Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.16 @ 21:46:34 Player: Maulwurf Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (12) 2400 Robots Destroyed (95) 475 Value Destroyed (3427) 3427 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-63) -63 TOTAL SCORE: 10279 Bonus ------- High Alert Combat Kills 78 Friendly Fire -141 Cogmind --------- Core Integrity 0/1450 Matter 72/300 Energy 100/100 System Corruption 5% Temperature Cool (9) Movement Core (50) Location -2/Research Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (7) ------- (None) > --- INVENTORY (5) ---- Medium Treads Advanced Thermal Generator Enhanced Quantum Rifle Enhanced Quantum Rifle Linear Accelerator Peak State ------------ > --- POWER ------------ Light Nuclear Core Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Armored Leg > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Visual Processing Unit Improved Signal Interpreter Improved Light Armor Plating Point Defense System > --- WEAPON ----------- Arc Projector Plasma Cannon Phase Cannon Minigun Gauss Cannon > --- INVENTORY -------- Light Fission Core Carbon-fiber Leg Carbon-fiber Leg Advanced Heat Sink Improved Focal Shield Point Defense System Wave Gun Gauss Rifle Gauss Cannon Gauss Cannon Heavy Missile Launcher Heavy Missile Launcher Heavy Missile Launcher Improved Plasma Cutter [Rating: 71] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Antigrav Array Utility Improved Signal Interpreter Device Improved Shield Generator Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Minigun Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Power Sword Build | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Fac Fac Res Res Slots Evolved 16 | . . 2 2 . 2 2 . . 2 2 2 2 Power 3 | . . . . . 1 . . . . 1 . 1 Propulsion 3 | . . 1 1 . . . . . . 1 . . Utility 5 | . . . . . . 2 . . 2 . 1 . Weapon 5 | . . 1 1 . 1 . . . . . 1 1 Parts Attached 110 | 9 1 8 14 19 5 7 8 3 25 6 4 1 Power 11 | 1 . . 2 1 1 1 1 . 2 . 1 1 Engine 5 | 1 . . 1 1 1 1 . . . . . . Core 6 | . . . 1 . . . 1 . 2 . 1 1 Reactor . | . . . . . . . . . . . . . Propulsion 31 | 4 . 2 5 6 2 1 1 3 6 . 1 . Treads 2 | 2 . . . . . . . . . . . . Leg 28 | 2 . 2 5 6 2 1 1 3 6 . . . Wheel . | . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . 1 . Flight . | . . . . . . . . . . . . . Utility 17 | 2 1 1 2 . . 3 . . 5 2 1 . Device 9 | 1 . . 1 . . 1 . . 4 2 . . Storage 3 | 1 1 1 . . . . . . . . . . Processor 3 | . . . 1 . . 1 . . . . 1 . Hackware 1 | . . . . . . 1 . . . . . . Protection 1 | . . . . . . . . . 1 . . . Artifact . | . . . . . . . . . . . . . Weapon 51 | 2 . 5 5 12 2 2 6 . 12 4 1 . Energy Gun 16 | . . 3 1 3 . 1 3 . 2 3 . . Energy Cannon 2 | . . . . . . . . . 2 . . . Ballistic Gun 11 | 2 . 1 1 4 2 . . . 1 . . . Ballistic Cannon 6 | . . . 1 2 . . . . 3 . . . Launcher 13 | . . 1 2 3 . 1 3 . 3 . . . Special Weapon 2 | . . . . . . . . . 1 . 1 . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . . . . . . . . Parts Lost 58 | . . 1 4 6 1 1 1 . 31 4 2 7 Power 6 | . . . . 1 . . . . 3 . 1 1 Propulsion 17 | . . 1 3 2 1 . . . 9 . . 1 Utility 13 | . . . 1 . . 1 . . 6 1 . 4 Weapon 22 | . . . . 3 . . 1 . 13 3 1 1 Highest Loss Streak 25 | . . 1 2 3 1 1 1 . 25 2 2 6 To Critical Strikes 1 | . . . . . . . . . 1 . . . Average Slot Usage (%) 88 | . 