Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.09 @ 00:28:05 Player: f3-rnm Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (268) 1340 Value Destroyed (13293) 13293 Prototype IDs (72) 1440 Alien Tech Used (2) 400 Bonus (4634) 4634 TOTAL SCORE: 30407 Bonus ------- High Alert Combat Kills 1145 Follower Combat Kills 2296 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met R17 at Cetus 500 Friendly Fire -207 Cogmind --------- Core Integrity 0/1600 Matter 260/300 Energy 99/100 System Corruption 31% Temperature Cool (9) Movement Core (50) Location -1/Command Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Enhanced Optical Array Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Small Battery (100) High-capacity Matter Pod (139) Centrium Medium Armor Plating Long-range Tractor Beam Peak State ------------ > --- POWER ------------ Fusion Reactor Micro Antimatter Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Centrium Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Coolant Network Huge Storage Unit Enhanced Optical Array Advanced Signal Interpreter Experimental Terrain Scanner Seismic Detector Core Analyzer Zionite Shade Carapace > --- WEAPON ----------- Zionite Laser-H Zionite Laser-H Zionite Alpha Cannon Cooled Nova Cannon > --- INVENTORY -------- Light Quantum Reactor Advanced Heavy Siege Treads Experimental Heat Sink Experimental Heat Sink Improved Cooling System Small Battery Advanced Energy Well Zionite Biocell High-capacity Matter Pod Advanced Sensor Array Improved Weapon Cycler Advanced Weapon Cycler Experimental Utility Shielding Centrium Medium Armor Plating Long-range Tractor Beam Transdimensional Reconstructor Gamma Rifle Gamma Rifle Gamma Rifle Gamma Rifle Null Cannon Tiamat Missile Launcher Neutron Missile Launcher Improved Plasma Cutter [Rating: 210] Favorites ----------- Power Micro Nuclear Core Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Improved Titanium Leg Treads Centrium Heavy Treads Leg Improved Titanium Leg Wheel Armored Huge Wheel Hover Unit Aerolev Unit Utility Enhanced Optical Array Device Advanced Sensor Array Storage Huge Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Centrium Medium Armor Plating Weapon Advanced KE Penetrator Energy Gun Improved Spread Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Advanced KE Penetrator Launcher Advanced EMP Blaster Special Weapon RU-N14's Throwing Claymores Impact Weapon Powered Hammer Slashing Weapon Makeshift Sword Piercing Weapon Spear Build | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Res Tes Acc Com Slots Evolved 18 | . . . 4 2 2 . . . . 2 . . . . 2 . . . . 2 2 . 2 . Power 3 | . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . Propulsion 4 | . . . 2 1 . . . . . . . . . . 1 . . . . . . . . . Utility 9 | . . . 2 1 1 . . . . 1 . . . . 1 . . . . 1 1 . 1 . Weapon 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Parts Attached 213 | 6 . 5 26 25 6 1 3 7 3 8 17 12 1 7 9 6 3 3 1 14 5 14 27 4 Power 25 | 1 . . 3 2 1 . 1 . . . 5 1 . 2 . . . 1 . 1 1 . 6 . Engine 4 | 1 . . 1 . . . . . . . 2 . . . . . . . . . . . . . Core 12 | . . . 2 2 1 . 1 . . . 3 . . 2 . . . . . . 1 . . . Reactor 9 | . . . . . . . . . . . . 1 . . . . . 1 . 1 . . 6 . Propulsion 49 | 2 . 1 11 10 . . 2 . . 2 8 2 . 1 2 1 . . . 2 . 2 3 . Treads 23 | 2 . . 3 . . . . . . . 7 2 . 1 2 . . . . 1 . 2 3 . Leg 16 | . . . 4 6 . . 2 . . 2 . . . . . 1 . . . 1 . . . . Wheel 5 | . . 1 3 . . . . . . . 1 . . . . . . . . . . . . . Hover 5 | . . . 1 4 . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 82 | 1 . 1 6 9 5 . . 3 1 5 2 3 1 3 6 3 2 2 1 5 4 6 9 4 Device 46 | . . . 3 2 1 . . 3 1 4 1 1 1 3 4 1 1 1 1 4 1 6 5 2 Storage 8 | 1 . 1 . 2 . . . . . 1 1 . . . 1 1 . . . . . . . . Processor 13 | . . . . 3 3 . . . . . . . . . 1 . 1 . . 1 2 . 1 1 Hackware 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Protection 14 | . . . 3 1 1 . . . . . . 2 . . . 1 . 1 . . 1 . 3 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 57 | 2 . 3 6 4 . 1 . 4 2 1 2 6 . 1 1 2 1 . . 6 . 6 9 . Energy Gun 27 | . . 1 2 2 . . . 1 1 . . 3 . . 1 2 . . . 5 . 2 7 . Energy Cannon 9 | . . 1 1 . . . . . . 1 2 . . . . . . . . . . 2 2 . Ballistic Gun 8 | 2 . 1 1 . . . . . . . . 3 . . . . . . . 1 . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 7 | . . . . 1 . 1 . . 1 . . . . 1 . . 1 . . . . 2 . . Special Weapon 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 48 | . . . 2 4 . . . 3 . 4 . 4 . 3 1 5 . 3 . 4 . 6 8 1 Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . System Corruption 19 | . . . . . . . . . . . . . . . . . . . . . . . 19 . Parts Lost 55 | . . 2 14 . . 1 1 . 2 1 4 . . 3 . 1 . . 2 1 . 8 5 10 Power 8 | . . . 1 . . 1 . . . . 2 . . 1 . . . . . . . 1 . 2 Propulsion 16 | . . 1 6 . . . 1 . 1 1 . . . . . . . . . . . . 2 4 Utility 11 | . . . 2 . . . . . 1 . 1 . . 1 . . . . . . . 4 . 2 Weapon 20 | . . 1 5 . . . . . . . 1 . . 1 . 1 . . 2 1 . 3 3 2 Highest Loss Streak 9 | . . 2 3 . . 1 1 . 1 1 1 . . 2 . 1 . . 1 1 . 4 4 9 To Critical Strikes 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Average Backups 22 | 1 5 9 17 16 23 24 23 23 22 22 22 22 22 22 25 27 27 28 28 25 23 23 23 23 Power 1 | . 1 1 1 1 1 2 1 1 1 1 . 1 2 2 3 2 2 2 3 2 1 1 1 . Propulsion 2 | . 1 . 6 2 3 1 1 3 2 2 5 3 3 2 2 2 2 2 3 2 2 1 . . Utility 11 | . 2 4 6 8 9 11 11 10 11 9 9 10 10 10 12 14 15 16 16 12 12 11 14 15 Weapon 6 | . 1 4 2 3 8 9 9 9 8 8 6 6 7 6 7 7 6 5 4 5 6 7 5 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 56 | . . . 4 10 1 . . 2 . 7 3 4 . 2 1 3 1 1 . 3 . 3 2 9 Power 10 | . . . 1 4 . . . . . . . . . . . 1 . . . . . 2 1 1 Propulsion 10 | . . . . 2 1 . . . . . 1 3 . 1 . . 1 . . 1 . . . . Utility 25 | . . . 3 3 . . . 2 . 3 2 . . . 1 2 . 1 . . . 1 1 6 Weapon 10 | . . . . 1 . . . . . 4 . 1 . 1 . . . . . 2 . . . 1 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 84 | . 85 94 77 90 87 84 83 83 86 89 90 88 83 84 81 79 80 79 79 84 86 85 86 83 Engine 1 | . 14 14 4 . . . . . . . 6 . . . . . . . . . . . . . Core 8 | . . . 4 8 14 10 12 16 16 15 7 6 5 8 10 10 10 10 10 5 8 6 . . Reactor 2 | . . . . . . . . . . . . 