Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.20 @ 15:02:48 Player: me;3 Result: Destroyed by B-74 Champion with Powered Hammer Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (19) 95 Value Destroyed (487) 487 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1000) 1000 TOTAL SCORE: 8562 Bonus ------- Entered DSFs 1000 Cogmind --------- Core Integrity 0/1600 Matter 233/300 Energy 59/100 System Corruption 22% Temperature Cool (27) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Xenon Bombardment Thruster Remote Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Fission Core > --- PROPULSION ------- Biometal Leg Nuclear Pulse Thruster Nuclear Pulse Thruster Cooled Field Propulsion Drive > --- UTILITY ---------- Power Amplifier Small Storage Unit Advanced Weight Redist. System Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Transmission Jammer Phase Shifter Improved Hacking Suite Authchip [R/Combat] > --- WEAPON ----------- Improved Datajack > --- INVENTORY -------- Light Antimatter Reactor Improved Fusion Compressor Nuclear Pulse Thruster Advanced Weight Redist. System Improved Sensor Array Authchip [Device] Corruption Screen [Rating: 84] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Quantum Reactor Propulsion Flight Unit Treads Light Treads Leg Biometal Leg Flight Unit Flight Unit Utility Small Storage Unit Device Advanced Weight Redist. System Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Authchip [R/Combat] Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Flak Gun Ballistic Cannon Linear Accelerator Launcher Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Res DSF Acc Slots Evolved 18 | . . 2 2 2 2 . 2 2 2 2 . 2 Power 2 | . . . . . 1 . . . . 1 . . Propulsion 3 | . . 1 1 . . . . . 1 . . . Utility 10 | . . 1 1 2 1 . 2 2 1 . . . Weapon 3 | . . . . . . . . . . 1 . 2 Parts Attached 84 | 6 . 14 5 4 2 6 4 6 6 . 19 12 Power 11 | 1 . 1 1 1 1 . . 1 . . 4 1 Engine 3 | 1 . 1 1 . . . . . . . . . Core 3 | . . . . 1 1 . . 1 . . . . Reactor 5 | . . . . . . . . . . . 4 1 Propulsion 27 | 2 . 3 . . 1 5 . . 5 . 7 4 Treads 8 | 2 . . . . . . . . . . 3 3 Leg 6 | . . . . . . . . . 1 . 4 1 Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 13 | . . 3 . . 1 5 . . 4 . . . Utility 24 | 1 . 2 3 2 . 1 4 4 . . 4 3 Device 14 | . . 1 2 . . 1 2 3 . . 2 3 Storage 2 | 1 . . . . . . . . . . 1 . Processor 5 | . . 1 1 1 . . 1 . . . 1 . Hackware 2 | . . . . . . . 1 1 . . . . Protection 1 | . . . . 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 22 | 2 . 8 1 1 . . . 1 1 . 4 4 Energy Gun 14 | 2 . 7 1 . . . . . . . 1 3 Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 1 | . . . . 1 . . . . . . . . Ballistic Cannon 5 | . . . . . . . . . 1 . 3 1 Launcher 1 | . . 1 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . . . Unidentified Prototypes 4 | . . . . . 1 . . . 2 . . 1 Parts Lost 54 | . . 6 . . . 1 . 2 19 . 12 14 Power 8 | . . 1 . . . . . . 2 . 4 1 Propulsion 21 | . . 2 . . . 1 . 1 6 . 4 7 Utility 14 | . . . . . . . . 1 9 . 2 2 Weapon 11 | . . 3 . . . . . . 2 . 2 4 Highest Loss Streak 18 | . . 6 . . . 1 . 1 18 . 11 6 To Critical Strikes 3 | . . 1 . . . . . . . . 1 1 Average Slot Usage (%) 64 | . 85 80 70 85 86 93 90 86 62 4 29 22 Engine 3 | . 14 9 5 4 . . . . . . . . Core 3 | . . . . 2 13 13 11 10 6 . . . Treads 4 | . 28 14 . . . . . . . . 8 . Leg 1 | . . . . . . . . . . . 3 7 Flight 11 | . . 3 27 23 26 26 23 17 12 . . . Device 10 | . . 11 14 15 13 20 20 26 16 . 2 3 Storage 6 | . 14 11 9 7 6 6 5 5 3 . 