Cogmind - Beta 13 @@@ ROGUE MODE // 2024.02.25 @ 01:00:39 Player: Minty Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (21) 4200 Robots Destroyed (135) 675 Value Destroyed (5355) 5355 Prototype IDs (60) 1200 Alien Tech Used (0) 0 Bonus (3256) 3256 TOTAL SCORE: 18686 Bonus ------- High Alert Combat Kills 1048 Follower Combat Kills 1480 Entered DSFs 1000 Aligned with FarCom 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -1172 Cogmind --------- Core Integrity 503/1450 Matter 300/300 Energy 100/100 System Corruption 15% Temperature Cool (0) Movement Walking (110) Location -2/Research Parts ------- > --- POWER (1) -------- Zionite Heavy DM Reactor > --- PROPULSION (4) --- Zionite Composite Leg II Zionite Supercomposite Leg > --- UTILITY (11) ----- Experimental Cooling System Improved Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Core Analyzer System Shield > --- WEAPON (7) ------- Matter Neutralizer CR-A16's Pointy Stick > --- INVENTORY (5) ---- Light Antimatter Reactor Zionite Light DM Reactor Improved Antigrav System Experimental Q-thruster Peak State ------------ > --- POWER ------------ Zionite Heavy DM Reactor > --- PROPULSION ------- Myomer Leg Zionite Composite Leg II Zionite Supercomposite Leg > --- UTILITY ---------- Experimental Cooling System Zionite Biocell Array Advanced Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Core Analyzer Zionite Weapon Casing Advanced Powered Armor System Shield Authchip [R/Combat] > --- WEAPON ----------- Gamma Rifle Dispersion Rifle Zionite Laser-H Matter Neutralizer Railgun > --- INVENTORY -------- Light Antimatter Reactor Zionite Light DM Reactor Improved Antigrav System Experimental Q-thruster CR-A16's Pointy Stick [Rating: 141] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Zionite Heavy DM Reactor Propulsion Cooled Gravmag System Leg Carbon-fiber Leg Wheel Wheel Hover Unit Cooled Gravmag System Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Improved Utility Shielding Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Neutron Cannon Ballistic Gun Autogun Ballistic Cannon AWS/Autocannon Launcher Compact Tesla Bomb Launcher Slashing Weapon Scythe Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac DSF Fac Ext Res DSF Res Slots Evolved 16 | . . 2 . . . 2 2 . . . . 2 . . 2 . 2 . 2 . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . Utility 9 | . . 1 . . . 2 1 . . . . 1 . . 1 . 1 . 1 . 1 Weapon 5 | . . 1 . . . . . . . . . 1 . . . . 1 . 1 . 1 Parts Attached 317 | . 14 5 5 7 . 32 11 16 15 1 2 23 3 18 8 7 39 39 3 3 66 Power 32 | . 2 1 . . . 2 1 . . . . 3 1 1 1 . 9 4 . 1 6 Engine 8 | . 2 1 . . . 2 . . . . . 2 1 . . . . . . . . Core 5 | . . . . . . . 1 . . . . 1 . . . . 3 . . . . Reactor 19 | . . . . . . . . . . . . . . 1 1 . 6 4 . 1 6 Propulsion 70 | . 4 . 2 3 . 7 4 . 2 . 1 6 . 1 4 1 1 12 . . 22 Treads . | . . . . . . . . . . . . . . . . . . . . . . Leg 26 | . 4 . . . . 5 . . . . . 5 . . . . . 8 . . 4 Wheel 7 | . . . 2 3 . 2 . . . . . . . . . . . . . . . Hover 27 | . . . . . . . . . . . . 1 . . 4 1 1 4 . . 16 Flight 10 | . . . . . . . 4 . 2 . 1 . . 1 . . . . . . 2 Utility 99 | . 1 1 3 . . 8 4 11 4 1 . 9 2 5 2 2 10 13 2 2 19 Device 53 | . 1 . 3 . . 6 2 8 3 . . 5 1 3 1 2 5 7 1 . 5 Storage 7 | . . . . . . . . . 1 . . . . . . . 1 2 . . 3 Processor 16 | . . . . . . 1 1 1 . . . 2 1 2 1 . . 1 . . 6 Hackware 7 | . . . . . . . 1 . . . . 1 . . . . 2 . 1 2 . Protection 16 | . . 1 . . . 1 . 2 . 1 . 1 . . . . 2 3 . . 5 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 116 | . 7 3 . 4 . 15 2 5 9 . 1 5 . 11 1 4 19 10 1 . 19 Energy Gun 60 | . 5 3 . 3 . 11 1 3 2 . . 4 . 7 1 2 9 4 . . 5 Energy Cannon 12 | . . . . . . 1 . . . . . . . 1 . 1 2 2 . . 5 Ballistic Gun 17 | . 2 . . . . 2 . . 2 . 1 1 . . . 1 6 1 . . 1 Ballistic Cannon 8 | . . . . 1 . . 1 2 4 . . . . . . . . . . . . Launcher 5 | . . . . . . . . . 1 . . . . . . . 1 2 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . 1 . . . . . . . . . . . . . . 6 Piercing Weapon 5 | . . . . . . . . . . . . . . 3 . . . 1 . . 1 Special Melee Weapon 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 Unidentified Prototypes 36 | . 1 2 . . . 1 . . . . . . . 5 1 1 11 5 . . 9 Corrupted Parts 16 | . . . 1 . . 1 . 1 . . . 2 . . 2 . 2 6 . . 1 System Corruption 60 | . . . 1 . . 4 . 2 . . . 5 . . 11 . 8 20 . . 9 Parts Lost 76 | . . . . . . 9 . . 12 . 4 7 . . . . 6 15 . 3 20 Power 9 | . . . . . . 2 . . 1 . 1 1 . . . . 1 1 . 1 1 Propulsion 22 | . . . . . . 5 . . 4 . 2 2 . . . . . 3 . . 6 Utility 21 | . . . . . . 1 . . 5 . 1 1 . . . . . 5 . 2 6 Weapon 24 | . . . . . . 1 . . 2 . . 3 . . . . 5 6 . . 7 Highest Loss Streak 10 | . . . . . . 4 . . 5 . 4 3 . . . . 3 10 . 3 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 72 | . 88 92 99 87 100 95 70 74 63 38 35 55 77 53 76 93 90 85 45 51 49 Engine 3 | . 13 11 11 11 11 7 . . . 6 4 1 4 . . . . . . . . Core 1 | . . . . . . . . 7 4 . . 1 1 . . . 1 . . . . Reactor 1 | . . . . . . . . . . . . . . . 3 5 3 4 4 4 2 Leg 5 | . 26 22 . . . 13 . . . . . 8 13 . . . . 14 . . 3 Wheel 2 | . . . 20 22 22 2 . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . 13 9 1 . . 19 23 21 3 19 17 5 Flight 4 | . . . . . . . 21 23 18 . 1 1 . 5 . . . . . . 1 Device 12 | . 6 11 21 22 22 26 16 13 11 . . 10 19 7 7 11 13 17 5 7 2 Storage 5 | . 14 11 11 11 11 9 7 7 5 . . . . . . . 