3 5 1 . . . . . 3 4 5 14 15 Treads 9 | . 28 15 5 . . . . . . . 13 14 10 10 15 15 15 15 15 13 12 12 14 15 Leg 8 | . . . 11 28 24 26 22 22 22 20 3 . . . . . . . . . . . . . Device 16 | . . . 17 3 5 5 5 8 13 19 22 22 22 21 20 20 20 19 20 29 28 23 23 19 Storage 6 | . 14 24 13 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 3 Processor 11 | . . . . 15 16 21 21 18 16 15 11 10 10 10 10 10 13 12 10 9 10 14 12 7 Protection 2 | . . . 2 5 5 5 5 2 1 . . 3 3 5 5 4 1 2 5 . 1 1 1 5 Energy Gun 7 | . . 5 4 . . . . 4 10 14 11 13 21 19 12 4 5 5 . 10 8 13 9 7 Energy Cannon 1 | . . 6 5 . . . . . . . 6 2 . . . . . . . . . 1 4 7 Ballistic Gun 3 | . 28 15 2 . . . . . . . . 5 . . 2 10 9 10 13 6 8 1 1 . Slashing Weapon 1 | . . . 3 10 5 5 5 1 . . . . . . . . . . . . . . . . Peak Build Rating 210 | 6 6 12 28 74 89 88 87 95 88 104 116 145 145 145 162 162 158 162 162 177 188 191 210 205 Average Rating 115 | 4 6 9 22 61 83 84 83 88 85 97 108 136 143 142 152 159 155 157 161 171 185 181 198 194 On Entrance 109 | . 6 6 12 26 74 88 84 85 88 87 102 116 145 145 142 158 158 155 162 160 173 181 185 200 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 213 | 12 12 62 66 101 110 104 115 146 119 119 142 154 151 151 195 202 194 188 201 205 165 170 190 213 Greatest Support 240 | 40 40 40 40 110 110 110 110 90 90 93 157 177 160 183 240 240 240 240 240 240 240 240 240 216 Greatest Overweight (x) 17 | . . 3 17 1 1 . 1 1 1 1 4 1 . . . 1 . . . . . . 1 . Average Overweight (x) . | . . 2 1 . . . . 1 1 1 2 . . . . . . . . . . . . . Largest Inventory Capacity 30 | 8 8 20 20 25 25 25 25 25 25 25 25 25 25 25 30 30 30 30 30 30 25 25 25 25 Average Capacity 24 | 6 8 17 20 19 25 25 25 25 25 25 25 25 25 25 27 30 30 30 30 26 25 25 25 24 Most Carried 30 | 3 8 12 20 24 25 25 25 25 25 25 25 25 25 25 30 30 30 30 30 30 25 25 25 25 Average Carried 23 | 1 5 10 18 17 24 24 24 24 24 24 24 24 25 24 26 28 28 29 29 26 24 24 24 23 Final Capacity 30 | 8 8 20 20 25 25 25 25 25 25 25 25 25 25 25 30 30 30 30 30 25 25 25 25 5 Final Carried 30 | 3 8 12 19 24 25 25 25 24 25 24 25 25 25 25 30 26 30 30 29 25 24 23 25 4 Class Distribution -------------------- 20% | Mutant 19% | Scavenger-Tank 12% | Scavenger-Skirmisher 9% | Assassin 6% | Gladiator 5% | Gunner 4% | Generator-Tank 4% | Scavenger-Mutant 3% | Commander-Tank 3% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Gladiator | -7/Factory Gladiator | -6/Factory Assassin | -6/Lower Caves Assassin | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Gunner | -5/Factory Gunner | -5/Extension Scavenger-Tank | -5/Cetus Scavenger-Tank | -5/Archives Scavenger-Tank | -5/Hub_04(d) Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Zhirov Hauler-Skirmisher | -3/Proximity Caves Scavenger-Skirmisher | -3/Research Scavenger-Skirmisher | -2/Research Scavenger-Tank | -2/Testing Generator-Skirmisher | -1/Access Generator-Tank | -1/Command Resources | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Sub Mat Fac Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Res Tes Acc Com Matter Collected 6911 | 250 291 148 340 340 76 122 172 527 317 100 294 161 123 270 83 590 110 82 455 291 148 565 377 679 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14310 | 60 113 183 1286 504 76 120 403 . 132 340 2210 357 170 1112 525 544 153 82 435 373 201 3108 704 1119 Parts 614 | 2 5 11 64 32 7 9 15 . 7 11 72 18 7 56 18 27 10 2 21 18 18 103 34 47 Haulers Intercepted 7 | . . . 1 2 . . . . . . 1 . . 1 . . . . . . . 2 . . Recyclers Shooed 6 | . 1 . 2 1 . . . . . 1 . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 131 | . . 11 . . . 5 8 1 33 . . . . . . 32 4 1 36 . . . . . Prevented 10 | . . . . . . 1 4 . 5 . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Res Tes Acc Com Combat Hostiles Destroyed 217 | . 3 5 23 4 1 4 9 . 6 3 34 5 1 17 5 13 6 . 9 4 2 30 16 17 Melee 18 | . . . 7 4 1 . 6 . . . . . . . . . . . . . . . . . Guns 117 | . 3 5 10 . . . . . 6 3 24 2 1 15 5 13 2 . 6 4 2 13 3 . Cannons 38 | . . . 5 . . . . . . . 7 3 . . . . . . . . . 7 5 11 AOE 26 | . . . 1 . . 4 3 . . . . . . 1 . . 4 . 3 . . . 6 4 Classes Destroyed 20 | 1 1 1 6 2 1 . 2 . . . 3 . . . . . . . 1 1 . 1 . . Worker 5 | . . . . 1 . . . . . . . . . 2 . . . . . . . 2 . . Builder 9 | . . . . . . . . . . . 1 . . 7 . . . . . . . 1 . . Tunneler 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Hauler 7 | . . . 1 2 . . . . . . 1 . . 1 . . . . . . . 2 . . Recycler 12 | 1 . . 2 2 . . . . . 2 2 . . 1 1 . . . . . . 1 . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Operator 11 | . . . 3 . . . . . . . 1 . 2 . 1 . . . . . . 1 1 2 Drone 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . Watcher 4 | . . . . . . . . . . . 2 . . . . . . . . . 1 . . 1 Swarmer 51 | . . . 4 . . 4 5 . 5 2 7 . . 4 . 9 5 . . . . . 6 . Grunt 79 | . 3 2 12 . . . 1 . . 1 14 . . 6 2 . . . 4 . . 24 2 8 Brawler 5 | . . . 1 . . . . . . . 1 . . 3 . . . . . . . . . . Duelist 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Sentry 29 | . . . 5 2 . . 1 . . . 10 . 1 1 2 . . . 1 2 . . 1 3 Hunter 7 | . . . 1 . . . . . . . . . . . . 4 . . . . . 1 . 1 Programmer 28 | . . . . 2 1 . . . . . . . . 2 1 . . . 2 2 2 4 7 5 Behemoth 3 | . . . . . . . . . . . 2 . . 1 . . . . . . . . . . Cetus Guard 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . Protovariant X 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Subdweller 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . Z-Courier 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Decomposer 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Mutant 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Best Kill Streak 9 | 1 3 2 4 3 1 4 3 . 2 2 4 3 2 5 2 5 5 . 4 2 2 6 9 9 Combat Bots Only 9 | . 3 2 3 2 1 4 3 . 2 2 4 3 1 4 2 5 5 . 4 2 2 6 9 8 Max Kills in Single Turn 4 | 1 1 2 2 1 1 2 3 . 1 1 2 2 2 1 1 2 4 . 3 2 1 1 3 3 Gunslinging 1 | . . 1 . . . . . . . . . . . . . 1 . . . 1 . . . . Exploded 4 | . . . 1 . . 2 3 . . . . . . 1 . . 4 . 3 . . . 3 3 Melee 1 | . . . 1 1 1 . 1 . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Fac Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Res Tes Acc Com Hostile Shots Fired 1431 | . 