3 2 Processor 7 | . . 11 9 14 13 13 11 10 8 4 3 . Hackware 1 | . . . . . . . 4 6 7 . . . Protection 2 | . . . . 7 6 6 5 3 . . . . Energy Gun 6 | . 28 17 5 7 . . . . . . 2 2 Ballistic Gun 1 | . . . . 1 6 6 5 1 . . . . Ballistic Cannon 1 | . . . . . . . . . . . 1 4 Peak Build Rating 84 | 6 6 10 17 29 37 52 66 75 84 7 83 79 Average Rating 34 | 4 6 8 13 23 35 41 60 70 65 6 60 40 On Entrance 27 | . 6 6 6 17 29 36 52 66 73 7 7 48 Naked Turns 62 | . . . . . . . . . . . . 62 Heaviest Build 82 | 12 12 15 13 21 25 26 27 29 23 . 82 78 Greatest Support 170 | 40 40 40 21 21 26 33 33 33 34 3 140 170 Greatest Overweight (x) 3 | 1 . 3 . . . 1 . . 1 . 1 3 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 8 8 8 5 10 10 Average Capacity 8 | 7 8 8 8 8 8 8 8 8 7 5 9 8 Most Carried 8 | 5 8 8 8 8 7 8 8 8 8 5 7 7 Average Carried 6 | 2 5 7 6 7 6 5 7 7 7 4 4 4 Final Capacity 10 | 8 8 8 8 8 8 8 8 8 5 5 10 5 Final Carried 8 | 2 8 5 5 8 6 8 8 8 5 5 4 2 Class Distribution -------------------- 47% | Mutant 22% | Scavenger-Scout 12% | Scout 8% | Scavenger-Mutant 6% | Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Scout | -6/Factory Scavenger-Scout | -6/DSF Scout | -5/Factory Scout | -4/Factory Ninja | -3/Research Mutant | -2/Research Mutant | -2/DSF Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Res DSF Acc Matter Collected 666 | 246 14 89 91 . . 3 . . . . 12 211 Remotely . | . . . . . . . . . . . . . Salvage Created 519 | . 164 95 33 . . . . . 30 . . 197 Parts 44 | . 13 13 4 . . . . . 1 . . 13 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled 18 | . . . . . . . . . . . 11 7 Retrieved Matter 464 | . . . . . . . . . . . 399 65 Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Res DSF Acc Combat Hostiles Destroyed 13 | . 4 5 . . . . . . 1 . . 3 Guns 7 | . 4 3 . . . . . . . . . . Cannons 3 | . . . . . . . . . 1 . . 2 AOE 2 | . . 2 . . . . . . . . . . Classes Destroyed 6 | . 5 . . . . . . . . . . 1 Worker 2 | . 1 1 . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . Watcher 3 | . 1 . 1 . . . . . . . . 1 Swarmer 9 | . 3 4 . . . . . . 1 . . 1 Grunt 2 | . 1 1 . . . . . . . . . . Programmer 2 | . . . . . . . . . . . . 2 Best Kill Streak 7 | . 7 5 1 . . . . . 1 . . 1 Combat Bots Only 4 | . 2 4 . . . . . . 1 . . 1 Max Kills in Single Turn 1 | . 1 1 1 . . . . . 1 . . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 1 | . . 1 . . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Res DSF Acc Hostile Shots Fired 801 | . 14 117 . 2 . 35 13 6 169 . 181 264 Missed 283 | . 4 39 . 1 . 7 6 2 78 . 57 89 Damage Taken 11620 | . 98 782 . 13 . 393 144 126 2112 . 3711 4241 Core 3641 | . 32 156 . . . 109 40 23 1031 . 634 1616 Absorbed by Shields 50 | . . . . . . 50 . . . . . . Reduced by Siege Mode 34 | . . . . . . . . . . . 34 . Core Remaining (%) 80 | 100 87 61 100 100 . 87 96 98 20 . 56 . Volleys Fired 74 | . 12 18 1 1 . 5 3 . 4 . 7 23 Largest 3 | . 2 2 1 1 . 1 1 . 1 . 3 2 Hottest 198 | . 80 112 40 40 . 28 28 . 60 . 198 150 Shots Fired 123 | . 24 29 1 1 . 5 3 . 4 . 19 37 Gun 93 | . 24 26 1 1 . 5 3 . . . 1 32 Cannon 27 | . . . . . . . . . 4 . 18 5 Launcher 3 | . . 3 . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 35 | . . . . . . 5 3 . 4 . 18 5 Thermal 20 | . . 19 . . . . . . . . 1 . Explosive 3 | . . 3 . . . . . . . . . . Electromagnetic 65 | . 24 7 1 1 . . . . . . . 32 Robot Hit Streak 9 | . 5 2 3 . . 6 1 . 2 . 9 8 Robot Miss Streak 4 | . 4 4 . . . 4 4 . 2 . 3 4 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . Shots Hit Robots 71 | . 