Cogmind - Beta 16.1 --- EXPLORER MODE // 2026.03.30 @ 04:21:22 // Winter2019/RPGLIKE Player: Gnomed! Result: Destroyed 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (231) 1155 Value Destroyed (13307) 13307 Prototype IDs (89) 1780 Alien Tech Used (3) 600 Bonus (44344) 44344 TOTAL SCORE: 69486 Bonus ------- High Alert Combat Kills 2544 Hunted by Unchained 500 Destroyed Unchained 1000 Met Data Miner 300 Used Core Reset Matrix 3000 Scanned by Researcher 500 Acquired SGEMP 2000 Met Sigix 2000 Recovered Sigix Corpse 4000 Escaped with Sigix 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Win 3000 Cogmind --------- Core Integrity 2437/22350 Matter 3099/3650 Energy 11747/11750 System Corruption 4% Temperature Cool (6) Movement Flying (22) Location Tau Ceti IV Orbit Parts ------- > --- POWER (1) -------- Hybrid Graviton Reactor > --- PROPULSION (6) --- Experimental Biomechanical Wings Experimental Surge Thruster Experimental Surge Thruster > --- UTILITY (13) ----- Concept Countertargeting System Concept Projectile Intercept Suite Concept Projectile Intercept Suite Concept Weapon Articulator Concept Phase Shift Module SHELL Armor Experimental EM Disruption Field Concept Antimissile System > --- WEAPON (6) ------- Concept Heavy Railcannon Micro-nuke Launcher Micro-nuke Launcher Micro-nuke Launcher > --- INVENTORY (222) -- Protomatter-26 Ion Engine Subdweller Power Source Subdweller Power Source Subdweller Power Source Light Fission Core Experimental Antimatter Reactor Experimental Antimatter Reactor Experimental Antimatter Reactor Hybrid Graviton Reactor Hybrid Graviton Reactor Concept Zero-point Core Concept Zero-point Core Aluminum Leg Carbon-fiber Leg Wheel Subdweller Monowheel Subdweller Monowheel Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Diametric Drive Diametric Drive Diametric Drive Experimental Surge Thruster Disposable Heat Sink Disposable Heat Sink Disposable Heat Sink Disposable Heat Sink Disposable Heat Sink Disposable Heat Sink Concept Thermoelectric Network Faulty Concept Dimensional Manipulator Subdweller Optics Subdweller Optics Subdweller Optics Subdweller Optics Experimental Active Sensor Suite Terrain Scanner Concept Countertargeting System Concept Core Analysis Suite Experimental Reaction Control System Experimental Reaction Control System Concept Reaction Jets Faulty Concept Cloak Mesh Reflective Plating Light Regenerative Plating Heavy Regenerative Plating Heavy Regenerative Plating Experimental EM Disruption Field Experimental EM Disruption Field Concept Antimissile System Advanced Component Analysis Suite System Restoration Module Heavy Riot Gun Tachyon Dispersion Ray Concept Lightning Penetrator Faulty Concept Lightning Penetrator Concept Lightning Penetrator Salvaging Laser Spread Laser Spread Laser Spread Laser Spread Laser Subdweller Laser Heavy Laser Quantum Rifle Quantum Rifle Precision Phase Gun Enhanced Quantum Rifle Enhanced Quantum Rifle Concept Variable Chargecaster Subdweller Beam Cannon Concept Plasma Driver Autogun Autogun Autogun Autogun Battle Rifle Subdweller Machine Gun Subdweller Machine Gun Subdweller Machine Gun Railgun Concept XC Strikerail Concept XC Strikerail Battle Cannon Assault Cannon Bore Cannon Concept Miniperforator Faulty Concept Miniperforator Faulty Concept Helical Railcannon Concept Helical Railcannon Concept EMP Blanket Launcher Subdweller Shrapnel Launcher Concept Rapid Grenade Launcher Concept Tiamat Rocket Array Concept Tiamat Rocket Array Z-bomb Delivery System Improved Datajack Faulty Concept Blasthammer Experimental Terror Saw Experimental Terror Saw Experimental Terror Saw Faulty Experimental Jetlance Scrap Shield Fragment (50) Scrap Shield Fragment (49) Scrap Shield Fragment (48) Scrap Shield Fragment (48) Scrap Shield Fragment (48) Scrap Shield Fragment (48) Scrap Shield Fragment (47) Scrap Shield Fragment (45) Scrap Shield Fragment (43) Scrap Shield Fragment (2) Portable AFG (100) SGEMP Prototype Sigix Containment Pod Sigix Corpse Sigix Corpse Peak State ------------ > --- POWER ------------ Hybrid Graviton Reactor > --- PROPULSION ------- Experimental Biomechanical Wings Experimental Surge Thruster Experimental Surge Thruster Experimental Surge Thruster Experimental Surge Thruster Experimental Surge Thruster > --- UTILITY ---------- Experimental Active Sensor Suite Concept Countertargeting System Concept Projectile Intercept Suite Concept Projectile Intercept Suite Concept Weapon Articulator Concept Phase Shift Module Medium Regenerative Plating SHELL Armor Experimental EM Disruption Field Concept Antimissile System > --- WEAPON ----------- Cooled Nova Cannon Concept Plasma Driver Disintegrator Concept Rapid Grenade Launcher Concept Tiamat Rocket Array > --- INVENTORY -------- Protomatter Ion Engine Subdweller Power Source Subdweller Power Source Subdweller Power Source Light Fission Core Experimental Antimatter Reactor Experimental Antimatter Reactor Experimental Antimatter Reactor Hybrid Graviton Reactor Hybrid Graviton Reactor Concept Zero-point Core Concept Zero-point Core Aluminum Leg Carbon-fiber Leg Wheel Subdweller Monowheel Subdweller Monowheel Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Diametric Drive Diametric Drive Diametric Drive Experimental Surge Thruster Disposable Heat Sink Disposable Heat Sink Disposable Heat Sink Disposable Heat Sink Disposable Heat Sink Disposable Heat Sink Concept Thermoelectric Network Concept Dimensional Manipulator Subdweller Optics Subdweller Optics Subdweller Optics Subdweller Optics Experimental Active Sensor Suite Terrain Scanner Concept Countertargeting System Concept Core Analysis Suite Experimental Reaction Control System Experimental Reaction Control System Concept Reaction Jets Concept Cloak Mesh Reflective Plating Light Regenerative Plating Heavy Regenerative Plating Heavy Regenerative Plating Experimental EM Disruption Field Experimental EM Disruption Field Concept Antimissile System Advanced Component Analysis Suite System Restoration Module Heavy Riot Gun Concept Lightning Penetrator Concept Lightning Penetrator Concept Lightning Penetrator Salvaging Laser Spread Laser Spread Laser Spread Laser Spread Laser Subdweller Laser Heavy Laser Quantum Rifle Quantum Rifle Precision Phase Gun Enhanced Quantum Rifle Enhanced Quantum Rifle Concept Variable Chargecaster Concept Variable Chargecaster Subdweller Beam Cannon Autogun Autogun Autogun Autogun Battle Rifle Subdweller Machine Gun Subdweller Machine Gun Subdweller Machine Gun Railgun Concept XC Strikerail Concept XC Strikerail Battle Cannon Assault Cannon Bore Cannon Concept Miniperforator Concept Miniperforator Concept Helical Railcannon Concept Helical Railcannon Concept Heavy Railcannon Concept EMP Blanket Launcher Concept EMP Blanket Launcher Subdweller Shrapnel Launcher Concept Rapid Grenade Launcher Concept Tiamat Rocket Array Z-bomb Delivery System Improved Datajack Concept Blasthammer Experimental Terror Saw Experimental Terror Saw Experimental Terror Saw Experimental Jetlance Scrap Shield Fragment Scrap Shield Fragment Scrap Shield Fragment Scrap Shield Fragment Scrap Shield Fragment Scrap Shield Fragment Scrap Shield Fragment Scrap Shield Fragment Scrap Shield Fragment Scrap Shield Fragment Portable AFG SGEMP Prototype Sigix Containment Pod Sigix Corpse Sigix Corpse [Rating: 359] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Hybrid Graviton Reactor Propulsion Surge Thruster Flight Unit Surge Thruster Utility Signal Interpreter Device Structural Scanner Storage Energy Well Processor Signal Interpreter Protection Light Armor Plating Weapon Heavy Particle Cannon Energy Gun Heavy Riot Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Barrage Gun Ballistic Cannon Assault Cannon Launcher Concept Tiamat Rocket Array Slashing Weapon Experimental Terror Saw Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Fac Res Qua Frg Res Tes Acc Com Slots Evolved 22 | 22 . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . Propulsion 5 | 5 . . . . . . . . . . . . . . . . . . . Utility 12 | 12 . . . . . . . . . . . . . . . . . . . Weapon 5 | 5 . . . . . . . . . . . . . . . . . . . Parts Attached 149 | 7 10 7 13 5 1 1 . . . . 4 2 8 4 77 . 3 . 7 Power 6 | 1 . 1 . . . . . . . . . 1 . . 3 . . . . Engine 1 | 1 . . . . . . . . . . . . . . . . . . . Core 2 | . . 1 . . . . . . . . . . . . 1 . . . . Reactor 3 | . . . . . . . . . . . . 1 . . 2 . . . . Propulsion 28 | . 4 3 . 5 . . . . . . 2 . 2 3 9 . . . . Treads . | . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 28 | . 4 3 . 5 . . . . . . 2 . 2 3 9 . . . . Utility 49 | 3 4 1 3 . 1 . . . . . 2 . . 1 33 . 1 . . Device 32 | 1 2 1 1 . 1 . . . . . 2 . . . 24 . . . . Storage 1 | . . . . . . . . . . . . . . . 1 . . . . Processor 9 | 1 2 . 1 . . . . . . . . . . 1 4 . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . Protection 7 | 1 . . 1 . . . . . . . . . . . 4 . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 66 | 3 2 2 10 . . 1 . . . . . 1 6 . 32 . 2 . 7 Energy Gun 17 | 1 1 1 . . . . . . . . . 1 6 . 6 . . . 1 Energy Cannon 10 | . . . 5 . . . . . . . . . . . 3 . 2 . . Ballistic Gun 17 | 2 . 1 2 . . . . . . . . . . . 12 . . . . Ballistic Cannon 8 | . 1 . 3 . . . . . . . . . . . 3 . . . 1 Launcher 10 | . . . . . . . . . . . . . . . 5 . . . 5 Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . . . . 3 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . Unidentified Prototypes 22 | . . . . . 1 . . . . . . . 2 1 15 . 3 . . Corrupted Parts 4 | . . . . . . . . . . . . . . . 4 . . . . System Corruption 25 | . . . . . . . . . . . . . . . 25 . . . . Parts Lost 29 | . . . . . . . . . . . . . . . 22 . 1 . 6 Power 1 | . . . . . . . . . . . . . . . 1 . . . . Propulsion 8 | . . . . . . . . . . . . . . . 5 . . . 3 Utility 12 | . . . . . . . . . . . . . . . 10 . . . 2 Weapon 8 | . . . . . . . . . . . . . . . 6 . 1 . 1 Highest Loss Streak 12 | . . . . . . . . . . . . . . . 12 . 1 . 4 To Critical Strikes 3 | . . . . . . . . . . . . . . . 3 . . . . Average Backups 69 | . 6 27 48 63 68 69 70 74 75 75 75 76 75 74 75 101 109 118 117 Power 5 | . . 2 4 5 5 5 5 5 5 5 5 5 5 5 5 12 12 12 12 Propulsion 17 | . . 4 11 16 19 19 19 19 19 19 19 20 20 19 20 20 20 23 23 Utility 18 | . . 7 11 17 19 19 20 21 21 21 21 21 21 21 20 25 28 29 29 Weapon 27 | . 6 12 21 25 25 25 25 28 29 29 29 29 28 28 27 43 47 53 52 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 88 | . . . . . . . . . . . . . 1 . 5 . . . 82 Power 12 | . . . . . . . . . . . . . . . . . . . 12 Propulsion 19 | . . . . . . . . . . . . . . . 3 . . . 16 Utility 29 | . . . . . . . . . . . . . . . 1 . . . 28 Weapon 28 | . . . . . . . . . . . . . 1 . 1 . . . 26 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 56 71 84 92 93 96 96 96 96 96 95 92 91 93 65 92 84 80 71 Core 1 | . . 1 3 3 3 3 3 3 3 3 3 1 . . . . . . . Flight 20 | . 9 17 23 23 23 23 23 23 23 23 22 19 19 20 15 23 23 23 15 Device 20 | . 9 12 16 19 20 23 23 23 23 23 23 26 26 26 17 26 23 23 21 Processor 12 | . 10 11 13 15 15 15 15 15 15 15 15 15 15 16 8 7 7 7 7 Protection 5 | . 3 3 4 7 7 7 7 7 7 7 6 3 3 1 1 7 7 7 4 Energy Gun 5 | . 6 9 3 3 3 3 3 3 3 3 3 3 16 23 8 . . . . Energy Cannon 4 | . . . 8 7 7 7 7 7 7 7 7 7 2 . 1 3 7 11 5 Ballistic Gun 5 | . 7 7 4 7 7 5 7 7 7 7 7 7 2 . 1 3 . . . Ballistic Cannon 2 | . 2 3 3 3 3 3 3 3 3 3 3 3 . . 1 . . . 2 Launcher 1 | . . . . . . . . . . . . . . . 4 15 9 3 7 Peak Build Rating 359 | 7 19 37 58 72 90 91 92 93 93 93 115 115 158 164 345 346 359 352 359 Average Rating 120 | 4 16 29 49 66 79 90 91 92 93 93 93 113 145 159 171 345 352 351 322 On Entrance 134 | . 7 19 37 58 72 90 91 92 93 93 93 109 115 158 164 345 346 349 352 Avg Prop Armor Cover (%) 10 | . . . . . . . . . . . . . . . 10 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 140 | 14 20 26 49 49 50 50 50 50 50 50 50 62 70 70 110 110 139 129 140 Greatest Support 1071 | 1033 1046 1054 1054 1054 1049 1049 1049 1049 1049 1049 1055 1055 1063 1063 1071 1063 1063 1063 1063 Greatest Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 222 | 87 87 87 87 87 87 87 87 87 87 87 87 87 87 222 222 222 222 222 222 Average Capacity 124 | 87 87 87 87 87 87 87 87 87 87 87 87 87 87 150 222 222 222 222 222 Most Carried 142 | . 8 57 66 79 79 81 85 86 86 86 87 87 87 90 121 119 137 141 142 Average Carried 81 | . 6 36 59 75 79 80 81 85 86 86 86 87 86 87 91 118 129 140 138 Final Capacity 222 | 87 87 87 87 87 87 87 87 87 87 87 87 87 87 222 222 222 222 222 222 Final Carried 141 | . 8 57 66 79 79 81 85 86 86 86 87 87 86 90 118 119 137 141 135 Class Distribution -------------------- 91% | Wizard-Scout Dominant Class ---------------- Wizard-Scout | -10/Materials Wizard-Scout | -10/Subcaves Wizard-Scout | -8/Materials Wizard-Scout | -8/Storage Wizard-Scout | -8/Recycling Wizard-Ninja | -6/Factory Wizard-Scout | -6/Lower Caves Wizard-Scout | -6/Lower Caves Wizard-Scout | -6/Data Miner Wizard-Scout | -5/Proximity Caves Wizard-Scout | -5/Factory Wizard-Scout | -4/Factory Wizard-Scout | -3/Research Wizard-Scout | -3/Quarantine Wizard-Scout | -3/Protoforge Wizard-Scout | -2/Research Wizard-Scout | -2/Testing Wizard-Scout | -1/Access Wizard-Scout | -1/Command Resources | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Fac Res Qua Frg Res Tes Acc Com Matter Collected -186799 | 253 553 1924 258 168 303 240 95 . . 453 2407 . . 100 1409 96 340 . -195398 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 10290 | . 116 871 347 194 187 192 647 . . 164 2506 . . 374 2031 99 1229 43 1290 Parts 422 | . 17 61 23 15 17 14 19 3 . 12 95 . . 6 70 3 45 10 12 Haulers Intercepted 2 | . . . . . . . . . . . 1 . . . . . 1 . . Recyclers Shooed 1 | . . . . . . . . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Parts Restored 1 | . . . . . . . . . . . . . . . 1 . . . . Faulty 1 | . . . . . . . . . . . . . . . 1 . . . . Kills | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Fac Res Qua Frg Res Tes Acc Com Combat Hostiles Destroyed 186 | . 4 22 9 6 6 5 9 1 . 8 37 . . 4 47 1 12 3 12 Melee 1 | . . . . . . . . . . . . . . . 1 . . . . Guns 67 | . 4 17 2 4 3 3 2 . . 1 16 . . 3 12 . . . . Cannons 58 | . . 4 6 2 3 2 7 1 . 7 17 . . . 4 1 1 1 2 AOE 52 | . . 1 1 . . . . . . . 4 . . . 27 . 10 2 7 Classes Destroyed 25 | . 3 4 3 . . 1 2 1 . . 3 . . 1 6 . . . 1 Worker 19 | . . . 1 . . 2 . . . . 6 . . . 1 . 7 . 2 Builder 10 | . . . . . . 1 . . . . 8 . . . . . . 1 . Tunneler 7 | . 3 . 1 . . 1 . . . . 2 . . . . . . . . Hauler 2 | . . . . . . . . . . . 1 . . . . . 1 . . Recycler 4 | . . . . . . . . . . . 2 . . . . . 1 . 1 Mechanic 1 | . . . . . . . . . . . . . . . . . . . 1 Operator 4 | . . . 1 . . 1 . . . . . . . . . . 1 1 . Drone 14 | . . . . . . . . . . . . . . . 14 . . . . Turret 1 | . . 1 . . . . . . . . . . . . . . . . . Watcher 3 | . 