Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.30 @ 12:52:43 Player: Tibo Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (21) 105 Value Destroyed (340) 340 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1385 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 234/300 Energy 98/100 System Corruption 0% Temperature Cool (10) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (3) ------ Utility Shielding > --- WEAPON (2) ------- Shotgun > --- INVENTORY (5) ---- Ion Engine Light Ion Engine Light Ion Engine Particle Cannon Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads Wheel > --- UTILITY ---------- Huge Storage Unit Seismic Detector Utility Shielding > --- WEAPON ----------- Light Assault Rifle Rocket Launcher > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Light Ion Engine Light Ion Engine Light Ion Engine Tractor Beam Particle Cannon Particle Cannon Light Assault Rifle Mining Laser [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Protection Utility Shielding Weapon Assault Rifle Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 21 | 9 4 8 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 7 | 4 . 3 Treads 2 | . . 2 Leg 3 | 2 . 1 Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 6 | 2 2 2 Device 3 | 1 1 1 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 6 | 2 1 3 Energy Gun . | . . . Energy Cannon 1 | . . 1 Ballistic Gun 4 | 2 1 1 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 11 | . 1 10 Power 1 | . . 1 Propulsion 4 | . . 4 Utility 3 | . 1 2 Weapon 3 | . . 3 Highest Loss Streak 9 | . 1 9 To Critical Strikes . | . . . Average Backups 8 | 3 9 10 Power 4 | 1 4 5 Propulsion 1 | 1 2 1 Utility . | . . 1 Weapon 2 | . 2 3 Tool/Special . | . . . Unused Backups 9 | . . 9 Power 6 | . . 6 Propulsion . | . . . Utility . | . . . Weapon 3 | . . 3 Tool/Special . | . . . Average Slot Usage (%) 84 | . 97 66 Engine 11 | . 14 7 Treads 1 | . . 3 Wheel 21 | . 28 13 Device 7 | . 7 8 Storage 14 | . 18 8 Protection 2 | . . 5 Ballistic Gun 22 | . 28 16 Peak Build Rating 11 | 7 8 11 Average Rating 6 | 5 7 7 On Entrance 5 | . 7 8 Avg Prop Armor Cover (%) 13 | 22 . 4 Naked Turns . | . . . Heaviest Build 91 | 13 91 90 Greatest Support 40 | 20 20 40 Greatest Overweight (x) 28 | . 4 28 Average Overweight (x) 1 | . 1 3 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 15 | 7 14 20 Most Carried 14 | 8 12 14 Average Carried 8 | 4 9 10 Final Capacity 25 | 8 25 5 Final Carried 12 | 8 12 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 609 | 330 166 113 Remotely 113 | . . 113 Salvage Created 590 | 161 239 190 Parts 40 | 16 16 8 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 10 | . 6 4 Guns 8 | . 6 2 AOE 2 | . . 2 Classes Destroyed 7 | 3 3 1 Worker 3 | 2 . 1 Tunneler 4 | 4 . . Recycler 3 | 1 1 1 Watcher 1 | . 1 . Swarmer 5 | . 4 1 Grunt 3 | . 2 1 Sentry 2 | . . 2 Best Kill Streak 4 | 3 4 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 180 | . 41 139 Missed 62 | . 15 47 Hits 118 | . 26 92 Projectile 118 | . 26 92 Critical Strikes 2 | . . 2 Damage Taken 1508 | . 234 1274 Core 440 | . 37 403 Absorbed by Shields . | . . . Redirected to Shielding 24 | . . 24 Core Remaining (%) 92 | 100 85 . Volleys Fired 58 | 15 25 18 Largest 2 | 2 2 2 Hottest 88 | 40 40 88 Shots Fired 107 | 30 50 27 Gun 98 | 30 50 18 Cannon 4 | . . 4 Launcher 5 | . . 5 Special . | . . . Kinetic 98 | 30 50 18 Thermal 4 | . . 4 Explosive 5 | . . 5 Electromagnetic . | . . . Robot Hit Streak 7 | 7 7 4 Robot Miss Streak 3 | 1 3 3 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 65 | 22 26 17 Core Hits 34 | 8 13 13 Critical Kills 1 | . 1 . Critical Parts Destroyed 1 | 1 . . Critical Strikes 2 | 1 1 . Destroy 2 | 1 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1122 | 237 308 577 Guns 683 | 237 308 138 Cannons 83 | . . 83 Explosions 356 | . . 356 Melee . | . . . Ramming . | . . . Kinetic 683 | 237 308 138 Thermal 83 | . . 83 Explosive 356 | . . 356 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 1 | . 1 . Message Errors 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 108 | . . 108 Shots 3 | . . 3 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 190 | . . 190 Average Temperature 76 | . . 76 Received Heat Transfer 534 | . 66 468 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 148 | . . 148 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 121 | 15 106 121 Initial 17 | . . 17 Average 29 | 3 39 30 Influence Increases 481 | 35 186 260 Destroy 0b10 Robot/C 200 | . 120 80 Destroy 0b10 Robot/NC 55 | 35 10 10 Destroy Leader 52 | . 22 30 Successful Hack 16 | . 2 14 Disable Machine 30 | . . 30 Destroy Structure 38 | . 2 36 Lose Combat Pursuer 90 | . 30 60 Influence Decreases 415 | 35 144 236 Entered New Map 25 | . . 