12 11 1 . . 5 2 2 2 . 13 23 Core Hits 31 | . 7 7 1 . . 3 2 . 2 . 4 5 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 3 | . 1 . . . . . . . . . . 2 Blast 1 | . . . . . . . . . . . . 1 Corrupt 2 | . 1 . . . . . . . . . . 1 Melee Attacks 3 | . . . . . . . . 3 . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 2 . . . . Combat Hostiles 2 | . . . . . . . . 2 . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 1639 | . 288 226 24 . . 88 17 . 84 . 562 350 Guns 718 | . 202 149 24 . . 88 17 . . . 30 208 Cannons 713 | . . . . . . . . . 73 . 511 129 Explosions 157 | . 86 71 . . . . . . . . . . Melee . | . . . . . . . . . . . . . Ramming 51 | . . 6 . . . . . . 11 . 21 13 Kinetic 818 | . . . . . . 88 17 . 73 . 511 129 Thermal 231 | . 86 115 . . . . . . . . 30 . Explosive 71 | . . 71 . . . . . . . . . . Electromagnetic 468 | . 202 34 24 . . . . . . . . 208 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 22 | . . . . . . 3 2 . 3 . 22 22 Average Corruption 7 | . . . . . . 1 1 . 1 . 9 10 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked 8 | . . . . . . . . . . . 8 . Effects 15 | . . . . . . . . . . . 6 9 Message Errors 4 | . . . . . . . . . . . 1 3 Matter Fused 4 | . . . . . . . . . . . 2 2 Heat Flow Errors 1 | . . . . . . . . . . . 1 . Energy Discharges 2 | . . . . . . . . . . . 1 1 Parts Rejected 1 | . . . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . . 1 . Misdirections 1 | . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 19 | . 16 . . . . . . . . . . 3 Projectiles 3 | . . . . . . . . . . . . 3 Explosions 16 | . 16 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 9 | . . . . . . . . . 2 . 7 . Impact . | . . . . . . . . . . . . . Kinetic 8 | . . . . . . . . . 1 . 7 . Secondary 1 | . . . . . . . . . 1 . . . Self-Inflicted Damage 29 | . 8 10 . . . . . . 5 . . 6 Shots 2 | . 1 1 . . . . . . . . . . Rammed 12 | . . 1 . . . . . . 3 . 4 4 Targets Rammed 12 | . . 1 . . . . . . 3 . 4 4 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 318 | . 120 318 . 4 . . 7 3 . . 144 213 Average Temperature 71 | . 39 135 . 3 . . 1 3 . . 71 86 Received Heat Transfer 465 | . 30 111 . . . . . 18 9 . . 297 Effects 3 | . . 3 . . . . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . . . Interference 2 | . . 2 . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . 1 . Total Turns 7 | . . . . . . . . . . . 7 . Longest Duration 7 | . . . . . . . . . . . 7 . Robots Corrupted 2 | . . . . . . . . . . . . 2 Combat Hostiles 1 | . . . . . . . . . . . . 1 Parts Fried 10 | . 1 . . . . . . . . . . 9 Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 433 | . 100 296 . . . . . . . . 37 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Res DSF Acc Peak Influence 337 | . 152 337 184 173 7 8 154 94 73 39 49 100 Initial 142 | . . 70 142 83 7 8 . 74 48 39 29 . Average 71 | . 87 158 173 115 7 6 52 80 42 39 26 21 Maximum Alert Level 1 | . . 1 . . . . . . . . . . Low Security (%) 96 | 100 100 62 100 100 100 100 100 100 100 100 100 100 Level 1 3 | . . 37 . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 10 | . 1 1 . 1 . . 2 1 1 1 1 1 Investigation 3 | . . . . . . . . 1 . 1 . 1 Extermination . | . . . . . . . . . . . . . Reinforcement 7 | . 1 1 . 1 . . 2 . 1 . 1 . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Res DSF Acc Distress Signals 5 | . 2 1 . 1 . . . . . . . 1 Communications Jammed 14 | . . . . . . . . 14 . . . . Distress Signals 13 | . . . . . . . . 13 . . . . Times Spotted 117 | . 10 18 3 8 . 2 10 5 23 . 