Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.05 @ 21:23:28 Player: MrFartsburg Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (20) 100 Value Destroyed (688) 688 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3728 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/700 Matter 400/400 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (150) Ox2 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Medium Matter Pod Improved Salvage Targeting Computer Actuator Array System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Beam Cannon Flail Peak State ------------ > --- POWER ------------ Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Armored Treads Advanced Treads > --- UTILITY ---------- Small Storage Unit Improved Salvage Targeting Computer Actuator Array EM Disruption Field System Shield System Restoration Module > --- WEAPON ----------- Advanced Beam Cannon Mini Assault Cannon > --- INVENTORY -------- Backup Power I Trap Extractor Particle Gun Pulse Rifle High-powered Shotgun Flak Gun Flail [Rating: 45] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Actuator Array Storage Small Storage Unit Processor Improved Salvage Targeting Computer Hackware System Shield Protection Hardened Light Armor Plating Weapon Mini Assault Cannon Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Impact Weapon Flail Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Slots Evolved 6 | . . 2 . 2 2 . Power 1 | . . . . 1 . . Propulsion 1 | . . . . . 1 . Utility 4 | . . 2 . 1 1 . Weapon . | . . . . . . . Parts Attached 42 | 6 2 6 2 11 8 7 Power 7 | 1 1 . . 1 1 3 Engine 5 | 1 1 . . 1 . 2 Core 2 | . . . . . 1 1 Reactor . | . . . . . . . Propulsion 8 | 2 . . 2 3 . 1 Treads 5 | . . . 2 3 . . Leg 1 | . . . . . . 1 Wheel 2 | 2 . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 13 | 1 1 2 . 3 3 3 Device 7 | . 1 1 . 2 2 1 Storage 3 | 1 . . . . . 2 Processor 1 | . . . . . 1 . Hackware 1 | . . . . 1 . . Protection 1 | . . 1 . . . . Artifact . | . . . . . . . Weapon 14 | 2 . 4 . 4 4 . Energy Gun 7 | 2 . 2 . 3 . . Energy Cannon 1 | . . . . . 1 . Ballistic Gun 3 | . . 1 . . 2 . Ballistic Cannon 1 | . . . . . 1 . Launcher 1 | . . 1 . . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . 1 . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . Parts Lost 28 | . 2 3 . 5 2 16 Power 8 | . 1 . . 2 . 5 Propulsion 5 | . . 1 . . 2 2 Utility 7 | . . . . 2 . 5 Weapon 8 | . 1 2 . 1 . 4 Highest Loss Streak 7 | . 2 2 . 3 1 7 To Critical Strikes . | . . . . . . . Average Backups 5 | 2 4 3 2 5 7 4 Power . | . . . . . . 1 Propulsion 1 | 2 3 3 1 2 1 . Utility . | . . . . 1 1 . Weapon 2 | . . . 1 1 4 3 Tool/Special . | . . . . . . . Unused Backups 3 | . . 1 . . 2 . Power 1 | . . 1 . . . . Propulsion 1 | . . . . . 1 . Utility 1 | . . . . . 1 . Weapon . | . . . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 83 | . 86 84 100 91 94 72 Engine 8 | . 14 11 11 12 10 4 Core 2 | . . . . . 4 5 Treads 9 | . . . 21 18 20 1 Leg 1 | . . . . . . 3 Wheel 3 | . 28 21 . . . . Device 16 | . 3 15 22 21 22 11 Storage 11 | . 14 11 11 9 7 13 Processor 3 | . . . . . 5 7 Hackware 5 | . . . . 5 7 7 Protection 2 | . . 4 11 7 . . Energy Gun 8 | . 26 15 11 13 1 2 Ballistic Gun 1 | . . 4 . . 4 1 Ballistic Cannon 3 | . . . . . 5 6 Launcher 1 | . . 1 11 2 . . Peak Build Rating 45 | 6 7 13 13 28 45 40 Average Rating 23 | 5 6 8 12 20 39 27 On Entrance 15 | . 6 6 12 13 28 40 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 37 | 12 14 24 24 29 37 36 Greatest Support 62 | 26 26 26 40 42 62 20 Greatest Overweight (x) 8 | . . 2 . . 1 8 Average Overweight (x) . | . . . . . . 