Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.21 @ 13:52:11 Player: Lazz Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (22) 4400 Robots Destroyed (121) 605 Value Destroyed (4642) 4642 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (5231) 5231 TOTAL SCORE: 18858 Bonus ------- Follower Combat Kills 2387 Awakened Behemoth Slayer 1000 Network Hubs Disabled 200 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Scanned by Researcher 500 Friendly Fire -356 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 67/100 System Corruption 20% Temperature Cool (0) Movement Walking (90) Location -3/Testing Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- Advanced VSS Leg > --- UTILITY (8) ------ 2N-1CE's Frost Array Enhanced Optical Array Advanced Signal Interpreter Terrain Scan Processor > --- WEAPON (3) ------- Vibroblade CR-A16's Behemoth Slayer > --- INVENTORY (5) ---- Advanced Heat Sink Improved Coolant Injector Improved Weapon Cycler Advanced Recalibrator Improved Matter Neutralizer Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Particle Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Armored Leg Thunder Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Improved Cryofiber Web Experimental Heat Sink Large Storage Unit Advanced Terrain Scan Processor Core Analyzer Centrium Medium Armor Plating Centrium Medium Armor Plating Improved Focal Shield > --- WEAPON ----------- Variable Charge Gun Heavy Plasma Cannon > --- INVENTORY -------- Improved Titanium Leg Armored Leg Advanced Cooling System Advanced Cooling System High-capacity Battery Improved Sensor Array Improved Terrain Scanner Z-Drone Bay Z-Drone Bay Phasing AFG Heavy Rocket Launcher Heavy Missile Launcher Plasma Cutter Makeshift Hammer CR-A16's Behemoth Slayer [Rating: 103] Favorites ----------- Power Neutrino Core Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Particle Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Improved Antigrav System Utility Advanced Terrain Scan Processor Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware System Shield Protection Improved Medium Armor Plating Weapon Heavy Particle Cannon Energy Gun Variable Charge Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Makeshift Hammer Slashing Weapon Vibroblade Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Res Tes Slots Evolved 14 | . . . 2 2 2 . . . . 2 . . . . 2 . . . . 2 2 . Power 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . Propulsion 5 | . . . 1 1 . . . . . . . . . . 1 . . . . 1 1 . Utility 6 | . . . 1 1 1 . . . . 2 . . . . 1 . . . . . . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 166 | 5 . 2 19 12 17 7 . 2 9 11 6 2 . . 7 23 1 3 3 11 17 9 Power 29 | 1 . . 4 2 2 3 . 1 4 . 1 1 . . . 3 . 2 . 3 1 1 Engine 17 | 1 . . 4 2 1 1 . 1 2 . 1 1 . . . 1 . . . 1 . 1 Core 8 | . . . . . 1 2 . . 2 . . . . . . 2 . . . 1 . . Reactor 4 | . . . . . . . . . . . . . . . . . . 2 . 1 1 . Propulsion 50 | 2 . . 4 5 2 3 . . 3 4 2 1 . . 3 7 . . 1 4 6 3 Treads 5 | 2 . . . . . . . . 2 . . . . . . 1 . . . . . . Leg 36 | . . . 3 5 2 3 . . 1 4 2 1 . . 3 6 . . 1 . 4 1 Wheel 7 | . . . 1 . . . . . . . . . . . . . . . . 4 . 2 Hover 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 51 | . . . 6 3 11 . . . 1 5 1 . . . 4 7 . 1 1 2 7 2 Device 30 | . . . 2 2 5 . . . 1 3 1 . . . 4 5 . . . 1 5 1 Storage 4 | . . . . . 1 . . . . 2 . . . . . . . . . . 1 . Processor 5 | . . . . . 1 . . . . . . . . . . 1 . . . 1 1 1 Hackware 4 | . . . 2 . 2 . . . . . . . . . . . . . . . . . Protection 8 | . . . 2 1 2 . . . . . . . . . . 1 . 1 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 36 | 2 . 2 5 2 2 1 . 1 1 2 2 . . . . 6 1 . 1 2 3 3 Energy Gun 8 | . . . 1 . . . . . . . . . . . . 3 . . . . 3 1 Energy Cannon 12 | . . . 3 2 2 1 . . . 1 1 . . . . 1 . . . . . 1 Ballistic Gun 3 | 2 . 1 . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . Launcher 5 | . . 1 . . . . . 1 1 . . . . . . 1 . . 1 . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Impact Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Piercing Weapon 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 1 . . . . 1 . . 2 . . . . 1 . 1 . . 2 3 Corrupted Parts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . System Corruption 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Parts Lost 81 | . . . 7 3 1 6 . . 4 1 7 . . . . 9 1 . 6 18 13 5 Power 16 | . . . 1 . . 1 . . 2 . 2 . . . . 2 1 . 1 4 1 1 Propulsion 33 | . . . 2 2 1 3 . . 2 . . . . . . 4 . . 4 7 5 3 Utility 19 | . . . 3 1 . 2 . . . 1 2 . . . . 2 . . . 4 4 . Weapon 13 | . . . 1 . . . . . . . 3 . . . . 1 . . 1 3 3 1 Highest Loss Streak 12 | . . . 5 2 1 6 . . 3 1 6 . . . . 5 1 . 5 6 12 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Backups 9 | 1 2 4 4 4 7 7 8 7 7 7 10 13 15 15 14 13 15 15 14 11 5 5 Power . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . 1 1 . . . . . . . . 1 1 1 1 . 1 2 2 1 . . . Utility 5 | . . . . . 4 4 4 4 4 3 5 6 8 8 7 7 8 8 8 8 3 4 Weapon 2 | . 1 3 2 2 2 2 3 2 2 2 2 4 5 5 5 4 4 4 4 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 20 | . . . 5 1 1 . . 1 . . 1 . . 2 . 1 1 . . 3 . 4 Power . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . Utility 13 | . . . . . 1 . . 1 . . . . . 2 . 1 1 . . 3 . 4 Weapon 7 | . . . 5 1 . . . . . . 1 . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 71 71 86 97 98 97 100 100 93 97 85 94 100 100 99 92 94 99 99 74 33 36 Engine 6 | . 14 14 10 9 13 7 7 7 7 . . 9 13 13 11 2 5 5 5 . . 1 Core 3 | . . . . . 1 6 7 7 7 13 3 . . . . 3 . . . 1 . . Treads 2 | . 28 28 9 . . . . . 4 . . . . . . 1 . . . . . . Leg 22 | . . . 14 34 29 28 30 30 24 25 25 24 26 26 29 27 29 29 28 12 1 8 Device 20 | . . . 7 19 16 20 23 23 23 29 28 26 26 26 28 24 23 23 22 22 10 . Storage 6 | . . . . . 5 7 7 7 7 7 9 13 13 13 11 11 11 6 5 5 2 . Processor 6 | . . . . . 2 7 7 7 7 6 6 6 6 6 5 5 11 11 11 9 7 10 Protection 1 | . . . 10 15 2 2 . . . . . . . . . 2 . 3 5 1 . . Energy Gun 1 | . . . 5 1 . . . . . . . . . . . 2 4 5 4 2 1 . Energy Cannon 7 | . . . 9 14 13 12 15 15 9 9 7 6 6 6 5 4 5 5 4 2 . 2 Peak Build Rating 103 | 5 5 5 20 27 37 45 45 49 49 72 74 73 73 74 83 89 87 97 103 96 77 72 Average Rating 54 | 3 5 5 16 23 34 40 45 45 42 64 60 68 73 73 80 76 81 94 96 77 45 57 On Entrance 47 | . 5 5 5 20 26 36 45 45 46 44 72 62 73 73 74 80 87 82 97 71 8 33 Avg Prop Armor Cover (%) 10 | . . . 15 . . . . . 10 11 13 7 . . . 5 . . . 13 18 17 Naked Turns 29 | . . . . . . . . . . . . . . . . . . . . 29 . . Heaviest Build 85 | 8 8 10 20 29 45 39 39 39 43 71 71 62 62 62 66 77 73 80 85 82 69 21 Greatest Support 107 | 40 40 40 40 45 53 58 58 58 58 61 61 92 92 92 107 107 99 99 107 64 72 54 Greatest Overweight (x) 19 | . . . 1 . 1 . . . 1 1 2 . . . . 1 . . . 3 19 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . 1 . Largest Inventory Capacity 15 | 5 5 5 5 5 8 8 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 10 | 5 5 5 5 5 7 8 8 8 8 9 15 15 15 15 15 15 15 15 15 14 12 5 Most Carried 15 | 2 3 5 5 5 8 8 8 8 8 14 14 15 15 15 15 15 15 15 15 14 8 5 Average Carried 9 | 1 2 4 4 4 7 7 8 7 7 8 10 13 15 15 13 13 15 15 14 11 5 5 Final Capacity 15 | 5 5 5 5 5 8 8 8 8 8 15 15 15 15 15 15 15 15 15 15 5 5 5 Final Carried 15 | 2 3 5 5 5 8 8 8 8 8 14 12 15 15 15 15 15 15 15 14 5 5 5 Class Distribution -------------------- 26% | Scavenger-Mutant 26% | Scavenger-Skirmisher 17% | Mutant 8% | Skirmisher 6% | Scavenger-Assassin 5% | Assassin 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Zion Scavenger-Mutant | -6/Proximity Caves Skirmisher | -6/Factory Mutant | -6/Lower Caves Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Data Miner Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Mutant | -5/Extension Commander-Mutant | -5/Cetus Commander-Mutant | -5/Archives Commander-Mutant | -5/Hub_04(d) Scavenger-Assassin | -4/Factory Assassin | -3/Research Gladiator | -3/Testing Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Res Tes Matter Collected 3168 | 219 . 21 393 110 150 201 9 40 165 130 254 34 . 7 146 266 63 184 86 351 202 137 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5027 | . . 129 645 458 409 387 49 . 187 429 217 267 . 6 216 463 . . 131 388 306 340 Parts 221 | . . 19 43 22 10 13 2 . 13 16 2 6 . . 10 12 . . 6 10 14 23 Haulers Intercepted 3 | . . . 1 . . . . . . 1 . . . . . . . . . . 1 . Recyclers Shooed 5 | . . . 1 . . . . . . 1 . . . . 1 1 . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 39 | . . . . . . 3 1 . 12 . 8 15 . . . . . . . . . . Prevented 13 | . . . . . . 2 2 . 2 . 1 6 . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Res Tes Combat Hostiles Destroyed 101 | . . 13 16 8 8 3 1 . 8 8 6 2 . 1 3 7 . . 1 8 3 5 Melee 9 | . . . . . . 2 . . . . . . . . . . . . . 3 3 1 Guns 10 | . . . 9 . . . . . . . . . . . . 1 . . . . . . Cannons 41 | . . . 4 8 8 . 1 . 3 6 2 2 . 1 3 1 . . 1 1 . . AOE 38 | . . 13 2 . . . . . 5 2 3 . . . . 5 . . . 4 . 4 Classes Destroyed 17 | . . 3 5 3 1 . . . . . 1 . . 1 1 1 . . . . . 1 Worker 3 | . . 1 . 1 . . . . . . . . . . . . . . 1 . . . Builder 4 | . . . 2 . . . . . . . . . . . . . . . . . . 2 Hauler 3 | . . . 1 . . . . . . 1 . . . . . . . . . . 1 . Recycler 3 | . . . . . . . . . . . . . . . . 1 . . . 1 . 1 Mechanic 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Operator 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Watcher 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Swarmer 29 | . . 10 4 . . . . . 5 5 . . . . . . . . . . . 5 Grunt 50 | . . 3 10 5 7 3 1 . 3 3 3 1 . . 2 5 . . . 2 2 . Brawler 4 | . . . . 1 . . . . . . 2 . . . 1 . . . . . . . Duelist 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 5 | . . . 2 1 . . . . . . . . . . . 1 . . 1 . . . Hunter 4 | . . . . 1 . . . . . . . . . . . 1 . . . 2 . . Programmer 7 | . . . . . 1 . . . . . . 1 . . . . . . . 4 1 . Thief 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 6 | . . 3 4 4 4 1 1 . 6 3 2 1 . 1 3 6 . . 1 4 1 6 Combat Bots Only 6 | . . 3 3 3 4 1 1 . 6 3 2 1 . 1 3 5 . . 1 4 1 5 Max Kills in Single Turn 4 | . . 2 2 2 1 1 1 . 4 2 1 1 . 1 1 4 . . 1 1 1 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 2 1 . . . . . 4 2 1 . . . . 3 . . . 1 . 4 Melee 1 | . . . . . . 1 . . . . . . . . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Res Tes Hostile Shots Fired 1147 | . 28 23 96 47 58 90 . . 33 37 47 9 . . 12 89 12 6 82 220 232 26 Missed 379 | . 12 6 26 16 12 28 . . 10 17 13 2 . . 4 23 3 1 22 90 89 5 Hits 768 | . 16 17 70 31 46 62 . . 23 20 34 7 . . 8 66 9 5 60 130 143 21 Melee 12 | . . 1 . . . . . . . . 5 . . . 1 5 . . . . . . Projectile 756 | . 16 16 70 31 46 62 . . 23 20 29 7 . . 7 61 9 5 60 130 143 21 Critical Strikes 31 | . . . . 1 1 . . . 3 2 1 1 . . 1 2 . 1 . 