Cogmind - Beta 10.1 *** ADVENTURER MODE // 2021.08.20 @ 18:33:20 Player: Mike Hawk Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (94) 470 Value Destroyed (2587) 2587 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4957 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Large Storage Unit Particle Gun Autogun Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine Heavy Ion Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Large Storage Unit Compact Battery Hardened Medium Armor Plating > --- WEAPON ----------- Particle Gun Heavy Assault Rifle Autogun > --- INVENTORY -------- Light Nuclear Core Particle Gun Shotgun Great Maul [Rating: 25] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Large Storage Unit Storage Large Storage Unit Processor Visual Processing Unit Protection Hardened Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Great Maul Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 2 | . . . 1 1 Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon 1 | . . . . 1 Parts Attached 99 | 6 9 14 50 20 Power 15 | 1 1 3 8 2 Engine 14 | 1 1 3 8 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 24 | 2 1 6 13 2 Treads . | . . . . . Leg 4 | . . . 4 . Wheel 11 | 2 1 2 6 . Hover 6 | . . 1 3 2 Flight 3 | . . 3 . . Utility 13 | . 3 1 6 3 Device . | . . . . . Storage 9 | . 2 1 5 1 Processor 1 | . 1 . . . Hackware . | . . . . . Protection 3 | . . . 1 2 Artifact . | . . . . . Weapon 47 | 3 4 4 23 13 Energy Gun 13 | 2 1 . 4 6 Energy Cannon 1 | . 1 . . . Ballistic Gun 16 | 1 . 1 9 5 Ballistic Cannon . | . . . . . Launcher 13 | . 2 3 7 1 Special Weapon 2 | . . . 2 . Impact Weapon 2 | . . . 1 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 35 | . 1 7 11 16 Power 6 | . . 1 2 3 Propulsion 10 | . 1 2 4 3 Utility 5 | . . 1 1 3 Weapon 14 | . . 3 4 7 Highest Loss Streak 8 | . 1 7 3 8 Average Slot Usage (%) 93 | . 94 87 96 78 Engine 19 | . 14 12 21 20 Leg 3 | . . . 4 . Wheel 16 | . 27 23 16 5 Storage 24 | . 13 17 29 14 Processor 1 | . 9 8 . . Protection 3 | . . . 3 8 Energy Gun 6 | . 8 . 5 11 Energy Cannon 1 | . 8 8 . . Ballistic Gun 4 | . . 2 5 5 Launcher 7 | . 11 10 8 2 Special Weapon 1 | . . . 1 . Naked Turns 46 | . . . . 46 Heaviest Build 56 | 7 27 27 44 56 Greatest Support 32 | 20 20 20 32 32 Greatest Overweight (x) 18 | . 2 5 11 18 Average Overweight (x) . | . . . 1 2 Largest Inventory Capacity 10 | 4 10 10 10 10 Average Capacity 9 | 4 4 10 9 8 Most Carried 10 | 4 7 9 10 10 Average Carried 5 | 2 3 6 6 4 Final Capacity 10 | 4 10 10 10 4 Final Carried 9 | 4 6 2 9 3 Class Distribution -------------------- 65% | Mutant 29% | Scavenger-Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 2043 | 305 89 212 1170 267 Remotely . | . . . . . Salvage Created 2631 | 49 257 52 1678 595 Parts 181 | 5 25 6 115 30 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 2 | . . . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 68 | 1 7 3 44 13 Melee 1 | . . . 1 . Guns 27 | 1 1 . 19 6 Cannons 4 | . 2 2 . . AOE 35 | . 4 1 23 7 Classes Destroyed 14 | 2 4 . 7 1 Worker 5 | 1 . 1 3 . Builder 5 | . 1 . 4 . Tunneler 4 | . . . 4 . Hauler 1 | . . . 1 . Recycler 1 | . 1 . . . Mechanic 1 | . . . 1 . Operator 1 | . . . 1 . Watcher 8 | . 3 . 5 . Swarmer 15 | . 3 3 6 3 Grunt 34 | 1 4 . 23 6 Brawler 5 | . . . 5 . Duelist 2 | . . . 1 1 Sentry 11 | . . . 9 2 Hunter 1 | . . . . 1 Best Kill Streak 6 | 2 6 3 6 5 Combat Bots Only 5 | 1 3 3 5 5 Max Kills in Single Turn 3 | 1 2 2 3 3 Gunslinging . | . . . . . Exploded 3 | . 2 1 3 3 Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 3783 | 8 124 670 1443 1538 Core 1030 | . 23 193 253 561 Absorbed by Shields . | . . . . . Core Remaining (%) 49 | 100 . 13 36 . Volleys Fired 193 | 2 18 10 132 31 Largest 3 | 2 2 2 2 3 Hottest 164 | 100 100 93 112 164 Shots Fired 292 | 4 24 13 193 58 Gun 205 | 4 16 . 141 44 Cannon 12 | . 4 8 . . Launcher 73 | . 4 5 50 14 Special 2 | . . . 2 . Kinetic 103 | . . . 93 10 Thermal 96 | 4 20 8 35 29 Explosive 59 | . 