- WEAPON (4) ------- Sigix Terminator > --- INVENTORY (15) --- Terrabomb Spacefold Activator Compact HERF Cannon Sigix Corpse Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Centrium Leg Centrium Leg Centrium Leg High-density Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Small Battery Small Battery Advanced Signal Interpreter Advanced Target Analyzer EM Disruption Field Advanced System Shield > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Micro Antimatter Reactor Enhanced Biometal Leg Dimensional Node Initializer Dimensional Node Initializer Dimensional Node Initializer High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Integrity Redistributor Terrabomb Spacefold Activator Gamma Rifle Gamma Rifle Enhanced Nova Cannon Enhanced Nova Cannon Gamma Bomb Array Sigix Terminator Advanced Remote Datajack Sigix Corpse Sigix Corpse [Rating: 199] Favorites ----------- Power Quantum Reactor Engine Light Ion Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Centrium Leg Treads Armored Medium Treads Leg Centrium Leg Wheel Armored Wheel Hover Unit Antigrav Array Utility Improved Signal Interpreter Device Improved Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Enhanced Hardcell Cannon Launcher Rocket Launcher Special Weapon RU-N14's Throwing Claymores v3 Slashing Weapon Power Sword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Gar Fac Gar Res DSF Res Qua Sec Acc Slots Evolved 18 | . . . 2 . . . 2 . . 2 . . . . 2 2 . . . . 2 . . . 2 . 2 . . 2 Power 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . 1 Propulsion 6 | . . . . . . . 2 . . . . . . . . 1 . . . . 1 . . . . . 2 . . . Utility 7 | . . . 1 . . . . . . 1 . . . . 2 1 . . . . . . . . 1 . . . . 1 Weapon 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Attached 384 | 7 5 1 23 1 17 2 18 27 12 6 2 2 . 3 25 31 2 2 14 2 13 26 1 22 . 16 22 16 17 49 Power 57 | 1 2 . 3 . 2 1 3 2 3 1 . . . . 5 2 . . . 1 3 2 . 2 . 3 2 5 4 10 Engine 16 | 1 2 . 3 . 1 . 2 1 1 1 . . . . 4 . . . . . . . . . . . . . . . Core 10 | . . . . . 1 1 1 1 2 . . . . . . 1 . . . . . . . . . . . . . 3 Reactor 31 | . . . . . . . . . . . . . . . 1 1 . . . 1 3 2 . 2 . 3 2 5 4 7 Propulsion 103 | 2 . 1 7 . 6 . 8 10 2 2 . . . . 8 10 . . 1 . 4 6 . 11 . 4 6 3 5 7 Treads 44 | 2 . 1 3 . . . . 10 2 . . . . . 5 10 . . 1 . 1 4 . 3 . . . . . 2 Leg 38 | . . . . . 5 . 3 . . . . . . . . . . . . . 3 2 . 8 . 4 4 3 5 1 Wheel 15 | . . . 4 . 1 . 5 . . 2 . . . . 3 . . . . . . . . . . . . . . . Hover 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 4 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 108 | 2 3 . 4 . 7 . 1 9 2 2 2 1 . . 9 9 . 2 7 . 3 8 . 1 . 2 9 4 5 16 Device 44 | 1 . . . . . . . 4 . . 1 . . . 2 5 . 1 2 . 1 6 . 1 . 2 3 3 2 10 Storage 18 | 1 2 . . . 4 . . 1 . 1 1 . . . 1 . . . 1 . . 1 . . . . 1 . 1 3 Processor 18 | . . . 3 . . . 1 . 1 . . . . . 4 2 . 1 1 . . . . . . . 1 . 2 2 Hackware 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 Protection 25 | . 1 . 1 . 3 . . 4 1 1 . 1 . . 2 2 . . 3 . 1 1 . . . . 4 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 116 | 2 . . 9 1 2 1 6 6 5 1 . 1 . 3 3 10 2 . 6 1 3 10 1 8 . 7 5 4 3 16 Energy Gun 13 | . . . . . . . . 3 1 . . . . . . . . . 1 1 . . . . . 4 . 2 . 1 Energy Cannon 20 | . . . . . . . . . . . . . . . . . . . 1 . . 3 1 1 . . 2 . 1 11 Ballistic Gun 49 | 2 . . 9 . 2 1 5 1 3 1 . 1 . 2 1 10 2 . 1 . 1 1 . 3 . 1 . . 1 1 Ballistic Cannon 10 | . . . . . . . 1 . . . . . . 1 . . . . . . . 4 . . . . 3 1 . . Launcher 7 | . . . . 1 . . . . . . . . . . 2 . . . . . . . . 2 . . . 1 . 1 Special Weapon 12 | . . . . . . . . 2 . . . . . . . . . . 3 . 1 1 . 2 . . . . 1 2 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . 1 . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 23 | . . . 1 . 1 . . 4 . . . . . . 1 3 . . 6 . 1 . . 1 . . 2 1 2 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . System Corruption 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . Parts Lost 173 | . 3 . 5 1 5 . 7 6 2 . . . . . 7 12 1 . 1 3 9 5 . 18 . 13 . 16 22 37 Power 37 | . 1 . . 1 . . 1 1 2 . . . . . . 1 . . . 2 1 . . 3 . 3 . 5 6 10 Propulsion 49 | . . . 1 . 2 . 3 1 . . . . . . 3 5 . . 1 . 4 2 . 5 . 4 . 1 4 13 Utility 39 | . 1 . 2 . 1 . . 1 . . . . . . 2 4 . . . . 1 1 . 4 . 2 . 5 6 9 Weapon 48 | . 1 . 2 . 2 . 3 3 . . . . . . 2 2 1 . . 1 3 2 . 6 . 4 . 5 6 5 Highest Loss Streak 16 | . 2 . 2 1 3 . 6 2 1 . . . . . 3 2 1 . 1 3 4 2 . 13 . 8 . 4 11 16 To Critical Strikes 6 | . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . 2 1 . Average Backups 17 | 3 8 12 13 15 20 29 27 13 14 13 13 13 14 14 17 20 20 20 22 21 23 23 26 10 4 4 7 13 16 13 Power 1 | . . . . . . . . . . 1 . . . . 1 1 2 2 2 1 1 3 3 1 1 . 1 1 . . Propulsion 1 | 1 2 2 4 3 2 5 3 1 . . . . . . . . . . . . . 2 5 2 . . . 4 4 . Utility 5 | . 3 6 3 3 7 15 16 7 7 6 6 6 7 6 5 5 5 6 4 3 6 5 6 1 . . . . . 1 Weapon 6 | . 2 4 3 8 7 6 5 2 4 4 4 4 4 4 7 9 8 8 11 13 12 9 10 4 2 2 3 4 2 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 76 | . 1 . 10 . 5 1 4 5 2 . 1 1 . 2 4 4 . . 7 . 4 8 . 1 . . . 2 5 9 Power 11 | . . . 1 . 3 . . 1 . . 1 . . . . . . . 1 . . 4 . . . . . . . . Propulsion 14 | . . . 4 . 1 . . 1 . . . 1 . . . . . . . . . . . . . . . 2 5 . Utility 33 | . . . 4 . 1 1 4 2 2 . . . . 1 4 2 . . 4 . 1 4 . 1 . . . . . 2 Weapon 14 | . 1 . 1 . . . . 1 . . . . . 1 . 2 . . 2 . 3 . . . . . . . . 3 Tool/Special 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Average Slot Usage (%) 85 | . 95 85 99 92 83 88 83 96 89 84 92 92 92 92 81 84 83 83 94 93 87 79 76 63 38 41 85 92 81 73 Engine 2 | . 13 14 11 3 4 . 6 6 3 7 7 7 7 7 4 . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . 1 4 5 5 4 . 6 10 10 6 4 3 11 10 6 10 Treads 14 | . 28 28 11 . . . . 30 36 12 7 7 7 7 21 26 29 29 28 28 21 11 15 5 . . . . . 1 Leg 7 | . . . . . 8 11 22 . . . . . . . . . . . . . 4 4 . 16 23 16 32 33 33 21 Wheel 4 | . . . 10 22 12 11 12 5 . 11 15 15 15 15 3 . . . . . . . . . . . . . . . Device 6 | . 9 . . . . . . 4 4 . 4 7 7 7 9 11 5 5 9 5 7 8 10 7 4 5 7 13 6 6 Storage 7 | . 14 14 11 11 11 11 9 9 9 7 8 7 7 7 6 7 6 5 6 11 9 5 5 1 . . 2 4 5 8 Processor 6 | . . . 10 11 1 . 3 . 4 7 7 7 7 7 13 1 5 6 14 17 12 10 10 9 4 4 4 4 6 7 Protection 7 | . 4 14 10 11 12 11 4 13 9 10 8 7 7 7 7 9 5 5 6 5 1 4 . . . . 9 6 3 . Energy Gun 1 | . . . . . . . . 9 3 7 7 7 7 5 . . . . . 4 2 . . . . 6 . 4 6 . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 5 2 2 12 Ballistic Gun 14 | . 24 14 32 32 32 33 20 13 7 18 23 23 23 17 7 18 22 22 19 11 11 . . 2 . 2 . . 2 . Ballistic Cannon 1 | . . . . . . . 1 . 4 . . . . 6 1 . . . . . . 11 13 5 . . 4 6 1 . Peak Build Rating 199 | 7 10 9 20 20 38 39 63 59 57 50 60 56 56 58 97 103 81 82 109 109 122 152 142 143 72 88 193 195 189 199 Average Rating 80 | 5 7 8 16 19 28 36 45 38 44 44 52 55 56 57 89 88 76 77 90 99 108 132 141 107 72 72 162 177 158 157 On Entrance 69 | . 7 8 8 20 19 37 36 40 38 36 50 54 56 56 58 93 75 77 82 99 100 103 143 142 72 72 81 193 188 109 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 315 | 12 31 29 37 37 218 219 274 120 115 77 77 70 70 75 122 146 136 131 139 126 148 315 235 237 36 54 143 152 138 140 Greatest Support 244 | 40 40 40 40 24 34 12 74 82 82 80 38 38 38 38 106 136 132 132 132 132 132 235 235 235 130 150 242 244 244 242 Greatest Overweight (x) 18 | . . . 2 1 18 18 6 5 1 2 2 1 1 1 6 1 1 . 1 . 2 2 . 2 . . 3 . . 1 Average Overweight (x) 1 | . . . . 1 7 18 4 . . 