Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.19 @ 18:49:48 Player: derk Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (150) 750 Value Destroyed (5190) 5190 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (1661) 1661 TOTAL SCORE: 14421 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 232 Friendly Fire -371 Cogmind --------- Core Integrity 589/1150 Matter 126/300 Energy 71/100 System Corruption 14% Temperature Cool (0) Movement Hovering (80) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Combat Gravmag System > --- UTILITY (10) ----- Advanced Coolant Injector Enhanced Optical Array Advanced Terrain Scan Processor Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Combat Gravmag System Combat Gravmag System Makeshift Ablative Armor Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Medium Treads Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Thermal Generator Advanced Heat Sink Improved Coolant Injector 0b10 Decoder Chip [Generic] Layered Medium Armor Plating Makeshift Ablative Armor Advanced System Shield Authchip [Power] > --- WEAPON ----------- Beamcaster Vortex Rifle Thermoblaster > --- INVENTORY -------- Reinforced Antimatter Reactor Medium Treads Experimental Sensor Array Makeshift Ablative Armor Railgun [Rating: 95] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Combat Gravmag System Flight Unit Makeshift Flight Unit Utility Large Storage Unit Device Improved Coolant Injector Storage Large Storage Unit Processor Improved Targeting Computer Hackware Advanced System Shield Protection Layered Light Armor Plating Weapon Light Assault Rifle Energy Gun Plasma Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Slashing Weapon Axe Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp War Pro Fac Was Fac Slots Evolved 12 | . . . . . 4 2 . 2 2 . . . . 2 . . Power 1 | . . . . . . 1 . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . . . . . . . Utility 8 | . . . . . 3 . . 2 1 . . . . 2 . . Weapon 1 | . . . . . . . . . 1 . . . . . . . Parts Attached 236 | 7 8 4 1 2 32 2 24 58 16 27 13 16 3 1 1 21 Power 34 | 1 3 . . . 5 . 1 14 . 3 2 2 . . . 3 Engine 18 | 1 3 . . . 2 . . 9 . . 1 2 . . . . Core 16 | . . . . . 3 . 1 5 . 3 1 . . . . 3 Reactor . | . . . . . . . . . . . . . . . . . Propulsion 63 | 2 . 2 . . 7 . 11 17 . 7 1 8 . . 1 7 Treads 20 | 2 . 2 . . 7 . 3 . . 3 1 1 . . . 1 Leg 28 | . . . . . . . 4 14 . 4 . 5 . . 1 . Wheel 3 | . . . . . . . . 3 . . . . . . . . Hover 10 | . . . . . . . 4 . . . . . . . . 6 Flight 2 | . . . . . . . . . . . . 2 . . . . Utility 72 | 2 1 . . 1 7 2 8 15 8 10 6 3 2 1 . 6 Device 34 | 1 . . . . 4 2 4 7 5 5 1 2 1 . . 2 Storage 5 | 1 1 . . . . . . 1 . 2 . . . . . . Processor 11 | . . . . . 1 . 3 3 . . 1 . . . . 3 Hackware 4 | . . . . . . . . . 2 . 2 . . . . . Protection 18 | . . . . 1 2 . 1 4 1 3 2 1 1 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 67 | 2 4 2 1 1 13 . 4 12 8 7 4 3 1 . . 5 Energy Gun 24 | 1 . . . . 9 . 2 1 3 3 1 2 1 . . 1 Energy Cannon 5 | . . . . . . . . . 2 2 1 . . . . . Ballistic Gun 27 | 1 3 2 . 1 1 . 2 8 2 2 1 . . . . 4 Ballistic Cannon 2 | . . . . . . . . 1 . . 1 . . . . . Launcher 6 | . 1 . 1 . 3 . . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . . . . . . Piercing Weapon 2 | . . . . . . . . 1 1 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 2 . . 1 2 . . 1 . . . 1 Corrupted Parts 6 | . . . . . 1 . 2 . . . 2 1 . . . . System Corruption 15 | . . . . . 1 . 7 . . . 4 3 . . . . Parts Lost 96 | . 1 2 . . 10 . 20 25 . 10 15 1 1 . . 11 Power 19 | . 1 . . . 2 . 2 6 . 2 4 . . . . 2 Propulsion 34 | . . 2 . . 2 . 7 9 . 5 5 1 . . . 3 Utility 22 | . . . . . 3 . 6 6 . 1 4 . . . . 2 Weapon 21 | . . . . . 3 . 5 4 . 2 2 . 1 . . 4 Highest Loss Streak 13 | . 1 1 . . 10 . 13 13 . 