Cogmind - Beta 9.4 --- EXPLORER MODE // 2020.03.05 @ 09:35:55 // Winter2019/RPGLIKE Player: Zaltroth Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (9) 1800 Robots Destroyed (135) 675 Value Destroyed (4346) 4346 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (1032) 1032 TOTAL SCORE: 9513 Bonus ------- High Alert Combat Kills 71 Follower Combat Kills 54 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -93 Cogmind --------- Core Integrity 1000/1000 Matter 219/400 Energy 200/200 System Corruption 0% Temperature Cool (0) Movement Treading (158) Location -8/Materials Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION (4) --- Improved Treads Improved Treads Armored Treads Advanced Treads > --- UTILITY (6) ------ Structural Scanner Advanced Sensor Array Advanced Signal Interpreter Improved Terrain Scanner Relay Coupler [Sentry] (30) Relay Coupler [Hunter] (27) > --- WEAPON (4) ------- Datajack > --- INVENTORY (3) ---- AWS/Autocannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Improved Treads Improved Treads Armored Treads > --- UTILITY ---------- Structural Scanner Advanced Sensor Array Advanced Signal Interpreter Improved Terrain Scanner Relay Coupler [Sentry] Relay Coupler [Hunter] > --- WEAPON ----------- AWS/Autocannon Proton Missile Launcher > --- INVENTORY -------- Datajack [Rating: 70] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Improved Treads Treads Improved Treads Flight Unit Improved Flight Unit Utility Targeting Computer Device Structural Scanner Storage Compact Matter Pod Processor Targeting Computer Hackware Relay Coupler [Sentry] Protection Light Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon AWS/Autocannon Launcher Missile Launcher Special Weapon Mining Laser Slashing Weapon Makeshift Sword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Slots Evolved 12 | 7 . . 1 . 1 1 1 1 . Power 1 | 1 . . . . . . . . . Propulsion 3 | 1 . . . . 1 . 1 . . Utility 5 | 3 . . 1 . . 1 . . . Weapon 3 | 2 . . . . . . . 1 . Parts Attached 94 | 11 17 2 29 4 5 3 13 5 5 Power 10 | 2 2 . 4 . . 1 1 . . Engine 10 | 2 2 . 4 . . 1 1 . . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 13 | 2 2 . 6 . . 1 1 . 1 Treads 12 | 2 2 . 5 . . 1 1 . 1 Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 1 | . . . 1 . . . . . . Utility 31 | 4 5 1 6 1 1 1 9 2 1 Device 16 | . 2 1 5 1 1 1 5 . . Storage 1 | . . . . . . . 1 . . Processor 6 | 2 1 . . . . . 3 . . Hackware 3 | . . . . . . . . 2 1 Protection 5 | 2 2 . 1 . . . . . . Artifact . | . . . . . . . . . . Weapon 40 | 3 8 1 13 3 4 . 2 3 3 Energy Gun 16 | 1 8 . 7 . . . . . . Energy Cannon 5 | . . . 5 . . . . . . Ballistic Gun 2 | 2 . . . . . . . . . Ballistic Cannon 3 | . . . . . 2 . 1 . . Launcher 5 | . . 1 . . . . 1 2 1 Special Weapon 1 | . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 3 | . . . . 1 2 . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 5 | . . . 1 1 . . . 1 2 Unidentified Prototypes 4 | . . . 3 . 1 . . . . Parts Lost . | . . . . . . . . . . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility . | . . . . . . . . . . Weapon . | . . . . . . . . . . Highest Loss Streak . | . . . . . . . . . . Average Slot Usage (%) 92 | . 99 100 99 98 86 76 83 85 86 Engine 15 | . 17 18 16 16 15 14 13 12 12 Treads 18 | . 17 18 16 16 15 19 23 25 24 Device 22 | . 7 12 24 31 31 28 26 21 18 Processor 12 | . 18 18 15 8 7 7 11 12 7 Hackware 1 | . . . . . . . . 2 10 Protection 1 | . 10 5 . . . . . . . Energy Gun 6 | . 24 27 6 . . . . . . Energy Cannon 3 | . . . 9 8 . . . . . Ballistic Cannon 2 | . . . . . 