Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.03 @ 17:58:00 Player: hlbuns Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (40) 200 Value Destroyed (1391) 1391 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3391 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/550 Matter 270/300 Energy 99/100 System Corruption 1% Temperature Cool (-91) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Cryofiber Web Small Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Small Battery (100) Peak State ------------ > --- POWER ------------ Reinforced Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Cooling System Small Storage Unit Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Shock Rifle EM Pulse Cannon Flak Cannon > --- INVENTORY -------- Aluminum Leg Thermal Generator Cryofiber Web Small Battery Particle Charger Hardened Medium Armor Plating Shock Rifle Heavy Rocket Launcher [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Cooling System Storage Small Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 2 | . . 2 . Weapon 1 | . . . 1 Parts Attached 47 | 6 3 11 27 Power 8 | 1 . 1 6 Engine 5 | 1 . 1 3 Core 3 | . . . 3 Reactor . | . . . . Propulsion 10 | 2 . 2 6 Treads . | . . . . Leg 10 | 2 . 2 6 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 11 | 1 1 4 5 Device 4 | . . 2 2 Storage 2 | 1 1 . . Processor 1 | . . 1 . Hackware . | . . . . Protection 4 | . . 1 3 Artifact . | . . . . Weapon 18 | 2 2 4 10 Energy Gun 8 | . 1 3 4 Energy Cannon 1 | . . . 1 Ballistic Gun 5 | 2 . 1 2 Ballistic Cannon 1 | . . . 1 Launcher 3 | . 1 . 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 17 | . . . 17 Power 3 | . . . 3 Propulsion 4 | . . . 4 Utility 5 | . . . 5 Weapon 5 | . . . 5 Highest Loss Streak 16 | . . . 16 To Critical Strikes 1 | . . . 1 Average Backups 7 | 2 6 7 7 Power . | . 1 1 . Propulsion 1 | 1 2 1 1 Utility 3 | . 1 3 4 Weapon 1 | . 1 1 1 Tool/Special . | . . . . Unused Backups 9 | . 1 5 3 Power . | . . . . Propulsion 2 | . . 2 . Utility 6 | . 1 3 2 Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 96 | . 98 99 94 Engine 11 | . 14 11 11 Core 2 | . . . 4 Leg 20 | . 28 22 17 Device 7 | . . 8 8 Storage 14 | . 26 17 9 Processor 7 | . . 10 9 Protection 6 | . . 6 8 Energy Gun 14 | . 13 19 11 Ballistic Gun 4 | . 8 . 6 Ballistic Cannon 1 | . . . 2 Launcher 3 | . 6 2 3 Peak Build Rating 27 | 6 8 15 27 Average Rating 16 | 4 7 12 22 On Entrance 7 | . 6 8 15 Naked Turns . | . . . . Heaviest Build 46 | 13 16 21 46 Greatest Support 25 | 20 20 20 25 Greatest Overweight (x) 4 | . 1 1 4 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 4 8 8 8 Average Carried 7 | 2 6 7 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 4 8 8 1 Class Distribution -------------------- 55% | Mutant 24% | Gunner 20% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 810 | 39 . 295 476 Remotely . | . . . . Salvage Created 1477 | . . 592 885 Parts 80 | . . 41 39 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 35 | . . 17 18 Guns 25 | . . 17 8 Cannons 4 | . . . 4 AOE 6 | . . . 6 Classes Destroyed 11 | . . 5 6 Worker 1 | . . 1 . Tunneler 1 | . . . 1 Recycler 2 | . . . 2 Watcher 1 | . . 1 . Swarmer 7 | . . 7 . Grunt 17 | . . 6 11 Brawler 1 | . . . 1 Duelist 1 | . . . 1 Sentry 7 | . . 4 3 Hunter 1 | . . . 1 Heavy 1 | . . . 1 Best Kill Streak 4 | . . 4 4 Combat Bots Only 4 | . . 4 3 Max Kills in Single Turn 3 | . . 2 3 Gunslinging 1 | . . 1 1 Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 347 | . . 84 263 Missed 126 | . . 33 93 Hits 221 | . . 51 170 Melee 7 | . . . 7 Projectile 214 | . . 51 163 Critical Strikes 12 | . . 2 10 Damage Taken 3451 | . . 545 2906 Core 668 | . . 109 559 Absorbed by Shields . | . . . . Core Remaining (%) 90 | 100 100 72 . Volleys Fired 102 | . 8 44 50 Largest 3 | . 2 2 3 Hottest 149 | . 70 112 149 Shots Fired 212 | . 9 83 120 Gun 176 | . 9 83 84 Cannon 22 | . . . 22 Launcher 14 | . . . 14 Special . | . . . . Kinetic 45 | . 1 2 42 Thermal 116 | . 8 67 41 Explosive 5 | . . . 5 Electromagnetic 46 | . . 14 32 Robot Hit Streak 13 | . 4 9 13 Robot Miss Streak 7 | . 4 5 7 Penetration Max . | . . . . Secondary Targets 4 | . . 2 2 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 142 | . 4 54 84 Core Hits 102 | . . 30 72 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 9 | . 1 7 1 Burn 9 | . 1 7 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2987 | . 76 749 2162 Guns 1743 | . 62 732 949 Cannons 474 | . . . 474 Explosions 720 | . . . 720 Melee . | . . . . Ramming 50 | . 14 17 19 Kinetic 785 | . 10 27 748 Thermal 1194 | . 52 581 561 Explosive 374 | . . . 374 Electromagnetic 584 | . . 124 460 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . . 1 Energy Discharges 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 20 | . . . 20 Projectiles . | . . . . Explosions 20 | . . . 20 Melee . | . . . . Knockbacks 5 | . . . 5 Impact . | . . . . Kinetic 5 | . . . 5 Secondary . | . . . . Self-Inflicted Damage 272 | . . . 272 Shots 9 | . . . 9 Rammed 3 | . . . 3 Targets Rammed 15 | . 3 3 9 Kicked 12 | . 3 3 6 Crushed . | . . . . Highest Temperature 327 | . 40 327 298 Average Temperature 89 | . 16 105 90 Received Heat Transfer 990 | . . 225 765 Effects 1 | . . 1 . Energy Bleed 1 | . . 