1 . . . . . . . . . 1 . . . . . 1 . . Swarmer 32 | . 4 7 2 3 . 2 1 . . 4 4 . . . . . . . 5 Grunt 37 | . . 2 2 . . 2 6 . . . 17 . . . 1 . 7 . . Brawler 2 | . . . . . . . 1 . . . 1 . . . . . . . . Duelist 1 | . . . . . . . 1 . . . . . . . . . . . . Researcher 8 | . . . . . . . . . . . . . . . 4 . 4 . . Sentry 17 | . . 1 2 3 . 1 . . . . 3 . . 3 4 . . . . Specialist 1 | . . . . . . . . . . . . . . . 1 . . . . Hunter 11 | . . . 3 . . . . . . . . . . . 3 1 1 3 . Programmer 23 | . . . . . . . . 1 . 4 11 . . . 5 . 1 . 1 Behemoth 1 | . . . . . . . . . . . 1 . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . 2 Decapitator 6 | . . . . . . . . . . . . . . . 6 . . . . Immortal 3 | . . . . . . . . . . . . . . . 3 . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . 2 Striker 5 | . . . . . . . . . . . . . . . 3 . 2 . . Alpha 7 1 | . . . . . . . . . . . . . . 1 . . . . . V-Series 7 | . . . . . . . . . . . . . . . 7 . . . . Subdweller 18 | . . 12 . . 6 . . . . . . . . . . . . . . Best Kill Streak 20 | . 3 8 5 3 4 10 7 1 . 4 9 . . 2 20 1 14 5 12 Combat Bots Only 18 | . 2 7 4 3 4 5 7 1 . 4 5 . . 2 18 1 6 3 10 Max Kills in Single Turn 11 | . 2 2 2 1 1 4 1 1 . 2 9 . . 2 11 1 8 3 7 Gunslinging 1 | . . . . . . . . . . . . . . 1 . . . . . Exploded 10 | . . 1 1 . . . . . . . 4 . . . 10 . 3 2 5 Melee 1 | . . . . . . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed 3 | . . . . . . . . . . . . . . . . . 1 . 2 1B-0RG (-2/Testing) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Fac Res Qua Frg Res Tes Acc Com Hostile Shots Fired 2587 | . 4 86 15 13 16 17 41 2 . 43 103 16 5 69 1500 20 179 51 407 Missed 1321 | . 2 38 5 7 6 11 11 2 . 19 45 11 4 24 685 14 133 36 268 Intercepted 16 | . . . . . . . . . . . . . . . 1 . . . 15 Hits 1266 | . 2 48 10 6 10 6 30 . . 24 58 5 1 45 815 6 46 15 139 Melee 96 | . . . . . . . 3 . . . . . . . 93 . . . . Projectile 1170 | . 2 48 10 6 10 6 27 . . 24 58 5 1 45 722 6 46 15 139 AOE 18 | . . 6 . . . . . . . . . . . . 7 . 1 1 3 Critical Strikes 147 | . . 1 . . . . 2 . . . 4 . . 2 126 . 2 1 9 Part Disruptions 12 | . . . . . . . 1 . . . . . . 3 4 . 1 . 3 Damage Taken 26527 | . 25 418 54 24 86 31 323 . . 266 561 24 16 692 15691 67 1744 1301 5204 Core 19500 | . 17 308 21 16 69 23 231 . . 179 384 18 12 542 12336 42 1156 899 3247 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Redirected to Core 16450 | . 17 289 21 16 50 21 214 . . 170 345 18 12 436 9866 28 1105 867 2975 Ignored by Resistances 22930 | . 33 558 77 36 114 43 338 . . 231 648 41 21 631 16998 74 590 197 2300 Regen/Repaired (Parts) 1382 | . . . . . . . . . . . . . . . 244 15 346 158 619 Core Remaining (%) 72 | 100 . 98 . . 98 . . . . 96 95 95 . . 34 . 29 . 10 Volleys Fired 475 | . 9 50 11 7 10 7 12 1 . 11 122 . . 12 157 3 21 4 38 Largest 6 | . 5 6 6 6 6 6 6 5 . 5 5 . . 6 6 1 5 4 5 Hottest 645 | . 160 220 361 300 300 300 300 240 . 240 240 . . 564 560 140 530 455 645 Shots Fired 2033 | . 43 278 61 42 58 35 66 5 . 54 486 . . 69 635 3 53 14 131 Gun 1123 | . 34 228 25 21 28 14 30 2 . 21 190 . . 69 446 . . . 15 Cannon 779 | . 9 50 36 21 30 21 36 3 . 33 296 . . . 136 3 35 10 60 Launcher 131 | . . . . . . . . . . . . . . . 53 . 18 4 56 Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 857 | . 27 154 30 21 30 15 36 3 . 32 312 . . . 172 . . . 25 Thermal 977 | . 16 95 25 14 20 14 24 2 . 22 174 . . 69 404 3 35 10 50 Explosive 108 | . . . . . . . . . . . . . . . 44 . 18 4 42 Electromagnetic 91 | . . 29 6 7 8 6 6 . . . . . . . 15 . . . 14 Robot Hit Streak 122 | . 11 78 38 41 35 27 46 48 . 50 97 . . 48 122 2 22 12 55 Robot Miss Streak 3 | . 1 1 1 1 2 1 . . . 1 3 . . 1 1 . 1 . 1 Penetration Max 1 | . . . . . . . . . . . . . . . 1 . 1 . . Secondary Targets 2 | . . . . . . . . . . . . . . 2 . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . 1 . . . . . Shots Hit Robots 1242 | . 17 163 34 24 37 30 34 2 . 40 243 . . 57 442 2 23 3 91 Core Hits 672 | . 8 50 14 8 11 16 16 1 . 11 97 . . 18 228 1 73 8 112 Critical Kills 6 | . . . . . . . . . . . . . . . 1 . 2 . 3 Critical Parts Destroyed 6 | . . . . . . . . . . . . . . . 6 . . . . Critical Strikes 49 | . . 1 . . . 1 . . . 1 2 . . 9 29 . 2 . 4 Burn 22 | . . . . . . . . . . . . . . 9 13 . . . . Meltdown 5 | . . . . . . . . . . . . . . . . . 2 . 3 Destroy 10 | . . . . . . . . . . . 1 . . . 9 . . . . Blast 6 | . . 1 . . . 1 . . . 1 1 . . . 1 . . . 1 Sever 6 | . . . . . . . . . . . . . . . 6 . . . . Melee Attacks 12 | . . . . . . 2 . . . . . . . . 10 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 10 | . . . . . . . . . . . . . . . 10 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . 2 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 51441 | . 282 1891 1093 521 945 1014 993 74 . 1250 7128 . . 1808 19052 203 5435 723 9029 Guns 15044 | . 241 1480 326 261 348 263 315 . . 323 1801 . . 1808 7610 . . . 268 Cannons 15408 | . 41 360 719 260 597 541 678 74 . 927 4278 . . . 2345 203 912 237 3236 Explosions 20728 | . . 51 48 . . 210 . . . . 1049 . . . 8836 . 4523 486 5525 Melee 261 | . . . . . . . . . . . . . . . 261 . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . Kinetic 11361 | . 126 853 314 192 323 293 405 . . 536 2713 . . . 2974 . . . 2632 Thermal 18537 | . 156 662 661 210 480 600 540 74 . 714 3366 . . 1808 7042 203 912 237 872 Explosive 18730 | . . . . . . . . . . . 1049 . . . 7147 . 4523 486 5525 Electromagnetic 2552 | . . 376 118 119 142 121 48 . . . . . . . 1628 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 261 | . . . . . . . . . . . . . . . 261 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 45 | . . . . . . . 1 1 1 3 2 . . . 45 . 2 1 4 Average Corruption 10 | . . . . . . . 1 1 1 1 1 . . . 25 . 1 1 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked 15 | . . . . . . . . . . . . . . 6 9 . . . . Effects 107 | . . . . . . . . 1 . 4 5 . . . 95 . . 1 1 Message Errors 14 | . . . . . . . . . . . 1 . . . 12 . . 1 . Matter Fused 10 | . . . . . . . . . . 1 1 . . . 8 . . . . Heat Flow Errors 7 | . . . . . . . . . . . 1 . . . 6 . . . . Energy Discharges 11 | . . . . . . . . 1 . 2 2 . . . 6 . . . . Parts Rejected 2 | . . . . . . . . . . . . . . . 2 . . . . Data Loss (minor) 4 | . . . . . . . . . . . . . . . 3 . . . 1 Misfires 2 | . . . . . . . . . . . . . . . 2 . . . . Alerts 3 | . . . . . . . . . . . . . . . 3 . . . . Misdirections 37 | . . . . . . . . . . . . . . . 37 . . . . Weapon Failures 17 | . . . . . . . . . . 1 . . . . 16 . . . . Overload Shots 15 | . . . . . . . . . . . . . . . . . . . 15 Overflow Damage 1260 | . 5 11 40 . . 28 . . . 58 153 . . . 392 . 240 41 292 Projectiles 571 | . 5 11 40 . . 28 . . . 58 91 . . . 12 . 135 9 182 Explosions 689 | . . . . . . . . . . . 62 . . . 380 . 105 32 110 Melee . | . . . . . . . . . . . . . . . . . . . . Knockbacks 32 | . . . . . 1 . 1 . . 2 6 . . . 5 . . . 17 Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 32 | . . . . . 1 . 1 . . 2 6 . . . 5 . . . 17 Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 6075 | . . 27 . . . . . . . . 16 . . . 1898 . 1067 494 2573 Shots 187 | . . 1 . . . . . . . . 1 . . . 91 . 23 12 59 Rammed . | . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature . | . . . . . . . . . . . . . . . . . . . . Average Temperature . | . . . . . . . . . . . . . . . . . . . . Received Heat Transfer 5716 | . . 171 27 9 12 27 171 . . 39 375 . 9 75 4693 9 45 . 