8 10 . Part Disruptions 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . Damage Taken 14280 | . 250 244 793 506 713 887 . . 402 408 679 104 . . 119 1607 232 141 1311 2499 3034 351 Core 3218 | . 109 44 215 33 58 103 . . 20 61 83 16 . . 15 234 41 . 41 843 1207 95 Absorbed by Shields 738 | . . . . . 100 118 . . . . . . . . 35 386 55 . . 44 . . Redirected to Shielding 53 | . . . 6 47 . . . . . . . . . . . . . . . . . . Ignored by Resistances 298 | . . . . . . . . . . . . . . . . 98 46 16 35 103 . . Regen/Repaired (Parts) 137 | . . . . . 70 . . . . 67 . . . . . . . . . . . . Core Remaining (%) 65 | 100 . 38 46 94 . . . . 74 . . . . 81 . . . . 66 26 . . Volleys Fired 312 | . . 19 51 23 36 15 3 . 14 26 21 12 . 1 11 33 8 3 14 11 8 3 Largest 2 | . . 2 2 2 2 2 2 . 1 2 2 2 . 2 2 2 2 2 2 2 2 1 Hottest 315 | . . 50 112 150 150 155 155 . 80 155 155 79 . 79 79 174 315 315 315 315 138 113 Shots Fired 476 | . . 21 61 42 72 23 6 . 14 46 32 14 . 2 19 51 14 5 25 14 11 4 Gun 80 | . . 6 33 1 . . . . . . . . . . . 8 4 2 11 4 11 . Cannon 353 | . . . 24 41 72 23 6 . 10 46 26 14 . 2 19 40 10 3 10 5 . 2 Launcher 43 | . . 15 4 . . . . . 4 . 6 . . . . 3 . . 4 5 . 2 Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 27 | . . 6 . . . . . . . . 2 2 . 1 8 8 . . . . . . Thermal 355 | . . . 33 42 72 23 6 . 10 22 21 12 . 1 11 40 14 5 21 9 11 2 Explosive 43 | . . 15 4 . . . . . 4 . 6 . . . . 3 . . 4 5 . 2 Electromagnetic 51 | . . . 24 . . . . . . 24 3 . . . . . . . . . . . Robot Hit Streak 21 | . . 5 7 8 9 12 17 . 21 9 8 5 . 1 5 9 8 2 6 6 7 . Robot Miss Streak 6 | . . 2 3 2 4 2 . . 2 3 3 2 . 5 6 5 4 4 3 1 1 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 339 | . . 11 39 27 43 26 5 . 9 22 19 8 . 1 11 37 9 2 15 29 19 7 Core Hits 222 | . . 19 22 16 17 9 1 . 12 13 19 6 . 2 12 25 1 . 16 18 5 9 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Critical Strikes 14 | . . . 4 1 . . . . . 1 . . . . . 1 . . . 2 5 . Burn 5 | . . . 3 1 . . . . . . . . . . . . . . . . 1 . Corrupt 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . Smash 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Impale 5 | . . . . . . . . . . . . . . . . 1 . . . . 4 . Melee Attacks 116 | . . . 2 . 4 18 . . . 10 . . . . . 6 . . . 45 10 21 Impact 61 | . . . 2 . 4 18 . . . . . . . . . . . . . 37 . . Slashing 20 | . . . . . . . . . . . . . . . . . . . . . . 20 Piercing 35 | . . . . . . . . . . 10 . . . . . 6 . . . 8 10 1 Sneak Attacks 6 | . . . . . . . . . . . . . . . . . . . . 1 3 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 Damage Inflicted 15242 | . . 887 1163 720 1174 879 126 . 572 924 1616 282 . 15 389 1809 349 62 982 1665 771 857 Guns 1339 | . . 28 526 20 . . . . . . . . . . . 95 92 . 274 84 220 . Cannons 6443 | . . . 265 700 1174 431 126 . 124 620 625 282 . 15 389 997 257 62 220 156 . . Explosions 4980 | . . 859 372 . . . . . 448 289 991 . . . . 597 . . 488 514 . 422 Melee 2455 | . . . . . . 448 . . . . . . . . . 120 . . . 911 541 435 Ramming 25 | . . . . . . . . . . 15 . . . . . . . . . . 10 . Kinetic 548 | . . 28 . . . . . . . . 52 36 . 15 195 222 . . . . . . Thermal 6833 | . . . 526 720 1174 431 126 . 124 543 514 246 . . 194 870 349 62 494 240 220 . Explosive 4691 | . . 859 372 . . . . . 448 . 991 . . . . 597 . . 488 514 . 422 Electromagnetic 690 | . . . 265 . . . . . . 366 59 . . . . . . . . . . . Impact 1241 | . . . . . . 448 . . . . . . . . . . . . . 793 . . Slashing 435 | . . . . . . . . . . . . . . . . . . . . . . 435 Piercing 779 | . . . . . . . . . . . . . . . . 120 . . . 118 541 . Highest Corruption 20 | . . . 1 . 1 1 1 1 . . . . . . . 10 10 10 19 13 20 20 Average Corruption 6 | . . . 1 . 1 1 1 1 . . . . . . . 9 10 10 10 9 11 20 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 126 | . . . 2 . 1 10 3 1 . . . . . . . 36 12 5 7 28 6 15 Message Errors 21 | . . . . . . 3 1 . . . . . . . . 6 2 1 1 4 . 3 Matter Fused 33 | . . . . . . 2 1 . . . . . . . . 6 3 2 3 9 2 5 Heat Flow Errors 14 | . . . 1 . . . . . . . . . . . . 7 1 . . 3 1 1 Energy Discharges 19 | . . . . . . 1 . . . . . . . . . 5 1 1 2 6 1 2 Parts Rejected 5 | . . . . . . . . . . . . . . . . 2 1 . 1 1 . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 11 | . . . 1 . . 3 . 1 . . . . . . . 4 . 1 . 1 . . Data Loss (major) 8 | . . . . . 1 1 . . . . . . . . . 1 1 . . 2 1 1 Misfires 5 | . . . . . . . . . . . . . . . . 2 2 . . . . 1 Alerts 4 | . . . . . . . 1 . . . . . . . . 1 1 . . . . 1 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 Weapon Failures 3 | . . . . . . . . . . . . . . . . 2 . . . 1 . . Overload Shots 26 | . . . . . . . . . . . . . . . . 7 4 1 11 3 . . Effects 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . . Heat Surge 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . . Overflow Damage 810 | . . 5 . . 20 59 10 . 1 84 26 8 . . . 71 . . 4 266 38 218 Projectiles 177 | . . . . . 20 35 10 . 1 18 . 8 . . . 71 . . 4 10 . . Explosions 164 | . . 5 . . . . . . . 66 26 . . . . . . . . 19 . 48 Melee 469 | . . . . . . 24 . . . . . . . . . . . . . 237 38 170 Knockbacks 17 | . . . . . . 3 . . . . . . . . 7 5 . . . 2 . . Impact 4 | . . . . . . 2 . . . . . . . . . . . . . 2 . . Kinetic 8 | . . . . . . . . . . . . . . . 4 4 . . . . . . Secondary 5 | . . . . . . 1 . . . . . . . . 3 1 . . . . . . Self-Inflicted Damage 164 | . . 82 45 . . . . . . . . . . . . . . . 14 . . 23 Shots 7 | . . 