Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.26 @ 19:15:35 Player: John1001 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (103) 515 Value Destroyed (2918) 2918 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (817) 817 TOTAL SCORE: 7510 Bonus ------- High Alert Combat Kills 811 Follower Combat Kills 451 Friendly Fire -445 Cogmind --------- Core Integrity 0/700 Matter 185/300 Energy 45/170 System Corruption 4% Temperature Cool (424) Movement Walking (160) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Makeshift Power Source > --- PROPULSION (3) --- Improved Titanium Leg > --- UTILITY (6) ------ Large Storage Unit Signal Interpreter > --- WEAPON (3) ------- Arc Projector Assault Cannon > --- INVENTORY (10) --- (None) Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Experimental Sensor Array Signal Interpreter Layered Light Armor Plating Drone Bay > --- WEAPON ----------- Compact Ion Cannon Gauss Cannon Gauss Cannon > --- INVENTORY -------- Makeshift Power Source Improved Power Shielding Improved Light Armor Plating Arc Projector Heavy Particle Cannon Assault Cannon [Rating: 47] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Signal Interpreter Protection Utility Shielding Weapon Compact Ion Cannon Energy Gun Improved EM Shotgun Energy Cannon Compact Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Slots Evolved 6 | . . . 2 . . 4 . . Power . | . . . . . . . . . Propulsion 1 | . . . . . . 1 . . Utility 4 | . . . 1 . . 3 . . Weapon 1 | . . . 1 . . . . . Parts Attached 65 | 6 7 1 8 8 1 16 8 10 Power 7 | 1 1 . 1 1 . 1 . 2 Engine 7 | 1 1 . 1 1 . 1 . 2 Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 13 | 2 . . 2 2 1 4 1 1 Treads . | . . . . . . . . . Leg 13 | 2 . . 2 2 1 4 1 1 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 20 | 1 2 . 1 2 . 8 3 3 Device 7 | . . . 1 . . 4 1 1 Storage 2 | 1 1 . . . . . . . Processor 1 | . . . . 1 . . . . Hackware . | . . . . . . . . . Protection 10 | . 1 . . 1 . 4 2 2 Artifact . | . . . . . . . . . Weapon 25 | 2 4 1 4 3 . 3 4 4 Energy Gun 10 | 2 2 . 2 1 . . . 3 Energy Cannon 4 | . . . 1 1 . . 2 . Ballistic Gun 2 | . 1 . . . . 1 . . Ballistic Cannon 5 | . . . . . . 2 2 1 Launcher 4 | . 1 1 1 1 . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . 2 . 1 . . Parts Lost 38 | . 3 1 4 1 1 10 2 16 Power 5 | . 1 . 1 . . 1 . 2 Propulsion 8 | . . . 1 . 1 3 1 2 Utility 10 | . . . . . . 3 . 7 Weapon 15 | . 2 1 2 1 . 3 1 5 Highest Loss Streak 16 | . 2 1 3 1 1 10 2 16 Average Slot Usage (%) 97 | . 95 100 84 98 99 97 96 94 Engine 9 | . 11 14 5 11 11 6 7 7 Leg 23 | . 28 28 21 22 21 21 22 19 Device 11 | . . . 6 11 11 19 22 13 Storage 10 | . 14 14 11 11 11 7 7 7 Processor 5 | . . . . 5 11 7 7 7 Protection 8 | . 13 14 11 5 . 9 5 14 Energy Gun 6 | . 21 . 6 14 11 6 . . Energy Cannon 6 | . . . 7 9 11 7 10 6 Ballistic Gun 2 | . 2 14 3 . . . . . Ballistic Cannon 2 | . . . . . . . 11 14 Launcher 6 | . 3 13 11 7 11 6 . . Naked Turns . | . . . . . . . . . Heaviest Build 54 | 11 25 26 31 36 36 46 54 51 Greatest Support 45 | 20 20 20 20 20 20 45 45 35 Greatest Overweight (x) 12 | 2 1 1 1 1 3 4 1 12 Average Overweight (x) . | . . 1 1 1 1 . . 