9 11 1 1 . . 6 To Critical Strikes 1 | . . . . . . . . 1 . . . . . . . . Average Slot Usage (%) 90 | . 99 99 100 100 98 . 71 91 99 89 91 43 99 84 . 50 Engine 6 | . 14 14 14 14 6 . . 5 5 . 3 1 11 10 . . Core 3 | . . . . . 2 . 7 4 5 7 3 . . . . 4 Treads 12 | . 28 27 28 28 26 . 4 . . 6 8 . 5 5 . 1 Leg 8 | . . . . . . . 14 21 23 12 10 2 17 15 . . Device 13 | . 14 14 14 3 16 . 18 7 16 21 17 8 16 15 . 5 Storage 8 | . 14 14 14 14 9 . 4 3 5 9 10 . . . . . Processor 6 | . . . . . 8 . . 26 11 1 4 5 5 5 . 10 Hackware 1 | . . . . . . . . . 4 . . 11 11 10 . . Protection 6 | . . . . 10 10 . 4 3 5 7 10 . 10 5 . 1 Energy Gun 4 | . . . . . 16 . 3 1 6 4 7 3 10 10 . 2 Energy Cannon 1 | . . . . . . . . . 4 5 4 . . . . . Ballistic Gun 9 | . 27 18 26 24 1 . 3 8 5 4 2 . . . . 7 Launcher 1 | . . 9 1 3 . . . . . . . . 5 5 . . Naked Turns 80 | . . . . . . . . . . 2 . . . . 78 . Heaviest Build 79 | 12 30 30 30 48 58 39 49 56 67 77 79 49 68 60 60 27 Greatest Support 80 | 40 40 40 40 40 60 60 80 70 70 71 51 60 60 60 60 80 Greatest Overweight (x) 15 | . . 1 . 1 1 . 1 15 . 1 15 1 1 . . . Average Overweight (x) . | . . . . . . . . . . . 1 . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 Average Capacity 12 | 7 11 15 15 15 15 15 12 11 15 14 14 5 5 5 5 5 Most Carried 15 | 7 15 15 15 15 15 10 12 14 15 15 15 5 5 5 5 5 Average Carried 11 | 4 10 14 14 14 14 9 8 7 13 11 14 4 4 4 4 4 Final Capacity 15 | 8 15 15 15 15 15 15 5 15 15 15 5 5 5 5 5 5 Final Carried 15 | 7 15 14 15 15 9 9 5 12 15 13 5 5 5 5 5 3 Class Distribution -------------------- 40% | Mutant 25% | Scavenger-Mutant 23% | Scavenger-Tank 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Scavenger-Mutant | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Derelict-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp War Pro Fac Was Fac Matter Collected 3969 | 277 167 25 . 175 281 . 162 1482 263 387 319 175 65 . . 191 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 6854 | 34 466 36 . 53 936 . 168 2299 594 901 831 86 329 . . 121 Parts 338 | 9 26 13 . 13 56 . 13 98 16 36 31 6 9 . . 12 Haulers Intercepted 7 | . 1 . . . 3 . . 1 2 . . . . . . . Recyclers Shooed 9 | . 3 . . . . . . 5 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 68 | . . . . . . . . . . 29 31 . 8 . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp War Pro Fac Was Fac Combat Hostiles Destroyed 104 | . 7 6 . 3 16 . 3 24 3 15 13 2 8 . . 4 Melee 2 | . . . . . . . . 2 . . . . . . . . Guns 59 | . 7 . . . 9 . 3 17 2 4 12 . 1 . . 4 Cannons 14 | . . . . . . . . 4 . 10 . . . . . . AOE 22 | . . 6 . 3 4 . . 1 . . . 2 6 . . . Classes Destroyed 19 | 2 6 . . 1 4 . 1 4 . 1 . . . . . . Worker 11 | 1 1 1 . 1 . . . 6 1 . . . . . . . Builder 6 | . . . . 1 2 . . 1 1 . . . . . . 1 Tunneler 2 | 1 . . . . . . . . 1 . . . . . . . Hauler 7 | . 1 . . . 3 . . 1 2 . . . . . . . Recycler 8 | . 2 . . . . . . 5 1 . . . . . . . Mechanic 2 | . 1 . . . . . . 1 . . . . . . . . Operator 4 | . . . . . 3 . . 1 . . . . . . . . Watcher 5 | . 1 . . . 3 . . 1 . . . . . . . . Swarmer 29 | . 3 6 . 3 3 . . . . 5 2 . 3 . . 4 Cutter 2 | . . . . . 2 . . . . . . . . . . . Grunt 38 | . 4 . . . 9 . . 12 1 3 4 . 5 . . . Duelist 5 | . . . . . . . . 1 . . 3 1 . . . . Sentry 6 | . . . . . 1 . . 1 . 2 2 . . . . . Specialist 2 | . . . . . . . 2 . . . . . . . . . Hunter 11 | . . . . . . . . 4 2 2 2 1 . . . . Programmer 9 | . . . . . . . . 5 . 4 . . . . . . Heavy 2 | . . . . . 1 . 1 . . . . . . . . . Behemoth 1 | . . . . . . . . 1 . . . . . . . . Packrat 1 | . . . . . . . . . . . 1 . . . . . Samaritan 2 | . . . . . . . . . . 1 1 . . . . . Best Kill Streak 8 | 1 3 7 . 3 6 . 2 8 4 7 3 2 4 . . 4 Combat Bots Only 7 | . 3 6 . 3 3 . 2 5 2 7 3 2 4 . . 4 Max Kills in Single Turn 4 | 1 1 3 . 2 4 . 1 2 2 1 1 1 2 . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . . 3 . 2 2 . . 1 . . . 1 2 . . . Melee 1 | . . . . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp War Pro Fac Was Fac Damage Taken 14760 | . 454 191 36 64 1571 . 2022 3500 392 1727 1702 123 596 . . 2382 Core 2175 | . 116 26 26 . 239 . 300 492 77 145 127 . 66 . . 561 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Reduced by Siege Mode 31 | . . . . . . . . . . . . . . . . 31 Core Remaining (%) 57 | 100 . . . 32 56 . 57 42 . . . . 58 . . . Volleys Fired 464 | 7 50 6 6 7 56 . 19 121 33 41 40 13 32 . . 33 Largest 3 | 2 2 2 2 2 2 . 2 2 3 3 3 1 2 . . 2 Hottest 341 | 70 70 50 40 40 110 . 80 115 255 255 261 260 341 . . 123 Shots Fired 873 | 14 100 8 10 12 100 . 27 234 65 116 91 13 35 . . 48 Gun 705 | 14 100 2 8 10 96 . 27 213 24 65 64 9 25 . . 48 Cannon 140 | . . . . . . . . 21 41 51 27 . . . . . Launcher 28 | . . 6 2 2 4 . . . . . . 4 10 . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 471 | 7 97 2 8 10 10 . 19 216 3 29 40 . . . . 30 Thermal 283 | 7 3 . . . . . . 18 62 87 51 7 30 . . 18 Explosive 14 | . . 6 2 2 4 . . . . . . . . . . . Electromagnetic 94 | . . . . . 86 . 8 . . . . . . . . . Entropic 11 | . . . . . . . . . . . . 6 5 . . . Robot Hit Streak 31 | 5 14 2 . 3 23 . 9 31 11 20 9 6 5 . . 6 Robot Miss Streak 8 | 4 3 1 . 1 2 . 3 4 3 4 4 1 3 . . 8 Penetration Max 1 | . . . . . . . . 1 . . . . . . . 1 Secondary Targets 5 | . . . . . 1 . 1 3 . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . 1 1 . . . . . . . . Shots Hit Robots 602 | 7 66 4 . 6 77 . 24 213 35 66 54 9 18 . . 23 Core Hits 290 | 3 32 13 . 5 36 . 12 88 15 27 26 11 13 . . 9 Critical Kills 7 | . 2 . . . . . . 2 . . 3 . . . . . Critical Parts Destroyed 7 | . . . . . . . . 5 . . 1 . . . . 1 Critical Strikes 28 | . 2 . . . 2 . . 12 3 2 5 . 1 . . 1 Burn 6 | . . . . . . . . . 3 2 . . 1 . . . Meltdown 1 | . . . . . . . . . . . 1 . . . . . Destroy 15 | . 2 . . . . . . 8 . . 4 . . . . 1 Blast 3 | . . . . . . . . 3 . . . . . . . . Corrupt 2 | . . . . . 2 . . . . . . . . . . . Sever 1 | . . . . . . . . 1 . . . . . . . . Melee Attacks 32 | . . . . . . . . 30 2 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 26 | . . . . . . . . 26 . . . . . . . . Piercing 6 | . . . . . . . . 4 2 . . . . . . . Sneak Attacks 11 | . . . . . . . . 11 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 16670 | 77 541 336 . 165 2178 . 549 5591 1081 2134 1459 1066 923 . . 570 Guns 9830 | 77 541 10 . 59 1591 . 549 3514 393 754 939 343 502 . . 558 Cannons 3094 | . . . . . . . . 506 688 1380 520 . . . . . Explosions 2428 | . . 326 . 106 587 . . 265 . . . 723 421 . . . Melee 1306 | . . . . . . . . 1306 . . . . . . . . Ramming 12 | . . . . . . . . . . . . . . . . 12 Kinetic 6404 | 26 515 10 . 59 200 . 428 3738 19 306 702 . . . . 401 Thermal 5930 | 51 26 . . . 55 . . 547 1062 1828 757 771 676 . . 157 Explosive 964 | . . 326 . 106 532 . . . . . . . . . . . Electromagnetic 1512 | . . . . . 1391 . 121 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 1245 | . . . . . . . . 1245 . . . . . . . . Piercing 61 | . . . . . . . . 61 . . . . . . . . Entropic 542 | . . . . . . . . . . . . 295 247 . . . Highest Corruption 14 | . . . . . 1 . 7 5 . 4 8 8 3 . 10 14 Average Corruption 4 | . . . . . 1 . 6 3 . 3 4 3 3 . 10 10 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked 1 | . . . . . . . . . . . . 1 . . . . Effects 132 | . . . . . 1 . 7 11 . 44 35 2 11 . 3 18 Message Errors 30 | . . . . . 1 . 1 1 . 13 9 . 2 . . 3 Matter Fused 37 | . . . . . . . 3 2 . 11 8 1 5 . 1 6 Heat Flow Errors 12 | . . . . . . . 1 . . 6 1 . 1 . 1 2 Energy Discharges 11 | . . . . . . . . 1 . 3 5 1 . . . 1 Parts Rejected 3 | . . . . . . . . 1 . 1 1 . . . . . Data Loss (minor) 20 | . . . . . . . 