Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.31 @ 17:44:45 Player: Bokkiewokkie Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (11) 2200 Robots Destroyed (0) 0 Value Destroyed (10) 10 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (7906) 7906 TOTAL SCORE: 14696 Bonus ------- Pacifist 7906 Cogmind --------- Core Integrity 0/1600 Matter 212/300 Energy 99/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Improved Heat Sink Coolant Injector Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Improved Gyrokinetic Inverter Improved Linear Gravjet Cooled Antigrav System Antigrav Array Field Propulsion Array > --- UTILITY ---------- Improved Signal Interpreter Improved ECM Suite Improved Propulsion Shielding Insulated Plating Point Defense Array Improved Hacking Suite System Shield System Shield > --- WEAPON ----------- Power Maul > --- INVENTORY -------- Gyrokinetic Inverter Improved Heat Sink Coolant Injector [Rating: 96] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Reactor Quantum Reactor Propulsion Aerolev Unit Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Field Propulsion Array Utility Improved Signal Interpreter Device Improved ECM Suite Processor Improved Signal Interpreter Hackware Hacking Suite Protection Insulated Plating Weapon Power Maul Ballistic Gun Assault Rifle Impact Weapon Power Maul Build | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 2 2 2 2 2 2 2 2 Power 2 | . . . . 1 . . 1 . . . . Propulsion 6 | . . . . 1 1 2 . . 1 . 1 Utility 10 | . . . 2 . 1 . 1 2 1 2 1 Weapon . | . . . . . . . . . . . . Parts Attached 49 | 7 . . 6 1 4 8 3 6 2 9 3 Power 7 | 1 . . 1 . 1 3 . . . 1 . Engine 6 | 1 . . 1 . 1 3 . . . . . Core . | . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . 1 . Propulsion 21 | 4 . . 2 . 1 3 2 3 . 4 2 Treads . | . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . Wheel 3 | 2 . . . . 1 . . . . . . Hover 13 | . . . 2 . . 3 1 2 . 3 2 Flight 3 | . . . . . . . 1 1 . 1 . Utility 17 | . . . 3 1 2 1 1 2 2 4 1 Device 6 | . . . . . 1 . . 1 2 1 1 Storage . | . . . . . . . . . . . . Processor 1 | . . . 1 . . . . . . . . Hackware 5 | . . . . 1 1 . . 1 . 2 . Protection 5 | . . . 2 . . 1 1 . . 1 . Artifact . | . . . . . . . . . . . . Weapon 4 | 2 . . . . . 1 . 1 . . . Energy Gun . | . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 2 | 2 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 2 | . . . . . . 1 . 1 . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . . . . 1 . Parts Lost 30 | . . . 1 2 3 2 1 2 3 11 5 Power 4 | . . . . 1 . 1 . . 1 1 . Propulsion 12 | . . . 1 . 2 1 . 1 1 4 2 Utility 13 | . . . . 1 1 . 1 1 1 5 3 Weapon 1 | . . . . . . . . . . 1 . Highest Loss Streak 6 | . . . 1 2 3 2 1 2 3 6 2 Average Slot Usage (%) 46 | . 71 28 34 58 62 50 61 55 50 46 8 Engine 3 | . 14 . 3 9 6 6 5 5 4 . . Wheel 2 | . 28 28 14 . 3 . . . . . . Hover 11 | . . . 6 18 15 11 17 10 9 13 3 Flight 1 | . . . . . . . 1 8 4 2 . Device 3 | . . . . . 6 6 3 4 7 4 . Processor 4 | . . . 4 9 7 6 5 5 4 4 1 Hackware 8 | . . . . 5 15 13 10 7 4 10 3 Protection 5 | . . . 5 17 6 3 11 10 9 3 . Impact Weapon 1 | . . . . . . 1 3 2 4 2 . Naked Turns 16 | . . . . . . . . . . . 16 Heaviest Build 33 | 8 8 . 17 17 17 21 24 24 30 33 6 Greatest Support 50 | 26 26 3 22 22 22 50 28 43 29 47 30 Greatest Overweight (x) 2 | 1 . . . . . 2 . . 1 1 . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | . . 1 1 1 2 3 4 4 3 3 3 Average Carried 2 | . . . . . 1 2 2 2 2 2 2 Final Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | . . 1 . 1 2 3 4 2 2 3 2 Class Distribution -------------------- 61% | Hacker-Mutant 38% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Hacker-Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Res Acc Matter Collected 408 | 228 . . . . 6 . 174 . . . . Remotely . | . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . Parts . | . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed . | . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Res Acc Damage Taken 6073 | . . 14 264 443 247 292 460 435 83 1744 2091 Core 2915 | . . . 135 68 . 131 174 105 . 691 1611 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 86 | 100 . 100 66 87 100 84 82 90 100 52 . Volleys Fired . | . . . . . . . . . . . . Largest . | . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . Gun . | . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . Core Hits 6 | . . . 2 2 1 . . . . . 1 Critical Hits . | . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Melee Attacks 25 | . . . . . . 1 2 22 . . . Impact 25 | . . . . . . 1 2 22 . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 106 | . . 10 18 18 2 27 . 9 . 15 7 Guns . | . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Ramming 106 | . . 10 18 18 2 27 . 9 . 15 7 Kinetic . | . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 8 | . . . 2 . 1 . . 8 . . 6 Average Corruption 3 | . . . 2 . 1 . . 8 . . 2 Corruption Purged . | . . . . . . . . . . . . Effects 2 | . . . . . . . . 1 . . 1 Matter Fused 1 | . . . . . . . . 1 . . . Data Loss (major) 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 51 | . . 5 9 9 1 13 . 4 . 7 3 Shots . | . . . . . . . . . . . . Rammed 13 | . . 1 3 2 1 2 . 1 . 1 2 Targets Rammed 13 | . . 1 3 2 1 2 . 1 . 1 2 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 6 | . . . . 6 . . . . . . . Average Temperature 6 | . . . . 6 . . . . . . . Received Heat Transfer 567 | . . . 102 135 84 18 48 27 9 99 45 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Res Acc Peak Influence 655 | . 30 11 107 124 231 274 232 246 129 403 655 Initial 250 | . . 11 3 44 51 107 133 113 129 63 250 Average 174 | . 22 11 59 74 109 176 157 167 127 223 383 Maximum Alert Level 2 | . . . . . 1 1 1 1 . 2 2 Low Security (%) 66 | 100 100 100 100 100 91 66 95 59 100 42 . Level 1 27 | . . . . . 8 33 4 40 . 53 59 Level 2 6 | . . . . . . . . . . 4 40 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 10 | . 2 . . . 1 1 3 . . 1 2 Investigation 3 | . . . . . 1 . 1 . . . 1 Extermination . | . . . . . . . . . . . . Reinforcement 7 | . 2 . . . . 1 2 . . 1 1 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Res Acc Distress Signals 12 | . . . 1 2 1 1 2 . . 3 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 146 | . 2 3 6 12 18 12 16 8 1 37 31 Peak Tracking Total 17 | . . 3 7 11 11 5 13 7 1 13 17 Tactical Retreats 29 | . . . 2 1 3 2 2 4 . 8 7 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 6 | . . . . . 2 . . . . . 4 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 4 | . . . . . . . . 4 . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 1 | . . . . . . 1 . . . . . Max in Single Turn 1 | . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills 1 | . . . . . 1 . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 11 | . . . 1 1 2 1 1 2 . 1 2 Terminals 9 | . . . 1 1 . 1 1 2 . 1 2 Fabricators 2 | . . . . . 2 . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 24 | . . . 1 1 3 5 3 5 . 1 5 Successful 9 | . . . 1 . 3 2 . 3 . . . Failed 15 | . . . . 1 . 3 3 2 . 1 5 Catastrophic 4 | . . . . 1 . . 1 . . 1 1 Database Lockouts . | . . . . . . . . . . . . Manual 13 | . . . 1 1 1 4 3 1 . 1 1 Terminals 21 | . . . 1 1 . 5 3 5 . 1 5 Fabricators 3 | . . . . . 3 . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 6 | . . . 1 . . 2 . 3 . . . Prototype ID Bank 1 | . . . . . . 1 . . . . . Level Access Points 3 | . . . 1 . . 1 . 1 . . . Disarm Traps 1 | . . . . . . . . 1 . . . Zone Layout 1 | . . . . . . . . 1 . . . Fabricator Hacks 2 | . . . . . 2 . . . . . . Network Status 1 | . . . . . 1 . . . . . . Build 1 | . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . 1 . . . . . . Terminals . | . . . . . . . . . . . . Fabricators 1 | . . . . . 1 . . . . . . Overload 1 | . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 8 | . . . . 1 . 1 1 2 . 1 2 Full Trace Events 1 | . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built 2 | . . . . . 2 . . . . . . Matter 212 | . . . . . 212 . . . . . . Time 106 | . . . . . 106 . . . . . . Total Part Build Rating 12 | . . . . . 12 . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Res Acc Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders 4 | . . . . . . . . . 1 . 3 EXPLORE 4 | . . . . . . . . . 1 . 3 Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches 6 | . . . . . . . . . 2 . 4 Drone Recoveries 4 | . . . . . . . . . 2 . 2 Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Res Acc Turns Passed 1680 | 54 31 14 147 109 172 219 189 163 40 328 214 Spaces Moved 3062 | 46 35 20 276 226 337 358 358 256 44 697 409 Core 748 | 6 . 20 203 . . 23 . . . 98 398 Treads . | . . . . . . . . . . . . Legs 10 | 10 . . . . . . . . . . . Wheels 65 | 30 35 . . . . . . . . . . Hover 1702 | . . . 73 226 337 335 177 10 38 495 11 Flight 537 | . . . . . . . 181 246 6 104 . Fastest Speed 37 | 50 90 50 46 46 46 50 40 37 40 40 50 Average Speed 49 | 91 90 50 48 46 48 55 49 37 79 44 50 Slowest Speed 150 | 120 90 50 50 46 51 150 60 51 111 100 80 Overloaded Moves 73 | . . . . . . . . . . 73 . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . 3 1 . 2 . Cave-ins Triggered 1 | . . . . . . . . 1 . . . Exploration Rate (%) 16 | 4 13 16 30 28 18 16 14 9 3 27 17 Regions Visited 11 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 8 | . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 21 | . . . . . . . 2 19 . . . Terrain Destroyed 21 | . . . . . . . 2 19 . . . Melee 21 | . . . . . . . 2 19 . . . Projectile . | . . . . . . . . . . . . AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Res Acc Total 3163 | 55 34 25 285 229 344 374 362 287 48 706 414 Wait 9 | 1 . 2 . . 1 3 . 1 . 1 . Move 3040 | 45 34 20 275 225 336 357 351 253 43 692 409 Hop 6 | . . . . . . . 3 1 . 2 . Pick Up 6 | . . . . 1 2 1 . . 1 1 . Fast Attach 37 | 7 . . 5 1 3 6 2 3 1 7 2 Attach 10 | . . . 1 . 1 2 1 2 1 1 1 Detach 5 | . . 1 . . . 2 2 . . . . Swap 2 | . . . . . . . . 1 . 1 . Drop 11 | 2 . 2 1 . . . 1 3 2 . . Fire . | . . . . . . . . . . . . Melee 25 | . . . . . . 1 2 22 . . . Ram 11 | . . . 3 2 1 2 . . . 1 2 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . 1 . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -6/Factory (discovered 5 exits: *Fac x4 / *Low) -5/Factory -4/Factory (discovered 5 exits: *Res x4 / [*Upp]) -3/Research -2/Research -1/Access History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 73 | -10/Materials | Discovered new exit (range 15) 86 | -10/Materials | Entered Mines 99 | -10/Mines | Discovered new exit (range 4) 99 | -10/Mines | Discovered new exit (range 6) 100 | -10/Mines | Met a Derelict bent on vengeance 100 | -10/Mines | Entered Materials 100 | -9/Materials | Evolved 2 slots: Utility x2 239 | -9/Materials | Identified exit to Materials 247 | -9/Materials | Entered another Materials area 247 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 309 | -8/Materials | Build established: Mutant 349 | -8/Materials | Discovered new exit (range 13) 355 | -8/Materials | Identified exit to Factory 356 | -8/Materials | Entered Factory 356 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 469 | -7/Factory | Fabricated Recoil Nullifier? 521 | -7/Factory | Discovered new exit (range 16) 528 | -7/Factory | Identified exit to Factory 528 | -7/Factory | Entered another Factory area 528 | -6/Factory | Evolved 2 slots: Propulsion x2 557 | -6/Factory | Lost 3 parts (2n1u) 581 | -6/Factory | Spotted B-75 Beast 662 | -6/Factory | Build established: Hacker-Mutant 679 | -6/Factory | Identified exit to Factory 687 | -6/Factory | Discovered new exit (range 15) 695 | -6/Factory | Identified exit to Lower Caves 747 | -6/Factory | Entered another Factory area 747 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 927 | -5/Factory | Discovered new exit (range 