Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.14 @ 02:16:49 Player: JohnnyDongs Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (58) 290 Value Destroyed (1506) 1506 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (75) 75 TOTAL SCORE: 4011 Bonus ------- High Alert Combat Kills 30 Follower Combat Kills 65 Friendly Fire -20 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (3) ------ Hacking Suite > --- WEAPON (3) ------- Maul > --- INVENTORY (5) ---- Improved Flight Unit Improved Flight Unit Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Aerolev Unit > --- UTILITY ---------- Improved Heat Sink Melee Analysis Suite Hacking Suite > --- WEAPON ----------- Mini Grenade Launcher Maul Maul > --- INVENTORY -------- Improved Aluminum Leg Improved Flight Unit Improved Flight Unit [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Heat Sink Device Heat Sink Storage Small Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Maul Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Maul Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 1 | . . . . . 1 Weapon 1 | . . . . . 1 Parts Attached 45 | 6 3 . 14 2 20 Power 6 | 1 . . 2 . 3 Engine 5 | 1 . . 2 . 2 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 19 | 2 . . 6 2 9 Treads 9 | 2 . . 2 2 3 Leg 5 | . . . . . 5 Wheel . | . . . . . . Hover 1 | . . . . . 1 Flight 4 | . . . 4 . . Utility 10 | 1 2 . 2 . 5 Device 2 | . 1 . . . 1 Storage 1 | 1 . . . . . Processor 1 | . . . . . 1 Hackware 1 | . . . . . 1 Protection 5 | . 1 . 2 . 2 Artifact . | . . . . . . Weapon 10 | 2 1 . 4 . 3 Energy Gun . | . . . . . . Energy Cannon 1 | . . . 1 . . Ballistic Gun 3 | 2 . . 1 . . Ballistic Cannon . | . . . . . . Launcher 2 | . 1 . 1 . . Special Weapon . | . . . . . . Impact Weapon 4 | . . . 1 . 3 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 Parts Lost 24 | . . . 3 4 17 Power 4 | . . . 1 1 2 Propulsion 12 | . . . 1 2 9 Utility 5 | . . . . 1 4 Weapon 3 | . . . 1 . 2 Highest Loss Streak 9 | . . . 1 3 9 To Critical Strikes . | . . . . . . Average Slot Usage (%) 91 | . 97 100 89 81 88 Engine 9 | . 14 14 10 4 2 Treads 23 | . 28 28 26 10 19 Leg 1 | . . . . . 6 Flight 8 | . . . 11 28 3 Device 10 | . 11 14 11 11 5 Storage 1 | . 9 . . . . Processor 1 | . . . . . 7 Hackware 1 | . . . . . 6 Protection 8 | . 4 14 10 4 4 Ballistic Gun 8 | . 17 14 9 . . Launcher 9 | . 10 14 8 11 5 Impact Weapon 5 | . . . 1 11 17 Peak Build Rating 25 | 6 8 8 17 16 25 Average Rating 11 | 4 7 8 11 13 19 On Entrance 8 | . 6 8 8 16 13 Naked Turns . | . . . . . . Heaviest Build 20 | 13 16 16 20 17 16 Greatest Support 80 | 40 40 40 80 18 60 Greatest Overweight (x) 1 | . . . 1 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 Average Capacity 5 | 6 7 5 5 5 5 Most Carried 5 | . 1 1 5 4 4 Average Carried 1 | . . 1 2 3 2 Final Capacity 8 | 8 5 5 5 5 5 Final Carried 4 | . 1 1 4 2 2 Class Distribution -------------------- 74% | Mutant 9% | Scavenger-Gladiator 8% | Gladiator 7% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Gladiator | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 1078 | 228 97 60 458 20 215 Remotely . | . . . . . . Salvage Created 1658 | . 102 141 628 158 629 Parts 80 | . 8 7 41 3 21 Haulers Intercepted 3 | . . . 