Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.03 @ 16:43:30 Player: odium reigns Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (145) 725 Value Destroyed (4596) 4596 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (532) 532 TOTAL SCORE: 9833 Bonus ------- High Alert Combat Kills 82 Follower Combat Kills 250 Entered Garrisons 200 Cogmind --------- Core Integrity 0/850 Matter 103/300 Energy 1290/1290 System Corruption 28% Temperature Cool (0) Movement Treading (160) Location -6/Factory Parts ------- > --- POWER (3) -------- Improved Deuterium Engine Hybrid Antimatter Reactor > --- PROPULSION (4) --- Heavy Treads Heavy Treads > --- UTILITY (5) ------ Improved Heat Sink Improved Melee Analysis Suite Force Booster Force Booster Improved System Shield > --- WEAPON (3) ------- Antimatter Cannon Antimatter Cannon Antimatter Cannon > --- INVENTORY (5) ---- Advanced Heavy Treads Improved Sensor Array Advanced Signal Interpreter Antimatter Cannon Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor Hybrid Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Improved Cooling System Improved Cooling System Advanced Signal Interpreter Thermal Shield Improved System Shield > --- WEAPON ----------- Proton Burst Cannon Greatsword > --- INVENTORY -------- Advanced Heavy Treads Improved Cooling System Energy Well Improved Actuator Array [Rating: 87] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Flight Unit Improved Surge Thruster Utility Targeting Computer Device Improved Heat Sink Storage Huge Storage Unit Processor Targeting Computer Hackware Improved System Shield Protection Heavy Armor Plating Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Energy Cannon Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Shock Bomb Launcher Slashing Weapon Greatsword Build | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Was Fac Slots Evolved 8 | . . 2 2 . . . 4 . . Power 2 | . . . . . . . 2 . . Propulsion 2 | . . . . . . . 2 . . Utility 3 | . . 2 1 . . . . . . Weapon 1 | . . . 1 . . . . . . Parts Attached 111 | 6 . 26 12 7 1 2 35 11 11 Power 17 | 1 . 3 . . . . 8 3 2 Engine 10 | 1 . 3 . . . . 4 . 2 Core 4 | . . . . . . . 4 . . Reactor 3 | . . . . . . . . 3 . Propulsion 26 | 2 . 6 2 3 . 2 8 3 . Treads 22 | 2 . 6 2 3 . 2 5 2 . Leg 2 | . . . . . . . 2 . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 2 | . . . . . . . 1 1 . Utility 37 | 1 . 9 3 3 . . 13 3 5 Device 20 | . . 3 1 2 . . 7 3 4 Storage 5 | 1 . 2 1 1 . . . . . Processor 6 | . . 2 1 . . . 2 . 1 Hackware 1 | . . . . . . . 1 . . Protection 5 | . . 2 . . . . 3 . . Artifact . | . . . . . . . . . . Weapon 31 | 2 . 8 7 1 1 . 6 2 4 Energy Gun 11 | . . 2 4 1 . . 4 . . Energy Cannon 8 | . . 2 3 . 1 . . 1 1 Ballistic Gun 6 | 2 . 4 . . . . . . . Ballistic Cannon 3 | . . . . . . . . . 3 Launcher 2 | . . . . . . . 2 . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 8 | . . 2 3 1 . . . 1 1 Corrupted Parts 4 | . . . . . . . 4 . . System Corruption 19 | . . . . . . . 19 . . Parts Lost 35 | . . 4 1 . 1 . 26 . 3 Power 7 | . . 1 . . . . 5 . 1 Propulsion 8 | . . 1 . . . . 7 . . Utility 9 | . . 1 . . . . 7 . 