1 1 . 8 7 . 1 . . 2 Data Loss (major) 7 | . . . . . . . . 2 . . 2 . 2 . . 1 Misfires 3 | . . . . . . . . 2 . . 1 . . . . . Alerts 2 | . . . . . . . . 1 . 1 . . . . . . Misdirections 4 | . . . . . . . . . . . . . . . 1 3 Weapon Failures 3 | . . . . . . . 1 . . 1 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 426 | . . 5 . . 49 . . 313 13 25 . 21 . . . . Projectiles 57 | . . . . . . . . 19 13 25 . . . . . . Explosions 162 | . . 5 . . 49 . . 87 . . . 21 . . . . Melee 207 | . . . . . . . . 207 . . . . . . . . Knockbacks 7 | . . . . . . . . 6 . . 1 . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 7 | . . . . . . . . 6 . . 1 . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 325 | . . 119 . 32 88 . . 81 . . . . . . . 5 Shots 9 | . . 4 . 1 3 . . 1 . . . . . . . . Rammed 4 | . . . . . 1 . . . . . . . . . . 3 Targets Rammed 4 | . . . . . 1 . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 273 | 60 70 10 . 10 273 . 112 183 202 195 191 200 211 . 208 200 Average Temperature 74 | 26 25 7 . 7 54 . 45 33 107 109 90 144 94 . 122 95 Received Heat Transfer 2646 | . 171 6 . 6 261 . 444 693 45 297 372 18 147 . . 186 Effects 1 | . . . . . 1 . . . . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . 1 Total Turns 5 | . . . . . . . . . . . . . . . . 5 Longest Duration 5 | . . . . . . . . . . . . . . . . 5 Robots Corrupted 4 | . . . . . 4 . . . . . . . . . . . Combat Hostiles 3 | . . . . . 3 . . . . . . . . . . . Parts Fried 8 | . . . . . 7 . 1 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . . . 1 1 1 . 1 . . . Combat Hostiles 4 | . . . . . . . . . 1 1 1 . 1 . . . Parts Melted 26 | . . . . . 1 . . 1 7 10 4 2 1 . . . Heat Transferred 9002 | 148 74 . . . 50 . . 850 1890 2441 975 1194 1158 . . 222 Parts Sabotaged 4 | . . . . . . . . . . . 4 . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp War Pro Fac Was Fac Peak Influence 354 | 10 171 311 . 122 354 151 174 310 204 . . . . 46 31 169 Initial 151 | . 6 27 . . . 151 109 28 151 . . . . 46 16 21 Average 94 | 2 49 132 . 14 165 151 111 121 128 . . . . 46 23 111 Maximum Alert Level 1 | . . 1 . . 1 . . 1 1 . . . . . . . Low Security (%) 87 | 100 100 70 . 100 59 100 100 83 88 . . . . 100 100 100 Level 1 12 | . . 29 . . 40 . . 16 11 . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 22 | . . . . 1 7 . 2 6 1 . 1 . . . . 4 Investigation 3 | . . . . 1 . . . 1 . . . . . . . 1 Extermination 4 | . . . . . . . . 3 . . . . . . . 1 Reinforcement 11 | . . . . . 4 . 2 2 1 . . . . . . 2 Assault 1 | . . . . . . . . . . . 1 . . . . . Garrison 3 | . . . . . 3 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp War Pro Fac Was Fac Distress Signals 4 | . . . . . 2 . . . 1 . . . . . . 1 Communications Jammed 7 | . . . . . . . . 7 . . . . . . . . Distress Signals 7 | . . . . . . . . 7 . . . . . . . . Times Spotted 241 | . 16 8 3 8 27 . 18 34 4 21 21 33 9 . 6 33 Peak Tracking Total 26 | . 3 3 9 3 5 . 11 6 2 7 10 11 4 . 6 26 Tactical Retreats 20 | . 1 1 . . 3 . 4 3 . . 1 2 1 . . 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp War Pro Fac Was Fac Traps Triggered 6 | . . . . . 2 . 2 . . . . . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused 2 | . . . . 1 1 . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 3 | . . . . 1 2 . . . . . . . . . . . Triggered 13 | . . . . 1 1 . . . . . 1 8 2 . . . Most Traps Carried 3 | . . 3 3 3 2 . . . . . . . . . . . Exploded 1 | . . . . . 1 . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp War Pro Fac Was Fac Machines Disabled 11 | . . 1 1 . 1 . . 6 1 . . . . . . 1 Max in Single Turn 3 | . . 1 1 . 1 . . 3 1 . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp War Pro Fac Was Fac Machines Accessed 23 | . 2 . 2 2 2 1 . 4 7 . 1 2 . . . . Terminals 12 | . 2 . . 1 1 1 . 