Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.29 @ 19:56:26 Player: beans Result: Destroyed by X-62 Marksman with Pulse Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (116) 580 Value Destroyed (2871) 2871 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (632) 632 TOTAL SCORE: 5803 Bonus ------- High Alert Combat Kills 632 Cogmind --------- Core Integrity 0/550 Matter 249/500 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ High-capacity Matter Pod > --- WEAPON (3) ------- Mini Grenade Launcher > --- INVENTORY (5) ---- Improved Flight Unit Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- High-capacity Matter Pod Improved Propulsion Shielding Medium Reactive Plating > --- WEAPON ----------- Flak Cannon Flak Cannon Power Maul > --- INVENTORY -------- Improved Flight Unit Mini Grenade Launcher Improved Grenade Launcher [Rating: 37] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Improved Flight Unit Leg Carbon-fiber Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Utility Shielding Device Cooling System Storage High-capacity Matter Pod Protection Utility Shielding Weapon Flak Cannon Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Impact Weapon Power Maul Slashing Weapon Greatsword Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . . 2 Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 40 | . 8 14 18 Power 3 | . . 2 1 Engine 3 | . . 2 1 Core . | . . . . Reactor . | . . . . Propulsion 14 | . 1 5 8 Treads . | . . . . Leg 2 | . . . 2 Wheel 1 | . 1 . . Hover 4 | . . . 4 Flight 7 | . . 5 2 Utility 6 | . 2 1 3 Device 1 | . . 1 . Storage 1 | . . . 1 Processor . | . . . . Hackware . | . . . . Protection 4 | . 2 . 2 Artifact . | . . . . Weapon 17 | . 5 6 6 Energy Gun 2 | . . 2 . Energy Cannon . | . . . . Ballistic Gun 5 | . 2 2 1 Ballistic Cannon 2 | . . . 2 Launcher 6 | . 3 2 1 Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 6 | . . 4 2 Parts Lost 21 | . 1 7 13 Power 3 | . . 1 2 Propulsion 8 | . . 2 6 Utility 3 | . . 1 2 Weapon 7 | . 1 3 3 Highest Loss Streak 10 | . 1 2 10 To Critical Strikes . | . . . . Average Backups 4 | 1 4 4 3 Power . | . . . . Propulsion . | . . 1 . Utility . | . . . . Weapon 2 | 1 3 3 2 Tool/Special . | . . . . Unused Backups 4 | . 1 2 1 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . 1 1 . Weapon 1 | . . 1 . Tool/Special . | . . . . Average Slot Usage (%) 62 | . 42 59 78 Engine 3 | . . 4 4 Leg 2 | . . . 6 Wheel 1 | . 4 . . Hover 4 | . . . 11 Flight 12 | . . 16 15 Device 3 | . . 9 . Storage 3 | . . . 8 Protection 10 | . 20 4 10 Energy Gun 2 | . . 6 . Ballistic Gun 5 | . 5 7 2 Ballistic Cannon 5 | . . . 12 Launcher 6 | . 12 8 1 Peak Build Rating 37 | . 7 15 37 Average Rating 15 | . 3 11 27 On Entrance 5 | . . 7 13 Avg Prop Armor Cover (%) 1 | . . . 1 Naked Turns 1 | . 1 . . Heaviest Build 50 | . 4 16 50 Greatest Support 32 | 3 10 10 32 Greatest Overweight (x) 4 | . 1 3 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 2 5 5 5 Average Carried 4 | 1 4 4 3 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 2 5 4 1 Class Distribution -------------------- 67% | Mutant 17% | Bomber 14% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 2025 | 193 370 566 896 Remotely . | . . . . Salvage Created 2763 | . 552 862 1349 Parts 172 | . 43 63 66 Haulers Intercepted 9 | . 1 3 5 Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 65 | . 20 20 25 Melee 5 | . . . 5 Guns 8 | . . 7 1 Cannons 5 | . . . 5 AOE 45 | . 20 12 13 Classes Destroyed 15 | . 8 3 4 Worker 14 | . 1 6 7 Builder 4 | . . 3 1 Tunneler 4 | . 1 2 1 Hauler 9 | . 1 3 5 Recycler 8 | . 2 2 4 Mechanic 1 | . . . 1 Operator 3 | . 2 1 . Watcher 8 | . 3 3 2 Swarmer 17 | . 6 7 4 Grunt 33 | . 14 7 12 Brawler 1 | . . 1 . Sentry 10 | . . 5 5 Specialist 1 | . . . 1 Hunter 2 | . . . 2 Heavy 1 | . . . 1 Best Kill Streak 12 | . 12 8 7 Combat Bots Only 11 | . 11 5 5 Max Kills in Single Turn 5 | . 3 5 4 Gunslinging 1 | . . 1 . Exploded 4 | . 3 2 4 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 206 | . 24 68 114 Missed 63 | . 5 29 29 Hits 143 | . 19 39 85 Projectile 143 | . 19 39 85 Critical Strikes 6 | . . 2 4 Damage Taken 2904 | . 292 616 1996 Core 925 | . 223 149 553 Absorbed by Shields . | . . . . Redirected to Shielding 134 | . . . 