Cogmind - Beta 12 *** ADVENTURER MODE // 2023.08.25 @ 18:18:25 Player: Insono Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (42) 210 Value Destroyed (1344) 1344 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3894 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 213/300 Energy 99/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Visual Processing Unit Armor Integrity Analyzer Improved Power Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Deuterium Engine Launcher Guidance Computer Assault Cannon Missile Launcher Missile Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Improved Sensor Array Armor Integrity Analyzer Improved Power Shielding > --- WEAPON ----------- Improved Spread Laser Gauss Cannon Powered Hammer > --- INVENTORY -------- Deuterium Engine Aluminum Leg Cesium-ion Thruster Cooling System Disposable Heat Sink High-capacity Matter Pod Armor Integrity Analyzer Light Armor Plating Heavy EM Pulse Gun EM Pulse Cannon Assault Cannon Gauss Cannon Missile Launcher Missile Launcher [Rating: 40] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Armor Integrity Analyzer Protection Weapon Shielding Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Axe Build | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 3 | . . 1 1 1 Weapon 1 | . . . 1 . Parts Attached 64 | 6 6 7 32 13 Power 6 | 1 . 1 3 1 Engine 4 | 1 . 1 2 . Core 2 | . . . 1 1 Reactor . | . . . . . Propulsion 16 | 2 . 2 7 5 Treads . | . . . . . Leg 14 | 2 . 2 6 4 Wheel . | . . . . . Hover . | . . . . . Flight 2 | . . . 1 1 Utility 16 | 1 3 3 8 1 Device 3 | . 1 . 2 . Storage 5 | 1 1 1 2 . Processor 2 | . . . 2 . Hackware . | . . . . . Protection 6 | . 1 2 2 1 Artifact . | . . . . . Weapon 26 | 2 3 1 14 6 Energy Gun 7 | 1 1 . 4 1 Energy Cannon 5 | . . 1 4 . Ballistic Gun 3 | 1 . . 2 . Ballistic Cannon 4 | . . . 1 3 Launcher 4 | . 2 . . 2 Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon 2 | . . . 2 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 1 1 Parts Lost 16 | . . 4 1 11 Power 2 | . . 1 . 1 Propulsion 10 | . . 2 . 8 Utility 2 | . . 1 . 1 Weapon 2 | . . . 1 1 Highest Loss Streak 5 | . . 4 1 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 94 | . 97 95 99 81 Engine 6 | . 14 9 7 . Core 2 | . . . 1 5 Leg 25 | . 28 30 26 18 Device 7 | . 3 9 10 6 Storage 10 | . 18 17 9 5 Processor 5 | . . . 3 15 Protection 8 | . 3 5 12 7 Energy Gun 5 | . 9 . 8 . Energy Cannon 2 | . . . 4 . Ballistic Gun 5 | . 14 11 3 . Ballistic Cannon 2 | . . . . 7 Launcher 3 | . 4 10 . 4 Impact Weapon 2 | . . . 3 5 Slashing Weapon 2 | . . . 5 . Naked Turns . | . . . . . Heaviest Build 45 | 13 20 22 42 45 Greatest Support 50 | 20 20 30 40 50 Greatest Overweight (x) 2 | . . 1 1 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 Average Capacity 10 | 6 8 8 11 13 Most Carried 15 | 3 8 8 15 15 Average Carried 9 | 1 6 7 10 12 Final Capacity 15 | 8 8 8 15 5 Final Carried 15 | 3 8 7 15 5 Class Distribution -------------------- 83% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Jun Mat Mat Mat Fac Matter Collected 1394 | 199 223 281 433 258 Remotely . | . . . . . Salvage Created 1340 | . 238 288 593 221 Parts 67 | . 13 23 18 13 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Combat Hostiles Destroyed 34 | . 5 7 13 9 Melee 8 | . . . 6 2 Guns 8 | . 2 3 3 . Cannons 7 | . . . 2 5 AOE 9 | . 3 4 . 2 Classes Destroyed 8 | . 3 2 3 . Worker 1 | . . . 1 . Builder 4 | . 1 1 . 2 Recycler 3 | . 1 1 1 . Swarmer 10 | . . . 4 6 Grunt 16 | . 5 3 5 3 Duelist 1 | . . 1 . . Sentry 6 | . . 3 3 . Hunter 1 | . . . 1 . Best Kill Streak 8 | . 5 4 5 8 Combat Bots Only 5 | . 3 3 4 5 Max Kills in Single Turn 4 | . 4 2 1 2 Gunslinging . | . . . . . Exploded 2 | . 2 1 . 2 Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Jun Mat Mat Mat Fac Damage Taken 3082 | . 210 449 564 1859 Core 917 | . 40 84 93 700 Absorbed by Shields . | . . . . . Redirected to Shielding 123 | . 3 16 21 83 Core Remaining (%) 86 | 100 84 79 83 . Volleys Fired 65 | . 16 15 14 20 Largest 2 | . 2 2 2 2 Hottest 113 | . 60 50 113 96 Shots Fired 118 | . 27 26 28 37 Gun 60 | . 23 15 22 . Cannon 39 | . . . 6 33 Launcher 19 | . 4 11 . 4 Special . | . . . . . Kinetic 76 | . 16 15 12 33 Thermal 13 | . 7 . 6 . Explosive 19 | . 4 11 . 4 Electromagnetic 10 | . . . 10 . Robot Hit Streak 15 | . 12 9 15 7 Robot Miss Streak 2 | . 2 1 1 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 109 | . 19 19 48 23 Core Hits 63 | . 13 18 14 18 Critical Kills 2 | . . . 2 . Critical Parts Destroyed 2 | . . . 2 . Critical Strikes 9 | . . . 4 5 Meltdown 1 | . . . 1 . Blast 5 | . . . . 