Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.26 @ 21:11:18 Player: Deep Beef Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (102) 510 Value Destroyed (3632) 3632 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6982 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Core (450) Ox8 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Large Storage Unit Improved Salvage Targeting Computer Makeshift Utility Shielding > --- WEAPON (2) ------- Great Maul > --- INVENTORY (15) --- Light Humpback Improved Terrain Scanner Makeshift Terrain Scan Processor Advanced Terrain Scan Processor Transport Network Coupler Heavy Battle Rifle Heavy Battle Rifle Heavy Battle Rifle Heavy Battle Rifle Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Salvage Targeting Computer Melee Analysis Suite Makeshift Utility Shielding Hacking Suite System Shield > --- WEAPON ----------- Heavy Battle Rifle Great Maul > --- INVENTORY -------- Light Humpback Improved Terrain Scanner Makeshift Terrain Scan Processor Advanced Terrain Scan Processor Transport Network Coupler Heavy Battle Rifle Heavy Battle Rifle Heavy Battle Rifle Heavy Battle Rifle Proton Missile Launcher Remote Datajack [Rating: 40] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Salvage Targeting Computer Hackware System Shield Protection Hardened Light Armor Plating Weapon Heavy Battle Rifle Energy Gun Lightning Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Assault Cannon Launcher Proton Missile Launcher Impact Weapon Great Maul Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 5 | . . 2 1 2 . . Weapon . | . . . . . . . Parts Attached 77 | 6 2 17 24 11 12 5 Power 8 | 1 . 3 2 . 2 . Engine 8 | 1 . 3 2 . 2 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 21 | 2 . 4 8 3 2 2 Treads . | . . . . . . . Leg 19 | . . 4 8 3 2 2 Wheel 2 | 2 . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 25 | 1 1 6 7 6 3 1 Device 8 | . 1 1 3 1 2 . Storage 3 | 1 . 1 . 1 . . Processor 4 | . . 1 . 2 . 1 Hackware 2 | . . . . 2 . . Protection 8 | . . 3 4 . 1 . Artifact . | . . . . . . . Weapon 23 | 2 1 4 7 2 5 2 Energy Gun 9 | 1 . 2 4 1 1 . Energy Cannon 1 | . . . 1 . . . Ballistic Gun 7 | 1 1 1 1 . 3 . Ballistic Cannon 4 | . . 1 1 1 1 . Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . 1 4 . . . Parts Lost 48 | . . 7 14 2 15 10 Power 5 | . . 1 1 . 2 1 Propulsion 20 | . . 3 7 1 5 4 Utility 16 | . . 2 5 1 4 4 Weapon 7 | . . 1 1 . 4 1 Highest Loss Streak 10 | . . 2 4 1 10 9 To Critical Strikes 1 | . . . . . . 1 Average Backups 10 | . 1 7 11 13 11 10 Power . | . . . 1 1 . . Propulsion 1 | . . 2 . 2 . . Utility 2 | . . 1 3 2 2 4 Weapon 4 | . . 2 4 5 6 4 Tool/Special . | . . . . . . . Unused Backups 14 | . . 1 1 . 2 10 Power 1 | . . 1 . . . . Propulsion . | . . . . . . . Utility 5 | . . . . . . 5 Weapon 6 | . . . 1 . 1 4 Tool/Special 2 | . . . . . 1 1 Average Slot Usage (%) 88 | . 96 95 90 95 81 90 Engine 8 | . 14 10 8 7 6 6 Leg 16 | . . 16 25 22 11 14 Wheel 1 | . 28 4 . . . . Device 5 | . 11 4 5 6 6 7 Storage 8 | . 14 11 9 7 7 7 Processor 7 | . . 9 1 7 9 14 Hackware 7 | . . . . 10 15 14 Protection 12 | . . 16 22 15 6 7 Energy Gun 5 | . 14 10 6 4 3 . Energy Cannon 1 | . . . 4 2 . . Ballistic Gun 5 | . 14 8 1 . 8 6 Ballistic Cannon 3 | . . 2 5 7 2 . Peak Build Rating 40 | 6 7 17 27 37 39 40 Average Rating 26 | 4 6 12 23 32 34 36 On Entrance 18 | . 6 7 17 25 37 35 Naked Turns . | . . . . . . . Heaviest Build 49 | 14 15 40 48 49 43 40 Greatest Support 38 | 26 26 26 35 35 38 35 Greatest Overweight (x) 12 | 2 . 3 3 1 12 11 Average Overweight (x) 1 | . . . 1 1 2 1 Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 Average Capacity 14 | 7 8 12 15 15 15 15 Most Carried 15 | . 