Cogmind - Beta 15 --- EXPLORER MODE // 2025.09.14 @ 21:17:22 Player: viper Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (21) 4200 Robots Destroyed (727) 3635 Value Destroyed (33751) 33751 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (4880) 4880 TOTAL SCORE: 51006 Bonus ------- High Alert Combat Kills 1853 Follower Combat Kills 137 Entered Garrisons 600 Used RIF Installer 2000 Entered DSFs 500 Friendly Fire -210 Cogmind --------- Core Integrity 922/1450 Matter 300/300 Energy 80/100 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -2/Research Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (4) --- Flexi-carbon Leg Centrium Leg > --- UTILITY (12) ----- Advanced Heat Sink Huge Storage Unit Advanced Targeting Computer Core Analyzer Improved Armor Integrity Analyzer Graphene Brace System Shield Improved System Guard Long-range Tractor Beam > --- WEAPON (4) ------- Phase Gun Phase Gun > --- INVENTORY (25) --- Flexi-carbon Leg Flexi-carbon Leg Thunder Leg Myomer Leg Experimental Thermal Generator Improved Terrain Scan Processor Remote Shield Enhanced Force Lance PL-3XN's Ring of Power Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Particle Reactor Particle Reactor Compact Particle Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Experimental Myomer Leg Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Advanced Matter Compressor Improved Targeting Computer Core Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Advanced Powered Armor System Shield Improved System Guard Advanced System Restoration Module Long-range Tractor Beam > --- WEAPON ----------- Coil Gun Mass Driver Mass Driver Hardcell Cannon > --- INVENTORY -------- Micro Fission Core Light Antimatter Reactor Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Thunder Leg Myomer Leg Experimental Myomer Leg Experimental Thermal Generator Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Improved Terrain Scan Processor Advanced Targeting Computer Advanced Powered Armor Graphene Brace Remote Shield Long-range Tractor Beam Coil Gun Coil Gun KE Penetrator Enhanced Force Lance PL-3XN's Ring of Power [Rating: 169] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Targeting Computer Device Advanced Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Utility Shielding Weapon Improved Assault Rifle Energy Gun Phase Gun Ballistic Gun Improved Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Grenade Launcher Impact Weapon Heavy Hammer Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Gar Fac DSF Fac Fac Upp Upp Res Gar Res Res Slots Evolved 17 | . 1 2 . . . 2 2 . . 2 . . . 2 2 . . 2 . . 2 Power 3 | . . . . . . 1 . . . . . . . . . . . 1 . . 1 Propulsion 2 | . . 2 . . . . . . . . . . . . . . . . . . . Utility 10 | . 1 . . . . 1 . . . 2 . . . 2 2 . . 1 . . 1 Weapon 2 | . . . . . . . 2 . . . . . . . . . . . . . . Parts Attached 279 | 7 8 23 1 . 1 22 9 8 5 8 19 . 5 36 22 3 9 12 2 58 21 Power 49 | 1 1 4 . . . 4 1 1 . 1 5 . 1 4 2 1 1 3 2 13 4 Engine 20 | 1 1 4 . . . 3 1 1 . 1 3 . 1 1 1 . . . . 2 . Core 7 | . . . . . . 1 . . . . 1 . . 1 . 1 1 2 . . . Reactor 22 | . . . . . . . . . . . 1 . . 2 1 . . 1 2 11 4 Propulsion 82 | 2 3 13 . . 1 8 5 . 5 3 6 . 1 7 7 . 6 4 . 9 2 Treads . | . . . . . . . . . . . . . . . . . . . . . . Leg 82 | 2 3 13 . . 1 8 5 . 5 3 6 . 1 7 7 . 6 4 . 9 2 Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 83 | 2 3 3 . . . 3 1 3 . 4 5 . 3 13 9 . 1 3 . 20 10 Device 38 | . . . . . . 1 1 . . 1 2 . 3 7 3 . . 1 . 13 6 Storage 11 | 1 2 1 . . . . . . . 1 2 . . 1 1 . . 1 . 1 . Processor 24 | 1 . 1 . . . . . 3 . 2 . . . 5 3 . 1 1 . 5 2 Hackware 1 | . . . . . . . . . . . . . . . 1 . . . . . . Protection 9 | . 1 1 . . . 2 . . . . 1 . . . 1 . . . . 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 65 | 2 1 3 1 . . 7 2 4 . . 3 . . 12 4 2 1 2 . 16 5 Energy Gun 2 | . . . . . . . . . . . . . . . . . . . . . 2 Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 33 | 2 1 3 1 . . 5 2 2 . . . . . 8 . . . . . 6 3 Ballistic Cannon 26 | . . . . . . 1 . 2 . . 3 . . 3 4 . 1 2 . 10 . Launcher 1 | . . . . . . . . . . . . . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . 2 . . . . . . . 1 . . . 5 1 1 . 3 . 6 1 Parts Lost 154 | . . 2 1 . 2 10 1 14 . 1 5 . . 30 6 . 6 . 4 43 29 Power 31 | . . 1 . . . 1 . 2 . 1 . . . 5 2 . 1 . 2 10 6 Propulsion 39 | . . 1 . . 1 5 . 4 . . 3 . . 9 . . . . . 11 5 Utility 33 | . . . . . . 2 1 1 . . . . . 7 3 . 1 . . 8 10 Weapon 51 | . . . 1 . 1 2 . 7 . . 2 . . 9 1 . 4 . 2 14 8 Highest Loss Streak 29 | . . 1 1 . 2 2 1 6 . 1 3 . . 8 4 . 3 . 4 5 29 To Critical Strikes 5 | . . . . . . . . . . . . . . 2 . . . . . 2 1 Average Backups 20 | 1 9 23 24 24 23 23 24 21 22 20 23 24 23 16 18 21 21 23 22 20 20 Power 3 | . 2 3 3 3 3 3 3 3 2 2 3 4 4 4 1 1 2 1 2 2 1 Propulsion 5 | . 1 3 4 4 3 2 4 3 3 3 4 4 4 1 4 6 8 12 13 9 6 Utility 4 | . 2 7 9 9 9 9 8 7 7 6 5 5 5 2 4 4 2 . . 2 9 Weapon 7 | . 2 7 8 8 7 8 8 7 9 9 9 11 9 6 7 9 7 8 7 5 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 16 | . 1 4 . . . 1 . 4 . . 1 . 2 . . . 2 . . . 1 Power 2 | . . 2 . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . Utility 9 | . 1 . . . . . . 4 . . 1 . . . . . 2 . . . 1 Weapon 4 | . . 1 . . . 1 . . . . . . 2 . . . . . . . . Tool/Special 1 | . . 1 . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 99 99 100 100 100 99 99 84 85 85 85 87 87 92 99 98 99 99 98 98 96 Engine 6 | . 12 10 10 10 10 13 14 12 14 11 9 6 6 1 3 . . . . 1 . Core 1 | . . . . . . 1 . . . . . . . 1 3 5 7 9 6 1 . Reactor 3 | . . . . . . . . . . . 1 6 6 7 3 5 2 3 5 9 13 Leg 24 | . 25 39 40 40 40 32 28 22 28 25 24 25 25 19 19 20 20 18 18 17 15 Device 5 | . . . . . . 4 2 1 . 3 1 . . 11 10 10 3 3 4 9 12 Storage 11 | . 12 10 10 10 10 8 7 7 7 6 11 12 12 11 15 15 18 18 18 14 8 Processor 16 | . 12 10 10 10 10 8 7 15 21 20 21 18 18 19 19 20 22 22 22 18 19 Hackware 1 | . . . . . . . . . . . . . . . 1 5 5 4 4 4 4 Protection 4 | . 12 10 10 10 10 11 11 3 . 5 1 6 5 1 2 . . . . 1 3 Ballistic Gun 9 | . 24 19 20 20 20 13 27 9 . . . . . 12 9 3 1 . . 6 5 Ballistic Cannon 8 | . . . . . . 2 . 9 14 10 11 12 12 5 10 15 18 18 17 10 10 Peak Build Rating 169 | 7 9 29 29 28 28 34 41 65 68 74 97 97 98 111 128 128 127 152 150 159 169 Average Rating 81 | 4 8 19 28 28 26 28 36 50 65 70 83 97 97 95 117 124 121 146 147 143 158 On Entrance 71 | . 