4 7 5 6 6 Special Melee Weapon 3 | . . . 7 8 3 . . . 5 Naked Turns . | . . . . . . . . . . Heaviest Build 88 | 16 27 27 30 30 77 81 82 88 88 Greatest Support 98 | 40 40 40 46 46 46 76 96 96 98 Greatest Overweight (x) 1 | . 1 . 1 . 1 1 1 . . Average Overweight (x) . | . . . . . . 1 . . . Largest Inventory Capacity 3 | 1 1 1 1 1 1 2 2 3 3 Average Capacity 1 | . 1 1 1 1 1 1 2 2 3 Most Carried 3 | 1 1 1 1 1 1 2 2 2 3 Average Carried 1 | . . . . 1 . 1 1 1 1 Final Capacity 3 | 1 1 1 1 1 1 2 2 3 3 Final Carried 3 | . 1 1 1 1 1 2 2 2 3 Class Distribution -------------------- 34% | Wizard-Skirmisher 28% | Wizard-Assassin 18% | Hacker-Skirmisher 10% | Hacker-Assassin 4% | Hacker-Gunner 3% | Wizard-Mutant Dominant Class ---------------- Hacker-Skirmisher | -10/Materials Hacker-Skirmisher | -10/Mines Hacker-Assassin | -9/Materials Wizard-Assassin | -9/Mines Wizard-Skirmisher | -9/Exiles Wizard-Skirmisher | -8/Mines Wizard-Skirmisher | -8/Materials Wizard-Skirmisher | -8/Garrison Wizard-Assassin | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Matter Collected 1359 | 246 302 16 300 40 . 60 175 129 91 Remotely . | . . . . . . . . . . Salvage Created 3292 | . 395 92 1521 206 . 279 633 54 112 Parts 259 | . 31 19 124 13 . 16 38 13 5 Haulers Intercepted 8 | . 2 . 5 . . . 1 . . Recyclers Shooed 3 | . . . 1 . . . 2 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 92 | . 9 6 25 3 . 9 23 15 2 Guns 27 | . 9 5 13 . . . . . . Cannons 54 | . . . 10 3 . 9 23 9 . AOE 10 | . . . 2 . . . . 6 2 Classes Destroyed 12 | . 5 1 4 1 . . 1 . . Worker 2 | . 1 . . 1 . . . . . Builder 3 | . . . 2 . . . 1 . . Tunneler 7 | . . 1 3 2 . 1 . . . Hauler 8 | . 2 . 5 . . . 1 . . Recycler 5 | . . . 2 . . 1 2 . . Operator 5 | . . . 4 . . . 1 . . Watcher 13 | . 3 . 5 . . . 4 . 1 Swarmer 30 | . 4 4 10 . . 3 4 5 . Grunt 40 | . 5 2 7 1 . 6 11 6 2 Duelist 1 | . . . . 1 . . . . . Sentry 19 | . . . 8 1 . . 7 3 . Hunter 2 | . . . . . . . 1 1 . Best Kill Streak 5 | . 4 2 4 2 . 4 4 5 2 Combat Bots Only 5 | . 4 2 3 2 . 2 3 5 2 Max Kills in Single Turn 2 | . 1 1 2 1 . 1 1 1 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . 2 . . . . 1 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Damage Taken 1583 | . 153 71 434 17 . 81 227 484 116 Core 1210 | . 117 48 333 13 . 61 172 375 91 Absorbed by Shields . | . . . . . . . . . . Redirected to Core 1064 | . 95 48 255 13 . 61 172 338 82 Core Remaining (%) 100 | 100 . 100 . . . 100 . . . Volleys Fired 127 | . 24 9 61 7 . . 1 21 4 Largest 3 | . 3 3 2 2 . . 1 1 1 Hottest 135 | . 135 135 126 126 . . 36 36 39 Shots Fired 371 | . 69 26 122 14 . 15 75 46 4 Gun 177 | . 69 26 82 . . . . . . Cannon 168 | . . . 40 14 . 15 74 25 . Launcher 26 | . . . . . . . 1 21 4 Special . | . . . . . . . . . . Kinetic 126 | . 12 . . . . 15 74 25 . Thermal . | . . . . . . . . . . Explosive 23 | . . . . . . . 1 21 1 Electromagnetic 222 | . 57 26 122 14 . . . . 3 Robot Hit Streak 60 | . 31 22 60 9 . 16 37 39 7 Robot Miss Streak 2 | . 2 1 1 1 . . 1 1 . Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . Autonomous 115 | . . . . . . 15 74 26 . Shots Hit Robots 319 | . 46 18 99 15 . 15 72 39 15 Core Hits 179 | . 26 11 65 9 . 10 33 22 3 Critical Hits 12 | . . . 2 . . 1 6 3 . Critical Kills 4 | . . . 1 . . 1 1 1 . Critical Parts Destroyed 7 | . . . 1 . . . 4 2 . Melee Attacks 21 | . . . 5 5 . . . . 11 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 14 | . . . 3 3 . . . . 8 Combat Hostiles 2 | . . . . . . . . . 2 Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 13303 | . 