100 98 98 93 99 97 100 100 92 17 31 21 Engine 8 | . 14 11 6 8 15 12 10 6 2 . . . Core 2 | . . . 2 . . . 1 6 7 . 3 2 Leg 25 | . 28 32 34 33 29 26 26 26 21 . . . Device 5 | . 14 11 3 . . 6 6 6 10 4 4 3 Storage 6 | . 14 11 9 9 7 6 6 6 4 . . . Processor 8 | . . . 5 9 7 7 13 13 11 10 14 7 Energy Gun 11 | . . 19 25 9 15 12 13 13 6 . . . Ballistic Gun 11 | . 28 11 6 18 14 13 13 13 6 . . . Ballistic Cannon 2 | . . . 2 2 7 6 1 . 4 . . . Launcher 1 | . . . 1 . . . 4 6 3 . . . Peak Build Rating 71 | 9 10 17 30 33 39 48 49 52 71 18 34 40 Average Rating 34 | 5 9 13 25 28 37 46 47 48 59 9 27 31 On Entrance 25 | . 9 10 17 30 32 39 48 48 50 5 12 34 Naked Turns 20 | . . . . . . . . . . . . 20 Heaviest Build 81 | 14 19 32 44 45 53 62 60 57 81 13 14 12 Greatest Support 64 | 20 20 30 48 48 53 58 58 59 64 3 26 26 Greatest Overweight (x) 4 | 1 . 1 1 1 1 1 1 1 1 4 4 3 Average Overweight (x) . | . . . . . . . . . . . 2 . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 15 15 15 5 5 5 Average Capacity 13 | 7 9 11 15 15 15 15 15 15 14 5 5 5 Most Carried 15 | 7 10 14 15 15 15 15 15 15 15 3 4 5 Average Carried 11 | 4 6 9 14 13 14 13 14 13 12 . . 4 Final Capacity 15 | 8 10 15 15 15 15 15 15 15 5 5 5 5 Final Carried 15 | 5 10 13 13 12 14 15 13 15 . 2 3 5 Class Distribution -------------------- 25% | Scavenger-Tank 24% | Scavenger-Gunner 20% | Mutant 9% | Skirmisher 7% | Gunner 6% | Scavenger-Skirmisher 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Gunner | -8/Materials Scavenger-Gunner | -8/Storage Scavenger-Gunner | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -5/Factory Mutant | -4/Factory Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Fac Fac Res Res Matter Collected 2713 | 342 271 132 259 661 143 19 461 30 342 53 . . Remotely . | . . . . . . . . . . . . . Salvage Created 3459 | 121 268 284 632 687 216 19 484 . 672 76 . . Parts 201 | 8 20 12 37 39 19 2 25 . 39 . . . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . 21 . . . . . Prevented 1 | . . . . . . . 1 . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Fac Fac Res Res Combat Hostiles Destroyed 75 | . 8 6 14 15 4 1 14 . 10 3 . . Melee 2 | . . . . . . . . . . 2 . . Guns 44 | . 8 5 11 11 1 . 4 . 3 1 . . Cannons 10 | . . . 1 1 3 . . . 5 . . . AOE 18 | . . 1 2 2 . 1 10 . 2 . . . Classes Destroyed 15 | 2 2 2 4 1 2 . . . 2 . . . Worker 6 | . . . 2 1 1 . . . 2 . . . Builder 4 | . . . . . . . . . 4 . . . Tunneler 2 | 2 . . . . . . . . . . . . Recycler 2 | 1 . . . . . . . . 1 . . . Mechanic 1 | . . . . 1 . . . . . . . . Operator 1 | . . . . . 1 . . . . . . . Watcher 4 | . . . 2 . 1 . . . 1 . . . Swarmer 22 | . 3 . 3 3 . 1 7 . 2 3 . . Grunt 23 | . 5 4 4 3 2 . 5 . . . . . Brawler 1 | . . 1 . . . . . . . . . . Sentry 17 | . . 1 5 7 . . 1 . 3 . . . Hunter 6 | . . . 1 2 1 . . . 2 . . . Programmer 4 | . . . . . 1 . 1 . 2 . . . Heavy 1 | . . . 1 . . . . . . . . . Behemoth 1 | . . . . . . . . . 1 . . . Best Kill Streak 9 | 1 3 2 3 9 3 1 4 . 5 2 . . Combat Bots Only 8 | . 3 2 3 8 2 1 4 . 2 2 . . Max Kills in Single Turn 3 | 1 1 1 2 2 2 1 3 . 2 1 . . Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . 1 2 2 . 1 3 . 1 . . . Melee 1 | . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Fac Fac Res Res Hostile Shots Fired 914 | . 27 26 51 115 25 2 97 . 