Cogmind - Beta 9.2 *** ADVENTURER MODE // 2019.11.28 @ 17:15:25 Player: ofunderland Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (59) 295 Value Destroyed (1511) 1511 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4226 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 292/550 Matter 220/300 Energy 100/125 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Structural Scanner Visual Processing Unit Improved Salvage Targeting Computer Hardened Light Armor Plating AWS/Gauss Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner Terrain Scan Processor Hardened Light Armor Plating > --- WEAPON ----------- Small Laser AWS/Gauss > --- INVENTORY -------- Aluminum Leg Aluminum Leg Aluminum Leg Structural Scanner Visual Processing Unit Improved Salvage Targeting Computer Hardened Light Armor Plating [Rating: 31] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Hardened Light Armor Plating Device Improved Terrain Scanner Storage Large Storage Unit Processor Terrain Scan Processor Protection Hardened Light Armor Plating Weapon AWS/Gauss Energy Gun Medium Laser Ballistic Gun AWS/Gauss Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 2 | . . . . . 2 Weapon 1 | . . . . . 1 Parts Attached 35 | 6 9 3 5 1 11 Power 4 | 1 1 . . 1 1 Engine 4 | 1 1 . . 1 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 13 | 2 4 3 . . 4 Treads . | . . . . . . Leg 11 | . 4 3 . . 4 Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | 1 2 . 2 . 2 Device 2 | . . . 1 . 1 Storage 2 | 1 1 . . . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 2 | . 1 . 1 . . Artifact . | . . . . . . Weapon 11 | 2 2 . 3 . 4 Energy Gun 5 | 2 . . . . 3 Energy Cannon . | . . . . . . Ballistic Gun 3 | . 1 . 2 . . Ballistic Cannon 1 | . 1 . . . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 3 . . Parts Lost 12 | . 2 . . . 10 Power 1 | . . . . . 1 Propulsion 4 | . 1 . . . 3 Utility 2 | . . . . . 2 Weapon 5 | . 1 . . . 4 Highest Loss Streak 6 | . 2 . . . 6 Average Slot Usage (%) 91 | . 96 100 93 85 86 Engine 12 | . 14 14 14 14 8 Leg 25 | . 12 28 28 28 25 Wheel 2 | . 14 . . . . Device 1 | . . . . . 8 Storage 13 | . 14 14 14 14 9 Processor 1 | . . . . . 9 Protection 12 | . 11 14 13 14 8 Energy Gun 4 | . 13 . . . 10 Ballistic Gun 11 | . 7 14 13 14 6 Ballistic Cannon 5 | . 6 14 8 . . Naked Turns . | . . . . . . Heaviest Build 36 | 13 28 28 34 34 36 Greatest Support 37 | 26 26 20 20 20 37 Greatest Overweight (x) 5 | . 5 1 1 1 5 Average Overweight (x) . | . . 1 . 1 . Largest Inventory Capacity 10 | 6 10 10 10 10 10 Average Capacity 9 | 4 6 10 10 10 10 Most Carried 10 | 4 6 10 10 10 10 Average Carried 8 | 2 4 8 10 9 7 Final Capacity 10 | 6 10 10 10 10 10 Final Carried 10 | 4 4 10 10 10 10 Class Distribution -------------------- 84% | Mutant 10% | Scavenger-Skirmisher 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 751 | 214 109 274 . 60 94 Remotely . | . . . . . . Salvage Created 1496 | . 384 157 . 488 467 Parts 96 | . 32 11 . 23 30 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 47 | . 10 4 . 19 14 Guns 30 | . 5 . . 19 6 Cannons 8 | . 4 4 . . . AOE 8 | . . . . . 8 Classes Destroyed 10 | . 4 1 . 2 3 Worker 4 | . 1 1 . . 2 Builder 4 | . . 1 . . 3 Tunneler 1 | . . . . . 1 Watcher 3 | . 3 . . . . Swarmer 12 | . 3 . . 8 1 Grunt 28 | . 7 4 . 6 11 Duelist 1 | . . . . . 1 Demolisher 1 | . . . . 1 . Hunter 1 | . . . . . 1 Assembled 4 | . . . . 4 . Best Kill Streak 14 | . 3 3 . 5 14 Combat Bots Only 8 | . 3 2 . 5 8 Max Kills in Single Turn 3 | . 1 1 . 1 3 Gunslinging . | . . . . . . Exploded 3 | . . . . . 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 1490 | . 337 110 . 148 895 Core 371 | . 66 34 . 13 258 Absorbed by Shields . | . . . . . . Core Remaining (%) 77 | 100 . . . 54 . Volleys Fired 100 | . 39 30 . . 31 Largest 3 | . 2 2 . . 3 Hottest 170 | . 100 55 . . 170 Shots Fired 230 | . 78 42 . 55 55 Gun 174 | . 62 12 . 55 45 Cannon 46 | . 16 30 . . . Launcher 10 | . . . . . 10 Special . | . . . . . . Kinetic 141 | . 42 42 . 55 2 Thermal 79 | . 36 . . . 