1 Largest Inventory Capacity 10 | 6 10 10 10 10 10 10 10 10 Average Capacity 9 | 5 8 10 10 10 10 10 10 10 Most Carried 10 | 2 8 10 10 10 10 10 9 9 Average Carried 8 | 1 4 8 9 9 9 8 5 8 Final Capacity 10 | 6 10 10 10 10 10 10 10 10 Final Carried 10 | 2 7 10 10 10 9 5 9 . Class Distribution -------------------- 52% | Mutant 16% | Scavenger-Skirmisher 8% | Gunner 7% | Tank 6% | Skirmisher 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Gunner | -9/Storage Mutant | -9/Recycling Mutant | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -7 -7 -7 ----------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Matter Collected 1700 | 260 83 170 220 147 109 411 216 84 Remotely . | . . . . . . . . . Salvage Created 3083 | . 299 184 635 470 221 1036 33 205 Parts 200 | . 29 11 50 31 25 44 . 10 Haulers Intercepted 6 | . 1 . 2 3 . . . . Recyclers Shooed 2 | . . . 1 . 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . 4 11 Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Combat Hostiles Destroyed 70 | . 7 7 13 7 8 21 1 6 Guns 14 | . 1 1 2 1 5 4 . . Cannons 23 | . . . 4 3 2 7 1 6 AOE 33 | . 6 6 7 3 1 10 . . Classes Destroyed 17 | . 4 . 5 . 1 6 1 . Worker 9 | . 1 1 3 2 . 2 . . Builder 9 | . . . 2 3 2 2 . . Tunneler 1 | . . . 1 . . . . . Hauler 6 | . 1 . 2 3 . . . . Recycler 4 | . . . 2 1 . 1 . . Mechanic 1 | . . . . . . 1 . . Drone 6 | . . . . . 6 . . . Watcher 2 | . 2 . . . . . . . Swarmer 11 | . . . 5 3 . 1 . 2 Grunt 41 | . 7 7 5 5 2 11 . 4 Brawler 3 | . . . . . . 3 . . Duelist 1 | . . . . . . 1 . . Protector 1 | . . . . . . 1 . . Sentry 4 | . . . 3 . . 1 . . Hunter 1 | . . . . . . 1 . . Programmer 2 | . . . . . . 2 . . Behemoth 1 | . . . . . . . 1 . Best Kill Streak 13 | . 4 3 12 6 3 13 1 4 Combat Bots Only 10 | . 4 2 6 5 2 10 1 4 Max Kills in Single Turn 6 | . 2 2 6 4 2 3 1 1 Gunslinging . | . . . . . . . . . Exploded 2 | . 2 2 2 2 1 2 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -7 -7 -------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Damage Taken 5430 | . 393 291 274 308 100 1648 637 1779 Core 956 | . 102 75 37 24 12 264 150 292 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 70 | 100 . 29 . . 81 . . . Volleys Fired 192 | . 17 14 20 31 42 37 15 16 Largest 3 | . 2 2 3 3 2 3 3 3 Hottest 240 | . 100 70 138 180 135 182 240 186 Shots Fired 412 | . 31 27 44 65 73 88 38 46 Gun 142 | . 24 17 16 27 30 25 . 3 Cannon 207 | . . . 14 22 42 48 38 43 Launcher 63 | . 7 10 14 16 1 15 . . Special . | . . . . . . . . . Kinetic 94 | . 4 14 7 . . 21 18 30 Thermal 172 | . 20 3 15 22 42 37 20 13 Explosive 63 | . 7 10 14 16 1 15 . . Electromagnetic 83 | . . . 8 27 30 15 . 3 Robot Hit Streak 14 | . 5 11 5 11 3 9 14 5 Robot Miss Streak 15 | . 3 1 3 6 15 3 4 4 Penetration Max 1 | . . . . . . 1 . 1 Secondary Targets . | . . . . . . . . . Shots Hit Robots 208 | . 15 20 21 27 21 54 21 29 Core Hits 185 | . 20 18 36 21 13 63 3 11 Critical Hits 8 | . . . . . . 4 3 1 Critical Kills 3 | . . . . . . 3 . . Critical Parts Destroyed 4 | . . . . . . 1 2 1 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8450 | . 671 629 1079 1147 588 2887 672 777 Guns 1341 | . 126 100 101 247 302 411 . 54 Cannons 2647 | . . . 121 187 190 754 672 723 Explosions 4458 | . 545 529 853 713 96 1722 . . Melee . | . . . . . . . . . Ramming 4 | . . . 4 . . . . . Kinetic 1208 | . 10 61 24 . . 296 255 562 Thermal 2049 | . 116 39 131 214 190 781 417 161 Explosive 4110 | . 545 529 853 686 96 1401 . . Electromagnetic 1079 | . . . 67 247 302 409 . 54 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . 2 2 . . . 4 4 4 Average Corruption 2 | . 2 2 . . . 2 4 4 Corruption Purged . | . . . . . . . . . Effects 51 | . 4 13 . . . 7 21 6 Message Errors 21 | . . 