311 113 23 124 Missed 278 | . 5 7 12 39 6 . 32 . 95 37 9 36 Damage Taken 10415 | . 215 309 895 992 288 21 571 . 3672 1183 373 1896 Core 3550 | . 72 27 66 38 46 11 43 . 755 871 167 1454 Absorbed by Shields 348 | . . . . . . 8 225 . 115 . . . Regen/Repaired (Parts) 361 | . . . . 184 . 68 . . 109 . . . Core Remaining (%) 74 | 100 71 93 . 81 93 . . 93 24 24 87 . Volleys Fired 203 | 13 26 17 40 36 8 1 17 . 40 5 . . Largest 5 | 2 2 3 4 4 5 5 5 . 5 1 . . Hottest 293 | 40 40 100 210 194 215 193 222 . 293 88 . . Shots Fired 658 | 26 51 47 146 122 40 5 77 . 139 5 . . Gun 536 | 26 51 43 123 113 32 3 63 . 77 5 . . Cannon 75 | . . . 16 2 8 1 3 . 45 . . . Launcher 47 | . . 4 7 7 . 1 11 . 17 . . . Special . | . . . . . . . . . . . . . Kinetic 338 | 26 51 17 37 84 24 3 37 . 59 . . . Thermal 222 | . . 13 102 31 16 1 16 . 38 5 . . Explosive 37 | . . . 7 1 . 1 11 . 17 . . . Electromagnetic 61 | . . 17 . 6 . . 13 . 25 . . . Robot Hit Streak 13 | 3 9 11 7 11 6 . 5 . 13 4 . . Robot Miss Streak 8 | 2 3 2 5 3 4 . 8 . 5 2 . . Penetration Max 1 | . . . . 1 1 . . . . . . . Secondary Targets 3 | . . . . 1 . . 2 . . . . . Max Gunslinging Chain 1 | . . . . 1 . . 1 . . . . . Shots Hit Robots 350 | 14 32 33 78 64 21 . 30 . 66 6 . 6 Core Hits 196 | 4 15 12 37 31 11 1 23 . 58 3 . 1 Critical Kills 1 | . . . . . . . 1 . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . . . Critical Strikes 17 | . . 1 5 2 3 . 1 . 2 1 . 2 Burn 10 | . . . 5 2 3 . . . . . . . Destroy 2 | . . 1 . . . . 1 . . . . . Blast 2 | . . . . . . . . . 2 . . . Sever 3 | . . . . . . . . . . 1 . 2 Melee Attacks 16 | . . . . . . . . . . 4 . 12 Impact . | . . . . . . . . . . . . . Slashing 16 | . . . . . . . . . . 4 . 12 Piercing . | . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 8670 | 142 333 463 1579 1315 454 68 1165 . 2579 219 . 353 Guns 4331 | 142 333 350 1127 1040 274 . 366 . 618 81 . . Cannons 1207 | . . . 227 59 180 . 28 . 713 . . . Explosions 2594 | . . 113 225 201 . 68 771 . 1216 . . . Melee 455 | . . . . . . . . . . 138 . 317 Ramming 83 | . . . . 15 . . . . 32 . . 36 Kinetic 3005 | 142 333 143 425 852 244 . 225 . 641 . . . Thermal 2472 | . . 110 929 247 210 . 105 . 790 81 . . Explosive 1918 | . . . 225 147 . 68 771 . 707 . . . Electromagnetic 737 | . . 210 . 54 . . 64 . 409 . . . Impact . | . . . . . . . . . . . . . Slashing 455 | . . . . . . . . . . 138 . 317 Piercing . | . . . . . . . . . . . . . Highest Corruption 9 | . 3 . . . 3 . . . 9 . . 5 Average Corruption 2 | . 2 . . . 2 . . . 2 . . 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 24 | . 6 . . . 8 . . . 8 . . 2 Message Errors 6 | . 2 . . . 1 . . . 3 . . . Matter Fused 3 | . 1 . . . 1 . . . 1 . . . Heat Flow Errors 3 | . . . . . 1 . . . 1 . . 1 Energy Discharges 3 | . . . . . 3 . . . . . . . Data Loss (minor) 7 | . 2 . . . 2 . . . 2 . . 1 Weapon Failures 2 | . 1 . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 176 | . . . 9 64 4 . . . 82 . . 17 Projectiles 4 | . . . . . 4 . . . . . . . Explosions 155 | . . . 9 64 . . . . 82 . . . Melee 17 | . . . . . . . . . . . . 17 Knockbacks 3 | . . . . . 1 . . . 2 . . . Impact . | . . . . . . . . . . . . . Kinetic 3 | . . . . . 1 . . . 2 . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 504 | . . 71 . 76 . . 122 . 220 . . 15 Shots 15 | . . 4 . 4 . . 3 . 