696 326 1952 354 . 1401 5834 2568 172 Guns 1973 | . 657 269 1047 . . . . . . Cannons 9908 | . . . 721 240 . 1321 5715 1911 . Explosions 1194 | . 36 46 171 86 . . 26 657 172 Melee . | . . . . . . . . . . Ramming 228 | . 3 11 13 28 . 80 93 . . Kinetic 9052 | . 105 . . . . 1321 5715 1911 . Thermal 339 | . 36 46 171 86 . . . . . Explosive 727 | . . . . . . . 26 657 44 Electromagnetic 2957 | . 552 269 1768 240 . . . . 128 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 1 | . . . 1 1 1 1 . . . Average Corruption 1 | . . . 1 1 1 1 . . . Corruption Purged . | . . . . . . . . . . Effects 17 | . . . . 3 12 2 . . . Message Errors 7 | . . . . 2 5 . . . . Energy Discharges 5 | . . . . . 4 1 . . . Data Loss (minor) 5 | . . . . 1 3 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 1299 | . . . 25 . . 207 814 253 . Projectiles 1299 | . . . 25 . . 207 814 253 . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 30 | . . . . . . 8 17 5 . Impact 1 | . . . . . . 1 . . . Kinetic 27 | . . . . . . 6 16 5 . Secondary 2 | . . . . . . 1 1 . . Self-Inflicted Damage 196 | . . . 46 11 . . . 139 . Shots 11 | . . . 2 1 . . . 8 . Rammed 36 | 1 2 2 3 6 . 10 12 . . Targets Rammed 43 | 1 2 2 4 6 . 12 16 . . Kicked . | . . . . . . . . . . Crushed 7 | . . . 1 . . 2 4 . . Highest Temperature 378 | . 378 342 90 18 . . . . . Average Temperature 87 | . 119 150 20 15 . . . . . Received Heat Transfer 672 | . 75 45 183 6 . 39 126 135 63 Effects 9 | . 4 5 . . . . . . . Shutdowns 1 | . . 1 . . . . . . . Energy Bleed 2 | . . 2 . . . . . . . Interference 5 | . 3 2 . . . . . . . Damage (minor) 1 | . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . Parts Fried 23 | . 4 3 13 3 . . . . . Impact Corruptions 2 | . . . . . . 1 1 . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . Heat Transferred 450 | . 50 50 250 100 . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 8 | . 1 1 4 1 . . . . 1 Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Peak Influence 759 | . 146 110 279 108 . 223 440 759 346 Average Influence 115 | . 64 22 62 14 . 90 136 449 176 Maximum Alert Level 3 | . . . 1 . . 1 2 3 1 Low Security (%) 80 | 100 100 100 97 100 . 81 73 9 54 Level 1 13 | . . . 2 . . 18 24 42 45 Level 2 5 | . . . . . . . 1 42 . Level 3 . | . . . . . . . . 6 . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 6 | . 1 . 3 . . . 2 . . Investigation 1 | . 1 . . . . . . . . Extermination . | . . . . . . . . . . Reinforcement 5 | . . . 3 . . . 2 . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Distress Signals 8 | . 1 . 4 . . . 2 . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 118 | . 10 8 35 4 . 12 30 13 6 Peak Tracking Total 5 | . 4 2 3 2 . 3 4 5 2 Tactical Retreats 6 | . 2 . 1 . . . 3 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Traps Triggered 9 | . 2 . 7 . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 8 | . 3 . 4 . . . . . 1 Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed 3 | . . 3 . . . . . . . Triggered 3 | . 2 . 1 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Machines Disabled 9 | . 1 1 2 . . . 1 4 . Max in Single Turn 1 | . 1 1 1 . . . 1 1 . Garrison Relay 4 | . . . . . . . . 4 . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Machines Accessed 36 | . 7 1 13 1 5 . 5 . 4 Terminals 24 | . 7 1 9 1 . . 3 . 3 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . . . 2 . . . . . 1 Scanalyzers 3 | . . . 2 . . . 1 . . Garrison Access 1 | . . . . . . . 1 . . Total Hacks 219 | . 36 7 83 5 49 . 17 . 22 Successful 183 | . 33 5 62 4 49 . 12 . 