6 . . . 4 8 3 Matter Fused 7 | . . . . . . 2 5 . Heat Flow Errors 5 | . . 2 . . . . 2 1 Energy Discharges 4 | . 1 . . . . . 3 . Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 8 | . 1 4 . . . . 3 . Targeting Errors 5 | . 2 1 . . . 1 . 1 Overload Shots . | . . . . . . . . . Overflow Damage 123 | . 2 . 36 14 24 36 . 11 Projectiles 62 | . . . . 14 24 13 . 11 Explosions 61 | . 2 . 36 . . 23 . . Melee . | . . . . . . . . . Knockbacks 7 | . . . . . . . . 7 Impact . | . . . . . . . . . Kinetic 6 | . . . . . . . . 6 Secondary 1 | . . . . . . . . 1 Self-Inflicted Damage 430 | . 15 59 40 87 . 229 . . Shots 14 | . 1 4 1 2 . 6 . . Rammed 1 | . . . 1 . . . . . Targets Rammed 2 | . . . 2 . . . . . Kicked 1 | . . . 1 . . . . . Crushed . | . . . . . . . . . Highest Temperature 582 | . 160 135 54 171 99 410 582 557 Average Temperature 114 | . 52 39 20 45 37 111 267 305 Received Heat Transfer 1494 | . 204 132 66 36 54 336 . 666 Effects 27 | . . . . . . 2 10 15 Shutdowns 8 | . . . . . . 1 3 4 Energy Bleed 4 | . . . . . . . 3 1 Matter Decay 3 | . . . . . . 1 1 1 Short Circuit 4 | . . . . . . . 1 3 Damage (minor) 5 | . . . . . . . . 5 Damage (major) 1 | . . . . . . . 1 . Damage (core) 2 | . . . . . . . 1 1 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . Heat Transferred 2974 | . 333 111 284 309 259 901 555 222 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . 1 . 1 . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Peak Influence 1456 | . 226 232 487 584 267 1456 . . Initial 1000 | . . 87 . 205 179 1000 . . Average 405 | . 69 81 215 413 174 1103 . . Maximum Alert Level 4 | . 1 1 2 2 1 4 . . Low Security (%) 45 | 100 86 98 52 . 73 . . . Level 1 18 | . 13 1 32 44 26 . . . Level 2 13 | . . . 15 55 . . . . Level 3 12 | . . . . . . 56 . . Level 4 9 | . . . . . . 43 . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 11 | . 1 . 2 2 1 5 . . Investigation 3 | . . . 1 1 . 1 . . Extermination 1 | . . . . . . 1 . . Reinforcement 5 | . 1 . 1 1 1 1 . . Assault 2 | . . . . . . 2 . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded 2 | . . . 1 . 1 . . . Haulers Reinforced 1 | . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -7 --------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Distress Signals 7 | . 2 . 1 3 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 121 | . 12 7 18 21 25 27 1 10 Peak Tracking Total 7 | . 4 2 5 3 4 7 1 6 Tactical Retreats 2 | . 1 . . . . 1 . . Traps | -11 -10 -10 -9 -9 -9 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Traps Triggered 5 | . 1 . 1 1 . 2 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . . . . . . 1 1 Machines | -11 -10 -10 -9 -9 -9 -7 -7 -7 ---------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Machines Disabled 28 | . 1 2 1 5 2 16 . 1 Max in Single Turn 6 | . 1 2 1 1 1 6 . 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 --------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Machines Accessed 25 | . 1 . 2 9 5 7 1 . Terminals 14 | . 1 . 2 7 3 1 . . Fabricators 1 | . . . . . . 1 . . Repair Stations 2 | . . . . . . 2 . . Recycling Units 6 | . . . . 2 2 2 . . Scanalyzers 1 | . . . . . . 1 . . Garrison Access . | . . . . . . . . . Total Hacks 51 | . 3 . 3 20 12 12 1 . Successful 20 | . 1 . 1 9 4 4 1 . Failed 31 | . 2 . 2 11 8 8 . . Catastrophic 5 | . . . 1 1 1 2 . . Database Lockouts . | . . . . . . . . . Manual 13 | . . . 2 3 6 2 . . Terminals 33 | . 3 . 