1 Weapon 11 | . . 1 1 . 1 . 7 . 1 Highest Loss Streak 12 | . . 2 1 . 1 . 12 . 2 To Critical Strikes . | . . . . . . . . . . Average Backups 15 | 2 5 8 9 12 23 24 19 4 3 Power 1 | . 2 1 2 2 3 3 1 . . Propulsion 2 | 1 2 2 . 2 4 4 1 . . Utility 8 | . . 2 6 6 11 14 13 3 2 Weapon 2 | . 1 2 . 1 4 3 2 . . Tool/Special . | . . . . . . . . . . Unused Backups 35 | . . 11 2 . . . 16 . 6 Power 4 | . . 3 . . . . 1 . . Propulsion 6 | . . 3 . . . . 2 . 1 Utility 18 | . . 2 2 . . . 10 . 4 Weapon 6 | . . 2 . . . . 3 . 1 Tool/Special 1 | . . 1 . . . . . . . Average Slot Usage (%) 91 | . 85 91 99 100 99 100 83 66 77 Engine 8 | . 14 10 9 9 9 9 8 . 4 Core 1 | . . . . . . . 6 . . Reactor 2 | . . . . . . . . 14 13 Treads 18 | . 28 21 18 18 18 18 20 10 11 Device 14 | . . 8 18 18 18 18 9 19 20 Storage 8 | . 14 16 9 9 9 9 5 . . Processor 12 | . . 7 18 18 18 18 8 6 5 Protection 1 | . . 4 . . . . 3 . . Energy Gun 11 | . . . 4 27 20 18 10 . . Energy Cannon 6 | . . 11 22 . 6 9 2 1 5 Ballistic Gun 2 | . 28 9 . . . . . . . Peak Build Rating 87 | 6 6 17 28 35 39 38 57 87 87 Average Rating 38 | 4 6 12 20 32 37 38 47 71 75 On Entrance 27 | . 6 6 14 28 35 34 38 27 87 Naked Turns . | . . . . . . . . . . Heaviest Build 131 | 14 14 35 33 102 104 104 131 67 73 Greatest Support 140 | 40 40 43 40 42 42 42 88 140 140 Greatest Overweight (x) 7 | . . . . 2 2 2 7 1 1 Average Overweight (x) . | . . . . . 2 2 1 . . Largest Inventory Capacity 25 | 8 8 10 10 25 25 25 25 5 5 Average Capacity 17 | 6 8 8 10 17 25 25 23 5 5 Most Carried 25 | 4 7 10 10 19 25 25 25 5 5 Average Carried 15 | 2 5 8 9 12 23 24 20 4 4 Final Capacity 25 | 8 8 10 10 25 25 25 5 5 5 Final Carried 25 | 4 7 10 9 19 25 25 5 5 5 Class Distribution -------------------- 30% | Skirmisher 22% | Commander-Skirmisher 20% | Mutant 5% | Scavenger-Mutant 5% | Tank 4% | Scavenger-Gladiator 4% | Scavenger-Tank 4% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Commander-Skirmisher | -8/Storage Commander-Skirmisher | -8/Garrison Skirmisher | -8/Recycling Tank | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Gladiator | -6/Factory Resources | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Was Fac Matter Collected 2065 | 229 80 662 150 58 15 20 417 199 235 Remotely . | . . . . . . . . . . Salvage Created 6653 | . 80 973 736 735 212 953 2556 . 408 Parts 350 | . 4 67 32 39 12 37 136 . 23 Haulers Intercepted 14 | . . 4 3 4 . . 2 . 1 Recyclers Shooed 22 | . . 5 2 2 . 3 10 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Was Fac Combat Hostiles Destroyed 88 | . 2 19 11 6 5 4 33 . 8 Melee 2 | . . . . . . . . . 2 Guns 43 | . 2 13 . 3 3 3 19 . . Cannons 24 | . . 6 11 . 1 1 1 . 4 AOE 16 | . . . . 3 . . 11 . 2 Classes Destroyed 16 | . 1 7 1 3 . 1 3 . . Worker 6 | . . 1 . . . . 5 . . Builder 11 | . . . . 1 . 3 6 . 1 Hauler 14 | . . 4 3 4 . . 2 . 1 Recycler 12 | . . . . 1 . 9 2 . . Operator 1 | . . 1 . . . . . . . Drone 1 | . . . . 1 . . . . . Watcher 12 | . . 2 3 2 . . 4 . 1 Swarmer 20 | . . 6 3 . 1 . 7 . 3 Grunt 35 | . 2 7 5 5 3 . 11 . 2 Duelist 1 | . . 1 . . . . . . . Protector 1 | . . . . . . . 1 . . Sentry 13 | . . 5 2 1 1 3 . . 