54 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . 1 . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 7 | . . . . . . . . . . . . . . 1 1 . 2 . 3 Combat Hostiles 6 | . . . . . . . . . . . . . . 1 1 . 1 . 3 Parts Melted 33 | . . 2 . 1 2 . 1 . . 2 4 . . 8 10 . 3 . . Heat Transferred 19384 | . 359 1400 790 259 592 631 666 74 . 777 3922 . . 2473 6239 100 485 137 480 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . 1 1 . . 1 . . . . . . . . 2 . . . . Alert | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Fac Res Qua Frg Res Tes Acc Com Maximum Alert Level 5 | . . . 1 1 . . . . . . 1 . . . 3 2 5 5 4 Low Security (%) 76 | 100 100 . 97 81 100 100 . . . . 83 100 100 100 76 . . . . Level 1 9 | . . . 2 18 . . . . . . 16 . . . 1 40 14 . . Level 2 1 | . . . . . . . . . . . . . . . 3 59 14 . . Level 3 5 | . . . . . . . . . . . . . . . 18 . 28 . 9 Level 4 6 | . . . . . . . . . . . . . . . . . 20 82 90 Level 5 1 | . . . . . . . . . . . . . . . . . 22 16 . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 2197 | . 70 . 207 228 62 135 . . . . 325 88 16 69 975 620 2197 1710 1267 Initial 999 | . . . 9 62 62 . . . . . 55 88 16 . . 398 267 999 886 Average 173 | . 11 . 59 129 3 53 . . . . 61 69 6 21 207 455 1037 1466 1133 Influence Increases 9250 | . 127 240 282 226 16 165 200 30 . 190 1474 . 15 94 1736 252 2120 1121 962 Destroy 0b10 Robot/C 3700 | . 80 220 180 120 . 100 180 20 . 160 740 . . 80 1020 20 260 220 300 Destroy 0b10 Robot/NC 230 | . 20 . 15 . . 25 . . . . 100 . . . 5 . 30 10 25 Destroy Leader 520 | . 22 20 70 40 . 20 20 10 . 30 174 . . . 30 . 2 50 32 Allied During Kill 25 | . . . . . . . . . . . . . . . . . . 23 2 Select Force Hacks 30 | . . . . . . . . . . . 30 . . . . . . . . Disable Machine 316 | . 4 . . 8 8 4 . . . . 80 . . 8 100 . 68 12 24 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . 150 . Destroy Structure 2309 | . 1 . 17 13 8 1 . . . . 350 . . 6 26 12 1165 291 419 Partial Spotted 300 | . . . . 45 . 15 . . . . . . 15 . 45 60 75 . 45 Lose Combat Pursuer 870 | . . . . . . . . . . . . . . . 210 60 420 165 15 Active Sensor Use 800 | . . . . . . . . . . . . . . . 300 100 100 200 100 Influence Decreases 7837 | . 127 215 100 205 244 45 138 111 101 75 1343 203 58 94 792 561 558 1508 1359 Entered New Map 3838 | . . . 16 145 166 . 63 66 101 . 60 158 27 . . 546 368 1198 924 Time Decay 3252 | . 127 215 84 60 16 45 75 45 . 75 1283 45 31 94 697 15 180 90 75 Lost Part 165 | . . . . . . . . . . . . . . . 95 . 10 . 60 Lost Ally 520 | . . . . . . . . . . . . . . . . . . 220 300 Purge Threat 62 | . . . . . 62 . . . . . . . . . . . . . . Squads Dispatched 36 | . . . 1 . . 1 . . . 1 10 . . 1 8 1 7 5 1 Investigation 9 | . . . . . . . . . . . 1 . . . 3 1 1 2 1 Extermination 10 | . . . . . . . . . . . 5 . . . 3 . 1 1 . Reinforcement 7 | . . . . . . 1 . . . . . . . . 2 . 3 1 . Assault 5 | . . . . . . . . . . 1 1 . . . . . 2 1 . Garrison 5 | . . . 1 . . . . . . . 3 . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Unchained Authorized 1 | . . . . . . . . . . . . . . . . . 1 . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . 1 . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . 1 . . . . . . . . . . 1 . . Active Scanning Responses 8 | . . . . . . . . . . . . . . . 3 1 1 2 1 Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Fac Res Qua Frg Res Tes Acc Com Distress Signals 30 | . . . 2 . . . . . . . 2 . . 2 4 1 2 3 14 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 470 | . 7 38 12 6 7 9 9 1 . 22 46 3 1 17 152 8 70 32 30 Peak Tracking Total 21 | . 3 4 5 3 3 3 7 . . 9 9 2 1 9 21 8 19 18 10 Tactical Retreats 38 | . . 2 . . 1 . 2 . . 4 5 . . 1 12 1 6 3 1 ECM-based Alert Blocks 91 | . . 21 . . . . 3 . . 13 13 . . 6 35 . . . . Traps | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Fac Res Qua Frg Res Tes Acc Com Traps Triggered 18 | . 1 . . . . . . . . . . . . . 14 . . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Fac Res Qua Frg Res Tes Acc Com Machines Disabled 100 | . 1 2 . 2 2 1 1 . . . 20 . . 2 40 . 19 4 6 Max in Single Turn 13 | . 1 1 . 1 1 1 1 . . . 13 . . 2 3 . 3 3 2 Garrison Access 5 | . . . . 1 . . . . . . 1 . . 1 1 . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Fac Res Qua Frg Res Tes Acc Com Machines Accessed 49 | . 1 3 4 4 4 3 1 . 4 . 3 1 . 6 8 1 3 2 1 Terminals 34 | . 1 . 4 3 2 3 . . . . 2 1 . 5 6 1 3 2 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . 1 . . . . . . 1 . . 1 1 . . . . Total Hacks 149 | . 1 7 5 5 35 3 6 . 32 . 5 2 . 13 23 1 4 3 4 Successful 149 | . 1 7 5 5 35 3 6 . 32 . 5 2 . 13 23 1 4 3 4 Failed . | . . . . . . . . . . . . . . . . . . . . Catastrophic . | . . . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 29 | . 1 . 4 4 4 2 . . . . 3 1 . 3 2 1 3 1 . Terminals 68 | . 1 . 5 3 8 3 . . . . 3 2 . 12 19 1 4 3 4 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . . . . 3 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . 2 . . . . . . 2 . . 1 1 . . . . Terminal Hacks 140 | . 1 7 5 3 35 3 6 . 32 . 3 2 . 12 19 1 4 3 4 Record 61 | . . 6 . . 25 . 6 . 11 . 1 1 . 5 6 . . . . Part Schematic 23 | . . . . . 1 . . . 11 . . . . 3 4 . . 1 3 Robot Schematic 9 | . . . . . . . . . 7 . . . . . 2 . . . . Prototype ID Bank 7 | . . . . . 1 . . . 3 . . . . 1 1 . . . 1 Open Door 6 | . . 1 . 2 . . . . . . . . . 1 . . 1 1 . Open DSF 1 | . . . . . . 1 . . . . . . . . . . . . . Level Access Points 6 | . . . . . . . . . . . 2 1 . . 2 . 1 . . Branch Access Points 12 | . 1 . 3 1 . 2 . . . . . . . . 2 1 1 1 . Scanalyzer Index 1 | . . . . . . . . . . . . . . 1 . . . . . Alert Level 2 | . . . . . 1 . . . . . . . . . 1 . . . . Unreport Threat 3 | . . . . . 3 . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . . . . . . . . . Zone Layout 5 | . . . 2 . 1 . . . . . . . . 1 . . 1 . . Proto ID Catalog 1 | . . . . . . . . . . . . . . . 1 . . . . Release Object 2 | . . . . . 2 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . . . . . . . 3 . . . . Recycle Component 1 | . . . . . . . . . . . . . . . 1 . . . . Report Inventory 1 | . . . . . . . . . . . . . . . 1 . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . 2 . . . . . . 1 . . 1 1 . . . . Unlock Access 1 | . . . . . . . . . . . 1 . . . . . . . . Seal Access 3 | . . . . 1 . . . . . . . . . 1 1 . . . . Coupler Status 1 | . . . . 1 . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . . . Eject 1 | . . . . . . . . . . . 1 . . . . . . . . Data Cores Recovered 2 | . . . 1 . . 1 . . . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . . . . Hacking Detections 7 | . . . . . 1 1 . . . . 1 . . 1 3 . . . . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . 7 . . . . . 2 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 28 | . . . . . 1 . . . 11 . . . . 3 5 . 4 1 3 Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled 1 | . . . . . . . . . . . . . . . 1 . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Fac Res Qua Frg Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . 2 . . . . . . . . . . . . . Non-combat 2 | . . . . . . 2 . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . 2 . . . . . . . . . . . . . parse_system 2 | . . . . . . 2 . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . 3 . . . . . . 1 . Ejected 2 | . . . . . . . . . . . 2 . . . . . . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . 1 . Programmers 1 | . . . . . . . . . . . 