Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.12 @ 01:07:33 Player: KURIIRI Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (43) 215 Value Destroyed (782) 782 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3857 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 406/550 Matter 2/300 Energy 300/300 System Corruption 0% Temperature Cool (9) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Enhanced Nuclear Core > --- PROPULSION (3) --- Light Treads Light Treads Medium Treads > --- UTILITY (5) ------ Improved Heat Sink High-capacity Storage Unit Hacking Suite > --- WEAPON (2) ------- Flak Gun Heavy Missile Launcher > --- INVENTORY (20) --- Reinforced Deuterium Engine Enhanced Nuclear Core Enhanced Nuclear Core Light Fission Core Light Treads Light Treads Wheel Compact Wheel Skeleton Box Pulse Rifle Beam Cannon Beam Cannon Flak Gun Flak Gun Flak Gun Heavy Rocket Launcher Power Maul Katana Stasis Trap (100%) Stasis Trap (100%) Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Hacking Suite > --- WEAPON ----------- Flak Gun Flak Gun > --- INVENTORY -------- Reinforced Deuterium Engine Enhanced Nuclear Core Enhanced Nuclear Core Light Fission Core Light Treads Light Treads Wheel Compact Wheel Skeleton Box Pulse Rifle Beam Cannon Beam Cannon Heavy Rocket Launcher Heavy Missile Launcher Power Maul Katana Stasis Trap Stasis Trap [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Light Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . . . 3 Weapon . | . . . . . . Parts Attached 26 | 3 9 1 . 4 9 Power 2 | . . . . . 2 Engine 1 | . . . . . 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 5 | 2 1 . . 1 1 Treads 4 | 2 . . . 1 1 Leg . | . . . . . . Wheel 1 | . 1 . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | . 3 . . 1 2 Device 2 | . . . . 1 1 Storage 2 | . 2 . . . . Processor . | . . . . . . Hackware 1 | . . . . . 1 Protection 1 | . 1 . . . . Artifact . | . . . . . . Weapon 13 | 1 5 1 . 2 4 Energy Gun 2 | . 1 . . . 1 Energy Cannon 1 | . 1 . . . . Ballistic Gun 3 | 1 . . . . 2 Ballistic Cannon 3 | . 2 . . 1 . Launcher 3 | . 1 1 . . 1 Special Weapon 1 | . . . . 1 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 2 | . . . . . 2 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility 1 | . . . . . 1 Weapon . | . . . . . . Highest Loss Streak 2 | . . . . . 2 To Critical Strikes . | . . . . . . Average Backups 14 | 5 9 15 19 17 16 Power 3 | 1 1 2 4 4 3 Propulsion 3 | 3 3 5 4 4 3 Utility . | . . 2 1 1 . Weapon 6 | 1 3 6 7 6 8 Tool/Special . | . . . . . . Unused Backups 23 | . 3 . 1 2 17 Power 8 | . 1 . . 1 6 Propulsion 4 | . . . 1 . 3 Utility 2 | . 1 . . 1 . Weapon 8 | . 1 . . . 7 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 88 | . 97 100 67 98 75 Engine 11 | . 14 14 14 14 3 Treads 19 | . 21 14 14 14 24 Wheel 7 | . 6 14 14 14 . Device 1 | . . . . . 5 Storage 12 | . 14 14 14 14 9 Hackware 2 | . . . . . 8 Protection 9 | . 11 14 10 13 2 Energy Gun 3 | . 6 . . . 5 Energy Cannon 3 | . 8 14 . . . Ballistic Gun 3 | . 5 . . . 5 Ballistic Cannon 7 | . 7 7 . 13 5 Launcher 3 | . . 7 . 13 1 Peak Build Rating 31 | 6 8 8 8 17 31 Average Rating 12 | 5 7 8 7 12 23 On Entrance 8 | 6 6 8 8 8 14 Avg Prop Armor Cover (%) 10 | . 9 9 15 9 8 Naked Turns . | . . . . . . Heaviest Build 60 | 14 54 54 48 54 60 Greatest Support 68 | 40 40 16 16 16 68 Greatest Overweight (x) 3 | . 3 3 2 3 3 Average Overweight (x) 1 | . 1 3 2 2 . Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 17 | 8 14 20 20 20 20 Most Carried 20 | 6 15 15 20 20 20 Average Carried 15 | 4 9 15 19 19 19 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | 4 15 15 19 20 20 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 738 | 239 269 3 . 112 115 Remotely . | . . . . . . Salvage Created 919 | . 532 19 . 86 282 Parts 77 | . 48 7 . 12 10 Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed 3 | 1 . . . 1 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 29 | . 13 3 . 4 9 Melee 1 | . . . . . 1 Guns 10 | . 7 . . . 3 Cannons 6 | . 4 . . . 2 AOE 12 | . 2 3 . 4 3 Classes Destroyed 9 | . 