1 Specialist 4 | . . . . . . . 4 . . Hunter 7 | . . . 1 1 . . 4 . 1 Programmer 7 | . . . . . . 1 5 . 1 Heavy 1 | . . . . . . . 1 . . Best Kill Streak 12 | . 2 4 4 6 2 10 12 . 7 Combat Bots Only 9 | . 2 3 4 5 2 1 9 . 5 Max Kills in Single Turn 4 | . 1 2 1 4 1 3 4 . 2 Gunslinging 1 | . . 1 . 1 . . . . . Exploded 3 | . . . . 2 . . 3 . 1 Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Was Fac Hostile Shots Fired 763 | . 21 123 75 12 43 6 328 . 155 Missed 229 | . 3 37 29 2 10 2 105 . 41 Hits 534 | . 18 86 46 10 33 4 223 . 114 Melee 8 | . . 4 . . 2 . 2 . . Projectile 526 | . 18 82 46 10 31 4 221 . 114 AOE 3 | . . . 1 . 2 . . . . Critical Strikes 19 | . . 2 1 . 2 . 13 . 1 Part Disruptions 4 | . . . . . . . 4 . . Damage Taken 8868 | . 219 998 604 359 483 71 4518 . 1616 Core 1298 | . 63 62 124 130 65 . 731 . 123 Absorbed by Shields 114 | . . . . . . . 114 . . Ignored by Resistances 44 | . . . . . . . 44 . . Regen/Repaired (Parts) 723 | . . . . . . . . . 723 Core Remaining (%) 75 | 100 74 84 . . . 42 . . . Volleys Fired 286 | . 17 86 38 16 16 17 78 . 18 Largest 3 | . 2 2 3 3 3 3 3 . 3 Hottest 204 | . 40 136 204 150 196 196 196 . 99 Shots Fired 673 | . 34 172 103 48 46 51 181 . 38 Gun 406 | . 34 119 6 48 32 34 133 . . Cannon 238 | . . 53 97 . 14 17 19 . 38 Launcher 29 | . . . . . . . 29 . . Special . | . . . . . . . . . . Kinetic 171 | . 34 106 . . . . . . 31 Thermal 357 | . . 66 100 . 30 34 127 . . Explosive . | . . . . . . . . . . Electromagnetic 145 | . . . 3 48 16 17 54 . 7 Robot Hit Streak 18 | . 10 9 11 10 4 13 18 . 3 Robot Miss Streak 6 | . 3 6 3 4 4 1 5 . 5 Penetration Max . | . . . . . . . . . . Secondary Targets 8 | . . 3 . 1 . . 4 . . Max Gunslinging Chain 1 | . . 1 . 1 . . 1 . . Shots Hit Robots 399 | . 24 99 61 40 16 28 115 . 16 Core Hits 255 | . 7 41 26 31 8 19 112 . 11 Critical Kills 1 | . . . . . 1 . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 8 | . . 1 . . 2 1 2 . 2 Burn 5 | . . 1 . . 1 1 2 . . Meltdown 1 | . . . . . 1 . . . . Blast 2 | . . . . . . . . . 2 Melee Attacks 7 | . . . . . . . . . 7 Impact . | . . . . . . . . . . Slashing 7 | . . . . . . . . . 7 Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 11773 | . 287 1649 1408 1541 388 722 4734 . 1044 Guns 4942 | . 287 990 55 898 234 492 1986 . . Cannons 3025 | . . 656 1353 . 154 163 274 . 425 Explosions 3525 | . . . . 613 . 67 2466 . 379 Melee 240 | . . . . . . . . . 240 Ramming 41 | . . 3 . 30 . . 8 . . Kinetic 1493 | . 287 877 . . . . . . 329 Thermal 6333 | . . 769 1353 613 274 415 2530 . 379 Explosive . | . . . . . . . . . . Electromagnetic 3666 | . . . 55 898 114 307 2196 . 96 Impact . | . . . . . . . . . . Slashing 240 | . . . . . . . . . 240 Piercing . | . . . . . . . . . . Highest Corruption 28 | . . . . . . . 27 27 28 Average Corruption 19 | . . . . . . . 11 27 27 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 97 | . . . . . . . 35 15 47 Message Errors 20 | . . . . . . . 10 2 8 Matter Fused 24 | . . . . . . . 6 4 14 Heat Flow Errors 9 | . . . . . . . 2 1 6 Energy Discharges 21 | . . . . . . . 5 7 9 Parts Rejected 2 | . . . . . . . 1 . 1 Parts Fused 1 | . . . . . . . 