1 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 3 | . . . 3 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 7 | . . 4 3 Heat Transferred 3691 | . 222 2072 1397 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . . . 3 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . 1 1 Low Security (%) 95 | 100 100 92 94 Level 1 4 | . . 7 5 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 215 | . . 215 213 Initial 63 | . . . 63 Average 63 | . . 110 60 Influence Increases 1071 | . . 468 603 Destroy 0b10 Robot/C 700 | . . 340 360 Destroy 0b10 Robot/NC 25 | . . 10 15 Destroy Leader 162 | . . 72 90 Disable Machine 75 | . . 15 60 Destroy Structure 79 | . . 1 78 Lose Combat Pursuer 30 | . . 30 . Influence Decreases 963 | . . 316 647 Entered New Map 89 | . . . 89 Time Decay 704 | . . 316 388 Lost Part 170 | . . . 170 Squads Dispatched 6 | . . 2 4 Investigation 2 | . . 1 1 Extermination . | . . . . Reinforcement 4 | . . 1 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . . 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 67 | . 4 23 40 Peak Tracking Total 6 | . 2 5 6 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 1 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 5 | . . 1 4 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 3 | . . 3 . Terminals 2 | . . 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 10 | . . 10 . Successful 7 | . . 7 . Failed 3 | . . 3 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 4 | . . 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 6 | . . 6 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . . 3 . Record 1 | . . 1 . Dispatch Records 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 4 | . . 4 . Recycle Component 2 | . . 2 . Process 1 | . . 1 . Retrieve Matter 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 2 | . . 2 . Recycled Matter 92 | . . 92 . Retrieved Matter 92 | . . 92 . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 156 | . . 156 . Structural 156 | . . 156 . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2994 | 71 518 914 1491 Spaces Moved 1686 | 52 400 567 667 Core 24 | 8 . . 16 Treads . | . . . . Legs 1662 | 44 400 567 651 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 100 Average Speed 148 | 109 120 125 188 Slowest Speed 260 | 120 190 190 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 4 49 35 38 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 85 | . . . 85 Melee . | . . . . Projectile . | . . . . AOE 85 | . . . 85 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1985 | 64 429 689 803 Wait 56 | . 1 37 18 Move 1683 | 51 399 566 667 Hop . | . . . . Pick Up 38 | 7 8 12 11 Fast Attach 10 | 3 . 2 5 Attach 27 | 3 5 7 12 Detach 6 | . 3 3 . Swap 15 | . . 3 12 Drop 33 | . 2 12 19 Fire 102 | . 8 44 50 Melee . | . . . . Ram 3 | . . . 3 Kick 12 | . 3 3 6 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Sto]) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 6 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 268 | -10/Materials | Discovered new exit (range 12) 318 | -10/Materials | Build established: Mutant 534 | -10/Materials | Discovered new exit (range 7) 590 | -10/Materials | Entered another Materials area 590 | -9/Materials | Evolved 2 slots: Utility x2 590 | -9/Materials | Discovered new exit (range 7) 1163 | -9/Materials | Discovered new exit (range 12) 1504 | -9/Materials | Entered another Materials area 1504 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1839 | -8/Materials | Build established: Gunner 2219 | -8/Materials | Build established: Scavenger-Gunner 2897 | -8/Materials | Discovered new exit (range 4) 2956 | -8/Materials | Core integrity fell below 50% 2973 | -8/Materials | Core integrity fell below 20% 2995 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer destroyed. U-05 Engineer builds a Wall. G-47 Trooper destroyed. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Acquired 1 matter. K-01 Serf collects debris. Imp. Ion Engine destroyed. M-13 Machinist repairs G-47 Trooper. Targeting Computer destroyed. Acquired 2 matter. 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[ / #????? #???? ?????????????? | | ## # #???? #???? #####????????????? | | ## ###### #????? #?????#????????????????? | | ###?????? #?????? #??????????????????????? | | #????????+?????????#####??????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #########?????????????????????????????????????? | | ## ??????????????????????????????????????? | | ## """ #????????????????????????????????????? | | ## """"" #????????????????????????????????????? | | + """"" #????????????????????????????????????? | | ## """"" #????????????????????????????????????? | | ## ## """ #????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 21 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 5 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LongswordAnalysisRouter Manual? 0 Play Time 00:48:30 Cumulative 3.2 hours Start 2025.09.03 @ 04:03:12 End 2025.09.03 @ 17:58:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 2 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 5 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 25x17 Zoom Use 85% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f48c55b3-529c-4c06-ada0-430bda5f9127