7 . . 1 1 Worker 2 | . . . . 2 . Builder 2 | . 2 . . . . Hauler 2 | . 2 . . . . Recycler 4 | . 1 . . 1 2 Operator 2 | . 1 . . . 1 Watcher 2 | . 2 . . . . Swarmer 19 | . 9 3 . 4 3 Grunt 8 | . 4 . . . 4 Duelist 2 | . . . . . 2 Best Kill Streak 6 | . 6 3 . 4 4 Combat Bots Only 4 | . 3 3 . 4 3 Max Kills in Single Turn 3 | . 2 2 . 3 2 Gunslinging 1 | . 1 . . . . Exploded 3 | . 1 2 . 3 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 168 | . 84 1 . 9 74 Missed 55 | . 28 . . 2 25 Hits 113 | . 56 1 . 7 49 Melee 5 | . . . . . 5 Projectile 108 | . 56 1 . 7 44 Critical Strikes 3 | . 2 . . . 1 Damage Taken 1280 | . 458 22 . 109 691 Core 214 | . 60 . . 10 144 Absorbed by Shields 71 | . . . . . 71 Regen/Repaired (Parts) 171 | . . . . . 171 Core Remaining (%) 86 | 100 . . . 72 . Volleys Fired 101 | 3 53 2 . 8 35 Largest 2 | 2 2 1 . 2 2 Hottest 93 | 70 90 30 . 60 93 Shots Fired 170 | 6 97 2 . 10 55 Gun 96 | 6 64 . . . 26 Cannon 61 | . 31 . . 4 26 Launcher 13 | . 2 2 . 6 3 Special . | . . . . . . Kinetic 83 | 3 44 . . 4 32 Thermal 74 | 3 51 . . . 20 Explosive 13 | . 2 2 . 6 3 Electromagnetic . | . . . . . . Robot Hit Streak 10 | 2 10 4 . 6 7 Robot Miss Streak 5 | 1 5 . . 1 5 Penetration Max . | . . . . . . Secondary Targets 3 | . 3 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 100 | 4 52 2 . 3 39 Core Hits 54 | 1 22 3 . 8 20 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 2 | . 1 . . . 1 Destroy 1 | . 1 . . . . Blast 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2369 | 46 946 162 . 249 966 Guns 893 | 46 438 . . . 409 Cannons 740 | . 415 . . 37 288 Explosions 715 | . 92 162 . 212 249 Melee . | . . . . . . Ramming 21 | . 1 . . . 20 Kinetic 801 | 34 319 . . 37 411 Thermal 867 | 12 534 . . 35 286 Explosive 680 | . 92 162 . 177 249 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 2 2 2 2 . Average Corruption 2 | . 2 2 2 2 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 23 | . 10 1 5 7 . Message Errors 4 | . . 1 2 1 . Matter Fused 3 | . 3 . . . . Heat Flow Errors 3 | . 2 . 1 . . Energy Discharges 6 | . 1 . 1 4 . Parts Rejected 1 | . 1 . . . . Data Loss (minor) 1 | . . . . 1 . Data Loss (major) 4 | . 3 . 1 . . Misfires 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 49 | . 25 . . . 24 Projectiles 40 | . 25 . . . 15 Explosions 9 | . . . . . 9 Melee . | . . . . . . Knockbacks 1 | . 1 . . . . Impact . | . . . . . . Kinetic 1 | . 1 . . . . Secondary . | . . . . . . Self-Inflicted Damage 84 | . . 14 . 18 52 Shots 3 | . . 1 . 1 1 Rammed 4 | . 2 . . . 2 Targets Rammed 5 | . 2 . . . 3 Kicked . | . . . . . . Crushed 1 | . . . . . 1 Highest Temperature 333 | 27 333 . 147 9 278 Average Temperature 84 | 15 61 . 79 6 171 Received Heat Transfer 246 | . 30 . . . 216 Effects 1 | . . . . . 1 Interference 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 2048 | 37 1332 . . 50 629 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 135 | . 132 86 . 128 135 Initial 17 | . . 13 . . 17 Average 45 | . 55 47 . 42 34 Influence Increases 1017 | . 413 83 . 255 266 Destroy 0b10 Robot/C 580 | . 260 60 . 80 180 Destroy 0b10 Robot/NC 70 | . 40 . . 15 15 Destroy Leader 108 | . 58 10 . 10 30 Successful Hack 55 | . 32 . . 12 11 Disable Machine 105 | . 15 . . 90 . Destroy Structure 99 | . 8 13 . 48 30 Influence Decreases 948 | . 377 53 66 209 243 Entered New Map 118 | . . 23 66 . 29 Time Decay 830 | . 377 30 . 209 214 Squads Dispatched 2 | . 2 . . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 2 | . 2 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 41 | . 21 3 . 4 13 Peak Tracking Total 4 | . 4 3 . 4 4 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 5 | . 2 . . 1 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed 1 | . . . . . 1 Triggered . | . . . . . . Most Traps Carried 3 | . . . . 3 3 Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 7 | . 1 . . 6 . Max in Single Turn 6 | . 1 . . 6 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 17 | . 7 . 2 2 6 Terminals 13 | . 7 . . 1 5 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 57 | . 