14 43 172 155 7 4 111 . 29 7 123 19 6 47 21 100 5 . 35 22 14 212 56 229 Missed 442 | . 5 7 44 63 2 . 38 . 10 2 36 6 2 12 10 38 3 . 10 7 6 69 16 56 Hits 989 | . 9 36 128 92 5 4 73 . 19 5 87 13 4 35 11 62 2 . 25 15 8 143 40 173 Melee 6 | . . . . . . . 1 . . . . . . . . . . . . . . . . 5 Projectile 983 | . 9 36 128 92 5 4 72 . 19 5 87 13 4 35 11 62 2 . 25 15 8 143 40 168 AOE 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Critical Strikes 47 | . . 1 5 1 . 1 . . 1 1 2 3 . 1 . 2 . . 4 . 1 6 2 16 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Part Disruptions 4 | . . . . . . . 1 . . . . . . . . . . . . . 1 1 . 1 Damage Taken 18047 | . 95 698 1868 748 75 96 881 . 331 87 1630 400 112 704 316 1063 28 . 552 379 270 2960 948 3806 Core 2752 | . 33 165 333 102 14 . 79 . 34 33 95 . . 64 28 69 . . 23 27 22 90 117 1424 Absorbed by Shields 1692 | . . . . . . . . . . . 192 . . . . 102 . . 72 . . 406 . 920 Reduced by Siege Mode 56 | . . . . . . . . . . . . 13 . . . 43 . . . . . . . . Redirected to Shielding 29 | . . . . . . . . . . . . . . . . . . . 10 . . . . 19 Regen/Repaired (Parts) 110 | . . . . . 110 . . . . . . . . . . . . . . . . . . . Core Remaining (%) 76 | 100 . 20 39 85 . . . . 85 . . . . 80 . . . . 89 97 . 92 . . Volleys Fired 615 | 3 12 21 55 . . 2 3 11 17 8 84 16 13 48 19 40 5 1 33 27 8 79 40 70 Largest 4 | 2 2 2 2 . . 1 1 1 2 3 4 4 4 4 3 3 3 3 3 4 4 4 4 4 Hottest 363 | 40 40 110 110 . . 36 36 20 150 225 225 315 315 315 240 143 143 143 150 300 242 300 355 363 Shots Fired 1578 | 6 24 42 103 . . 2 3 11 31 24 255 44 48 166 57 120 10 3 87 63 22 254 84 119 Gun 1279 | 6 24 36 76 . . . . 2 28 24 181 28 48 162 57 120 8 3 84 63 22 223 48 36 Cannon 266 | . . 6 27 . . . . . . . 74 16 . . . . . . . . . 31 34 78 Launcher 24 | . . . . . . 2 3 . 3 . . . . 4 . . 2 . 3 . . . 2 5 Special 9 | . . . . . . . . 9 . . . . . . . . . . . . . . . . Kinetic 377 | 6 24 28 38 . . . . . . . . 18 . . 6 96 5 2 75 26 16 15 22 . Thermal 939 | . . 14 41 . . . . 2 28 24 255 26 48 162 51 1 3 1 9 29 6 83 43 113 Explosive 28 | . . . . . . . . 9 3 . . . . 4 . . 2 . 3 . . . 2 5 Electromagnetic 210 | . . . 24 . . 2 3 . . . . . . . . . . . . 8 . 156 17 . Phasic 24 | . . . . . . . . . . . . . . . . 23 . . . . . . . 1 Robot Hit Streak 28 | 6 8 28 20 . . . 2 . 6 8 17 9 10 8 7 8 5 7 8 10 8 11 7 7 Robot Miss Streak 11 | . 1 2 6 . . 2 3 . 9 7 6 2 11 9 3 7 1 . 4 3 1 6 4 6 Penetration Max 1 | . . . . . . . . . . . . 1 . . . 1 . 1 . . 1 . 1 . Secondary Targets 17 | . . 2 3 . . . . . 1 . 4 1 . . . 2 . . 1 1 . 2 . . Max Gunslinging Chain 1 | . . 1 1 . . . . . 1 . 1 1 . . . 1 . . 1 1 . 1 . . Capacitor 33 | . . . . . . . . . . . . . . . . . . . . . . . . 33 Shots Hit Robots 986 | 6 19 36 76 33 6 1 15 . 25 19 182 26 27 95 35 60 6 3 37 23 14 142 39 61 Core Hits 683 | 2 8 8 41 10 3 5 12 . 46 34 215 17 18 68 13 24 4 1 19 10 6 66 23 30 Critical Kills 14 | . . 1 . . . . . . . . 2 . . . 1 1 1 1 2 2 . . 2 1 Critical Parts Destroyed 8 | . . . . . . . . . . . . . . . 1 2 . . 5 . . . . . Critical Strikes 39 | . . 1 1 3 1 . 2 . . . 6 . . . 3 4 1 1 7 3 . 3 2 1 Burn 5 | . . . 1 . . . . . . . 4 . . . . . . . . . . . . . Meltdown 5 | . . . . . . . . . . . 2 . . . . . . . . . . . 2 1 Destroy 19 | . . 1 . . . . . . . . . . . . 3 3 1 1 7 3 . . . . Corrupt 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . Sever 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . Impale 3 | . . . . . 1 . 2 . . . . . . . . . . . . . . . . . Intensify 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Melee Attacks 108 | . . . 18 53 11 1 23 2 . . . . . . . . . . . . . . . . Impact 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . Slashing 79 | . . . 18 50 3 . 8 . . . . . . . . . . . . . . . . . Piercing 27 | . . . . 3 8 1 15 . . . . . . . . . . . . . . . . . Sneak Attacks 11 | . . . 2 7 1 1 . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 6 | . . . . 4 1 . 1 . . . . . . . . . . . . . . . . . Damage Inflicted 33061 | 53 151 414 1900 1408 204 196 555 . 799 416 4513 921 762 3138 1111 1478 545 114 1668 706 469 4902 2978 3660 Guns 19853 | 53 151 330 855 . . . . . 456 416 3291 551 762 2553 1111 1478 125 114 1167 706 469 3908 757 600 Cannons 6550 | . . 84 453 . . . . . . . 1222 370 . . . . . . . . . 994 1134 2293 Explosions 4100 | . . . 116 . . 136 173 . 343 . . . . 585 . . 420 . 501 . . . 1087 739 Melee 2530 | . . . 476 1408 204 60 382 . . . . . . . . . . . . . . . . . Ramming 28 | . . . . . . . . . . . . . . . . . . . . . . . . 28 Kinetic 4819 | 53 151 252 303 . . . . . . . . 469 . . 133 1027 57 80 1042 399 373 219 261 . Thermal 17985 | . . 162 732 . . . . . 456 416 4513 452 762 2553 978 33 68 34 125 307 96 1858 1547 2893 Explosive 3476 | . . . . . . . . . 343 . . . . 585 . . 420 . 501 . . . 888 739 Electromagnetic 3805 | . . . 389 . . 136 173 . . . . . . . . . . . . . . 2825 282 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1925 | . . . 476 1238 37 . 174 . . . . . . . . . . . . . . . . . Piercing 605 | . . . . 170 167 60 208 . . . . . . . . . . . . . . . . . Phasic 418 | . . . . . . . . . . . . . . . . 418 . . . . . . . . Highest Corruption 31 | . . . 1 . 2 2 3 3 . . 3 3 3 2 . . . . 2 5 2 13 25 31 Average Corruption 6 | . . . 1 . 1 2 2 3 . . 2 3 2 1 . . . . 1 3 1 7 23 26 Corruption Purged 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 196 | . . . . . 1 7 6 4 . . 33 7 3 1 . . . . 8 7 3 31 35 50 Message Errors 49 | . . . . . . 3 . . . . 9 2 . 1 . . . . 2 . 1 7 10 14 Matter Fused 41 | . . . . . . 1 2 2 . . 5 1 2 . . . . . 3 3 . 6 7 9 Heat Flow Errors 19 | . . . . . . . 1 . . . 2 2 . . . . . . 1 . 1 4 3 5 Energy Discharges 24 | . . . . . 1 1 1 1 . . 6 1 . . . . . . 1 . 1 3 6 2 Parts Rejected 5 | . . . . . . . 1 . . . 1 . . . . . . . . . . 1 . 2 Parts Fused 4 | . . . . . . . . . . . . . . . . . . . . 1 . 2 . 1 Data Loss (minor) 20 | . . . . . . 1 1 1 . . 4 . . . . . . . . 2 . 3 5 3 Data Loss (major) 7 | . . . . . . 1 . . . . 1 . . . . . . . 1 1 . . 1 2 Misfires 6 | . . . . . . . . . . . 2 . . . . . . . . . . 2 1 1 Alerts 5 | . . . . . . . . . . . 1 1 . . . . . . . . . 