Cogmind - Beta 13 @@@ ROGUE MODE // 2024.08.02 @ 15:50:07 Player: polar Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (78) 390 Value Destroyed (2036) 2036 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4486 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 270/300 Energy 73/100 System Corruption 11% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Heavy Particle Cannon Powered Cannon Improved Datajack Multitool Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Armored Treads Compact Wheel Subdweller Monowheel > --- UTILITY ---------- Large Storage Unit Improved Medium Armor Plating Reactive Plating Hardlight Generator > --- WEAPON ----------- Heavy Particle Cannon Battle Cannon > --- INVENTORY -------- Micro Nuclear Core Light Treads Seismic Detector Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Hacking Suite Powered Cannon Improved Light Cannon Improved Light Cannon Mini Grenade Launcher Improved Datajack Multitool Makeshift Spear [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Propulsion Shielding Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Impact Weapon Hammer Piercing Weapon Makeshift Spear Special Melee Weapon Datajack Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Slots Evolved 4 | . . . . 4 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 105 | 9 8 8 12 68 Power 6 | 1 . . 1 4 Engine 4 | 1 . . 1 2 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 19 | 3 . 2 1 13 Treads 13 | 2 . 2 . 9 Leg 1 | . . . . 1 Wheel 5 | 1 . . 1 3 Hover . | . . . . . Flight . | . . . . . Utility 32 | 2 2 2 3 23 Device 14 | 1 1 1 2 9 Storage 2 | 1 1 . . . Processor 1 | . . . 1 . Hackware 1 | . . . . 1 Protection 14 | . . 1 . 13 Artifact . | . . . . . Weapon 48 | 3 6 4 7 28 Energy Gun 2 | 1 . . . 1 Energy Cannon 2 | . . . . 2 Ballistic Gun 12 | 2 4 2 1 3 Ballistic Cannon 11 | . . . 2 9 Launcher 4 | . . 1 1 2 Special Weapon . | . . . . . Impact Weapon 4 | . 1 1 1 1 Slashing Weapon . | . . . . . Piercing Weapon 7 | . . . 2 5 Special Melee Weapon 6 | . 1 . . 5 Unidentified Prototypes 3 | . . . . 3 Parts Lost 25 | . . 3 3 19 Power 4 | . . . 2 2 Propulsion 10 | . . 2 1 7 Utility 8 | . . 1 . 7 Weapon 3 | . . . . 3 Highest Loss Streak 13 | . . 1 1 13 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 95 | . 100 97 97 88 Engine 11 | . 14 14 11 6 Treads 22 | . 28 27 25 11 Wheel 5 | . . . 2 18 Device 11 | . 14 1 14 12 Storage 12 | . 14 14 14 8 Protection 5 | . . 10 . 12 Ballistic Gun 10 | . 22 26 1 1 Ballistic Cannon 6 | . . . 12 8 Piercing Weapon 5 | . . . 11 3 Naked Turns 13 | . . . . 13 Heaviest Build 59 | 15 32 32 33 59 Greatest Support 46 | 40 40 40 40 46 Greatest Overweight (x) 12 | . . 1 1 12 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 6 10 15 15 14 Most Carried 15 | 5 13 14 15 15 Average Carried 12 | 2 8 13 14 13 Final Capacity 15 | 8 15 15 15 5 Final Carried 14 | 5 13 14 14 5 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Mat Matter Collected 2226 | 288 305 329 210 1094 Remotely 181 | . . . . 181 Salvage Created 2531 | 30 524 415 201 1361 Parts 158 | 3 44 39 10 62 Haulers Intercepted 5 | . 2 . . 3 Recyclers Shooed 2 | . . 1 . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 4 | . . . 4 . Prevented . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Combat Hostiles Destroyed 60 | . 11 15 9 25 Melee 10 | . . 1 4 5 Guns 26 | . 11 11 1 3 Cannons 15 | . . . 1 14 AOE 7 | . . 2 3 2 Classes Destroyed 14 | 1 6 2 2 3 Worker 1 | . . . . 1 Builder 1 | . 1 . . . Tunneler 5 | 1 1 3 . . Hauler 5 | . 2 . . 3 Recycler 4 | . . 1 . 3 Operator 2 | . 1 . . 1 Watcher 2 | . 2 . . . Swarmer 19 | . 6 9 4 . Grunt 25 | . 5 4 . 16 Duelist 2 | . . . . 2 Sentry 7 | . . . . 7 Artisan 1 | . . . 1 . Subdweller 5 | . . . 5 . Assembled 2 | . . 2 . . Best Kill Streak 4 | 1 3 3 4 3 Combat Bots Only 4 | . 3 3 4 3 Max Kills in Single Turn 2 | 1 1 2 2 1 Gunslinging . | . . . . . Exploded 2 | . . 2 2 1 Melee 1 | . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Hostile Shots Fired 438 | . 52 53 27 306 Missed 91 | . 13 10 6 62 Damage Taken 5065 | . 456 421 481 3707 Core 733 | . 64 48 68 553 Absorbed by Shields 404 | . . . . 404 Redirected to Shielding 25 | . . 