3 17 8 2 . . Fabricators 2 | . . . . . . 2 . . Repair Stations 3 | . . . . . . 3 . . Recycling Units 10 | . . . . 3 4 3 . . Scanalyzers 2 | . . . . . . 2 . . Garrison Access . | . . . . . . . . . Terminal Hacks 12 | . 1 . 1 7 1 1 1 . Part Schematic 2 | . . . . 2 . . . . Prototype ID Bank 2 | . 1 . . 1 . . . . Open Door 3 | . . . . 2 . . 1 . Branch Access Points 1 | . . . . . . 1 . . Emergency Access Points 1 | . . . . 1 . . . . Transport Status 1 | . . . 1 . . . . . Zone Layout 2 | . . . . 1 1 . . . Fabricator Hacks 1 | . . . . . . 1 . . Load Schematic 1 | . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 6 | . . . . 2 3 1 . . Retrieve Components 6 | . . . . 2 3 1 . . Scanalyzer 1 | . . . . . . 1 . . Insert Component 1 | . . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 19 | . . . 2 8 4 5 . . Full Trace Events 3 | . . . . 1 1 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 8 | . . . . 5 2 1 . . Parts Scanalyzed 1 | . . . . . . 1 . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 ------------ Run | Scr Mat Min Mat Sto Rec Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -7 -------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Total Allies 14 | . . 3 . 11 . . . . Largest Group 11 | . . 3 3 11 1 . . . Highest-Rated Group 187 | . . 40 40 187 99 . . . Highest-Rated Ally 99 | . . 16 16 99 99 . . . Total Orders 2 | . . . . . . 1 1 . EXPLORE 2 | . . . . . . 1 1 . Ally Attacks 78 | . . 14 26 38 . . . . Total Damage 1263 | . . 121 276 866 . . . . Kills 21 | . . 1 5 15 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches 2 | . . . . . . 1 1 . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -7 ------------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Turns Passed 5781 | 68 387 951 391 1000 683 987 1070 244 Spaces Moved 3203 | 49 244 583 208 558 370 485 602 104 Core 12 | 11 . . . . . . . 1 Treads . | . . . . . . . . . Legs 3191 | 38 244 583 208 558 370 485 602 103 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 150 150 150 150 123 123 155 Average Speed 148 | 117 132 150 150 150 150 149 152 160 Slowest Speed 650 | 150 150 150 150 150 210 240 155 650 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 1 | . . . 1 . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 51 | 5 52 99 35 85 80 16 73 17 Regions Visited 8 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 5 | . . . 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . Scrap Searched 7 | . . 2 . . . . 5 . Spaces Dug 34 | . . . . 34 . . . . Terrain Destroyed 513 | . 25 76 115 140 40 104 6 7 Melee . | . . . . . . . . . Projectile 55 | . . . . 5 28 9 6 7 AOE 458 | . 25 76 115 135 12 95 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -7 --------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Total 3851 | 56 277 636 248 668 424 677 718 147 Wait 302 | . . 33 4 48 2 115 83 17 Move 3193 | 48 243 582 205 557 369 484 601 104 Hop 1 | . . . 1 . . . . . Pick Up 56 | 2 9 5 6 9 . 16 9 . Fast Attach 17 | 6 1 . 2 4 . 2 1 1 Attach 35 | . 3 1 5 1 1 12 3 9 Detach . | . . . . . . . . . Swap 13 | . 3 . 1 3 . 2 4 . Drop 28 | . 1 1 2 13 . 9 2 . Fire 192 | . 17 14 20 31 42 37 15 16 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 2 | . . . 2 . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 12 | . . . . 2 10 . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Sto x2) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 115 | -10/Materials | Discovered new exit (range 3) 145 | -10/Materials | Discovered new exit (range 15) 250 | -10/Materials | Discovered new exit (range 16) 318 | -10/Materials | Build established: Mutant 456 | -10/Materials | Entered Mines 459 | -10/Mines | Core integrity fell below 50% 588 | -10/Mines | Learned 4 Materials zone layouts 648 | -10/Mines | Discovered new exit (range 2) 655 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 835 | -10/Mines | Discovered new exit (range 5) 873 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1022 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1025 | -10/Mines | Found Prototype Device 1407 | -10/Mines | Entered Materials 1407 | -9/Materials | Accompanied by 3 allies 1407 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1408 | -9/Materials | Identified exit to Storage 1421 | -9/Materials | Discovered exit to Storage (range 10) 1517 | -9/Materials | Lost 3 parts (1p1n1w) 1798 | -9/Materials | Entered Storage 1866 | -9/Storage | Met 01-MTF 1919 | -9/Storage | Build established: Tank 2040 | -9/Storage | Discovered new exit (range 14) 2067 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2306 | -9/Storage | Discovered new exit (range 16) 2329 | -9/Storage | Identified exit to Materials 2616 | -9/Storage | Build established: Gunner 2794 | -9/Storage | Used back door to open Recycling access 2795 | -9/Storage | Identified exit to Recycling 2798 | -9/Storage | Entered Recycling 2798 | -9/Recycling | Accompanied by 1 ally (01-MTF) 2803 | -9/Recycling | 01-MTF left 2837 | -9/Recycling | Spotter reported a threat 2845 | -9/Recycling | Spotter reported a threat 2903 | -9/Recycling | Spotter reported a threat 2945 | -9/Recycling | Spotter reported a threat 2983 | -9/Recycling | Spotter reported a threat 3005 | -9/Recycling | Spotter reported a threat 3026 | -9/Recycling | Spotter reported a threat 3069 | -9/Recycling | Spotter reported a threat 3101 | -9/Recycling | Spotter reported a threat 3122 | -9/Recycling | Spotter reported a threat 3141 | -9/Recycling | Build established: Mutant 3160 | -9/Recycling | Spotter reported a threat 3177 | -9/Recycling | Spotter reported a threat 3195 | -9/Recycling | Spotter reported a threat 3214 | -9/Recycling | Spotter reported a threat 3225 | -9/Recycling | Spotter reported a threat 3244 | -9/Recycling | Spotter reported a threat 3289 | -9/Recycling | Spotter reported a threat 3291 | -9/Recycling | Spotter reported a threat 3295 | -9/Recycling | Spotter reported a threat 3348 | -9/Recycling | Spotter reported a threat 3398 | -9/Recycling | Spotter reported a threat 3409 | -9/Recycling | Spotter reported a threat 3414 | -9/Recycling | Spotter reported a threat 3427 | -9/Recycling | Spotter reported a threat 3459 | -9/Recycling | Discovered new exit (range 16) 3480 | -9/Recycling | Identified exit to Factory 3481 | -9/Recycling | Entered Factory 3481 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x3 3481 | -7/Factory | Identified Exp. Sensor Array 3881 | -7/Factory | First assault squad dispatched 3956 | -7/Factory | Identified exit to Lower Caves 4062 | -7/Factory | Destroyed 7 combat bots 4288 | -7/Factory | Build established: Skirmisher 4439 | -7/Factory | Destroyed 10 combat bots 4441 | -7/Factory | Lost 10 parts (1p3n3u3w) 4468 | -7/Factory | Entered Lower Caves 4625 | -7/Lower Caves | Spotted B-75 Beast 4707 | -7/Lower Caves | Build established: Scavenger-Skirmisher 