4 . . . Rammed 14 | . . . . . . . . . 2 . . 12 Targets Rammed 19 | . . . . 3 . . . . 4 . . 12 Kicked 5 | . . . . 3 . . . . 2 . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 576 | . 6 159 533 377 533 117 576 . 544 51 . 153 Average Temperature 162 | . 6 60 184 121 205 59 219 . 162 30 . 83 Received Heat Transfer 1098 | . 90 87 144 189 27 . 36 . 84 . 45 396 Effects 46 | . . . 13 4 5 . 14 . 10 . . . Shutdowns 15 | . . . 5 1 3 . 2 . 4 . . . Energy Bleed 7 | . . . 1 2 . . 3 . 1 . . . Interference 13 | . . . 5 . . . 4 . 4 . . . Matter Decay 1 | . . . . . . . 1 . . . . . Short Circuit 4 | . . . . 1 . . 2 . 1 . . . Damage (minor) 6 | . . . 2 . 2 . 2 . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . Parts Melted 11 | . . . 6 . 2 . . . 3 . . . Heat Transferred 4877 | . . 250 2177 657 592 . 185 . 905 111 . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . . 1 . . . . . . 2 . . . Alert | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Fac Fac Res Res Peak Influence 484 | 15 145 241 459 484 272 140 . . 428 263 168 236 Initial 219 | . 9 61 16 193 219 40 . . 65 138 138 91 Average 185 | 4 63 152 183 325 143 76 . . 246 199 143 187 Maximum Alert Level 2 | . . 1 2 2 1 . . . 2 1 . 1 Low Security (%) 55 | 100 100 65 69 16 60 100 . . 22 58 100 37 Level 1 36 | . . 34 21 48 39 . . . 65 41 . 62 Level 2 8 | . . . 9 35 . . . . 11 . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 30 | . 2 1 2 4 4 1 . . 11 1 1 3 Investigation 7 | . . . 1 1 2 1 . . 1 . . 1 Extermination 6 | . . . . . 2 . . . 2 1 1 . Reinforcement 11 | . 2 1 1 . . . . . 5 . . 2 Assault . | . . . . . . . . . . . . . Garrison 6 | . . . . 3 . . . . 3 . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 2 . . . Haulers Reinforced 2 | . . . . . . . . . 1 . . 1 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Fac Fac Res Res Distress Signals 12 | . 2 . 3 2 1 . . . 3 . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 149 | . 13 7 24 18 9 4 14 . 29 12 4 15 Peak Tracking Total 13 | . 5 2 4 4 3 4 4 . 13 6 4 9 Tactical Retreats 13 | . . . 3 . . 1 . . 1 6 . 2 Traps | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Fac Fac Res Res Traps Triggered 9 | . 2 . 1 3 1 . . . 2 . . . Indirectly 1 | . . . . . . . . . 1 . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Fac Fac Res Res Machines Disabled 19 | . . 1 2 2 . . . . 14 . . . Max in Single Turn 5 | . . 1 1 1 . . . . 5 . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Fac Fac Res Res Machines Accessed 18 | . 2 1 2 4 5 1 1 . 1 . . 1 Terminals 12 | . 2 1 2 2 4 . . . . . . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations 5 | . . . . 2 1 1 . . 1 . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 52 | . 3 2 6 15 13 4 4 . 3 . . 2 Successful 22 | . 1 1 . 7 5 2 4 . 2 . . . Failed 30 | . 2 1 6 8 8 2 . . 1 . . 2 Catastrophic 3 | . 1 . 1 . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 4 | . 2 . . . 2 . . . . . . . Terminals 26 | . 3 2 6 5 8 . . . . . . 2 Fabricators . | . . . . . . . . . . . . . Repair Stations 22 | . . . . 10 5 4 . . 3 . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 11 | . 1 1 . 2 3 . 4 . . . . . Record 5 | . . . . . 1 . 4 . . . . . Open Door 2 | . . . . 2 . . . . . . . . Open DSF 1 | . . . . . 1 . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . Zone Layout 2 | . . 