25 . . Ignored by Resistances 79 | . . . . 79 Regen/Repaired (Parts) 76 | . . . . 76 Core Remaining (%) 64 | 100 . . 28 . Volleys Fired 203 | 2 56 37 9 99 Largest 2 | 2 2 2 2 2 Hottest 114 | 60 60 53 78 114 Shots Fired 365 | 4 112 74 18 157 Gun 221 | 4 112 72 2 31 Cannon 136 | . . . 13 123 Launcher 8 | . . 2 3 3 Special . | . . . . . Kinetic 296 | 2 85 72 15 122 Thermal 32 | . . . . 32 Explosive 8 | . . 2 3 3 Electromagnetic 29 | 2 27 . . . Robot Hit Streak 15 | 3 12 11 10 15 Robot Miss Streak 8 | 1 7 8 2 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 268 | 3 60 39 22 144 Core Hits 109 | 1 25 20 11 52 Critical Kills 2 | . . 1 . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . . 1 1 3 Meltdown 1 | . . . . 1 Blast 2 | . . . . 2 Smash 1 | . . 1 . . Impale 1 | . . . 1 . Melee Attacks 191 | . 7 35 85 64 Impact 58 | . 7 35 9 7 Slashing . | . . . . . Piercing 128 | . . . 76 52 Sneak Attacks 12 | . 1 . 1 10 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6095 | 43 893 747 759 3653 Guns 1846 | 43 814 601 15 373 Cannons 2054 | . . . 170 1884 Explosions 627 | . . 71 233 323 Melee 1548 | . 79 70 341 1058 Ramming 20 | . . 5 . 15 Kinetic 3161 | 28 590 601 185 1757 Thermal 500 | . . . . 500 Explosive 627 | . . 71 233 323 Electromagnetic 239 | 15 224 . . . Impact 236 | . 79 70 . 87 Slashing . | . . . . . Piercing 1312 | . . . 341 971 Highest Corruption 11 | . . . . 11 Average Corruption 7 | . . . . 7 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 6 | . . . . 6 Message Errors 1 | . . . . 1 Matter Fused 1 | . . . . 1 Heat Flow Errors 2 | . . . . 2 Misdirections 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 65 | . 16 . . 49 Projectiles 13 | . . . . 13 Explosions 5 | . . . . 5 Melee 47 | . 16 . . 31 Knockbacks 27 | . 1 . 4 22 Impact 1 | . 1 . . . Kinetic 22 | . . . 4 18 Secondary 4 | . . . . 4 Self-Inflicted Damage 48 | . . 40 7 1 Shots 2 | . . 1 1 . Rammed 7 | . . 1 . 6 Targets Rammed 8 | . . 1 . 7 Kicked . | . . . . . Crushed 1 | . . . . 1 Highest Temperature 328 | . 81 1 . 328 Average Temperature 108 | . 29 1 . 119 Received Heat Transfer 1911 | . 168 42 48 1653 Effects 8 | . . . . 8 Shutdowns 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Interference 5 | . . . . 5 Matter Decay 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . 1 . . . Impact Corruptions 2 | . 1 1 . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 1 | . . . . 1 Heat Transferred 740 | . . . . 740 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Peak Influence 338 | 5 244 252 . 338 Initial 43 | . 3 13 . 43 Average 103 | 1 75 95 . 138 Maximum Alert Level 1 | . 1 1 . 1 Low Security (%) 83 | 100 98 81 . 73 Level 1 16 | . 1 18 . 26 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 1 . . 7 Investigation 2 | . . . . 2 Extermination . | . . . . . Reinforcement 3 | . 1 . . 2 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Distress Signals 2 | . . . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 103 | . 21 13 21 48 Peak Tracking Total 9 | . 3 3 6 9 Tactical Retreats 3 | . . . 2 1 Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Traps Triggered 7 | . 1 . 3 3 Indirectly . | . . . . . Trap Hack Attempts 18 | . 18 . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 1 | . 1 . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Mat Machines Disabled 2 | . . 1 1 . Max in Single Turn 1 | . . 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Machines Accessed 20 | . 9 . 2 9 Terminals 12 | . 6 . . 6 Fabricators . | . . . . . Repair Stations 2 | . 1 . . 1 Recycling Units 3 | . 2 . . 1 Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 67 | . 30 . 2 35 Successful 34 | . 15 . 2 17 Failed 33 | . 15 . . 18 Catastrophic 5 | . 3 . . 2 Database Lockouts . | . . . . . Manual 45 | . 22 . . 23 Terminals 37 | . 20 . . 17 Fabricators . | . . . . . Repair Stations 9 | . 3 . . 6 Recycling Units 15 | . 7 . . 8 Scanalyzers 4 | . . . . 4 Garrison Access . | . . . . . Terminal Hacks 11 | . 8 . 2 1 Record 2 | . 1 . 1 . Part Schematic 5 | . 5 . . . Robot Analysis 1 | . 1 . . . Alert Level 1 | . 1 . . . Locate Traps 1 | . . . . 1 Derelict Proto ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 5 | . 