1 . . Data Loss (minor) 6 | . . . . . . . 3 1 2 Data Loss (major) 3 | . . . . . . . 3 . . Misfires 4 | . . . . . . . 2 . 2 Alerts 1 | . . . . . . . 1 . . Misdirections 2 | . . . . . . . 1 . 1 Weapon Failures 4 | . . . . . . . . . 4 Overload Shots . | . . . . . . . . . . Overflow Damage 326 | . . 11 15 16 . 26 175 . 83 Projectiles 110 | . . 11 15 . . 26 26 . 32 Explosions 177 | . . . . 16 . . 149 . 12 Melee 39 | . . . . . . . . . 39 Knockbacks 4 | . . . . . . . . . 4 Impact . | . . . . . . . . . . Kinetic 4 | . . . . . . . . . 4 Secondary . | . . . . . . . . . . Self-Inflicted Damage 582 | . . . . 188 . 15 235 . 144 Shots 19 | . . . . 4 . 1 11 . 3 Rammed 7 | . . 1 . 5 . . 1 . . Targets Rammed 8 | . . 1 . 5 . . 2 . . Kicked 1 | . . . . . . . 1 . . Crushed . | . . . . . . . . . . Highest Temperature 456 | . 2 261 256 350 351 369 456 106 365 Average Temperature 104 | . 2 58 83 119 109 135 119 69 94 Received Heat Transfer 1629 | . 126 267 225 36 135 9 597 . 234 Effects 14 | . . . 4 1 1 2 4 . 2 Shutdowns 3 | . . . . . . 1 1 . 1 Energy Bleed 5 | . . . 1 1 1 1 1 . . Interference 5 | . . . 3 . . . 1 . 1 Short Circuit 1 | . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 3 | . . . . 1 . . 2 . . Combat Hostiles 2 | . . . . . . . 2 . . Parts Fried 16 | . . . . 4 . 2 10 . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . Combat Hostiles 1 | . . . . . 1 . . . . Parts Melted 27 | . . 7 7 . 3 . 9 . 1 Heat Transferred 10285 | . . 1591 2442 700 481 642 4129 . 300 Parts Sabotaged 2 | . . . . . . . 2 . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 21 | . . . . 7 . 1 11 . 2 Alert | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Was Fac Maximum Alert Level 2 | . . . 1 . 1 1 2 . . Low Security (%) 79 | 100 100 100 89 100 59 94 14 100 100 Level 1 15 | . . . 10 . 40 5 56 . . Level 2 5 | . . . . . . . 28 . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 527 | . 40 165 209 145 350 238 527 141 161 Initial 311 | . . . 56 76 2 135 311 141 . Average 107 | . 5 88 117 22 204 45 309 63 15 Influence Increases 3707 | . 50 577 327 282 489 365 1330 . 287 Destroy 0b10 Robot/C 1900 | . 40 380 220 120 240 80 660 . 160 Destroy 0b10 Robot/NC 285 | . . 40 30 40 . 60 100 . 15 Destroy Leader 380 | . 10 92 62 42 20 . 130 . 24 Allied During Kill 133 | . . . . 15 94 . 24 . . Successful Hack 67 | . . 30 . 10 . 18 . . 9 Select Force Hacks 150 | . . . . . . 150 . . . Disable Machine 165 | . . 15 15 15 . 45 30 . 45 Anti-Garrison Action 100 | . . . . . 100 . . . . Destroy Structure 152 | . . 5 . 40 35 12 26 . 34 Advance Influence 300 | . . . . . . . 300 . . Lose Combat Pursuer 75 | . . 15 . . . . 60 . . Influence Decreases 3546 | . 50 442 279 461 192 638 953 405 126 Entered New Map 635 | . . . 79 107 2 166 17 264 . Time Decay 2050 | . 50 402 190 169 . 472 526 141 100 Lost Part 346 | . . 40 10 . 10 . 260 . 26 Lost Ally 400 | . . . . 70 180 . 150 . . Purge Threat 115 | . . . . 115 . . . . . Squads Dispatched 12 | . . 1 . . . . 9 . 2 Investigation . | . . . . . . . . . . Extermination 3 | . . . . . . . 2 . 1 Reinforcement 9 | . . 1 . . . . 7 . 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 3 | . . . . . . . 