43 Explosive 10 | . . . . . 10 Electromagnetic . | . . . . . . Robot Hit Streak 56 | . 13 9 . 56 26 Robot Miss Streak 3 | . 3 1 . 1 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Autonomous 58 | . . . . 55 3 Shots Hit Robots 164 | . 55 15 . 54 40 Core Hits 121 | . 22 7 . 19 73 Critical Hits 3 | . 1 1 . 1 . Critical Kills . | . . . . . . Critical Parts Destroyed 3 | . 1 1 . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4135 | . 647 271 . 1440 1777 Guns 2423 | . 454 25 . 1440 504 Cannons 439 | . 193 246 . . . Explosions 1272 | . . . . . 1272 Melee . | . . . . . . Ramming 1 | . . . . . 1 Kinetic 2077 | . 309 271 . 1440 57 Thermal 785 | . 338 . . . 447 Explosive 1272 | . . . . . 1272 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . 1 1 1 1 . Average Corruption 1 | . 1 1 1 1 . Corruption Purged . | . . . . . . Effects 8 | . 4 1 3 . . Message Errors 4 | . 2 . 2 . . Data Loss (minor) 4 | . 2 1 1 . . Overload Shots . | . . . . . . Overflow Damage 33 | . . . . . 33 Projectiles . | . . . . . . Explosions 33 | . . . . . 33 Melee . | . . . . . . Knockbacks 10 | . 4 6 . . . Impact . | . . . . . . Kinetic 10 | . 4 6 . . . Secondary . | . . . . . . Self-Inflicted Damage 32 | . . . . . 32 Shots 2 | . . . . . 2 Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 537 | . 491 139 . . 537 Average Temperature 148 | . 158 35 . . 231 Received Heat Transfer 750 | . 198 78 . 42 432 Effects 19 | . 7 . . . 12 Shutdowns 4 | . 2 . . . 2 Energy Bleed 2 | . . . . . 2 Interference 6 | . 2 . . . 4 Matter Decay 1 | . . . . . 1 Short Circuit 1 | . 1 . . . . Damage (minor) 1 | . 1 . . . . Damage (major) 4 | . 1 . . . 3 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . 1 . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . 2 . . . 1 Heat Transferred 1669 | . 999 . . . 670 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 360 | . 226 164 . 215 360 Average Influence 52 | . 68 77 . 38 44 Maximum Alert Level 1 | . 1 . . 1 1 Low Security (%) 95 | 100 87 100 . 99 94 Level 1 4 | . 12 . . . 5 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . . . . 1 5 Investigation 1 | . . . . 1 . Extermination . | . . . . . . Reinforcement 4 | . . . . . 4 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 3 | . . 1 . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 62 | . 16 4 . 18 24 Peak Tracking Total 6 | . 3 2 . 3 6 Tactical Retreats 5 | . 4 . . . 1 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 3 | . 3 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 5 | . 5 . . . . Reused 3 | . 3 . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 3 | . 3 . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 1 | . . . . 1 . Max in Single Turn 1 | . . . . 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 11 | . 6 . 4 1 . Terminals 6 | . 6 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 71 | . 22 . 48 1 . Successful 64 | . 15 . 48 1 . Failed 7 | . 7 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 3 | . 2 . 1 . . Terminals 22 | . 22 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 64 | . 15 . 48 1 . Record 49 | . 1 . 48 . . Prototype ID Bank 2 | . 2 . . . . Open Door 1 | . . . . 1 . Branch Access Points 1 | . 1 . . . . Machine Index 1 | . 1 . . . . Alert Level 1 | . 1 . . . . Locate Traps 2 | . 2 . . . . Reprogram Traps 2 | . 2 . . . . Maintenance Status 1 | . 1 . . . . Surveillance Status 1 | . 1 . . . . Zone Layout 3 | . 3 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 5 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 4503 | 55 715 657 1012 1265 799 Spaces Moved 2637 | 48 470 381 667 722 349 Core 9 | 2 4 . . . 3 Treads . | . . . . . . Legs 2306 | . 190 381 667 722 346 Wheels 322 | 46 276 . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 150 120 150 123 Average Speed 139 | 88 106 150 149 150 140 Slowest Speed 300 | 100 300 150 150 150 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 62 | 5 79 73 92 98 25 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 3 | . . 2 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 84 | . . . . 