Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.29 @ 20:00:45 Player: Bjolfur Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (145) 725 Value Destroyed (5135) 5135 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (147) 147 TOTAL SCORE: 10027 Bonus ------- High Alert Combat Kills 147 Cogmind --------- Core Integrity 0/1000 Matter 107/300 Energy 94/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Improved Treads Hacking Suite Peak State ------------ > --- POWER ------------ Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Advanced Treads Advanced Treads Heavy Treads > --- UTILITY ---------- Improved Cooling System Large Storage Unit Enhanced Optical Array Improved Sensor Array Advanced Signal Interpreter Improved Target Analyzer Matter Filter Layered Light Armor Plating > --- WEAPON ----------- Flak Gun Mini Assault Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Fission Core Micro Fission Core Improved Treads Advanced Treads Compact Matter Pod Phase Shifter Improved Propulsion Shielding Hardlight Generator Hacking Suite Relay Coupler [Sentry] High-powered Shotgun Precision Assault Rifle Flak Cannon Mini Grenade Launcher Great Maul [Rating: 78] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Flak Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Impact Weapon Great Maul Build | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Slots Evolved 10 | . . 2 . 2 2 2 2 Power 1 | . . . . . . 1 . Propulsion 2 | . . . . 1 . . 1 Utility 6 | . . 2 . 1 2 . 1 Weapon 1 | . . . . . . 1 . Parts Attached 161 | 7 5 25 16 21 34 24 29 Power 17 | 1 2 4 1 1 2 4 2 Engine 14 | 1 2 4 1 1 1 3 1 Core 3 | . . . . . 1 1 1 Reactor . | . . . . . . . . Propulsion 35 | 3 . 6 4 3 8 4 7 Treads 34 | 2 . 6 4 3 8 4 7 Leg 1 | 1 . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 47 | 1 3 5 3 5 12 6 12 Device 24 | . 1 . 1 1 10 3 8 Storage 3 | 1 1 . . 1 . . . Processor 11 | . 1 3 1 1 . 2 3 Hackware . | . . . . . . . . Protection 9 | . . 2 1 2 2 1 1 Artifact . | . . . . . . . . Weapon 62 | 2 . 10 8 12 12 10 8 Energy Gun 7 | . . 1 1 1 3 1 . Energy Cannon 1 | . . . 1 . . . . Ballistic Gun 26 | 2 . 8 5 4 1 3 3 Ballistic Cannon 12 | . . . . 2 5 3 2 Launcher 5 | . . 1 1 1 1 . 1 Special Weapon . | . . . . . . . . Impact Weapon 11 | . . . . 4 2 3 2 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 6 | . . 2 1 . 1 2 . Parts Lost 46 | . 1 3 . 3 5 9 25 Power 6 | . . . . 1 . 2 3 Propulsion 8 | . . 1 . . 1 . 6 Utility 22 | . 1 1 . 2 2 5 11 Weapon 10 | . . 1 . . 2 2 5 Highest Loss Streak 16 | . 1 1 . 1 3 3 16 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 97 | . 93 98 100 99 98 98 88 Engine 9 | . 9 11 11 8 6 11 6 Treads 22 | . 28 21 22 27 22 19 19 Device 17 | . 8 . 5 8 22 32 19 Storage 8 | . 14 11 11 9 7 6 4 Processor 12 | . 3 27 19 18 12 1 11 Protection 5 | . . 4 7 9 7 4 2 Energy Gun 1 | . . 4 . 1 1 . . Ballistic Gun 10 | . 28 17 19 10 2 7 9 Ballistic Cannon 5 | . . . . 3 8 8 5 Peak Build Rating 78 | 6 9 19 21 25 45 56 78 Average Rating 34 | 4 8 14 18 23 39 50 60 On Entrance 21 | . 5 9 19 19 22 43 52 Naked Turns 6 | . . . . . . . 6 Heaviest Build 74 | 9 30 36 44 47 56 74 70 Greatest Support 114 | 40 40 40 40 63 78 86 114 Greatest Overweight (x) 10 | 2 . 1 1 . 1 1 10 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 15 14 Most Carried 15 | 6 12 15 15 15 15 15 15 Average Carried 13 | 4 7 13 14 14 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 5 Final Carried 15 | 6 12 15 15 15 15 15 3 Class Distribution -------------------- 42% | Mutant 27% | Scavenger-Mutant 14% | Gunner 7% | Scavenger-Gunner 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -8/Materials Mutant | -7/Factory Gunner | -6/Factory Scavenger-Gunner | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Matter Collected 4370 | 299 198 605 595 637 590 856 590 Remotely 1273 | . . . . . 