7 9 29 28 28 25 27 40 57 68 65 97 97 98 94 128 126 119 150 149 140 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 196 | 18 90 95 95 95 95 107 112 151 150 155 165 161 161 168 140 148 153 170 170 185 196 Greatest Support 113 | 20 20 60 60 60 60 55 68 68 69 75 92 92 94 99 89 84 79 103 103 113 105 Greatest Overweight (x) 41 | 3 8 9 2 1 1 3 6 5 3 2 4 1 1 41 2 1 4 2 1 2 2 Average Overweight (x) 1 | . 2 1 1 1 1 1 1 2 2 1 1 1 1 1 1 1 1 1 1 1 1 Largest Inventory Capacity 25 | 10 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 9 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 5 19 25 25 24 24 25 25 25 25 25 25 25 25 24 25 25 25 25 25 25 25 Average Carried 21 | 1 9 23 24 24 23 23 24 22 24 23 24 25 24 17 21 24 24 24 23 21 21 Final Capacity 25 | 10 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 5 19 25 24 24 23 25 25 23 25 25 25 25 24 19 25 25 23 25 23 24 9 Class Distribution -------------------- 63% | Hacker-Gunner 24% | Hacker-Mutant 5% | Scavenger-Gunner 5% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -9/Exiles Hacker-Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -7/Garrison Hacker-Gunner | -7/Factory Hacker-Gunner | -6/Factory Hacker-Gunner | -6/Garrison Hacker-Gunner | -6/Factory Hacker-Gunner | -6/DSF Hacker-Gunner | -5/Factory Hacker-Gunner | -4/Factory Hacker-Gunner | -4/Upper Caves Hacker-Gunner | -4/Upper Caves Hacker-Gunner | -3/Research Hacker-Gunner | -3/Garrison Hacker-Gunner | -3/Research Generator-Gunner | -2/Research Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -3 -2 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Gar Fac DSF Fac Fac Upp Upp Res Gar Res Res Matter Collected 26093 | 270 587 1314 238 . 133 1559 292 1361 577 568 1771 . 364 4569 1979 360 701 733 116 7427 1174 Remotely 3825 | . . . . . . . . . . . . . . 1333 . . . . . 1426 1066 Salvage Created 33107 | . 979 2388 283 . 203 2744 468 1656 450 810 1013 . 268 8019 2876 106 569 900 224 7655 1496 Parts 1536 | . 58 164 . . 6 146 28 76 17 37 41 . 10 363 90 7 19 31 11 351 81 Haulers Intercepted 26 | . 2 6 . . . 4 . . . . . . . 4 3 . . 2 . 5 . Recyclers Shooed 30 | . 3 7 . . . 1 1 . . . . . . 14 2 . . . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Gar Fac DSF Fac Fac Upp Upp Res Gar Res Res Combat Hostiles Destroyed 542 | . 15 42 19 . 4 42 8 38 10 11 41 . 7 92 39 3 13 8 10 120 20 Melee 3 | . . . . . . . . . . . . . . 3 . . . . . . . Guns 267 | . 15 42 19 . 4 37 8 25 . . . . . 54 15 . 1 . . 37 10 Cannons 269 | . . . . . . 5 . 13 10 11 41 . 7 34 24 3 12 8 8 83 10 AOE 3 | . . . . . . . . . . . . . . 1 . . . . 2 . . Classes Destroyed 21 | . 6 5 1 . . 1 1 2 . . 1 . 1 2 . . 1 . . . . Worker 46 | . 2 3 . . . 2 . . . 1 . . . 16 8 . . . . 8 6 Builder 25 | . . . . . . . 1 . . . . . . 8 2 . . 2 . 8 4 Tunneler 4 | . . 1 . . . . . . . . . . . . 1 . . . . 2 . Hauler 26 | . 2 6 . . . 4 . . . . . . . 4 3 . . 2 . 5 . Recycler 56 | . 4 3 . . . 9 1 . 2 3 . . . 20 5 . . 3 . 5 1 Mechanic 2 | . . . . . . . . . . . . . . 2 . . . . . . . Operator 7 | . . 2 . . . . . . . . . . . 3 . . . . . 2 . Watcher 37 | . 3 4 . . . 4 . . 2 3 1 . . 5 2 . . 2 . 8 3 Swarmer 76 | . 6 7 . . . 5 3 7 2 1 8 . . 14 4 1 2 2 7 4 3 Cutter 3 | . . . . . . . . . . . 3 . . . . . . . . . . Grunt 220 | . 9 21 . . 4 25 4 16 3 4 13 . 4 38 20 . 6 . . 47 6 Brawler 12 | . . 2 . . . 1 . . . 2 5 . . . 2 . . . . . . Duelist 6 | . . 2 . . . . . . . . 1 . . 3 . . . . . . . Sentry 56 | . . 10 . . . 9 1 9 3 . 3 . . 7 2 1 2 . . 9 . Specialist 6 | . . . . . . . . 1 . . . . 2 3 . . . . . . . Hunter 53 | . . . . . . 2 . 2 . 2 5 . . 11 2 . 2 4 2 16 5 Programmer 82 | . . . . . . . . 3 2 2 3 . . 13 9 . . 2 . 42 6 Heavy 3 | . . . . . . . . . . . . . 1 2 . . . . . . . Behemoth 5 | . . . . . . . . . . . . . . 1 . 1 . . 1 2 . Assembled 19 | . . . 19 . . . . . . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . 1 . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 23 | . 3 5 18 . 2 5 2 8 3 8 11 . 4 23 7 1 7 5 7 12 18 Combat Bots Only 18 | . 2 4 18 . 2 5 2 8 3 5 11 . 4 10 6 1 7 2 7 9 8 Max Kills in Single Turn 3 | . 2 2 1 . 1 2 1 2 1 1 2 . 2 3 2 1 2 2 2 2 3 Gunslinging 1 | . 1 1 . . . . . 1 . . . . . 1 . . . . . 1 . Exploded 1 | . . . . . . . . . . . . . . 1 . . . . 1 . . Melee 1 | . . . . . . . . . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -3 -2 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Gar Fac DSF Fac Fac Upp Upp Res Gar Res Res Hostile Shots Fired 3521 | . 88 153 49 . 39 229 34 443 58 75 206 . 29 515 128 14 96 37 97 811 420 Missed 1009 | . 21 44 12 . 8 67 15 130 24 23 57 . 11 149 40 4 17 12 22 258 95 Hits 2512 | . 67 109 37 . 31 162 19 313 34 52 149 . 18 366 88 10 79 25 75 553 325 Melee 21 | . . 2 6 . . . . . . 2 6 . . 3 2 . . . . . . Projectile 2491 | . 67 107 31 . 31 162 19 313 34 50 143 . 18 363 86 10 79 25 75 553 325 AOE 3 | . . . . . . . . . . . 3 . . . . . . . . . . Critical Strikes 105 | . 2 1 1 . 1 8 . 1 2 5 5 . . 18 8 . 2 1 1 32 17 Actively Blocked 11 | . . . . . . 1 . 1 . . . . . . 1 . . . . 4 4 Part Disruptions 8 | . . . 1 . . . . . . . . . . 4 . . . . . 2 1 Damage Taken 28686 | . 416 869 379 . 334 1483 127 2060 288 525 1460 . 281 5160 1065 163 777 278 1169 7278 4574 Core 3509 | . 63 82 50 . 42 191 . 216 33 67 207 . . 586 164 . 69 33 82 1096 528 Absorbed by Shields 3 | . . . . . . . . . . 3 . . . . . . . . . . . Redirected to Shielding 400 | . . 7 7 . 5 135 22 16 . 4 2 . . . 102 . . . . 100 . Ignored by Resistances 17013 | . 281 551 225 . 199 903 84 1345 182 314 891 . 164 3021 635 95 474 169 683 4113 2684 Regen/Repaired (Parts) 821 | . 176 159 . . . 72 . . . . . . . 244 . . . . . 170 . Core Remaining (%) 61 | 100 74 . . . 56 65 . . 64 . . . 67 41 . . 79 . . 6 . Volleys Fired 1347 | . 77 145 37 . 18 172 14 89 15 22 78 . 11 209 82 8 24 20 20 257 49 Largest 4 | . 2 2 2 . 2 2 4 4 2 2 2 . 2 4 4 4 4 4 4 4 4 Hottest 220 | . 40 46 46 . 46 60 92 140 140 140 140 . 135 149 167 167 197 213 213 220 181 Shots Fired 3908 | . 154 290 75 . 35 344 56 298 32 30 124 1 22 658 327 29 93 80 79 1002 179 Gun 2295 | . 154 290 75 . 35 312 56 235 . . . . . 491 160 1 6 . . 377 103 Cannon 1602 | . . . . . . 32 . 