Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.31 @ 19:14:47 Player: Khanable Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (55) 275 Value Destroyed (1593) 1593 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (104) 104 TOTAL SCORE: 3792 Bonus ------- High Alert Combat Kills 104 Cogmind --------- Core Integrity 0/550 Matter 113/300 Energy 85/100 System Corruption 0% Temperature Cool (9) Movement Core (700) Ox13 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit Advanced Visual Processing Unit Improved Targeting Computer > --- WEAPON (3) ------- Light Assault Rifle > --- INVENTORY (20) --- Heat Sink High-capacity Storage Unit Improved Signal Interpreter Shield Generator Shield Generator Hacking Suite Datajack Peak State ------------ > --- POWER ------------ Ion Engine Heavy Ion Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Targeting Computer Shield Generator > --- WEAPON ----------- Flak Cannon Flak Cannon Flak Cannon > --- INVENTORY -------- Aluminum Leg Titanium Leg Heat Sink High-capacity Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Shield Generator Shield Generator Hacking Suite Heavy Assault Rifle Datajack [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Hover Unit Improved Hover Unit Utility Improved Targeting Computer Device Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Shock Rifle Energy Gun Shock Rifle Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon 1 | . . . . 1 Parts Attached 60 | 7 5 7 23 18 Power 14 | 2 1 2 2 7 Engine 14 | 2 1 2 2 7 Core . | . . . . . Reactor . | . . . . . Propulsion 15 | 2 2 2 7 2 Treads 2 | 2 . . . . Leg 11 | . . 2 7 2 Wheel . | . . . . . Hover 2 | . 2 . . . Flight . | . . . . . Utility 13 | 1 2 1 7 2 Device 6 | . 1 . 4 1 Storage 3 | 1 1 . 1 . Processor 2 | . . 1 . 1 Hackware . | . . . . . Protection 2 | . . . 2 . Artifact . | . . . . . Weapon 18 | 2 . 2 7 7 Energy Gun 8 | 2 . . 5 1 Energy Cannon 1 | . . . 1 . Ballistic Gun 6 | . . 2 1 3 Ballistic Cannon 3 | . . . . 3 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 22 | . 1 2 4 15 Power 6 | . 1 1 . 4 Propulsion 6 | . . 1 . 5 Utility 3 | . . . 2 1 Weapon 7 | . . . 2 5 Highest Loss Streak 15 | . 1 2 2 15 To Critical Strikes . | . . . . . Average Slot Usage (%) 94 | . 95 86 96 90 Engine 11 | . 12 8 10 15 Treads 1 | . 20 . . . Leg 26 | . . 14 32 22 Hover 1 | . 8 14 . . Device 9 | . 6 2 10 7 Storage 4 | . 20 14 . 9 Processor 9 | . . 8 11 10 Protection 5 | . . . 7 . Energy Gun 11 | . 28 3 12 6 Energy Cannon 3 | . . . 4 . Ballistic Gun 5 | . . 19 4 3 Ballistic Cannon 2 | . . . . 14 Naked Turns . | . . . . . Heaviest Build 73 | 14 16 13 55 73 Greatest Support 51 | 40 40 20 51 51 Greatest Overweight (x) 13 | . 2 . 1 13 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 20 | 8 8 8 20 20 Average Capacity 8 | 6 8 8 5 20 Most Carried 14 | 4 8 8 9 14 Average Carried 5 | 2 5 5 3 10 Final Capacity 20 | 8 8 8 20 20 Final Carried 9 | 4 7 4 9 7 Class Distribution -------------------- 70% | Mutant 13% | Scavenger-Mutant 10% | Gunner 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Gunner | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1064 | 269 . 175 392 228 Remotely . | . . . . . Salvage Created 1814 | . . 175 1294 345 Parts 105 | . . 8 75 22 Haulers Intercepted . | . . . . . Recyclers Shooed 5 | . . 1 4 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 46 | . . 5 31 10 Guns 21 | . . 4 16 1 Cannons 20 | . . . 11 9 AOE 2 | . . . 2 . Classes Destroyed 9 | . . 4 3 2 Worker 4 | . . 1 . 3 Tunneler 1 | . . 1 . . Recycler 2 | . . . . 2 Operator 1 | . . . . 1 Watcher 1 | . . . 1 . Swarmer 11 | . . 