1 1 1 1 1 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 35 | 8 15 15 15 15 35 35 35 35 20 20 20 20 20 20 25 25 25 25 25 25 25 30 30 30 5 5 20 20 20 20 Average Capacity 22 | 7 14 15 15 15 30 35 35 20 20 20 20 20 20 20 22 25 25 25 25 25 25 25 30 13 5 5 14 20 20 19 Most Carried 35 | 6 14 13 15 15 35 35 35 32 20 20 20 20 20 20 25 25 22 22 25 23 25 30 30 30 5 5 13 20 20 20 Average Carried 20 | 3 8 12 13 15 25 34 32 19 19 19 19 19 20 19 21 22 21 20 23 22 24 24 30 11 4 4 7 15 19 16 Final Capacity 35 | 8 15 15 15 15 35 35 35 20 20 20 20 20 20 20 25 25 25 25 25 25 25 30 30 5 5 5 20 20 20 15 Final Carried 35 | 5 12 12 15 15 35 35 32 20 20 19 20 20 20 19 21 20 21 21 24 21 23 30 30 4 5 5 12 19 20 4 Class Distribution -------------------- 23% | Scavenger-Tank 19% | Tank 13% | Hauler-Tank 12% | Scavenger-Skirmisher 10% | Scavenger-Gunner 9% | Mutant 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Hauler-Tank | -9/Exiles Hauler-Tank | -8/Mines Hauler-Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Data Miner Scavenger-Tank | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Tank | -5/Warlord Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Tank | -4/Garrison Hauler-Tank | -4/Factory Mutant | -4/Garrison Mutant | -3/Research Tank | -3/DSF Tank | -2/Research Skirmisher | -2/Quarantine Scavenger-Gunner | -2/Section 7 Scavenger-Tank | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Gar Fac Gar Res DSF Res Qua Sec Acc Matter Collected 15629 | 239 206 65 593 296 929 113 1192 1435 614 64 174 167 . 53 1509 2179 541 222 634 151 362 893 . 722 . 289 427 994 310 256 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 17690 | 64 261 33 810 252 360 60 1276 1361 1067 64 73 149 . . 2062 2257 469 106 155 336 408 1417 . 523 . 504 . 2575 611 437 Parts 862 | 5 19 3 47 7 47 4 66 55 51 5 2 9 . . 102 133 19 4 2 21 13 44 . 17 . 13 . 121 20 33 Haulers Intercepted 9 | . 1 . 3 . . . 1 . 1 . . . . . 2 1 . . . . . . . . . . . . . . Recyclers Shooed 8 | 1 2 . 1 . . . 3 . . . . . . . . 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 87 | . . . . . . . . . . . 6 16 . 5 . . 37 3 . 20 . . . . . . . . . . Prevented 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Gar Fac Gar Res DSF Res Qua Sec Acc Combat Hostiles Destroyed 344 | . 8 2 14 14 7 1 26 30 22 1 2 5 . . 37 28 9 2 7 13 14 22 . 28 . 11 . 27 7 7 Melee 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . 1 . . Guns 167 | . 8 2 14 10 1 1 16 15 9 1 2 5 . . 14 28 9 2 1 7 7 1 . 5 . 2 . 5 2 . Cannons 89 | . . . . . . . 5 14 12 . . . . . 9 . . . . . . 18 . 13 . . . 9 4 5 AOE 72 | . . . . 4 6 . 5 . . . . . . . 14 . . . 6 6 6 3 . 8 . 9 . 4 . 1 Classes Destroyed 24 | 1 5 . 1 2 2 1 1 2 2 . . . . . 3 . . . . 1 . . . 1 . . . 2 . . Worker 11 | . 1 . . . . . 1 . . . . . . . 5 1 . . . . . . . . . . . 3 . . Builder 16 | . . . . . . . . . 3 . . . . . 1 3 . . . . . . . . . . . 7 1 1 Tunneler 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 9 | . 1 . 3 . . . 1 . 1 . . . . . 2 1 . . . . . . . . . . . . . . Recycler 6 | . . . . . . . . . 1 . . . . . 2 3 . . . . . . . . . . . . . . Mechanic 6 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . 2 . . Turret 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 19 | . 1 . 2 . . . 3 . 5 . . . . . 3 4 . . . . . . . . . . . . 1 . Swarmer 45 | . 6 2 . 2 . . . . . . . 3 . . 3 3 3 . . 7 . 3 . 8 . 4 . 1 . . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Grunt 139 | . 2 . 12 2 . . 20 16 12 . 2 . . . 19 7 6 2 5 3 6 4 . 10 . 3 . 8 . . Brawler 7 | . . . . 1 . . . 2 2 . . . . . 1 . . . . . . . . . . . . . . 1 Duelist 9 | . . . . . . . 1 1 2 . . 1 . . 1 . . . . 1 . 2 . . . . . . . . Protector 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 34 | . . . 2 . . . 3 7 4 1 . . . . 2 3 . . . 1 1 5 . 2 . 1 . 1 . 1 Specialist 9 | . . . . . . . . 1 . . . . . . 1 2 . . 2 . . . . . . 3 . . . . Hunter 34 | . . . . . . 1 2 . 2 . . . . . 2 4 . . . . 2 4 . 2 . . . 11 4 . Programmer 40 | . . . . . . . . 3 . . . 1 . . 5 8 . . . . 4 3 . 3 . . . 5 3 5 Heavy 3 | . . . . . . . . . . . . . . . 1 1 . . . . 1 . . . . . . . . . Behemoth 3 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . . . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Zionite 7 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . Assembled 15 | . . . . 9 6 . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 18 | 1 2 1 3 5 6 1 9 6 5 1 2 3 . . 18 4 3 2 7 12 5 6 . 8 . 9 . 14 2 3 Combat Bots Only 15 | . 2 1 3 5 6 1 8 6 4 1 2 3 . . 15 4 3 2 7 12 5 6 . 8 . 9 . 8 2 3 Max Kills in Single Turn 10 | 1 1 1 1 2 2 1 2 1 1 1 1 2 . . 10 2 2 1 3 3 3 2 . 2 . 4 . 3 1 1 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . Exploded 8 | . . . . 2 2 . 2 . . . . . . . 8 . . . 3 3 3 1 . 2 . 4 . 2 . 1 Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . 1 . . Uniques/NPCs Destroyed 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . 8R-AWN (-9/Exiles) EX-DEC (-9/Exiles) EX-HEX (-9/Exiles) EX-BIN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Gar Fac Gar Res DSF Res Qua Sec Acc Hostile Shots Fired 3312 | . 108 15 75 29 68 6 189 172 102 18 9 22 . . 202 276 39 8 61 40 134 151 . 444 . 188 6 400 235 315 Missed 1029 | . 25 6 21 11 14 1 51 48 28 3 2 6 . . 78 77 8 3 31 18 42 48 . 121 . 56 4 172 65 90 Hits 2283 | . 83 9 54 18 54 5 138 124 74 15 7 16 . . 124 199 31 5 30 22 92 103 . 323 . 132 2 228 170 225 Melee 21 | . . . . 2 . . . 6 1 . . . . . 3 . . 1 . . . 3 . 2 . . . . . 3 Projectile 2262 | . 83 9 54 16 54 5 138 118 73 15 7 16 . . 121 199 31 4 30 22 92 100 . 321 . 132 2 228 170 222 AOE 8 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . 6 Critical Strikes 116 | . 2 . 1 . 22 . 3 6 1 . 1 . . . 4 6 . . 1 3 7 4 . 17 . 1 . 12 7 18 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Part Disruptions 6 | . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . 4 Damage Taken 44091 | . 705 75 715 257 1048 75 2162 1949 1205 117 142 246 . . 2332 3948 597 99 374 630 1787 1353 . 5329 . 2355 47 5354 4313 6877 Core 4708 | . 134 25 74 29 131 18 153 90 134 15 . . . . 236 214 18 . 47 13 158 59 . 639 . 271 . 257 645 1348 Absorbed by Shields 1923 | . . . . . . . . . . . . . . . . . . . 121 . 397 570 . 835 . . . . . . Redirected to Shielding 206 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 103 103 . Ignored by Resistances 1438 | . . . . . . . . . . . . . . . . . . . . . . 193 . 465 . 780 . . . . Regen/Repaired (Parts) 706 | . . . . . . . . . . . . . . . 107 232 . . 286 . . . . . . . 81 . . . Core Remaining (%) 57 | 100 . 36 . . . 37 . . 31 . . . . 97 72 . . . . 70 . . . 25 . 79 . . 28 . Volleys Fired 1117 | 9 56 13 66 22 74 3 70 93 35 3 5 12 . 4 61 105 17 9 5 27 45 78 . 110 . 30 2 75 67 21 Largest 4 | 2 2 1 3 3 3 3 3 3 3 4 4 4 . 2 4 4 4 4 1 1 3 3 . 3 . 2 3 4 4 4 Hottest 480 | 40 40 20 69 69 69 69 71 144 121 145 145 150 . 97 128 104 122 122 33 60 99 166 . 162 . 162 298 338 279 480 Shots Fired 2543 | 18 102 13 193 58 165 9 209 230 138 10 17 43 . 8 105 358 65 37 5 27 72 115 . 145 . 46 4 177 119 55 Gun 1950 | 18 102 13 193 54 139 9 190 207 94 10 16 43 . 8 68 358 64 37 1 26 67 16 . 42 . 43 . 49 81 2 Cannon 497 | . . . . . . . 14 23 43 . . . . . 25 . . . . . . 93 . 88 . . 4 118 36 53 Launcher 67 | . . . . 4 26 . 5 . 1 . . . . . 12 . . . . . . . . 5 . 3 . 10 1 . Special 29 | . . . . . . . . . . . 1 . . . . . 1 . 4 1 5 6 . 10 . . . . 1 . Kinetic 1991 | 18 102 13 193 54 139 9 204 184 116 7 12 33 . 4 93 358 64 37 1 . 48 71 . 98 . 11 2 99 19 2 Thermal 331 | . . . . . . . . 46 21 3 4 10 . 4 . . . . . . . . . 1 . 32 2 68 98 42 Explosive 78 | . . . . 4 26 . 5 . 1 . . . . . 12 . . . 3 1 4 4 . 15 . 3 . . . . Electromagnetic 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 1 11 Entropic 114 | . . . . . . . . . . . . . . . . . . . . 26 19 38 . 31 . . . . . . Robot Hit Streak 22 | 4 8 7 9 3 17 7 10 13 17 22 4 3 . 