63 32 30 124 1 22 167 167 24 87 80 72 625 76 Launcher 11 | . . . . . . . . . . . . . . . . 4 . . 7 . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 3895 | . 154 290 75 . 35 344 56 298 32 30 124 1 22 658 327 25 93 80 72 1002 177 Thermal 2 | . . . . . . . . . . . . . . . . . . . . . 2 Explosive 11 | . . . . . . . . . . . . . . . . 4 . . 7 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 86 | . 32 86 38 . 24 45 21 45 30 16 20 . 14 46 27 9 16 8 13 60 27 Robot Miss Streak 7 | . 2 2 1 . 1 2 2 3 1 2 2 . 2 6 7 4 2 5 2 6 2 Penetration Max 2 | . . . . . . . . . . . 1 . . 2 1 . 1 1 . 2 2 Secondary Targets 44 | . 2 6 6 . 2 4 2 9 . . . . . 6 . . . . . 3 4 Max Gunslinging Chain 1 | . 1 1 1 . 1 1 1 1 . . . . . 1 . . . . . 1 1 Shots Hit Robots 2838 | . 118 250 65 . 29 291 38 207 22 22 80 . 17 498 232 17 56 43 45 677 131 Core Hits 1721 | . 46 89 37 . 10 144 19 93 12 13 38 . 7 505 223 7 30 24 22 328 74 Critical Kills 77 | . . 1 1 . . . . . . . . . . 50 2 . . 7 1 12 3 Critical Parts Destroyed 72 | . 2 1 . . 1 1 . . . . . . . 32 6 . 3 5 2 17 2 Critical Strikes 274 | . 2 2 1 . 1 1 . 1 2 1 12 . . 95 29 2 11 18 7 84 5 Destroy 154 | . 2 2 1 . 1 1 . . . . . . . 82 8 . 4 12 5 31 5 Blast 120 | . . . . . . . . 1 2 1 12 . . 13 21 2 7 6 2 53 . Melee Attacks 15 | . . . . . . . . 2 . . . . . 12 . . . . . 1 . Impact 2 | . . . . . . . . 2 . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing 13 | . . . . . . . . . . . . . . 12 . . . . . 1 . Sneak Attacks 2 | . . . . . . . . . . . . . . 2 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 81008 | . 1311 3606 963 . 432 4718 591 4058 1965 1725 5964 . 1263 14163 7086 515 1784 1446 1695 23677 4046 Guns 33308 | . 1299 3606 963 . 432 4057 591 2852 . . . . . 6242 3331 . 142 . . 7667 2126 Cannons 45085 | . . . . . . 661 . 1206 1784 1725 5964 . 1263 6450 3710 449 1642 1379 1366 15750 1736 Explosions 1340 | . . . . . . . . . 173 . . . . 742 30 66 . . 329 . . Melee 667 | . . . . . . . . . . . . . . 667 . . . . . . . Ramming 608 | . 12 . . . . . . . 8 . . . . 62 15 . . 67 . 260 184 Kinetic 78367 | . 1299 3606 963 . 432 4718 591 4058 1784 1725 5964 . 1263 12692 7041 449 1784 1379 1366 23417 3836 Thermal 831 | . . . . . . . . . 63 . . . . 742 . . . . . . 26 Explosive 505 | . . . . . . . . . 110 . . . . . . 66 . . 329 . . Electromagnetic 30 | . . . . . . . . . . . . . . . 30 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing 667 | . . . . . . . . . . . . . . 667 . . . . . . . Highest Corruption 13 | . 1 1 1 1 1 1 . . 3 2 2 2 2 2 4 . . . . 13 1 Average Corruption 3 | . 1 1 1 1 1 1 . . 2 2 2 2 2 1 4 . . . . 7 1 Corruption Purged 7 | . . . . . . . . . . . . . . 2 . . . . . 4 1 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 249 | . 16 12 1 . 2 8 . . 12 7 34 1 4 15 . . . . . 137 . Message Errors 71 | . 6 1 . . 1 4 . . 5 1 11 . 1 6 . . . . . 35 . Matter Fused 52 | . 3 6 . . . . . . 1 2 5 . 2 1 . . . . . 32 . Heat Flow Errors 27 | . 1 2 . . . 2 . . 1 3 5 . 1 1 . . . . . 11 . Energy Discharges 30 | . 2 1 . . . 1 . . 2 . 3 . . 4 . . . . . 17 . Parts Rejected 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . Parts Fused 4 | . . . . . 1 . . . . . . . . 1 . . . . . 2 . Data Loss (minor) 27 | . 2 1 . . . 1 . . . . 3 . . . . . . . . 20 . Data Loss (major) 13 | . 1 1 . . . . . . 1 1 2 . . . . . . . . 7 . Misfires 11 | . . . 1 . . . . . 2 . 2 1 . . . . . . . 5 . Alerts 3 | . . . . . . . . . . . 1 . . 1 . . . . . 1 . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . 1 . Weapon Failures 8 | . . . . . . . . . . . 1 . . 1 . . . . . 6 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2600 | . . . . . . . . 36 344 202 549 . 57 827 45 . 1 43 . 434 62 Projectiles 2250 | . . . . . . . . 36 344 202 549 . 57 529 45 . 1 20 . 409 58 Explosions 213 | . . . . . . . . . . . . . . 213 . . . . . . . Melee 137 | . . . . . . . . . . . . . . 85 . . . 23 . 25 4 Knockbacks 299 | . . . . . . 10 . 4 5 1 13 . 11 40 31 . 11 16 5 135 17 Impact 2 | . . . . . . . . . . . . . . . . . . . . . 2 Kinetic 284 | . . . . . . 10 . 4 5 1 12 . 9 39 30 . 11 15 5 128 15 Secondary 13 | . . . . . . . . . . . 1 . 2 1 1 . . 1 . 7 . Self-Inflicted Damage 438 | . . . . . . . . . 74 . . . . 318 . . . . 46 . . Shots 11 | . . . . . . . . . 1 . . . . 7 . . . . 3 . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 28 | . 1 . . . . . . . 1 . . . . 3 2 . . 2 . 14 5 Kicked 28 | . 1 . . . . . . . 1 . . . . 3 2 . . 2 . 14 5 Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 943 | . 140 163 10 . 17 250 48 329 138 146 517 31 243 390 229 179 558 452 199 943 442 Average Temperature 111 | . 25 36 10 . 10 50 13 87 36 25 138 18 105 91 60 63 178 109 128 144 167 Received Heat Transfer 7683 | . 300 534 140 . 297 1107 78 1155 66 18 477 . 27 847 316 27 318 . 36 1355 585 Effects 112 | . . . . . . . . 3 . . 27 . . 4 . . 9 3 . 58 8 Shutdowns 50 | . . . . . . . . . . . 9 . . 2 . . 5 3 . 26 5 Energy Bleed 14 | . . . . . . . . 1 . . 1 . . . . . 2 . . 10 . Interference 19 | . . . . . . . . 2 . . 8 . . 2 . . . . . 5 2 Matter Decay 7 | . . . . . . . . . . . 1 . . . . . . . . 6 . Short Circuit 5 | . . . . . . . . . . . 1 . . . . . 2 . . 2 . Damage (minor) 4 | . . . . . . . . . . . 1 . . . . . . . . 2 1 Damage (major) 11 | . . . . . . . . . . . 6 . . . . . . . . 5 . Damage (core) 2 | . . . . . . . . . . . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . . . 1 . . . 1 . 1 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 12 | . . . . . . . . . . . . . . 3 . . . 4 . 3 2 Impact Corruptions 8 | . . . . . . . . . . . . . 1 1 . . . 2 . 3 1 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 587 | . . . . . . . . . 50 . . . . 500 . . . . . . 37 Parts Sabotaged 4 | . . . . . . . . . . . . . . 4 . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Gar Fac DSF Fac Fac Upp Upp Res Gar Res Res Maximum Alert Level 5 | . . . . . . . . 5 3 . 4 2 2 3 1 . . . 1 1 1 Low Security (%) 69 | 100 100 100 100 . 100 100 100 9 . 100 9 . . 20 89 . . 100 44 97 99 Level 1 7 | . . . . . . . . 8 45 . 11 . 39 20 10 . . . 55 2 . Level 2 10 | . . . . . . . . 18 43 . 5 100 60 51 . . . . . . . Level 3 6 | . . . . . . . . 22 10 . 52 . . 6 . . . . . . . Level 4 3 | . . . . . . . . 24 . . 20 . . . . . . . . . . Level 5 1 | . . . . . . . . 16 . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2004 | . 57 83 . . 40 123 65 2004 781 114 1552 604 475 783 263 . . 91 389 273 206 Initial 781 | . . 1 . . . 1 . . 781 102 . 604 302 184 87 . . . . 163 96 Average 236 | . 5 12 . . 15 19 11 943 456 16 811 584 405 393 108 . . 14 154 49 57 Influence Increases 17813 | . 537 1250 . . 100 1276 250 2144 358 361 1653 1 173 3174 1163 70 250 338 429 3647 639 Destroy 0b10 Robot/C 10540 | . 300 840 . . 80 840 160 780 200 220 900 . 140 1840 780 60 240 160 200 2400 400 Destroy 0b10 Robot/NC 1015 | . 55 95 . . . 95 10 . 20 35 5 . . 290 105 . . 45 . 190 70 Destroy Leader 2152 | . 90 270 . . 20 246 40 30 74 46 30 . 30 408 160 10 10 48 30 514 96 Allied During Kill 10 | . . . . . . . . . . . 10 . . . . . . . . . . Trap Triggered on 0b10 40 | . . . . . . . . . . 40 . . . . . . . . . . . Successful Hack 433 | . 43 34 . . . 79 10 . . 9 . . . 57 14 . . 43 10 134 . Disable Machine 180 | . 4 8 . . . . . . 12 4 4 . . 64 20 . . 16 4 40 4 Anti-Garrison Action 1800 | . . . . . . . . 1200 . . 550 . . . . . . . 50 . . Destroy Structure 1358 | . . 3 . . . 1 . 119 52 7 154 1 3 410 54 . . 26 135 324 69 Partial Spotted 15 | . 15 . . . . . . . . . . . . . . . . . . . . Lose Combat Pursuer 270 | . 30 . . . . 15 30 15 . . . . . 105 30 . . . . 45 . Influence Decreases 17731 | . 532 1255 . . 95 1281 250 140 2078 645 101 993 258 3406 1357 119 250 338 40 3808 785 Entered New Map 3450 | . . 4 . . . 4 . . 1223 182 . 948 258 291 156 26 . . . 226 132 Time Decay 12838 | . 532 1241 . . 75 1206 240 . 855 463 . 45 . 2835 1141 93 210 338 . 3201 363 Lost Part 1382 | . . 10 . . 20 70 10 140 . . 41 . . 280 60 . 40 . 40 381 290 Lost Ally 60 | . . . . . . . . . . . 60 . . . . . . . . . . Purge Threat 1 | . . . . . . 1 . . . . . . . . . . . . . . . Squads Dispatched 109 | . 5 9 . . . 10 3 . 2 3 . 1 2 22 10 . . 4 . 29 9 Investigation 46 | . 5 5 . . . 8 2 . 1 1 . 1 . 6 2 . . 2 . 13 . Extermination 27 | . . . . . . . 1 . 1 2 . . . 4 3 . . 2 . 12 2 Reinforcement 29 | . . 4 . . . 1 . . . . . . 2 9 5 . . . . 3 5 Assault 3 | . . . . . . . . . . . . . . 3 . . . . . . . Garrison 4 | . . . . . . 1 . . . . . . . . . . . . . 1 2 Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 8 | . . . . . . . . . . . . . . 4 2 . . . . 1 1 Haulers Reinforced 4 | . . . . . . . . . . . . . . 1 2 . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . 1 . . . 1 . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Gar Fac DSF Fac Fac Upp Upp Res Gar Res Res Distress Signals 27 | . 2 2 . . . 1 . . 2 2 . . . 4 1 . . . . 9 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 675 | . 25 51 28 . 4 54 10 38 12 18 45 . 6 123 46 2 13 8 10 145 37 Peak Tracking Total 17 | . 4 4 17 . 2 4 3 7 3 5 11 . 2 7 6 1 7 2 8 6 13 Tactical Retreats 20 | . 2 . 3 . . 1 1 1 . . . . . 7 2 . . . . 3 . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Gar Fac DSF Fac Fac Upp Upp Res Gar Res Res Traps Triggered 28 | . 1 2 . . . 1 1 8 3 . 2 . . 2 2 . . . 1 5 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed 14 | . 11 3 . . . . . . . . . . . . . . . . . . . Reprogrammed 12 | . . . . . . . . . . 12 . . . . . . . . . . . Reused 4 | . . . . . . . . . . 4 . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . 4 . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -3 -2 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Gar Fac DSF Fac Fac Upp Upp Res Gar Res Res Machines Disabled 65 | . 1 2 . . . . . 5 3 1 11 . . 16 5 . 3 4 3 10 1 Max in Single Turn 4 | . 1 1 . . . . . 1 1 1 2 . . 4 1 . 1 1 2 1 1 Garrison Access 5 | . . . . . . 1 . . . . . . . 2 . . . . . 2 . Garrison Relay 7 | . . . . . . . . 4 . . 3 . . . . . . . . . . Phase Generator 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Gar Fac DSF Fac Fac Upp Upp Res Gar Res Res Machines Accessed 76 | . 8 8 . . . 14 3 2 1 5 1 1 . 7 2 1 1 3 1 18 . Terminals 49 | . 7 7 . . . 9 2 2 . 3 1 1 . 2 2 . 1 1 1 10 . Fabricators 3 | . . . . . . . . . . 1 . . . . . . . . . 2 . Repair Stations 7 | . 1 1 . . . 2 . . . . . . . 1 . . . . . 2 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . . . . 2 . . 1 . . . . 3 . . . 1 . 2 . Garrison Access 7 | . . . . . . 1 1 . . 1 . . . 1 . . . 1 . 2 . Total Hacks 323 | . 40 36 . . . 92 9 3 5 16 1 3 . 26 8 1 7 12 1 63 . Successful 233 | . 27 29 . . . 81 5 2 5 13 1 1 . 16 3 1 7 10 1 31 . Failed 90 | . 13 7 . . . 11 4 1 . 3 . 2 . 10 5 . . 2 . 32 . Catastrophic 8 | . . . . . . . 1 . . . . . . . 2 . . 1 . 4 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 2 | . . . . . . . . . . . . . . 2 . . . . . . . Terminals 198 | . 33 29 . . . 45 8 3 . 13 1 3 . 8 8 . 7 6 1 33 . Fabricators 10 | . . . . . . . . . . 2 . . . . . . . . . 8 . Repair Stations 35 | . 7 7 . . . 7 . . . . . . . 3 . . . . . 11 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 72 | . . . . . . 39 . . 5 . . . . 14 . . . 5 . 9 . Garrison Access 7 | . . . . . . 1 1 . . 1 . . . 1 . . . 1 . 2 . Terminal Hacks 132 | . 21 22 . . . 35 4 2 . 10 1 1 . 3 3 1 7 6 1 15 . Record 33 | . 2 1 . . . 11 3 . . 1 . . . . 2 . 7 1 . 5 . Part Schematic 3 | . . . . . . . . . . . . . . 1 1 . . 1 . . . Robot Analysis 2 | . . 2 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . 2 . . . . 1 . . . . . . . . . . . . . 1 . Open Door 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . Open DSF 5 | . . . . . . . . . . 1 . 1 . . . . . . . 3 . Level Access Points 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . Branch Access Points 3 | . 1 . . . . 1 . . . 1 . . . . . . . . . . . Emergency Access Points 7 | . 1 . . . . 3 . 1 . . 1 . . . . . . 1 . . . Scanalyzer Index 2 | . 1 1 . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . . . . . . . . . Locate Traps 9 | . 2 1 . . . 3 . . . 2 . . . . . . . . . 1 . Disarm Traps 3 | . 2 1 . . . . . . . . . . . . . . . . . . . Reprogram Traps 2 | . . . . . . . . . . 2 . . . . . . . . . . . Dispatch Records 6 | . 1 . . . . 3 . . . . . . . 1 . . . 1 . . . Maintenance Status 2 | . . 1 . . . . . . . . . . . . . . . . . 1 . Security Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . Surveillance Status 6 | . 1 5 . . . . . . . . . . . . . . . . . . . Patrol Status 2 | . 1 1 . . . . . . . . . . . . . . . . . . . Transport Status 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . Investigation Status 5 | . 