26 . 5 6 20 Successful 38 | . 13 . 5 4 16 Failed 19 | . 13 . . 2 4 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 42 | . 23 . 1 6 12 Terminals 46 | . 26 . . 5 15 Fabricators . | . . . . . . Repair Stations 5 | . . . . . 5 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 18 | . 5 . 5 4 4 Record 4 | . . . 4 . . Robot Analysis 7 | . 3 . . 3 1 Prototype ID Bank 2 | . 1 . . . 1 Open Door 1 | . . . . 1 . Scanalyzer Index 1 | . 1 . . . . Alert Level 1 | . . . . . 1 Locate Traps 1 | . . . . . 1 Proto ID Catalog 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . . . . 4 Scan Component 2 | . . . . . 2 Repair 2 | . . . . . 2 Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 16 | . 8 . . . 8 Terminals 16 | . 8 . . . 8 Track 1 | . . . . . 1 Botnet 4 | . 2 . . . 2 Operators 1 | . 1 . . . . Skim 10 | . 5 . . . 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 13 | . 7 . . 1 5 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 2 | . . . . . 2 Time 70 | . . . . . 70 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Active Infowar (turns) . | . . . . . . Robot Analysis Total 7 | . 3 . . 3 1 Derelict Logs Recovered 3 | . . 1 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 2743 | 15 960 73 368 639 688 Spaces Moved 1506 | 2 481 47 279 418 279 Core . | . . . . . . Treads 502 | 1 241 . . . 260 Legs 1 | 1 . . . . . Wheels 1003 | . 240 47 279 418 19 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 145 145 130 130 145 Average Speed 147 | 140 152 145 130 144 160 Slowest Speed 320 | 160 160 145 130 145 320 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Time Travels 1 | . . . 1 . . Exploration Rate (%) 46 | 2 90 17 60 80 29 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 7 | . 3 . 1 2 1 Known Exits Taken 2 | . 1 . 1 . . Unknown Exits Taken 3 | 1 . 1 . 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug 7 | . 7 . . . . Terrain Destroyed 108 | . 7 14 . 58 29 Melee . | . . . . . . Projectile . | . . . . . . AOE 108 | . 7 14 . 58 29 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 1857 | 9 607 49 286 445 461 Wait 161 | . 49 . . 2 110 Move 1501 | 1 480 46 278 417 279 Hop . | . . . . . . Pick Up 29 | . 11 . 4 6 8 Fast Attach 12 | . 3 . . 1 8 Attach 8 | 2 . . 1 2 3 Detach 3 | . . . 2 . 1 Swap 18 | 1 6 1 . 4 6 Drop 18 | 2 3 . 1 5 7 Fire 101 | 3 53 2 . 8 35 Melee . | . . . . . . Ram 1 | . 1 . . . . Kick . | . . . . . . Crush 4 | . 1 . . . 3 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 1 | . . . . . 1 Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / [*Sub]) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 1 exit: *Fac) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 16 | -11/Scrapyard | Entered Materials 295 | -10/Materials | Discovered new exit (range 5) 314 | -10/Materials | Build established: Mutant 577 | -10/Materials | Discovered new exit (range 14) 688 | -10/Materials | Learned location of Subcaves (-10) 725 | -10/Materials | Identified exit to Mines 774 | -10/Materials | Learned location of Mines (-9) 801 | -10/Materials | Discovered new exit (range 4) 822 | -10/Materials | Discovered new exit (range 7) 831 | -10/Materials | Learned location of 1 exit from Recycling 976 | -10/Materials | Entered Mines 991 | -10/Mines | Learned Materials terminal intel 1033 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1043 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1043 | -10/Mines | Discovered new exit (range 5) 1049 | -10/Mines | Entered Exiles 1050 | -10/Exiles | Identified exit to Mines 1089 | -10/Exiles | Met 8R-AWN 1108 | -10/Exiles | Met EX-HEX 1147 | -10/Exiles | Met EX-BIN 1161 | -10/Exiles | Aligned with FarCom system 1163 | -10/Exiles | Given EX-Vault access code 1193 | -10/Exiles | Opened EX-Vault 1202 | -10/Exiles | Found Chronowheel 1202 | -10/Exiles | Activated Chronowheel 1202 | -10/Exiles | Spacetime reconverged on an earlier point 1228 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1296 | -10/Exiles | Found Skeleton Box 1359 | -10/Exiles | Met EX-DEC 1365 | -10/Exiles | Learned