3 4 . . . . . . . Fabricators 2 | . . . . . . . . 1 1 . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . . . Total Hacks 49 | . 5 . 2 3 6 2 . 8 20 . 1 2 . . . . Successful 28 | . 2 . 2 2 5 1 . 4 9 . 1 2 . . . . Failed 21 | . 3 . . 1 1 1 . 4 11 . . . . . . . Catastrophic 4 | . . . . 1 . . . 1 2 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 17 | . 4 . 1 2 3 . . 2 3 . . 2 . . . . Terminals 28 | . 5 . . 2 4 2 . 4 11 . . . . . . . Fabricators 7 | . . . . . . . . 4 3 . . . . . . . Repair Stations 2 | . . . . . 2 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . 4 . . . . . . . Garrison Access 2 | . . . . . . . . . 2 . . . . . . . Terminal Hacks 17 | . . . 2 2 3 1 . 1 5 . 1 2 . . . . Record 2 | . . . 1 . 1 . . . . . . . . . . . Part Schematic 1 | . . . . 1 . . . . . . . . . . . . Open Door 4 | . . . . 1 . . . . . . 1 2 . . . . Open DSF 2 | . . . . . . 1 . . 1 . . . . . . . Branch Access Points 2 | . . . . . . . . 1 1 . . . . . . . Locate Traps 2 | . . . . . 1 . . . 1 . . . . . . . Zone Layout 3 | . . . . . 1 . . . 2 . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . 3 . . . . . . . Insert Component 2 | . . . . . . . . . 2 . . . . . . . Analyze 1 | . . . . . . . . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 4 | . 2 . . . . . . 1 1 . . . . . . . Terminals 4 | . 2 . . . . . . 1 1 . . . . . . . Track 3 | . 2 . . . . . . . 1 . . . . . . . Botnet 1 | . . . . . . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . . Hacking Detections 17 | . 2 . . 1 2 1 . 4 7 . . . . . . . Full Trace Events 1 | . . . . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . 1 . . . . 1 . . . . . . . Parts Built 2 | . . . . . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 31 | . . . . . . . . 31 . . . . . . . . Total Part Build Rating 4 | . . . . . . . . 4 . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . . Time 53 | . . . . . 53 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp War Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 . . . . . . . . Programmers 4 | . . . . . . . . 4 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 2 . . . . . . Allies Hacked 2 | . . . . . . . . . . 2 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp War Pro Fac Was Fac Total Allies 2 | . . . . . . . . . . 2 . . . . . . Largest Group 2 | . . . . . . . . . . 2 . . . . . . Highest-Rated Group 79 | . . . . . . . . . . 79 . . . . . . Highest-Rated Ally 49 | . . . . . . . . . . 49 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 1 | . . . . . . . . . . 1 . . . . . . Total Damage 18 | . . . . . . . . . . 18 . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp War Pro Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 2 . . . . . 2 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 2 | . . . . . . . . . . . . . . 2 . . Traps 1 | . . . . . . . . . . . . . . 1 . . Items 1 | . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp War Pro Fac Was Fac Turns Passed 12987 | 131 1146 527 544 1407 1024 7 269 1922 692 2279 1339 518 618 41 85 438 Spaces Moved 7467 | 62 592 308 330 634 443 3 190 1153 481 1053 522 812 294 32 159 399 Core 723 | 4 . . . . . . 91 51 . 4 46 340 . . 156 31 Treads 3132 | 58 592 308 330 634 443 3 17 . . 413 332 . . . . 2 Legs 2680 | . . . . . . . 50 997 481 636 144 43 294 32 3 . Wheels 17 | . . . . . . . . 17 . . . . . . . . Hover 486 | . . . . . . . 32 88 . . . . . . . 366 Flight 429 | . . . . . . . . . . . . 429 . . . . Fastest Speed 48 | 50 160 160 160 160 160 160 48 50 120 50 50 50 120 120 50 50 Average Speed 146 | 152 160 162 160 215 160 160 84 115 120 200 234 55 186 120 51 74 Slowest Speed 800 | 160 160 240 160 240 240 160 200 800 120 240 800 145 190 120 120 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 5 69 68 72 91 26 . 