5 Smash 3 | . . . 3 . Melee Attacks 36 | . . . 26 10 Impact 27 | . . . 17 10 Slashing 9 | . . . 9 . Piercing . | . . . . . Sneak Attacks 3 | . . . 2 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3450 | . 504 532 1368 1046 Guns 568 | . 209 140 219 . Cannons 592 | . . . 110 482 Explosions 1007 | . 291 386 . 330 Melee 1266 | . . . 1039 227 Ramming 17 | . 4 6 . 7 Kinetic 939 | . 152 140 165 482 Thermal 167 | . 57 . 110 . Explosive 1007 | . 291 386 . 330 Electromagnetic 54 | . . . 54 . Impact 901 | . . . 674 227 Slashing 365 | . . . 365 . Piercing . | . . . . . Highest Corruption 1 | . . . 1 . Average Corruption 1 | . . . 1 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 5 | . . . 5 . Matter Fused 2 | . . . 2 . Heat Flow Errors 1 | . . . 1 . Energy Discharges 1 | . . . 1 . Parts Fused 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 258 | . . . 227 31 Projectiles 4 | . . . . 4 Explosions 3 | . . . . 3 Melee 251 | . . . 227 24 Knockbacks 9 | . . . 1 8 Impact 3 | . . . 1 2 Kinetic 6 | . . . . 6 Secondary . | . . . . . Self-Inflicted Damage 107 | . 14 49 . 44 Shots 9 | . 3 4 . 2 Rammed 4 | . . . . 4 Targets Rammed 7 | . 1 2 . 4 Kicked 3 | . 1 2 . . Crushed . | . . . . . Highest Temperature 192 | . 45 3 192 171 Average Temperature 35 | . 14 2 30 50 Received Heat Transfer 792 | . 144 57 252 339 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . . . 3 . Impact Corruptions 7 | . . . 6 1 Robots Melted 1 | . . . 1 . Combat Hostiles . | . . . . . Parts Melted 2 | . . . 2 . Heat Transferred 347 | . 125 . 222 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Peak Influence 368 | . 127 368 195 210 Initial 132 | . . 45 132 29 Average 101 | . 28 192 118 93 Maximum Alert Level 1 | . . 1 . 1 Low Security (%) 88 | 100 100 46 100 76 Level 1 11 | . . 53 . 23 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . . 1 5 3 Investigation 3 | . . . 2 1 Extermination . | . . . . . Reinforcement 3 | . . 1 . 2 Assault . | . . . . . Garrison 3 | . . . 3 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Distress Signals 7 | . 3 2 . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 58 | . 8 11 17 22 Peak Tracking Total 7 | . 4 7 4 5 Tactical Retreats 7 | . 1 . 1 5 Traps | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Jun Mat Mat Mat Fac Machines Disabled 7 | . . 4 . 3 Max in Single Turn 1 | . . 1 . 1 Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Machines Accessed 12 | . 2 2 6 2 Terminals 9 | . 1 1 5 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers 2 | . . 1 1 . Garrison Access . | . . . . . Total Hacks 23 | . 2 3 14 4 Successful 16 | . 2 3 9 2 Failed 7 | . . . 5 2 Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 18 | . 1 1 12 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers 4 | . . 2 2 . Garrison Access . | . . . . . Terminal Hacks 11 | . 1 1 7 2 Open DSF 1 | . . . . 1 Emergency Access Points 3 | . . . 3 . Locate Traps 2 | . 1 . 1 . Security Status 1 | . . . 1 . Transport Status 1 | . . 1 . . Reinforcement Status 1 | . . . . 1 Recall Investigation 1 | . . . 1 . Hauler Manifests 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Recycle Component 1 | . 1 . . . Scanalyzer 4 | . . 2 2 . Insert Component 2 | . . 1 1 . Analyze 2 | . . 1 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . . 1 4 2 Full Trace Events 3 | . . . 2 1 Feedback Events 1 | . . . 1 . Corruption 1 | . . . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . 1 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 1 | . 1 . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . 1 1 . Part Schematics Acquired 2 | . . 1 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Jun Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Jun Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Jun Mat Mat Mat Fac Turns Passed 3252 | 94 566 360 1429 803 Spaces Moved 1903 | 71 362 243 774 453 Core 76 | 4 . . . 72 Treads . | . . . . . Legs 1682 | 67 362 243 774 236 Wheels . | . . . . . Hover . | . . . . . Flight 145 | . . . . 145 Fastest Speed 35 | 50 120 120 120 35 Average Speed 117 | 116 120 122 120 108 Slowest Speed 260 | 120 120 190 190 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 4 46 18 47 13 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 8 | . 8 . . . Terrain Destroyed 134 | . 22 80 . 32 Melee . | . . . . . Projectile 8 | . . . . 8 AOE 126 | . 22 80 . 24 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Total 2737 | 80 467 279 1204 707 Wait 570 | . 65 5 301 199 Move 1899 | 70 361 242 773 453 Hop . | . . . . . Pick Up 48 | 4 11 4 27 2 Fast Attach 21 | 5 2 2 9 3 Attach 18 | 1 . 