3 5 3 Grunt 23 | . . 2 16 5 Brawler 2 | . . . 1 1 Sentry 10 | . . . 9 1 Best Kill Streak 7 | . . 3 4 7 Combat Bots Only 6 | . . 3 4 6 Max Kills in Single Turn 3 | . . 1 2 3 Gunslinging . | . . . . . Exploded 2 | . . . 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 436 | . . 40 181 215 Missed 114 | . . 8 57 49 Damage Taken 3914 | . 61 393 1412 2048 Core 941 | . 10 107 269 555 Absorbed by Shields 246 | . 23 17 69 137 Regen/Repaired (Parts) 79 | . . . 79 . Core Remaining (%) 61 | 100 . 53 32 . Volleys Fired 133 | . 1 28 79 25 Largest 3 | . 1 2 2 3 Hottest 144 | . 50 100 133 144 Shots Fired 253 | . 1 45 149 58 Gun 167 | . 1 45 112 9 Cannon 86 | . . . 37 49 Launcher . | . . . . . Special . | . . . . . Kinetic 116 | . . 38 22 56 Thermal 86 | . 1 7 76 2 Explosive . | . . . . . Electromagnetic 51 | . . . 51 . Robot Hit Streak 18 | . 1 7 18 8 Robot Miss Streak 11 | . . 4 4 11 Penetration Max . | . . . . . Secondary Targets 3 | . . 1 2 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 171 | . 1 25 104 41 Core Hits 135 | . 1 12 63 59 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . 1 2 . Burn 2 | . . 1 1 . Corrupt 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3244 | . 12 365 1908 959 Guns 1684 | . 12 344 1242 86 Cannons 1442 | . . . 571 871 Explosions 73 | . . . 73 . Melee . | . . . . . Ramming 45 | . . 21 22 2 Kinetic 1393 | . . 257 198 938 Thermal 1195 | . 12 87 1077 19 Explosive . | . . . . . Electromagnetic 611 | . . . 611 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 1 . . Average Corruption 1 | . 1 1 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 4 | . 1 3 . . Matter Fused 2 | . . 2 . . Heat Flow Errors 1 | . 1 . . . Parts Fused 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 6 | . . 3 3 . Projectiles . | . . . . . Explosions . | . . . . . Melee 6 | . . 3 3 . Knockbacks 27 | . . . 1 26 Impact 1 | . . . 1 . Kinetic 24 | . . . . 24 Secondary 2 | . . . . 2 Self-Inflicted Damage 39 | . . 9 29 1 Shots 1 | . . . 1 . Rammed 9 | . . 8 . 1 Targets Rammed 11 | . . 8 2 1 Kicked 2 | . . . 2 . Crushed . | . . . . . Highest Temperature 478 | . 130 94 321 478 Average Temperature 97 | . 61 31 79 159 Received Heat Transfer 1703 | . . 201 545 957 Effects 6 | . . . . 6 Shutdowns 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Interference 3 | . . . . 3 Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted 2 | . . . 2 . Combat Hostiles 2 | . . . 2 . Parts Fried 7 | . . . 7 . Impact Corruptions 4 | . . 3 1 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 2304 | . 37 333 1914 20 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 606 | . . 110 606 417 Initial 255 | . . . 42 255 Average 232 | . . 83 274 295 Maximum Alert Level 2 | . . . 2 2 Low Security (%) 45 | 100 100 100 39 5 Level 1 36 | . . . 31 92 Level 2 18 | . . . 29 1 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 2 . 6 1 Investigation 4 | . 1 . 2 1 Extermination . | . . . . . Reinforcement 5 | . 1 . 4 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 5 | . 1 . 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 70 | . 2 4 47 17 Peak Tracking Total 11 | . 1 2 7 11 Tactical Retreats 4 | . . . 4 . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 4 | . 2 . 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 2 | . . . 2 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 7 | . . . 5 2 Terminals 4 | . . . 3 1 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 1 | . . . 1 . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 18 | . . . 12 6 Successful 9 | . . . 6 3 Failed 9 | . . . 6 3 Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 1 | . . . 