1 1 . . . 2 . . . 1 . . . . . . . . . . . Reinforcement Status 1 | . . 1 . . . . . . . . . . . . . . . . . . . Assault Status 2 | . . 2 . . . . . . . . . . . . . . . . . . . Recall Investigation 4 | . 1 1 . . . 1 . . . 1 . . . . . . . . . . . Recall Assault 1 | . . 1 . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . Registered Prototypes 1 | . . . . . . 1 . . . . . . . . . . . . . . . Zone Layout 17 | . 4 2 . . . 4 1 . . . . . . 1 . . . 1 . 4 . Garrison Registry 1 | . . . . . . . . . . . . . . . . . . . 1 . . Fabricator Hacks 5 | . . . . . . . . . . 2 . . . . . . . . . 3 . Load Schematic 3 | . . . . . . . . . . 1 . . . . . . . . . 2 . Build 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . Repair Station Hacks 30 | . 6 7 . . . 6 . . . . . . . 3 . . . . . 8 . Scan Component 18 | . 3 4 . . . 4 . . . . . . . 2 . . . . . 5 . Repair 12 | . 3 3 . . . 2 . . . . . . . 1 . . . . . 3 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 59 | . . . . . . 39 . . 5 . . . . 9 . . . 3 . 3 . Insert Component 31 | . . . . . . 19 . . 3 . . . . 4 . . . 2 . 3 . Analyze 28 | . . . . . . 20 . . 2 . . . . 5 . . . 1 . . . Garrison Access Hacks 7 | . . . . . . 1 1 . . 1 . . . 1 . . . 1 . 2 . Unlock Access 3 | . . . . . . . 1 . . 1 . . . . . . . 1 . . . Seal Access 4 | . . . . . . 1 . . . . . . . 1 . . . . . 2 . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . . . 2 . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 59 | . 7 8 . . . 13 2 . 1 3 1 1 . 6 2 . . 2 . 13 . Full Trace Events 52 | . 6 5 . . . 13 2 . 1 1 . 1 . 6 2 . . 2 . 13 . Feedback Events 3 | . 1 1 . . . 1 . . . . . . . . . . . . . . . Corruption 3 | . 1 1 . . . 1 . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . . . . . . . . 1 . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . . . . . . 18 . . 2 . . . . 4 1 . . 2 . . . Parts Built 4 | . . . . . . . . . . 2 . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 93 | . . . . . . . . . . 62 . . . . . . . . . 31 . Total Part Build Rating 14 | . . . . . . . . . . 4 . . . . . . . . . 10 . Parts Repaired 12 | . 3 3 . . . 2 . . . . . . . 1 . . . . . 3 . Time 397 | . 39 103 . . . 32 . . . . . . . 68 . . . . . 155 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 27 | . . . . . . 19 . . 2 . . . . 3 . . . 2 . 1 . Part Schematics Acquired 24 | . . . . . . 18 . . 2 . . . . 3 . . . 1 . . . Parts Damaged 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -3 -2 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Gar Fac DSF Fac Fac Upp Upp Res Gar Res Res Used RIF Installer 4 | . . . . . . . . 1 . . 2 . . . . . . . 1 . . Coupler Efficiency 1 | . . . . . . . . . . . 1 . . . . . . . . . . Zone Cloak 1 | . . . . . . . . . . . 1 . . . . . . . . . . Program Shield 1 | . . . . . . . . . . . . . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 42 | . . . . . . . . 16 3 . 14 . . 5 . . . . . . 4 Machine Destruction 31 | . . . . . . . . 16 . . 14 . . 1 . . . . . . . Programmers 11 | . . . . . . . . . 3 . . . . 4 . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . 4 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -3 -2 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Gar Fac DSF Fac Fac Upp Upp Res Gar Res Res Total Allies 5 | . . . . . . . . 1 . . 4 . . . . . . . . . . Largest Group 4 | . . . . . . . . 1 1 . 4 . . . . . . . . . . Highest-Rated Group 128 | . . . . . . . . 39 39 . 128 . . . . . . . . . . Highest-Rated Ally 39 | . . . . . . . . 39 39 . 32 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 37 | . . . . . . . . 23 . . 14 . . . . . . . . . . Total Damage 763 | . . . . . . . . 300 . . 463 . . . . . . . . . . Kills 5 | . . . . . . . . 1 . . 4 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Gar Fac DSF Fac Fac Upp Upp Res Gar Res Res Active Infowar (turns) 10830 | . . . . . . . 263 798 . . 715 . . 860 600 1124 1613 1195 401 3261 . Optics 5407 | . . . . . . . . . . . . . . . 600 1124 1613 1195 401 474 . Terrain 3848 | . . . . . . . 263 798 . . . . . . . . . . . 2787 . Structural 551 | . . . . . . . . . . . . . . 551 . . . . . . . Traps 1024 | . . . . . . . . . . . 715 . . 309 . . . . . . . Robot Analysis Total 2 | . . 2 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . 1 . . . . . . . . . . . . 1 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -3 -2 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Gar Fac DSF Fac Fac Upp Upp Res Gar Res Res Turns Passed 35810 | 85 2777 3458 324 54 131 2948 757 3216 1148 1481 2236 70 220 3975 1597 1124 1613 1195 401 6342 658 Spaces Moved 12957 | 60 759 1025 100 29 40 981 277 933 397 547 785 39 90 1406 678 573 673 598 186 2557 224 Core 20 | 17 . . . . . . . . . . . . . 3 . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . Legs 12937 | 43 759 1025 100 29 40 981 277 933 397 547 785 39 90 1403 678 573 673 598 186 2557 224 Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 190 190 190 190 200 197 262 192 182 182 182 177 185 187 187 172 172 172 179 Average Speed 223 | 117 321 244 213 190 190 228 237 292 270 240 241 182 182 221 185 187 224 178 172 184 192 Slowest Speed 2100 | 200 680 750 260 190 190 330 540 470 330 267 400 182 182 2100 246 187 425 262 172 260 255 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 4 95 95 27 8 16 77 7 93 12 18 84 1 87 34 21 76 89 12 32 61 11 Regions Visited 21 Branch Regions 5 Pre-discovered Areas 2 | . . . 1 . . . . . . . . . . . . . 1 . . . . Known Exits Taken 17 | 1 1 1 1 1 1 1 1 . 1 1 . 1 . 1 1 1 1 1 . 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 6 | . . . 1 . . . . . . . . . . . . 3 2 . . . . Spaces Dug 5 | . . . . . . . . . . . 1 . . . . . . . . 4 . Terrain Destroyed 860 | . . . . . . . . 23 53 7 185 1 3 233 25 29 21 15 83 161 21 Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 . Projectile 354 | . . . . . . . . 23 7 7 29 1 3 26 25 11 21 15 6 159 21 AOE 493 | . . . . . . . . . 46 . 156 . . 196 . 18 . . 77 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Gar Fac DSF Fac Fac Upp Upp Res Gar Res Res Total 16859 | 71 949 1692 137 28 60 1346 339 1190 428 672 946 38 115 1865 892 615 731 672 217 3528 328 Wait 1782 | . 81 456 . . . 149 32 106 . 86 19 . . 