Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 20:31:38 Player: Jawaka Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (52) 260 Value Destroyed (1204) 1204 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (39) 39 TOTAL SCORE: 3523 Bonus ------- High Alert Combat Kills 8 Follower Combat Kills 380 Friendly Fire -349 Cogmind --------- Core Integrity 0/550 Matter 392/450 Energy 276/280 System Corruption 0% Temperature Cool (27) Movement Rolling (100) Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Armored Huge Wheel > --- UTILITY (4) ------ Large Matter Pod Improved Sensor Array > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Deuterium Engine Armored Huge Wheel Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Small Storage Unit Medium Armor Plating Medium Armor Plating Hacking Suite > --- WEAPON ----------- Lightning Gun Lightning Gun Lightning Gun > --- INVENTORY -------- Heavy Ion Engine Light Treads Light Treads Large Matter Pod Medium Armor Plating Shield Generator Heavy Assault Rifle [Rating: 33] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Armored Treads Treads Armored Treads Wheel Armored Huge Wheel Utility Small Storage Unit Device Cooling System Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Lightning Gun Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 2 | . . . 1 . 1 Weapon 1 | . . . . . 1 Parts Attached 44 | 6 3 1 8 8 18 Power 4 | 1 . 1 . 1 1 Engine 4 | 1 . 1 . 1 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 12 | 2 . . 5 1 4 Treads 10 | 2 . . 5 1 2 Leg . | . . . . . . Wheel 2 | . . . . . 2 Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 1 1 . 1 3 5 Device 3 | . . . 1 . 2 Storage 2 | 1 . . . . 1 Processor 1 | . 1 . . . . Hackware 1 | . . . . . 1 Protection 4 | . . . . 3 1 Artifact . | . . . . . . Weapon 17 | 2 2 . 2 3 8 Energy Gun 4 | . . . . . 4 Energy Cannon 1 | . 1 . . . . Ballistic Gun 12 | 2 1 . 2 3 4 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 22 | . . . . 2 20 Power 1 | . . . . . 1 Propulsion 7 | . . . . 1 6 Utility 7 | . . . . 1 6 Weapon 7 | . . . . . 7 Highest Loss Streak 20 | . . . . 1 20 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 99 100 98 99 88 Engine 11 | . 14 14 11 11 8 Treads 30 | . 28 28 32 32 22 Device 4 | . . . 10 5 . Storage 11 | . 14 14 11 11 10 Processor 6 | . 13 14 11 1 . Protection 8 | . . . . 15 14 Energy Cannon 3 | . . 14 10 . . Ballistic Gun 19 | . 27 14 11 22 13 Naked Turns . | . . . . . . Heaviest Build 39 | 12 12 12 16 33 39 Greatest Support 60 | 40 40 40 60 60 60 Greatest Overweight (x) 3 | 3 . . . . 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 7 Most Carried 8 | 2 4 4 8 8 8 Average Carried 5 | . 3 3 4 7 5 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 2 4 3 7 8 3 Class Distribution -------------------- 60% | Mutant 31% | Commander-Mutant 5% | Scavenger-Tank 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Commander-Mutant | -9/Storage Scavenger-Tank | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Sto Mat Matter Collected 1277 | 186 216 76 153 416 230 Remotely . | . . . . . . Salvage Created 1886 | . 218 45 538 690 395 Parts 121 | . 11 5 30 49 26 Haulers Intercepted 2 | . . . . 1 1 Recyclers Shooed 3 | . . . . 2 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Combat Hostiles Destroyed 30 | . 2 3 9 11 5 Guns 18 | . 2 . 2 11 3 Cannons 10 | . . 3 7 . . Classes Destroyed 10 | . 3 1 2 3 1 Worker 4 | . . . 1 3 . Builder 1 | . . . . . 1 Hauler 2 | . . . . 1 1 Recycler 3 | . 1 . 