1 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Fac Res Qua Frg Res Tes Acc Com Total Allies 35 | . . . . . . . . . . . . . . . . . . 20 15 Largest Group 12 | . . . . . . . . . . . . . . . . . . 12 10 Highest-Rated Group 170 | . . . . . . . . . . . . . . . . . . 170 139 Highest-Rated Ally 15 | . . . . . . . . . . . . . . . . . . 15 15 Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 114 | . . . . . . . . . . . . . . . . . . 67 47 Total Damage 2089 | . . . . . . . . . . . . . . . . . . 1218 871 Kills 15 | . . . . . . . . . . . . . . . . . . 11 4 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Fac Res Qua Frg Res Tes Acc Com Active Infowar (turns) 7117 | 41 453 628 153 88 136 84 118 76 21 111 3163 67 67 196 1142 22 259 121 171 Optics 5858 | . 400 628 153 88 136 84 118 76 21 111 3163 67 67 196 550 . . . . Sensors 5714 | . 408 628 153 88 136 84 118 76 21 111 3163 67 67 196 398 . . . . A.S.S. 1076 | . . . . . . . . . . . . . . . 503 22 259 121 171 Structural 5859 | 41 453 628 153 88 136 84 118 76 21 111 3163 67 67 196 457 . . . . Seismic 5534 | . 333 628 153 88 136 84 118 76 21 111 3163 67 67 196 293 . . . . Cloaking 241 | . . . . . . . . . . . . . . . 241 . . . . ECM 4753 | . . 168 153 88 136 84 118 76 21 111 3163 67 67 196 305 . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 1 . . 1 . . . . . . . . . Drone Launches 16 | . . . . . . . . . . . . . . . 16 . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Fac Res Qua Frg Res Tes Acc Com Turns Passed 7358 | 43 453 628 153 88 136 84 118 76 21 111 3163 67 67 196 1270 22 259 121 282 Spaces Moved 11268 | 65 354 1317 328 209 487 262 353 356 103 362 619 203 225 580 2615 133 1287 848 562 Core 363 | 65 216 . . . . . . . . . . . . . 82 . . . . Treads . | . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 10905 | . 138 1317 328 209 487 262 353 356 103 362 619 203 225 580 2533 133 1287 848 562 Fastest Speed 10 | 50 31 25 25 20 20 20 20 20 20 20 20 24 22 20 10 11 11 11 11 Average Speed 19 | 50 43 28 25 22 20 20 20 20 20 20 22 24 22 20 16 11 11 11 17 Slowest Speed 50 | 50 50 31 25 25 20 20 20 20 20 20 30 24 26 22 50 11 50 11 27 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 126 | . . 2 3 1 2 8 1 1 . . 10 . 1 6 37 1 28 14 11 Potential Cave-ins 32 | . . . . . . . . . . . . . . . 2 . 19 9 2 Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . 2 . Teleports 3 | . . . . . . . . . . . . . . . 3 . . . . Exploration Rate (%) 46 | 4 55 81 45 36 80 11 60 62 79 75 28 9 7 58 77 6 94 25 34 Regions Visited 19 Branch Regions 11 Pre-discovered Areas 2 | . . . . . . . 1 . 1 . . . . . . . . . . Known Exits Taken 19 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . Scrap Searched 13 | . . 9 . . . . 2 2 . . . . . . . . . . . Spaces Dug 126 | . . . . . 4 . . . . . 23 . . . 2 2 . 95 . Terrain Destroyed 1673 | . 1 6 17 16 11 1 11 1 . 4 207 . . 3 19 4 822 299 251 Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 220 | . 1 1 10 13 11 1 11 1 . 4 116 . . 3 13 4 16 8 7 AOE 1453 | . . 5 7 3 . . . . . . 91 . . . 6 . 806 291 244 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Fac Res Qua Frg Res Tes Acc Com Total 14994 | 71 623 1424 366 227 495 267 367 356 102 372 3378 221 241 611 2985 135 1301 842 610 Wait 2920 | . 243 3 . . . . . . . . 2627 15 . 15 15 . 2 . . Move 11010 | 64 353 1312 321 206 482 247 350 353 102 361 598 202 222 567 2546 130 1233 818 543 Hop 109 | . . 2 3 1 2 6 1 1 . . 10 . 1 6 30 1 25 13 7 Pick Up 170 | . 8 48 11 8 . 1 4 1 . . 1 . 1 4 66 1 12 4 . Fast Attach 117 | 7 10 6 3 . 1 1 . . . . 6 . 7 2 66 . 3 1 4 Attach 70 | . . . 7 . . 1 . . . . . . 1 2 49 . . . 10 Detach 26 | . . . 2 . . 2 . . . . . . . . 14 . 3 . 5 Swap 13 | . . 1 3 5 . . . . . . . 2 . 1 1 . . . . Drop 61 | . . 2 5 . . . . . . . 7 2 9 2 29 . 2 . 3 Fire 475 | . 9 50 11 7 10 7 12 1 . 11 122 . . 12 157 3 21 4 38 Melee 12 | . . . . . . 2 . . . . . . . . 10 . . . . Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . . . . . . . . 2 . . 2 . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous 7 | . . . . . . . . . . . 7 . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min / *Sub) -10/Subcaves (discovered 5 exits: *Mat x2 / *Rec / *Scr x2) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage -8/Recycling -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -4/Factory (discovered 4 exits: *Res x4) -3/Research -3/Quarantine (discovered 3 exits: *Res / *Sec / *Frg) -3/Protoforge -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access (discovered 2 exits: *Sur / *Com) -1/Command Tau Ceti IV Orbit History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x5) 1 | -11/Scrapyard | Upgraded with Utility slot (x12) 1 | -11/Scrapyard | Upgraded with Weapon slot (x5) 7 | -11/Scrapyard | Identified exit to Materials 7 | -11/Scrapyard | Discovered exit to Materials (range 19) 44 | -11/Scrapyard | Entered Materials 45 | -10/Materials | Met a group of wandering Federalists 112 | -10/Materials | Identified exit to Mines 241 | -10/Materials | Identified exit to Subcaves 241 | -10/Materials | Discovered exit to Subcaves (range 12) 390 | -10/Materials | Build established: Wizard-Scout 497 | -10/Materials | Entered Subcaves 498 | -10/Subcaves | Continued accompanying wandering Federalists (6) 498 | -10/Subcaves | Approached by a straggling Scientist 499 | -10/Subcaves | Reached level 2 542 | -10/Subcaves | Ambushed by Subdweller buried in earth 564 | -10/Subcaves | Identified exit to Materials 564 | -10/Subcaves | Discovered exit to Materials (range 15) 582 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 653 | -10/Subcaves | Visited Clippyterm 654 | -10/Subcaves | Learned Factory fabricator intel 654 | -10/Subcaves | Learned Research security intel 699 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 700 | -10/Subcaves | Identified exit to Scraptown 750 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 750 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1028 | -10/Subcaves | Identified exit to Recycling 1028 | -10/Subcaves | Discovered exit to Recycling (range 12) 1066 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1100 | -10/Subcaves | Destroyed 7 combat bots 1100 | -10/Subcaves | Discovered exit to Materials (range 10) 1125 | -10/Subcaves | Entered Materials 1127 | -8/Materials | Reached level 3 1127 | -8/Materials | Reached level 4 1127 | -8/Materials | Reached level 5 1127 | -8/Materials | Reached level 6 1128 | -8/Materials | Identified exit to Storage 1186 | -8/Materials | Garrison activated, responded to threat 1239 | -8/Materials | Reached level 7 1265 | -8/Materials | Identified exit to Factory 1265 | -8/Materials | Discovered exit to Factory (range 3) 1278 | -8/Materials | Entered Storage 1280 | -8/Storage | Reached level 8 1365 | -8/Storage | Used back door to open Recycling access 1366 | -8/Storage | Entered Recycling 1368 | -8/Recycling | Reached level 9 1402 | -8/Recycling | Identified exit to Factory 1402 | -8/Recycling | Discovered exit to Factory (range 5) 1441 | -8/Recycling | Entered Scraplab 1443 | -8/Recycling | Found Prototype Device 1443 | -8/Recycling | Identified Scrap Engine 1502 | -8/Recycling | Entered Factory 1503 | -6/Factory | Loaded intel: 6 fabricator locations 1504 | -6/Factory | Reached level 10 1504 | -6/Factory | Reached level 11 1504 | -6/Factory | Reached level 12 1512 | -6/Factory | Identified exit to Lower Caves 1533 | -6/Factory | Identified