6 10 13 15 15 12 Average Carried 10 | . 1 7 11 13 10 11 Final Capacity 15 | 8 8 15 15 15 15 15 Final Carried 15 | . 6 10 13 15 9 11 Class Distribution -------------------- 52% | Hacker-Mutant 41% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Low Matter Collected 1765 | 178 79 354 496 207 386 65 Remotely . | . . . . . . . Salvage Created 4166 | . 93 944 1721 322 685 401 Parts 202 | . 9 58 83 11 30 11 Haulers Intercepted 4 | . . 1 3 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 44 | . . . . . 35 9 Prevented 4 | . . . . . . 4 Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Combat Hostiles Destroyed 87 | . 6 21 29 6 17 8 Melee 3 | . . . . . . 3 Guns 52 | . 6 20 14 2 10 . Cannons 22 | . . 1 12 3 6 . AOE 4 | . . . 3 1 . . Classes Destroyed 14 | . 1 6 4 1 1 1 Worker 1 | . . . 1 . . . Builder 1 | . . . 1 . . . Hauler 4 | . . 1 3 . . . Recycler 3 | . . . 2 1 . . Operator 2 | . . 1 . 1 . . Watcher 4 | . . 3 1 . . . Swarmer 22 | . 6 3 4 . 8 1 Grunt 37 | . . 8 16 4 6 3 Duelist 6 | . . 2 . 1 . 3 Protector 1 | . . . . . . 1 Sentry 16 | . . 8 6 . 2 . Hunter 3 | . . . 3 . . . Programmer 1 | . . . . 1 . . Mutant 1 | . . . . . 1 . Best Kill Streak 6 | . 6 5 6 3 6 5 Combat Bots Only 6 | . 6 5 4 2 6 5 Max Kills in Single Turn 3 | . 1 2 3 1 1 1 Gunslinging 1 | . . 1 . . . . Exploded 1 | . . . 1 1 . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Hostile Shots Fired 686 | . 31 131 135 29 239 121 Missed 184 | . 5 21 23 11 76 48 Hits 502 | . 26 110 112 18 163 73 Melee 11 | . . 3 . 3 . 5 Projectile 491 | . 26 107 112 15 163 68 Critical Strikes 14 | . . 3 3 1 4 3 Actively Blocked 1 | . . . . 1 . . Damage Taken 6098 | . 162 1130 1541 321 1897 1047 Core 1038 | . 26 121 177 42 298 374 Absorbed by Shields 50 | . . . . . 50 . Redirected to Shielding 261 | . . 18 171 42 7 23 Ignored by Resistances 1753 | . 52 324 438 91 555 293 Core Remaining (%) 81 | 100 89 69 67 . . . Volleys Fired 243 | . 8 77 84 27 46 1 Largest 2 | . 2 2 2 2 2 1 Hottest 118 | . 70 93 118 101 116 39 Shots Fired 476 | . 16 152 161 55 91 1 Gun 333 | . 16 143 92 19 63 . Cannon 142 | . . 9 69 36 28 . Launcher 1 | . . . . . . 1 Special . | . . . . . . . Kinetic 221 | . 8 77 54 28 54 . Thermal 176 | . 8 75 54 8 31 . Explosive . | . . . . . . . Electromagnetic 79 | . . . 53 19 6 1 Robot Hit Streak 34 | . 6 34 30 10 18 11 Robot Miss Streak 4 | . 2 4 2 1 1 . Penetration Max . | . . . . . . . Secondary Targets 8 | . 2 4 1 . 1 . Max Gunslinging Chain 1 | . 1 1 1 . 1 . Shots Hit Robots 391 | . 11 120 138 38 70 14 Core Hits 169 | . 6 42 68 15 29 9 Critical Kills . | . . . . . . . Critical Parts Destroyed 3 | . . . . . . 3 Critical Strikes 19 | . . 6 2 3 4 4 Burn 9 | . . 5 . . 4 . Blast 6 | . . 1 2 3 . . Smash 4 | . . . . . . 4 Melee Attacks 13 | . . . . . . 13 Impact 13 | . . . . . . 13 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8051 | . 137 1718 3034 829 1565 768 Guns 4467 | . 137 1625 1501 185 1019 . Cannons 2328 | . . 88 1088 606 546 . Explosions 588 | . . . 433 38 . 117 Melee 651 | . . . . . . 651 Ramming 17 | . . 5 12 . . . Kinetic 2949 | . 63 678 800 472 936 . Thermal 3050 | . 74 1035 1208 172 561 . Explosive . | . . . . . . . Electromagnetic 1384 | . . . 1014 185 68 117 Impact 651 | . . . . . . 651 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . 1 1 2 Average Corruption 1 | . . . . 1 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 25 | . . . . 2 20 3 Message Errors 9 | . . . . 1 5 3 Matter Fused 4 | . . . . . 4 . Heat Flow Errors 3 | . . . . . 3 . Energy Discharges 5 | . . . . . 5 . Parts Fused 1 | . . . . . 1 . Data Loss (minor) 2 | . . . . . 