2 Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 7 Most Carried 8 | 4 5 6 3 8 8 8 Average Carried 5 | 2 4 3 2 5 7 4 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 4 4 4 2 8 8 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Low Matter Collected 924 | 249 . 30 . 187 18 440 Remotely . | . . . . . . . Salvage Created 579 | . . 43 . 236 . 300 Parts 35 | . . 10 . 9 . 16 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 16 | . . . . . . 16 Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Combat Hostiles Destroyed 20 | . . 5 . 5 . 10 Melee 1 | . . . . 1 . . Guns 8 | . . 2 . 2 . 4 Cannons 6 | . . . . . . 6 AOE 3 | . . 3 . . . . Classes Destroyed 4 | . . 1 . 3 . . Swarmer 10 | . . 5 . . . 5 Grunt 6 | . . . . 3 . 3 Sentry 3 | . . . . 1 . 2 Hunter 1 | . . . . 1 . . Best Kill Streak 6 | . . 3 . 5 . 6 Combat Bots Only 6 | . . 3 . 5 . 6 Max Kills in Single Turn 2 | . . 2 . 1 . 1 Gunslinging . | . . . . . . . Exploded 2 | . . 2 . . . . Melee 1 | . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Hostile Shots Fired 420 | . 21 53 6 100 72 168 Missed 112 | . 6 9 . 30 23 44 Hits 308 | . 15 44 6 70 49 124 Melee 7 | . . . . . . 7 Projectile 301 | . 15 44 6 70 49 117 AOE 6 | . . . 6 . . . Critical Strikes 10 | . 2 2 . 3 1 2 Damage Taken 3979 | 7 205 311 267 946 427 1816 Core 981 | . 52 100 19 99 64 647 Absorbed by Shields 149 | . . 36 24 89 . . Core Remaining (%) 82 | 100 79 . 70 82 . . Volleys Fired 49 | . . 15 . 6 2 26 Largest 2 | . . 2 . 2 2 2 Hottest 128 | . . 90 . 128 68 105 Shots Fired 81 | . . 24 . 10 3 44 Gun 50 | . . 21 . 10 1 18 Cannon 28 | . . . . . 2 26 Launcher 3 | . . 3 . . . . Special . | . . . . . . . Kinetic 48 | . . 7 . . 3 38 Thermal 17 | . . 2 . 9 . 6 Explosive 3 | . . 3 . . . . Electromagnetic 13 | . . 12 . 1 . . Robot Hit Streak 9 | . . 3 . 4 6 9 Robot Miss Streak 7 | . . 7 . 2 3 3 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 58 | . . 6 . 14 7 31 Core Hits 38 | 1 . 5 . 7 . 25 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . Critical Strikes 4 | . . . . 2 . 2 Burn 1 | . . . . 1 . . Blast 2 | . . . . . . 2 Smash 1 | . . . . 1 . . Melee Attacks 13 | . . . . 9 4 . Impact 13 | . . . . 9 4 . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1719 | 15 1 276 . 399 241 787 Guns 462 | . . 52 . 137 7 266 Cannons 581 | . . . . . 63 518 Explosions 224 | . . 224 . . . . Melee 428 | . . . . 257 171 . Ramming 24 | 15 1 . . 5 . 3 Kinetic 798 | . . 6 . . 70 722 Thermal 179 | . . . . 117 . 62 Explosive 224 | . . 224 . . . . Electromagnetic 66 | . . 46 . 20 . . Impact 428 | . . . . 257 171 . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . 2 1 . Average Corruption 1 | . . . . 2 1 . Corruption Purged 1 | . . . . . 1 . Corruption Blocked . | . . . . . . . Effects 4 | . . . . 4 . . Matter Fused 3 | . . . . 3 . . Heat Flow Errors 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 92 | . . 1 . 42 49 . Projectiles . | . . . . . . . Explosions 1 | . . 1 . . . . Melee 91 | . . . . 42 49 . Knockbacks 6 | . . . . 1 2 3 Impact 2 | . . . . 1 1 . Kinetic 4 | . . . . . 1 3 Secondary . | . . . . . . . Self-Inflicted Damage 8 | 7 . . . . . 1 Shots . | . . . . . . . Rammed 9 | 4 1 . . 1 1 2 Targets Rammed 9 | 4 1 . . 1 1 2 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 138 | . 8 65 . 138 6 93 Average Temperature 36 | . 7 28 . 57 4 31 Received Heat Transfer 1023 | . 153 . . 426 72 372 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 2 | . . . . 2 . . Combat Hostiles 2 | . . . . 2 . . Parts Fried 4 | . . . . 4 . . Impact Corruptions 5 | . . . . 2 3 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . 1 . . Heat Transferred 481 | . . . . 333 . 148 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 95 | . . 78 22 95 21 . Initial 22 | . . . 22 . 21 . Average 8 | . . 