1 . Terminals 7 | . . . 6 1 Fabricators . | . . . . . Repair Stations 4 | . . . 4 . Recycling Units 2 | . . . 2 . Scanalyzers 5 | . . . . 5 Garrison Access . | . . . . . Terminal Hacks 3 | . . . 2 1 Record 1 | . . . 1 . Patrol Status 1 | . . . 1 . Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . . 4 . Scan Component 2 | . . . 2 . Repair 2 | . . . 2 . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . . 2 Insert Component 1 | . . . . 1 Analyze 1 | . . . . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used 1 | . . . . 1 Hacking Detections 6 | . . . 5 1 Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . . 2 . Time 52 | . . . 52 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . . 1 Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2320 | 95 138 220 1442 425 Spaces Moved 1263 | 57 108 118 830 150 Core 11 | 9 . . . 2 Treads 103 | 48 55 . . . Legs 1045 | . . 67 830 148 Wheels . | . . . . . Hover 104 | . 53 51 . . Flight . | . . . . . Fastest Speed 50 | 50 56 56 120 195 Average Speed 134 | 142 116 92 128 208 Slowest Speed 700 | 160 180 120 200 700 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 5 19 19 67 16 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 2 | . . . 2 . Melee . | . . . . . Projectile . | . . . . . AOE 2 | . . . 2 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1648 | 69 119 189 1059 212 Wait 111 | . 1 21 86 3 Move 1259 | 56 107 117 829 150 Hop . | . . . . . Pick Up 28 | 6 1 1 15 5 Fast Attach 25 | 3 4 3 10 5 Attach 24 | 3 1 4 5 11 Detach 18 | . 3 3 6 6 Swap 11 | 1 . . 8 2 Drop 28 | . 1 4 19 4 Fire 133 | . 1 28 79 25 Melee . | . . . . . Ram 9 | . . 8 . 1 Kick 2 | . . . 2 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 96 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Discovered new exit (range 16) 234 | -10/Materials | Entered Mines 317 | -10/Mines | Build established: Mutant 441 | -10/Mines | Discovered new exit (range 10) 454 | -10/Mines | Entered Materials 454 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 520 | -9/Materials | Repaired Aluminum Leg 547 | -9/Materials | Repaired Aluminum Leg 1072 | -9/Materials | Build established: Scavenger-Mutant 1295 | -9/Materials | Discovered new exit (range 7) 1380 | -9/Materials | Build established: Mutant 1699 | -9/Materials | Core integrity fell below 50% 1740 | -9/Materials | Discovered new exit (range 16) 1896 | -9/Materials | Entered another Materials area 1896 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2299 | -8/Materials | Core integrity fell below 50% 2311 | -8/Materials | Core integrity fell below 20% 2321 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- G-47 Trooper destroyed. Flak Cannon destroyed. Overheating: Energy bleed (-17). R-06 Scavenger collects Med. Matter Pod. Acquired 41 matter. R-06 Scavenger collects Lgt. Ion Engine. Hvy. Assault Rifle destroyed. Acquired Hvy. Assault Rifle. R-06 Scavenger collects Wheel. G-47 Trooper destroyed. Acquired 18 matter. Aluminum Leg destroyed. Hvy. Assault Rifle destroyed. Acquired 7 matter. Lgt. Ion Engine destroyed. Titanium Leg destroyed. G-47 Trooper suffers critical hit (Burn). Slammed into G-47 Trooper. Acquired 6 matter. Acquired Lgt. Assault Rifle. 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More Dakka Please Power Corrupts Challenges ------------ None Game ------ Seed PlasmaPiercingWell Manual? 0 Play Time 00:35:20 Cumulative 4.8 hours Start 2024.07.31 @ 18:39:17 End 2024.07.31 @ 19:14:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 9 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 08a85278-7926-4299-a31d-33d5afc9ac3f