2 . Misfires 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 230 | . . . 61 15 . 154 Projectiles 33 | . . . 18 15 . . Explosions 43 | . . . 43 . . . Melee 154 | . . . . . . 154 Knockbacks 18 | . . . 7 8 2 1 Impact 1 | . . . . . . 1 Kinetic 16 | . . . 6 8 2 . Secondary 1 | . . . 1 . . . Self-Inflicted Damage 285 | . . . 265 . . 20 Shots 8 | . . . 7 . . 1 Rammed . | . . . . . . . Targets Rammed 4 | . . 3 1 . . . Kicked 4 | . . 3 1 . . . Crushed . | . . . . . . . Highest Temperature 503 | . 72 256 503 231 252 . Average Temperature 97 | . 36 76 134 75 89 . Received Heat Transfer 2347 | . . 516 648 54 814 315 Effects 11 | . . . 11 . . . Shutdowns 1 | . . . 1 . . . Energy Bleed 1 | . . . 1 . . . Interference 2 | . . . 2 . . . Matter Decay 1 | . . . 1 . . . Short Circuit 3 | . . . 3 . . . Damage (minor) 1 | . . . 1 . . . Damage (major) 2 | . . . 2 . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 5 | . . . . . . 5 Combat Hostiles 5 | . . . . . . 5 Parts Fried 12 | . . . 2 . 1 9 Impact Corruptions 8 | . . . . . . 8 Robots Melted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Melted 13 | . . 7 . . 6 . Heat Transferred 6405 | . 222 2738 1928 222 1295 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 7 | . . . 6 1 . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 93 | 100 100 100 84 100 . . Level 1 6 | . . . 15 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 283 | . 130 110 283 63 . . Initial 32 | . . 32 3 . . . Average 72 | . 66 27 134 15 . . Influence Increases 2613 | . 140 684 1009 210 370 200 Destroy 0b10 Robot/C 1700 | . 120 420 580 120 320 140 Destroy 0b10 Robot/NC 80 | . . 25 40 10 . 5 Destroy Leader 356 | . 20 118 158 30 20 10 Successful Hack 21 | . . 6 15 . . . Disable Machine 99 | . . 9 63 27 . . Destroy Structure 57 | . . 1 48 8 . . Partial Spotted 15 | . . . 15 . . . Lose Combat Pursuer 285 | . . 105 90 15 30 45 Influence Decreases 2583 | . 50 765 1018 210 370 170 Entered New Map 64 | . . 58 6 . . . Time Decay 2091 | . 50 574 872 200 305 90 Lost Part 335 | . . 40 140 10 65 80 Purge Threat 93 | . . 93 . . . . Squads Dispatched 14 | . . 2 8 3 . 1 Investigation 1 | . . . 1 . . . Extermination 2 | . . . . 2 . . Reinforcement 4 | . . 2 1 1 . . Assault 1 | . . . . . . 1 Garrison 6 | . . . 6 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . 1 . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Distress Signals 4 | . . 1 3 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 130 | . 6 35 40 9 24 16 Peak Tracking Total 11 | . 6 5 6 3 11 11 Tactical Retreats 13 | . . 5 4 1 2 1 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Traps Triggered 2 | . . . . 2 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Low Machines Disabled 13 | . . 1 7 3 2 . Max in Single Turn 2 | . . 1 2 1 1 . Garrison Access 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Machines Accessed 14 | . 1 6 5 1 1 . Terminals 12 | . 1 6 3 1 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access 1 | . . . 1 . . . Total Hacks 49 | . 4 19 16 3 7 . Successful 29 | . 1 12 9 . 7 . Failed 20 | . 3 7 7 3 . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 26 | . 4 10 8 4 . . Terminals 44 | . 4 19 11 3 7 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . 2 . . . Garrison Access 3 | . . . 3 . . . Terminal Hacks 17 | . . 7 3 . 7 . Record 8 | . . . 1 . 7 . Robot Analysis 2 | . . . 2 . . . Prototype ID Bank 1 | . . 1 . . . . Alert Level 1 | . . 1 . . . . Unreport Threat 1 | . . 1 . . . . Locate Traps 1 | . . 1 . . . . Patrol Status 1 | . . 1 . . . . Registered Components 1 | . . 1 . . . . Zone Layout 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . 2 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks 1 | . . . 1 . . . Seal Access 1 | . . . 1 . . . Unauthorized Hacks 9 | . 1 5 3 . . . Terminals 9 | . 1 5 3 . . . Assimilate 1 | . . 1 . . . . Botnet 8 | . 1 4 3 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . 1 . . . . Used . | . . . . . . . Hacking Detections 13 | . 1 5 5 1 1 . Full Trace Events 2 | . . . 1 . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Active Infowar (turns) 2926 | . 146 593 419 728 1040 . Sensors 2507 | . 146 593 . 728 1040 . Terrain 419 | . . . 419 . . . Robot Analysis Total 2 | . . . 2 . . . Derelict Logs Recovered 2 | . . . . . 2 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Low Turns Passed 7967 | 33 177 1494 1872 781 3098 512 Spaces Moved 3420 | 26 161 779 788 331 1104 231 Core 192 | 4 . . . . 186 2 Treads . | . . . . . . . Legs 2751 | . . 485 788 331 918 229 Wheels 477 | 22 161 294 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 90 190 190 190 190 Average Speed 200 | 92 90 148 192 190 264 194 Slowest Speed 650 | 150 90 330 330 190 650 600 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 37 | 3 25 66 57 6 88 20 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . . . 1 . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 6 | . . . . . 1 5 Spaces Dug . | . . . . . . . Terrain Destroyed 58 | . . . 45 10 3 . Melee . | . . . . . . . Projectile 3 | . . . . . 3 . AOE 55 | . . . 45 10 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Total 4035 | 31 175 968 975 430 1191 265 Wait 192 | . . 70 50 49 13 10 Move 3414 | 25 160 778 787 330 1103 231 Hop . | . . . . . . . Pick Up 49 | . 5 13 14 7 6 4 Fast Attach 33 | 6 1 6 12 1 5 2 Attach 34 | . . 6 9 7 10 2 Detach . | . . . . . . . Swap 23 | . 1 6 9 4 2 1 Drop 30 | . . 9 9 5 6 1 Fire 243 | . 8 77 84 27 46 1 Melee 13 | . . . . . . 13 Ram . | . . . . . . . Kick 4 | . . 3 1 . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 12) 34 | -11/Scrapyard | Entered Materials 166 | -10/Materials | Discovered new exit (range 12) 211 | -10/Materials | Entered another Materials area 211 | -9/Materials | Evolved 2 slots: Utility x2 300 | -9/Materials | Build established: Mutant 1101 | -9/Materials | Discovered new exit (range 9) 1466 | -9/Materials | Discovered new exit (range 7) 1683 | -9/Materials | Discovered new exit (range 9) 1705 | -9/Materials | Entered another Materials area 1705 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1796 | -8/Materials | Garrison activated, responded to threat 1942 | -8/Materials | Lost 4 parts (2n1u1w) 2205 | -8/Materials | Build established: Scavenger-Mutant 2306 | -8/Materials | Garrison activated, responded to threat 2340 | -8/Materials | Lost 3 parts (3u) 2597 | -8/Materials | Build established: Mutant 2614 | -8/Materials | Discovered new exit (range 10) 3577 | -8/Materials | Entered Factory 3577 | -7/Factory | Evolved 2 slots: Utility x2 4080 | -7/Factory | Build established: Hacker-Mutant 4345 | -7/Factory | Discovered new exit (range 5) 4357 | -7/Factory | Identified exit to Lower Caves 4358 | -7/Factory | Entered Lower Caves 4458 | -7/Lower Caves | Lost 3 allies 4506 | -7/Lower Caves | Encountered a Warlord checkpoint 5443 | -7/Lower Caves | Lost 10 parts (1p4n2u3w) 5497 | -7/Lower Caves | Attracted the attention of an 0b10 base 5567 | -7/Lower Caves | Lost 3 parts (1n1u1w) 5623 | -7/Lower Caves | Learned location of Extension (-6) 5623 | -7/Lower Caves | Identified exit to Lower Caves 5623 | -7/Lower Caves | Learned location of 2 exits from Upper Caves 5623 | -7/Lower Caves | Learned 8 Factory zone layouts 5623 | -7/Lower Caves | Learned 6 Upper Caves zone layouts 5623 | -7/Lower Caves | Learned Research emergency