1 . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 10 | . . . . 5 1 2 . . 2 . . . Scan Component 6 | . . . . 3 1 1 . . 1 . . . Repair 4 | . . . . 2 . 1 . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . 1 . . . . . . . Terminals 1 | . . . . . 1 . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . Used 1 | . . . . . 1 . . . . . . . Hacking Detections 13 | . 1 1 2 3 3 1 . . 1 . . 1 Full Trace Events 6 | . . . . 1 2 1 . . 1 . . 1 Feedback Events 2 | . . . . . . 1 . . . . . 1 Corruption 1 | . . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 4 | . . . . 2 . 1 . . 1 . . . Time 102 | . . . . 64 . 19 . . 19 . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Fac Fac Res Res Total Allies 3 | . . . . . . . . . 3 . . . Largest Group 3 | . . . . . . . . . 3 . . . Highest-Rated Group 93 | . . . . . . . . . 93 . . . Highest-Rated Ally 31 | . . . . . . . . . 31 . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 33 | . . . . . . . . . 33 . . . Total Damage 364 | . . . . . . . . . 364 . . . Kills 1 | . . . . . . . . . 1 . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Fac Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Fac Fac Res Res Turns Passed 6679 | 244 270 484 762 730 1025 165 1133 69 1056 252 286 203 Spaces Moved 3814 | 114 129 257 353 345 537 101 769 40 522 291 151 205 Core 521 | 16 . . . . . . . . 75 291 118 21 Treads . | . . . . . . . . . . . . . Legs 3076 | 98 129 257 353 345 537 101 769 40 447 . . . Wheels . | . . . . . . . . . . . . . Hover 217 | . . . . . . . . . . . 33 184 Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 120 50 50 60 50 Average Speed 134 | 163 120 146 129 123 159 126 132 155 162 70 183 69 Slowest Speed 250 | 190 120 190 190 190 190 190 190 190 190 250 250 200 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 23 | 8 24 23 33 59 19 3 91 8 17 13 5 8 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . 1 . . . . . Known Exits Taken 8 | . . . 1 1 1 1 1 1 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . . . . . . . 1 . . Scrap Searched 5 | . . . . . . . 3 2 . . . . Spaces Dug 12 | . . . . . . . . . 12 . . . Terrain Destroyed 382 | . . 8 57 14 3 23 128 . 149 . . . Melee . | . . . . . . . . . . . . . Projectile 30 | . . . 13 1 3 . 2 . 11 . . . AOE 352 | . . 8 44 13 . 23 126 . 138 . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Fac Fac Res Res Total 4921 | 149 197 335 565 569 692 135 845 46 656 326 159 247 Wait 581 | . 35 25 134 149 122 19 38 . 32 13 . 14 Move 3802 | 113 128 256 352 344 536 100 768 39 521 290 150 205 Hop . | . . . . . . . . . . . . . Pick Up 124 | 12 6 16 15 12 13 6 5 3 20 8 5 3 Fast Attach . | . . . . . . . . . . . . . Attach 84 | 9 . 7 8 12 5 5 4 . 23 6 4 1 Detach 13 | 2 . 3 1 2 . 1 2 . 2 . . . Swap 26 | . 1 1 6 7 . 2 4 3 2 . . . Drop 52 | . 1 10 9 4 8 1 6 1 12 . . . Fire 203 | 13 26 17 40 36 8 1 17 . 40 5 . . Melee 16 | . . . . . . . . . . 4 . 12 Ram 14 | . . . . . . . . . 2 . . 12 Kick 5 | . . . . 3 . . . . 2 . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 1 | . . . . . . . 1 . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Fac / Ext) -4/Factory -3/Research (discovered 2 exits: *Res x2) -2/Research History --------- Turn | Location | Event 42 | -11/Scrapyard | Discovered new exit (range 13) 245 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 493 | -10/Materials | Discovered new exit (range 10) 515 | -10/Materials | Entered another Materials area 515 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 811 | -9/Materials | Build established: Skirmisher 946 | -9/Materials | Discovered new exit (range 4) 999 | -9/Materials | Entered another Materials area 999 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1600 | -8/Materials | Build established: Gunner 1666 | -8/Materials | Discovered new exit (range 13) 1758 | -8/Materials | Identified exit to Storage 1761 | -8/Materials | Entered Storage 2080 | -8/Storage | Garrison activated, responded to threat 2123 | -8/Storage | Repaired Carbon-fiber Leg 2222 | -8/Storage | Build established: Scavenger-Gunner 2254 | -8/Storage | Destroyed 8 combat bots 2258 | -8/Storage | Lost 3 parts (1p2w) 2342 | -8/Storage | Repaired Aluminum Leg 2418 | -8/Storage | Discovered new exit (range 9) 2490 | -8/Storage | Identified exit to Factory 2491 | -8/Storage | Entered Factory 2491 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 3497 | -7/Factory | Discovered new exit (range 15) 3515 | -7/Factory | Identified exit to Factory 3516 | -7/Factory | Entered another Factory area 3516 | -6/Factory | Evolved 2 slots: Utility x2 3591 | -6/Factory | Hacking Suite fried by hacking feedback 3610 | -6/Factory | Repaired Deuterium Engine 3657 | -6/Factory | Discovered new exit (range 5) 3663 | -6/Factory | Identified exit to Lower Caves 3681 | -6/Factory | Entered Lower Caves 3780 | -6/Lower Caves | Encountered a Warlord checkpoint 3820 | -6/Lower Caves | Build established: Scavenger-Tank 4066 | -6/Lower Caves | Learned Research emergency access door positions 4066 | -6/Lower Caves | Learned Factory security intel 4066 | -6/Lower Caves | Learned Research security intel 4529 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4672 | -6/Lower Caves | Learned 4 Factory zone layouts 4695 | -6/Lower Caves | Discovered new exit (range 15) 4812 | -6/Lower Caves | Identified exit to Lower Caves 4814 | -6/Lower Caves | Entered another Lower Caves area 4835 | -6/Lower Caves | Discovered new exit (range 15) 4837 | -6/Lower Caves | Found DCF Scrap (14 items) 4882 | -6/Lower Caves | Identified exit to Factory 4883 | -6/Lower Caves | Entered Factory 4883 | -5/Factory | Evolved 2 slots: Utility x2 4884 | -5/Factory | Identified exit to Extension 5076 | -5/Factory | Repaired Carbon-fiber Leg 5605 | -5/Factory | Build established: Tank 5699 | -5/Factory | Spotted B-75 Beast 5736 | -5/Factory | Destroyed B-75 Beast 5912 | -5/Factory | Core integrity fell below 50% 5937 | -5/Factory | Discovered new exit (range 5) 5938 | -5/Factory | Identified exit to Factory 5939 | -5/Factory | Lost 25 parts (3p8n5u9w) 5939 | -5/Factory | Entered another Factory area 5939 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 6067 | -4/Factory | Core integrity fell below 50% 6172 | -4/Factory | Discovered new exit (range 11) 6187 | -4/Factory | Build established: Mutant 6191 | -4/Factory | Entered Research 6191 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 6419 | -3/Research | Discovered new exit (range 6) 6465 | -3/Research | Discovered new exit (range 13) 6477 | -3/Research | Identified exit to Research 6477 | -3/Research | Entered another Research area 6477 | -2/Research | Evolved 2 slots: Power x1, Weapon x1 6543 | -2/Research | Spotted B-90 Cyclops 6566 | -2/Research | Spotted B-90 Cyclops 6665 | -2/Research | Core integrity fell below 50% 6673 | -2/Research | Core integrity fell below 20% 6680 | -2/Research | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 06614_ B-90 Cyclops activates siege mode. 06618_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R012. 