2 . 1 Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 39 | . 3 5 16 4 11 Melee 8 | . . . . 1 7 Guns 8 | . 1 . 7 . . AOE 15 | . 2 5 8 . . Classes Destroyed 11 | . 2 2 6 1 . Worker 6 | . 1 . 4 . 1 Builder 3 | . . . 1 . 2 Tunneler 1 | . . . . 1 . Hauler 3 | . . . 2 . 1 Recycler 3 | . . 1 1 . 1 Mechanic 1 | . . . 1 . . Watcher 2 | . . . 1 . 1 Swarmer 9 | . . 3 6 . . Grunt 21 | . 3 2 5 3 8 Duelist 4 | . . . 1 1 2 Sentry 5 | . . . 4 . 1 Best Kill Streak 7 | . 3 3 7 2 6 Combat Bots Only 5 | . 2 3 5 2 5 Max Kills in Single Turn 3 | . 2 3 2 1 1 Gunslinging . | . . . . . . Exploded 3 | . 2 3 2 . . Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 307 | . 8 7 63 35 194 Missed 83 | . 2 2 20 7 52 Damage Taken 3283 | . 88 141 546 414 2094 Core 777 | . . 23 100 103 551 Absorbed by Shields . | . . . . . . Redirected to Shielding 23 | . . . . . 23 Regen/Repaired (Parts) 224 | . . . 128 . 96 Core Remaining (%) 79 | 100 . 90 . 49 . Volleys Fired 76 | . 8 6 55 . 7 Largest 1 | . 1 1 1 . 1 Hottest 30 | . 30 30 30 . 30 Shots Fired 76 | . 8 6 55 . 7 Gun 34 | . 5 . 29 . . Cannon . | . . . . . . Launcher 42 | . 3 6 26 . 7 Special . | . . . . . . Kinetic 34 | . 5 . 29 . . Thermal . | . . . . . . Explosive 42 | . 3 6 26 . 7 Electromagnetic . | . . . . . . Robot Hit Streak 13 | . 3 1 13 . 2 Robot Miss Streak 3 | . 2 . 3 . 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 85 | . 4 1 35 12 33 Core Hits 66 | . 8 10 39 1 8 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 6 | . . . . 2 4 Critical Strikes 7 | . . . . 2 5 Smash 7 | . . . . 2 5 Melee Attacks 67 | . . . 3 18 46 Impact 67 | . . . 3 18 46 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 5 | . . . . 1 4 Combat Hostiles . | . . . . . . Follow-up Attacks 3 | . . . . . 3 Damage Inflicted 4418 | . 188 328 1746 554 1602 Guns 326 | . 61 . 265 . . Cannons . | . . . . . . Explosions 2196 | . 121 326 1425 . 324 Melee 1880 | . . . 48 554 1278 Ramming 16 | . 6 2 8 . . Kinetic 326 | . 61 . 265 . . Thermal 38 | . . 38 . . . Explosive 2158 | . 121 288 1425 . 324 Electromagnetic . | . . . . . . Impact 1880 | . . . 48 554 1278 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 568 | . . 8 28 197 335 Projectiles . | . . . . . . Explosions 27 | . . 8 10 . 9 Melee 541 | . . . 18 197 326 Knockbacks 8 | . . . . 3 5 Impact 8 | . . . . 3 5 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 109 | . 18 82 9 . . Shots 6 | . 1 4 1 . . Rammed 6 | . 4 1 1 . . Targets Rammed 7 | . 5 1 1 . . Kicked . | . . . . . . Crushed 1 | . 1 . . . . Highest Temperature 13 | . . 2 13 3 12 Average Temperature 7 | . . 2 10 3 12 Received Heat Transfer 1149 | . 39 33 189 213 675 Siege Activations . | . . . . . . Robots Corrupted 14 | . . . 1 4 9 Combat Hostiles 8 | . . . 1 3 4 Parts Fried 17 | . . . . 5 12 Impact Corruptions 20 | . . . 1 5 14 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . 1 . . Heat Transferred 50 | . . 50 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 608 | . 176 252 608 243 337 Initial 178 | . . 68 20 178 94 Average 207 | . 76 194 313 223 154 Maximum Alert Level 2 | . . 1 2 1 1 Low Security (%) 51 | 100 100 38 28 25 81 Level 1 35 | . . 61 31 74 18 Level 2 12 | . . . 