12 26 Peak Tracking Total 14 | . 4 10 3 3 . 2 7 5 12 . 5 14 Tactical Retreats 19 | . 1 3 . 3 . . 2 . 3 . 4 3 Traps | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Res DSF Acc Traps Triggered 6 | . . . . 1 2 2 . . 1 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . Machines | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Res DSF Acc Machines Disabled . | . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Res DSF Acc Machines Accessed 21 | . 2 1 2 4 1 . 3 2 2 3 . 1 Terminals 15 | . 2 1 2 3 1 . 1 . 2 2 . 1 Fabricators 2 | . . . . . . . 1 1 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 2 | . . . . 1 . . . 1 . . . . Garrison Access 2 | . . . . . . . 1 . . 1 . . Total Hacks 32 | . 2 1 4 4 2 . 5 4 2 6 . 2 Successful 13 | . 2 1 2 1 1 . 2 2 1 1 . . Failed 19 | . . . 2 3 1 . 3 2 1 5 . 2 Catastrophic 6 | . . . . 2 . . . 1 . 2 . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 2 | . . . . 1 . . . . . . . 1 Terminals 22 | . 2 1 4 3 2 . 2 . 2 4 . 2 Fabricators 3 | . . . . . . . 2 1 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 4 | . . . . 1 . . . 3 . . . . Garrison Access 3 | . . . . . . . 1 . . 2 . . Terminal Hacks 10 | . 2 1 2 1 1 . 1 . 1 1 . . Open DSF 4 | . . . . 1 1 . 1 . . 1 . . Alert Level 1 | . . . . . . . . . 1 . . . Locate Traps 1 | . . 1 . . . . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . Zone Layout 3 | . 2 . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . 1 1 . . . . Build 2 | . . . . . . . 1 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . 1 . . . . Insert Component 1 | . . . . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 17 | . 1 . 1 3 1 . 3 2 2 2 . 2 Full Trace Events 3 | . . . . . . . . 1 . 1 . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built 2 | . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . Time 40 | . . . . . . . 40 . . . . . Total Robot Build Rating 2 | . . . . . . . 2 . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time 128 | . . . . . . . . 128 . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Res DSF Acc Total Allies 3 | . . . . . . . 2 1 . . . . Largest Group 2 | . . . . . . . 2 1 . . . . Highest-Rated Group 47 | . . . . . . . 16 47 . . . . Highest-Rated Ally 47 | . . . . . . . 8 47 . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 6 | . . . . . . . . 6 . . . . Total Damage 213 | . . . . . . . . 213 . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Res DSF Acc Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Res DSF Acc Turns Passed 2628 | 77 218 251 170 447 77 83 258 91 207 65 253 431 Spaces Moved 3923 | 47 111 180 392 1165 132 80 609 204 454 127 130 292 Core 322 | 13 . 10 . . . . . . 48 127 6 118 Treads 341 | 34 111 81 . . . . . . . . 103 12 Legs 184 | . . . . . . . . . 1 . 21 162 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 3076 | . . 89 392 1165 132 80 609 204 405 . . . Fastest Speed 29 | 50 160 34 34 34 29 29 31 31 31 50 50 50 Average Speed 51 | 137 160 99 35 34 29 31 31 32 37 50 144 114 Slowest Speed 225 | 160 160 200 37 34 29 114 31 34 110 50 225 200 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 20 | . . 1 . 4 . . 4 5 6 . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 25 | 5 25 26 33 33 4 76 19 8 14 3 75 11 Regions Visited 12 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 7 | . . . 1 1 1 . 1 1 1 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 33 | . 10 16 . . . . . . 2 . 3 2 Melee . | . . . . . . . . . . . . . Projectile 7 | . . . . . . . . . 2 . 3 2 AOE 26 | . 