1 1 1 Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 Weapon Failures 12 | . . . . . . . . . . . 2 . 1 . . . . . . . . 2 1 6 Overload Shots 5 | . . . . . . . . . . . 4 . . . . . . . . . . . 1 . Effects 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Heat Surge 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Overflow Damage 966 | . . . 50 48 9 1 19 . . . . . . 5 . . 125 . 4 . . 62 268 375 Projectiles 612 | . . . 1 . . . . . . . . . . . . . . . . . . 62 174 375 Explosions 246 | . . . 17 . . 1 . . . . . . . 5 . . 125 . 4 . . . 94 . Melee 108 | . . . 32 48 9 . 19 . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 312 | . . . 84 . . 36 . . . . . . . . . . . . . . . . . 192 Shots 7 | . . . 2 . . 2 . . . . . . . . . . . . . . . . . 3 Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 431 | . 12 13 431 8 . 4 133 . 108 97 220 18 110 30 253 . . . 228 . . 201 88 133 Average Temperature 68 | . 7 6 121 4 . 2 41 . 37 31 77 18 52 30 82 . . . 91 . . 65 55 33 Received Heat Transfer 2956 | . 54 117 741 210 . . 254 . 42 9 412 9 9 180 60 . . . 47 27 9 456 108 212 Effects 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Siege Activations 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . . Total Turns 36 | . . . . . . . . . . . . 7 . . . 29 . . . . . . . . Longest Duration 29 | . . . . . . . . . . . . 7 . . . 29 . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Corrupted 11 | . . . . . . . . . . . . . . . . . . . . . . 11 . . Combat Hostiles 10 | . . . . . . . . . . . . . . . . . . . . . . 10 . . Parts Fried 48 | . . . 5 . . . 1 . . . . . . . . . . . . . . 39 3 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 8 | . . . . . . . . . . . 3 . . 1 . . . . . . . . 2 2 Combat Hostiles 8 | . . . . . . . . . . . 3 . . 1 . . . . . . . . 2 2 Parts Melted 43 | . . . 1 . . . . . 1 . 15 . 1 4 . . . . . . . 6 5 10 Heat Transferred 19185 | . . 286 1336 . . . . . 434 345 5351 592 870 3023 1110 37 74 37 148 333 111 1776 994 2328 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . 2 . . 1 . . . . . . . . . . . . . . . . 1 . Alert | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Res Tes Acc Com Maximum Alert Level 4 | . . . . . . . . . . 2 4 2 1 3 1 . . . . . . 2 2 2 Low Security (%) 53 | 100 100 . 100 100 100 . . . . . 29 . . 54 1 . . . . 100 100 64 . . Level 1 21 | . . . . . . . . . . 45 33 . 100 11 98 . . . . . . 24 36 15 Level 2 19 | . . . . . . . . . . 54 5 100 . 27 . . . . . . . 11 63 84 Level 3 3 | . . . . . . . . . . . 16 . . 6 . . . . . . . . . . Level 4 2 | . . . . . . . . . . . 14 . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1183 | 5 50 . 145 60 30 . . . . 453 1183 695 336 736 365 . . . . 183 57 599 538 623 Initial 648 | . . . 16 55 . . . . . 453 176 648 251 81 331 . . . . 183 3 . 355 276 Average 248 | . 6 . 46 12 1 . . . . 388 504 630 293 296 291 . . . . 43 11 168 420 485 Influence Increases 9813 | 5 70 50 641 173 39 90 240 . 905 342 1756 331 184 1178 280 300 110 5 362 283 153 1061 589 666 Destroy 0b10 Robot/C 5320 | . 60 40 460 80 20 80 160 . 460 120 900 160 80 500 160 260 100 . 260 80 80 600 320 340 Destroy 0b10 Robot/NC 320 | 5 . . 30 25 5 . . . 15 10 45 10 10 60 10 . . 5 10 5 15 40 5 15 Destroy Leader 902 | . 10 10 122 44 10 10 20 . 40 10 96 . . 112 40 40 10 . 40 30 24 72 70 92 Allied During Kill 1600 | . . . . . . . . . 390 50 559 137 50 291 33 . . . 52 . 10 28 . . Successful Hack 10 | . . . . . 3 . . . . . 7 . . . . . . . . . . . . . Disable Machine 450 | . . . 15 15 . . . . . . 75 . 30 75 15 . . . . . 15 105 60 45 Destroy Structure 626 | . . . 14 9 1 . . . . 2 14 24 14 140 22 . . . . 18 9 51 134 174 Advance Influence 300 | . . . . . . . . . . 150 . . . . . . . . . 150 . . . . Lose Combat Pursuer 285 | . . . . . . . 60 . . . 60 . . . . . . . . . . 165 . . Influence Decreases 9313 | 5 30 58 550 296 35 94 208 32 422 464 959 860 578 736 632 555 180 5 312 326 160 468 750 598 Entered New Map 2442 | . . 20 16 68 . 3 . 32 . 180 185 510 378 154 346 121 14 . . 17 4 . 238 156 Time Decay 5551 | 5 30 38 404 228 35 81 198 . 332 214 614 190 140 362 286 374 166 5 262 309 136 348 452 342 Lost Part 490 | . . . 130 . . 10 10 . 10 10 40 . . 30 . 10 . . 10 . . 80 50 100 Lost Ally 830 | . . . . . . . . . 80 60 120 160 60 190 . 50 . . 40 . 20 40 10 . Squads Dispatched 47 | . 1 . 5 4 1 . . . 1 2 4 . . 8 3 . . . . 3 1 7 4 3 Investigation 7 | . 1 . . 1 . . . . . . 2 . . . . . . . . . . 1 . 2 Extermination 19 | . . . . 3 1 . . . . 1 . . . 2 2 . . . . 3 1 2 3 1 Reinforcement 15 | . . . 5 . . . . . . 1 1 . . 3 1 . . . . . . 3 1 . Assault 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Garrison 4 | . . . . . . . . . . . . . . 3 . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . Haulers Reinforced 5 | . . . . . . . . . . 1 . . . 3 . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Res Tes Acc Com Distress Signals 9 | . 1 . 2 . . . . . . . 1 2 . . . . . . . . . 1 1 1 Communications Jammed 48 | . . . . . . . . . . . . . . 31 . . . . 1 . . 16 . . Distress Signals 45 | . . . . . . . . . . . . . . 29 . . . . . . . 16 . . Times Spotted 353 | . 4 5 31 5 2 4 12 . 25 4 54 10 19 25 8 12 6 . 13 8 9 41 21 35 Peak Tracking Total 10 | . 1 3 6 3 1 4 4 . 7 3 10 5 2 4 2 2 5 . 4 2 2 5 6 8 Tactical Retreats 10 | . . . . . . . 3 . . . 2 . . . . . . . . . . 5 . . Traps | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Res Tes Acc Com Traps Triggered 10 | . . . 1 . . . . . . 1 3 . . 3 . . . . . . . 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabricated Traps 11 | . . . . . . . . 11 . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . 1 1 1 . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Sub Mat Fac Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Res Tes Acc Com Machines Disabled 37 | . . . 1 1 . . 1 1 1 . 6 . 2 5 1 . 1 . . . 1 9 4 3 Max in Single Turn 2 | . . . 1 1 . . 1 1 . . 1 . 1 2 1 . 1 . . . . 1 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Res Tes Acc Com Machines Accessed 16 | . 1 . 1 2 2 . . . . . 3 . . 1 . . . 4 . 1 . . 1 . Terminals 6 | . 1 . 1 2 . . . . . . 