location of Zion (-6) 1406 | -10/Exiles | Discovered exit to Mines (range 10) 1417 | -10/Exiles | Left Exiles lab with Skeleton Box 1417 | -10/Exiles | Entered Mines 1445 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1448 | -9/Mines | Found Prototype Device 1476 | -9/Mines | Found a hidden stash of uninstalled traps 1512 | -9/Mines | Learned location of 1 exit from Materials 1519 | -9/Mines | Learned location of Recycling (-9) 1557 | -9/Mines | Learned location of Storage (-9) 1647 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2049 | -9/Mines | Discovered new exit (range 6) 2056 | -9/Mines | Entered Materials 2056 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2057 | -8/Materials | Identified exit to Factory 2058 | -8/Materials | Loaded intel: 12 terminal locations 2483 | -8/Materials | Learned location of 1 exit from Storage 2539 | -8/Materials | Learned 4 Recycling zone layouts 2548 | -8/Materials | Repaired Lgt. Treads 2585 | -8/Materials | Learned location of 2 exits from Factory 2594 | -8/Materials | Repaired Med. Treads 2647 | -8/Materials | Learned Factory scanalyzer intel 2688 | -8/Materials | Learned Factory trap positions 2723 | -8/Materials | Learned Storage trap positions 2744 | -8/Materials | Self-destructed Last Messages --------------- 02725_ Acquired 10 matter. 02726_ U-05 Engineer builds a Wall. 02727_ K-01 Serf collects debris. 02730_ U-05 Engineer builds a Wall. 02732_ U-05 Engineer lays Concrete. 02732_ K-01 Serf collects debris. 02733_ U-05 Engineer builds a Wall. 02734_ Slammed into S-10 Pest. 02736_ Integration Channel disabled. 02737_ U-05 Engineer lays Concrete. 02738_ Crushed S-10 Pest. 02738_ S-10 Pest destroyed. 02738_ R-06 Scavenger collects Flight Unit. 02738_ U-05 Engineer builds a Wall. 02740_ K-01 Serf suffers critical hit (Burn). 02740_ K-01 Serf destroyed. 02740_ U-05 Engineer builds a Wall. 02741_ R-06 Scavenger collects Med. Matter Pod. 02744_ U-05 Engineer lays Concrete. 02744_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ???????# ## # ################ | | ???????# #? # #??????????????# | | ???????# #?? # #??????????????# | | ???????# #?? # #?????????????? | | ???????# #???#### #?????????????? | | ???????#/######## #?????????????? | | ???????# """ # #?????????????? | | ???????# "Y" #?????????????????? | | ???????#= #??????????????????? | | ???????# #??????????????????? | | ???????# #??????????????????? | | ???????# """ = #??????????????????? | | ???????# """ /#??#???????????????? | | ???????# """ #? #???????????????? | | ???????# # #???????????????? | | ???????##+#####/# ###+### ????? | | ????????# ## ????? | | ????????# ## < ????? | | ????????# ## ????? | | ????????# ###### ###+### ????? | | ???????## ##???? #???????????????? | | ######### ###??? #???????????????? | | # # # #??? #???????????????? | | # " # # #??? #???????????????? | | #""" #u###### #???????????????? | | #"" r @ r #???????????????? | | #""" #######???????????????? | | # "" g #????????????????? | | #""" # gg #????????????????? | | #"" # ## """ #????????????????? | | #"" [ # #? """ #????????????????? | | # " # #? """ #????????????????? | | # + #?? #????????????????? | | ######### #?? ??????????????????? | | ????????# #?? ??????????????????? | | ????????# #???#/#?????????????????? | | ????????# ????u??????????????????? | | ????????+ ???????????????????????? | | ????????# ???????????????????????? | | ????????## ???????????????????????? | | ?????????? ????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 12% | -8/Materials Med. Treads | 74% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Spacetime Is Relative Challenges ------------ None Game ------ Seed AuthchipUtilityInterface Manual? 0 Play Time 00:24:02 Cumulative 330.6 hours Start 2026.03.11 @ 21:19:05 End 2026.03.12 @ 01:07:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 273 Rogue 237 Adventurer 36 Explorer 0 Win Type - Total 4 Types 2/0/0/1/0/0/0/1/0/0 Lore% 59 Gallery% 62 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 735261ca-413a-4f84-817b-1a824f5a6d8e