exit to Factory 1533 | -6/Factory | Discovered exit to Factory (range 52) 1586 | -6/Factory | Entered Lower Caves 1588 | -6/Lower Caves | Reached level 13 1619 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 1663 | -6/Lower Caves | Destroyed 7 combat bots 1678 | -6/Lower Caves | Learned location of Extension (-4) 1678 | -6/Lower Caves | Learned Extension security intel 1678 | -6/Lower Caves | Learned Armory emergency access door positions 1678 | -6/Lower Caves | Learned Factory terminal intel 1678 | -6/Lower Caves | Learned Research terminal intel 1678 | -6/Lower Caves | Learned Extension garrison access intel 1696 | -6/Lower Caves | Identified exit to Lower Caves 1696 | -6/Lower Caves | Discovered exit to Lower Caves (range 20) 1704 | -6/Lower Caves | Entered another Lower Caves area 1706 | -6/Lower Caves | Reached level 14 1752 | -6/Lower Caves | Encountered a Warlord checkpoint 1778 | -6/Lower Caves | Identified exit to Data Miner 1778 | -6/Lower Caves | Discovered exit to Data Miner (range 10) 1780 | -6/Lower Caves | Entered Data Miner 1780 | -6/Data Miner | Identified exit to Proximity Caves 1780 | -6/Data Miner | Discovered exit to Proximity Caves (range 6) 1781 | -6/Data Miner | Met Data Miner 1793 | -6/Data Miner | Learned location of Section 7 (-3) 1793 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 1794 | -6/Data Miner | Received God Mode back door access code from Data Miner 1801 | -6/Data Miner | Entered Proximity Caves 1803 | -5/Proximity Caves | Reached level 15 1823 | -5/Proximity Caves | Reached level 16 1836 | -5/Proximity Caves | Learned 8 Factory zone layouts 1844 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 1892 | -5/Proximity Caves | Spotted B-75 Beast 1910 | -5/Proximity Caves | Discovered exit to Factory (range 5) 1912 | -5/Proximity Caves | Entered Factory 1913 | -5/Factory | Identified exit to Upper Caves 1914 | -5/Factory | Reached level 17 1915 | -5/Factory | Loaded intel: 26 terminal locations 1918 | -5/Factory | Identified exit to Garrison 1919 | -5/Factory | Garrison activated, responded to threat 1983 | -5/Factory | Reached level 18 2413 | -5/Factory | Reached level 19 4897 | -5/Factory | Reached level 20 4926 | -5/Factory | Spotted B-75 Beast 4943 | -5/Factory | Destroyed B-75 Beast 4952 | -5/Factory | Identified exit to Factory 5075 | -5/Factory | Entered another Factory area 5077 | -4/Factory | Reached level 21 5136 | -4/Factory | Identified exit to Research 5142 | -4/Factory | Entered Research 5144 | -3/Research | Loaded intel: 24 terminal locations 5144 | -3/Research | Reached level 22 5144 | -3/Research | Reached level 23 5200 | -3/Research | Identified exit to Quarantine 5200 | -3/Research | Discovered exit to Quarantine (range 36) 5200 | -3/Research | Spotted B-90 Cyclops 5209 | -3/Research | Entered Quarantine 5211 | -3/Quarantine | Reached level 24 5238 | -3/Quarantine | Spotted Alpha 7 5260 | -3/Quarantine | Destroyed Alpha 7 5290 | -3/Quarantine | Found Alien Artifact 5295 | -3/Quarantine | Identified Core Reset Matrix 5295 | -3/Quarantine | Reached level 25 5295 | -3/Quarantine | Used Core Reset Matrix 5299 | -3/Quarantine | Detected hypermatrix surge 5299 | -3/Quarantine | Sensed 13 artifacts in vicinity 5307 | -3/Quarantine | Met incapacitated Sigix Warrior 5307 | -3/Quarantine | Lockdown squad dispatched 5307 | -3/Quarantine | Reached level 26 5308 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 5309 | -3/Quarantine | Unlocked Sigix quarantine chamber 5313 | -3/Quarantine | Found Sigix Containment Pod 5340 | -3/Quarantine | Spotted Lightning 5340 | -3/Quarantine | Found Sigix Corpse 5341 | -3/Quarantine | Spotted Lightning 5341 | -3/Quarantine | Found Sigix Corpse 5344 | -3/Quarantine | Spotted Lightning 5346 | -3/Quarantine | Garrison activated, responded to threat 5372 | -3/Quarantine | Identified exit to Research 5372 | -3/Quarantine | Discovered exit to Research (range 16) 5388 | -3/Quarantine | Spotted Fortress 5403 | -3/Quarantine | Identified exit to Section 7 5403 | -3/Quarantine | Discovered exit to Section 7 (range 6) 5403 | -3/Quarantine | Identified exit to Protoforge 5403 | -3/Quarantine | Discovered exit to Protoforge (range 7) 5405 | -3/Quarantine | Entered Protoforge 5406 | -3/Protoforge | Sensed 2 artifacts in vicinity 5407 | -3/Protoforge | Reached level 27 5415 | -3/Protoforge | Spotted Hotshot 5415 | -3/Protoforge | Spotted Hotshot 5415 | -3/Protoforge | Spotted Hotshot 5415 | -3/Protoforge | Superfortress began startup sequence 5416 | -3/Protoforge | Spotted Hotshot 5416 | -3/Protoforge | Spotted Hotshot 5416 | -3/Protoforge | Spotted Hotshot 5416 | -3/Protoforge | Spotted Hotshot 5469 | -3/Protoforge | Spotted Hotshot 5470 | -3/Protoforge | Spotted Hotshot 5470 | -3/Protoforge | Spotted Hotshot 5470 | -3/Protoforge | Spotted Hotshot 5495 | -3/Protoforge | Spotted Hotshot 5495 | -3/Protoforge | Spotted Hotshot 5495 | -3/Protoforge | Spotted Hotshot 5495 | -3/Protoforge | Spotted Hotshot 5502 | -3/Protoforge | Spotted B-86 Titan 5502 | -3/Protoforge | Spotted AP7-3 5502 | -3/Protoforge | Spotted AP7-3 5503 | -3/Protoforge | Spotted EXE-6 5503 | -3/Protoforge | Spotted EXE-6 5504 | -3/Protoforge | Spotted SKR-2 5504 | -3/Protoforge | Spotted EXE-6 5506 | -3/Protoforge | Spotted SKR-2 5506 | -3/Protoforge | Spotted SKR-2 5509 | -3/Protoforge | Spotted EXE-6 5546 | -3/Protoforge | Destroyed SKR-2 5566 | -3/Protoforge | Destroyed SKR-2 5570 | -3/Protoforge | Destroyed SKR-2 5671 | -3/Protoforge | Found Prototype Ballistic Gun 5672 | -3/Protoforge | Found Prototype Ballistic Gun 5673 | -3/Protoforge | Found Prototype Ballistic Gun 5687 | -3/Protoforge | Identified Cep. XC Strikerail (x3) 5741 | -3/Protoforge | Lost 3 parts (1n2u) 5786 | -3/Protoforge | Spotted Immortal 5799 | -3/Protoforge | Destroyed Immortal 5803 | -3/Protoforge | Found Prototype Device 5803 | -3/Protoforge | Identified Exp. Cloaking Device 5842 | -3/Protoforge | Spotted Decapitator 5848 | -3/Protoforge | Found Prototype Slashing Weapon 5848 | -3/Protoforge | Identified Exp. Terror Saw 5894 | -3/Protoforge | System corruption reached 10% 5941 | -3/Protoforge | Lost 12 parts (4n5u3w) 5964 | -3/Protoforge | Found Exp. Terror Saw 5970 | -3/Protoforge | Found Prototype Energy Gun 5970 | -3/Protoforge | Identified Cep. Variable Chargecaster 6008 | -3/Protoforge | Spotted Immortal 6008 | -3/Protoforge | Spotted Immortal 6016 | -3/Protoforge | Spotted V491-w 6016 | -3/Protoforge | Spotted V575-b 6016 | -3/Protoforge | Spotted V812-q 6016 | -3/Protoforge | Spotted V075-d 6023 | -3/Protoforge | Found Prototype Device 6023 | -3/Protoforge | Identified Crosscalibrator 6025 | -3/Protoforge | Found Prototype Device 6025 | -3/Protoforge | Identified Cep. Antimissile System 6027 | -3/Protoforge | Found Faulty Cep. Antimissile System 6028 | -3/Protoforge | Found Faulty Cep. Antimissile System 6030 | -3/Protoforge | Found Cep. Antimissile System 6035 | -3/Protoforge | Spotted Decapitator 6035 | -3/Protoforge | Spotted Decapitator 6035 | -3/Protoforge | Spotted Decapitator 6035 | -3/Protoforge | Spotted Decapitator 6062 | -3/Protoforge | Destroyed Decapitator 6094 | -3/Protoforge | Found Exp. Terror Saw 6096 | -3/Protoforge | Destroyed Decapitator 6159 | -3/Protoforge | Found Exp. Terror Saw 6172 | -3/Protoforge | Found Exp. Active Sensor Suite 6184 | -3/Protoforge | Found Exp. Active Sensor Suite 6248 | -3/Protoforge | Destroyed V575-b 6259 | -3/Protoforge | Destroyed V075-d 6275 | -3/Protoforge | Destroyed V812-q 6284 | -3/Protoforge | Found Corrupted Prototype Protection 6284 | -3/Protoforge | Identified Med. Regenerative Plating 6285 | -3/Protoforge | System corruption reached 30% 6286 | -3/Protoforge | Found Corrupted Prototype Processor 6286 | -3/Protoforge | Identified Exp. Target Analyzer 6300 | -3/Protoforge | Core integrity fell below 50% 6324 | -3/Protoforge | Spotted Decapitator 6324 | -3/Protoforge | Spotted Decapitator 6324 | -3/Protoforge | Spotted V186-n 6324 | -3/Protoforge | Spotted V937-m 6324 | -3/Protoforge | Spotted Decapitator 6338 | -3/Protoforge | Found Prototype Launcher 6340 | -3/Protoforge | Found Cep. Tiamat Rocket Array 6342 | -3/Protoforge | Found Prototype Launcher 6342 | -3/Protoforge | Identified Cep. Rapid Grenade Launcher 6344 | -3/Protoforge | Found Prototype Launcher 6344 | -3/Protoforge | Identified Cep. EMP Blanket Launcher (x2) 6353 | -3/Protoforge | Found Cep. Tiamat Rocket Array 6355 | -3/Protoforge | Found Cep. Rapid Grenade Launcher 6373 | -3/Protoforge | Spotted V089-g 6373 | -3/Protoforge | Spotted V259-s 6373 | -3/Protoforge | Spotted V021-u 6375 | -3/Protoforge | Scanned by Researcher 6386 | -3/Protoforge | Found Cep. Plasma Driver 6387 | -3/Protoforge | Found Faulty Cep. Helical Railcannon 6388 | -3/Protoforge | Found Cep. Helical Railcannon 6389 | -3/Protoforge | Found Cep. Heavy Railcannon 6390 | -3/Protoforge | Destroyed V259-s 6397 | -3/Protoforge | Reached level 28 6401 | -3/Protoforge | Incoming investigation squad redirected 6402 | -3/Protoforge | Destroyed V089-g 6415 | -3/Protoforge | Destroyed V937-m 6415 | -3/Protoforge | Destroyed V021-u 6423 | -3/Protoforge | Found Exp. Terror Saw 6424 | -3/Protoforge | Found Cep. XC Strikerail 6425 | -3/Protoforge | Found Cep. Variable Chargecaster 6426 | -3/Protoforge | Found Prototype Energy Gun 6427 | -3/Protoforge | Found Faulty Exp. Jetlance 6428 | -3/Protoforge | Found Prototype Ballistic Cannon 6429 | -3/Protoforge | Found Prototype Energy Gun 6430 | -3/Protoforge | Found Prototype Ballistic Cannon 6432 | -3/Protoforge | Found Prototype Energy Gun 6433 | -3/Protoforge | Found Cep. Variable Chargecaster 6434 | -3/Protoforge | Found Cep. XC Strikerail 6436 | -3/Protoforge | Destroyed 18 combat bots 6442 | -3/Protoforge | Spotted Decapitator 6442 | -3/Protoforge | Spotted Decapitator 6442 | -3/Protoforge | Spotted Decapitator 6442 | -3/Protoforge | Spotted Decapitator 6444 | -3/Protoforge | Destroyed Decapitator 6444 | -3/Protoforge | Destroyed Decapitator 6444 | -3/Protoforge | Destroyed Decapitator 6444 | -3/Protoforge | Destroyed Decapitator 6452 | -3/Protoforge | Found Cep. Phase Shift Module 6455 | -3/Protoforge | Found Prototype Protection 6455 | -3/Protoforge | Identified Cep. RG22 Armor 6461 | -3/Protoforge | Found Cep. Reaction Jets 6463 | -3/Protoforge | Found Exp. EM Disruption Field 6464 | -3/Protoforge | Found Cep. Projectile Intercept Suite 6466 | -3/Protoforge | Found Cep. Projectile Intercept Suite 6478 | -3/Protoforge | Found Cep. RG22 Armor 6479 | -3/Protoforge | Found Exp. EM Disruption Field 6481 | -3/Protoforge | Found Exp. EM Disruption Field 6488 | -3/Protoforge | Spotted V675-u 6488 | -3/Protoforge | Spotted V462-y 6488 | -3/Protoforge | Spotted Immortal 6488 | -3/Protoforge | Spotted Immortal 6490 | -3/Protoforge | Spotted V910-a 6496 | -3/Protoforge | Found Cep. Recoil Nullifier 6497 | -3/Protoforge | Found Cep. Weapon Articulator 6501 | -3/Protoforge | Found Cep. Countertargeting System 6503 | -3/Protoforge | Found Cep. Countertargeting System 6515 | -3/Protoforge | Destroyed Immortal 6515 | -3/Protoforge | Destroyed Immortal 6537 | -3/Protoforge | Spotted AP7-3 6551 | -3/Protoforge | Spotted AP7-3 6555 | -3/Protoforge | Found Cep. Zero-point Core 6556 | -3/Protoforge | Found Cep. Zero-point Core 6582 | -3/Protoforge | Found Prototype Device 6583 | -3/Protoforge | Found Faulty Cep. Cloak Mesh 6585 | -3/Protoforge | Found Faulty Cep. Blasthammer 6586 | -3/Protoforge | Found Cep. Core Analysis Suite 6587 | -3/Protoforge | Found Prototype Device 6608 | -3/Protoforge | Additional patrols dispatched to research labs 6614 | -3/Protoforge | Found Cep. Navigation Harness 6622 | -3/Protoforge | Found Transdimensional Reconstructor 6628 | -3/Protoforge | Found Cep. Nanofilaments [Polyglass] 6628 | -3/Protoforge | Installed Cep. Nanofilaments [Polyglass], 3 resistances modified: KI -10%, TH +20%, EX -50% 6630 | -3/Protoforge | Warped through subspace 6675 | -3/Protoforge | Entered Research 6676 | -2/Research | Core integrity fell below 50% 6677 | -2/Research | Reached level 29 6681 | -2/Research | Identified exit to Testing 6697 | -2/Research | Entered Testing 6699 | -2/Testing | Reached level 30 6709 | -2/Testing | Found Prototype Energy Cannon 6709 | -2/Testing | Identified Disintegrator 6747 | -2/Testing | Found Prototype Protection 6747 | -2/Testing | Identified SHELL Armor 6748 | -2/Testing | Found Prototype Protection 6749 | -2/Testing | Found Prototype Protection 6750 | -2/Testing | Found Prototype Protection 6753 | -2/Testing | Unchained authorized (1B-0RG) 6762 | -2/Testing | Identified exit to Access 6771 | -2/Testing | Spotted Striker 6771 | -2/Testing | Spotted Striker 6773 | -2/Testing | Destroyed Striker 6773 | -2/Testing | Destroyed Striker 6775 | -2/Testing | Spotted Alpha 7 6782 | -2/Testing | Stole the SGEMP Prototype 6782 | -2/Testing | Reached level 31 6817 | -2/Testing | Spotted PG-L6QBZJT1EN 6842 | -2/Testing | Found Prototype Launcher 6864 | -2/Testing | Destroyed 1B-0RG 6885 | -2/Testing | Found Prototype Energy Cannon 6885 | -2/Testing | Identified Cld. Nova Cannon 6895 | -2/Testing | Found Portable AFG 6905 | -2/Testing | Found Prototype Energy Gun 6947 | -2/Testing | First assault squad dispatched 6956 | -2/Testing | Entered Access 6957 | -1/Access | Emitted hypermatrix ping 6957 | -1/Access | Core integrity fell below 50% 6958 | -1/Access | Reached level 32 6962 | -1/Access | Assembled emerged from beneath the floor 6977 | -1/Access | Reached level 33 7002 | -1/Access | Assembled emerged from beneath the floor 7007 | -1/Access | Identified exit to Surface 7007 | -1/Access | Discovered exit to Surface (range 6) 7037 | -1/Access | Identified exit to Command 7048 | -1/Access | Assembled emerged from beneath the floor 7054 | -1/Access | Crushed by falling debris 7054 | -1/Access | Crushed by falling debris 7077 | -1/Access | Entered Command 7078 | -1/Command | Emitted hypermatrix ping 7079 | -1/Command | Reached level 34 7083 | -1/Command | Assembled emerged from beneath the floor 7103 | -1/Command | Spotted B-99 Colossus 7105 | -1/Command | Assembled emerged from beneath the floor 7106 | -1/Command | Spotted M Guard 7106 | -1/Command | Spotted M Guard 7106 | -1/Command | Spotted Combat Programmer 7106 | -1/Command | Spotted Combat Programmer 7113 | -1/Command | Destroyed Combat Programmer 7133 | -1/Command | Destroyed M Guard 7139 | -1/Command | Reached level 35 7139 | -1/Command | Destroyed M Guard 7144 | -1/Command | Destroyed Combat Programmer 7144 | -1/Command | All MAIN.C guards destroyed 7155 | -1/Command | Core integrity fell below 20% 7163 | -1/Command | Met MAIN.C 7164 | -1/Command | 0b10 Conduit disabled 7175 | -1/Command | Destroyed 10 combat bots 7187 | -1/Command | Destroyed MAIN.C Shell 7190 | -1/Command | MAIN.C activated Command garrisons 7289 | -1/Command | Reached level 36 7289 | -1/Command | Destroyed MAIN.C 7307 | -1/Command | Lost 4 parts (2n1u1w) 7349 | -1/Command | Discovered exit to Surface (range 16) 7359 | -1/Command | Reached level 37 7359 | *** | Destroyed 0b10! Last Messages --------------- 07324_ The unstable cave ceiling collapses. 