4 5 50 . Electromagnetic 34 | . . . 15 19 Robot Hit Streak 32 | 3 8 6 16 32 Robot Miss Streak 5 | . 3 2 5 2 Penetration Max . | . . . . . Secondary Targets 2 | . . . 2 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 227 | 3 16 9 149 50 Core Hits 168 | 3 18 13 108 26 Critical Hits 2 | . . . 2 . Critical Kills 1 | . . . 1 . Critical Parts Destroyed 1 | . . . 1 . Melee Attacks 5 | . . . 2 3 Impact 5 | . . . 2 3 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6450 | 39 545 373 4208 1285 Guns 2170 | 39 137 . 1400 594 Cannons 190 | . 69 121 . . Explosions 3949 | . 328 250 2758 613 Melee 104 | . . . 26 78 Ramming 13 | . 11 2 . . Kinetic 936 | . . . 831 105 Thermal 1421 | 39 206 121 586 469 Explosive 3135 | . 328 250 2557 . Electromagnetic 841 | . . . 208 633 Impact 104 | . . . 26 78 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . 4 4 . . Average Corruption 4 | . 4 4 . . Corruption Purged . | . . . . . Effects 15 | . . 15 . . Message Errors 4 | . . 4 . . Matter Fused 3 | . . 3 . . Heat Flow Errors 2 | . . 2 . . Energy Discharges 3 | . . 3 . . Data Loss (minor) 2 | . . 2 . . Targeting Errors 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 103 | . . . 93 10 Projectiles . | . . . . . Explosions 103 | . . . 93 10 Melee . | . . . . . Knockbacks 3 | . 1 . . 2 Impact 3 | . 1 . . 2 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 312 | . 13 1 256 42 Shots 19 | . 1 . 14 4 Rammed 2 | . 1 1 . . Targets Rammed 2 | . 1 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 667 | 39 102 145 418 667 Average Temperature 135 | 24 43 42 110 204 Received Heat Transfer 1290 | 6 48 . 534 702 Effects 32 | . . . 2 30 Shutdowns 16 | . . . 1 15 Energy Bleed 5 | . . . 1 4 Interference 2 | . . . . 2 Matter Decay 1 | . . . . 1 Short Circuit 4 | . . . . 4 Damage (minor) 1 | . . . . 1 Damage (major) 2 | . . . . 2 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 6 | . 3 . 2 1 Heat Transferred 3099 | 111 555 259 1075 1099 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . . . 3 Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 324 | 25 172 120 324 216 Initial 21 | . 13 21 . . Average 101 | 5 85 69 114 84 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 84 | 100 100 100 77 89 Level 1 15 | . . . 22 10 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 1 . 7 1 Investigation 3 | . 1 . 2 . Extermination . | . . . . . Reinforcement 6 | . . . 5 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 6 | . 1 . 4 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 110 | 1 10 10 68 21 Peak Tracking Total 13 | 1 3 13 6 6 Tactical Retreats 9 | . . . 6 3 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 5 | . 1 . 1 3 Indirectly 1 | . . . . 1 Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 15 | . 1 1 12 1 Max in Single Turn 1 | . 1 1 1 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 5 | . 2 . 3 . Terminals 3 | . 1 . 2 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 23 | . 6 . 17 . Successful 19 | . 6 . 13 . Failed 4 | . . . 4 . Catastrophic 2 | . . . 2 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 19 | . 5 . 14 . Fabricators . | . . . . . Repair Stations 3 | . . . 3 . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 15 | . 5 . 10 . Record 2 | . 1 . 1 . Prototype ID Bank 2 | . 1 . 1 . Alert Level 4 | . 1 . 3 . Unreport Threat 2 | . . . 2 . Maintenance Status 1 | . . . 1 . Investigation Status 1 | . 1 . . . Registered Components 1 | . 1 . . . Zone Layout 2 | . . . 2 . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . . 3 . Scan Component 2 | . . . 2 . Repair 1 | . . . 1 . Recycling Unit Hacks 1 | . 1 . . . Recycle Component 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 . 3 . Full Trace Events 3 | . . . 3 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 26 | . . . 26 . Parts Recycled 1 | . 1 . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 5782 | 139 617 487 3873 666 Spaces Moved 4393 | 157 665 443 2879 249 Core 87 | 25 . 4 4 54 Treads . | . . . . . Legs 456 | . . . 