39 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . . . 3 . 4 Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 5 | . . . 1 . 4 Assault 1 | . . . 1 . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 6 | . 2 . 3 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 64 | . 8 2 28 4 22 Peak Tracking Total 6 | . 3 2 6 2 6 Tactical Retreats 1 | . . . 1 . . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 4 | . . 1 2 . 1 Max in Single Turn 1 | . . 1 1 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 15 | . 2 . 10 . 3 Terminals 10 | . 2 . 7 . 1 Fabricators . | . . . . . . Repair Stations 2 | . . . 1 . 1 Recycling Units 1 | . . . 1 . . Scanalyzers 2 | . . . 1 . 1 Garrison Access . | . . . . . . Total Hacks 60 | . 11 . 34 . 15 Successful 41 | . 6 . 27 . 8 Failed 19 | . 5 . 7 . 7 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 37 | . 11 . 21 . 5 Fabricators . | . . . . . . Repair Stations 11 | . . . 4 . 7 Recycling Units 3 | . . . 3 . . Scanalyzers 9 | . . . 6 . 3 Garrison Access . | . . . . . . Terminal Hacks 22 | . 6 . 15 . 1 Record 1 | . . . 1 . . Prototype ID Bank 2 | . . . 2 . . Branch Access Points 1 | . 1 . . . . Repair Station Index 1 | . 1 . . . . Alert Level 2 | . . . 2 . . Unreport Threat 1 | . . . . . 1 Locate Traps 2 | . 1 . 1 . . Dispatch Records 1 | . . . 1 . . Security Status 1 | . . . 1 . . Transport Status 1 | . . . 1 . . Investigation Status 1 | . 1 . . . . Reinforcement Status 1 | . . . 1 . . Hauler Manifests 2 | . . . 2 . . Registered Components 1 | . . . 1 . . Zone Layout 4 | . 2 . 2 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 9 | . . . 4 . 5 Scan Component 5 | . . . 2 . 3 Repair 4 | . . . 2 . 2 Recycling Unit Hacks 3 | . . . 3 . . Process 1 | . . . 1 . . Report Inventory 1 | . . . 1 . . Retrieve Matter 1 | . . . 1 . . Scanalyzer 7 | . . . 5 . 2 Insert Component 4 | . . . 3 . 1 Analyze 3 | . . . 2 . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 2 . 5 . 2 Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . . 2 . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 4 | . . . 2 . 2 Time 99 | . . . 58 . 41 Parts Recycled . | . . . . . . Recycled Matter 152 | . . . 152 . . Retrieved Matter 152 | . . . 152 . . Retrieved Components . | . . . . . . Parts Scanalyzed 4 | . . . 3 . 1 Part Schematics Acquired 3 | . . . 2 . 1 Parts Damaged 1 | . . . 1 . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 3 . . Highest-Rated Group 40 | . . 40 40 . . Highest-Rated Ally 16 | . . 16 16 . . Total Orders . | . . . . . . Ally Attacks 44 | . . . 44 . . Total Damage 375 | . . . 375 . . Kills 7 | . . . 7 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 5 | . . 2 . 3 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 2608 | 76 313 515 822 329 553 Spaces Moved 1788 | 43 175 314 609 407 240 Core 1 | 1 . . . . . Treads 907 | 42 175 314 294 . 82 Legs 14 | . . . . . 14 Wheels . | . . . . . . Hover 66 | . . . . . 66 Flight 800 | . . . 315 407 78 Fastest Speed 31 | 50 160 160 31 31 77 Average Speed 113 | 157 160 160 99 63 133 Slowest Speed 170 | 160 160 160 160 107 170 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 47 | 4 39 80 58 86 19 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . 1 . . 