4916 | -7/Lower Caves | Core integrity fell below 50% 4947 | -7/Lower Caves | Destroyed B-75 Beast 5489 | -7/Lower Caves | Encountered a Warlord checkpoint 5494 | -7/Lower Caves | Discovered new exit (range 13) 5535 | -7/Lower Caves | Identified exit to Lower Caves 5538 | -7/Lower Caves | Entered another Lower Caves area 5728 | -7/Lower Caves | Build established: Scavenger-Tank 5742 | -7/Lower Caves | Attracted the attention of an 0b10 base 5769 | -7/Lower Caves | Core integrity fell below 20% 5782 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05770_ Hvy. Riot Gun destroyed. 05770_ Broken Imp. Heat Sink destroyed. 05770_ Penetrated by Slug. 05770_ G-47 Trooper destroyed. 05771_ Gauss Cannon destroyed. 05772_ Signal Interpreter permanently disabled. 05772_ Overheating: Short circuit. 05773_ Power failure, Mak. Power Source shutdown. 05773_ Penetrated by Slug. 05773_ Hvy. Riot Gun destroyed. 05776_ Mak. Power Source destroyed. 05776_ Penetrated by Slug. 05776_ Imp. Light Armor Plating destroyed. 05777_ Acquired Imp. Titanium Leg. 05778_ >#6VNG7|69UD& 9VXHO%J 05778_ Imp. Heat Sink fries itself beyond repair. 05779_ Imp. Light Armor Plating destroyed. 05779_ Penetrated by Slug. 05782_ Power failure, Mak. Power Source shutdown. 05782_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????# ???????????????????????????????????? | | ???????????? #???##????????????????????????????? | | ??????????? ### ????????????????????????????? | | ??????????? ???????????????????????????? | | ??????????? ???????????????????????????? | | ????????????? ??????????????????????????? | | ???????????????# #?????????????????????????? | | ???????????????#; #############????????????? | | ?????????????????# g #####???????## | | ????????????????????# % @ Y ##?????? | | ????????????????????# ##gg;#+#### #?????? | | ????????????????????#???"% "??# ##?????? | | ????????????????????????" ]]# ####???? # | | ???????????????????????#"% """# ##### | | ???????????????????????# ?# #? | | ???????????????????????# # #? | | ???????????????????????#"" # #### #? | | ???????????????????????#"T # # ####??## ## | | ????????????????????????"" # ###?# #??# # | | ????????????????????????"" """""# #???# ### | | ??????????????????????????#+###### #???# | | ????????????????????????????????? ??## | | ???????????????????????????????? ??# | | ????????????????????????????????### ??# | | ??????????????????????????????????# ??## | | ??????????????????????????????????? ???## ### | | ??????????????????????????????????? ?????###??# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????## | | ??????????????????????????????????????????????## | | ?????????????????????????????????????????????## | | ??????????????????????????????????????????#### | | ?????????????????????????????????????????## | | ?????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Armor Coverage 450 Utility Shielding 33 Weapon Shielding 66 Evasion (%) 40 Item Schematics ----------------- Proton Missile Launcher | -9/Storage | Hacked Arc Projector | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpectralMiningWarhead Manual? 0 Play Time 01:17:56 Cumulative 27.2 hours Start 2020.09.26 @ 17:52:24 End 2020.09.26 @ 19:15:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 7 Adventurer 0 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 27 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 511511d8-a7a5-43dd-811b-06bff6601e14