4 7 . . 2 Processor 10 | . . . . . . 7 15 15 14 . . 8 15 25 29 23 15 9 4 4 11 Hackware 3 | . . . . . . . 4 . . . . 4 6 6 5 5 8 2 2 9 7 Protection 1 | . . 4 . . . 1 . 4 3 3 4 3 1 . . . 1 2 . . 2 Energy Gun 11 | . 21 33 33 15 33 21 . 1 . 13 11 4 6 5 9 13 8 16 . . 3 Ballistic Gun 1 | . 5 . . . . 1 . . 2 . 1 5 6 . . 4 5 . . . . Naked Turns 90 | . . . . . . . . . 2 45 . . . . . . . 43 . . . Heaviest Build 75 | 12 17 26 26 75 24 32 15 15 17 9 9 46 42 25 24 40 46 67 36 36 73 Greatest Support 98 | 20 20 20 20 26 26 30 15 15 15 16 16 45 30 30 44 44 44 98 46 46 88 Greatest Overweight (x) 6 | . 2 1 2 3 . 6 2 4 1 . 1 4 1 1 . . 1 1 . . 4 Average Overweight (x) . | . . . 1 1 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | . 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 20 5 5 5 Average Capacity 6 | . 8 8 8 8 8 8 8 8 7 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | . 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 4 5 Average Carried 5 | . 7 7 8 7 8 7 7 7 6 3 4 4 4 4 4 4 4 4 4 3 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 6 8 8 8 8 8 8 8 8 2 5 5 5 5 5 5 5 5 5 4 3 4 Class Distribution -------------------- 25% | Scout 22% | Mutant 11% | Skirmisher 11% | Scavenger-Skirmisher 9% | Messiah-Tank 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -9/Mines Skirmisher | -9/Exiles Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Scout | -6/Factory Scout | -5/Factory Scout | -5/DSF Scavenger-Skirmisher | -4/Factory Messiah-Tank | -4/Extension Mutant | -3/Research Mutant | -3/DSF Mutant | -2/Research Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac DSF Fac Ext Res DSF Res Matter Collected 3829 | 200 98 . 173 . 41 365 100 161 194 17 20 173 2 261 130 125 549 382 . . 838 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6478 | . 310 60 249 . 24 1103 106 195 93 . 20 231 . 198 130 311 987 1644 . 35 782 Parts 302 | . 27 3 15 . 2 42 3 4 5 . 2 8 . 8 6 26 47 59 . 4 41 Haulers Intercepted 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . Recyclers Shooed 8 | . . . . . . 2 . . . . . . . . . . . 6 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . 1 8 . . . . . . . . . . . . Prevented 5 | . . . . . . . . 3 . . 2 . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac DSF Fac Ext Res DSF Res Combat Hostiles Destroyed 98 | . 6 1 4 . 1 22 3 2 4 . 1 4 . 2 . 2 13 19 . 1 13 Melee 5 | . . . . . . . . . . . . . . . . . . 1 . . 4 Guns 60 | . 6 1 3 . 1 20 . 1 . . 1 4 . 2 . 2 9 6 . . 4 Cannons 19 | . . . . . . 2 3 1 4 . . . . . . . 3 2 . . 4 AOE 11 | . . . 1 . . . . . . . . . . . . . 1 8 . 1 . Classes Destroyed 22 | . 5 1 3 . . 1 . 2 1 . . . . 1 . 2 4 2 . . . Worker 5 | . . . 1 . . 1 . . . . . . . 1 1 . . . . . 1 Builder 4 | . 2 . 1 . . 1 . . . . . . . . . . . . . . . Tunneler 4 | . . . 1 . 1 . . . . . . . . . . . 2 . . . . Hauler 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . Recycler 4 | . 1 . . . . 1 . . . . . . . . . . 1 1 . . . Minesweeper 3 | . . . . . . . . 2 1 . . . . . . . . . . . . Mechanic 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . Operator 2 | . . . . . . . . . . . . . . . . . 2 . . . . Watcher 5 | . 1 . . . . 2 . . . . . . . . . . 1 1 . . . Swarmer 31 | . 6 . . . 1 7 . . 3 . 1 . . . . . 5 3 . . 5 Cutter 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . Grunt 38 | . . . 3 . . 13 3 1 . . . 3 . . . 1 5 9 . . . Brawler 1 | . . . . . . . . . . . . . . . . . 1 . . . . Protector 1 | . . . . . . . . . . . . . . . . . 1 . . . . Sentry 10 | . . 1 1 . . 2 . . . . . 1 . 1 . . 1 2 . . 1 Hunter 8 | . . . . . . . . . . . . . . . . . 1 4 . . 3 Programmer 5 | . . . . . . . . . . . . . . 1 . . . . . . 4 Heavy 1 | . . . . . . . . . . . . . . . . 1 . . . . . Behemoth 1 | . . . . . . . . . 1 . . . . . . . . . . . . Enhanced Grunt 1 | . . . . . . . . . . . . . . . . 1 . . . . . Z-Heavy 1 | . . . . . . . . . . . . . . . . . . 1 . . . Thief 1 | . . . . . . . . 1 . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . 1 . . . Guerrilla 2 | . . . . . . . . . . . . . . . . . . 2 . . . Best Kill Streak 8 | . 4 1 4 . 2 8 3 2 2 . 1 2 . 1 1 1 5 5 . 1 4 Combat Bots Only 8 | . 3 1 2 . 1 8 3 1 2 . 1 2 . 1 . 1 5 5 . 1 4 Max Kills in Single Turn 3 | . 1 1 1 . 1 2 1 1 1 . 1 1 . 1 1 2 2 3 . 1 2 Gunslinging 1 | . . . . . . 1 . . . . . . . . . . 1 . . . . Exploded 3 | . . . 1 . . . . . . . . . . . . . 1 3 . 1 . Melee 1 | . . . . . . . . . . . . . . . . . . 1 . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . 1 7V-RTL (-2/Research) Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac DSF Fac Ext Res DSF Res Hostile Shots Fired 965 | . 18 8 8 . 2 148 4 5 58 . 43 108 1 30 . 6 114 183 . 11 218 Missed 300 | . 4 3 2 . . 32 . 1 13 . 16 33 1 14 . 2 42 74 . 3 60 Damage Taken 12701 | . 113 77 113 . 28 1794 64 58 862 . 399 1086 . 178 23 235 1436 2275 . 365 3595 Core 3176 | . 25 . 37 . 10 438 13 45 213 . 149 375 . 67 . 15 217 494 . 131 947 Absorbed by Shields 254 | . . . . . . . . . . . . . . 8 . 156 90 . . . . Redirected to Shielding 293 | . . . . . . 26 . 8 27 . . . . . . . 46 52 . . 134 Ignored by Resistances 170 | . . . . . . . . . . . . . . . . . . 130 . 40 . Regen/Repaired (Parts) 75 | . . . . . . . . . . . . . . 75 . . . . . . . Core Remaining (%) 67 | 100 90 . . . 88 20 . . . . 40 . . 48 . 98 . 38 . 89 . Volleys Fired 326 | . 15 5 10 . 3 58 . 42 11 . 9 19 . 25 2 7 41 36 . 