Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.10.18 @ 20:25:28 Player: F4LK5 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (10) 50 Value Destroyed (257) 257 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1247 Bonus ------- None Cogmind --------- Core Integrity 366/400 Matter 200/300 Energy 4/100 System Corruption 0% Temperature Cool (6) Movement Treading (170) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY (2) ------ Heat Sink Medium Storage Unit > --- WEAPON (2) ------- Pulse Rifle Pulse Rifle > --- INVENTORY (10) --- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Sensor Array EM Pulse Gun Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Heat Sink Medium Storage Unit > --- WEAPON ----------- Pulse Rifle Pulse Rifle > --- INVENTORY -------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster EM Pulse Gun Light Assault Rifle [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Treads Armored Treads Wheel Compact Wheel Flight Unit Flight Unit Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 21 | 6 3 12 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 13 | 3 2 8 Treads 4 | . . 4 Leg . | . . . Wheel 5 | 3 2 . Hover . | . . . Flight 4 | . . 4 Utility 2 | . 1 1 Device 1 | . . 1 Storage 1 | . 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 . 2 Energy Gun 3 | 1 . 2 Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 2 | . . 2 Power 2 | . . 2 Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Slot Usage (%) 82 | . 81 86 Engine 12 | . 14 8 Treads 5 | . . 22 Wheel 20 | . 27 . Flight 4 | . . 19 Storage 11 | . 11 11 Energy Gun 14 | . 14 14 Ballistic Gun 12 | . 14 7 Naked Turns . | . . . Heaviest Build 17 | 6 16 17 Greatest Support 80 | 26 32 80 Greatest Overweight (x) 5 | . 1 5 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 5 10 10 Average Capacity 8 | 5 8 10 Most Carried 10 | 5 10 9 Average Carried 5 | 3 6 5 Final Capacity 10 | 5 10 10 Final Carried 9 | 5 9 7 Class Distribution -------------------- 94% | Mutant 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 317 | 261 43 13 Remotely . | . . . Salvage Created 385 | 95 236 54 Parts 21 | 6 11 4 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 5 | . 4 1 Guns 5 | . 4 1 Classes Destroyed 4 | 2 2 . Tunneler 1 | 1 . . Recycler 1 | 1 . . Watcher 3 | . 2 1 Grunt 5 | . 4 1 Best Kill Streak 2 | 2 2 2 Combat Bots Only 2 | . 2 1 Max Kills in Single Turn 2 | 2 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 443 | 12 88 343 Core 49 | 6 9 34 Absorbed by Shields . | . . . Core Remaining (%) 95 | 97 94 . Volleys Fired 20 | 1 13 6 Largest 2 | 2 2 2 Hottest 126 | 60 60 126 Shots Fired 40 | 2 26 12 Gun 40 | 2 26 12 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 17 | 1 13 3 Thermal 6 | . . 6 Explosive . | . . . Electromagnetic 17 | 1 13 3 Robot Hit Streak 7 | 2 7 6 Robot Miss Streak 3 | . 2 3 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 27 | 2 17 8 Core Hits 15 | 2 10 3 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Corrupt 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 449 | 65 248 136 Guns 409 | 25 248 136 Cannons . | . . . Explosions 40 | 40 . . Melee . | . . . Ramming . | . . . Kinetic 80 | 10 62 8 Thermal 144 | 40 . 104 Explosive . | . . . Electromagnetic 225 | 15 186 24 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 12 | 12 . . Shots 1 | 1 . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 135 | 32 97 135 Average Temperature 45 | 22 42 51 Received Heat Transfer 324 | . 81 243 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 222 | . . 222 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | 1 . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 251 | 10 251 137 Initial 90 | . 5 90 Average 100 | 5 119 112 Maximum Alert Level 1 | . 1 . Low Security (%) 83 | 100 74 100 Level 1 16 | . 25 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 13 | . 8 5 Peak Tracking Total 4 | . 2 4 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 3 | . 3 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 15 | . 15 . Successful 12 | . 12 . Failed 3 | . 3 . Catastrophic . | . . . Database Lockouts . | . . . Manual 9 | . 9 . Terminals 15 | . 15 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 5 . Prototype ID Bank 1 | . 1 . Branch Access Points 1 | . 1 . Alert Level 2 | . 2 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 7 | . 7 . Terminals 7 | . 7 . Assimilate 3 | . 3 . Botnet 3 | . 3 . Detonate 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 461 | 72 300 89 Spaces Moved 336 | 57 207 72 Core 26 | 17 8 1 Treads 13 | . . 13 Legs . | . . . Wheels 239 | 40 199 . Hover . | . . . Flight 58 | . . 58 Fastest Speed 31 | 50 90 31 Average Speed 87 | 80 99 59 Slowest Speed 300 | 100 100 300 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 17 | 3 38 12 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 5 | 5 . . Melee . | . . . Projectile . | . . . AOE 5 | 5 . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 472 | 80 281 111 Wait 49 | 8 41 . Move 334 | 56 206 72 Hop . | . . . Pick Up 30 | 8 11 11 Fast Attach 3 | 2 1 . Attach 17 | 4 2 11 Detach 2 | 1 . 1 Swap 1 | . . 1 Drop 16 | . 7 9 Fire 20 | 1 13 6 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / Min) -9/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 80 | -10/Materials | Identified exit to Mines 310 | -10/Materials | Build established: Mutant 331 | -10/Materials | Discovered new exit (range 7) 373 | -10/Materials | Entered another Materials area 373 | -9/Materials | Evolved 2 slots: Propulsion x2 462 | -9/Materials | Self-destructed Last Messages --------------- 00416_ Acquired Arm. Treads. 00420_ R-06 Scavenger collects Flight Unit. 00421_ Acquired Arm. Treads. 00423_ R-06 Scavenger collects Flight Unit. 00424_ Acquired Arm. Treads. 00425_ Lgt. Ion Engine destroyed. 00427_ R-06 Scavenger collects Flight Unit. 00429_ Acquired Pulse Rifle. 00430_ R-06 Scavenger collects Flight Unit. 00432_ Acquired Pulse Rifle. 00436_ W-16 Scout destroyed. 00436_ Switching to secondary target: G-34 Mercenary. 00443_ Lgt. Ion Engine destroyed. 00443_ Lgt. Nuclear Core melted. 00443_ G-47 Trooper destroyed. 00450_ Acquired 13 matter. 00453_ Acquired Sensor Array. 00457_ R-06 Scavenger collects Aluminum Leg. 00458_ K-01 Serf collects debris. 00462_ R-06 Scavenger collects Imp. Heat Sink. 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