10 16 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Res DSF Acc Total 4379 | 60 128 219 422 1212 170 131 671 222 484 128 179 353 Wait 103 | . . 1 17 11 . 5 51 9 7 . 2 . Move 3874 | 46 110 177 391 1156 131 79 601 194 442 126 129 292 Hop 18 | . . 1 . 4 . . 3 4 6 . . . Pick Up 98 | 8 6 4 6 12 . 7 6 4 11 1 18 15 Fast Attach . | . . . . . . . . . . . . . Attach 68 | 6 . 8 3 3 2 3 2 3 7 . 19 12 Detach 2 | . . 2 . . . . . . . . . . Swap 17 | . . 6 2 1 . 3 2 3 . . . . Drop 30 | . . 1 2 6 1 2 3 2 5 1 . 7 Fire 74 | . 12 18 1 1 . 5 3 . 4 . 7 23 Melee 3 | . . . . . . . . 3 . . . . Ram 6 | . . . . . . . . . 2 . . 4 Kick . | . . . . . . . . . . . . . Crush 5 | . . 1 . . . . . . . . 4 . Escape Stasis 81 | . . . . 18 36 27 . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory -4/Factory -3/Research -2/Research -2/DSF -1/Access History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 236 | -10/Materials | Discovered new exit (range 16) 296 | -10/Materials | Entered another Materials area 296 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 337 | -9/Materials | Build established: Mutant 531 | -9/Materials | Lost 6 parts (1p2n3w) 534 | -9/Materials | Discovered new exit (range 16) 547 | -9/Materials | Entered another Materials area 547 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 594 | -8/Materials | Discovered new exit (range 13) 602 | -8/Materials | Identified exit to Factory 717 | -8/Materials | Entered Factory 717 | -7/Factory | Evolved 2 slots: Utility x2 1048 | -7/Factory | Build established: Scavenger-Scout 1147 | -7/Factory | Discovered new exit (range 18) 1155 | -7/Factory | Identified exit to Factory 1164 | -7/Factory | Entered another Factory area 1164 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1241 | -6/Factory | Identified exit to DSF 1241 | -6/Factory | Entered DSF 1315 | -6/DSF | Additional patrols routed to DSF 1320 | -6/DSF | Discovered new exit (range 14) 1323 | -6/DSF | Identified exit to Factory 1324 | -6/DSF | Entered Factory 1324 | -5/Factory | Evolved 2 slots: Utility x2 1392 | -5/Factory | Fabricated R-06 Scavenger (x2) 1573 | -5/Factory | Discovered new exit (range 19) 1578 | -5/Factory | Identified exit to Factory 1582 | -5/Factory | Entered another Factory area 1582 | -4/Factory | Evolved 2 slots: Utility x2 1604 | -4/Factory | Build established: Scout 1657 | -4/Factory | Discovered new exit (range 12) 1672 | -4/Factory | Identified exit to Research 1673 | -4/Factory | Entered Research 1673 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 1727 | -3/Research | Spotted B-86 Titan 1866 | -3/Research | Core integrity fell below 50% 1877 | -3/Research | Discovered new exit (range 5) 1879 | -3/Research | Identified exit to Research 1880 | -3/Research | Entered another Research area 1880 | -2/Research | Evolved 2 slots: Power x1, Weapon x1 1889 | -2/Research | Lost 18 parts (2p5n9u2w) 1945 | -2/Research | Identified exit to DSF 1945 | -2/Research | Entered DSF 1979 | -2/DSF | Additional patrols routed to DSF 2015 | -2/DSF | Discovered new exit (range 16) 2098 | -2/DSF | Build established: Mutant 2145 | -2/DSF | System corruption reached 10% 2198 | -2/DSF | Entered Access 2198 | -1/Access | Evolved 2 slots: Weapon x2 2229 | -1/Access | Lost 11 parts (3p4n2u2w) 2456 | -1/Access | Lost 3 parts (1n1u1w) 2517 | -1/Access | System corruption reached 10% 2540 | -1/Access | Lost 4 parts (1p2n1w) 2574 | -1/Access | Core integrity fell below 50% 2625 | -1/Access | Core integrity fell below 20% 2629 | -1/Access | Destroyed by B-74 Champion with Powered Hammer Last Messages --------------- 02601_ Acquired 85 matter. 