2 41 Largest 5 | . 2 3 3 . 3 3 . 1 2 . 2 2 . 1 2 4 4 5 . 2 5 Hottest 412 | . 90 146 146 . 168 193 . 55 62 . 80 120 . 80 160 265 307 412 . 130 383 Shots Fired 691 | . 30 15 30 . 9 144 7 46 25 . 17 24 . 24 3 18 120 105 . 3 71 Gun 590 | . 30 15 30 . 9 128 . 42 11 . 17 24 . 24 3 18 108 78 . . 53 Cannon 86 | . . . . . . 16 7 4 13 . . . . . . . 12 15 . 1 18 Launcher 15 | . . . . . . . . . 1 . . . . . . . . 12 . 2 . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 135 | . 8 . . . . 19 7 4 17 . 1 15 . . . 5 46 . . . 13 Thermal 344 | . . 5 10 . 9 119 . . . . 16 . . 24 3 13 53 64 . . 28 Explosive 1 | . . . . . . . . . 1 . . . . . . . . . . . . Electromagnetic 157 | . 22 10 20 . . 6 . 42 7 . . 9 . . . . 3 13 . 3 22 Phasic 54 | . . . . . . . . . . . . . . . . . 18 28 . . 8 Robot Hit Streak 15 | . 8 3 10 . 2 11 3 9 14 . 6 5 . 6 2 4 15 15 . . 8 Robot Miss Streak 5 | . 5 3 3 . 2 5 1 3 3 . 4 3 . 4 . 3 4 5 . 3 5 Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 . . . . Secondary Targets 10 | . . . . . . 5 . . . . 1 . . . . . 4 . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . 1 . . . . . 1 . . . . Autonomous 24 | . . . . . . . 7 4 13 . . . . . . . . . . . . Shots Hit Robots 437 | . 17 9 20 . 4 82 5 31 18 . 10 19 . 16 2 10 75 65 . . 54 Core Hits 245 | . 13 4 11 . 2 46 2 12 7 . 4 15 . 8 2 9 42 42 . 2 24 Critical Kills 6 | . . . . . . . . . . . . . . 1 1 2 . . . . 2 Critical Parts Destroyed 10 | . . . . . . . . . . . . . . 1 . . 3 6 . . . Critical Strikes 34 | . . . . . 1 8 . . 2 . . . . 2 1 2 4 8 . . 6 Burn 9 | . . . . . 1 8 . . . . . . . . . . . . . . . Destroy 16 | . . . . . . . . . . . . . . 2 1 2 3 6 . . 2 Blast 2 | . . . . . . . . . 2 . . . . . . . . . . . . Corrupt 2 | . . . . . . . . . . . . . . . . . . . . . 2 Impale 1 | . . . . . . . . . . . . . . . . . . . . . 1 Intensify 3 | . . . . . . . . . . . . . . . . . 1 2 . . . Phase 1 | . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 36 | . . . . . . 4 . . . . . . . 4 . . 4 3 . . 21 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 20 | . . . . . . 4 . . . . . . . . . . . . . . 16 Piercing 10 | . . . . . . . . . . . . . . 4 . . . 3 . . 3 Sneak Attacks 8 | . . . . . . 1 . . . . . . . . . . 3 2 . . 2 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 14057 | . 282 181 411 . 85 1582 412 636 1278 . 172 323 . 405 63 302 2476 3339 . 82 2028 Guns 8182 | . 282 124 284 . 85 1398 . 265 74 . 172 323 . 405 63 302 1916 1535 . . 954 Cannons 3293 | . . . . . . 102 412 350 1037 . . . . . . . 202 439 . . 751 Explosions 1961 | . . 57 127 . . . . 21 167 . . . . . . . 320 1187 . 82 . Melee 526 | . . . . . . 76 . . . . . . . . . . . 138 . . 312 Ramming 95 | . . . . . . 6 . . . . . . . . . . 38 40 . . 11 Kinetic 3184 | . 35 . . . . 146 412 350 1064 . 15 207 . . . 47 761 . . . 147 Thermal 5435 | . . 74 179 . 85 1239 . 21 . . 157 . . 405 63 255 831 1252 . . 874 Explosive 487 | . . . . . . . . . 167 . . . . . . . 320 . . . . Electromagnetic 2796 | . 247 107 232 . . 115 . 265 47 . . 116 . . . . 32 1187 . 82 366 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 326 | . . . . . . 76 . . . . . . . . . . . . . . 250 Piercing 200 | . . . . . . . . . . . . . . . . . . 138 . . 62 Phasic 1534 | . . . . . . . . . . . . . . . . . 494 722 . . 318 Highest Corruption 29 | . . . 1 1 1 8 . 2 2 2 . 5 5 5 4 4 . 29 . 1 15 Average Corruption 6 | . . . 1 1 1 5 . 2 2 2 . 4 5 5 4 4 . 20 . 1 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 95 | . . . 2 2 2 4 . 3 9 . . 10 2 16 . 2 . 28 . . 15 Message Errors 17 | . . . . . 1 1 . 1 4 . . 2 . . . . . 6 . . 2 Matter Fused 21 | . . . 2 . . 1 . . 3 . . . . 6 . . . 5 . . 4 Heat Flow Errors 13 | . . . . 1 . . . 1 1 . . 3 1 2 . 1 . 2 . . 1 Energy Discharges 12 | . . . . . 1 1 . 1 1 . . 1 . 1 . 1 . 4 . . 1 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . 2 Parts Fused 1 | . . . . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 5 | . . . . 1 . . . . . . . 3 . 1 . . . . . . . Data Loss (major) 4 | . . . . . . 1 . . . . . . . 3 . . . . . . . Misfires 6 | . . . . . . . . . . . . . . 1 . . . 3 . . 2 Alerts 3 | . . . . . . . . . . . . 1 1 . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . 1 . . . Weapon Failures 10 | . . . . . . . . . . . . . . 2 . . . 6 . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 277 | . . . . . . . 80 26 72 . . . . . . . 25 72 . . 2 Projectiles 197 | . . . . . . . 80 26 49 . . . . . . . 12 30 . . . Explosions 28 | . . . . . . . . . 23 . . . . . . . . 5 . . . Melee 52 | . . . . . . . . . . . . . . . . . 13 37 . . 2 Knockbacks 5 | . . . . . . . 2 3 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 4 | . . . . . . . 1 3 . . . . . . . . . . . . . Secondary 1 | . . . . . . . 1 . . . . . . . . . . . . . . Self-Inflicted Damage 359 | . . . 31 . . . . . 63 . . . . . . . 127 98 . 40 . Shots 11 | . . . 1 . . . . . 1 . . . . . . . 2 5 . 2 . Rammed 1 | . . . . . . . . . . . . . . . . . 1 . . . . Targets Rammed 7 | . . . . . . 1 . . . . . . . . . . 1 2 . . 3 Kicked 6 | . . . . . . 1 . . . . . . . . . . . 2 . . 3 Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 506 | . 90 331 314 66 84 414 . 150 229 . 57 243 202 234 39 113 310 477 . 7 506 Average Temperature 92 | . 40 154 99 48 41 85 . 22 73 . 34 106 107 22 26 30 78 166 . 5 161 Received Heat Transfer 2395 | . . 54 45 . 9 720 54 9 78 . 