283 753 237 Salvage Created 5223 | 88 236 1136 898 698 571 719 877 Parts 284 | 10 10 76 64 42 24 34 24 Haulers Intercepted 5 | . . 3 1 . . 1 . Recyclers Shooed 7 | . . 4 1 . . 1 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Combat Hostiles Destroyed 113 | . 7 22 18 19 17 16 14 Guns 64 | . 7 17 15 10 2 6 7 Cannons 31 | . . . 3 5 8 9 6 AOE 16 | . . 5 . 4 5 1 1 Classes Destroyed 16 | 1 3 6 1 1 2 1 1 Worker 2 | . . . 1 . 1 . . Builder 5 | . . 1 . . 2 . 2 Tunneler 4 | 4 . . . . . . . Hauler 5 | . . 3 1 . . 1 . Recycler 4 | . . 2 . . . . 2 Mechanic 1 | . . 1 . . . . . Operator 3 | . 1 . 1 . 1 . . Watcher 8 | . . 3 2 1 . 1 1 Swarmer 24 | . 3 9 3 6 3 . . Grunt 50 | . 4 6 9 11 6 6 8 Brawler 2 | . . . . 1 . 1 . Duelist 1 | . . . . . . . 1 Sentry 22 | . . 7 6 1 4 3 1 Specialist 2 | . . . . . . 2 . Hunter 4 | . . . . . 1 1 2 Programmer 8 | . . . . . 3 3 2 Best Kill Streak 5 | 1 3 5 4 5 4 2 5 Combat Bots Only 5 | . 3 5 4 4 3 2 5 Max Kills in Single Turn 4 | 1 1 3 2 3 4 1 3 Gunslinging 1 | . . . 1 . . . . Exploded 3 | . . 3 . 3 2 1 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Hostile Shots Fired 974 | . 40 127 82 80 214 129 302 Missed 314 | . 9 48 17 21 84 52 83 Damage Taken 9856 | . 348 964 875 806 1671 1380 3812 Core 1467 | . 50 98 81 19 199 13 1007 Absorbed by Shields 200 | . . . . . . . 200 Regen/Repaired (Parts) 260 | . . . . . . 260 . Core Remaining (%) 83 | 100 80 . 55 96 71 98 . Volleys Fired 433 | 6 26 84 90 52 67 55 53 Largest 3 | 2 2 2 2 2 2 3 3 Hottest 129 | 40 40 63 79 80 100 120 129 Shots Fired 863 | 12 52 154 173 90 104 156 122 Gun 622 | 12 52 152 160 60 45 77 64 Cannon 225 | . . . 12 27 54 79 53 Launcher 16 | . . 2 1 3 5 . 5 Special . | . . . . . . . . Kinetic 743 | 12 52 117 153 78 65 149 117 Thermal . | . . . . . . . . Explosive 16 | . . 2 1 3 5 . 5 Electromagnetic 104 | . . 35 19 9 34 7 . Robot Hit Streak 24 | 7 17 23 23 18 24 11 9 Robot Miss Streak 6 | 3 2 3 1 3 5 6 5 Penetration Max 1 | . . . . . . . 1 Secondary Targets 6 | . . 3 3 . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . Shots Hit Robots 614 | 7 42 115 95 67 85 108 95 Core Hits 321 | 4 13 48 36 40 52 62 66 Critical Kills 3 | . . . . . . 1 2 Critical Parts Destroyed 2 | . . . 1 . . . 1 Critical Strikes 15 | . . . 1 2 3 3 6 Destroy 4 | . . . 1 . . 1 2 Blast 9 | . . . . 2 2 2 3 Corrupt 1 | . . . . . 1 . . Smash 1 | . . . . . . . 1 Melee Attacks 29 | . . . . 10 4 6 9 Impact 29 | . . . . 10 4 6 9 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 13489 | 89 515 2011 1432 1469 2415 2270 3288 Guns 6766 | 89 515 1541 1177 702 649 937 1156 Cannons 3753 | . . . 226 348 1003 1266 910 Explosions 2641 | . . 470 29 419 763 67 893 Melee 329 | . . . . . . . 329 Ramming . | . . . . . . . . Kinetic 9289 | 89 515 1142 1139 942 1250 2146 2066 Thermal 538 | . . 200 29 . 309 . . Explosive 2070 | . . 270 . 419 421 67 893 Electromagnetic 1263 | . . 399 264 108 435 57 . Impact 329 | . . . . . . . 329 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 10 | . . . . . 10 3 5 Average Corruption 3 | . . . . . 3 1 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 39 | . . . . . 28 7 4 Message Errors 9 | . . . . . 5 2 2 Matter Fused 7 | . . . . . 6 1 . Heat Flow Errors 4 | . . . . . 3 1 . Energy Discharges 8 | . . . . . 6 2 . Parts Rejected 2 | . . . . . 1 . 1 Data Loss (minor) 3 | . . . . . 1 1 1 Data Loss (major) 3 | . . . . . 