95 21 14 98 75 81 55 1 96 9 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . . 1 . . 1 1 . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 . . 1 . . 1 1 1 . . . Scrap Searched 11 | . . . . 2 . . . . . 2 5 . 2 . . . Spaces Dug 78 | . . 9 . 15 43 . . 3 8 . . . . . . . Terrain Destroyed 277 | . . 46 3 15 68 . . 52 18 19 22 3 26 . . 5 Melee 5 | . . . . . . . . 3 2 . . . . . . . Projectile 73 | . . . . . . . . 11 16 19 22 . . . . 5 AOE 198 | . . 46 3 15 68 . . 37 . . . 3 26 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp War Pro Fac Was Fac Total 8761 | 82 723 330 337 670 681 5 270 1478 555 1146 591 865 329 36 162 501 Wait 326 | . 33 3 . 16 102 . 27 90 1 2 2 15 . . . 35 Move 7452 | 61 591 307 329 633 442 2 189 1152 480 1052 521 811 293 32 158 399 Hop . | . . . . . . . . . . . . . . . . . Pick Up 116 | 7 22 5 1 5 23 . 5 14 8 9 7 5 1 . 1 3 Fast Attach 120 | 7 1 . . 1 6 . 14 31 7 16 5 11 2 1 1 17 Attach 62 | . 1 2 . . 13 1 8 14 3 8 5 3 1 . . 3 Detach 9 | . . . . . 1 1 1 2 2 . 1 . . 1 . . Swap 54 | . 6 2 1 1 13 1 2 13 6 3 3 2 . . . 1 Drop 105 | . 19 5 . 6 22 . 5 11 13 1 7 5 . 2 2 7 Fire 464 | 7 50 6 6 7 56 . 19 121 33 41 40 13 32 . . 33 Melee 32 | . . . . . . . . 30 2 . . . . . . . Ram 3 | . . . . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . . . Crush 1 | . . . . . 1 . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 14 | . . . . . . . . . . 14 . . . . . . Trap 3 | . . . . 1 2 . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/DSF -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 16) 132 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 497 | -10/Materials | Discovered new exit (range 16) 1213 | -10/Materials | Discovered new exit (range 11) 1246 | -10/Materials | Discovered new exit (range 16) 1278 | -10/Materials | Entered Mines 1293 | -10/Mines | Learned Materials emergency access door positions 1315 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1319 | -10/Mines | Found Prototype Device 1513 | -10/Mines | Discovered new exit (range 11) 1523 | -10/Mines | Core integrity fell below 50% 1566 | -10/Mines | Found a hidden stash of uninstalled traps 1735 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1760 | -10/Mines | Discovered new exit (range 11) 1799 | -10/Mines | Discovered new exit (range 5) 1805 | -10/Mines | Entered Exiles 1846 | -10/Exiles | Met 8R-AWN 1874 | -10/Exiles | Met EX-HEX 1933 | -10/Exiles | Build established: Scavenger-Mutant 1950 | -10/Exiles | Met EX-DEC 1987 | -10/Exiles | Learned location of Zion (-7) 2102 | -10/Exiles | Met EX-BIN 2125 | -10/Exiles | Aligned with FarCom system 2126 | -10/Exiles | Given EX-Vault access code 2163 | -10/Exiles | Opened EX-Vault 2200 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2306 | -10/Exiles | Attacked by the Exiles 2336 | -10/Exiles | Discovered new exit (range 10) 2349 | -10/Exiles | Entered Mines 2398 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2467 | -9/Mines | Learned Materials emergency access door positions 2561 | -9/Mines | Discovered new exit (range 16) 2597 | -9/Mines | Build established: Mutant 2658 | -9/Mines | Discovered new exit (range 15) 2677 | -9/Mines | Met a Derelict shopkeep closing up shop 3419 | -9/Mines | Learned Materials garrison access intel 3756 | -9/Mines | Entered Materials 3756 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3758 | -8/Materials | Loaded intel: 1 garrison access location 4141 | -8/Materials | Repaired Corrupted Lgt. Deuterium Engine 4275 | -8/Materials | Garrison activated, responded to threat 4675 | -8/Materials | Discovered new exit (range 7) 4755 | -8/Materials | Lost 10 parts (2p2n3u3w) 4780 | -8/Materials | Entered Factory 4780 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 