15 465 . 30 . . 139 222 . . 555 Effects 5 | . . . . . . 1 . . . . . . . . . . . 4 . . . Energy Bleed 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . Interference 3 | . . . . . . . . . . . . . . . . . . 3 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . . . . . . . . . 4 . . 1 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . 2 . . 1 Parts Fried 20 | . 3 . 1 . . 1 . 4 . . . 1 . . . . . 8 . . 2 Impact Corruptions 2 | . . . . . . . . . . . . . . . . . 1 1 . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 17 | . . . 1 . 1 7 . . 1 . . . . 1 . . 1 3 . . 2 Heat Transferred 8498 | . . 87 311 . 259 3182 . 50 . . 444 . . 629 111 382 1119 1110 . . 814 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 6 | . . . . . . . . 1 5 . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . 1 1 . . . . 1 . . . . . . . . . 1 . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac DSF Fac Ext Res DSF Res Peak Influence 1083 | . 214 135 212 . 192 415 205 . . . . 217 15 672 241 403 961 890 638 482 1083 Initial 482 | . . 90 52 . . 74 103 . . . . 186 7 10 217 168 211 470 438 482 265 Average 376 | . 113 112 124 . 137 259 126 . . . . 138 5 378 231 331 742 727 480 481 529 Maximum Alert Level 3 | . 1 . 1 . . 2 1 . . . . 1 . 2 1 2 3 3 2 2 3 Low Security (%) 33 | . 86 100 78 . 100 22 85 . . . . 70 100 28 . 4 . . . . . Level 1 27 | . 13 . 21 . . 74 14 . . . . 29 . 4 100 54 3 . . . 50 Level 2 22 | . . . . . . 2 . . . . . . . 66 . 41 32 42 100 100 20 Level 3 17 | . . . . . . . . . . . . . . . . . 63 57 . . 28 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . 1 . . . . . Squads Dispatched 34 | . . 1 1 . . 4 3 . . . . 3 . 6 . 2 5 3 1 1 4 Investigation 18 | . . . 1 . . 3 3 . . . . 2 . 4 . . 2 2 1 . . Extermination 3 | . . . . . . . . . . . . . . 1 . . . . . . 2 Reinforcement 9 | . . 1 . . . 1 . . . . . 1 . . . 2 . 1 . 1 2 Assault 3 | . . . . . . . . . . . . . . 1 . . 2 . . . . Garrison 1 | . . . . . . . . . . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . . . 1 . . 2 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac DSF Fac Ext Res DSF Res Distress Signals 11 | . . . . . . 5 1 . . . 1 1 . . . . . 2 . . 1 Communications Jammed 29 | . . . . . . . . . . . . . . . . . 29 . . . . Distress Signals 29 | . . . . . . . . . . . . . . . . . 29 . . . . Times Spotted 224 | . 9 1 5 . 6 36 4 8 15 . 7 16 6 13 . 6 29 28 . 3 32 Peak Tracking Total 11 | . 3 1 2 . 4 9 4 5 4 . 4 11 6 3 . 4 5 8 . 3 9 Tactical Retreats 18 | . . . . . . 3 . 3 5 . . 1 . . . . 1 3 . . 2 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac DSF Fac Ext Res DSF Res Traps Triggered 7 | . 3 . . . . . . . . . . 1 . 1 . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 4 | . . . . . . . . . . . . . . . . . 4 . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . 2 . . . . . . . . . Traps Extracted 3 | . . . . . . . . 2 1 . . . . . . . . . . . . Installed 6 | . . . . . . . . . 3 . . 2 . 1 . . . . . . . Triggered 5 | . . . . . . . . 3 . . . 2 . . . . . . . . . Most Traps Carried 4 | . . . . . . . . 3 4 4 4 4 2 2 1 1 1 . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac DSF Fac Ext Res DSF Res Machines Disabled 16 | . . . 1 . . 1 . . . . . . . 1 . . 8 3 . . 2 Max in Single Turn 2 | . . . 1 . . 1 . . . . . . . . . . 2 1 . . 1 Garrison Access 4 | . . . . . . . . . . . . . . 1 . . 2 . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac DSF Fac Ext Res DSF Res Machines Accessed 34 | . 3 . 1 2 . 3 7 . . . . 2 . 5 2 . 3 3 2 . 1 Terminals 16 | . 3 . 1 . . 3 3 . . . . . . . 1 . 1 3 1 . . Fabricators 5 | . . . . . . . 1 . . . . 1 . 3 . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . 1 . . . . . . . Recycling Units 1 | . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzers 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . Garrison Access 7 | . . . . . . . 2 . . . . . . 1 . . 2 . 1 . 1 Total Hacks 84 | . 10 . 3 2 . 9 16 . . . . 7 . 13 4 . 6 10 3 . 1 Successful 35 | . 8 . 1 2 . 2 6 . . . . 4 . 4 1 . 3 2 2 . . Failed 49 | . 2 . 2 . . 7 10 . . . . 3 . 9 3 . 3 8 1 . 1 Catastrophic 10 | . . . . . . 1 3 . . . . . . 1 1 . . 3 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 66 | . 5 . . 1 . 4 9 . . . . 4 . 24 4 . 8 . 1 . 6 Terminals 43 | . 10 . 3 . . 9 6 . . . . . . . 2 . 1 10 2 . . Fabricators 14 | . . . . . . . 3 . . . . 3 . 8 . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . 2 . . . . . . . Recycling Units 4 | . . . . . . . . . . . . 4 . . . . . . . . . Scanalyzers 6 | . . . . . . . 4 . . . . . . . 2 . . . . . . Garrison Access 13 | . . . . . . . 3 . . . . . . 3 . . 5 . 1 . 1 Terminal Hacks 17 | . 5 . 1 2 . 2 2 . . . . . . . 1 . 1 2 1 . . Record 1 | . . . . 1 . . . . . . . . . . . . . . . . . Open Door 3 | . . . . . . . . . . . . . . . . . 1 2 . . . Open DSF 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . . 1 1 . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . 1 . . . . 2 . 1 . . . . . . . Network Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . 1 . . . . . . . . . Build 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . 2 . . . . . . . Scan Component 1 | . . . . . . . . . . . . . . 1 . . . . . . . Repair 1 | . . . . . . . . . . . . . . 1 . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . 2 . . . . . . . . . Report Inventory 1 | . . . . . . . . . . . . 1 . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . . . . . . . . . 2 . . . . Unlock Access 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . Unauthorized Hacks 7 | . 3 . . . . . 2 . . . . . . 1 . . . . 1 . . Terminals 4 | . 3 . . . . . 1 . . . . . . . . . . . . . . Botnet 4 | . 3 . . . . . 1 . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . 1 . . . . . . . Liberate 1 | . . . . . . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . . . . . Extract 1 | . . . . . . . 1 . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . 1 . . Jam 1 | . . . . . . . . . . . . . . . . . . . 1 . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 27 | . 3 . 1 . . 3 6 . . . . 2 . 5 2 . 2 2 . . 1 Full Trace Events 16 | . 1 . 1 . . 3 2 . . . . 2 . 4 . . 1 2 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . 3 . . . 5 . . . . . . . Robots Built 7 | . . . . . . . . . . . . 4 . 3 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 210 | . . . . . . . . . . . . 134 . 76 . . . . . . . Total Robot Build Rating 31 | . . . . . . . . . . . . 16 . 15 . . . . . . . Part Schematics Acquired 16 | . . . . . . . 2 . . 14 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . 1 . . . . . . . Time 40 | . . . . . . . . . . . . . . 40 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . 3 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac DSF Fac Ext Res DSF Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . . . . . . . 2 . . . 2 Non-combat 4 | . . . . . . . . . . . . . . . . . 2 . . . 2 Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 5 | . . . . . . . . . . . . . . . . . 3 . . . 2 find_chute 3 | . . . . . . . . . . . . . . . . . 3 . . . . find_recycling 2 | . . . . . . . . . . . . . . . . . . . . . 2 Relay Couplers Released 3 | . . . . . . . . . . . . . . 3 . . . . . . . Machine Destruction 3 | . . . . . . . . . . . . . . 3 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . . 1 . . 2 . . . Allies Hacked 3 | . . . . . . . . . . . . . . 3 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac DSF Fac Ext Res DSF Res Total Allies 44 | . . . 5 . . . . . . 7 . 4 1 12 2 . 5 4 . . 4 Largest Group 9 | . . . 5 5 3 2 . . . 7 7 4 1 9 7 6 4 6 . . 4 Highest-Rated Group 456 | . . . 85 85 40 24 . . . 230 230 48 31 389 368 341 391 376 . . 456 Highest-Rated Ally 180 | . . . 31 31 16 16 . . . 39 39 12 31 96 96 96 103 103 . . 180 Zionite Dispatches 9 | . . . . . . . . . . . . 1 . 2 1 . 2 . . . 3 Heavy 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 Light 1 | . . . . . . . . . . . . . . . . . 1 . . . . Recon 1 | . . . . . . . . . . . . 1 . . . . . . . . . Fire 1 | . . . . . . . . . . . . . . 1 . . . . . . . Hero 1 | . . . . . . . . . . . . . . . . . . . . . 1 Resource Resupply 1 | . . . . . . . . . . . . . . 1 . . . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . 1 . . . . . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . 1 Total Orders 11 | . . . . . . 1 . . . . . 4 1 3 1 . . . . . 1 STAY 2 | . . . . . . . . . . . . 2 . . . . . . . . . DROP 3 | . . . . . . . . . . . . . . 1 1 . . . . . 1 EXPLORE 4 | . . . . . . 1 . . . . . 1 1 1 . . . . . . . RETURN 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . Ally Attacks 240 | . . . 8 . 25 16 . . . . 13 15 5 51 . 21 39 19 . . 28 Total Damage 6880 | . . . 86 . 280 138 . . . . 228 203 109 1216 . 516 2197 379 . . 1528 Kills 46 | . . . 1 . 7 3 . . . . 3 . . 9 . 6 10 2 . . 5 Allies Corrupted 5 | . . . . . . . . . . . . . . 2 . . . 2 . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac DSF Fac Ext Res DSF Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . 1 . . . . 3 1 1 1 . . . . . . . . . . Drone Launches 9 | . . . . . . 1 . . . . . 4 2 2 . . . . . . . Drone Recoveries 6 | . . . . . . . . . . . . 4 . 2 . . . . . . . Zionite Intel Received 3 | . . . . . . . . . . . . . . 3 . . . . . . . Unaware Schematics 1 | . . . . . . . . . . . . . . 1 . . . . . . . Trap Installations 1 | . . . . . . . . . . . . . . 1 . . . . . . . Active Terminals 1 | . . . . . . . . . . . . . . 1 . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac DSF Fac Ext Res DSF Res Turns Passed 7832 | . 330 156 281 239 135 919 286 534 480 426 200 582 120 711 90 143 606 738 52 30 774 Spaces Moved 8396 | 1 207 87 223 212 117 431 510 1343 943 504 285 309 99 898 91 145 701 599 84 36 571 Core 285 | . 1 . . . . 1 . 2 13 87 8 85 . . . . . 87 . . 1 Treads . | . . . . . . . . . . . . . . . . . . . . . . Legs 1304 | 1 206 87 3 . . 326 . . . . . 172 99 1 . . . 297 . . 112 Wheels 666 | . . . 220 212 117 104 13 . . . . . . . . . . . . . . Hover 2075 | . . . . . . . . . . 417 150 . . . 58 145 701 215 84 36 269 Flight 4066 | . . . . . . . 497 1341 930 . 127 52 . 897 33 . . . . . 189 Fastest Speed 29 | 120 120 120 95 90 90 90 29 29 29 50 35 35 105 40 38 38 38 38 55 55 38 Average Speed 60 | 120 121 146 96 106 90 148 33 29 31 71 58 118 113 40 39 39 38 82 55 57 67 Slowest Speed 350 | 120 190 190 190 125 90 350 195 250 109 80 100 250 185 105 50 42 88 210 55 62 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 19 | . . . . . . . 1 1 . . . . . 17 . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 2 43 9 52 60 36 35 13 97 76 72 56 8 96 23 2 83 13 59 3 43 15 Regions Visited 21 Branch Regions 8 Pre-discovered Areas 2 | . . . . 1 . . . . . 1 . . . . . . . . . . . Known Exits Taken 6 | . . . 1 . . . 1 1 . . . . . 