17 3 14 2 . Influence Increases 595 | . . 138 . 137 15 305 Destroy 0b10 Robot/C 400 | . . 100 . 100 . 200 Destroy Leader 50 | . . 20 . 30 . . Successful Hack 8 | . . 2 . 6 . . Destroy Structure 17 | . . 16 . 1 . . Lose Combat Pursuer 120 | . . . . . 15 105 Influence Decreases 590 | . . 80 58 90 62 300 Entered New Map 62 | . . . 36 . 26 . Time Decay 438 | . . 60 22 70 36 250 Lost Part 90 | . . 20 . 20 . 50 Squads Dispatched 2 | . 1 1 . . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 2 | . 1 1 . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Distress Signals 2 | . 1 1 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 69 | . 10 12 2 16 3 26 Peak Tracking Total 9 | . 7 4 2 4 1 9 Tactical Retreats 15 | . 2 1 . 5 1 6 ECM-based Alert Blocks 16 | . 7 1 . 8 . . Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Traps Triggered 1 | . . . . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Low Machines Disabled 1 | . . . . . . 1 Max in Single Turn 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Machines Accessed 7 | . . 2 . 3 1 1 Terminals 4 | . . 1 . 2 . 1 Fabricators . | . . . . . . . Repair Stations 1 | . . . . 1 . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . 1 . . 1 . Garrison Access . | . . . . . . . Total Hacks 23 | . . 6 . 8 5 4 Successful 20 | . . 3 . 8 5 4 Failed 3 | . . 3 . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 14 | . . 3 . 7 . 4 Fabricators . | . . . . . . . Repair Stations 1 | . . . . 1 . . Recycling Units . | . . . . . . . Scanalyzers 8 | . . 3 . . 5 . Garrison Access . | . . . . . . . Terminal Hacks 13 | . . 2 . 7 . 4 Record 9 | . . 2 . 3 . 4 Alert Level 2 | . . . . 2 . . Locate Traps 1 | . . . . 1 . . Zone Layout 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . . . 1 . . Refit 1 | . . . . 1 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 6 | . . 1 . . 5 . Retrieve Study 6 | . . 1 . . 5 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . . 1 . . . 1 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 4 | . . 1 . . 3 . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Active Infowar (turns) 1368 | . 37 200 187 670 125 149 Sensors 149 | . . . . . . 149 ECM 1219 | . 37 200 187 670 125 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Low Turns Passed 2949 | 67 143 200 187 706 420 1226 Spaces Moved 1528 | 57 154 173 116 352 230 446 Core 77 | 1 . . . . . 76 Treads 837 | . . . 116 352 230 139 Legs 231 | . . . . . . 231 Wheels 383 | 56 154 173 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 85 160 157 157 150 Average Speed 170 | 87 90 86 160 162 160 255 Slowest Speed 450 | 90 90 110 160 170 210 450 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 27 | 3 36 21 32 27 6 69 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 3 | . . . . . . 3 Spaces Dug . | . . . . . . . Terrain Destroyed 17 | . . 16 . . . 1 Melee . | . . . . . . . Projectile 1 | . . . . . . 1 AOE 16 | . . 16 . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Total 1755 | 70 157 199 118 457 269 485 Wait 78 | . . . . 68 9 1 Move 1522 | 56 153 172 115 351 229 446 Hop . | . . . . . . . Pick Up 24 | 4 1 4 . 9 6 . Fast Attach 20 | 6 1 3 . 3 3 4 Attach 14 | . 1 2 2 2 1 6 Detach . | . . . . . . . Swap 15 | . . 1 . 7 7 . Drop 11 | . . 2 1 1 7 . Fire 49 | . . 15 . 6 2 26 Melee 13 | . . . . 9 4 . Ram 7 | 4 1 . . . . 2 Kick . | . . . . . . . Crush 2 | . . . . 