456 . Wheels 3742 | 132 665 431 2411 103 Hover 100 | . . . 8 92 Flight 8 | . . 8 . . Fastest Speed 50 | 50 80 80 90 50 Average Speed 109 | 75 81 93 113 179 Slowest Speed 950 | 80 100 300 600 950 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . 1 . . Exploration Rate (%) 42 | 6 48 43 97 20 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched . | . . . . . Spaces Dug 12 | . . . 12 . Terrain Destroyed 457 | . 15 36 395 11 Melee . | . . . . . Projectile . | . . . . . AOE 457 | . 15 36 395 11 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 5138 | 174 719 505 3327 413 Wait 275 | . 3 21 161 90 Move 4389 | 156 664 442 2878 249 Hop . | . . . . . Pick Up 87 | 9 15 7 47 9 Fast Attach . | . . . . . Attach 91 | 6 8 13 48 16 Detach 45 | 1 . 6 33 5 Swap 8 | . 1 1 2 4 Drop 43 | . 9 4 24 6 Fire 193 | 2 18 10 132 31 Melee 5 | . . . 2 3 Ram 2 | . 1 1 . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 68 | -11/Scrapyard | Discovered new exit (range 8) 140 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 487 | -10/Materials | Discovered new exit (range 12) 723 | -10/Materials | Discovered new exit (range 9) 757 | -10/Materials | Entered Mines 863 | -10/Mines | Identified exit to Materials 1008 | -10/Mines | Discovered exit to Materials (range 17) 1019 | -10/Mines | Assembled infested the area 1045 | -10/Mines | Core integrity fell below 50% 1051 | -10/Mines | Core integrity fell below 20% 1060 | -10/Mines | Crushed by falling debris 1064 | -10/Mines | Met 8R-AWN 1076 | -10/Mines | Lost 7 parts (1p2n1u3w) 1244 | -10/Mines | Entered Materials 1244 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1449 | -9/Materials | Build established: Scavenger-Mutant 1626 | -9/Materials | Lost 3 parts (1p2n) 2299 | -9/Materials | Discovered new exit (range 9) 2662 | -9/Materials | Discovered new exit (range 3) 3029 | -9/Materials | Repaired Lrg. Storage Unit 3187 | -9/Materials | Build established: Mutant 3897 | -9/Materials | Discovered new exit (range 5) 4075 | -9/Materials | Discovered new exit (range 15) 4092 | -9/Materials | Core integrity fell below 50% 4877 | -9/Materials | Discovered new exit (range 8) 5117 | -9/Materials | Entered another Materials area 5117 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 5307 | -8/Materials | Lost 5 parts (1n4w) 5710 | -8/Materials | Core integrity fell below 50% 5756 | -8/Materials | Core integrity fell below 20% 5768 | -8/Materials | Lost 8 parts (3p1n2u2w) 5783 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05608_ K-01 Serf collects debris. 05609_ Destroyed Wheel. 05614_ K-01 Serf collects debris. 05615_ R-06 Scavenger collects Adv. Heat Sink. 05619_ K-01 Serf collects debris. 05635_ W-25 Informer distress signal alerts nearby ally. 05647_ Acquired 99 matter. 05670_ Lgt. Nuclear Core destroyed. 05676_ Shock Bomb Launcher destroyed. 05680_ Imp. Hover Unit destroyed. 05682_ Processing Tank disabled. 05700_ Imp. Ion Engine destroyed. 05704_ Hvy. Ion Engine destroyed. 05717_ Com. Battery destroyed. 05719_ G-47 Trooper knocked back. 05729_ Core Shielding destroyed. 05737_ Great Maul destroyed. 05756_ K-01 Serf collects debris. 05781_ K-01 Serf cleans the Processing Tank. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? ???? | | ???????????????????????????????????????????% ???? | | ???????????????????????????????????????????= ???? | | ??????????????????????????????????????????#[#???? | | ??????????????????????????????????????????#%#???? | | ????????????????????????????????????????###!###?? | | ????????????????????????????????????????# = #?? | | ???????????????????????????#????????????# ### | | ???????????????????????????# ???????????+ ? | | ???????????????????????????# ???????????# #?? | | ?????????????????????? ????# ??????????# #?? | | ??????????????????????? ##/############= #??? | | ??????????????????????? [! " == % ##?? | | ??????????????????????????????#%[ [%! 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