4 1 . . . . . . . . . . . . . . . 1 . . 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 6 | . . . . . . . . . . 2 . . . . . . . . . . 4 . Kicked 6 | . . . . . . . . . . 2 . . . . . . . . . . 4 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 276 | . . 10 170 276 240 199 175 . 184 180 30 . . . . 252 30 111 275 185 106 171 Average Temperature 79 | . . 5 42 104 98 94 72 . 76 73 10 . . . . 100 22 57 140 101 66 64 Received Heat Transfer 3322 | . 117 12 261 270 313 480 . . 156 99 189 18 . . 39 571 35 27 255 291 171 18 Effects 3 | . . . . 3 . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Interference 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Total Turns 7 | . . . . . . . . . . . . . . . . . . . . . . 7 Longest Duration 7 | . . . . . . . . . . . . . . . . . . . . . . 7 Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . Impact Corruptions 12 | . . . . . . 2 . . . . . . . . . . . . . 10 . . Robots Melted 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . Combat Hostiles 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . Parts Melted 12 | . . . 2 1 1 . . . . . 1 . . . . 6 . . . 1 . . Heat Transferred 10703 | . . . 1147 1147 1702 733 211 . 250 750 800 400 . . 300 1305 450 100 625 300 483 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Res Tes Maximum Alert Level 3 | . . 1 1 1 . . . . . 1 . . . . 1 1 1 . 3 1 . . Low Security (%) 73 | 100 100 93 68 49 100 . . . . 99 . . . . 79 14 21 100 40 77 100 100 Level 1 25 | . . 6 31 50 . . . . . . . . . . 20 85 78 . 28 22 . . Level 2 . | . . . . . . . . . . . . . . . . . . . 15 . . . Level 3 . | . . . . . . . . . . . . . . . . . . . 15 . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 787 | . 9 218 277 259 127 . . . . 201 . . . . 217 314 312 168 787 343 97 154 Initial 343 | . . . 78 109 105 . . . . . . . . . 150 93 160 68 30 343 86 44 Average 121 | . . 101 162 172 40 . . . . 84 . . . . 178 242 243 122 286 105 28 34 Influence Increases 6365 | . 9 442 559 282 259 75 20 . 190 523 478 147 . 13 290 779 212 170 1054 400 187 276 Destroy 0b10 Robot/C 3040 | . . 300 360 160 160 60 20 . 160 220 300 80 . . 60 380 80 80 280 160 60 120 Destroy 0b10 Robot/NC 160 | . . 5 30 10 5 5 . . . 10 . 5 . 10 . 15 5 . 35 5 5 15 Destroy Leader 494 | . . 50 54 40 40 10 . . 30 52 20 20 . . 10 44 . . 82 30 2 10 Allied During Kill 1065 | . . 4 5 . . . . . . 28 158 42 . 3 . 268 85 80 392 . . . Successful Hack 76 | . 9 . 8 . 35 . . . . . . . . . . . . . . . . 24 Disable Machine 315 | . . . 30 15 15 . . . . 45 . . . . 45 . 30 . 75 . 15 45 Destroy Structure 585 | . . 83 12 12 4 . . . . 48 . . . . 10 72 12 10 190 70 . 62 Advance Influence 150 | . . . . . . . . . . . . . . . 150 . . . . . . . Lose Combat Pursuer 480 | . . . 60 45 . . . . . 120 . . . . 15 . . . . 135 105 . Influence Decreases 6231 | . 9 240 500 312 411 154 20 . 190 359 544 245 . 13 100 681 328 254 440 937 273 221 Entered New Map 1373 | . . . 124 152 126 30 . . . . 62 19 . . . 97 128 104 58 359 79 35 Time Decay 3746 | . 9 240 286 130 234 84 20 . 160 309 392 226 . 13 80 434 190 90 70 468 164 147 Lost Part 599 | . . . 70 30 10 40 . . 30 10 70 . . . . 90 10 . 60 110 30 39 Lost Ally 472 | . . . 20 . . . . . . 40 20 . . . 20 60 . 60 252 . . . Purge Threat 41 | . . . . . 41 . . . . . . . . . . . . . . . . . Squads Dispatched 29 | . 1 . 3 . 5 . . . . 3 . . . . 1 1 . . 5 5 3 2 Investigation 5 | . 1 . 1 . 1 . . . . 2 . . . . . . . . . . . . Extermination 10 | . . . . . 2 . . . . 1 . . . . . . . . . 4 2 1 Reinforcement 13 | . . . 2 . 2 . . . . . . . . . 1 1 . . 4 1 1 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Res Tes Distress Signals 10 | . . . 1 1 1 . . . . 1 . . . . . 3 1 . 1 1 . . Communications Jammed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Distress Signals 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Times Spotted 244 | . 6 15 30 15 19 4 1 . 9 19 15 4 . . 5 24 5 4 20 22 17 10 Peak Tracking Total 11 | . 5 4 11 5 4 4 1 . 6 4 7 2 . . 3 5 5 2 11 8 10 9 Tactical Retreats 15 | . . . 2 1 . . . . . 5 . . . . 1 . . . . 4 2 . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Res Tes Traps Triggered 6 | . 1 . 1 . . . . . . . . . . . . 1 . . . 3 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Res Tes Machines Disabled 22 | . . . 2 1 1 . . . . 3 . . . . 3 1 2 . 5 . 1 3 Max in Single Turn 2 | . . . 1 1 1 . . . . 2 . . . . 1 1 1 . 1 . 1 1 Network Hub 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . . . . . . . . . 2 . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Res Tes Machines Accessed 23 | . 2 . 2 . 9 . . . . 2 . 1 4 . . . 1 . . . . 2 Terminals 12 | . 2 . 2 . 7 . . . . . . . . . . . 1 . . . . . Fabricators 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 Repair Stations 3 | . . . . . 1 . . . . 1 . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 81 | . 4 . 13 . 24 . . . . 4 . 1 30 . . . 1 . . . . 4 Successful 46 | . 1 . 4 . 6 . . . . 3 . 1 30 . . . . . . . . 1 Failed 35 | . 3 . 9 . 18 . . . . 1 . . . . . . 1 . . . . 3 Catastrophic 10 | . 1 . 3 . 5 . . . . . . . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 75 | . . . 12 . 18 . . . . 12 . . . . 3 17 1 1 6 3 . 2 Terminals 38 | . 4 . 13 . 20 . . . . . . . . . . . 1 . . . . . Fabricators 5 | . . . . . 3 . . . . . . . . . . . . . . . . 2 Repair Stations 4 | . . . . . 1 . . . . 1 . . . . . . . . . . . 