06622_ Antigrav Array destroyed. 06649_ Terminal disabled. 06649_ Imp. Fusion Compressor destroyed. 06653_ Power Sword destroyed. 06654_ Slammed into G-73 Enforcer. 06654_ Imp. Target Analyzer broken. 06654_ Destabilizing: Short circuit. 06655_ Slammed into G-73 Enforcer. 06657_ Imp. Signal Interpreter destroyed. 06657_ System corrupted by crushing effect (+4). 06658_ Slammed into G-73 Enforcer. 06658_ ECM Suite destroyed. 06659_ Slammed into G-73 Enforcer. 06660_ Broken Imp. Target Analyzer destroyed. 06660_ Slammed into G-73 Enforcer. 06669_ System corrupted: Heat flow error (+202). 06669_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ??????????????????# ###"#""##+#### # | | ??????????????????# #??# # | | ??????????????????+ #### # | | ??????????????????# + # | | ??????????????????# ###############+# | | ??????????????????# "#????????????# # | | ????????????????? " ##????????????# # | | ????????????????##" "###########??# # | | ?????????????????#" #### # | | ????????????????? # | | ????????????????? + | | ?????????????????## !! ### ## | | ??????????????????# !! ###+## | | ??????????????????# """ """ ## | | ??????????????????# """ """ ## | | ??????????????????# = """ """ ## | | ??????????????????# ## "" | | ??????????????????# ## "" | | ??????????????????# u ## "" | | ??????????????????#####;#####+### ## | | ?????????????????????# ] ## ## | | ?????????????????????# ## ###### | | ?????????????????????#g """" ## | | ?????????????????????#g "" ## | | ?????????????????????# g ## | | ?????????????????????# @ ## | | ?????????????????????# #####+######### | | ?????????????????????# g #?????????????# | | ?????????????????????###########?????????????# | | ?????????????????????????????????????????????# # | | ?????????????????????????????????????????????# ? | | ?????????????????????????????????????????????# ? | | ?????????????????????????????????????????????# ? | | ?????????????????????????????????????????????# ? | | ?????????????????????????????????????????????# ? | | ?????????????????????????????????????????????# ?? | | ????????????????????????????????????????????? ?? | | ????????????????????????????????????????????? ?? | | ???????????????????????????????????????????? ? ??? | | ????????????????????????????H????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 35 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Point Defense Rating 80 Evasion (%) 55 Target Analysis 6 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Executioner I Spy Challenges ------------ None Game ------ Seed TransportConstructEdition Manual? 0 Play Time 01:33:42 Cumulative 19.1 hours Start 2024.09.16 @ 19:28:55 End 2024.09.16 @ 21:46:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 16 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c61badb8-d52b-40bd-9e17-7325ed861b0d