4 8 5 Detach 10 | . 1 1 4 4 Swap 25 | . 4 1 15 5 Drop 38 | . 6 3 27 2 Fire 65 | . 16 15 14 20 Melee 36 | . . . 26 10 Ram 4 | . . . . 4 Kick 3 | . 1 2 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 15) 95 | -11/Junkyard | Entered Materials 305 | -10/Materials | Build established: Mutant 644 | -10/Materials | Discovered new exit (range 9) 661 | -10/Materials | Entered another Materials area 661 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1007 | -9/Materials | Discovered new exit (range 9) 1012 | -9/Materials | Lost 4 parts (1p2n1u) 1021 | -9/Materials | Entered another Materials area 1021 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1380 | -8/Materials | Build established: Scavenger-Mutant 1524 | -8/Materials | Garrison activated, responded to threat 1903 | -8/Materials | Build established: Mutant 2391 | -8/Materials | Discovered new exit (range 18) 2450 | -8/Materials | Entered Factory 2450 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2609 | -7/Factory | Lost 3 parts (3n) 3165 | -7/Factory | Lost 5 parts (1p3n1w) 3205 | -7/Factory | Core integrity fell below 50% 3208 | -7/Factory | Discovered new exit (range 14) 3240 | -7/Factory | Core integrity fell below 20% 3253 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- F001. 03208_ EXIT=FOUND 03216_ Acquired Imp. Titanium Leg. 03221_ Dropped Missile Launcher. 03222_ Acquired Missile Launcher. 03223_ S-27 Virus destroyed. 03223_ Scanalyzer disabled. 03223_ Destroyed VTOL Module. 03223_ S-27 Virus destroyed. 03228_ U-05 Engineer destroyed. 03229_ K-01 Serf collects debris. 03232_ K-01 Serf destroyed. 03233_ Acquired 17 matter. 03234_ Acquired 11 matter. 03235_ K-01 Serf collects debris. 03236_ Extracted 20 matter. 03240_ The unstable cave ceiling collapses. 03240_ K-01 Serf collects debris. 03250_ Imp. Titanium Leg destroyed. 03251_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????? ????????????????? | | ????????????????????????????# ????????????????? | | ????????????????????????????# ???????????????? | | ????????????????????????????# ??????????????? | | ????????????????????????????# ???????????????? | | ????????????????????????????# ""???????????????? | | ????????????????????????????? ???????????????? | | ????????????????????????????? ???????????????? | | ????????????????????????????? #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# ##########??????? | | ?????????????????????????????# # #??????? | | ?????????????????????????????# # """ [ #??????? | | ???????????????##+###????????# # """ #??????? | | ???????????????? ????????# # """ #??????? | | ?????????????????? ???????# / * #??????? | | ??????????????????? ??????# # ! #??????? | | ????????????????????# ?????# # =[ #??????? | | ???????????????????## #??### r k= ##?????? | | ???????????????????# ### = #?????? | | ???????????????????# @ Y ##?????? | | ???????????????????# =< k # ###??????? | | ???????????????????# % ####????????? | | ???????????????????# #### # ##???????????? | | ???????????????????### ##???## ##+###########??? | | ?????????????????????# ??????## ## #??? | | ?????????????????????#????????# ## #??? | | ??????????????????????????????# ## #### | | ??????????????????????????????# ## # | | ??????????????????????????????# ## # | | ??????????????????????????????? ## / | | ??????????????????????????????? ## # | | ??????????????????????????????? T# # | | ??????????????????????????????? # #### | | ????????????????????????????????## # | | ?????????????????????????????????# # | | ?????????????????????????????????#] #] | | ?????????????????????????????????###+########## ] | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# / | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# * | | ??????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Coolant Potential 50 Energy Generation 14 Energy Capacity 275 Matter Stores 450 Matter Capacity 500 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 66 Weapon Shielding 33 Evasion (%) 63 Armor Integrity Analysis 30 Offensive Hacking 10 Item Schematics ----------------- Aluminum Leg | -9/Materials | Scanalyzed Carbon-fiber Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Novice Programmer Shopping List Challenges ------------ None Game ------ Seed PulseRemoteArchive Manual? 0 Play Time 00:58:59 Cumulative 8.2 hours Start 2023.08.25 @ 16:51:24 End 2023.08.25 @ 18:18:25 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 6 Rogue 0 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 11 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 6c861560-f4f3-4d68-b2f6-9dabc1ff49e4