2 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . 3 . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 40 | . 1 . 3 . 5 . . . . . . 1 30 . . . . . . . . . Record 11 | . . . . . . . . . . . . . 11 . . . . . . . . . Part Schematic 10 | . . . . . . . . . . . . . 10 . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . 6 . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . 3 . . . . . . . . . Open Door 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Level Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Retrieve Study 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 4 | . . . 1 . 1 . . . . 1 . . . . . . . . . . . 1 Terminals 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Botnet 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Repair Stations 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . Patch 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Hacking Detections 16 | . 2 . 2 . 8 . . . . 1 . . . . . . 1 . . . . 2 Full Trace Events 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . 2 . . . . 6 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 42 | . . . . . . . . 14 . . . . 10 . . 16 . . . . . 2 Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . . . . 2 . . . . 7 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Res Tes Total Allies 39 | . . 1 . . . . . 4 . 4 2 . . . 3 19 5 . 1 . . . Largest Group 20 | . . 1 1 . . . . 4 4 2 4 3 3 3 3 16 20 19 16 . . . Highest-Rated Group 1134 | . . 31 31 . . . . 158 158 192 232 136 131 131 210 682 1134 1095 891 . . . Highest-Rated Ally 159 | . . 31 31 . . . . 40 40 96 96 96 91 91 91 159 159 159 96 . . . Zionite Dispatches 8 | . . . . . . . . . . 2 . . . . 1 4 . . 1 . . . Light 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . Recon 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . . Hacker 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Demo 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . . Melee Resupply 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 456 | . . 10 11 . . . . . 6 19 61 8 . 7 13 143 39 25 114 . . . Total Damage 12162 | . . 170 145 . . . . . 275 430 1870 199 . 221 266 3097 807 455 4227 . . . Kills 68 | . . 2 3 . . . . . . 4 10 2 . 2 . 15 5 4 21 . . . Allies Corrupted 5 | . . . . . . . . . . . . . . . . 1 . . 4 . . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Res Tes Active Infowar (turns) 9639 | . . . 214 264 425 810 430 1206 892 921 814 823 124 647 160 101 . . 21 996 486 305 Optics 833 | . . . . . . . . . . . . . . . . . . . . 42 486 305 Sensors 8014 | . . . . . 12 809 430 1206 892 921 814 823 124 647 134 13 . . 21 944 224 . Terrain 7732 | . . . 214 . 159 808 430 1206 796 921 580 823 124 647 136 11 . . . 877 . . Structural 530 | . . . . 264 266 . . . . . . . . . . . . . . . . . Jamming 1147 | . . . . . . . . . . 615 272 . . . 159 101 . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 1 . . . 2 3 . 2 . 1 1 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 4 | . . . . . . . . . . 1 . . . . . 2 . . 1 . . . Branch Access 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Component Schematics 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Res Tes Turns Passed 13839 | 73 113 590 620 276 1022 907 430 1206 892 921 935 823 124 647 160 1064 393 186 154 1512 486 305 Spaces Moved 7611 | 47 71 334 358 131 656 527 281 911 505 521 397 508 80 368 96 481 151 105 72 617 241 153 Core 317 | 10 . . . . . . . . . . . . . . . . . . . 119 178 10 Treads 470 | 37 71 334 28 . . . . . . . . . . . . . . . . . . . Legs 6400 | . . . 170 131 656 527 281 911 505 521 397 508 80 368 96 481 151 105 72 296 51 93 Wheels 412 | . . . 160 . . . . . . . . . . . . . . . . 202 . 50 Hover 12 | . . . . . . . . . . . . . . . . . . . . . 12 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 80 120 120 120 120 120 120 82 82 116 116 116 117 115 119 119 116 50 50 50 Average Speed 126 | 136 160 160 113 120 124 120 120 120 142 113 140 118 116 116 117 150 119 119 117 117 156 96 Slowest Speed 1000 | 160 160 160 190 120 190 120 120 120 190 190 245 120 116 116 117 186 119 119 119 245 1000 200 Overloaded Moves 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 6 | . . . . . . . . . . . . . . . . 6 . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 46 | 5 20 78 39 22 20 79 55 89 71 16 59 72 69 58 4 73 70 87 16 17 10 33 Regions Visited 22 Branch Regions 14 Pre-discovered Areas 3 | . . . . . . . . 1 . . . 1 1 . . . . . . . . . Known Exits Taken 8 | . . . . . 1 . . 1 1 1 1 . . 1 1 . . . . . 1 . Unknown Exits Taken 14 | 1 1 1 1 1 . 1 1 . . . . 1 1 . . 1 1 1 1 1 . . Scrap Searched 17 | . . . . . . 4 2 2 2 . 3 1 . 3 . . . . . . . . Spaces Dug 44 | . . . 2 . 3 . . . . 14 . 1 . . 3 . . . . 12 . 9 Terrain Destroyed 478 | . . 116 12 11 3 . . . 17 48 53 4 . 1 4 68 3 . 53 50 . 35 Melee 34 | . . . 2 . 3 . . . . 10 . . . . . . . . . 12 . 7 Projectile 54 | . . . . 11 . . . . . 4 5 4 . 1 4 10 3 . 8 2 . 2 AOE 390 | . . 116 10 . . . . . 17 34 48 . . . . 58 . . 45 36 . 26 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Res Tes Total 11124 | 53 71 370 507 209 781 746 368 1027 662 786 742 716 111 588 121 751 328 160 108 1331 313 275 Wait 2581 | . . 13 49 30 43 166 85 102 123 199 289 190 32 216 4 112 151 49 6 612 25 85 Move 7589 | 46 70 333 357 130 655 526 280 910 504 520 396 507 79 367 95 480 150 104 71 616 240 153 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 74 | 2 1 2 13 4 9 1 . 