1 . Unknown Exits Taken 3 | 1 . 1 1 . . Scrap Searched 3 | . . 1 . 2 . Spaces Dug 4 | . . . 2 . 2 Terrain Destroyed 246 | . 19 53 135 . 39 Melee 4 | . . . 2 . 2 Projectile . | . . . . . . AOE 242 | . 19 53 133 . 37 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 2143 | 48 197 320 758 443 377 Wait 141 | . 3 . 59 17 62 Move 1783 | 42 174 313 608 406 240 Hop . | . . . . . . Pick Up 13 | . 2 . 8 . 3 Fast Attach 32 | 6 2 . 10 . 14 Attach 9 | . 1 . 2 2 4 Detach 4 | . . . 2 . 2 Swap 4 | . . . 2 . 2 Drop 12 | . 2 . 8 . 2 Fire 76 | . 8 6 55 . 7 Melee 62 | . . . 3 18 41 Ram . | . . . . . . Kick . | . . . . . . Crush 7 | . 5 1 1 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: Mat / *Min) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 43 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 98 | -10/Materials | Identified exit to Mines 98 | -10/Materials | Discovered new exit (range 19) 307 | -10/Materials | Build established: Mutant 390 | -10/Materials | Entered Mines 400 | -10/Mines | Discovered new exit (range 10) 442 | -10/Mines | Learned Materials emergency access door positions 530 | -10/Mines | Learned Materials interactive machine intel 582 | -10/Mines | Found a hidden stash of uninstalled traps 758 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 905 | -10/Mines | Entered Materials 905 | -9/Materials | Accompanied by 3 allies 905 | -9/Materials | Evolved 2 slots: Propulsion x2 906 | -9/Materials | Loaded intel: 18 interactive machine locations 1610 | -9/Materials | Discovered new exit (range 16) 1655 | -9/Materials | Repaired Ion Engine 1689 | -9/Materials | Repaired Med. Armor Plating 1705 | -9/Materials | First assault squad dispatched 1727 | -9/Materials | Entered Mines 1742 | -9/Mines | Discovered new exit (range 6) 1749 | -9/Mines | Identified exit to Materials 1878 | -9/Mines | Core integrity fell below 50% 1886 | -9/Mines | Learned 2 Materials zone layouts 1905 | -9/Mines | Lost 3 parts (1p1n1u) 1949 | -9/Mines | Learned Materials stockpile data 2056 | -9/Mines | Entered Materials 2056 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2068 | -8/Materials | Discovered new exit (range 16) 2254 | -8/Materials | Repaired Imp. Flight Unit 2271 | -8/Materials | Repaired Maul 2453 | -8/Materials | Lost 7 parts (1p4n1u1w) 2590 | -8/Materials | Core integrity fell below 50% 2599 | -8/Materials | Core integrity fell below 20% 2609 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02599_ U-05 Engineer builds a Door. 02600_ U-05 Engineer works on Material Processor. 02601_ Penetrated by Slug. 02601_ X-57 Shotgunner IFF system glitched. 02601_ U-05 Engineer destroyed. 02602_ Critical hit (Burn: +37). 02602_ Maul destroyed. 02603_ R-06 Scavenger collects Corrupted Imp. Ion Engine. 02603_ U-05 Engineer builds a Door. 02604_ Penetrated by Slug. 02604_ Imp. Ion Engine destroyed. 02605_ R-06 Scavenger destroyed. 02607_ Penetrated by Slug. 02607_ Imp. Aluminum Leg destroyed. 02607_ Melee Analysis Suite destroyed. 02607_ U-05 Engineer builds a Door. 02608_ U-05 Engineer works on Material Processor. Map ----- +----------------------------------------------------+ | ???????""""" 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