134 Ignored by Resistances 57 | . . . 57 Core Remaining (%) 57 | 100 10 62 . Volleys Fired 159 | . 41 69 49 Largest 3 | . 1 3 3 Hottest 135 | . 30 135 97 Shots Fired 266 | . 41 129 96 Gun 108 | . . 89 19 Cannon 60 | . . . 60 Launcher 98 | . 41 40 17 Special . | . . . . Kinetic 118 | . . 39 79 Thermal 50 | . . 50 . Explosive 98 | . 41 40 17 Electromagnetic . | . . . . Robot Hit Streak 10 | . 7 10 9 Robot Miss Streak 7 | . 1 5 7 Penetration Max . | . . . . Secondary Targets 2 | . . 2 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 180 | . 10 72 98 Core Hits 190 | . 41 54 95 Critical Kills . | . . . . Critical Parts Destroyed 3 | . . 1 2 Critical Strikes 9 | . . 5 4 Burn 4 | . . 4 . Destroy 1 | . . 1 . Smash 3 | . . . 3 Sever 1 | . . . 1 Melee Attacks 36 | . . . 36 Impact 12 | . . . 12 Slashing 24 | . . . 24 Piercing . | . . . . Sneak Attacks 6 | . . . 6 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 9404 | . 2044 2505 4855 Guns 976 | . . 869 107 Cannons 1042 | . . . 1042 Explosions 5491 | . 2044 1636 1811 Melee 1895 | . . . 1895 Ramming . | . . . . Kinetic 1552 | . . 403 1149 Thermal 466 | . . 466 . Explosive 5364 | . 2044 1509 1811 Electromagnetic 127 | . . 127 . Impact 624 | . . . 624 Slashing 1271 | . . . 1271 Piercing . | . . . . Highest Corruption 3 | . . 3 . Average Corruption 3 | . . 3 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 2 | . . 2 . Matter Fused 1 | . . 1 . Data Loss (major) 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 708 | . 51 47 610 Projectiles . | . . . . Explosions 195 | . 51 47 97 Melee 513 | . . . 513 Knockbacks 11 | . . . 11 Impact 4 | . . . 4 Kinetic 7 | . . . 7 Secondary . | . . . . Self-Inflicted Damage 436 | . 85 57 294 Shots 16 | . 5 3 8 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 64 | . 11 6 64 Average Temperature 18 | . 5 3 21 Received Heat Transfer 708 | . 108 195 405 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 3 | . . . 3 Combat Hostiles 1 | . . . 1 Parts Fried 5 | . . 3 2 Impact Corruptions 8 | . . . 8 Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 4 | . . 4 . Heat Transferred 1480 | . . 1480 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 3 | . 3 3 3 Low Security (%) 9 | 100 36 . . Level 1 3 | . 9 . 1 Level 2 59 | . 18 89 59 Level 3 27 | . 35 10 39 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 896 | . 861 819 896 Initial 346 | . . 346 342 Average 544 | . 434 519 645 Influence Increases 2912 | . 1011 861 1040 Destroy 0b10 Robot/C 1300 | . 400 400 500 Destroy 0b10 Robot/NC 255 | . 50 100 105 Destroy Leader 354 | . 98 112 144 Successful Hack 5 | . . . 5 Select Force Hacks 210 | . 160 . 50 Disable Machine 255 | . 120 60 75 Destroy Structure 473 | . 183 159 131 Lose Combat Pursuer 60 | . . 30 30 Influence Decreases 2016 | . 190 871 955 Entered New Map 944 | . . 475 469 Time Decay 862 | . 180 326 356 Lost Part 210 | . 10 70 130 Squads Dispatched 16 | . 8 2 6 Investigation 12 | . 7 2 3 Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault 1 | . . . 1 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . 1 3 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 83 | . 23 25 35 Peak Tracking Total 6 | . 5 6 6 Tactical Retreats 2 | . . 1 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 4 | . 1 2 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 17 | . 8 4 5 Max in Single Turn 2 | . 2 2 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged 3 | . 2 . 1 Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 10 | . 6 . 4 Terminals 6 | . 4 . 2 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 2 | . 2 . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 18 | . 10 . 8 Successful 10 | . 7 . 3 Failed 8 | . 3 . 5 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 17 | . 9 . 8 Terminals 12 | . 8 . 4 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 2 | . 2 . . Scanalyzers 3 | . . . 3 Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 9 | . 6 . 3 Terminals 6 | . 4 . 2 Sabotage 6 | . 4 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Tunnel 2 | . 2 . . Scanalyzers 1 | . . . 1 Researchers 1 | . . . 1 Garrison Access . | . . . . Data Cores Recovered 2 | . 2 . . Used 2 | . 2 . . Hacking Detections 4 | . 1 . 