access door positions 6860 | -7/Lower Caves | Learned 8 Factory zone layouts 6941 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 7069 | -7/Lower Caves | Spotted B-75 Beast 7456 | -7/Lower Caves | Entered another Lower Caves area 7614 | -7/Lower Caves | Core integrity fell below 50% 7646 | -7/Lower Caves | Discovered new exit (range 11) 7904 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7956 | -7/Lower Caves | Core integrity fell below 20% 7968 | -7/Lower Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- Critical hit (Burn: +37). Penetrated by Slug. Imp. Heat Sink destroyed. Carbon-fiber Leg fries itself beyond repair. Destroyed Lgt. Nuclear Core. S-27 Virus system corrupted by crushing effect. S-27 Virus system terminally corrupted. S-27 Virus destroyed. Penetrated by Slug. Corrupted Carbon-fiber Leg self-destruct mechanism malfunctions. Corrupted Imp. Deuterium Engine self-destruct mechanism malfunctions. L-41 Fighter suffers critical hit (Smash). Destroyed Core Shielding. L-41 Fighter system corrupted by crushing effect. Penetrated by Slug. G-50 Soldier misfires. System Shield destroyed. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ????????????????????????????????????????#????????# | | ???????????????????????????????????????? ???????? | | ?????????????????????????????????????? ?# ??????? | | ??????????????????????????????????????? ?????? | | ??????????????????????????????????????? ????? | | ????????????????????????????????????????? ##?? | | ?????????????????????????????????????????? #? | | ??????????????????????????????????????????# ?# # | | ??????????????????????????????????????????# ???# | | ?????????????????????????????????????????## #### | | ????????????????????????????????????????## | | ?????????? ????????????????????????# | | ?????????? ########???????????????? ##### | | ???????????? ##?????????????????????## | | ????????????? # #????????????????????## | | ?????????????? ####????????????????# " | | ???????????????# # #???????????????## " | | ?????????????### # # ##??????????????# " | | ???????#???##? # ##?????????????# | | ???????# ??# # # = ###???????????## | | ???????# ?????# *Y # g##?????###???## | | ???????# ?????????# % g ####### ##### # | | ## ##### ##???????# %%*=% ## < # | | # ##????## #l@ % ### | | ?# ###??# # # ### ## ## # | | ?# #??## ## ##?# #### # | | ??# #??# #######?# ### #####??#### | | ???# #### ##???????####?#####?????????? | | ????# %% ##???????????????????????????? | | ????## ## /= #???????????????????????????? | | ?????# ?##########???????????????????????????? | | ?????# ???????????????????????????????????????? | | ????# ????????????????????????????????????????? | | ????# ?????????????????????????????????????????? | | ???# ?????????????????????????????????????????? | | ?? ??????????????????????????????????????????? | | ? ???????????????????????????????????????????? | | ? ????????????????????????????????????????????? | | ?## ????????????????????????????????????????????? | | ??? ?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Utility Shielding 15 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 6 Melee Accuracy 5 Salvage Targeting 2 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Lrg. Storage Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DiametricImprinterWheel Manual? 0 Play Time 01:02:34 Cumulative 194.2 hours Start 2025.05.26 @ 20:05:20 End 2025.05.26 @ 21:11:18 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 143 Rogue 72 Adventurer 71 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 56 Achievement% 47 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1d8450a9-2134-4114-a5d2-fe1bdd1ece53