3 . . Misfires 1 | . . . . . 1 . . Weapon Failures 2 | . . . . . 2 . . Overload Shots . | . . . . . . . . Overflow Damage 283 | . . 52 . 25 105 1 100 Projectiles 69 | . . . . 25 18 1 25 Explosions 139 | . . 52 . . 87 . . Melee 75 | . . . . . . . 75 Knockbacks 49 | . . . . 3 17 19 10 Impact . | . . . . . . . . Kinetic 47 | . . . . 3 15 19 10 Secondary 2 | . . . . . 2 . . Self-Inflicted Damage 417 | . . 72 37 . 115 159 34 Shots 11 | . . 2 1 . 4 2 2 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 316 | . 2 66 210 316 222 208 95 Average Temperature 54 | . 2 16 36 103 83 40 35 Received Heat Transfer 2905 | . 162 249 333 450 330 276 1105 Effects 3 | . . . . 3 . . . Energy Bleed 1 | . . . . 1 . . . Interference 2 | . . . . 2 . . . Siege Activations . | . . . . . . . . Robots Corrupted 2 | . . . . . 2 . . Combat Hostiles 2 | . . . . . 2 . . Parts Fried 7 | . . 3 . . 3 1 . Impact Corruptions 3 | . . . . . . . 3 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 600 | . . 300 50 . 250 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 6 | . . 3 1 . 2 . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Peak Influence 515 | 20 203 322 474 515 357 203 175 Initial 226 | . 13 . 97 143 226 165 32 Average 163 | 9 70 145 300 368 156 85 76 Maximum Alert Level 2 | . 1 1 2 2 1 1 . Low Security (%) 66 | 100 94 72 6 5 68 97 100 Level 1 28 | . 5 27 81 60 31 2 . Level 2 5 | . . . 12 33 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 30 | . 1 . 5 3 7 8 6 Investigation 6 | . . . 1 1 1 2 1 Extermination 8 | . . . . . 3 3 2 Reinforcement 12 | . 1 . . 2 3 3 3 Assault . | . . . . . . . . Garrison 4 | . . . 4 . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . . . . 1 2 Haulers Reinforced 1 | . . . . . . 1 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Distress Signals 5 | . . 3 1 1 . . . Communications Jammed 1 | . . . . . . . 1 Distress Signals 1 | . . . . . . . 1 Times Spotted 179 | . 8 33 24 29 23 24 38 Peak Tracking Total 11 | . 3 5 4 5 4 3 11 Tactical Retreats 9 | . . 2 1 3 . 2 1 Traps | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Traps Triggered 2 | . . . . . . . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Machines Disabled 18 | . . . 3 1 8 5 1 Max in Single Turn 3 | . . . 1 1 3 3 1 Garrison Access 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Machines Accessed 34 | . 3 5 6 3 8 7 2 Terminals 25 | . 3 5 5 2 5 4 1 Fabricators 1 | . . . . . 1 . . Repair Stations 2 | . . . . . . 2 . Recycling Units 2 | . . . . . . 1 1 Scanalyzers 2 | . . . . 1 1 . . Garrison Access 2 | . . . 1 . 1 . . Total Hacks 86 | . 11 14 12 9 15 21 4 Successful 43 | . 4 7 7 5 8 10 2 Failed 43 | . 7 7 5 4 7 11 2 Catastrophic 7 | . . 1 2 1 2 1 . Database Lockouts . | . . . . . . . . Manual 39 | . 7 8 4 . 6 10 4 Terminals 59 | . 11 14 10 4 8 10 2 Fabricators 2 | . . . . . 2 . . Repair Stations 8 | . . . . . . 8 . Recycling Units 5 | . . . . . . 3 2 Scanalyzers 7 | . . . . 5 2 . . Garrison Access 5 | . . . 2 . 3 . . Terminal Hacks 21 | . 4 7 7 . 1 2 . Record 1 | . . . 1 . . . . Robot Analysis 3 | . 2 1 . . . . . Open Door 2 | . . . 2 . . . . Open DSF 2 | . . . . . 1 1 . Alert Level 1 | . . 1 . . . . . Unreport Threat 3 | . . 1 1 . . 1 . Dispatch Records 2 | . . 1 1 . . . . Maintenance Status 1 | . 1 . . . . . . Patrol Status 1 | . . 1 . . . . . Hauler Manifests 4 | . 1 2 1 . . . . Zone Layout 1 | . . . 1 . . . . Fabricator Hacks 2 | . . . . . 2 . . Load Schematic 1 | . . . . . 1 . . Build 1 | . . . . . 1 . . Repair Station Hacks 4 | . . . . . . 4 . Scan Component 2 | . . . . . . 2 . Repair 2 | . . . . . . 2 . Recycling Unit Hacks 3 | . . . . . . 