4787 | -7/Factory | Identified exit to DSF 4787 | -7/Factory | Entered DSF 4821 | -7/DSF | Additional patrols routed to DSF 5006 | -7/DSF | Lost 13 parts (2p4n4u3w) 5018 | -7/DSF | Discovered new exit (range 14) 5056 | -7/DSF | Entered Factory 5056 | -6/Factory | Evolved 2 slots: Utility x2 5086 | -6/Factory | Lost 4 parts (3n1u) 5288 | -6/Factory | Lost 4 parts (1p3n) 5595 | -6/Factory | Build established: Scavenger-Mutant 5617 | -6/Factory | Lost 4 parts (2p1n1w) 5971 | -6/Factory | Lost 3 parts (1p2u) 6511 | -6/Factory | Spotted B-75 Beast 6579 | -6/Factory | Destroyed B-75 Beast 6667 | -6/Factory | Lost 13 parts (2p5n4u2w) 6747 | -6/Factory | Identified exit to Lower Caves 6757 | -6/Factory | Discovered new exit (range 8) 6808 | -6/Factory | Core integrity fell below 50% 6812 | -6/Factory | Fabricated Imp. Treads? 6978 | -6/Factory | Entered another Factory area 6978 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 7028 | -5/Factory | Identified exit to Upper Caves 7028 | -5/Factory | Identified exit to Extension 7229 | -5/Factory | Identified Exp. Sensor Array 7260 | -5/Factory | Identified exit to DSF 7268 | -5/Factory | Build established: Scavenger-Gunner 7448 | -5/Factory | Spotted B-75 Beast 7670 | -5/Factory | Entered Upper Caves 7757 | -5/Upper Caves | Identified exit to Upper Caves 7991 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 8049 | -5/Upper Caves | Released all parts (13) 8068 | -5/Upper Caves | Destroyed 7 combat bots 8068 | -5/Upper Caves | Lost 9 parts (2p4n1u2w) 8411 | -5/Upper Caves | Build established: Scavenger-Tank 8614 | -5/Upper Caves | Encountered a Warlord checkpoint 9949 | -5/Upper Caves | Entered another Upper Caves area 10000 | -5/Upper Caves | Learned Factory stockpile data 10474 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10646 | -5/Upper Caves | Spotted B-75 Beast 10920 | -5/Upper Caves | Learned Factory emergency access door positions 11011 | -5/Upper Caves | Discovered new exit (range 5) 11155 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 11287 | -5/Upper Caves | Lost 11 parts (2p3n4u2w) 11288 | -5/Upper Caves | Entered Warlord 11306 | -5/Warlord | System corruption cleaned by Quarantine Array 11316 | -5/Warlord | Discovered new exit (range 14) 11433 | -5/Warlord | Met Warlord 11457 | -5/Warlord | Warlord's base attacked by MAIN.C 11530 | -5/Warlord | Found Prototype Energy Gun 11530 | -5/Warlord | Identified Vortex Rifle 11594 | -5/Warlord | Opened side exit 11668 | -5/Warlord | Warlord forces counterattacked 11765 | -5/Warlord | Spotted Striker 11768 | -5/Warlord | Spotted Striker 11806 | -5/Warlord | Entered Proximity Caves 12007 | -4/Proximity Caves | Build established: Scavenger-Mutant 12395 | -4/Proximity Caves | Discovered new exit (range 4) 12417 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12424 | -4/Proximity Caves | Entered Factory 12424 | -4/Factory | Evolved 2 slots: Utility x2 12425 | -4/Factory | Identified exit to Upper Caves 12465 | -4/Factory | Sucked down chute 12465 | -4/Factory | Entered Waste 12469 | -4/Waste | Released all parts (16) 12480 | -4/Waste | EMP discharged 12480 | -4/Waste | System corruption reached 10% 12482 | -4/Waste | Spotted C-40 Crusher 12503 | -4/Waste | Spotted C-40 Crusher 12513 | -4/Waste | Spotted C-40 Crusher 12518 | -4/Waste | Spotted C-40 Crusher 12518 | -4/Waste | Spotted C-40 Crusher 12519 | -4/Waste | Spotted C-40 Crusher 12540 | -4/Waste | Discovered new exit (range 11) 12550 | -4/Waste | Entered Factory 12881 | -4/Factory | Lost 5 parts (2p1u2w) 12988 | -4/Factory | Self-destructed Last Messages --------------- 12965_ P-70 Sage resets G-73 Enforcer, system corruption cleaned. 12969_ Slammed into G-67 Veteran. 