25 Time Decay 290 | 35 134 121 Lost Part 100 | . 10 90 Squads Dispatched 1 | . . 1 Investigation . | . . . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 28 | . 11 17 Peak Tracking Total 10 | . 6 10 Tactical Retreats 4 | . 1 3 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 2 | . . 2 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 5 | . 3 2 Terminals 3 | . 1 2 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 10 | . 6 4 Successful 5 | . 3 2 Failed 5 | . 3 2 Catastrophic . | . . . Database Lockouts . | . . . Manual 2 | . 2 . Terminals 7 | . 3 4 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 1 2 Prototype ID Bank 1 | . . 1 Emergency Access Points 2 | . 1 1 Fabricator Hacks . | . . . Repair Station Hacks 1 | . 1 . Scan Component 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Monitor 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 1 2 Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 571 | 108 236 227 Seismic 571 | 108 236 227 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 975 | 180 452 343 Spaces Moved 525 | 140 205 180 Core 63 | 5 . 58 Treads 10 | . . 10 Legs 15 | 8 . 7 Wheels 437 | 127 205 105 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 50 Average Speed 114 | 81 109 145 Slowest Speed 1450 | 120 140 1450 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 20 | 6 37 18 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 35 | . . 35 Melee . | . . . Projectile . | . . . AOE 35 | . . 35 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 792 | 171 385 236 Wait 171 | . 144 27 Move 523 | 139 204 180 Hop . | . . . Pick Up 15 | 8 5 2 Fast Attach 10 | 7 1 2 Attach 5 | . . 5 Detach . | . . . Swap 6 | 2 3 1 Drop 4 | . 3 1 Fire 58 | 15 25 18 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 181 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 557 | -10/Materials | Discovered new exit (range 16) 633 | -10/Materials | Entered another Materials area 633 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 925 | -9/Materials | Lost 9 parts (1p3n2u3w) 943 | -9/Materials | Core integrity fell below 50% 965 | -9/Materials | Core integrity fell below 20% 976 | -9/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 00881_ U-05 Engineer lays Concrete. 00882_ Lgt. Assault Rifle destroyed. 00883_ K-01 Serf collects debris. 00883_ U-05 Engineer builds a Wall. 00886_ K-01 Serf collects debris. 00886_ Wheel destroyed. 00887_ U-05 Engineer lays Concrete. 00890_ K-01 Serf collects debris. 00890_ U-05 Engineer builds a Wall. 00892_ Particle Cannon destroyed. 00893_ K-01 Serf collects debris. 00894_ Tractor Beam destroyed. 00894_ U-05 Engineer lays Concrete. 00895_ Dropped Huge Storage Unit. 00895_ U-05 Engineer lays Concrete. 00904_ Acquired Shotgun. 00930_ Matter Filter disabled. 00959_ S-10 Pest destroyed. 00963_ G-47 Trooper destroyed. 00967_ Acquired Aluminum Leg. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????###?????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????+ #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# +????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????+ #????????????????????? | | ????????????????????????#@ #????????????????????? | | ????????????????????????# ###########???????? | | ????????????????????????# # #???????? | | ????????????????????????# s # #???????? | | ????????????????????????# gs# ! #???????# | | ????????????????????????# [#= #???????# | | ????????????????????????# %Y% #???????# | | ????????????????????????# g # #???????# | | ????????????????????????# # #???????# | | ????????????????????????# # #???????# | | ????????????????????????#Y #####+#####???????# | | ????????????????????????# # #?######## | | ????????????????????????# # """"" #?# # | | ????????????????????????# + """"" #?# # | | ????????????????? # """"" ### ] ] # | | ????????????? # """"% / + ] ] / | | ?????????????? # """"" ### ]] # | | ?????????????? ####### # """"" #?# # | | ????????????????????????# # """"" #?######## | | ????????????????????????# # #???????# | | ????????????????????????# ##########???????# | | ????????????????????????# #????????????????# T | | ????????????????????????# ?????????????????# | | ????????????????????????# ?????????????????# | | ????????????????????????# ?????????????????##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 290 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Utility Shielding 33 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GunPulseFalx Manual? 0 Play Time 00:12:49 Cumulative 22.4 hours Start 2026.01.29 @ 15:29:19 End 2026.01.30 @ 12:52:43 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 23 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 101db4d2-2797-40b0-a573-c2647fb94fce