2 . . . . . . . . . . . . . Fabricators 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Total Hacks 39 | . 3 . 2 4 5 . . . . . 4 . . 2 . . . 17 . 1 . . 1 . Successful 21 | . . . . . 2 . . . . . 2 . . . . . . 17 . . . . . . Failed 18 | . 3 . 2 4 3 . . . . . 2 . . 2 . . . . . 1 . . 1 . Catastrophic 6 | . . . . 3 1 . . . . . . . . . . . . . . 1 . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 80 | . 3 . 2 . . . . 1 . 3 2 . . 16 8 . . . . 8 12 6 14 5 Terminals 12 | . 3 . 2 4 . . . . . . 3 . . . . . . . . . . . . . Fabricators 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . 2 . . . . . 1 . . . . Terminal Hacks 18 | . . . . . . . . . . . 1 . . . . . . 17 . . . . . . Record 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . Open Door 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 10 | . 1 . 1 2 2 . . . . . 1 . . 1 . . . . . 1 . . 1 . Full Trace Events 3 | . 1 . . 1 . . . . . . 1 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 22 | . . . . . . . . . . . . . . 8 . . . 4 . . . . . 10 Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Time 44 | . . . . . 44 . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . . . 10 . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Sub Mat Fac Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 23 | . . . . . . . . . 2 . 17 . . . . . 4 . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Fac Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Res Tes Acc Com Total Allies 61 | . . . . . . . . 9 2 1 26 . . 7 3 . 4 . . 1 5 . 3 . Largest Group 18 | . . . . . . . . 9 8 4 18 17 8 9 3 3 4 4 4 1 3 3 2 . Highest-Rated Group 650 | . . . . . . . . 409 375 181 650 491 233 318 235 233 192 192 192 28 345 345 59 . Highest-Rated Ally 159 | . . . . . . . . 96 96 96 159 39 39 51 103 103 48 48 48 28 122 115 32 . Zionite Dispatches 13 | . . . . . . . . . . 1 1 . . 3 2 . . . . 1 2 . 3 . Heavy 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Light 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Fire 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Hacker 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Thermal Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Kinetic Resupply 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Defense Resupply 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Heavy Resupply 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Infowar Resupply 3 | . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Orders 14 | . . . . . . . . . . 1 3 . . 1 1 . . 2 . 1 . . 5 . STAY 4 | . . . . . . . . . . . 1 . . . . . . 1 . . . . 2 . ROAM 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . DROP 8 | . . . . . . . . . . 1 1 . . 1 1 . . . . 1 . . 3 . Ally Attacks 356 | . . . . . . . . . 70 6 80 47 15 65 11 5 . . 24 . 9 24 . . Total Damage 10539 | . . . . . . . . . 2498 238 1599 955 223 1526 748 255 . . 775 . 716 1006 . . Kills 72 | . . . . . . . . . 22 3 14 6 3 10 3 . . . 6 . 3 2 . . Allies Corrupted 6 | . . . . . . . . . . . . . . 3 . . . . . . 2 . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Res Tes Acc Com Active Infowar (turns) 18455 | . . . 709 536 425 519 617 2884 771 459 2029 399 284 834 635 862 779 350 872 970 674 954 1123 770 Optics 16908 | . . . . . 123 519 617 2884 771 459 2029 399 284 834 635 862 779 350 872 970 674 954 1123 770 Sensors 11785 | . . . 709 536 425 519 617 1176 771 459 2029 41 . . . . 772 350 872 970 570 420 548 1 IFF 981 | . . . . . . . . . . . . . . . . . . 162 770 49 . . . . Terrain 2388 | . . . . . . . . . . . . . . . . . . . . 479 671 1 1115 122 Seismic 1194 | . . . . . . . . . . . . . . . . . . . . . 57 . 430 707 Jamming 5788 | . . . . . . . . . . . . . . 657 290 751 779 320 872 959 674 486 . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 7 | . . 1 . . . 1 1 1 2 . . . . . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 7 | . . . . . . . . . . . . . . 2 1 . . . . . 1 1 1 1 Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Component Stockpiles 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Prototype Schematics 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Sub Mat Fac Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Res Tes Acc Com Turns Passed 21035 | 91 371 877 1327 1159 425 519 617 2884 771 459 2029 399 284 834 635 862 779 350 872 970 674 954 1123 770 Spaces Moved 10457 | 51 185 544 470 819 238 384 261 1227 339 191 881 175 72 402 325 446 450 203 476 530 399 402 590 397 Core 29 | 8 . . 1 . . . . . . . . . . . . . . . . . . . . 20 Treads 5554 | 43 185 87 77 . . . . . . . 315 175 72 402 325 446 450 203 476 530 399 402 590 377 Legs 3704 | . . . 271 676 238 384 261 1227 339 191 117 . . . . . . . . . . . . . Wheels 1027 | . . 457 121 . . . . . . . 449 . . . . . . . . . . . . . Hover 143 | . . . . 143 . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 34 | 50 160 145 120 34 132 132 130 212 210 205 160 160 160 160 156 160 160 160 160 160 160 155 155 50 Average Speed 166 | 142 160 147 214 114 142 132 207 212 210 209 167 162 160 160 159 160 160 160 160 160 160 156 159 154 Slowest Speed 900 | 160 160 160 900 200 212 132 216 212 212 210 243 240 160 160 160 240 160 160 160 160 160 160 250 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 4 36 30 37 23 9 58 36 89 59 5 85 60 86 41 6 63 62 61 67 17 16 42 23 17 Regions Visited 24 Branch Regions 15 Pre-discovered Areas 8 | . . 1 . . . . . 2 1 . . . . . . . 1 3 . . . . . . Known Exits Taken 11 | . . . . 1 1 1 1 . 1 1 . . . . 1 . 1 . . . 1 1 1 . Unknown Exits Taken 13 | 1 1 1 1 . . . . 1 . . 1 1 1 1 . 1 . 1 1 1 . . . . Scrap Searched 15 | . . . . . . 1 2 2 2 . . . . . . 1 2 . 5 . . . . . Spaces Dug 66 | . . . 2 7 1 . . 1 . . . 2 . . . . 19 . 17 5 1 . 6 5 Terrain Destroyed 456 | . . 2 13 7 1 7 . 1 30 . 5 10 4 62 8 45 34 . 68 10 1 9 72 67 Melee 11 | . . . 2 7 1 . . 1 . . . . . . . . . . . . . . . . Projectile 213 | . . 2 7 . . . . . . . 5 10 4 31 8 45 3 . 28 10 1 9 15 35 AOE 231 | . . . 4 . . 7 . . 30 . . . . 31 . . 31 . 39 . . . 57 32 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Res Tes Acc Com Total 12970 | 62 241 581 668 993 311 391 303 1496 366 239 1306 271 218 483 413 533 499 227 516 610 418 583 726 516 Wait 687 | . 