3 . . Haulers Reinforced 1 | . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Was Fac Distress Signals 8 | . . 2 4 1 . . 1 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 142 | . 2 26 21 8 15 4 53 1 12 Peak Tracking Total 13 | . 2 4 6 5 6 1 13 1 3 Tactical Retreats 3 | . . 1 . . . . 2 . . Traps | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Was Fac Traps Triggered 4 | . . . . . 3 . 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Was Fac Machines Disabled 12 | . . 1 1 1 1 3 2 . 3 Max in Single Turn 3 | . . 1 1 1 1 2 1 . 3 Garrison Relay 1 | . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Was Fac Machines Accessed 23 | . 2 3 . 5 2 9 . . 2 Terminals 15 | . 2 3 . 4 2 4 . . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 Recycling Units 5 | . . . . . . 5 . . . Scanalyzers 1 | . . . . . . . . . 1 Garrison Access 1 | . . . . 1 . . . . . Total Hacks 77 | . 6 18 . 14 3 21 . . 15 Successful 43 | . 1 8 . 7 1 14 . . 12 Failed 34 | . 5 10 . 7 2 7 . . 3 Catastrophic 4 | . . 1 . . 1 2 . . . Database Lockouts . | . . . . . . . . . . Manual 10 | . . . . . . 10 . . . Terminals 48 | . 6 18 . 13 3 8 . . . Fabricators . | . . . . . . . . . . Repair Stations 9 | . . . . . . . . . 9 Recycling Units 13 | . . . . . . 13 . . . Scanalyzers 6 | . . . . . . . . . 6 Garrison Access 1 | . . . . 1 . . . . . Terminal Hacks 17 | . 1 8 . 6 1 1 . . . Part Schematic 1 | . . . . 1 . . . . . Prototype ID Bank 1 | . . . . 1 . . . . . Open Door 2 | . . . . 2 . . . . . Level Access Points 1 | . . . . . . 1 . . . Emergency Access Points 3 | . . 1 . 1 1 . . . . Alert Level 1 | . . 1 . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . Locate Traps 1 | . . 1 . . . . . . . Dispatch Records 2 | . . 2 . . . . . . . Investigation Status 1 | . 1 . . . . . . . . Recall Reinforcements 1 | . . 1 . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . Zone Layout 1 | . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 8 | . . . . . . . . . 8 Scan Component 4 | . . . . . . . . . 4 Repair 4 | . . . . . . . . . 4 Recycling Unit Hacks 7 | . . . . . . 7 . . . Report Inventory 5 | . . . . . . 5 . . . Retrieve Components 2 | . . . . . . 2 . . . Scanalyzer 4 | . . . . . . . . . 4 Insert Component 2 | . . . . . . . . . 2 Analyze 2 | . . . . . . . . . 2 Garrison Access Hacks 1 | . . . . 1 . . . . . Unlock Access 1 | . . . . 1 . . . . . Unauthorized Hacks 6 | . . . . . . 6 . . . Terminals 1 | . . . . . . 1 . . . Assimilate 1 | . . . . . . 1 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 5 | . . . . . . 5 . . . Tunnel 5 | . . . . . . 5 . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 17 | . 2 3 . 3 2 6 . . 1 Full Trace Events 2 | . . . . . 1 1 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 3 | . . . . 1 . . . . 2 Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 4 | . . . . . . . . . 4 Time 266 | . . . . . . . . . 266 Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 10 | . . . . . . 10 . . . Parts Scanalyzed 2 | . . . . . . . . . 2 Part Schematics Acquired 2 | . . . . . . . . . 