145 90 26 14 29 4 538 7 Move 12933 | 59 758 1024 99 28 39 980 276 931 396 546 783 38 89 1405 677 572 672 597 184 2556 224 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 125 | 5 14 12 . . . 6 . 10 4 . 7 . 3 20 7 1 2 1 . 30 3 Fast Attach 76 | 7 4 12 . . . 3 4 2 . 2 3 . . 9 3 . 1 6 2 13 5 Attach 188 | . 2 5 1 . 2 15 4 14 1 4 9 . 2 39 11 3 7 2 2 44 21 Detach 25 | . 1 2 . . . 4 1 4 . 2 . . . 3 1 1 . . . 4 2 Swap 154 | . 7 16 . . 1 13 5 2 5 5 10 . 4 16 14 2 7 6 . 34 7 Drop 109 | . 4 20 . . . 4 3 5 6 5 10 . 6 4 5 2 4 9 . 17 5 Fire 1347 | . 77 145 37 . 18 172 14 89 15 22 78 . 11 209 82 8 24 20 20 257 49 Melee 15 | . . . . . . . . 2 . . . . . 12 . . . . . 1 . Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick 28 | . 1 . . . . . . . 1 . . . . 3 2 . . 2 . 14 5 Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 55 | . . . . . . . . 25 . . 5 . . . . . . . 5 20 . Rewire 22 | . . . . . . . . . . . 22 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory (discovered 3 exits: Low x2 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/DSF -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -3/Research (discovered 3 exits: *Res / Tes / Gar) -3/Garrison (discovered 3 exits: *Res x3) -3/Research (discovered 3 exits: *Res / *Tes x2) -2/Research History --------- Turn | Location | Event 30 | -11/Scrapyard | Identified exit to Materials 30 | -11/Scrapyard | Discovered exit to Materials (range 15) 86 | -11/Scrapyard | Entered Materials 86 | -10/Materials | Evolved 1 slot: Utility x1 174 | -10/Materials | Identified exit to Mines 311 | -10/Materials | Build established: Hacker-Mutant 635 | -10/Materials | Identified exit to Materials 635 | -10/Materials | Discovered exit to Materials (range 12) 664 | -10/Materials | Repaired Lgt. Assault Rifle 1371 | -10/Materials | Discovered exit to Materials (range 8) 2200 | -10/Materials | Discovered exit to Materials (range 14) 2771 | -10/Materials | Repaired Aluminum Leg 2786 | -10/Materials | Repaired Aluminum Leg 2863 | -10/Materials | Entered another Materials area 2863 | -9/Materials | Evolved 2 slots: Propulsion x2 3384 | -9/Materials | Build established: Scavenger-Mutant 3599 | -9/Materials | Identified exit to Mines 3599 | -9/Materials | Discovered exit to Mines (range 9) 4040 | -9/Materials | Identified exit to Materials 4040 | -9/Materials | Discovered exit to Materials (range 16) 4154 | -9/Materials | Repaired Imp. Assault Rifle 4181 | -9/Materials | Repaired Aluminum Leg 4209 | -9/Materials | Repaired Aluminum Leg 4742 | -9/Materials | Discovered exit to Materials (range 16) 5475 | -9/Materials | Discovered exit to Mines (range 14) 5495 | -9/Materials | Build established: Hacker-Mutant 5509 | -9/Materials | Discovered exit to Materials (range 16) 6321 | -9/Materials | Entered Mines 6322 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6334 | -9/Mines | Assembled infested the area 6335 | -9/Mines | Learned location of Recycling (-7) 6339 | -9/Mines | Assisted by a Guerilla fighting off Assembled 6467 | -9/Mines | Destroyed 18 combat bots 6633 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6635 | -9/Mines | Identified exit to Exiles 6635 | -9/Mines | Discovered exit to Exiles (range 5) 6645 | -9/Mines | Entered Exiles 6674 | -9/Exiles | Identified exit to Mines 6674 | -9/Exiles | Discovered exit to Mines (range 14) 6699 | -9/Exiles | Entered Mines 6744 | -8/Mines | Discovered exit to Materials (range 5) 6830 | -8/Mines | Entered Materials 6830 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 6863 | -8/Materials | Garrison activated, responded to threat 7277 | -8/Materials | Identified exit to Factory 8607 | -8/Materials | Repaired Aluminum Leg 9086 | -8/Materials | Repaired Carbon-fiber Leg 9778 | -8/Materials | Entered Factory 9778 | -7/Factory | Evolved 2 slots: Weapon x2 10078 | -7/Factory | Build established: Hacker-Gunner 10243 | -7/Factory | Identified exit to Factory 10243 | -7/Factory | Discovered exit to Factory (range 12) 10529 | -7/Factory | Identified exit to Garrison 10535 | -7/Factory | Entered Garrison 10633 | -7/Garrison | Triggered checkpoint 10688 | -7/Garrison | Garrison Relay disabled 10831 | -7/Garrison | Triggered checkpoint 10929 | -7/Garrison | Triggered checkpoint 11035 | -7/Garrison | Identified exit to Factory 11035 | -7/Garrison | Discovered exit to Factory (range 10) 11101 | -7/Garrison | Triggered checkpoint 11128 | -7/Garrison | Garrison Relay disabled 11185 | -7/Garrison | Destroyed 8 combat bots 11313 | -7/Garrison | Triggered checkpoint 11389 | -7/Garrison | Lost 6 parts (1p1u4w) 11433 | -7/Garrison | Installed Relay Interface Framework 11569 | -7/Garrison | Triggered checkpoint 11627 | -7/Garrison | Garrison Relay disabled 11720 | -7/Garrison | Discovered exit to Factory (range 10) 11915 | -7/Garrison | Triggered checkpoint 12128 | -7/Garrison | Rescued a captive Derelict 12424 | -7/Garrison | Garrison Relay disabled 12439 | -7/Garrison | Triggered checkpoint 12592 | -7/Garrison | Discovered exit to Factory (range 3) 13678 | -7/Garrison | Found Imp. Powered Armor 13751 | -7/Garrison | Entered Factory 13751 | -7/Factory | Accompanied by 1 ally 14645 | -7/Factory | Identified exit to Lower Caves 14645 | -7/Factory | Discovered exit to Lower Caves (range 15) 14883 | -7/Factory | Discovered exit to Factory (range 6) 14899 | -7/Factory | Entered another Factory area 14899 | -6/Factory | Evolved 2 slots: Utility x2 15032 | -6/Factory | Fabricated Imp. Targeting Computer (x2) 15650 | -6/Factory | Identified exit to Lower Caves 16245 | -6/Factory | Cargo convoy interrupted 16266 | -6/Factory | Build established: Hacker-Mutant 16378 | -6/Factory | Identified exit to Garrison 16380 | -6/Factory | Entered Garrison 16396 | -6/Garrison | Triggered checkpoint 16560 | -6/Garrison | Triggered checkpoint 16582 | -6/Garrison | Triggered checkpoint 16624 | -6/Garrison | Destroyed 7 combat bots 16646 | -6/Garrison | Triggered checkpoint 16700 | -6/Garrison | Triggered checkpoint 16852 | -6/Garrison | Garrison Relay disabled 16862 | -6/Garrison | Triggered checkpoint 16926 | -6/Garrison | Build established: Hacker-Gunner 17000 | -6/Garrison | Destroyed 11 combat bots 17247 | -6/Garrison | Identified exit to Factory 17247 | -6/Garrison | Discovered exit to Factory (range 15) 17653 | -6/Garrison | Phase Generator disabled 17676 | -6/Garrison | Discovered exit to Factory (range 12) 17717 | -6/Garrison | P-60 Hacker assimilated allied Guardian 5d 17850 | -6/Garrison | Triggered checkpoint 17922 | -6/Garrison | Lost 3 allies 17934 | -6/Garrison | Lost 3 parts (2n1w) 17963 | -6/Garrison | Expanded RIF knowledge: Zone Cloak 18158 | -6/Garrison | Garrison Relay disabled 18289 | -6/Garrison | Expanded RIF knowledge: Coupler Efficiency 18309 | -6/Garrison | Discovered exit to Factory (range 14) 18340 | -6/Garrison | Triggered checkpoint 18421 | -6/Garrison | Garrison Relay disabled 18573 | -6/Garrison | Spotted B-86 Titan 18616 | -6/Garrison | Entered Factory 18624 | -6/Factory | Identified exit to DSF 18686 | -6/Factory | Entered DSF 18720 | -6/DSF | Additional patrols routed to DSF 18806 | -6/DSF | Identified exit to Factory 18806 | -6/DSF | Discovered exit to Factory (range 16) 18906 | -6/DSF | Entered Factory 18906 | -5/Factory | Evolved 2 slots: Utility x2 19207 | -5/Factory | Spotted B-75 Beast 19221 | -5/Factory | Destroyed B-75 Beast 19615 | -5/Factory | Repaired Hvy. Linear Accelerator 19910 | -5/Factory | Cargo convoy interrupted 20015 | -5/Factory | Lost 8 parts (1p3n4w) 20030 | -5/Factory | Found Prototype Device 20033 | -5/Factory | Found Prototype Processor 20040 | -5/Factory | Found Prototype Device 20055 | -5/Factory | Found Prototype Device 20056 | -5/Factory | Identified Exp. Weapon Cycler (x2) 20093 | -5/Factory | Found PL-3XN's Ring of Power 20099 | -5/Factory | Found Prototype Processor 20102 | -5/Factory | Identified Exp. Core Analyzer (x2) 20104 | -5/Factory | Identified Exp. Actuator Array 20305 | -5/Factory | Identified exit to Upper Caves 20305 | -5/Factory | Discovered exit to Upper Caves (range 6) 20576 | -5/Factory | Lost 3 parts (1p2u) 20672 | -5/Factory | Destroyed 10 combat bots 20706 | -5/Factory | First assault squad dispatched 22266 | -5/Factory | Lost 4 parts (1p2n1w) 22673 | -5/Factory | Identified exit to Factory 22673 | -5/Factory | Discovered exit to Factory (range 4) 22676 | -5/Factory | Core integrity fell below 50% 22718 | -5/Factory | Lost 3 parts (1p1u1w) 22763 | -5/Factory | Found Prototype Device 22881 | -5/Factory | Entered another Factory area 22881 | -4/Factory | Evolved 2 slots: Utility x2 23745 | -4/Factory | Build established: Scavenger-Gunner 23884 | -4/Factory | Lost 4 parts (2p2u) 24235 | -4/Factory | Build established: Hacker-Gunner 24429 | -4/Factory | Identified exit to Upper Caves 24429 | -4/Factory | Discovered exit to Upper Caves (range 6) 24478 | -4/Factory | Entered Upper Caves 25213 | -4/Upper Caves | Spotted B-86 Titan 25227 | -4/Upper Caves | Destroyed B-86 Titan 25385 | -4/Upper Caves | Learned Research stockpile data 25405 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 25551 | -4/Upper Caves | Identified exit to Upper Caves 25551 | -4/Upper Caves | Discovered exit to Upper Caves (range 12) 25602 | -4/Upper Caves | Entered another Upper Caves area 25682 | -4/Upper Caves | Encountered a Warlord checkpoint 25845 | -4/Upper Caves | Identified exit to Research 25845 | -4/Upper Caves | Discovered exit to Research (range 10) 26019 | -4/Upper Caves | Attracted the attention of an 0b10 base 26068 | -4/Upper Caves | Destroyed 7 combat bots 26074 | -4/Upper Caves | Lost 3 parts (1u2w) 26116 | -4/Upper Caves | Learned Factory trap positions 26116 | -4/Upper Caves | Learned Research trap positions 26116 | -4/Upper Caves | Learned Armory trap positions 26116 | -4/Upper Caves | Learned Research emergency access door positions 26116 | -4/Upper Caves | Learned Research stockpile data 26116 | -4/Upper Caves | Learned Armory stockpile data 26549 | -4/Upper Caves | Identified exit to Zhirov 26549 | -4/Upper Caves | Discovered exit to Zhirov (range 9) 26608 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 26834 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 27215 | -4/Upper Caves | Entered Research 27215 | -3/Research | Evolved 2 slots: Power x1, Utility x1 27216 | -3/Research | Identified exit to Testing 27217 | -3/Research | Loaded intel: 108 trap records 28345 | -3/Research | Identified exit to Research 28345 | -3/Research | Discovered exit to Research (range 10) 28408 | -3/Research | Identified exit to Garrison 28410 | -3/Research | Entered Garrison 28528 | -3/Garrison | Identified exit to Research 28528 | -3/Garrison | Discovered exit to Research (range 56) 28528 | -3/Garrison | Discovered exit to Research (range 68) 28528 | -3/Garrison | Discovered exit to Research (range 33) 28559 | -3/Garrison | Spotted B-86 Titan 28562 | -3/Garrison | Triggered checkpoint 28571 | -3/Garrison | Triggered checkpoint 28611 | -3/Garrison | Destroyed 7 combat bots 28615 | -3/Garrison | Destroyed B-86 Titan 28637 | -3/Garrison | Lost 4 parts (2p2w) 28766 | -3/Garrison | Expanded RIF knowledge: Program Shield 28793 | -3/Garrison | Phase Generator disabled 28811 | -3/Garrison | Entered Research 28922 | -3/Research | Repaired Lgt. Antimatter Reactor 28985 | -3/Research | Repaired Lgt. Antimatter Reactor 29374 | -3/Research | Lost 5 parts (1p1n3w) 29571 | -3/Research | Spotted B-86 Titan 29740 | -3/Research | Destroyed B-86 Titan 29779 | -3/Research | Found Prototype Processor 29780 | -3/Research | Identified Spectral Analyzer 29878 | -3/Research | Core integrity fell below 50% 29921 | -3/Research | Lost 3 parts (1p1n1w) 30010 | -3/Research | Repaired Lgt. Antimatter Reactor 30183 | -3/Research | Build established: Scavenger-Gunner 30335 | -3/Research | Found Prototype Device 30336 | -3/Research | Identified Exp. EM Disruption Field 30955 | -3/Research | Build established: Hacker-Gunner 31083 | -3/Research | Destroyed 7 combat bots 31092 | -3/Research | Lost 4 parts (2p2w) 31767 | -3/Research | Spotted B-86 Titan 31817 | -3/Research | Destroyed B-86 Titan 32305 | -3/Research | Discovered exit to Testing (range 7) 32313 | -3/Research | Destroyed 7 combat bots 32375 | -3/Research | Lost 5 parts (2n1u2w) 32619 | -3/Research | Fabricated Lgt. Angular Momentum Engine (x2) 32621 | -3/Research | Build established: Scavenger-Gunner 32781 | -3/Research | Core integrity fell below 20% 32806 | -3/Research | Lost 3 parts (2p1w) 32948 | -3/Research | Build established: Hacker-Gunner 33032 | -3/Research | Discovered exit to Testing (range 8) 33780 | -3/Research | System corruption reached 10% 34932 | -3/Research | Garrison activated, responded to threat 34971 | -3/Research | Destroyed 9 combat bots 35047 | -3/Research | Discovered exit to Research (range 10) 35114 | -3/Research | Lost 4 parts (1p1n1u1w) 35118 | -3/Research | Destroyed 9 combat bots 35153 | -3/Research | Entered another Research area 35153 | -2/Research | Evolved 2 slots: Power x1, Utility x1 35193 | -2/Research | Found Adv. Powered Armor 35196 | -2/Research | Found Adv. Powered Armor 35520 | -2/Research | Build established: Generator-Gunner 35676 | -2/Research | Garrison activated, responded to threat 35811 | -2/Research | Self-destructed Last Messages --------------- 35805_ K-01 Serf collects debris. 