35 49 Melee . | . . . . . . Projectile 36 | . . . . 35 1 AOE 48 | . . . . . 48 Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 3288 | 57 612 425 681 906 607 Wait 490 | . 84 9 4 180 213 Move 2632 | 47 469 380 666 721 349 Hop . | . . . . . . Pick Up 13 | 4 4 3 . 2 . Fast Attach 19 | 6 4 . 5 . 4 Attach 8 | . 4 . . . 4 Detach 4 | . 3 . . . 1 Swap 8 | . 1 3 . 1 3 Drop 13 | . 4 . 6 2 1 Fire 100 | . 39 30 . . 31 Melee . | . . . . . . Ram 1 | . . . . . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 177 | -10/Materials | Identified exit to Mines 249 | -10/Materials | Discovered new exit (range 8) 301 | -10/Materials | Build established: Mutant 320 | -10/Materials | Discovered new exit (range 3) 589 | -10/Materials | Discovered new exit (range 5) 771 | -10/Materials | Entered Mines 774 | -10/Mines | Excavation squad dispatched 774 | -10/Mines | A large section of the Mines collapsed 989 | -10/Mines | Discovered new exit (range 16) 1413 | -10/Mines | Learned Materials stockpile data 1422 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1422 | -10/Mines | Discovered new exit (range 5) 1428 | -10/Mines | Entered Exiles 1448 | -10/Exiles | Discovered new exit (range 15) 1464 | -10/Exiles | Met 8R-AWN 1490 | -10/Exiles | Met EX-HEX 1562 | -10/Exiles | Met EX-DEC 1590 | -10/Exiles | Visited The Gauntlet 1779 | -10/Exiles | Learned location of Zion (-7) 1834 | -10/Exiles | Discovered new exit (range 12) 1923 | -10/Exiles | Met EX-BIN 1956 | -10/Exiles | Aligned with FarCom system 1957 | -10/Exiles | Given EX-Vault access code 2010 | -10/Exiles | Opened EX-Vault 2033 | -10/Exiles | Found Prototype Device 2033 | -10/Exiles | Identified Skeleton Box 2041 | -10/Exiles | Found Prototype Ballistic Gun 2041 | -10/Exiles | Identified AWS/Gauss 2048 | -10/Exiles | Found Prototype Slashing Weapon 2048 | -10/Exiles | Identified Longsword +1 2106 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2440 | -10/Exiles | Left Exiles lab with AWS/Gauss 2440 | -10/Exiles | Entered Mines 2444 | -9/Mines | Assembled infested the area 2948 | -9/Mines | Learned Materials machine intel 3366 | -9/Mines | Met a Derelict shopkeep closing up shop 3619 | -9/Mines | Discovered new exit (range 12) 3635 | -9/Mines | Discovered new exit (range 16) 3705 | -9/Mines | Entered Materials 3705 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3707 | -8/Materials | Loaded intel: 44 machine locations 4014 | -8/Materials | Build established: Scavenger-Skirmisher 4459 | -8/Materials | Garrison activated, responded to threat 4478 | -8/Materials | Lost 6 parts (1p1n1u3w) 4504 | -8/Materials | Self-destructed Last Messages --------------- 04491_ U-05 Engineer lays Concrete. 04491_ K-01 Serf collects debris. 04492_ U-05 Engineer lays Concrete. 04494_ K-01 Serf collects debris. 04494_ U-05 Engineer lays Concrete. 04494_ K-01 Serf collects debris. 04495_ U-05 Engineer builds a Wall. 04495_ Mni. Grenade Launcher destroyed. 04496_ Acquired 13 matter. 04497_ G-47 Trooper destroyed. 04497_ K-01 Serf collects debris. 04499_ U-05 Engineer builds a Door. 04499_ K-01 Serf collects debris. 04500_ W-25 Informer distress signal alerts nearby ally. 04500_ K-01 Serf collects debris. 04501_ U-05 Engineer lays Concrete. 04502_ U-05 Engineer builds a Wall. 04502_ K-01 Serf collects debris. 04502_ Acquired Lgt. Ion Engine. 04503_ U-05 Engineer builds a Wall. 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"""?????????? | | # # """ # ??? # ? ??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 42 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Librarian Maximum Efficiency Challenges ------------ None Game ------ Seed 645caabb Manual? 1 Play Time 00:50:50 Cumulative 5.4 hours Start 2019.11.27 @ 14:10:40 End 2019.11.28 @ 17:15:25 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 7 Rogue 4 Adventurer 1 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 9 Gallery% 12 Achievement% 12 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f91ccb76-d77b-4da7-b5b0-6b76fdd8be81