4 17 14 10 8 4 13 12 13 . 10 . 11 . 12 20 7 Robot Miss Streak 13 | 3 4 1 7 3 5 2 5 13 8 2 5 8 . 1 6 6 3 3 1 6 4 4 . 4 . 2 4 8 7 6 Penetration Max 1 | . . . . . . . . 1 . . . 1 . . . 1 1 . . . 1 . . . . . . 1 . . Secondary Targets 30 | . 2 . 1 2 1 . 5 2 1 . . 1 . . . 11 2 1 . . . . . . . . . 1 . . Max Gunslinging Chain 2 | . 1 . 1 1 1 . 1 1 1 . . 1 . . . 1 2 1 . . . . . . . . . 1 . . Autonomous 94 | . . . . . . . 14 23 43 . . . . . 14 . . . . . . . . . . . . . . . Shots Hit Robots 1564 | 9 59 11 122 25 90 7 131 127 98 5 11 24 . 6 86 210 35 24 4 21 52 91 . 76 . 37 . 101 72 30 Core Hits 964 | 4 21 4 49 20 54 3 60 50 44 3 7 9 . . 147 90 19 8 10 22 34 46 . 59 . 64 2 103 21 11 Critical Kills 12 | . . . 1 . . . . . . . . . . . . . 1 . 1 . . . . 1 . 1 . 4 3 . Critical Parts Destroyed 26 | . . 1 1 . . . 2 1 . . . 1 . 1 . . 4 . . 3 . . . 1 . 4 . 5 2 . Critical Strikes 93 | . . 1 2 . . . 3 6 6 . 1 1 . 1 3 . 5 1 1 4 3 11 . 19 . 5 . 14 6 . Burn 4 | . . . . . . . . 3 . . 1 . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Destroy 36 | . . 1 2 . . . 2 1 . . . 1 . 1 . . 5 1 1 . . . . 2 . 5 . 9 5 . Blast 22 | . . . . . . . 1 2 6 . . . . . 3 . . . . . . 2 . 3 . . . 5 . . Sever 9 | . . . . . . . . . . . . . . . . . . . . 1 3 1 . 4 . . . . . . Detonate 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Sunder 18 | . . . . . . . . . . . . . . . . . . . . . . 8 . 10 . . . . . . Melee Attacks 57 | . . . . . . . . . . . . . . . . . . . . . 20 31 . . . . . 6 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 31 | . . . . . . . . . . . . . . . . . . . . . . 31 . . . . . . . . Piercing 26 | . . . . . . . . . . . . . . . . . . . . . 20 . . . . . . 6 . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 61666 | 102 616 88 1218 582 1988 76 3252 3485 4228 97 171 480 . 109 7144 5265 662 409 1183 2036 3428 6408 . 6678 . 2656 87 5425 2450 1343 Guns 24956 | 102 616 88 1218 383 1328 76 1794 1806 830 97 171 480 . 109 2711 5265 662 409 6 1250 1554 782 . 272 . 701 . 720 1481 45 Cannons 16891 | . . . . . . . 945 1638 3320 . . . . . 1361 . . . . . . 2223 . 2838 . . 87 2383 829 1267 Explosions 15435 | . . . . 199 660 . 493 41 78 . . . . . 3072 . . . 1076 739 1500 791 . 2824 . 1788 . 2086 88 . Melee 2777 | . . . . . . . . . . . . . . . . . . . . . 166 2432 . . . . . 179 . . Ramming 556 | . . . . . . . 20 . . . . . . . . . . . . . . . . 229 . 167 . 57 52 31 Kinetic 29465 | 102 616 88 1218 383 1328 76 2739 2957 4025 60 131 370 . 53 4072 5265 662 409 6 . 636 1030 . 1429 . 78 44 1492 151 45 Thermal 7264 | . . . . . . . . 487 125 37 40 110 . 56 463 . . . . 250 . . . 43 . 623 43 1676 2159 1152 Explosive 12813 | . . . . 199 660 . 493 41 78 . . . . . 2609 . . . 1076 489 1500 791 . 2824 . 1788 . 265 . . Electromagnetic 1959 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1756 88 115 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3483 | . . . . . . . . . . . . . . . . . . . 101 47 208 2612 . 515 . . . . . . Piercing 345 | . . . . . . . . . . . . . . . . . . . . . 166 . . . . . . 179 . . Entropic 5781 | . . . . . . . . . . . . . . . . . . . . 1250 918 1975 . 1638 . . . . . . Highest Corruption 18 | . . . . . . . . 3 3 . . 1 1 1 1 8 8 8 8 . 6 7 7 15 . . . 18 18 14 Average Corruption 5 | . . . . . . . . 3 3 . . 1 1 1 1 5 8 8 8 . 4 6 7 13 . . . 8 4 9 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 384 | . . . . . . . . 31 14 . . 3 . 1 19 58 35 10 3 . 14 71 . 59 . . . 22 8 36 Message Errors 86 | . . . . . . . . 7 2 . . 2 . . 4 14 10 2 1 . 6 15 . 10 . . . 5 . 8 Matter Fused 87 | . . . . . . . . 10 3 . . . . 1 5 15 9 1 . . 2 15 . 14 . . . 4 1 7 Heat Flow Errors 51 | . . . . . . . . 2 1 . . . . . 2 9 1 3 . . 4 9 . 8 . . . 1 3 8 Energy Discharges 41 | . . . . . . . . 5 . . . . . . 4 3 6 1 1 . 1 7 . 8 . . . 2 1 2 Parts Rejected 8 | . . . . . . . . 1 . . . . . . . 1 . 1 . . . 1 . 2 . . . . . 2 Parts Fused 5 | . . . . . . . . . 1 . . . . . . 1 1 . . . . 2 . . . . . . . . Data Loss (minor) 41 | . . . . . . . . 2 1 . . 1 . . 2 6 3 1 1 . . 9 . 5 . . . 5 . 5 Data Loss (major) 25 | . . . . . . . . 1 1 . . . . . 2 3 1 . . . 1 4 . 4 . . . 4 2 2 Misfires 16 | . . . . . . . . . 2 . . . . . . 3 1 1 . . . 4 . 3 . . . 1 1 . Alerts 9 | . . . . . . . . 1 2 . . . . . . 1 2 . . . . 3 . . . . . . . . Misdirections 5 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 2 Weapon Failures 10 | . . . . . . . . 2 1 . . . . . . 2 1 . . . . 2 . 2 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1722 | . . . . . 11 . 153 148 588 . . . . . 266 . . . 14 3 21 154 . 281 . 1 . . 52 30 Projectiles 1389 | . . . . . . . 153 148 588 . . . . . 104 . . . . . . 133 . 181 . . . . 52 30 Explosions 303 | . . . . . 11 . . . . . . . . . 162 . . . 14 3 21 . . 91 . 1 . . . . Melee 30 | . . . . . . . . . . . . . . . . . . . . . . 21 . 9 . . . . . . Knockbacks 54 | . . . . . . . 4 7 9 . . . . . 7 . . . . . . 5 . 8 . 2 1 11 . . Impact 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 2 . . . . Kinetic 44 | . . . . . . . 2 5 8 . . . . . 7 . . . . . . 5 . 6 . . 1 10 . . Secondary 6 | . . . . . . . 1 2 1 . . . . . . . . . . . . . . 1 . . . 1 . . Self-Inflicted Damage 628 | . . . . 38 31 . 24 . . . . . . . 158 . . . . . . . . 145 . 65 . 80 11 76 Shots 28 | . . . . 2 1 . 1 . . . . . . . 4 . . . . . . . . 7 . 3 . 8 1 1 Rammed 7 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . 5 Targets Rammed 86 | . . . . . . . 1 . . . . . . . . . . . . . . . . 44 . 25 . 3 8 5 Kicked 79 | . . . . . . . . . . . . . . . . . . . . . . . . 43 . 25 . 3 8 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 711 | . 34 10 141 83 262 77 179 422 272 132 257 12 . . 349 588 316 201 250 48 281 429 . 418 . 177 237 455 645 711 Average Temperature 109 | . 11 6 47 34 63 38 44 117 138 63 136 4 . . 116 164 120 84 124 19 56 113 . 95 . 51 121 137 180 165 Received Heat Transfer 8654 | . 78 . 333 46 9 . 1017 900 441 36 75 12 . . 459 687 222 36 368 18 211 145 . 1406 . 648 . 450 493 564 Effects 92 | . . . . . . . . 2 . . . . . . 1 20 1 . . . . 9 . . . . 1 3 22 33 Shutdowns 22 | . . . . . . . . 1 . . . . . . . 5 . . . . . 1 . . . . . 1 3 11 Energy Bleed 19 | . . . . . . . . . . . . . . . 1 3 1 . . . . 5 . . . . 1 . 5 3 Interference 22 | . . . . . . . . 1 . . . . . . . 3 . . . . . 3 . . . . . . 8 7 Matter Decay 7 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . 1 . 1 Short Circuit 5 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . 2 Damage (minor) 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 3 Damage (major) 11 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 4 6 Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Corrupted 13 | . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . 9 . 1 Combat Hostiles 12 | . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . 8 . 1 Parts Fried 16 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 14 . . Impact Corruptions 5 | . . . . . . . . . 1 . . . . . . . . . . . . . . 3 . . . 1 . . Robots Melted 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Parts Melted 18 | . . . . . . . . 3 . . . 2 . . . . . . . . . . . . . . . 2 11 . Heat Transferred 8553 | . . . . . . . . 1295 296 74 148 185 . 111 350 . . . . 200 . . . 37 . 962 9 1667 2294 925 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Parts Stolen 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Gar Fac Gar Res DSF Res Qua Sec Acc Maximum Alert Level 5 | . . . . . . . 1 4 3 2 . . . . 3 1 . . . . 3 5 3 5 3 3 2 2 1 1 Low Security (%) 37 | 100 100 100 100 100 . 100 61 4 . 71 . . . . 9 52 . . . . 45 . . . . . 35 6 13 97 Level 1 16 | . . . . . . . 