2 1 Report Inventory 1 | . . . . . . 1 . Retrieve Matter 2 | . . . . . . 1 1 Scanalyzer 5 | . . . . 5 . . . Insert Component 3 | . . . . 3 . . . Analyze 2 | . . . . 2 . . . Garrison Access Hacks 2 | . . . . . 2 . . Seal Access 1 | . . . . . 1 . . Coupler Status 1 | . . . . . 1 . . Unauthorized Hacks 6 | . . . . . 3 2 1 Terminals 6 | . . . . . 3 2 1 Botnet 6 | . . . . . 3 2 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . 1 . 1 . . . . Used . | . . . . . . . . Hacking Detections 28 | . 3 5 4 3 6 5 2 Full Trace Events 6 | . . . 1 1 1 2 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Built 2 | . . . . . 2 . . Authchips . | . . . . . . . . Time 36 | . . . . . 36 . . Total Part Build Rating 6 | . . . . . 6 . . Parts Repaired 2 | . . . . . . 2 . Time 88 | . . . . . . 88 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter 104 | . . . . . . 104 . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . . 2 . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . Programmers 4 | . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Robot Analysis Total 3 | . 2 1 . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Turns Passed 9452 | 204 579 1115 1059 1115 2267 2071 1042 Spaces Moved 4323 | 116 299 495 365 512 1127 911 498 Core 36 | 22 . . . . . . 14 Treads 4285 | 92 299 495 365 512 1127 911 484 Legs 2 | 2 . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 145 155 50 Average Speed 159 | 141 160 160 204 160 151 157 153 Slowest Speed 550 | 160 160 240 240 160 240 232 550 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . Exploration Rate (%) 31 | 6 36 67 48 37 24 15 15 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug 19 | . . . . 8 4 6 1 Terrain Destroyed 192 | . . 24 11 33 33 62 29 Melee 19 | . . . . 8 4 6 1 Projectile 24 | . . . . . 2 12 10 AOE 149 | . . 24 11 25 27 44 18 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Total 6007 | 142 347 671 510 701 1572 1414 650 Wait 882 | 6 11 25 15 78 304 400 43 Move 4316 | 115 298 494 364 511 1126 910 498 Hop . | . . . . . . . . Pick Up 95 | 7 7 19 11 13 16 12 10 Fast Attach 32 | 4 . 4 1 2 6 4 11 Attach 53 | 2 3 6 2 4 10 11 15 Detach 6 | 1 . 1 . 1 . 1 2 Swap 77 | 1 2 15 13 15 18 9 4 Drop 84 | . . 23 14 15 21 6 5 Fire 433 | 6 26 84 90 52 67 55 53 Melee 29 | . . . . 10 4 6 9 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 5 exits: *Mat x2 / [*Min] / *Sto x2) -9/Storage -8/Materials -7/Factory (discovered 4 exits: *Fac x3 / [*Low]) -6/Factory -5/Factory (discovered 2 exits: [*Fac] / *Upp) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 205 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 593 | -10/Materials | Discovered new exit (range 7) 735 | -10/Materials | Discovered new exit (range 4) 784 | -10/Materials | Entered another Materials area 784 | -9/Materials | Evolved 2 slots: Utility x2 1047 | -9/Materials | Discovered new exit (range 16) 1247 | -9/Materials | Discovered new exit (range 15) 1329 | -9/Materials | Build established: Scavenger-Mutant 1543 | -9/Materials | Discovered new exit (range 18) 1745 | -9/Materials | Discovered new exit (range 5) 1870 | -9/Materials | Discovered new exit (range 3) 1899 | -9/Materials | Entered Storage 2195 | -9/Storage | Build established: Mutant 2488 | -9/Storage | Garrison activated, responded to threat 2610 | -9/Storage | Garrison activated, responded to threat 2796 | -9/Storage | Discovered new exit (range 16) 2958 | -9/Storage | Entered Materials 2958 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3038 | -8/Materials | Build established: Scavenger-Mutant 3831 | -8/Materials | Discovered new exit (range 16) 4073 | -8/Materials | Entered Factory 4073 | -7/Factory | Evolved 2 slots: Utility x2 4396 | -7/Factory | Discovered new exit (range 2) 4555 | -7/Factory | Build established: Mutant 4915 | -7/Factory | Fabricated Adv. Treads (x2) 5238 | -7/Factory | Discovered new exit (range 16) 5414 | -7/Factory | Discovered new exit (range 5) 6028 | -7/Factory | Crushed by falling debris 6028 | -7/Factory | System corruption reached 10% 6059 | -7/Factory | Lost 3 parts (2u1w) 6061 | -7/Factory | Discovered new exit (range 8) 6340 | -7/Factory | Entered another Factory area 6340 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 6489 | -6/Factory | Repaired Med. Treads 6535 | -6/Factory | Repaired Med. Treads 6653 | -6/Factory | Build established: Gunner 6984 | -6/Factory | Discovered new exit (range 6) 7872 | -6/Factory | Lost 3 parts (1p2u) 8411 | -6/Factory | Entered another Factory area 8411 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8670 | -5/Factory | Build established: Scavenger-Gunner 8700 | -5/Factory | Discovered new exit (range 14) 8893 | -5/Factory | Lost 8 parts (1p3n3u1w) 9004 | -5/Factory | Discovered new exit (range 6) 9011 | -5/Factory | Identified exit to Upper Caves 9426 | -5/Factory | Core integrity fell below 50% 9446 | -5/Factory | Core integrity fell below 20% 9447 | -5/Factory | Released all parts (3) 9453 | -5/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- G-50 Soldier. 09443_ Slug penetrates Wall. 09443_ Phase Shifter destroyed. 09444_ R-10 Processor collects Relay Coupler [Sentry]. 09446_ Prc. Assault Rifle destroyed. 09446_ Slug penetrates Wall. 09447_ Released Great Maul. 09447_ Released Enh. Optical Array. 09447_ Released Adv. Signal Interpreter. 09447_ R-10 Processor collects Great Maul. 09449_ U-05 Engineer builds a Wall. 09449_ Critical hit (Burn: +50). 09450_ P-70 Sage resets U-05 Engineer, system corruption cleaned. 09451_ Penetrated by Slug. 09451_ M-28 Smith repairs Hvy. Laser. 09451_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 09453_ Slug penetrates Wall. 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" " # # ???#[ | | ?????????????????????????# " " ## ### ?# | | ?????????????????????????########### #?? ## | | ???????????????????????????????????? #??? ## | | ???????????????????????????????????? #?????## | | ????????????????????????????????????# ##??????# | | ????????????????????????????????????# #??????? | | ????????????????????????????????????# #??????? | | ????????????????????????????????????# ??????? % | | ????????????????????????????????????###??????? % | | ?????????????????????????????????????????????? % | | ??????????????????????????????????????????????## # | | ???????????????????????????????????????????????? # | | ???????????????????????????????????????????????? # | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 31 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 1 Jamming Range 12 Armor Coverage 375 Phase Shifting 5 Evasion (%) 50 Targeting Accuracy 12 Target Analysis 6 Recoil Reduction 4 Matter Filtering 30 Kinecelleration 30 Item Schematics ----------------- Adv. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Treads | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScanVoltaicBotcube Manual? 0 Play Time 04:35:15 Cumulative 278.0 hours Start 2025.03.13 @ 20:47:43 End 2025.03.29 @ 20:00:45 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 6 Adventurer 0 Explorer 33 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 45 Achievement% 41 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 86571014-9312-4729-9f79-2095806bd87d