16) 933 | -5/Factory | Identified exit to Factory 936 | -5/Factory | Entered another Factory area 936 | -4/Factory | Evolved 2 slots: Utility x2 988 | -4/Factory | Identified exit to Research 988 | -4/Factory | Discovered new exit (range 13) 1076 | -4/Factory | Crushed by falling debris 1099 | -4/Factory | Entered Research 1099 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 1123 | -3/Research | Discovered new exit (range 16) 1138 | -3/Research | Identified exit to Research 1139 | -3/Research | Entered another Research area 1139 | -2/Research | Evolved 2 slots: Utility x2 1168 | -2/Research | Lost 3 parts (1p1n1u) 1208 | -2/Research | Spotted B-90 Cyclops 1212 | -2/Research | Spotted B-90 Cyclops 1371 | -2/Research | Spotted B-90 Cyclops 1413 | -2/Research | Lost 6 parts (3n2u1w) 1457 | -2/Research | Lost 4 parts (1p1n2u) 1461 | -2/Research | Discovered new exit (range 15) 1467 | -2/Research | Identified exit to Access 1467 | -2/Research | Entered Access 1467 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 1609 | -1/Access | Core integrity fell below 50% 1646 | -1/Access | Core integrity fell below 20% 1681 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 01606_ O-32 Director sends out distress signal. 01606_ O-32 Director uses terminal to summon reinforcements. 01606_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A012. 01606_ O-32 Director locks terminal. 01614_ Acquired Cmb. Antigrav System. 01624_ Gyrokinetic Inverter destroyed. 01628_ Terminal disabled. 01628_ Anti-Orbital Battery disabled. 01639_ Connecting with Terminal... 01657_ Acquired Drone Bay. 01659_ Drone released from Drone Bay. 01660_ Slammed into S-43 Plague. 01662_ Drone retrieved by Drone Bay. 01663_ Drone released from Drone Bay. 01664_ Drone destroyed. 01664_ Drone Bay destroyed. 01664_ >> Lost connection to Drone. 01664_ Drone destroyed. 01667_ Cmb. Antigrav System destroyed. 01670_ System corrupted: Substantial component data lost. Map ----- +----------------------------------------------------+ | ???????# #??????# #?????# # | | ???????# #??????# #?????# # | | ???????# ######## ####### # | | ???????# + # | | ???????# %% # # | | ???????# # # | | ???????# # # | | ???????# ######### # | | ???????## ####"##+##??????###### | | ????????# # #???????????? | | ?????#+## # #???????????? | | ?????# / [ #???????????? | | ?????# # " #???????????? | | ?????# ###### """ #???????????? | | ?????# #????# """ #???????????? | | ?????# #????# " #???????????? | | ?????# #????# #???????????? | | ?????#s#????# #???????????? | | ?????# #????##########???????????? | | ?????# #######???????????????????? | | ?????+ s +???????????????????? | | ?????# #???????????????????? | | ?????# #???????????????????? | | ?????+ #???????????????????? | | ?????#### #???????????????????? | | ????????#@ #???????????????????? | | ????????# #???????????????????? | | ????????#+## ?????????????????? | | ???????????? ??????????????? | | ????????????? ????????????? | | ????????????? #???????????? | | ?????????????? #???????????? | | ?????????????? #???????????? | | ??????????????? #???????????? | | ????????????????? #???????????? | | ?????????????????? ????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 25 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 375 Resistance: TH 10 Resistance: EM 15 Propulsion Shielding 66 Point Defense Rating 160 Evasion (%) 62 Offensive Hacking 20 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Recoil Nullifier | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BottomlessThrusterBoregun Manual? 0 Play Time 00:40:43 Cumulative 267.1 hours Start 2021.08.31 @ 17:07:56 End 2021.08.31 @ 17:44:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 86 Rogue 67 Adventurer 19 Explorer 0 Win Type - Total 4 Types 2/0/1/1/0/0/0/0/0 Lore% 65 Gallery% 69 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d32d4e07-976a-4ab6-8668-797d319dde28