18 Failed 36 | . 3 2 21 1 . . 5 . 4 Catastrophic 1 | . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . Manual 52 | . 2 . 33 3 3 . 5 . 6 Terminals 140 | . 36 7 64 5 . . 10 . 18 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 9 | . . . 5 . . . . . 4 Scanalyzers 19 | . . . 14 . . . 5 . . Garrison Access 2 | . . . . . . . 2 . . Terminal Hacks 153 | . 33 5 43 4 49 . 5 . 14 Record 78 | . 15 1 11 . 48 . 2 . 1 Robot Analysis 2 | . . . 1 . . . . . 1 Prototype ID Bank 4 | . 1 . 2 . . . . . 1 Level Access Points 4 | . . 1 1 1 . . 1 . . Branch Access Points 6 | . 1 . 2 1 . . 1 . 1 Emergency Access Points 3 | . 1 . 1 . . . . . 1 Terminal Index 4 | . 1 . 2 . . . . . 1 Fabricator Index 2 | . . . 1 . . . . . 1 Repair Station Index 1 | . . . . . . . . . 1 Recycling Unit Index 1 | . 1 . . . . . . . . Garrison Index 2 | . . . 1 . . . . . 1 Alert Level 10 | . 3 2 4 1 . . . . . Locate Traps 5 | . 2 . 1 . . . . . 2 Disarm Traps 3 | . 1 . 1 . . . . . 1 Dispatch Records 4 | . 3 . 1 . . . . . . Maintenance Status 3 | . 2 . 1 . . . . . . Surveillance Status 2 | . . . 1 . . . 1 . . Transport Status 1 | . . . 1 . . . . . . Investigation Status 1 | . . . 1 . . . . . . Intercept Status 1 | . . . 1 . . . . . . Coupling Status 1 | . . . 1 . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . Hauler Manifests 3 | . 1 . 1 . . . . . 1 Registered Components 2 | . 1 . 1 . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . Zone Layout 7 | . . 1 4 1 . . . . 1 EX-Prototype ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 9 | . . . 5 . . . . . 4 Recycle Component 1 | . . . . . . . . . 1 Process 3 | . . . 2 . . . . . 1 Report Inventory 4 | . . . 3 . . . . . 1 Retrieve Components 1 | . . . . . . . . . 1 Scanalyzer 19 | . . . 14 . . . 5 . . Insert Component 9 | . . . 7 . . . 2 . . Analyze 10 | . . . 7 . . . 3 . . Garrison Access Hacks 2 | . . . . . . . 2 . . Unlock Access 1 | . . . . . . . 1 . . Coupler Status 1 | . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 26 | . 6 1 10 1 . . 4 . 4 Full Trace Events 1 | . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 9 | . . . 7 . . . 2 . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled 1 | . . . . . . . . . 1 Recycled Matter 167 | . . . 163 . . . . . 4 Retrieved Matter . | . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . 3 Parts Scanalyzed 9 | . . . 7 . . . 2 . . Part Schematics Acquired 9 | . . . 7 . . . 2 . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Used RIF Installer 1 | . . . . . . . . 1 . Robots Hacked 8 | . . . 2 1 . . . . 5 Non-combat 5 | . . . 1 1 . . . . 3 Combat 3 | . . . 1 . . . . . 2 Robot Hacks Applied 15 | . . . 3 2 . . . . 10 parse_system 5 | . . . 2 1 . . . . 2 no_distress 4 | . . . 1 1 . . . . 2 ignore_repairs 1 | . . . . . . . . . 1 ignore_parts 1 | . . . . . . . . . 1 overload_power 1 | . . . . . . . . . 1 go_dormant 1 | . . . . . . . . . 1 formatsys_high 2 | . . . . . . . . . 2 Relay Couplers Released 7 | . . . . . . . . 7 . Machine Destruction 7 | . . . . . . . . 7 . Attached 3 | . . . . . . . . 2 1 Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Total Allies 6 | . . . . 4 . . . . 2 Largest Group 3 | . . . . 3 3 3 3 . 2 Highest-Rated Group 40 | . . . . 40 40 40 40 . 34 Highest-Rated Ally 31 | . . . . 31 16 16 16 . 21 Total Orders 3 | . . . . . . . . . 3 GOTO 1 | . . . . . . . . . 1 GUARD 2 | . . . . . . . . . 2 Ally Attacks 27 | . . . . . . 7 13 . 7 Total Damage 360 | . . . . . . 95 114 . 151 Kills 4 | . . . . . . 3 . . 1 Allies Corrupted 1 | . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Robot Analysis Total 2 | . . . 