3 2 8 6 3 . 2 . 5 2 . . 5 6 . Fast Attach 103 | 5 . . 12 7 5 5 . 3 6 4 4 2 . . 1 9 1 1 1 15 13 9 Attach 50 | . . . 5 2 3 2 . . 2 3 10 . . . 2 6 . . 3 7 5 . Detach 10 | . . . . . 1 . . . . 1 5 . . . . . . . 2 1 . . Swap 86 | . . 2 3 4 13 7 . 1 4 7 3 . . . 7 15 2 2 7 8 . 1 Drop 88 | . . 1 15 9 12 2 . 8 7 6 4 . . 2 1 10 2 1 1 4 2 1 Fire 312 | . . 19 51 23 36 15 3 . 14 26 21 12 . 1 11 33 8 3 14 11 8 3 Melee 114 | . . . 2 . 4 18 . . . 10 . . . . . 6 . . . 44 10 20 Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick 6 | . . . . . . . . . . 2 . . . . . . . . . . 4 . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . . . . . . . . 5 . . . 8 . 3 Rewire 80 | . . . . . . 4 . . . . 4 2 . . . 70 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 15 | . . . . . . . . . . . . . . . . . 12 . 3 . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -7/Factory (discovered 8 exits: Fac x4 / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) -4/Factory -3/Research -3/Testing History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 165 | -10/Materials | Discovered new exit (range 15) 187 | -10/Materials | Entered Mines 249 | -10/Mines | Core integrity fell below 50% 306 | -10/Mines | Build established: Mutant 540 | -10/Mines | Learned 2 Materials zone layouts 574 | -10/Mines | Escorted by a lone wolf Derelict 737 | -10/Mines | Discovered new exit (range 11) 754 | -10/Mines | Assembled infested the area 777 | -10/Mines | Entered Materials 777 | -9/Materials | Accompanied by 1 ally 777 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1141 | -9/Materials | Lost 5 parts (1p3u1w) 1258 | -9/Materials | Core integrity fell below 50% 1265 | -9/Materials | Discovered new exit (range 13) 1392 | -9/Materials | Discovered new exit (range 5) 1397 | -9/Materials | Entered another Materials area 1397 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1450 | -8/Materials | Build established: Scavenger-Mutant 1647 | -8/Materials | Discovered new exit (range 16) 1673 | -8/Materials | Entered Factory 1673 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2314 | -7/Factory | Identified exit to Factory 2334 | -7/Factory | Identified exit to Storage 2334 | -7/Factory | Identified exit to Lower Caves 2695 | -7/Factory | Entered Lower Caves 2981 | -7/Lower Caves | Lost 6 parts (1p3n2u) 3333 | -7/Lower Caves | Build established: Scavenger-Skirmisher 3518 | -7/Lower Caves | Spotted B-75 Beast 3540 | -7/Lower Caves | Learned Factory emergency access door positions 3581 | -7/Lower Caves | Discovered new exit (range 7) 3585 | -7/Lower Caves | Learned location of 1 exit from Factory 3602 | -7/Lower Caves | Entered another Lower Caves area 3617 | -7/Lower Caves | Learned Factory garrison access intel 3725 | -7/Lower Caves | Learned Factory stockpile data 4013 | -7/Lower Caves | Discovered new exit (range 15) 4032 | -7/Lower Caves | Entered Zion 4126 | -7/Zion | Discovered new exit (range 11) 4182 | -7/Zion | Found Prototype Device 4223 | -7/Zion | System corruption cleaned by Quarantine Array 4339 | -7/Zion | Learned Factory garrison access intel 4419 | -7/Zion | Learned location of Warlord (-5) 4457 | -7/Zion | Found CR-A16's Pointy Stick 4562 | -7/Zion | Found Prototype Launcher 4562 | -7/Zion | Identified Gui. Missile Launcher 4574 | -7/Zion | Found Gui. Missile Launcher 4636 | -7/Zion | Given A8's code to call for help 4664 | -7/Zion | Identified exit to Proximity Caves 4664 | -7/Zion | Identified exit to Deep Caves 4723 | -7/Zion | Given the Hacking Drone Bay 4888 | -7/Zion | Met Imprinter 4906 | -7/Zion | Imprinted 4909 | -7/Zion | Declared Zion's savior 5238 | -7/Zion | Entered Proximity Caves 5238 | -6/Proximity Caves | Accompanied by 4 allies 5512 | -6/Proximity Caves | Lost 4 allies 5525 | -6/Proximity Caves | Lost 3 parts (1p2n) 5635 | -6/Proximity Caves | Learned 8 Factory zone layouts 5771 | -6/Proximity Caves | Build established: Scavenger-Mutant 6016 | -6/Proximity Caves | Discovered exit to Factory (range 8) 6094 | -6/Proximity Caves | Learned Factory stockpile data 6130 | -6/Proximity Caves | Entered Factory 6130 | -6/Factory | Evolved 2 slots: Utility x2 6131 | -6/Factory | Identified exit to Lower Caves 6132 | -6/Factory | Identified exit to Factory 6135 | -6/Factory | Loaded intel: 4 garrison access locations 6278 | -6/Factory | Zion Hacker squad teleported in 6637 | -6/Factory | Build established: Assassin 6832 | -6/Factory | Retrieved Zion intel report: Branch Access 6835 | -6/Factory | Enhanced Grunt warped into view, answering call for help 6838 | -6/Factory | Enhanced Grunt warped into view, answering call for help 6931 | -6/Factory | Zion Recon squad teleported in 6961 | -6/Factory | Build established: Skirmisher 7051 | -6/Factory | Entered Lower Caves 7051 | -6/Lower Caves | Accompanied by 2 allies 7286 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 7365 | -6/Lower Caves | Lost 6 parts (2p1u3w) 7482 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7598 | -6/Lower Caves | Build established: Mutant 7919 | -6/Lower Caves | Identified exit to Lower Caves 7986 | -6/Lower Caves | Entered another Lower Caves area 7986 | -6/Lower Caves | Accompanied by 3 allies 8266 | -6/Lower Caves | Build established: Skirmisher 8736 | -6/Lower Caves | Build established: Scavenger-Skirmisher 8766 | -6/Lower Caves | Encountered a Warlord checkpoint 8771 | -6/Lower Caves | Discovered new exit (range 14) 8809 | -6/Lower Caves | Entered Data Miner 8809 | -6/Data Miner | Accompanied by 3 allies 8809 | -6/Data Miner | Discovered new exit (range 6) 8832 | -6/Data Miner | Met Data Miner 8852 | -6/Data Miner | Learned location of Section 7 (-2) 8852 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8872 | -6/Data Miner | Received God Mode back door access code from Data Miner 8933 | -6/Data Miner | Entered Proximity Caves 8933 | -5/Proximity Caves | Accompanied by 3 allies 9093 | -5/Proximity Caves | Spotter reported a threat 9290 | -5/Proximity Caves | Learned Factory non-interactive machine intel 9412 | -5/Proximity Caves | Discovered exit to Factory (range 6) 9580 | -5/Proximity Caves | Entered Factory 9580 | -5/Factory | Accompanied by 2 allies 9580 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9581 | -5/Factory | Identified exit to Extension 9583 | -5/Factory | Loaded intel: 270 non-interactive machine locations 9584 | -5/Factory | Loaded intel: 4 garrison access locations 9720 | -5/Factory | Zion Light squad teleported in 9740 | -5/Factory | Entered Extension 9740 | -5/Extension | Accompanied by 2 allies 9791 | -5/Extension | Crushed by falling debris 9822 | -5/Extension | Lost 4 parts (2p1n1u) 9963 | -5/Extension | Rescued A7 9983 | -5/Extension | Rescued a captive Derelict 9984 | -5/Extension | Rescued a captive Derelict 10053 | -5/Extension | Build established: Scavenger-Mutant 10073 | -5/Extension | Retrieved Zion intel report: Component Schematics 10074 | -5/Extension | Zion Light squad teleported in 10199 | -5/Extension | Zion Melee Resupply teleported in 10206 | -5/Extension | Rescued a captive Derelict 10261 | -5/Extension | System corruption reached 10% 10277 | -5/Extension | Zion Demo squad teleported in 10277 | -5/Extension | Spotted B-75 Beast 10304 | -5/Extension | Spotted B-75 Beast 10314 | -5/Extension | Allies destroyed B-75 Beast 10323 | -5/Extension | Lost 4 allies 10338 | -5/Extension | Revealed the true nature of CR-A16's Pointy Stick 10338 | -5/Extension | Allies destroyed B-75 Beast 10361 | -5/Extension | Lost 5 parts (3n1u1w) 10594 | -5/Extension | Retrieved Zion intel report: Unaware Analyses 10595 | -5/Extension | Zion Recon squad teleported in 10634 | -5/Extension | Rescued a captive Derelict 10634 | -5/Extension | Rescued a captive Derelict 10711 | -5/Extension | Rescued a captive Derelict 10748 | -5/Extension | Discovered new exit (range 10) 10749 | -5/Extension | Discovered new exit (range 6) 10804 | -5/Extension | Entered Cetus 10804 | -5/Cetus | Accompanied by 15 allies (A7) 10809 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 10819 | -5/Cetus | Spotted Cetus Guard 10820 | -5/Cetus | Spotted Cetus Guard 10825 | -5/Cetus | Spotted Cetus Guard 10826 | -5/Cetus | Spotted Cetus Guard 10835 | -5/Cetus | Allies destroyed Cetus Guard 10835 | -5/Cetus | Allies destroyed Cetus Guard 10839 | -5/Cetus | Allies destroyed Cetus Guard 10845 | -5/Cetus | Allies destroyed Cetus Guard 10931 | -5/Cetus | Escorted A7 to Cetus Mainframe 10970 | -5/Cetus | Started Cetus Manufacturing Module 10995 | -5/Cetus | Manufactured an Enhanced Grunt 11020 | -5/Cetus | Manufactured an Enhanced Grunt 11045 | -5/Cetus | Manufactured an Enhanced Grunt 11056 | -5/Cetus | Build established: Commander-Mutant 11070 | -5/Cetus | Manufactured an Enhanced Grunt 11095 | -5/Cetus | Manufactured an Enhanced Grunt 11136 | -5/Cetus | Discovered new exit (range 15) 11197 | -5/Cetus | Entered Archives 11197 | -5/Archives | Accompanied by 20 allies (A7) 11202 | -5/Archives | Received a hacking code to weaken MAIN.C 11236 | -5/Archives | Discovered new exit (range 15) 11249 | -5/Archives | Lost 3 allies 11256 | -5/Archives | Discovered new exit (range 15) 11272 | -5/Archives | Unable to access archive contents 11316 | -5/Archives | Discovered new exit (range 13) 11383 | -5/Archives | Entered Hub_04(d) 11383 | -5/Hub_04(d) | Accompanied by 16 allies 11424 | -5/Hub_04(d) | Discovered new exit (range 13) 11457 | -5/Hub_04(d) | Garrison activated, responded to threat 11469 | -5/Hub_04(d) | Retrieved Zion intel report: Active Terminals 11470 | -5/Hub_04(d) | Zion Demo squad teleported in 11504 | -5/Hub_04(d) | Network Hub disabled 11506 | -5/Hub_04(d) | Spotted Lightning 11506 | -5/Hub_04(d) | Spotted Lightning 11506 | -5/Hub_04(d) | Spotted Lightning 11513 | -5/Hub_04(d) | Spotted Lightning 11513 | -5/Hub_04(d) | Spotted Lightning 11517 | -5/Hub_04(d) | Spotted Lightning 11525 | -5/Hub_04(d) | Allies destroyed Lightning 11537 | -5/Hub_04(d) | Entered Factory 11537 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 11564 | -4/Factory | Lost 5 parts (1p3n1w) 11568 | -4/Factory | Lost 16 allies 12059 | -4/Factory | Build established: Scavenger-Assassin 12423 | -4/Factory | Build established: Scavenger-Mutant 12493 | -4/Factory | System corruption reached 10% 12516 | -4/Factory | Lost 4 parts (1p1n1u1w) 12822 | -4/Factory | Build established: Scavenger-Assassin 12885 | -4/Factory | Terminal network hard line cut 12890 | -4/Factory | Lost 6 parts (2p2n1u1w) 12978 | -4/Factory | Released all parts (7) 13008 | -4/Factory | Lost 5 parts (1p2n2u) 13010 | -4/Factory | Core integrity fell below 50% 13040 | -4/Factory | Discovered new exit (range 18) 13049 | -4/Factory | Entered Research 13049 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 13054 | -3/Research | Identified Phasing AFG 13409 | -3/Research | System corruption reached 10% 13435 | -3/Research | Core integrity fell below 50% 13466 | -3/Research | Lost 12 parts (1p4n4u3w) 13495 | -3/Research | Core integrity fell below 20% 13519 | -3/Research | Discovered new exit (range 12) 13532 | -3/Research | Identified exit to Testing 13535 | -3/Research | Entered Testing 13773 | -3/Testing | Found Prototype Device 13773 | -3/Testing | Identified 2N-1CE's Frost Array 13818 | -3/Testing | Scanned by Researcher 13840 | -3/Testing | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 13830_ K-01 Serf collects debris. 13830_ U-05 Engineer builds a Wall. 13830_ U-05 Engineer lays Concrete. 13830_ Held in stasis. 13830_ C-55 Analyst is analyzing... 13831_ U-05 Engineer lays Concrete. 13832_ R-10 Processor collects Lgt. Antimatter Reactor. 13832_ U-05 Engineer builds a Wall. 13835_ R-10 Processor collects Unknown Flight Unit. 13835_ K-01 Serf collects debris. 13836_ Com. Wheel destroyed. 13836_ Acquired 18 matter. 13837_ Extracted schematic archive: Gravity Neutralizer. 13838_ K-01 Serf collects debris. 13839_ R-10 Processor collects Hvy. Machine Gun. 13839_ Held in stasis. 13840_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????# # #????????????????????????????? | | ?????# """"""" # #????????????????????????????? | | ?????# """"""" # ###########??????????????????? | | ?????# """"""" + # #??????????????????? | | ?????# # # #??????????????????? | | ?????#]]] # # #??????????????????? | | ?????#]]] # # """ #??????????????????? | | ?????#]] !# # " " #??????????????????? | | ?############### # " """ #??????????????????? | | ?# # # " #??????????????????? | | ?# """ """ + + """"" #??????????????????? | | ?# """" """" # # """"" #??????????????????? | | ?# """" """" # + " #??????????????????? | | ?# """ """ # %# " """ #??????????????????? | | ?# #### # " " " #??????????????????? | | ??##############??# # "" #??????????????????? | | ??????????????????# # #??????????????????? | | ??????????????????# # #????????" #???????? | | ?????????????????## # ##???? #???????? | | ????###############u# ########## ###"" ""? | | ???? R | | ??? k ! | | ??? %%k$=| | | ??? =*Rg$= | | ??? =%#g######### ### | | ??? # @! #????????? #???? | | ??? #c""" """ #???????????????? | | ????################# ?# """ """ #???????????????? | | ????????????????????# + """ """ #???????????????? | | ????????????????????? # """ """ #???????????????? | | ????????????????????# # """ """ #???????????????? | | ????????????????????# # #???????????????? | | ???????????????????? ?# #???????????????? | | ??????????????????? ??###########???????????????? | | ??????????????????##?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 161 Coolant Potential 65 Energy Generation 39 Energy Capacity 780 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 12 Additional Mass Support 6 Base Temperature (-) 150 Armor Coverage 450 Resistance: KI 30 Weapon Shielding 33 Melee Speed Boost 20 Phase Shifting 15 Evasion (%) 70 Core Analysis 6 Recoil Reduction 2 Particle Charging 20 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- Imp. EM Pulse Cannon | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Chainsword | -7/Zion | Archive Arm. Medium Treads | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Hrd. Heavy Armor Plating | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive EM Shield | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Adv. Actuator Array | -6/Data Miner | Free Imp. Armor Integrity Analyzer | -6/Data Miner | Free Melee Analysis Suite | -5/Extension | Z-intel Energy Filter | -5/Extension | Z-intel Lgt. Angular Momentum Engine | -5/Extension | Z-intel Seismic Detector | -5/Extension | Z-intel Imp. Field Recycling Unit | -5/Extension | Z-intel Scythe | -5/Extension | Z-intel Imp. Transmission Jammer | -5/Extension | Z-intel Hammer | -5/Extension | Z-intel Nuclear Pulse Thruster | -5/Extension | Z-intel Shock Absorption System | -5/Extension | Z-intel Neutrino Core | -5/Extension | Z-intel Reaction Control System | -5/Extension | Z-intel Imp. Cryofiber Web | -5/Extension | Z-intel Imp. Power Shielding | -5/Extension | Z-intel Adv. System Restoration Module | -5/Extension | Z-intel Imp. Proton Missile Launcher | -5/Extension | Z-intel Imp. Energy Well | -3/Testing | Archive Gravity Neutralizer | -3/Testing | Archive Robot Schematics ------------------ G-47 Trooper | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive B-48 Gladiator | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Imp. VSS Leg | -6/Factory | Hacked Arm. Leg | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Better Safe Than Exploded Main Advantage Challenges ------------ None Game ------ Seed RecyclingNuclearWarhead Manual? 0 Play Time 01:59:57 Cumulative 275.5 hours Start 2026.08.21 @ 08:55:43 End 2026.08.21 @ 13:52:11 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 353 Rogue 353 Adventurer 0 Explorer 0 Win Type - Total 6 Types 5/0/0/1/0/0/0/0/0/0 Lore% 80 Gallery% 67 Achievement% 55 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ba137c13-2a0f-4768-9a1e-1bca00bb68b9