2 Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Sto Gar Rec Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 3 | . . . . . 3 . . . . Machine Destruction 3 | . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 16 | . . . . 4 . 12 . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Was Fac Total Allies 22 | . . . . 10 . 12 . . . Largest Group 12 | . . . . 10 9 12 12 . . Highest-Rated Group 184 | . . . . 173 157 184 184 . . Highest-Rated Ally 29 | . . . . 29 29 27 27 . . Initial Warlord ECA Mod 1 | . . . . . . 1 . . . Total Orders 3 | . . . . 2 . . . 1 . EXPLORE 3 | . . . . 2 . . . 1 . Ally Attacks 101 | . . . . . 64 . 37 . . Total Damage 1229 | . . . . . 781 . 448 . . Kills 9 | . . . . . 7 . 2 . . Allies Corrupted 3 | . . . . 3 . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Was Fac Active Infowar (turns) 4478 | . . 65 394 771 527 2260 461 . . Sensors 4478 | . . 65 394 771 527 2260 461 . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches 16 | . . . . 14 . . . 2 . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Was Fac Turns Passed 8059 | 76 282 1132 394 771 527 2260 1470 332 815 Spaces Moved 2895 | 42 143 472 152 302 145 632 511 220 276 Core 113 | 3 . . . . . . 110 . . Treads 2706 | 39 143 472 152 302 145 632 370 175 276 Legs 15 | . . . . . . . 15 . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 61 | . . . . . . . 16 45 . Fastest Speed 30 | 50 160 160 160 152 317 317 30 30 160 Average Speed 217 | 152 160 160 160 215 317 317 222 137 160 Slowest Speed 610 | 160 160 160 160 317 317 330 610 160 240 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 39 | 3 29 44 19 40 48 96 20 88 8 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 5 | . . . . . . 5 . . . Known Exits Taken 4 | . . 1 1 1 . 1 . . . Unknown Exits Taken 2 | 1 1 . . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 1 | . . . . . . . . . 1 Terrain Destroyed 117 | . . . . 37 . 12 36 . 32 Melee . | . . . . . . . . . . Projectile 31 | . . . . . . 10 3 . 18 AOE 86 | . . . . 37 . 2 33 . 14 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Was Fac Total 4076 | 51 162 691 221 385 179 846 689 249 603 Wait 350 | . . 50 3 10 4 3 6 10 264 Move 2887 | 41 142 471 151 301 144 631 511 219 276 Hop . | . . . . . . . . . . Pick Up 89 | 4 3 24 6 12 6 2 23 3 6 Fast Attach 58 | 6 . 8 4 1 1 . 12 10 16 Attach 31 | . . 4 2 . . 1 22 1 1 Detach 5 | . . 1 . 1 1 . 1 . 1 Swap 35 | . . 15 7 6 . 3 4 . . Drop 101 | . . 31 10 7 1 2 30 6 14 Fire 286 | . 17 86 38 16 16 17 78 . 18 Melee 7 | . . . . . . . . . 7 Ram 1 | . . . . . . . 1 . . Kick 1 | . . . . . . . 1 . . Crush 6 | . . 1 . 5 . . . . . Escape Stasis 6 | . . . . . 6 . . . . Rewire 206 | . . . . 19 . 187 . . . Trap . | . . . . . . . . . . Miscellaneous 7 | . . . . 7 . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -8/Garrison -8/Recycling -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 15) 359 | -10/Materials | Entered another Materials area 359 | -9/Materials | Evolved 2 slots: Utility x2 1375 | -9/Materials | Discovered new exit (range 16) 1489 | -9/Materials | Identified exit to Materials 1491 | -9/Materials | Entered another Materials area 1491 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1780 | -8/Materials | Build established: Skirmisher 1879 | -8/Materials | Discovered new exit (range 4) 1884 | -8/Materials | Identified exit to Storage 1885 | -8/Materials | Entered Storage 1957 | -8/Storage | Lost 3 allies 2086 | -8/Storage | Lost 5 allies 2136 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2431 | -8/Storage | Build established: Commander-Skirmisher 2652 | -8/Storage | Identified exit to Garrison 2656 | -8/Storage | Entered Garrison 2656 | -8/Garrison | Accompanied by 9 allies 2905 | -8/Garrison | Garrison Relay disabled 2968 | -8/Garrison | Triggered checkpoint 2968 | -8/Garrison | Core integrity fell below 50% 3008 | -8/Garrison | Lost 5 allies 3117 | -8/Garrison | Discovered new exit (range 15) 3180 | -8/Garrison | Identified exit to Recycling 3183 | -8/Garrison | Entered Recycling 3201 | -8/Recycling | Lost 3 allies 3280 | -8/Recycling | Build established: Skirmisher 3644 | -8/Recycling | Discovered new exit (range 7) 3663 | -8/Recycling | Identified exit to Factory 5212 | -8/Recycling | Build established: Commander-Skirmisher 5443 | -8/Recycling | Entered Factory 5443 | -6/Factory | Accompanied by 12 allies 5443 | -6/Factory | Evolved 4 slots: Power x2, Propulsion x2 5918 | -6/Factory | Lost 11 allies 5941 | -6/Factory | Destroyed 8 combat bots 5949 | -6/Factory | Lost 5 parts (2p1u2w) 6266 | -6/Factory | Build established: Tank 6440 | -6/Factory | Cargo convoy interrupted 6467 | -6/Factory | System corruption reached 10% 6487 | -6/Factory | Lost 5 parts (1p1n2u1w) 6493 | -6/Factory | Destroyed 9 combat bots 6703 | -6/Factory | Build established: Scavenger-Tank 6780 | -6/Factory | Core integrity fell below 50% 6805 | -6/Factory | Lost 12 parts (1p4n4u3w) 6855 | -6/Factory | Core integrity fell below 20% 6913 | -6/Factory | Sucked down chute 6913 | -6/Factory | Entered Waste 6913 | -6/Waste | The area was eerily silent 7173 | -6/Waste | A Compactor rumbled back to life 7173 | -6/Waste | Spotted C-40 Crusher 7226 | -6/Waste | Discovered new exit (range 11) 7244 | -6/Waste | Identified exit to Factory 7245 | -6/Waste | Entered Factory 7515 | -6/Factory | Repaired Broken Hyb. Antimatter Reactor 7555 | -6/Factory | Build established: Scavenger-Gladiator 7588 | -6/Factory | Repaired Adv. Heavy Treads 7645 | -6/Factory | Repaired Hvy. Treads 7702 | -6/Factory | Repaired Hvy. Treads 8060 | -6/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 08025_ System corrupted: Matter fused (-8). 08025_ M-13 Machinist fits Backup Propulsion I on S-27 Virus. 08027_ K-01 Serf collects debris. 08027_ M-13 Machinist repairs S-27 Virus Lgt. Nuclear Core. 08031_ K-01 Serf collects debris. 08041_ System corrupted: FCS attempts to trigger Antimatter Cannon. 08041_ System corrupted: Antimatter Cannon misfires. 08041_ Slug penetrates Wall. 08043_ Acquired Imp. Heat Sink. 08044_ Slug penetrates Wall. 08051_ System corrupted: Antimatter Cannon jammed. 08051_ S-27 Virus suffers critical hit (Blast). 08051_ Destroyed Backup Propulsion I. 08051_ S-27 Virus destroyed. 08055_ System corrupted: Antimatter Cannon jammed. 