1 . . . . . 1 Derelict Logs Recovered 2 | . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Turns Passed 12062 | 174 1250 1182 2690 1265 1535 806 1046 1240 874 Spaces Moved 6402 | 99 685 615 1453 755 849 419 548 693 286 Core 5 | 5 . . . . . . . . . Treads 6397 | 94 685 615 1453 755 849 419 548 693 286 Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 180 162 162 158 Average Speed 163 | 154 160 160 160 160 171 182 169 162 161 Slowest Speed 183 | 160 180 160 180 160 180 183 183 162 162 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 74 | 7 91 99 96 99 96 91 54 82 27 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 3 | . . 2 . . 1 . . . . Known Exits Taken 8 | 1 1 1 1 1 1 1 1 . . Unknown Exits Taken . | . . . . . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . Spaces Dug 6 | . . . . . . . 6 . . Terrain Destroyed 218 | . . 5 12 8 . . 11 161 21 Melee . | . . . . . . . . . . Projectile 7 | . . . . . . . 5 2 . AOE 211 | . . 5 12 8 . . 6 159 21 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Total 7683 | 118 782 793 1692 790 933 451 654 786 684 Wait 781 | . 21 149 84 2 70 9 44 49 353 Move 6393 | 98 684 614 1452 754 848 418 547 692 286 Hop . | . . . . . . . . . . Pick Up 32 | 8 5 3 2 1 2 1 1 4 5 Fast Attach 63 | 3 16 1 20 4 3 3 12 1 . Attach 22 | 8 . . 8 . 1 . 1 2 2 Detach 14 | . . . 9 . 1 . 3 . 1 Swap 9 | . 1 1 1 . 1 . . 2 3 Drop 69 | . 14 4 19 4 7 2 9 4 6 Fire 127 | . 24 9 61 7 . . 1 21 4 Melee 21 | . . . 5 5 . . . . 11 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 43 | 1 2 2 4 6 . 12 16 . . Escape Stasis . | . . . . . . . . . . Rewire 2 | . . . . 2 . . . . . Trap 3 | . . 3 . . . . . . . Miscellaneous 104 | . 15 7 27 5 . 6 20 11 13 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 1 exit: *Fac) History --------- Turn | Location | Event 9 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 9 | -11/Scrapyard | Upgraded with Power slot (x1) 9 | -11/Scrapyard | Upgraded with Utility slot (x3) 9 | -11/Scrapyard | Upgraded with Weapon slot (x2) 11 | -11/Scrapyard | Identified exit to Materials 11 | -11/Scrapyard | Discovered exit to Materials (range 14) 175 | -11/Scrapyard | Entered Materials 260 | -10/Materials | Identified exit to Materials 260 | -10/Materials | Discovered exit to Materials (range 10) 301 | -10/Materials | Build established: Hacker-Gunner 852 | -10/Materials | Discovered exit to Materials (range 18) 862 | -10/Materials | Build established: Hacker-Skirmisher 953 | -10/Materials | Discovered exit to Materials (range 5) 961 | -10/Materials | Identified exit to Mines 1425 | -10/Materials | Entered Mines 1427 | -10/Mines | Reached level 2 1469 | -10/Mines | Found a hidden stash of uninstalled traps 2029 | -10/Mines | Learned location of Zion (-7) 2385 | -10/Mines | Learned location of Storage (-7) 2598 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2607 | -10/Mines | Entered Materials 2609 | -9/Materials | Reached level 3 2609 | -9/Materials | Reached level 4 2651 | -9/Materials | Upgraded with Utility slot (x1) 2752 | -9/Materials | Identified exit to Mines 2989 | -9/Materials | Reached level 5 3102 | -9/Materials | Build established: Hacker-Assassin 3172 | -9/Materials | Identified exit to Materials 4090 | -9/Materials | Reached level 6 4392 | -9/Materials | Build established: Wizard-Assassin 5297 | -9/Materials | Entered Mines 5299 | -9/Mines | Reached level 7 5375 | -9/Mines | Assembled infested the area 5403 | -9/Mines | Build established: Wizard-Mutant 5432 | -9/Mines | Discovered exit to Materials (range 5) 5635 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 5778 | -9/Mines | Build established: Wizard-Assassin 5786 | -9/Mines | Identified exit to Exiles 5786 | -9/Mines | Discovered exit to Exiles (range 16) 5918 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 6011 | -9/Mines | Received a Mining Laser from a helpful Derelict 6396 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6562 | -9/Mines | Entered Exiles 6562 | -9/Exiles | Accompanied by 3 allies 6590 | -9/Exiles | Identified exit to Mines 6590 | -9/Exiles | Discovered exit to Mines (range 15) 6674 | -9/Exiles | Met 8R-AWN 6701 | -9/Exiles | Met EX-HEX 6787 | -9/Exiles | Met EX-DEC 7016 | -9/Exiles | Met EX-BIN 7067 | -9/Exiles | Aligned with FarCom system 7069 | -9/Exiles | Given EX-Vault access code 7179 | -9/Exiles | Opened EX-Vault 7191 | -9/Exiles | Found Prototype Slashing Weapon 7193 | -9/Exiles | Identified Longsword +1 7205 | -9/Exiles | Found AWS/Autocannon 7235 | -9/Exiles | Upgraded with Propulsion slot (x1) 7265 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7392 | -9/Exiles | Discovered exit to Mines (range 13) 7492 | -9/Exiles | Build established: Wizard-Skirmisher 7575 | -9/Exiles | Visited The Gauntlet 8097 | -9/Exiles | Left Exiles lab with AWS/Autocannon 8097 | -9/Exiles | Entered Mines 8097 | -8/Mines | Accompanied by 3 allies 8099 | -8/Mines | Reached level 8 8115 | -8/Mines | Upgraded with Utility slot (x1) 8341 | -8/Mines | Discovered exit to Materials (range 13) 8401 | -8/Mines | Discovered exit to Materials (range 11) 8877 | -8/Mines | Reached level 9 8903 | -8/Mines | Entered Materials 8903 | -8/Materials | Accompanied by 3 allies 8905 | -8/Materials | Reached level 10 8905 | -8/Materials | Upgraded with Propulsion slot (x1) 9169 | -8/Materials | Identified exit to Factory 9521 | -8/Materials | Reached level 11 9948 | -8/Materials | Identified exit to Garrison 9949 | -8/Materials | Entered Garrison 9951 | -8/Garrison | Reached level 12 9958 | -8/Garrison | Installed Relay Interface Framework 9980 | -8/Garrison | Upgraded with Weapon slot (x1) 10048 | -8/Garrison | Triggered checkpoint 10146 | -8/Garrison | Triggered checkpoint 10240 | -8/Garrison | Triggered checkpoint 10257 | -8/Garrison | Identified exit to Materials 10257 | -8/Garrison | Discovered exit to Materials (range 14) 10316 | -8/Garrison | Triggered checkpoint 10406 | -8/Garrison | Triggered checkpoint 10442 | -8/Garrison | Triggered checkpoint 10498 | -8/Garrison | Discovered exit to Materials (range 16) 10590 | -8/Garrison | Garrison Relay disabled 10936 | -8/Garrison | Garrison Relay disabled 11062 | -8/Garrison | Triggered checkpoint 11077 | -8/Garrison | Reached level 13 11104 | -8/Garrison | Discovered exit to Materials (range 11) 11189 | -8/Garrison | Entered Materials 11555 | -8/Materials | Build established: Wizard-Assassin 11841 | -8/Materials | Discovered exit to Factory (range 18) 12063 | -8/Materials | Self-destructed Last Messages --------------- 11883_ Connecting with Recycling Unit... >>Recycle(Lgt. Nuclear Core) Accepting Lgt. Nuclear Core... >>Recycling(Process) Analyzing inventory... Recycling at 100% efficiency: Lgt. Nuclear Core (4) 11907_ Acquired Hvy. Mace. 11911_ Sneak attack on H-55 Commando. 11911_ Jacked H-55 Commando... >>formatsys_high Rerouting network defenses. Erasing system data. Installing primary routines, ETC: 6. 11917_ Commando 3a reactivates. 12061_ Connecting with Repair Station... 12061_ Dropped Lgt. Treads. 