1 1 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 197 | -10/Materials | Discovered new exit (range 16) 211 | -10/Materials | Entered another Materials area 211 | -9/Materials | Evolved 2 slots: Utility x2 359 | -9/Materials | Build established: Mutant 386 | -9/Materials | Discovered new exit (range 14) 411 | -9/Materials | Entered Mines 428 | -9/Mines | Met a Derelict bent on vengeance 468 | -9/Mines | Learned location of Storage (-8) 577 | -9/Mines | Discovered new exit (range 6) 588 | -9/Mines | Assembled infested the area 598 | -9/Mines | Entered Materials 598 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1190 | -8/Materials | Lost 3 parts (1p2u) 1292 | -8/Materials | Discovered new exit (range 5) 1304 | -8/Materials | Entered Factory 1304 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1693 | -7/Factory | Discovered new exit (range 16) 1724 | -7/Factory | Entered Lower Caves 2010 | -7/Lower Caves | Attracted the attention of an 0b10 base 2086 | -7/Lower Caves | Learned Research trap positions 2086 | -7/Lower Caves | Learned Extension trap positions 2097 | -7/Lower Caves | Lost 7 parts (2p1n2u2w) 2159 | -7/Lower Caves | Encountered a Warlord checkpoint 2657 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2697 | -7/Lower Caves | Core integrity fell below 50% 2731 | -7/Lower Caves | Lost 3 parts (1p1n1w) 2938 | -7/Lower Caves | Core integrity fell below 20% 2950 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Y-54 Guardian Imp. Heat Sink blasted off. Aluminum Leg destroyed. Particle Gun destroyed. Y-54 Guardian destroyed. Imp. Deuterium Engine fries itself beyond repair. Searching scrap... Found Hcp. Matter Pod. Found Hvy. Hammer. Found Imp. Sensor Array. Found 39 Matter. Acquired 39 matter. Acquired Imp. Sensor Array. Sml. Storage Unit destroyed. Pulse Rifle+ destroyed. Mni. Assault Cannon severed. Slammed into G-47 Trooper. Imp. Sensor Array destroyed. Slammed into G-47 Trooper. Backup Power I destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????#### | | ??????????????????????????????????????????????# # | | ?????????????????????????????????????????????## | | ????????????????????????????????????????????## | | ?????????????????????????????? ??????????## | | ??????????????????????????????# ??????????# | | ??????????????????????????????# ?????????## | | ??????????????????????????????# ???##????# | | ??????????????????????????????# ??#""##??# | | ????????????????????????????### ??#"""##?? # | | ??????????????????????? ##### #?##"""##???# # | | ??????????????????????? ##"" ##?## | | ????????????#???????????? # ### | | ????????????# ???????????## # ## | | ????????????# #????????# ## # | | ???????????## ??????????# ### # | | ?????????? g #######??# ###### | | ?????????? m g #??# #???# | | ????????????# @ g#??# #???# | | ??????????????# ########l#??## #???# | | ?????????????????????????## #???## ##### #?? | | ????????????????????????## ###### #???## #? | | ????????????????????????# #?????# # | | ???????????????????????## ] #?????? | | ??????????????????????## ###### ###?????? | | ??????????????????????# #????###???????? # | | ??????????????????????# #???????????????## # | | ??????????????????????## #?????????????????# # | | ???????????????????????#######??????????????????## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 27 Energy Capacity 360 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Evasion (%) 43 Recoil Reduction 3 Salvage Targeting 2 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Com. Wheel | -9/Materials | Hacked Hpw. Shotgun | -7/Factory | Hacked Arm. Treads | -7/Factory | Hacked Pulse Rifle | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompositeDirtyGun Manual? 0 Play Time 00:36:14 Cumulative 38.0 hours Start 2026.09.05 @ 20:48:40 End 2026.09.05 @ 21:23:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 72 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 25 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8422f6f4-0db2-45ef-8737-33ea592da66e