02603_ The unstable cave ceiling collapses. 02604_ Acquired Myomer Leg. 02604_ Critical hit (Smash). 02604_ Adv. Medium Treads destroyed. 02604_ System corrupted by crushing effect (+5). 02604_ Knocked back. 02609_ Hvy. Siege Treads destroyed. 02610_ W-44 Eye sends out distress signal. 02616_ JE>0XTJFG8AYEL NSODQ7=VWB 02617_ Myomer Leg destroyed. 02622_ Hpw. Shock Rifle destroyed. 02622_ P-80 Master resets T-07 Excavator, system corruption cleaned. 02624_ Destroyed Lgt. Antimatter Reactor. 02624_ S-43 Plague suffers critical hit (Blast). 02624_ S-43 Plague destroyed. 02626_ Critical hit (Burn: +37). 02627_ Linear Accelerator destroyed. 02628_ Acquired Xenon Bombardment Thruster. 02629_ P-80 Master resets S-43 Plague, system corruption cleaned. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????############??????????? | | ???????????????????????????# #??????????? | | ???????????????????????????# #??????????? | | ???????????????????????????# ! #??????????? | | ???????????????????????????# ! ! #??????????? | | ???????????????????????????#! #??????????? | | ???????????????????????????# #??????????? | | ??????????????????????????## #??????????? | | ??????????????????????????# #??????????? | | ??????????????????????????# %= #??????????? | | ??????????????????????????# ! #??????????? | | ??????????????????????????## ############ | | ??????????????????????????# # | | ??????????????????????????## # ! | | ???????????????????????????# %= # | | ????????????????????????#### # | | ?????????????############;#######+##### ! | | ?????????? gg %% s p # | | ?????????? gs @b p # ! | | ?????????? g g + | | ?????????? w tts s # | | ???????????########################## # | | ????????????????????????????????????# # | | ????????????????????????????????????# # | | ??????????????????????????###########+############ | | ????????????????#######???# """ #?????????? | | ????????????????# #???# ! ""T"" #?????????? | | ????????????????# #???# "" "" #?????????? | | ????????????????# #???# #?????????? | | ????????????????# #???# #?????????? | | ????????????????# #???# +?????????? | | ????????????????# #???# " #?????????? | | ????????????????# #???# """ #?????????? | | ????????????????# !#???# """ #?????????? | | ????????????????#! #???# " #?????????? | | ????????????????# * #???# #?????????? | | ????????????????# #???# #?????????? | | ????????????????# ###########+###### #???? | | ############????##+#+## +???? | | #?????# #???? | | ####### #???? | | + """""" """""" ##???? | | """" ####### """""" """""" #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 65 Energy Capacity 690 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Power Amplification 40 Additional Mass Support 9 Corruption Block 8 Armor Coverage 150 Phase Shifting 5 Evasion (%) 68 Recoil Reduction 5 Offensive Hacking 12 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ R-06 Scavenger | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings Denied? My Command Is Your Wish Total Silence Challenges ------------ None Game ------ Seed TachyonDisposableBasin Manual? 0 Play Time 01:44:24 Cumulative 17.6 hours Start 2025.04.20 @ 12:30:17 End 2025.04.20 @ 15:02:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 19 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 47% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2f32806f-c3c6-4064-8319-a20c6ff4d3ad