12061_ Dropped Proton Missile Launcher. 12062_ Dropped Hvy. Mace. 12063_ Connecting with Repair Station... Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ##?????#?#?##?????????????????? | | #????#?#??#####?#?????????????? | | ?????##?####????###???????????? | | ?## ?? ####?????????????????? | | ??#??"? ?#?####?###??????????? | | ?????T"? #### ? ?? ????????? | | ?#? # # # ???????? | | #?# ?# # """ # ?????? | | ##? ? + + """ ######+#???? | | ########## # """ ##### ##??? | | # """ # # + # ?? | | # "R" # ############ # ? | | # "@" # # ## # | | #[ /h # + ## # | | # + # + # | | # """ #Y # ## # """ | | # """ # ############ + """ | | # """ # ############ # """ | | # # ##### ### ##### | | ########## ##### | | ########## ##### | | ?######### ##### =### ###### | | #?######## ###### ####+###### | | ########## ###### # # | | # # ###### # ! ! # | | # # ###### # # | | #? # ###### / # | | # # #######+# a* """ # | | ??? + + # ** """ # | | ? ?? # # # *] """ # | | ??? # # # + | | ???? # # ######+#### | | ?????? # # ###### #### | | ??????#### # ###### #### | | ??????#### ############## #### | | ????????## ############## #### | | ????????# #############+#### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 31 Energy Capacity 430 Matter Stores 404 Matter Capacity 550 Sight Range 18 Robot Scan Range 42 Terrain Scan Range 16 Terrain Scan Density 610 Jamming Range 8 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Utility Shielding 33 Evasion (%) 40 Targeting Accuracy 10 Recoil Reduction 4 Offensive Hacking 40 Defensive Hacking 20 Item Schematics ----------------- Lgt. Armor Plating | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed EM Pulse Cannon | -9/Materials | Scanalyzed Imp. Heat Sink | -9/Materials | Scanalyzed Lgt. Deuterium Engine | -9/Materials | Scanalyzed Imp. Treads | -9/Materials | Scanalyzed Structural Scanner | -9/Materials | Scanalyzed Datajack | -8/Materials | Scanalyzed Missile Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Maximum Efficiency Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Levels Raised 12 | . . 1 4 1 . 2 2 2 . XP Earned 24293 | 6000 1365 1280 6228 850 350 2019 4291 1770 140 XP Spent 23905 | 6000 . 1500 6000 . 800 3660 3035 2910 . Upgrades 64 | 13 . 3 20 . 1 8 8 11 . Power Slot 1 | 1 . . . . . . . . . Propulsion Slot 3 | 1 . . . . 1 . 1 . . Utility Slot 5 | 3 . . 1 . . 1 . . . Weapon Slot 3 | 2 . . . . . . . 1 . Core Integrity 8 | . . . 2 . . . . 6 . Heat Dissipation 5 | . . . 2 . . 1 . 2 . Matter Storage 2 | 1 . . . . . . 1 . . Mass Support 2 | . . . . . . 2 . . . Inventory Capacity 3 | 1 . . . . . 1 . 1 . Sight Range 2 | 2 . . . . . . . . . Sensor Range 13 | 1 . . 7 . . . 5 . . Terrain Scan Density 5 | . . . 3 . . 1 1 . . Ranged Accuracy 1 | 1 . . . . . . . . . Melee Accuracy 3 | . . . . . . 2 . 1 . Hack Attack % 4 | . . . 4 . . . . . . Hack Defense % 4 | . . 3 1 . . . . . . Protomatter Created 1173 | . 144 74 334 29 . 95 267 174 56 Integrity Restored 1653 | . 246 71 366 86 . 107 271 234 272 Core 1210 | . 117 48 268 78 . 61 172 220 246 Parts 443 | . 129 23 98 8 . 46 99 14 26 Protomatter Decayed 662 | . 14 83 226 14 . 12 293 20 . Game ------ Seed GuidanceIntegrityPurifier Manual? 0 Play Time 02:41:46 Cumulative 169.1 hours Start 2020.03.01 @ 12:07:14 End 2020.03.05 @ 09:35:55 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 28 Rogue 9 Adventurer 0 Explorer 19 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 46 Gallery% 46 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 322e7a7d-6e93-4daf-b2e5-e24630da20fb