07327_ Slug penetrates Door. 07333_ Slug penetrates Wall. 07333_ Penetrated by Slug. 07334_ System corrupted: Component data lost. 07342_ K-01 Serf collects debris. 07346_ Acquired 135 matter. 07349_ EXIT=FOUND: SURFACE 07352_ Triggered Blade Trap. 07352_ Massive razor-sharp blades shoot up from within the floor. 07352_ Micro-nuke Launcher severed. 07352_ Triggered Blade Trap. 07352_ Massive razor-sharp blades shoot up from within the floor. 07352_ Micro-nuke Launcher severed. 07352_ Cep. Phase Shift Module severed. 07352_ Micro-nuke Launcher severed. 07353_ Acquired Micro-nuke Launcher. 07355_ Acquired Cep. Phase Shift Module. 07356_ Acquired Micro-nuke Launcher. 07359_ Reached level 37. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????###########?????????????????????????????????? | | ?????# #?????????????????????????????????? | | ?????# #?????????????????????????????????? | | ?????# "" #?????????????????????????????????? | | ?????# """" #?????????????????????????????????? | | ?????# " "" #?????????????????????????????????? | | ?????# " #???????????????########??????????? | | ?????# #???????????????# #??????????? | | ?????# ] #???????????????# #??????????? | | ?????#####"############????????# #??????????? | | ???????# [ ## #????????# #??????????? | | ???????# = =## ! #????????# #??????????? | | ???????# ![ / #????????# #???######## | | ???????# ## ############+####???# " | | ???????## ### / #??????# | | ????????# #?# ############ #??????# | | ????????# #?# #??????????# #??????# " | | ????????# #?# ######?????# #??????# | | ???????## ### ## #?????# #??????# | | ???????# ######/##### @ #?????# #??????# | | ???????+ #?????# #??????# | | ???????# ] #?????# #??????# | | ???????# ###################### #??????#] | | ???????######???????????????# #??????# | | ????????????????????????????# ####????### | | ????????????????????????????# #???????# % % | | ?????????????#######????????# #???????# # | | ?????????????# ########## ########### | | ?????????????# | | ?????????????# " | | ?????????????# % | | ?????????????# ##+###### ######+###### | | ?????????????### ### ???# #???????????# % | | ?###############/#?# ??# #???????????# | | ?# #?# ?# #???????????######## | | ?# ! #?# ## #??????????????????? | | ?# "" "" #?# ## #??????????????????? | | ?# """" """" #?# ## #??????????????????? | | ?# """" """" #?####+#### #??????????????????? | | ## "" "" ###### #### #??????????????????? | | # + #??????????????????? | | " ###### #??????????????????? | | ## ! ! #?????????# #??????????????????? | | ## #?????????# #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 895 Energy Generation 1051 Energy Capacity 11750 Matter Stores 199780 Matter Capacity 3650 Sight Range 112 Robot Scan Range 1020 Terrain Scan Density 10710 ECM Strength 1 Cloak Strength 4 Power Amplification 30 Base Temperature (-) 100 Corruption Block 15 Armor Coverage 1125 Resistance: KI 60 Resistance: TH 75 Resistance: EX 55 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Point Defense Rating 480 Melee Speed Boost 30 Phase Shifting 25 Evasion (%) 111 Targeting Accuracy 30 Target Analysis 10 Recoil Reduction 99 Offensive Hacking 1015 Defensive Hacking 1045 Item Schematics ----------------- Quantum Reactor | -3/Protoforge | Hacked Spectral Analyzer | -3/Protoforge | Archive Particle Reactor | -3/Protoforge | Hacked Enh. Quantum Rifle | -3/Protoforge | Hacked Imp. Q-thruster | -3/Protoforge | Hacked Exp. Signal Interpreter | -2/Testing | Archive Exp. Shield Generator | -2/Testing | Archive Exp. EM Disruption Field | -2/Testing | Archive Exp. Energy Well | -2/Testing | Archive Cmb. Linear Gravjet | -1/Access | Hacked Adv. Force Booster | -1/Command | Hacked Adv. Heavy Siege Treads | -1/Command | Hacked Enh. Hardcell Cannon | -1/Command | Hacked Robot Schematics ------------------ A-02 Transporter | -3/Protoforge | Hacked A-15 Conveyor | -3/Protoforge | Hacked Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Core Reset Matrix Concept Nanofilaments [Polyglass] Transdimensional Reconstructor Achievements -------------- Besieged Bigger And Badder Botjacking Definitely A Prototype Do Not Disturb Fancy Inventory Ghost 'Em Hydra Infodabbler Scrappetite Some Acronyms Are Better Than Others Super-what Now? The Better Part Of Valor Challenges ------------ None RPGLIKE | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Fac Res Qua Frg Res Tes Acc Com Levels Raised 36 | . . 1 5 1 1 3 1 1 . 2 4 1 2 3 2 1 2 2 4 XP Earned 60296 | 6000 500 2200 6999 1800 1000 5052 1649 650 650 2725 5935 1500 2599 4400 3746 2076 2484 3112 5219 XP Spent -959769574 | -965006174 . . . . . . . . . . . . . 5236600 . . . . . Upgrades 2828 | 2692 . . . . . . . . . . . . . 136 . . . . . Propulsion Slot 5 | 5 . . . . . . . . . . . . . . . . . . . Utility Slot 12 | 12 . . . . . . . . . . . . . . . . . . . Weapon Slot 5 | 5 . . . . . . . . . . . . . . . . . . . Core Integrity 435 | 435 . . . . . . . . . . . . . . . . . . . Heat Dissipation 145 | 145 . . . . . . . . . . . . . . . . . . . Energy Generation 206 | 206 . . . . . . . . . . . . . . . . . . . Energy Storage 207 | 206 . . . . . . . . . . . . . 1 . . . . . Matter Storage 67 | 67 . . . . . . . . . . . . . . . . . . . Mass Support 206 | 206 . . . . . . . . . . . . . . . . . . . Inventory Capacity 222 | 87 . . . . . . . . . . . . . 135 . . . . . Sight Range 94 | 94 . . . . . . . . . . . . . . . . . . . Sensor Range 500 | 500 . . . . . . . . . . . . . . . . . . . Terrain Scan Density 106 | 106 . . . . . . . . . . . . . . . . . . . Ranged Accuracy 166 | 166 . . . . . . . . . . . . . . . . . . . Melee Accuracy 20 | 20 . . . . . . . . . . . . . . . . . . . Hack Attack % 199 | 199 . . . . . . . . . . . . . . . . . . . Hack Defense % 209 | 209 . . . . . . . . . . . . . . . . . . . KI Resistance % 4 | 4 . . . . . . . . . . . . . . . . . . . TH Resistance % 4 | 4 . . . . . . . . . . . . . . . . . . . EX Resistance % 4 | 4 . . . . . . . . . . . . . . . . . . . KI Damage % 4 | 4 . . . . . . . . . . . . . . . . . . . TH Damage % 4 | 4 . . . . . . . . . . . . . . . . . . . EX Damage % 4 | 4 . . . . . . . . . . . . . . . . . . . Protomatter Created 2612 | . 24 214 150 69 142 132 23 40 . 182 651 . . 79 510 . 178 159 59 Integrity Restored 153 | . . . . . . . . . . . 153 . . . . . . . . Core 153 | . . . . . . . . . . . 153 . . . . . . . . Protomatter Decayed 4881 | . 24 177 150 13 84 16 . 40 . 80 342 . . 79 336 . 41 122 3377 Game ------ Seed IonDimensionalDetector Manual? 0 Play Time 02:01:59 Cumulative 75.5 hours Start 2026.03.30 @ 02:19:30 End 2026.03.30 @ 04:21:22 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 71 Rogue 0 Adventurer 6 Explorer 65 Win Type 3 Total 25 Types 10/3/3/4/1/1/2/0/0/1 Lore% 51 Gallery% 57 Achievement% 58 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 49% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4cb6f14f-ae48-4661-bf7e-21dea421998e