35805_ Mic. Fission Core destroyed. 35806_ Acquired 2 matter. 35806_ Acquired 1 matter. 35807_ Penetrated by Slug. 35807_ Exp. Myomer Leg destroyed. 35807_ Hvy. Machine Gun destroyed. 35807_ Penetrated by Slug. 35807_ Flexi-carbon Leg destroyed. 35807_ H-88 Terminator destroyed. 35807_ Coil Gun destroyed. 35808_ K-01 Serf collects debris. 35808_ P-80 Master resets U-05 Engineer, system corruption cleaned. 35810_ Acquired Phase Gun. 35810_ Penetrated by Slug. 35811_ Acquired 10 matter. 35811_ Penetrated by Slug. 35811_ Adv. Matter Compressor destroyed. 35811_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ???????????????????????? | | ????????????????????? ???????????????????????? | | ?????????????????? ???????????????????????? | | ???????????????? o ???????????????????????? | | ????????????????? ??????????????????????? | | ????????????????? t ??????????????????????? | | ????????????????? ! #????#?#???????????????? | | ??????????????# #??? ???????????????? | | ??????????????# #??? ????????????????? | | ??????????????# "" #?? ?? ?????????????? | | ??????????????# """ #??" " ??????????????? | | ??????????????# "T #? "G" #????????????? | | ??????????????# """ [#? " ?????????????? | | ??????????????# "" =*=#*=% [ ?????????????? | | ??????????????# ===!#![%* ???????????????? | | ????????####### !*==@###+#########??????????? | | ??????? [[=[!=[==%!=%%!= ????????? | | ??????? =[[=*Yhpp[=!*=* ????????? | | ??????? !=!*k=*[*%=%!| % ????????? | | ??????? |==u==%%!%%= ????????? | | ??????????#############!################?????????? | | ?????????????????# = |% ]]#??????????????????? | | ?????????????????# !!== ]]#??????????????????? | | ?????????????????# * #??????????????????? | | ?????????????????#] """ #??????????????????? | | ?????????????????# """ #??????????????????? | | ?????????????????# """ #??????????????????? | | ?????????????????# """ #??????????????????? | | ?????????????????# """ #??????????????????? | | ?????????????????# [""" #??????????????????? | | ?????????????????#[%""" #??????????????????? | | ??????????????####==%== #??????????????????? | | ?????? ???????# #%!!!=! #??????????????????? | | ??????"##?????####+############??????????????????? | | ?#???# ????????##*#?????????????????????????????? | | ?# ??# ???????# #!#?????????????????????????????? | | ?# ??# ??????!"## #?########????????????????????? | | ?# ??# ????? ### ### #????????????????????? | | ?# ###"###+#+"## != # #????????????????????? | | ?# ### # #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 125 Coolant Potential 80 Energy Generation 75 Energy Capacity 685 Matter Stores 1050 Matter Capacity 1200 Sight Range 22 Terrain Scan Range 14 Terrain Scan Density 10 Power Amplification 40 Corruption Containment 12 Armor Coverage 800 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 66 Utility Shielding 66 Weapon Shielding 66 Weapon Cycling 30 Evasion (%) 55 Targeting Accuracy 12 Target Analysis 8 Core Analysis 11 Armor Integrity Analysis 40 Kinecelleration 40 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Weapon Shielding | -8/Materials | Scanalyzed Aluminum Leg | -8/Materials | Scanalyzed Assault Rifle | -8/Materials | Scanalyzed Imp. Assault Rifle | -8/Materials | Scanalyzed Carbon-fiber Leg | -8/Materials | Scanalyzed Hvy. Hammer | -8/Materials | Scanalyzed Cld. Ion Engine | -8/Materials | Scanalyzed Med. Matter Pod | -8/Materials | Scanalyzed Structural Scanner | -8/Materials | Scanalyzed Targeting Computer | -8/Materials | Scanalyzed Imp. Targeting Computer | -8/Materials | Scanalyzed Terrain Scanner | -8/Materials | Scanalyzed Utility Shielding | -8/Materials | Scanalyzed Grenade Launcher | -8/Materials | Scanalyzed Hvy. Assault Rifle | -8/Materials | Scanalyzed Hcp. Matter Pod | -8/Materials | Scanalyzed Nuclear Core | -8/Materials | Scanalyzed Power Shielding | -8/Materials | Scanalyzed Imp. Carbon-fiber Leg | -7/Factory | Scanalyzed Flak Cannon | -7/Factory | Scanalyzed Nuclear Pulse Array | -5/Factory | Hacked Lgt. Angular Momentum Engine | -5/Factory | Scanalyzed Imp. Deuterium Engine | -5/Factory | Scanalyzed Flak Gun | -5/Factory | Scanalyzed Hvy. Shield Leg | -4/Factory | Hacked Centrium Leg | -3/Research | Hacked Flexi-carbon Leg | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Targeting Computer | x2 | -6/Factory Lgt. Angular Momentum Engine | x2 | -3/Research Repaired ---------- Lgt. Assault Rifle | 21% | -10/Materials Aluminum Leg | 10% | -10/Materials Aluminum Leg | 64% | -10/Materials Imp. Assault Rifle | 32% | -9/Materials Aluminum Leg | 57% | -9/Materials Aluminum Leg | 71% | -9/Materials Aluminum Leg | 50% | -8/Materials Carbon-fiber Leg | 75% | -8/Materials Hvy. Linear Accelerator | 30% | -5/Factory Lgt. Antimatter Reactor | 21% | -3/Research Lgt. Antimatter Reactor | 28% | -3/Research Lgt. Antimatter Reactor | 7% | -3/Research Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReflexBehemothStick Manual? 0 Play Time 03:49:46 Cumulative 2155.6 hours Start 2025.09.12 @ 18:19:38 End 2025.09.14 @ 21:17:22 Sessions 7 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 1059 Rogue 62 Adventurer 0 Explorer 997 Win Type - Total 11 Types 11/0/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 72 Achievement% 64 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7044c25d-2cbf-4908-862a-49f566bc62aa