3 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2052 | 19 486 729 818 Spaces Moved 1554 | 33 562 363 596 Core 467 | 33 393 41 . Treads . | . . . . Legs 112 | . . . 112 Wheels 180 | . 169 11 . Hover 192 | . . . 192 Flight 603 | . . 311 292 Fastest Speed 29 | 50 50 32 29 Average Speed 76 | 50 64 87 83 Slowest Speed 290 | 50 100 275 290 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered 1 | . . 1 . Exploration Rate (%) 45 | 3 82 39 58 Regions Visited 3 Branch Regions . Pre-discovered Areas 2 | . 2 . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 49 | . 26 14 9 Terrain Destroyed 533 | . 215 173 145 Melee 4 | . . . 4 Projectile . | . . . . AOE 529 | . 215 173 141 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2091 | 34 644 645 768 Wait 243 | . 24 177 42 Move 1551 | 32 561 362 596 Hop . | . . . . Pick Up 29 | 2 8 7 12 Fast Attach 19 | . 2 11 6 Attach 22 | . 5 4 13 Detach 5 | . 1 1 3 Swap 4 | . 1 2 1 Drop 23 | . 1 12 10 Fire 159 | . 41 69 49 Melee 36 | . . . 36 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Materials -8/Materials (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 20 | -11/Scrapyard | Entered Materials 102 | -10/Materials | Discovered new exit (range 6) 199 | -10/Materials | Discovered new exit (range 12) 239 | -10/Materials | Core integrity fell below 50% 249 | -10/Materials | Discovered new exit (range 15) 297 | -10/Materials | Destroyed 11 combat bots 307 | -10/Materials | Build established: Mutant 378 | -10/Materials | Core integrity fell below 20% 506 | -10/Materials | Entered another Materials area 506 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1083 | -9/Materials | Crushed by falling debris 1224 | -9/Materials | Discovered new exit (range 16) 1235 | -9/Materials | Entered another Materials area 1235 | -8/Materials | Evolved 2 slots: Propulsion x2 1286 | -8/Materials | Discovered new exit (range 13) 1422 | -8/Materials | Discovered new exit (range 13) 2035 | -8/Materials | First assault squad dispatched 2038 | -8/Materials | Core integrity fell below 50% 2044 | -8/Materials | Core integrity fell below 20% 2053 | -8/Materials | Destroyed by X-62 Marksman with Pulse Rifle Last Messages --------------- assault force dispatched. Aerolev Unit destroyed. Knocked back. M-13 Machinist destroyed. Slug penetrates Hadron Collector. Imp. Grenade Launcher destroyed. Knocked back. Aerolev Unit destroyed. X-62 Marksman destroyed. Penetrated by Slug. The unstable cave ceiling collapses. Slug penetrates Hadron Collector. G-47 Trooper destroyed. H-61 Shepherd destroyed. Penetrated by Slug. G-47 Trooper destroyed. The unstable cave ceiling collapses. Destroyed Lgt. Nuclear Core. G-47 Trooper destroyed. Terminal disabled. 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"T #?????????? | | ?????????? #?????????? | | ????????## #?????????? | | ??####### % ########### | | ?? = x | | ?# """ * | | ?# """ " | | ?# """ " @ # / #????????# | | ?# """ " " #????????? | | ?# % # #?????????? | | ?# ! ### ## !% #?????????? | | ?#! # #?? ##?????????? | | ########+### #???????????????? | | # #?# #?# #???????????????? | | # #?# #?# #???????????????? | | # ### ### #???????????????? | | # !# ### ###???????????????? | | # # ### #?????????????????? | | # + #?????????????????? | | # # ### #?????????####????? | | # # #?# #????????? ????? | | # #######?# ##### #???? | | ######???????# #???? | | ????????????##+##### ##?? ????? | | ???????????## #???????# #????? | | ???????????# = ""#???????# #????? | | ???????????## T"#???????# #????? | | ????????????#* ""#???????# ###### | | ????????????# #???????# # = | | ????????????# !//#???????# # | | ????????????# !//#???????#**# | | ????????????# ///#???????+= + "Y" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 280 Matter Stores 384 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 30 Propulsion Shielding 66 Utility Shielding 33 Evasion (%) 64 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PiercingFlakDriveblaster Manual? 0 Play Time 00:23:46 Cumulative 278.9 hours Start 2026.04.26 @ 20:51:07 End 2026.04.29 @ 19:56:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 736 Rogue 734 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 64 Achievement% 45 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 418ef547-ad15-4b66-a813-3957a50accac