38 10 . 3 . . . . . 47 . . . . 41 . . . . . 41 13 86 2 Level 2 14 | . . . . . . . . 23 2 25 . . . . 50 . . . . . 3 15 . . . . 22 80 . . Level 3 17 | . . . . . . . . 19 97 . . . . . 39 . . . . . 10 29 100 27 100 100 . . . . Level 4 10 | . . . . . . . . 41 . . . . . . . . . . . . . 40 . 50 . . . . . . Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . 13 . 21 . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Peak Influence 1963 | 5 87 50 195 139 . 30 272 1507 941 412 . . . . 837 378 . . . . 919 1963 1030 1849 1028 972 526 626 305 233 Initial 1030 | . . 3 11 22 . . . 174 734 412 . . . . . 362 . . . . . 644 1030 716 1028 759 526 41 301 40 Average 485 | . 35 11 102 11 . . 167 878 798 186 . . . . 579 220 . . . . 245 1161 1027 1304 1019 818 275 492 244 28 Influence Increases 14073 | 15 263 70 536 147 . 30 822 1413 667 49 40 233 . 53 1438 810 401 104 155 290 1358 1429 3 1293 5 308 6 1142 265 728 Destroy 0b10 Robot/C 7260 | . 160 40 340 100 . 20 520 640 440 20 40 180 . 40 700 560 340 60 140 260 520 480 . 560 . 220 . 560 140 180 Destroy 0b10 Robot/NC 445 | 15 15 . 30 . . . 25 . 50 . . . . . 95 60 . . . . 30 30 . 5 . 10 . 60 10 10 Destroy Leader 1300 | . 44 . 122 10 . 10 128 20 112 10 . 40 . 10 150 140 40 10 . 30 122 40 . 60 . 30 . 90 32 50 Allied During Kill 161 | . . . 8 . . . . 2 . . . 13 . 3 7 . 21 4 . . 48 14 . . . . . . . 41 Successful Hack 271 | . 29 . 6 . . . 19 14 7 19 . . . . 10 . . . . . 42 24 3 28 5 . . 30 14 21 Disable Machine 1005 | . . . . . . . 75 30 . . . . . . 285 30 . . . . 210 75 . 45 . . . 150 45 60 Anti-Garrison Action 1300 | . . . . . . . . 600 . . . . . . . . . . . . . 450 . 250 . . . . . . Destroy Structure 1521 | . . . . 37 . . 40 62 13 . . . . . 116 20 . . . . 386 271 . 210 . 18 6 222 24 96 Partial Spotted 30 | . . . . . . . . 15 . . . . . . . . . . . . . . . . . . . 15 . . Lose Combat Pursuer 780 | . 15 30 30 . . . 15 30 45 . . . . . 75 . . 30 15 . . 45 . 135 . 30 . 15 . 270 Influence Decreases 13914 | 15 255 48 508 82 123 30 554 174 1267 865 131 233 . 53 698 1186 586 249 146 333 438 386 943 487 821 384 869 679 734 637 Entered New Map 5485 | . . 5 19 36 123 . . 94 773 495 35 . . . . 378 136 35 34 43 . 276 933 307 801 254 411 33 236 28 Time Decay 6342 | 15 225 43 419 46 . 30 484 . 474 70 96 233 . 53 608 688 440 214 102 266 318 . 10 . 20 . 458 486 278 266 Lost Part 1488 | . 30 . 50 . . . 70 60 20 . . . . . 70 120 10 . 10 24 90 50 . 180 . 130 . 160 220 194 Lost Ally 299 | . . . 20 . . . . 20 . . . . . . 20 . . . . . 30 60 . . . . . . . 149 Purge Threat 300 | . . . . . . . . . . 300 . . . . . . . . . . . . . . . . . . . . Squads Dispatched 75 | . 2 1 4 . . . 5 . 3 1 . . . . 9 14 . . . . 7 . . . . 2 1 11 4 11 Investigation 6 | . . . . . . . 1 . . . . . . . 1 1 . . . . 1 . . . . . . . 1 1 Extermination 21 | . . . . . . . . . . . . . . . 4 5 . . . . 3 . . . . . . 3 2 4 Reinforcement 26 | . 2 . 4 . . . 2 . . 1 . . . . . 2 . . . . 3 . . . . 2 1 5 1 3 Assault 10 | . . 1 . . . . . . 3 . . . . . 4 . . . . . . . . . . . . 2 . . Garrison 12 | . . . . . . . 2 . . . . . . . . 6 . . . . . . . . . . . 1 . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . Construction Impeded 3 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Gar Fac Gar Res DSF Res Qua Sec Acc Distress Signals 38 | . . . 4 1 . . 5 . 1 . . . . . 1 1 . . 1 . . . . . . . 9 10 . 5 Communications Jammed 28 | . . . . . . . . . . . . . . . 24 4 . . . . . . . . . . . . . . Distress Signals 25 | . . . . . . . . . . . . . . . 23 2 . . . . . . . . . . . . . . Times Spotted 593 | . 21 4 27 20 18 1 41 32 40 2 3 7 . 1 52 37 16 7 20 12 19 31 . 47 . 14 5 38 21 57 Peak Tracking Total 12 | . 4 3 4 6 12 1 8 5 4 1 2 4 . 1 11 4 5 4 10 5 5 4 . 7 . 10 3 10 7 12 Tactical Retreats 37 | . 1 2 1 . 3 . 1 2 2 . . . . . 4 . . 2 1 . . 2 . 7 . 2 . 1 . 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Gar Fac Gar Res DSF Res Qua Sec Acc Traps Triggered 12 | . . . . . . . 1 3 . . . . . . 2 1 . . . . . 1 . 1 . 2 . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Gar Fac Gar Res DSF Res Qua Sec Acc Machines Disabled 96 | . . . . . 12 . 5 8 . . . . . . 19 2 . . . . 14 12 . 6 . . . 11 3 4 Max in Single Turn 16 | . . . . . 2 . 1 1 . . . . . . 16 1 . . . . 3 2 . 2 . . . 1 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Relay 11 | . . . . . . . . 4 . . . . . . . . . . . . . 4 . 3 . . . . . . Phase Generator 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 5 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 3 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Gar Fac Gar Res DSF Res Qua Sec Acc Machines Accessed 64 | . 2 . 6 . 2 . 3 4 3 2 . . 4 . 7 1 . . 3 . 5 2 1 3 1 . . 8 2 5 Terminals 48 | . 2 . 6 . . . 2 4 3 2 . . . . 6 1 . . . . 3 2 . 3 1 . . 8 2 3 Fabricators 3 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 . . . . . . 1 Total Hacks 155 | . 6 . 13 . 2 . 5 7 4 8 . . 33 . 16 2 . . 6 . 14 4 1 6 1 . . 15 4 8 Successful 80 | . 3 . 4 . 2 . 3 1 1 6 . . 33 . 4 . . . 6 . 5 2 1 2 1 . . 4 1 1 Failed 75 | . 3 . 9 . . . 2 6 3 2 . . . . 12 2 . . . . 9 2 . 4 . . . 11 3 7 Catastrophic 25 | . . . . . . . . 4 2 1 . . . . 3 1 . . . . 3 . . 1 . . . 4 2 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 39 | . 6 . 9 . 1 . 2 . 1 2 . . . . 5 . . . 1 . 6 . . . . . . 4 2 . Terminals 102 | . 6 . 13 . . . 3 7 4 8 . . . . 14 2 . . . . 10 4 . 6 1 . . 15 4 5 Fabricators 6 | . . . . . . . . . . . . . . . 2 . . . . . 3 . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . 2 . . . . . . . . . . . . . 1 . 1 . . . . . . 2 Terminal Hacks 66 | . 2 . 2 . 2 . 1 1 1 5 . . 33 . 1 . . . 6 . 2 2 . 2 1 . . 4 . 1 Record 19 | . . . . . 1 . . . . . . . 11 . . . . . 5 . . . . . . . . 1 . 1 Part Schematic 12 | . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . 1 . . 3 . . . . . . . . . . . . . . . . . Open Door 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Branch Access Points 4 | . 1 . 1 . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Emergency Access Points 3 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Alert Level 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Unreport Threat 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Registered Components 3 | . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Security Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 . . . . . . . Unlock Access 3 | . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 . . . . . . . Unauthorized Hacks 8 | . 1 . 2 . . . 1 . . 1 . . . . 1 . . . . . 1 . . . . . . . 1 . Terminals 8 | . 1 . 2 . . . 1 . . 1 . . . . 1 . . . . . 1 . . . . . . . 1 . Botnet 8 | . 1 . 2 . . . 1 . . 1 . . . . 1 . . . . . 1 . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 47 | . 1 . 4 . . . 2 4 2 2 . . . . 7 1 . . . . 5 1 . 3 . . . 8 2 5 Full Trace Events 7 | . . . . . . . . 1 1 . . . . . 1 1 . . . . . 1 . . . . . . 1 1 Feedback Events 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . 2 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . 3 . . Parts Built 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . . . . 152 . . . . . . . . . . . . . . . Total Part Build Rating 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Gar Fac Gar Res DSF Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Robot Hacks Applied 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . parse_system 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Relay Couplers Released 43 | . . . . . . . . 18 . . . . . . . . . . . . . 15 . 9 . . 1 . . . Machine Destruction 43 | . . . . . . . . 18 . . . . . . . . . . . . . 15 . 9 . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Gar Fac Gar Res DSF Res Qua Sec Acc Total Allies 28 | . . 1 . . . . . 1 . . 1 . . . . . 1 . . . 1 3 . . . . . . . 20 Largest Group 7 | . . 1 1 . . . . 1 . . 1 1 1 1 1 . 1 1 1 . 1 1 . . . . . . . 7 Highest-Rated Group 148 | . . 31 31 . . . . 31 . . 85 85 85 85 81 . 85 85 85 . 116 148 . . . . . . . 97 Highest-Rated Ally 148 | . . 31 31 . . . . 31 . . 85 85 85 85 81 . 85 85 85 . 116 148 . . . . . . . 15 Initial Warlord ECA Mod 206 | . . . . . . . . . 9 8 8 8 8 7 7 3 2 2 2 1 1 1 10 10 14 14 23 23 23 22 Warlord Squad Rendezvous 4 | . . . . . . . . . . . . . . . 3 1 . . . . . . . . . . . . . . Dakka 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Muscle 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Ranger 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Ghost 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Total Orders 6 | . . . . . . . . . . . . . 2 . . . . . 1 . 3 . . . . . . . . . STAY 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . EXPLORE 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Ally Attacks 140 | . . . 16 . . . . 5 . . . 14 . 5 2 . 14 7 . . 16 13 . . . . . . . 48 Total Damage 5311 | . . . 169 . . . . 110 . . . 642 . 249 112 . 467 186 . . 1577 880 . . . . . . . 919 Kills 46 | . . . 4 . . . . 2 . . . 4 . 2 . . 8 1 . . 18 2 . . . . . . . 5 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . Field Lobotomies 5 | . . . . . . . . . . . 1 . . . . . 1 . . . 1 2 . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Gar Fac Gar Res DSF Res Qua Sec Acc Active Infowar (turns) 15030 | 21 457 . 52 . . . 506 . . . . . . . 2474 1335 1096 447 1305 650 1543 2009 32 1442 . . 88 1270 173 130 Optics 2318 | . . . 52 . . . . . . . . . . . 1498 768 . . . . . . . . . . . . . . Sensors 6692 | . . . . . . . . . . . . . . . . 67 1096 447 1285 614 1482 16 32 . . . 88 1270 165 130 Terrain 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . Seismic 478 | 21 457 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoding 7128 | . . . . . . . . . . . . . . . . . . 147 1305 650 1543 2009 32 1442 . . . . . . Machine Analysis 506 | . . . . . . . 506 . . . . . . . . . . . . . . . . . . . . . . . Jamming 3726 | . . . . . . . . . . . . . . . 2474 1252 . . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . . . . . . . . . 1 . 1 . . 2 1 . 3 . . . . . . . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Decoded 0b10 Intel 106 | . . . . . . . . . . . . . . . . . . . . . 47 25 1 33 . . . . . . Traps 17 | . . . . . . . . . . . . . . . . . . . . . 5 4 . 8 . . . . . . Emergency Access 8 | . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . Items 61 | . . . . . . . . . . . . . . . . . . . . . 27 13 1 20 . . . . . . Machines 9 | . . . . . . . . . . . . . . . . . . . . . 6 2 . 1 . . . . . . Patrols 7 | . . . . . . . . . . . . . . . . . . . . . . 6 . 1 . . . . . . Guards 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Gar Fac Gar Res DSF Res Qua Sec Acc Turns Passed 31660 | 171 677 160 1158 597 2829 1018 1385 2194 1215 159 302 616 92 585 2550 2773 1096 447 1305 650 1543 2009 32 1472 52 336 1145 1270 608 1214 Spaces Moved 14934 | 95 314 73 676 501 1056 279 457 1108 491 113 193 351 82 376 1155 972 471 215 640 171 611 818 17 812 43 166 846 616 287 929 Core 61 | 21 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40 Treads 6945 | 74 314 73 261 . . . . 927 491 17 . . . . 807 972 471 215 640 171 584 697 17 162 . . . . . 52 Legs 3826 | . . . . . 231 . 181 . . . . . . . . . . . . . 27 121 . 650 43 166 845 616 287 659 Wheels 3923 | . . . 415 501 825 279 276 181 . 96 193 351 82 376 348 . . . . . . . . . . . . . . . Hover 179 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 178 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 48 | 50 160 160 105 105 105 360 145 105 156 105 105 105 105 105 101 162 166 166 166 166 166 160 160 116 120 120 120 120 110 48 Average Speed 164 | 135 160 160 126 105 235 360 230 153 190 120 106 105 105 105 184 212 179 166 172 166 202 192 160 132 120 120 120 120 115 107 Slowest Speed 550 | 160 160 160 160 105 550 360 413 241 240 162 120 105 105 105 245 248 246 166 247 167 262 340 160 320 120 120 290 120 120 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 Exploration Rate (%) 47 | 6 43 23 58 90 91 49 38 95 43 5 36 50 69 58 39 21 62 45 77 41 22 79 . 67 3 88 21 55 22 26 Regions Visited 30 Branch Regions 14 Pre-discovered Areas 4 | . . . . . 1 . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . Known Exits Taken 21 | . 1 . 1 . . 1 1 . 1 1 1 1 1 1 . 1 1 1 1 1 1 . 1 . 1 . 1 1 1 . Unknown Exits Taken 5 | 1 . 1 . 1 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Scrap Searched 16 | . . 1 . 2 . 1 . . . . 1 3 . 3 . . 1 3 . 1 . . . . . . . . . . Spaces Dug 26 | . . . . . . . . 3 . . . . . . . . . . . . 13 3 . . . . . 5 1 1 Terrain Destroyed 876 | . . . . 46 19 . 40 76 11 . . . . . 146 7 1 1 20 41 102 111 . 108 . 9 2 100 5 31 Melee 13 | . . . . . . . . . . . . . . . . . . . . . 11 . . . . . . 2 . . Projectile 156 | . . . . . . . 3 4 4 . . . . . 8 7 1 1 1 11 17 19 . 32 . . 2 28 5 13 AOE 703 | . . . . 46 19 . 37 71 7 . . . . . 138 . . . 19 30 72 92 . 76 . 9 . 69 . 18 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Gar Fac Gar Res DSF Res Qua Sec Acc Total 20214 | 121 398 106 877 537 1287 288 642 1420 705 129 275 572 87 559 1533 1579 681 283 845 510 807 1113 21 1061 43 250 968 958 454 1105 Wait 2662 | . 7 18 49 13 58 . 36 73 110 1 67 203 6 168 226 413 186 53 127 303 85 79 . 45 . 5 74 179 47 31 Move 14905 | 94 313 72 675 500 1055 278 456 1107 490 112 192 350 81 375 1154 971 470 214 639 170 611 817 16 811 42 165 845 615 286 929 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 420 | 11 13 1 35 . 41 1 22 23 19 1 3 2 . 3 31 31 2 3 24 2 16 32 . 6 1 8 16 28 12 33 Fast Attach 107 | 1 . . 1 . 3 1 3 15 7 3 . . . 2 1 5 . . 1 . 4 5 2 4 . 7 12 . 9 21 Attach 268 | 6 2 . 11 . 13 . 14 16 13 2 1 . . . 16 23 1 3 13 6 7 21 . 21 . 8 8 18 12 33 Detach 36 | . . . . . 1 . . 6 1 . . . . . 4 2 1 1 8 1 . 3 . 1 . . 1 1 3 2 Swap 180 | . 3 1 14 2 17 2 18 27 4 2 5 2 . 1 21 8 3 . 8 1 11 6 1 5 . 2 2 9 2 3 Drop 321 | . 4 1 26 . 25 3 22 48 26 5 2 3 . 6 19 21 1 . 20 . 8 26 2 4 . . 8 6 8 27 Fire 1117 | 9 56 13 66 22 74 3 70 93 35 3 5 12 . 4 61 105 17 9 5 27 45 78 . 110 . 30 2 75 67 21 Melee 57 | . . . . . . . . . . . . . . . . . . . . . 20 31 . . . . . 6 . . Ram 6 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 5 Kick 79 | . . . . . . . . . . . . . . . . . . . . . . . . 43 . 25 . 3 8 . Crush 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Escape Stasis 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Rewire 23 | . . . . . . . . . . . . . . . . . . . . . . 13 . 10 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 30 | . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . 18 . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x4 / Arm / Gar) -4/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/Garrison (discovered 2 exits: *Res x2) -3/Research -3/DSF -2/Research -2/Quarantine (discovered 3 exits: *Acc / *Sec / *Frg) -2/Section 7 -1/Access History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 172 | -11/Scrapyard | Entered Materials 289 | -10/Materials | Identified exit to Mines 307 | -10/Materials | Build established: Mutant 662 | -10/Materials | Discovered new exit (range 5) 690 | -10/Materials | Core integrity fell below 50% 849 | -10/Materials | Entered Mines 887 | -10/Mines | Learned location of 1 exit from Materials 999 | -10/Mines | Discovered new exit (range 7) 1000 | -10/Mines | Met a Derelict testing a Signal Generator 1009 | -10/Mines | Entered Materials 1009 | -9/Materials | Accompanied by 1 ally 1009 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1010 | -9/Materials | Identified exit to Materials 1841 | -9/Materials | Discovered exit to Materials (range 13) 1885 | -9/Materials | Identified exit to Mines 1957 | -9/Materials | Build established: Tank 2167 | -9/Materials | Entered Mines 2205 | -9/Mines | Assembled infested the area 2257 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2277 | -9/Mines | Discovered exit to Materials (range 11) 2341 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 2525 | -9/Mines | Discovered exit to Materials (range 12) 2756 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2756 | -9/Mines | Discovered new exit (range 7) 2764 | -9/Mines | Entered Exiles 2791 | -9/Exiles | Met 8R-AWN 2808 | -9/Exiles | Met EX-HEX 2877 | -9/Exiles | Met EX-DEC 2897 | -9/Exiles | Learned location of Zion (-6) 3004 | -9/Exiles | Met EX-BIN 3021 | -9/Exiles | Aligned with FarCom system 3022 | -9/Exiles | Given EX-Vault access code 3049 | -9/Exiles | Opened EX-Vault 3065 | -9/Exiles | Found XL Autogun Array 3068 | -9/Exiles | Found AWS/Autocannon 3071 | -9/Exiles | Found Field Lobotomy Kit 3114 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3255 | -9/Exiles | Discovered new exit (range 14) 3368 | -9/Exiles | Build established: Hauler-Tank 3686 | -9/Exiles | Attacked by the Exiles 3826 | -9/Exiles | Destroyed 8R-AWN 3827 | -9/Exiles | Core integrity fell below 50% 3834 | -9/Exiles | Lost 3 parts (1n1u1w) 3836 | -9/Exiles | Found Prototype Device 3839 | -9/Exiles | Found Prototype Processor 4278 | -9/Exiles | Destroyed EX-DEC 4316 | -9/Exiles | Destroyed EX-HEX 4358 | -9/Exiles | Destroyed EX-BIN 4374 | -9/Exiles | Build established: Tank 4874 | -9/Exiles | Build established: Hauler-Tank 4959 | -9/Exiles | Found Deploy-a-Sentry 5054 | -9/Exiles | Found Prototype Device 5593 | -9/Exiles | Stole four prototypes: XL Autogun Array, AWS/Autocannon, Field Lobotomy Kit, Deploy-a-Sentry 5593 | -9/Exiles | Entered Mines 6589 | -8/Mines | Discovered exit to Materials (range 7) 6611 | -8/Mines | Entered Materials 6611 | -8/Materials | Evolved 2 slots: Propulsion x2 6665 | -8/Materials | Garrison activated, responded to threat 6801 | -8/Materials | Destroyed 8 combat bots 7031 | -8/Materials | Lost 6 parts (3n3w) 7789 | -8/Materials | Build established: Hauler-Skirmisher 7823 | -8/Materials | Garrison activated, responded to threat 7951 | -8/Materials | Identified exit to Garrison 7996 | -8/Materials | Entered Garrison 8001 | -8/Garrison | Identified AS-neutralizer No. 17b 8003 | -8/Garrison | Identified System Purifier 8137 | -8/Garrison | Garrison Relay disabled 8287 | -8/Garrison | Build established: Tank 8310 | -8/Garrison | Triggered checkpoint 8366 | -8/Garrison | Garrison Relay disabled 8402 | -8/Garrison | Discovered new exit (range 14) 8714 | -8/Garrison | Triggered checkpoint 8822 | -8/Garrison | Triggered checkpoint 8993 | -8/Garrison | Discovered new exit (range 6) 9014 | -8/Garrison | Triggered checkpoint 9019 | -8/Garrison | Garrison Relay disabled 9063 | -8/Garrison | Discovered new exit (range 12) 9121 | -8/Garrison | Rescued a captive Derelict 9164 | -8/Garrison | Build established: Scavenger-Tank 9269 | -8/Garrison | Phase Generator disabled 9452 | -8/Garrison | Triggered checkpoint 9494 | -8/Garrison | Triggered checkpoint 9537 | -8/Garrison | Garrison Relay disabled 9561 | -8/Garrison | Discovered new exit (range 9) 10190 | -8/Garrison | Entered Materials 10308 | -8/Materials | Core integrity fell below 50% 10590 | -8/Materials | First assault squad dispatched 10739 | -8/Materials | Discovered new exit (range 7) 10815 | -8/Materials | Identified exit to Storage 11321 | -8/Materials | Discovered new exit (range 15) 11403 | -8/Materials | Identified exit to Factory 11405 | -8/Materials | Entered Factory 11405 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 11542 | -7/Factory | Discovered new exit (range 15) 11563 | -7/Factory | Identified exit to Lower Caves 11564 | -7/Factory | Entered Lower Caves 11570 | -7/Lower Caves | Met a Warlord Commander 11571 | -7/Lower Caves | Learned location of Warlord (-5) 11572 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 11580 | -7/Lower Caves | Found Encrypted Comm Array 11692 | -7/Lower Caves | Spotted B-75 Beast 11696 | -7/Lower Caves | Assimilated B-75 Beast with FLK Orb 11722 | -7/Lower Caves | Encountered a Warlord checkpoint 11799 | -7/Lower Caves | Discovered new exit (range 12) 11836 | -7/Lower Caves | Identified exit to Lower Caves 11866 | -7/Lower Caves | Entered another Lower Caves area 11866 | -7/Lower Caves | Accompanied by 1 ally 11952 | -7/Lower Caves | Encountered a Warlord checkpoint 11957 | -7/Lower Caves | Discovered new exit (range 6) 12059 | -7/Lower Caves | Learned Factory emergency access door positions 12164 | -7/Lower Caves | Spotted B-75 Beast 12199 | -7/Lower Caves | Allies destroyed B-75 Beast 12248 | -7/Lower Caves | Discovered new exit (range 5) 12265 | -7/Lower Caves | Identified exit to Data Miner 12482 | -7/Lower Caves | Entered Data Miner 12482 | -7/Data Miner | Accompanied by 1 ally 12482 | -7/Data Miner | Discovered new exit (range 6) 12502 | -7/Data Miner | Met Data Miner 12520 | -7/Data Miner | Learned location of Section 7 (-2) 12520 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12548 | -7/Data Miner | Received God Mode back door access code from Data Miner 12572 | -7/Data Miner | Identified exit to Proximity Caves 12574 | -7/Data Miner | Entered Proximity Caves 12574 | -6/Proximity Caves | Accompanied by 1 ally 12576 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13035 | -6/Proximity Caves | Discovered new exit (range 10) 13059 | -6/Proximity Caves | Learned 4 Factory zone layouts 13082 | -6/Proximity Caves | Identified exit to Factory 13159 | -6/Proximity Caves | Entered Factory 13159 | -6/Factory | Accompanied by 1 ally 13159 | -6/Factory | Evolved 2 slots: Utility x2 13275 | -6/Factory | Build established: Derelict-Tank 13496 | -6/Factory | Lost 3 parts (1n2w) 13525 | -6/Factory | Fabricated Lgt. Regenerative Plating? 13693 | -6/Factory | AWS/Autocannon suddenly broke down 13726 | -6/Factory | Identified exit to Lower Caves 13763 | -6/Factory | Found Rocket Array 13766 | -6/Factory | Found Rocket Array 13772 | -6/Factory | Found Rocket Array 13950 | -6/Factory | Joined by Warlord Ranger squad 13988 | -6/Factory | Identified Exp. Targeting Computer 14045 | -6/Factory | Build established: Scavenger-Gunner 14068 | -6/Factory | Cargo convoy interrupted 14206 | -6/Factory | Joined by Warlord Dakka squad 14559 | -6/Factory | First assault squad dispatched 14659 | -6/Factory | Discovered new exit (range 17) 14664 | -6/Factory | Build established: Skirmisher 14711 | -6/Factory | Lost 4 allies 14723 | -6/Factory | Destroyed 15 combat bots 15067 | -6/Factory | Build established: Scavenger-Tank 15194 | -6/Factory | Joined by Warlord Ghost squad 15342 | -6/Factory | Incoming assault squad redirected 15629 | -6/Factory | Incoming assault squad redirected 15709 | -6/Factory | Entered another Factory area 15709 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15723 | -5/Factory | Build established: Scavenger-Gunner 16536 | -5/Factory | Discovered new exit (range 5) 16733 | -5/Factory | Joined by Warlord Muscle squad 16750 | -5/Factory | Garrison activated, responded to threat 17709 | -5/Factory | Build established: Scavenger-Tank 18045 | -5/Factory | Garrison activated, responded to threat 