1 . . 4 Scan Component 3 | . 1 . . 2 Repair 2 | . . . . 2 Recycling Unit Hacks 3 | . 2 . . 1 Retrieve Components 3 | . 2 . . 1 Scanalyzer 4 | . . . . 4 Insert Component 2 | . . . . 2 Analyze 2 | . . . . 2 Garrison Access Hacks . | . . . . . Unauthorized Hacks 11 | . 4 . . 7 Terminals 9 | . 2 . . 7 Track 1 | . . . . 1 Botnet 7 | . 2 . . 5 Operators 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Mask 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 15 | . 8 . . 7 Full Trace Events 2 | . 1 . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 7 | . 5 . . 2 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . . . 2 Time 76 | . . . . 76 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 17 | . 11 . . 6 Parts Scanalyzed 2 | . . . . 2 Part Schematics Acquired 2 | . . . . 2 Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Mat Used RIF Installer . | . . . . . Robots Hacked 3 | . . . . 3 Non-combat 3 | . . . . 3 Combat . | . . . . . Robot Hacks Applied 4 | . . . . 4 no_distress 4 | . . . . 4 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 2 | . . 1 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Mat Turns Passed 7035 | 92 1341 1372 2535 1695 Spaces Moved 3769 | 45 651 700 1521 852 Core 27 | 1 . . . 26 Treads 2569 | 39 651 700 1166 13 Legs . | . . . . . Wheels 1173 | 5 . . 355 813 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 120 50 Average Speed 144 | 148 160 160 150 107 Slowest Speed 650 | 160 160 240 160 650 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 70 | 3 96 97 82 74 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 5 | . . 2 3 . Spaces Dug 65 | . 2 . 53 10 Terrain Destroyed 122 | . 2 14 65 41 Melee 56 | . 2 . 48 6 Projectile 16 | . . . . 16 AOE 50 | . . 14 17 19 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Total 4740 | 62 830 811 1649 1388 Wait 355 | 2 63 27 15 248 Move 3765 | 44 650 699 1520 852 Hop . | . . . . . Pick Up 49 | 4 16 4 4 21 Fast Attach 33 | 8 2 . 1 22 Attach 18 | . . 3 3 12 Detach 1 | 1 . . . . Swap 54 | 1 6 5 8 34 Drop 45 | . 12 . 4 29 Fire 203 | 2 56 37 9 99 Melee 191 | . 7 35 85 64 Ram 1 | . . . . 1 Kick . | . . . . . Crush 7 | . . 1 . 6 Escape Stasis . | . . . . . Rewire . | . . . . . Trap 18 | . 18 . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / *Sub) -10/Subcaves (discovered 2 exits: *Mat / [*Rec]) -8/Materials (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 93 | -11/Scrapyard | Entered Materials 239 | -10/Materials | Discovered new exit (range 15) 306 | -10/Materials | Build established: Mutant 483 | -10/Materials | Discovered new exit (range 9) 883 | -10/Materials | Discovered new exit (range 13) 1184 | -10/Materials | Discovered new exit (range 7) 1344 | -10/Materials | Discovered new exit (range 16) 1434 | -10/Materials | Entered Mines 1598 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1766 | -10/Mines | Discovered new exit (range 6) 1810 | -10/Mines | Excavation squad dispatched 1810 | -10/Mines | A large section of the Mines collapsed 2002 | -10/Mines | Discovered new exit (range 16) 2094 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2094 | -10/Mines | Discovered new exit (range 5) 2137 | -10/Mines | Learned location of Mines (-9) 2796 | -10/Mines | Discovered new exit (range 6) 2806 | -10/Mines | Entered Subcaves 2897 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3168 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 3346 | -10/Subcaves | Visited 4L-MR0's lab 3361 | -10/Subcaves | Found Powered Cannon 3454 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3477 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 3481 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 3541 | -10/Subcaves | Core integrity fell below 50% 3552 | -10/Subcaves | Discovered new exit (range 9) 4005 | -10/Subcaves | Visited Clippyterm 4473 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 4478 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 4537 | -10/Subcaves | Discovered new exit (range 7) 4586 | -10/Subcaves | Identified exit to Materials 4847 | -10/Subcaves | Learned Materials stockpile data 5063 | -10/Subcaves | Ambushed by Subdweller buried in earth 5341 | -10/Subcaves | Entered Materials 5341 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 5907 | -8/Materials | Build established: Scavenger-Mutant 6057 | -8/Materials | Discovered new exit (range 13) 6280 | -8/Materials | Repaired Battle Cannon 6331 | -8/Materials | Build established: Mutant 6335 | -8/Materials | Repaired Broken Sub. Monowheel 6732 | -8/Materials | Discovered new exit (range 4) 6819 | -8/Materials | Garrison activated, responded to threat 6932 | -8/Materials | Core integrity fell below 50% 6958 | -8/Materials | Lost 13 parts (2p4n5u2w) 6988 | -8/Materials | System corruption reached 10% 7015 | -8/Materials | Released all parts (3) 7031 | -8/Materials | Core integrity fell below 20% 7036 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 06996_ Critical hit (Burn: +37). 06997_ Acquired 3 matter. 06997_ K-01 Serf cleans the Fusion Modulator. 06998_ K-01 Serf collects debris. 07004_ System corrupted: Heat flow error (+287). 07007_ Lgt. Treads destroyed. 07007_ Critical hit (Burn: +37). 07009_ G-50 Soldier destroyed. 07011_ Heat Sink destroyed. 07012_ K-01 Serf collects debris. 07015_ Released Hvy. Particle Cannon. 07015_ Released Lrg. Storage Unit. 07015_ Released Arm. Treads. 07017_ K-01 Serf collects debris. 07018_ U-05 Engineer builds a Wall. 07019_ S1E<&#,VW%A&7 0GIFVMHU<8Y,E#IEGMPLWKNZ 07033_ Critical hit (Burn: +37). 07033_ Acquired Multitool. 07034_ Slammed into K-01 Serf. 07034_ Destabilizing: System corrupted (+1). Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????######## | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# ! | | ?????????????????????#####????????????##### | | ?????????????????????+ #????????????# # != | | ?????????????????????# #????????????# < # =* | | ?????????????????????# #????????????# " | | ?????????????????????# ###########??# #####+## | | ???????=?????????????# ##[ #??# | | ?????????????????????#%[ ## #??# ^^ # | | ????????????????## ??#=% ##= #??# ^^ # | | ????????????????# ##/###!! #??#######" # | | ????????????????# ! !%[=#*[ #????????## # | | ??????????o?????# %%=%/ =% #?????????# # | | ????????????????# ###### * #?????????# # | | ???????????????############ !% #?????????# # | | ???????????????# ## #?????????# # | | ???????????????# Yk ##+###########?????## # | | ???????????????# """ggk!## ##### ####### | | ???????????????# """"" ]#k | | ???????????????# """"" g]@% uu | | ???????????????# """"" b # = | | ???????????????# """ # #### ####### ! | | ???????????????# g g # #??###+###??######+## | | ???????????????########### #????" ""???#[ ! ! | | ?????????????????????????# #????" "????# | | ?????????????????????????# #???"" ""???# | | ?????????????????????????# #??? ???# """ | | ?????????????????????????# #?? ! ??# != """ | | ?????????????????????????# #?? * ??# == """ | | ?????????????????????????# #?? ??#! = | | ?????????????????????????# #??? ???# = | | ?????????????????????????+ #???##/##???######### | | ?????????????????????????# #????? ?????????????? | | ?????????????????????????# ????? ?????????##### | | ?????????????????????????+ ?????? ?????????# | | ??????????????????????????#+#?????? ?????????# | | ??????????????????????????????????? ?????????# "" | | ?????????????????????????????????????????????# "" | | ?????????????????????????????????????????????# "" | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????##### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 20 Propulsion Shielding 33 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Flight Unit | -10/Materials | Hacked ECM Suite | -10/Materials | Hacked Signal Interpreter | -10/Materials | Hacked Propulsion Shielding | -10/Materials | Hacked Multitool | -8/Materials | Scanalyzed Transport Network Coupler | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MinesnifferSpacefoldDevice Manual? 0 Play Time 01:08:40 Cumulative 278.1 hours Start 2024.07.31 @ 14:17:41 End 2024.08.02 @ 15:50:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 102 Rogue 100 Adventurer 0 Explorer 2 Win Type - Total 7 Types 5/0/1/1/0/0/0/0/0 Lore% 81 Gallery% 83 Achievement% 71 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 95a70dc9-df67-4066-8db5-37ef6427ffbe