40 5 59 38 46 . . 217 . . 48 32 130 . 34 11 . . . . . 16 10 1 Move 10433 | 50 184 543 469 818 237 383 260 1226 338 190 880 174 71 401 324 445 449 202 475 529 398 401 589 397 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 195 | 3 5 7 22 26 6 1 3 8 3 10 13 12 . 6 11 5 4 4 2 6 2 14 13 9 Fast Attach 160 | 6 . . 13 12 3 . 4 5 . 7 8 5 2 13 6 10 1 8 . 13 2 16 22 4 Attach 77 | . . 3 9 12 3 . 2 6 2 3 5 2 . 1 2 1 . . 2 5 3 6 4 6 Detach 17 | . . . 3 1 . . . . . . 1 2 . . 1 . 1 . . 2 1 1 2 2 Swap 135 | . . 2 6 10 2 3 1 8 2 1 15 8 . 4 5 3 3 1 3 9 1 24 19 5 Drop 274 | . . . 14 31 6 1 5 13 . 15 19 20 2 10 11 18 1 11 1 19 3 26 27 21 Fire 615 | 3 12 21 55 . . 2 3 11 17 8 84 16 13 48 19 40 5 1 33 27 8 79 40 70 Melee 96 | . . . 18 45 8 1 22 2 . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Escape Stasis 18 | . . . . . . . . . . 5 13 . . . . . . . . . . . . . Rewire 262 | . . . . . . . 3 . 4 . 220 . . . . . 35 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Subcaves -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Ext x2) -5/Extension (discovered 2 exits: *Fac / [*Cet]) -5/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -2/Research -2/Testing -1/Access -1/Command History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 14) 445 | -10/Materials | Discovered new exit (range 10) 463 | -10/Materials | Entered Subcaves 503 | -10/Subcaves | A Subdweller sparked back to life 503 | -10/Subcaves | A Subdweller sparked back to life 503 | -10/Subcaves | A Subdweller sparked back to life 542 | -10/Subcaves | Core integrity fell below 50% 563 | -10/Subcaves | Found Prototype Processor 571 | -10/Subcaves | Shifting Twisted Machinery released Flamer 632 | -10/Subcaves | Shifting Twisted Machinery released Mak. Sword 1049 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Restoration Module 1050 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 1058 | -10/Subcaves | Learned location of Storage (-8) 1085 | -10/Subcaves | Discovered new exit (range 11) 1340 | -10/Subcaves | Entered Materials 1340 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1507 | -8/Materials | Lost 3 parts (2n1u) 1664 | -8/Materials | Lost 3 parts (1p1n1w) 2074 | -8/Materials | Build established: Scavenger-Mutant 2181 | -8/Materials | Core integrity fell below 50% 2638 | -8/Materials | Discovered new exit (range 16) 2667 | -8/Materials | Entered Factory 2667 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3121 | -7/Factory | Identified Rainbow Chip 3122 | -7/Factory | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 3145 | -7/Factory | Discovered new exit (range 9) 3153 | -7/Factory | Identified exit to Factory 3181 | -7/Factory | Build established: Gladiator 3816 | -7/Factory | Discovered exit to Factory (range 5) 3826 | -7/Factory | Entered another Factory area 3826 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3884 | -6/Factory | Repaired Imp. Titanium Leg 4121 | -6/Factory | Discovered new exit (range 12) 4240 | -6/Factory | Identified exit to Lower Caves 4251 | -6/Factory | Entered Lower Caves 4525 | -6/Lower Caves | Build established: Assassin 4640 | -6/Lower Caves | Encountered a Warlord checkpoint 4709 | -6/Lower Caves | Discovered new exit (range 18) 4730 | -6/Lower Caves | Identified exit to Lower Caves 4770 | -6/Lower Caves | Entered another Lower Caves area 4772 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4960 | -6/Lower Caves | Identified exit to Factory 5014 | -6/Lower Caves | Encountered a Warlord checkpoint 5235 | -6/Lower Caves | Discovered new exit (range 9) 5277 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 5334 | -6/Lower Caves | Identified exit to Zion 5387 | -6/Lower Caves | Entered Zion 5502 | -6/Zion | Found Prototype Device 5502 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 5541 | -6/Zion | Discovered new exit (range 14) 5624 | -6/Zion | System corruption cleaned by Quarantine Array 5778 | -6/Zion | Given A8's code to call for help 6060 | -6/Zion | Learned location of Warlord (-5) 6169 | -6/Zion | Found Prototype Special Weapon 6169 | -6/Zion | Identified RU-N14's Throwing Claymores 6242 | -6/Zion | Found Prototype Device 6319 | -6/Zion | Gained Derelict followers 6545 | -6/Zion | Identified Bomb Factory No. 2 6840 | -6/Zion | Build established: Mutant 6902 | -6/Zion | Received a hallucinogenic algorithm 7343 | -6/Zion | Found RU-N14's Throwing Claymores 7688 | -6/Zion | Enhanced Grunt warped into view, answering call for help 7691 | -6/Zion | Enhanced Grunt warped into view, answering call for help 7841 | -6/Zion | Met Imprinter 7875 | -6/Zion | Imprinted 7877 | -6/Zion | Declared Zion's savior 8042 | -6/Zion | Learned location of Armory (-4) 8271 | -6/Zion | Entered Proximity Caves 8271 | -5/Proximity Caves | Accompanied by 7 allies 8302 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 8439 | -5/Proximity Caves | Spotter reported a threat 8625 | -5/Proximity Caves | Learned Factory non-interactive machine intel 8802 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9028 | -5/Proximity Caves | Discovered exit to Factory (range 8) 9042 | -5/Proximity Caves | Entered Factory 9042 | -5/Factory | Accompanied by 3 allies 9042 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 9043 | -5/Factory | Identified exit to Extension 9044 | -5/Factory | Loaded intel: 216 non-interactive machine locations 9256 | -5/Factory | Zion Kinetic Resupply teleported in 9501 | -5/Factory | Entered Extension 9651 | -5/Extension | Build established: Gunner 9787 | -5/Extension | Zion Heavy Resupply teleported in 10076 | -5/Extension | Disrupted transfer network 10308 | -5/Extension | Rescued A7 10553 | -5/Extension | Rescued a captive Derelict 10604 | -5/Extension | Rescued a captive Derelict 10604 | -5/Extension | Rescued a captive Derelict 10682 | -5/Extension | Build established: Commander-Tank 10754 | -5/Extension | Terminal network hard line cut 10858 | -5/Extension | Spotted B-75 Beast 10867 | -5/Extension | Destroyed B-75 Beast 10870 | -5/Extension | Spotted B-75 Beast 10885 | -5/Extension | Destroyed B-75 Beast 10939 | -5/Extension | Lost 6 allies 11001 | -5/Extension | First assault squad dispatched 11263 | -5/Extension | Rescued a captive Derelict 11264 | -5/Extension | Rescued a captive Derelict 11338 | -5/Extension | Build established: Commander-Skirmisher 11344 | -5/Extension | Rescued a captive Derelict 11352 | -5/Extension | Rescued a captive Derelict 11448 | -5/Extension | Discovered new exit (range 10) 11450 | -5/Extension | Discovered new exit (range 6) 11530 | -5/Extension | Entered Cetus 11530 | -5/Cetus | Accompanied by 17 allies 11548 | -5/Cetus | Spotted Cetus Guard 11548 | -5/Cetus | Spotted Cetus Guard 11548 | -5/Cetus | Spotted Cetus Guard 11548 | -5/Cetus | Spotted Cetus Guard 11558 | -5/Cetus | Destroyed Cetus Guard 11572 | -5/Cetus | Destroyed Cetus Guard 11572 | -5/Cetus | Destroyed Cetus Guard 11585 | -5/Cetus | Allies destroyed Cetus Guard 11614 | -5/Cetus | Lost 8 allies 11718 | -5/Cetus | Discovered new exit (range 22) 11749 | -5/Cetus | Spotted Cetus Guard 11751 | -5/Cetus | Spotted Cetus Guard 11755 | -5/Cetus | Spotted Cetus Guard 11758 | -5/Cetus | Spotted Cetus Guard 11768 | -5/Cetus | Allies destroyed Cetus Guard 11769 | -5/Cetus | Destroyed Cetus Guard 11769 | -5/Cetus | Destroyed Cetus Guard 11774 | -5/Cetus | Allies destroyed Cetus Guard 11778 | -5/Cetus | Discovered new exit (range 22) 11796 | -5/Cetus | Scared off Revision 17 11929 | -5/Cetus | Entered Archives 11929 | -5/Archives | Accompanied by 8 allies 11949 | -5/Archives | Discovered new exit (range 22) 11966 | -5/Archives | Discovered new exit (range 20) 11984 | -5/Archives | Discovered new exit (range 22) 11987 | -5/Archives | Lost 3 allies 12073 | -5/Archives | Build established: Scavenger-Tank 12213 | -5/Archives | Entered Hub_04(d) 12213 | -5/Hub_04(d) | Accompanied by 5 allies 12246 | -5/Hub_04(d) | Zion Hacker squad teleported in 12278 | -5/Hub_04(d) | Zion Defense Resupply teleported in 12334 | -5/Hub_04(d) | Retrieved Zion intel report: Prototype Schematics 12482 | -5/Hub_04(d) | Spotted B-75 Beast 12495 | -5/Hub_04(d) | Destroyed B-75 Beast 12546 | -5/Hub_04(d) | Lost 3 allies 12605 | -5/Hub_04(d) | Retrieved Zion intel report: Component Stockpiles 12699 | -5/Hub_04(d) | Zion Fire squad teleported in 12790 | -5/Hub_04(d) | Garrison activated, responded to threat 12904 | -5/Hub_04(d) | Lost 3 allies 13005 | -5/Hub_04(d) | Discovered new exit (range 7) 13047 | -5/Hub_04(d) | Entered Factory 13047 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13328 | -4/Factory | Retrieved Zion intel report: Branch Access 13328 | -4/Factory | Identified exit to Upper Caves 13328 | -4/Factory | Identified exit to Armory 13329 | -4/Factory | Zion Heavy squad teleported in 13634 | -4/Factory | Zion Infowar Resupply teleported in 13682 | -4/Factory | Entered Upper Caves 13682 | -4/Upper Caves | Accompanied by 3 allies 13766 | -4/Upper Caves | Found Prototype Protection 13766 | -4/Upper Caves | Identified Zio. Weapon Casing 14523 | -4/Upper Caves | Discovered new exit (range 9) 14544 | -4/Upper Caves | Entered another Upper Caves area 14556 | -4/Upper Caves | Discovered new exit (range 19) 14939 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 15012 | -4/Upper Caves | Build established: Scavenger-Skirmisher 15211 | -4/Upper Caves | Learned location of Quarantine (-3) 15262 | -4/Upper Caves | Discovered new exit (range 12) 15278 | -4/Upper Caves | Identified exit to Zhirov 15323 | -4/Upper Caves | Entered Zhirov 15323 | -4/Zhirov | Accompanied by 4 allies 15323 | -4/Zhirov | Discovered new exit (range 3) 15352 | -4/Zhirov | Met Zhirov 15399 | -4/Zhirov | Found Alien Artifact 15399 | -4/Zhirov | Identified Integrated Reactor 15399 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 15420 | -4/Zhirov | Found Alien Artifact 15614 | -4/Zhirov | Learned location of Testing (-2) 15614 | -4/Zhirov | Learned location of Command (-1) 15623 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15673 | -4/Zhirov | Entered Proximity Caves 15673 | -3/Proximity Caves | Accompanied by 4 allies 15676 | -3/Proximity Caves | Spotter reported a threat 15749 | -3/Proximity Caves | P-80 Master assimilated allied Swordsman 7d 16049 | -3/Proximity Caves | Build established: Hauler-Skirmisher 16434 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16516 | -3/Proximity Caves | Discovered new exit (range 12) 16545 | -3/Proximity Caves | Entered Research 16545 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 16739 | -3/Research | Build established: Hauler-Tank 16855 | -3/Research | Found Prototype Device 16855 | -3/Research | Identified Exp. ECM Suite 17028 | -3/Research | Zion Infowar Resupply teleported in 17248 | -3/Research | Found Prototype Processor 17248 | -3/Research | Identified Exp. Melee Analysis Suite 17337 | -3/Research | Build established: Scavenger-Skirmisher 17511 | -3/Research | Discovered new exit (range 3) 17515 | -3/Research | Entered another Research area 17515 | -2/Research | Evolved 2 slots: Power x1, Utility x1 17550 | -2/Research | Zion Heavy squad teleported in 18090 | -2/Research | Retrieved Zion intel report: Active Terminals 18091 | -2/Research | Zion Light squad teleported in 18173 | -2/Research | Discovered new exit (range 4) 18177 | -2/Research | Identified exit to Testing 18189 | -2/Research | Entered Testing 18189 | -2/Testing | Accompanied by 3 allies 18317 | -2/Testing | Found Prototype Energy Cannon 18317 | -2/Testing | Identified Cld. Nova Cannon 18342 | -2/Testing | Spotted PX-VBZ60P5U7Q 18349 | -2/Testing | Destroyed PX-VBZ60P5U7Q 18422 | -2/Testing | Found Prototype Launcher 18422 | -2/Testing | Identified Gui. Micro-nuke Launcher 18539 | -2/Testing | Lost 3 allies 18625 | -2/Testing | Spotted Striker 18630 | -2/Testing | Found Prototype Device 18630 | -2/Testing | Identified Exp. Terrain Scanner 18673 | -2/Testing | System corruption reached 10% 18869 | -2/Testing | Retrieved Zion intel report: Main Access 18869 | -2/Testing | Identified exit to Access 18997 | -2/Testing | Build established: Scavenger-Tank 19073 | -2/Testing | Garrison activated, responded to threat 19101 | -2/Testing | Lost 4 parts (2u2w) 19128 | -2/Testing | Found Prototype Energy Cannon 19128 | -2/Testing | Identified Null Cannon 19143 | -2/Testing | Entered Access 19143 | -1/Access | Evolved 2 slots: Power x1, Utility x1 19392 | -1/Access | Zion Zionite Resupply teleported in 19406 | -1/Access | Found Prototype Energy Cannon 19406 | -1/Access | Identified Zio. Alpha Cannon 19415 | -1/Access | Found Prototype Protection 19415 | -1/Access | Identified Zio. Shade Carapace 19603 | -1/Access | Lost 4 parts (2n2w) 19606 | -1/Access | Destroyed 9 combat bots 19610 | -1/Access | System corruption reached 10% 19636 | -1/Access | Retrieved Zion intel report: Emergency Access 19637 | -1/Access | Zion Infowar Resupply teleported in 19868 | -1/Access | Found Prototype Device 19868 | -1/Access | Identified Exp. Thermal Shield 20039 | -1/Access | Zion Thermal Resupply teleported in 20069 | -1/Access | Found Prototype Processor 20069 | -1/Access | Identified Exp. Target Analyzer 20125 | -1/Access | Build established: Generator-Skirmisher 20179 | -1/Access | Discovered new exit (range 16) 20241 | -1/Access | Identified exit to Command 20266 | -1/Access | Entered Command 20344 | -1/Command | Spotted B-99 Colossus 20378 | -1/Command | Identified Transdimensional Reconstructor 20378 | -1/Command | Failed to warp due to unstable space 20443 | -1/Command | Destroyed 8 combat bots 20541 | -1/Command | Found Quantum Capacitor 20566 | -1/Command | Build established: Generator-Tank 20741 | -1/Command | Retrieved Zion intel report: Prototype Schematics 20918 | -1/Command | System corruption reached 30% 21005 | -1/Command | Spotted Executioner 21005 | -1/Command | Spotted Executioner 21005 | -1/Command | Spotted Executioner 21005 | -1/Command | Spotted Alpha 7 21005 | -1/Command | Spotted Alpha 7 21005 | -1/Command | Spotted Striker 21005 | -1/Command | Spotted Striker 21011 | -1/Command | Spotted B-99 Colossus 21031 | -1/Command | Core integrity fell below 50% 21034 | -1/Command | Spotted Executioner 21035 | -1/Command | Core integrity fell below 20% 21036 | -1/Command | Destroyed by Executioner with Helical Railgun Last Messages --------------- 21031_ Penetrated by Slug. 21031_ Neutron Missile Launcher destroyed. 21031_ Slug penetrates Wall. 21031_ Penetrated by Slug. 21031_ Slug penetrates Executioner. 21032_ Critical hit (Impale). 21033_ Penetrated by Slug. 21033_ Slug penetrates Wall. 21033_ R-10 Processor collects Adv. Force Field. 21033_ Penetrated by Slug. 21033_ Adv. Cooling System destroyed. 21033_ Slug penetrates Wall. 21033_ Penetrated by Slug. 21033_ Slug penetrates Executioner. 21034_ Penetrated by Slug. 21034_ Slug penetrates Wall. 21035_ O&EW6RGDVMD#53JOEBGD/V2 21036_ Penetrated by Slug. 21036_ Slug penetrates Wall. 21036_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????##????????????????????????????????????????? | | ?????? ??????????????????????????????????????? | | ?????? ??#?#?####??????????????????????????? | | ???????? ^ # # # # ##?????????????##?????????? | | ???????????" BB ^ ############# ?????????? | | ???????????" BB / #! # #?????????? | | ???????????" ^^^ ^ E %7#!! # #?????????? | | ???????????" / E7%%%!*# #?????????? | | ???? ^ ^@ KKE/*!!]# #?????????? | | ???????????" ##;;##![!!!!R #?????????? | | ?????? #E# # # ##?## ####[]!!# #?????????? | | ????? ?????????????#?????###??#!!| # #?????????? | | ????????????????????????????????# !! " #?????????? | | ????????????????????????????????# # #?????????? | | ??????????????????????##????????#####" #?????????? | | ??????????????????????#"############## #?????????? | | ??????????????????????# # #?????????? | | ?????????????????????## [ " #?????????? | | ??#######????????????#" # ????? | | ??# ] ???????????## # | | ??# ????????????# # | | ??#= "" ???????????# # | | ??# """" ?###########""###+#/####### | | ??# """" # ####### | | ??#= "" # ^ #?????? | | ??# + #?????? | | ??# / # !%%| #?????? | | ############# != #?????? | | #???# "#########################?????? | | #???# ##?????????????????????????????? | | #???# #??????????????????????????????? | | #???# #??????????????????????????????? | | ##### ######?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 192 Energy Generation 95 Energy Capacity 850 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 30 Terrain Scan Density 10 Jamming Range 16 Base Temperature (-) 150 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 90 Weapon Cycling 25 Evasion (%) 58 Targeting Accuracy 8 Melee Accuracy 6 Target Analysis 10 Core Analysis 6 Recoil Reduction 6 Particle Charging 20 Offensive Hacking 10 Item Schematics ----------------- Imp. Heavy Laser | -5/Hub_04(d) | Z-intel Enh. Coil Gun | -5/Hub_04(d) | Z-intel Thunder Hammer | -5/Hub_04(d) | Z-intel Gravity Neutralizer | -5/Hub_04(d) | Z-intel Neutron Cannon | -5/Hub_04(d) | Z-intel Cld. Aerolev Unit | -5/Hub_04(d) | Z-intel Antimatter Cannon | -5/Hub_04(d) | Z-intel Exp. Targeting Computer | -5/Hub_04(d) | Z-intel Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Exp. Energy Well | -1/Command | Z-intel Exp. EM Shield | -1/Command | Z-intel Stealth Drone Bay | -1/Command | Z-intel Exp. Cooling System | -1/Command | Z-intel Exp. Shock Absorption System | -1/Command | Z-intel Plasma Sword | -1/Command | Z-intel Cld. Antigrav System | -1/Command | Z-intel Exp. Reaction Control System | -1/Command | Z-intel Thermal Barrier | -1/Command | Z-intel Hvy. Wave Gun | -1/Command | Z-intel Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Titanium Leg | 33% | -6/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ShrapnelFlightMultitool Manual? 0 Play Time 02:36:56 Cumulative 342.2 hours Start 2025.07.08 @ 21:39:03 End 2025.07.09 @ 00:28:05 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 328 Rogue 292 Adventurer 36 Explorer 0 Win Type - Total 12 Types 4/0/8/0/0/0/0/0/0/0 Lore% 70 Gallery% 82 Achievement% 74 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SHIFT_HUE(315) Steam 1 RUN: 0ce58c05-6da7-4290-85c4-96b9ec4115cd