12970_ Slammed into U-05 Engineer. 12971_ U-05 Engineer repairs door. 12972_ Acquired 84 matter. 12972_ K-01 Serf collects debris. 12974_ Slammed into K-01 Serf. 12976_ System corrupted: Component data lost. 12977_ Autogun destroyed. 12980_ Door malfunctions. 12983_ H-71 Marshal calls for reinforcements. 12983_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 12983_ Penetrated by Slug. 12984_ Acquired 9 matter. 12986_ Slug penetrates Wall. 12986_ Slug penetrates R-10 Processor. 12986_ Cld. Gravmag System destroyed. 12987_ Slug penetrates P-70 Sage. 12987_ Cmb. Gravmag System destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? #???????????????????? | | ???????????????????????? ???????????#+#?????? | | ???????????????????????? k ??????????? ?????? | | ???????????????????????? ???????????? ?????? | | ???????????????????????? H ???????????? ?????? | | ???????????????????????? ???????????? ?????? | | ???????????????????????? ???????????? ????## | | ???????????????????????? ????????????# #????# | | ????????????????????????# #????????????# #????# | | ????????????????????????# #????????????# #????# | | ????????????????????????# #????????????# #????# | | ????????????????????????# #????#??##+### #????# | | ????????????????????????# #????# ## ## #????# | | ????????????????????????# #????+ +????## | | ????????????????????????# #????#### ##/######? | | ????????????????????????+ #???????## ## #? | | ????????????????????????# #????????# ## #? | | ????????????????????????# k#????????# ## #? | | ????????????????????????# #????????# ## #? | | ????????????????????????# #????????# ## #? | | ????????????????????????#@ ########## ########/#? | | ????????????????????????# pg l " + | | ????????????????????????# % gggh#####/##### # | | ??????????????###########R g # ## # | | ???? u g """" ## ##/## | | ??????????????############;##/#### """" ## # | | ?????????????????????????#; ?? """" ## # "" | | ??????????????????????????# """ #? """" ## # "" | | ??????????????????????????# """ #? """" ## # "" | | ??????????????????????????# """ #??"""" ## # | | ??????????????????????????# !#??"""" ## # "" | | ??????????????????????????# #??? ?# # "" | | ??????????????????????????########???#####?# # "" | | ???????????????????????????????????????????# # | | ???????????????????????????????????????????# # | | ???????????????????????????????????????????? # | | ???????????????????????????????????????????? # "Y" | | ???????????????????????????????????????????? # """ | | ???????????????????????????????????????????? ##### | | ???????????????????????????????????????????? ????? | | ???????????????????????????????????????????? ????? | | ???????????????????????????????????????????? ????? | | ???????????????????????????????????????????? ????? | | ????????????????????????????????????????????#????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Coolant Potential 160 Energy Generation 32 Energy Capacity 575 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 210 Jamming Range 12 Additional Mass Support 12 Armor Coverage 450 Resistance: KI 30 Resistance: TH 15 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 18 Target Analysis 5 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Imp. Treads | -9/Mines | Hacked Exp. Sensor Array | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Treads | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravmagMeleeRouter Manual? 0 Play Time 02:09:38 Cumulative 334.2 hours Start 2022.04.24 @ 18:06:41 End 2022.10.19 @ 18:49:48 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 128 Rogue 128 Adventurer 0 Explorer 0 Win Type - Total 12 Types 10/0/1/1/0/0/0/0/0 Lore% 65 Gallery% 82 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f12e9339-f79c-478d-bef9-a36819217ac7