18210 | -5/Factory | Discovered new exit (range 15) 18412 | -5/Factory | Identified exit to Upper Caves 18482 | -5/Factory | Entered Upper Caves 18491 | -5/Upper Caves | Learned Factory stockpile data 18492 | -5/Upper Caves | Spotted B-75 Beast 18496 | -5/Upper Caves | Assimilated B-75 Beast with FLK Orb 18721 | -5/Upper Caves | Build established: Scavenger-Skirmisher 19303 | -5/Upper Caves | Discovered new exit (range 8) 19315 | -5/Upper Caves | Identified exit to Upper Caves 19578 | -5/Upper Caves | Entered another Upper Caves area 19578 | -5/Upper Caves | Accompanied by 1 ally 19578 | -5/Upper Caves | Spotted GK-VVQ(f) 19579 | -5/Upper Caves | Deploy-a-Sentry stolen by Master Thief 19580 | -5/Upper Caves | Encountered a Master Thief 19612 | -5/Upper Caves | Discovered new exit (range 6) 19869 | -5/Upper Caves | Learned Factory stockpile data 19944 | -5/Upper Caves | Discovered new exit (range 9) 19957 | -5/Upper Caves | Identified exit to Warlord 20025 | -5/Upper Caves | Entered Warlord 20025 | -5/Warlord | Accompanied by 1 ally 20092 | -5/Warlord | System corruption cleaned by Quarantine Array 20286 | -5/Warlord | Met Warlord 20309 | -5/Warlord | Warlord's base attacked by MAIN.C 20456 | -5/Warlord | Build established: Scavenger-Tank 20525 | -5/Warlord | Opened Warlord's prototype stash 20528 | -5/Warlord | Found Prototype Reactor 20549 | -5/Warlord | Found Prototype Processor 20552 | -5/Warlord | Found Prototype Device 20559 | -5/Warlord | Identified Thermal Barrier 20644 | -5/Warlord | Found Prototype Special Weapon 20649 | -5/Warlord | Found Prototype Special Weapon 20655 | -5/Warlord | Found Prototype Special Weapon 20657 | -5/Warlord | Found Prototype Special Weapon 20659 | -5/Warlord | Warlord forces counterattacked 20660 | -5/Warlord | Identified Exp. Target Analyzer 20662 | -5/Warlord | Found Prototype Special Weapon 20665 | -5/Warlord | Found Prototype Special Weapon 20845 | -5/Warlord | Found Prototype Energy Gun 20848 | -5/Warlord | Found Prototype Energy Gun 20853 | -5/Warlord | Found Prototype Energy Cannon 20856 | -5/Warlord | Found Prototype Energy Cannon 20858 | -5/Warlord | Identified Vortex Shotgun (x2) 20860 | -5/Warlord | Identified Vortex Cannon (x2) 20868 | -5/Warlord | Found Vortex Cannon 20874 | -5/Warlord | Found Vortex Cannon 20946 | -5/Warlord | Spotted Striker 20954 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 (x6) 20984 | -5/Warlord | Warlord base infiltrated, sounded retreat 20989 | -5/Warlord | Destroyed 7 combat bots 21100 | -5/Warlord | Spotted B-86 Titan 21132 | -5/Warlord | Spotted Striker 21213 | -5/Warlord | Discovered new exit (range 14) 21234 | -5/Warlord | Identified exit to Proximity Caves 21330 | -5/Warlord | Entered Proximity Caves 21375 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 21418 | -4/Proximity Caves | Build established: Scavenger-Skirmisher 21424 | -4/Proximity Caves | Destroyed 12 combat bots 21658 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 21747 | -4/Proximity Caves | Learned Research terminal intel 21752 | -4/Proximity Caves | Learned location of Quarantine (-2) 21827 | -4/Proximity Caves | Learned Research security intel 21844 | -4/Proximity Caves | Spotted B-86 Titan 21873 | -4/Proximity Caves | Destroyed B-86 Titan 21900 | -4/Proximity Caves | Lost 3 parts (2p1w) 21950 | -4/Proximity Caves | Discovered new exit (range 9) 21965 | -4/Proximity Caves | Identified exit to Factory 21980 | -4/Proximity Caves | Entered Factory 21980 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 21981 | -4/Factory | Identified exit to Armory 22471 | -4/Factory | Identified exit to Research 22516 | -4/Factory | Spotted B-86 Titan 22519 | -4/Factory | Assimilated B-86 Titan with FLK Orb 23295 | -4/Factory | Lost 4 parts (1n1u2w) 23523 | -4/Factory | Identified exit to Garrison 23523 | -4/Factory | Entered Garrison 23537 | -4/Garrison | Spotted B-90 Cyclops 23546 | -4/Garrison | Assimilated B-90 Cyclops with FLK Orb 23563 | -4/Garrison | Spotted B-75 Beast 23602 | -4/Garrison | Destroyed B-75 Beast 23650 | -4/Garrison | Rewired B-90 Cyclops 23830 | -4/Garrison | Spotted B-86 Titan 23835 | -4/Garrison | Assimilated B-86 Titan with FLK Orb 24073 | -4/Garrison | Build established: Tank 24087 | -4/Garrison | Triggered checkpoint 24159 | -4/Garrison | Triggered checkpoint 24212 | -4/Garrison | Discovered new exit (range 68) 24212 | -4/Garrison | Discovered new exit (range 66) 24212 | -4/Garrison | Discovered new exit (range 32) 24351 | -4/Garrison | Triggered checkpoint 24391 | -4/Garrison | Triggered checkpoint 24422 | -4/Garrison | Triggered checkpoint 24430 | -4/Garrison | Triggered checkpoint 24549 | -4/Garrison | Triggered checkpoint 24583 | -4/Garrison | Garrison Relay disabled 24859 | -4/Garrison | Triggered checkpoint 24929 | -4/Garrison | Garrison Relay disabled 24987 | -4/Garrison | Identified exit to Factory 25247 | -4/Garrison | Triggered checkpoint 25254 | -4/Garrison | Garrison Relay disabled 25529 | -4/Garrison | Phase Generator disabled 25532 | -4/Garrison | Entered Factory 25552 | -4/Factory | Identified exit to Garrison 25564 | -4/Factory | Entered Garrison 25652 | -4/Garrison | Triggered checkpoint 25658 | -4/Garrison | Build established: Hauler-Tank 25701 | -4/Garrison | Garrison Relay disabled 25881 | -4/Garrison | System corruption reached 10% 25909 | -4/Garrison | Spotted B-86 Titan 25940 | -4/Garrison | Triggered checkpoint 25969 | -4/Garrison | Triggered checkpoint 25980 | -4/Garrison | Triggered checkpoint 25983 | -4/Garrison | Core integrity fell below 50% 26024 | -4/Garrison | Identified Vortex Chain Reactor 26046 | -4/Garrison | Destroyed 8 combat bots 26054 | -4/Garrison | Lost 13 parts (2p5n2u4w) 26326 | -4/Garrison | Destroyed B-86 Titan 26484 | -4/Garrison | Garrison Relay disabled 26494 | -4/Garrison | Spotted Executioner 26533 | -4/Garrison | Discovered exit to Research (range 6) 26631 | -4/Garrison | Build established: Tank 26773 | -4/Garrison | Learned Research security intel 26939 | -4/Garrison | Discovered exit to Research (range 11) 27004 | -4/Garrison | Triggered checkpoint 27011 | -4/Garrison | Build established: Mutant 27036 | -4/Garrison | Entered Research 27036 | -3/Research | Evolved 2 slots: Power x1, Utility x1 27038 | -3/Research | Loaded intel: 22 terminal locations 27088 | -3/Research | Identified exit to DSF 27088 | -3/Research | Entered DSF 27207 | -3/DSF | Additional patrols routed to DSF 27336 | -3/DSF | Sterilization system engaged 27346 | -3/DSF | Destroyed 9 combat bots 27356 | -3/DSF | Ambient heat levels rising (+10) 27371 | -3/DSF | Ambient heat levels rising (+10) 27386 | -3/DSF | Ambient heat levels rising (+10) 27400 | -3/DSF | Discovered new exit (range 14) 27401 | -3/DSF | Ambient heat levels rising (+10) 27416 | -3/DSF | Ambient heat levels rising (+10) 27422 | -3/DSF | Identified exit to Research 27424 | -3/DSF | Entered Research 27424 | -2/Research | Warlord forces began assault on 0b10 27424 | -2/Research | Evolved 2 slots: Propulsion x2 27426 | -2/Research | Lost 8 parts (2p1n1u4w) 27449 | -2/Research | Distinguished unit "Knights of the Pentagonal Table" dispatched to help 27449 | -2/Research | Distinguished unit "Bridgeowners Association" dispatched to help 27534 | -2/Research | Research machine network offline 27716 | -2/Research | Met up with Warlord 27887 | -2/Research | Borebot progress halted 27921 | -2/Research | Build established: Tank 28174 | -2/Research | Borebot progress halted 28182 | -2/Research | Found Gamma Bomb Array 28208 | -2/Research | Borebot progress halted 28329 | -2/Research | Discovered new exit (range 10) 28334 | -2/Research | Spotted Striker 28449 | -2/Research | Warlord invited to help at Command 28449 | -2/Research | Given Cave Seal Controls access code 28544 | -2/Research | Identified exit to Quarantine 28569 | -2/Research | Entered Quarantine 28624 | -2/Quarantine | Found Alien Artifact 28637 | -2/Quarantine | Garrison activated, responded to threat 28956 | -2/Quarantine | Identified exit to Access 29011 | -2/Quarantine | Destroyed 8 combat bots 29025 | -2/Quarantine | Spotted Alpha 7 29083 | -2/Quarantine | Destroyed Alpha 7 29106 | -2/Quarantine | Lost 4 parts (1p1u2w) 29121 | -2/Quarantine | Found Alien Launcher 29215 | -2/Quarantine | Lost 3 parts (1p1u1w) 29319 | -2/Quarantine | First assault squad dispatched 29321 | -2/Quarantine | Build established: Skirmisher 29334 | -2/Quarantine | Incoming assault squad redirected 29378 | -2/Quarantine | Found Sigix Corpse 29402 | -2/Quarantine | Found Sigix Corpse 29532 | -2/Quarantine | Found Alien Artifact 29547 | -2/Quarantine | Found Alien Artifact 29701 | -2/Quarantine | Found Alien Artifact 29713 | -2/Quarantine | Found Alien Artifact 29720 | -2/Quarantine | Found Alien Artifact 29722 | -2/Quarantine | Found Alien Artifact 29724 | -2/Quarantine | System corruption reached 10% 29728 | -2/Quarantine | Found Alien Artifact 29737 | -2/Quarantine | Found Alien Artifact 29740 | -2/Quarantine | Found Alien Artifact 29785 | -2/Quarantine | Spotted Fortress 29787 | -2/Quarantine | Identified Transdimensional Reconstructor 29787 | -2/Quarantine | Warped through subspace 29829 | -2/Quarantine | Discovered new exit (range 6) 29829 | -2/Quarantine | Discovered new exit (range 6) 29835 | -2/Quarantine | Identified exit to Protoforge 29838 | -2/Quarantine | Identified exit to Section 7 29839 | -2/Quarantine | Entered Section 7 29843 | -2/Section 7 | Identified Core Reset Matrix 29843 | -2/Section 7 | Identified Hpw. Transdimensional Reconstructor (x3) 29843 | -2/Section 7 | Identified Terrabomb (x2) 29843 | -2/Section 7 | Identified Sigix Terminator 29843 | -2/Section 7 | Identified Dimensional Node Initializer (x3) 29843 | -2/Section 7 | Used Core Reset Matrix 29847 | -2/Section 7 | Detected hypermatrix surge 29847 | -2/Section 7 | Sensed 22 artifacts in vicinity 29895 | -2/Section 7 | Found Spacefold Activator 30035 | -2/Section 7 | Lost 4 parts (2p1u1w) 30128 | -2/Section 7 | Found Integrated Mediator 30128 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 30203 | -2/Section 7 | Lost 4 parts (1p1n2u) 30257 | -2/Section 7 | Found Integrity Redistributor 30337 | -2/Section 7 | Spotted S7 Guard 30342 | -2/Section 7 | Build established: Scavenger-Gunner 30348 | -2/Section 7 | Core integrity fell below 50% 30394 | -2/Section 7 | Warped through subspace 30402 | -2/Section 7 | Discovered exit to Access (range 12) 30422 | -2/Section 7 | Lost 11 parts (3p3n1u4w) 30433 | -2/Section 7 | Used Terrabomb 30436 | -2/Section 7 | Spotted S7 Guard 30447 | -2/Section 7 | Entered Access 30447 | -1/Access | Evolved 2 slots: Power x1, Utility x1 30491 | -1/Access | Garrison activated, responded to threat 30667 | -1/Access | Lost 3 allies 30967 | -1/Access | Lost 5 parts (1p3n1u) 31065 | -1/Access | System corruption reached 10% 31070 | -1/Access | Warped through subspace 31340 | -1/Access | Build established: Scavenger-Tank 31433 | -1/Access | Warped through subspace 31447 | -1/Access | Lost 5 parts (1p2n1u1w) 31494 | -1/Access | Spotted B-99 Colossus 31504 | -1/Access | Initialized slip node 31506 | -1/Access | Core integrity fell below 50% 31508 | -1/Access | Emitted hypermatrix ping 31511 | -1/Access | Core integrity fell below 20% 31513 | -1/Access | Assembled emerged from beneath the floor 31536 | -1/Access | Lost 16 parts (3p5n5u3w) 31567 | -1/Access | Energy Cycler disabled 31618 | -1/Access | Assembled emerged from beneath the floor 31637 | -1/Access | Assembled emerged from beneath the floor 31656 | -1/Access | Spotted B-99 Colossus 31661 | -1/Access | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 31657_ Slug penetrates H-88 Terminator. 31658_ ALERT: Infestation gathering in Complex 0b10, dispatching Demolisher response squad. 31658_ Penetrated by Slug. 31658_ C-30 ARC bursts open, deploying its payload. 31658_ D-83 Annihilator unfolds itself. 31658_ Wave Collapse Detector explodes. 31658_ Particle Reactor destroyed. 31658_ Wave Collapse Detector explodes. 31658_ Antigrav Array destroyed. 31660_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 8G. 31660_ Lgt. Fission Core destroyed. 31660_ Antigrav Array destroyed. 31661_ Detected hypermatrix ping. 31661_ Penetrated by Slug. [Achievement: 40k Club] [Achievement: 50k Club] Map ----- +----------------------------------------------------+ | ??### ###??????# # = [ #????????????? | | ##### #????????# %% # #????????????? | | !! # #????????# " #????????????? | | !! # #????? # " #????????????? | | # #? # / #????????????? | | # # # # #????????????? | | # # ! # ###"########????????????? | | + + # #??##???????????????????? | | ##### ########?# #???????????????????????? | | ??### ###?????# ???????????????????????? | | ??# ####### #??????????????????????? | | ### #??????????????????????? | | #??????????????????????? | | % * #??????????????????????? | | H "??????????????????????? | | ### "??????????????????????? | | #?# ####### ##?????????????????????? | | ######+#######??# h #??????????????????????? | | # #????# #######??????????????????????? | | # ###### # # #??????????????????????? | | #! + h ######### ??????????? | | # "" # """G""" ?????????? | | # "" # """ """ ?????????? | | # """""" + d ????????? | | + """""" # d ????????? | | # "" # @ ????????? | | # "" # ????????? | | # ! # % ????????? | | # ! # ?????????? | | # # ?????????? | | ############## ??????????? | | #????????????# ??????????? | | #???????????"; ??????????? | | #??????????# B " " ???????????? | | #??????????# B """ """ ###???????????? | | #??????????### ! """ R""" #?????????????? | | ?????????????# " " #?????????????? | | ?????????????# ? ? ??????????????? | | ?????????????? ? ???? ????????????????? | | ????????????????????? ??????????????????????? | | ?????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Coolant Potential 65 Energy Generation 73 Energy Capacity 740 Matter Stores 629 Matter Capacity 800 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 210 Jamming Range 16 Armor Coverage 1200 Resistance: KI 25 Resistance: TH 50 Core Shielding 30 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 8 Melee Accuracy 6 Launcher Accuracy 40 Target Analysis 10 Recoil Reduction 6 Energy Filtering 30 Kinecelleration 40 Salvage Targeting 4 Offensive Hacking 10 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Lgt. Regenerative Plating | x1 | -6/Factory Repaired ---------- Nothing Alien Tech Used ----------------- Transdimensional Reconstructor Core Reset Matrix Integrated Mediator High-powered Transdimensional Reconstructor Terrabomb Dimensional Node Initializer Sigix Terminator Achievements -------------- 40k Club 50k Club All-out Warlord Nope Challenges ------------ None Game ------ Seed RemoteWeaponParser Manual? 0 Play Time 04:22:17 Cumulative 225.9 hours Start 2025.08.29 @ 04:20:00 End 2025.08.29 @ 09:56:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 332 Rogue 332 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0/0 Lore% 81 Gallery% 76 Achievement% 58 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8e146725-557b-4b57-a020-dd68349db0c1