08056_ Slug penetrates Wall. 08059_ H-66 Slayer knocked back. 08060_ Penetrated by Slug. 08060_ Slug penetrates Wall. [Achievement: Tester] Map ----- +----------------------------------------------------+ | ?????# %! ???????????????????? | | ?????# %/* ?????????????? ?### | | ?????# %/ ????????????? ? | | ?????# ! ????????????? # | | ?????# % #??????????????# # | | ?????# #??????????????# # | | """??# #??????????????# # | | """"?# #??????????????# # | | + #??????????????# # | | " *= #?###########??# # | | " = #?# ??# # | | " !=%""########p ##?# """"""""??# # | | ##"""" |% = # #??# ??# # | | [=%* =% ! """"" ; #### """""""""?# # | | %% ! [ """"" ; + # # | | " "" ; #### """"""""" + # | | # # #??# # + | | # h; #??# """"""""" # # | | #"########## %; #### # # | | #??????????# "T" ; + """"""""" # #### | | ???????????# """ # ## # | | ???????????########## ## # | | ????????????????????# == ############### | | ?????????##########?# * #????#= #?# | | ?????????#! #?# ! #????# """#?# | | ?????????# ### @###### R"######+##### | | ?????????# # ^ # """# | | ?????????# # ^^ # # """""" | | ?????????# # """ !!= # """ !# """""" | | ?????????# !+ """ !! + """ # ! """""" | | ?????????# # """ != # """ + """""" | | ?????????# # ^ ^ # # | | ?????????# # """ == # !# """""" | | ??????############## """ == + !!! # """""" | | ??????# # """ == #!!!! #"S """""" | | ??????# """ """ # #*!! #""" """""" | | ??????# """ """ + # ###### "" | | ??????#[ ! """ """ # #####+######## [ | | ??????# # #???# ############# | | ??????############## #???# """"#???????????? | | ????????????????######+#+##### """"#???????????? | | ????????????????# #! """"#???????????? | | ????????????????# #= """"#???????????? | | ????????????????# # * #???????????? | | ????????????????# +! """"#???????????? | | ????????????????# """ """ # """"#???????????? | | ????????????????# """ """ # """"#???????????? | | ????????????????# """ """ # """"#???????????? | | ????????????????# # * #???????????? | | ????????????????# """ """ #########???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 45 Energy Capacity 1550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 600 Resistance: TH 20 Resistance: EM 25 Evasion (%) 64 Targeting Accuracy 5 Melee Accuracy 6 Recoil Reduction 4 Force Boost 20 Defensive Hacking 12 Item Schematics ----------------- Minigun | -8/Storage | Hacked Adv. Heavy Treads | -6/Factory | Scanalyzed Imp. Actuator Array | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hyb. Antimatter Reactor | 50% | -6/Factory | Broken Adv. Heavy Treads | 50% | -6/Factory Hvy. Treads | 56% | -6/Factory Hvy. Treads | 66% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Tester True Hacker Challenges ------------ None Game ------ Seed OpticalAdvancedLaser Manual? 0 Play Time 01:16:04 Cumulative 92.9 hours Start 2025.10.03 @ 11:58:07 End 2025.10.03 @ 16:43:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 70 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 50 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 38x28 Zoom Use 95% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 50774d75-d2bd-4037-a24d-0f6a8a59be1e