1 1 . . . 1 . . Unknown Exits Taken 11 | 1 1 1 . 1 1 1 . . 1 1 1 . . . . . 1 1 . . . Scrap Searched 9 | . . . 2 . . . . 2 3 . 2 . . . . . . . . . . Spaces Dug 8 | . . . . . . 3 . . . . . . . 4 . . . . . . 1 Terrain Destroyed 114 | . . . 5 . . 3 2 . 19 . . . . 4 . . 59 14 . . 8 Melee 8 | . . . . . . 3 . . . . . . . 4 . . . . . . 1 Projectile 33 | . . . . . . . 2 . 1 . . . . . . . 9 14 . . 7 AOE 73 | . . . 5 . . . . . 18 . . . . . . . 50 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac DSF Fac Ext Res DSF Res Total 10495 | . 256 106 267 226 139 592 626 1441 1121 569 302 499 107 1204 139 216 945 751 88 40 861 Wait 1120 | . 5 . 24 . 20 40 91 17 133 61 . 134 2 229 31 48 124 41 1 . 119 Move 8344 | . 206 86 222 211 116 430 507 1340 942 503 284 309 98 869 90 144 700 598 83 35 571 Hop 13 | . . . . . . . 1 1 . . . . . 11 . . . . . . . Pick Up 63 | . 6 4 . 2 . 9 3 4 4 4 3 4 2 3 2 2 3 1 1 . 6 Fast Attach 187 | . 12 3 4 1 . 13 4 4 1 . 1 17 . 10 6 4 29 30 1 2 45 Attach 66 | . . 1 . 3 . 4 3 8 12 1 . 3 3 6 2 1 2 1 2 1 13 Detach 67 | . 1 1 1 . . 1 6 8 9 . . 2 1 12 1 3 3 5 . . 13 Swap 64 | . 2 1 1 3 . 15 4 4 2 . 1 3 . 2 . 2 8 8 . . 8 Drop 151 | . 9 5 5 6 . 17 7 5 4 . 4 6 1 15 1 5 26 14 . . 21 Fire 326 | . 15 5 10 . 3 58 . 42 11 . 9 19 . 25 2 7 41 36 . 2 41 Melee 36 | . . . . . . 4 . . . . . . . 4 . . 4 3 . . 21 Ram 1 | . . . . . . . . . . . . . . . . . 1 . . . . Kick 6 | . . . . . . 1 . . . . . . . . . . . 2 . . 3 Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 17 | . . . . . . . . . . . . . . 17 . . . . . . . Rewire 24 | . . . . . . . . 8 . . . . . . 4 . . 12 . . . Trap 10 | . . . . . . . . . 3 . . 2 . 1 . . 4 . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Low / Gar) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory -5/Factory -5/DSF -4/Factory -4/Extension (discovered 2 exits: *Res / [*Cet]) -3/Research -3/DSF -2/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 78 | -10/Materials | Discovered new exit (range 15) 130 | -10/Materials | Identified exit to Mines 261 | -10/Materials | Discovered new exit (range 3) 331 | -10/Materials | Entered another Materials area 331 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 459 | -9/Materials | Discovered new exit (range 15) 487 | -9/Materials | Entered Mines 534 | -9/Mines | Identified exit to Exiles 556 | -9/Mines | Discovered new exit (range 10) 613 | -9/Mines | Discovered new exit (range 9) 624 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 668 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 746 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 768 | -9/Mines | Entered Exiles 768 | -9/Exiles | Accompanied by 5 allies 792 | -9/Exiles | Met 8R-AWN 797 | -9/Exiles | Build established: Skirmisher 798 | -9/Exiles | Led the pair of lost Derelicts to a safe place 808 | -9/Exiles | Met EX-HEX 833 | -9/Exiles | Met EX-BIN 845 | -9/Exiles | Aligned with FarCom system 846 | -9/Exiles | Given EX-Vault access code 868 | -9/Exiles | Opened EX-Vault 875 | -9/Exiles | Found AWS/Autocannon 879 | -9/Exiles | Found Supersonic Drone Bay 917 | -9/Exiles | Warned to stay clear of 0b10 Research branches 952 | -9/Exiles | Met EX-DEC 954 | -9/Exiles | Learned location of Zion (-7) 993 | -9/Exiles | Discovered new exit (range 10) 1007 | -9/Exiles | Stole two prototypes: Supersonic Drone Bay, AWS/Autocannon 1007 | -9/Exiles | Entered Mines 1007 | -8/Mines | Accompanied by 3 allies 1113 | -8/Mines | Discovered new exit (range 9) 1142 | -8/Mines | Entered Materials 1142 | -8/Materials | Accompanied by 2 allies 1142 | -8/Materials | Evolved 2 slots: Utility x2 1280 | -8/Materials | Destroyed 8 combat bots 1546 | -8/Materials | Build established: Scavenger-Skirmisher 1715 | -8/Materials | Core integrity fell below 50% 1938 | -8/Materials | Lost 4 parts (1p2n1w) 1992 | -8/Materials | Crushed by falling debris 2047 | -8/Materials | Discovered new exit (range 16) 2061 | -8/Materials | Entered Factory 2061 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2063 | -7/Factory | FarCom data flow suspended 2107 | -7/Factory | Identified exit to Garrison 2328 | -7/Factory | Discovered new exit (range 8) 2346 | -7/Factory | Identified exit to Lower Caves 2347 | -7/Factory | Entered Lower Caves 2367 | -7/Lower Caves | Learned Factory terminal intel 2373 | -7/Lower Caves | Build established: Scout 2424 | -7/Lower Caves | Encountered a Warlord checkpoint 2779 | -7/Lower Caves | Learned Factory stockpile data 2876 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2877 | -7/Lower Caves | Learned Factory emergency access door positions 2879 | -7/Lower Caves | Discovered new exit (range 5) 2880 | -7/Lower Caves | Identified exit to Lower Caves 2881 | -7/Lower Caves | Entered another Lower Caves area 2892 | -7/Lower Caves | Discovered new exit (range 13) 2935 | -7/Lower Caves | Encountered a Warlord checkpoint 3083 | -7/Lower Caves | Spotted B-75 Beast 3236 | -7/Lower Caves | Destroyed B-75 Beast 3243 | -7/Lower Caves | Learned Factory trap positions 3258 | -7/Lower Caves | Lost 5 parts (1p2n2u) 3343 | -7/Lower Caves | Spotted AI-52M(f) 3344 | -7/Lower Caves | Encountered a Master Thief 3345 | -7/Lower Caves | Spotted V1-5QS(f) 3346 | -7/Lower Caves | Encountered a Master Thief 3346 | -7/Lower Caves | Spotted 1X-26L(f) 3346 | -7/Lower Caves | AWS/Autocannon stolen by Master Thief 3347 | -7/Lower Caves | Encountered a Master Thief 3354 | -7/Lower Caves | Adv. Terrain Scan Processor stolen by Master Thief 3359 | -7/Lower Caves | Autogun stolen by Master Thief 3360 | -7/Lower Caves | Discovered new exit (range 3) 3361 | -7/Lower Caves | Entered Zion 3370 | -7/Zion | Found CR-A16's Pointy Stick 3381 | -7/Zion | System corruption cleaned by Quarantine Array 3382 | -7/Zion | Lost 5 parts (1n3u1w) 3456 | -7/Zion | Given A8's code to call for help 3519 | -7/Zion | Build established: Mutant 3528 | -7/Zion | Imprinted 3530 | -7/Zion | Declared Zion's savior 3648 | -7/Zion | Learned location of Warlord (-4) 3703 | -7/Zion | Gained Derelict followers 3722 | -7/Zion | Discovered new exit (range 15) 3787 | -7/Zion | Entered Proximity Caves 3787 | -6/Proximity Caves | Accompanied by 7 allies 3922 | -6/Proximity Caves | Core integrity fell below 50% 3953 | -6/Proximity Caves | Lost 4 parts (1p2n1u) 3956 | -6/Proximity Caves | Learned Factory garrison access intel 3981 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3982 | -6/Proximity Caves | Spotter reported a threat 3984 | -6/Proximity Caves | Discovered new exit (range 8) 3987 | -6/Proximity Caves | Entered Factory 3987 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3988 | -6/Factory | Loaded intel: 107 trap records 3991 | -6/Factory | Loaded intel: 26 terminal locations 3992 | -6/Factory | Loaded intel: 4 garrison access locations 4129 | -6/Factory | Fabricated S-27 Virus? 4175 | -6/Factory | Lost 4 allies 4306 | -6/Factory | Zion Recon squad teleported in 4442 | -6/Factory | Build established: Scavenger-Mutant 4569 | -6/Factory | Sucked down chute 4569 | -6/Factory | Entered Waste 4570 | -6/Waste | Met a frightened Derelict 4585 | -6/Waste | Spotted C-40 Crusher 4592 | -6/Waste | Spotted C-40 Crusher 4599 | -6/Waste | Lost 3 parts (1n1u1w) 4602 | -6/Waste | Discovered new exit (range 42) 4602 | -6/Waste | Spotted C-40 Crusher 4658 | -6/Waste | Spotted C-40 Crusher 4658 | -6/Waste | Spotted C-40 Crusher 4660 | -6/Waste | Spotted C-40 Crusher 4686 | -6/Waste | Identified exit to Factory 4689 | -6/Waste | Entered Factory 4726 | -6/Factory | Zion Fire squad teleported in 4809 | -6/Factory | Retrieved Zion intel report: Trap Installations 4883 | -6/Factory | Enhanced Grunt warped into view, answering call for help 4884 | -6/Factory | Enhanced Grunt warped into view, answering call for help 4911 | -6/Factory | Core integrity fell below 50% 5020 | -6/Factory | Retrieved Zion intel report: Active Terminals 5024 | -6/Factory | Build established: Scout 5040 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 5041 | -6/Factory | Zion Resource Resupply teleported in 5120 | -6/Factory | Repaired Force Rifle 5129 | -6/Factory | Fabricated G-50 Soldier? 5241 | -6/Factory | Discovered new exit (range 14) 5384 | -6/Factory | Identified exit to Factory 5400 | -6/Factory | Entered another Factory area 5400 | -5/Factory | Accompanied by 5 allies 5400 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5460 | -5/Factory | Zion Infowar Resupply teleported in 5476 | -5/Factory | Identified exit to DSF 5490 | -5/Factory | Entered DSF 5490 | -5/DSF | Accompanied by 6 allies 5507 | -5/DSF | Additional patrols routed to DSF 5521 | -5/DSF | Discovered new exit (range 21) 5538 | -5/DSF | Lost 3 allies 5572 | -5/DSF | Found Prototype Device 5572 | -5/DSF | Identified Active Sensor Suite 5579 | -5/DSF | Sterilization system engaged 5594 | -5/DSF | Identified exit to Factory 5599 | -5/DSF | Ambient heat levels rising (+10) 5614 | -5/DSF | Ambient heat levels rising (+10) 5629 | -5/DSF | Ambient heat levels rising (+10) 5633 | -5/DSF | Entered Factory 5633 | -4/Factory | Accompanied by 2 allies 5633 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 5640 | -4/Factory | Identified exit to Garrison 5818 | -4/Factory | Zion Heavy squad teleported in 5971 | -4/Factory | Lost 3 parts (1p2w) 5979 | -4/Factory | Zion Light squad teleported in 6036 | -4/Factory | Discovered new exit (range 5) 6077 | -4/Factory | Found Prototype Protection 6077 | -4/Factory | Identified Zio. Weapon Casing 6127 | -4/Factory | Garrison activated, responded to threat 6133 | -4/Factory | First assault squad dispatched 6188 | -4/Factory | Found Prototype Launcher 6188 | -4/Factory | Identified Com. Tesla Bomb Launcher 6239 | -4/Factory | Entered Extension 6239 | -4/Extension | Accompanied by 2 allies 6251 | -4/Extension | Disrupted transfer network 6256 | -4/Extension | Rescued a captive Derelict 6267 | -4/Extension | Rescued a captive Derelict 6345 | -4/Extension | Found Prototype Protection 6345 | -4/Extension | Identified Zio. Heavy Carapace 6363 | -4/Extension | Lost 4 allies 6366 | -4/Extension | System corruption reached 10% 6446 | -4/Extension | Build established: Messiah-Tank 6684 | -4/Extension | Spotted B-86 Titan 6860 | -4/Extension | Spotted B-86 Titan 6890 | -4/Extension | Released all parts (8) 6895 | -4/Extension | Core integrity fell below 50% 6921 | -4/Extension | Lost 10 parts (1p3n3u3w) 6927 | -4/Extension | Discovered new exit (range 16) 6928 | -4/Extension | Discovered new exit (range 15) 6977 | -4/Extension | Entered Research 6977 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 7029 | -3/Research | Identified exit to DSF 7029 | -3/Research | Entered DSF 7044 | -3/DSF | Discovered new exit (range 12) 7050 | -3/DSF | Additional patrols routed to DSF 7059 | -3/DSF | Entered Research 7059 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 7088 | -2/Research | Lost 3 parts (1p2u) 7181 | -2/Research | Build established: Mutant 7209 | -2/Research | Spotted B-90 Cyclops 7214 | -2/Research | Zion hero teleported in (7V-RTL) 7271 | -2/Research | Zion Heavy squad teleported in 7280 | -2/Research | Zion Zionite Resupply teleported in 7291 | -2/Research | Found Prototype Energy Cannon 7309 | -2/Research | Identified Zio. Alpha Cannon 7333 | -2/Research | Allies destroyed B-90 Cyclops 7373 | -2/Research | Found Adv. Powered Armor 7390 | -2/Research | P-80 Master assimilated allied 7M-0Z4(A) 7430 | -2/Research | Found Prototype Processor 7430 | -2/Research | Identified Exp. Core Analyzer 7546 | -2/Research | Core integrity fell below 50% 7602 | -2/Research | Lost 10 parts (1p5n2u2w) 7615 | -2/Research | Found Zio. Weapon Casing 7622 | -2/Research | Found Adv. Powered Armor 7689 | -2/Research | System corruption reached 10% 7790 | -2/Research | Spotted B-90 Cyclops 7833 | -2/Research | Self-destructed Last Messages --------------- 07820_ Zio. Biocell Array destroyed. 07820_ Penetrated by Slug. 07820_ Slug penetrates Wall. 07820_ Kicked H-88 Terminator out of the way. 07822_ Penetrated by Slug. 07822_ Myomer Leg destroyed. 07822_ Penetrated by Slug. 07823_ Slug penetrates Wall. 07825_ VAGUCCHIEO 07825_ Penetrated by Slug. 07825_ Dispersion Rifle destroyed. 07827_ Slug penetrates Wall. 07827_ S-43 Plague destroyed. 07828_ Penetrated by Slug. 07829_ H-88 Terminator suffers critical hit (Impale). 07830_ K-01 Serf collects debris. 07831_ Slug penetrates Wall. 07831_ Penetrated by Slug. 07832_ Railgun destroyed. 07833_ Wall collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | #############????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | ! #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | #############????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????##########?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ???????????????????### #?????????????????? | | ??????????????????? k * #?????????????????? | | ????????????????????#uA #?????????????????? | | ###???????????????????# hhk #???#?????????????? | | ??????????????????????# @%= #? #?????????????? | | ######????????????????###;%###### ####??????????? | | ?????????????????# %%hs= ????????? | | ?????????????????# =[| ????????? | | ??????????????????# %% ????????? | | """ ??????????????????# * ?????????? | | """ ? ????????????????# %* Y[ """ ""?????????? | | """ ""??????????????# ! " """ "??????????? | | ???????????# = """ "??????????? | | ?????????# ????????? | | #????????# ????????? | | #????????# ????????? | | #????????#= ! ?????????? | | "????######+############ ?????????? | | #????# *== #?????????????????? | | #????# #?????????????????? | | ###+##### #????# #?????????????????? | | ????????# #????# """" !!! #?????????????????? | | ????????# #????# """" !! #?????????????????? | | ????????" #????# """" !! #?????????????????? | | ????????# #????# " "" #?????????????????? | | ????????# #????# #?????????????????? | | ????????# #?#### % #?????????????????? | | ????????# #?#=%+ #?????????????????? | | ????????# #?#[=# #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 95 Energy Generation 35 Energy Capacity 1290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 110 Jamming Range 14 Corruption Containment 8 Armor Coverage 1600 Resistance: KI 30 Resistance: TH 25 Resistance: EM 15 Utility Shielding 66 Weapon Shielding 100 Phase Shifting 10 Evasion (%) 69 Targeting Accuracy 14 Melee Accuracy 6 Target Analysis 12 Core Analysis 6 Particle Charging 20 Offensive Hacking 20 Defensive Hacking 20 Authchip Count 2 Trap Extractor Capacity 4 Item Schematics ----------------- Imp. VTOL Module | -7/Factory | Extracted Remote Datajack | -7/Factory | Extracted Dynamic Insulation System | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Microactuators | -7/Zion | Archive Focal Shield | -7/Zion | Archive Med. Treads | -7/Zion | Archive Disruptor Cannon | -7/Zion | Archive Mak. Trap Scanner | -7/Zion | Archive Recalibrator | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Mak. Kinetic Plating | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Imp. Target Analyzer | -7/Zion | Archive Mak. Spear | -7/Zion | Archive Robot Schematics ------------------ L-31 Rogue | -7/Zion | Archive S-27 Virus | -7/Zion | Archive K-01 Serf | -7/Zion | Archive A-02 Transporter | -6/Factory | Z-intel R-06 Scavenger | -6/Factory | Z-intel D-53 Grenadier | -6/Factory | Z-intel M-22 Extractor | -6/Factory | Z-intel A-15 Conveyor | -6/Factory | Z-intel Fabricated ------------ S-27 Virus | x4 | -6/Factory G-50 Soldier | x3 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BombardmentFortressGenerator Manual? 0 Play Time 01:42:01 Cumulative 674.8 hours Start 2024.02.24 @ 22:53:47 End 2024.02.25 @ 01:00:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 688 Rogue 413 Adventurer 123 Explorer 152 Win Type - Total 25 Types 19/0/4/1/0/0/0/1/0 Lore% 80 Gallery% 91 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 19dace8a-55d5-418e-be53-8bdfb6eddcea