1 1 . Mechanic 1 | . . . . 1 . Operator 1 | . . . . 1 . Watcher 7 | . 2 . 1 2 2 Swarmer 7 | . . 3 . 4 . Grunt 19 | . 2 . 6 8 3 Sentry 7 | . . . 3 2 2 Best Kill Streak 5 | . 2 3 5 5 3 Combat Bots Only 5 | . 2 3 5 5 2 Max Kills in Single Turn 1 | . 1 1 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Mat Hostile Shots Fired 425 | . 5 30 65 84 241 Missed 101 | . 1 4 20 26 50 Damage Taken 4455 | . 46 203 561 768 2877 Core 682 | . . 30 65 27 560 Absorbed by Shields 67 | . . . . . 67 Core Remaining (%) 88 | 100 . 88 . 77 . Volleys Fired 152 | 1 11 11 40 53 36 Largest 3 | 2 2 2 2 2 3 Hottest 165 | 40 40 80 80 46 165 Shots Fired 324 | 2 22 22 80 107 91 Gun 273 | 2 22 11 40 107 91 Cannon 51 | . . 11 40 . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 248 | 2 22 11 40 107 66 Thermal 51 | . . 11 40 . . Explosive . | . . . . . . Electromagnetic 25 | . . . . . 25 Robot Hit Streak 25 | 2 4 6 12 25 7 Robot Miss Streak 5 | . 2 4 2 5 3 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 . . . 1 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 204 | 2 14 12 49 71 56 Core Hits 90 | . 7 5 24 35 19 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 1 | . . . . 1 . Destroy 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3167 | 28 180 168 650 1174 967 Guns 2639 | 28 174 44 263 1166 964 Cannons 508 | . . 124 384 . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 20 | . 6 . 3 8 3 Kinetic 2247 | 28 174 44 263 1166 572 Thermal 508 | . . 124 384 . . Explosive . | . . . . . . Electromagnetic 392 | . . . . . 392 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . . 3 . Average Corruption 1 | . . . . 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 4 | . . . . 4 . Message Errors 1 | . . . . 1 . Heat Flow Errors 1 | . . . . 1 . Data Loss (major) 1 | . . . . 1 . Misfires 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 1 | . 1 . . . . Impact 1 | . 1 . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 1 | . . . . . 1 Shots . | . . . . . . Rammed 3 | . 1 . 1 . 1 Targets Rammed 4 | . 1 . 1 1 1 Kicked . | . . . . . . Crushed 1 | . . . . 1 . Highest Temperature 435 | . . 240 7 98 435 Average Temperature 138 | . . 134 3 42 165 Received Heat Transfer 1980 | . 24 . 294 303 1359 Effects 6 | . . 1 . . 5 Interference 5 | . . 1 . . 4 Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted 2 | . . . . . 2 Combat Hostiles 2 | . . . . . 2 Parts Fried 3 | . . . . . 3 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . 1 2 . . Heat Transferred 1073 | . . 259 814 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Peak Influence 565 | . 104 70 254 565 389 Initial 238 | . . . 27 58 238 Average 203 | . 35 18 115 334 297 Maximum Alert Level 2 | . . . 1 2 1 Low Security (%) 49 | 100 100 100 79 14 . Level 1 36 | . . . 20 50 99 Level 2 14 | . . . . 34 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 1 . . 2 4 Investigation 2 | . . . . . 2 Extermination . | . . . . . . Reinforcement 3 | . 1 . . 1 1 Assault . | . . . . . . Garrison 2 | . . . . 1 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Distress Signals 6 | . . . 2 3 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 64 | . 6 3 11 24 20 Peak Tracking Total 9 | . 2 3 6 5 9 Tactical Retreats 2 | . . . . . 2 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Traps Triggered 4 | . . . . 3 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Sto Mat Machines Disabled 2 | . . . 2 . . Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Machines Accessed 4 | . 1 . 2 1 . Terminals 3 | . 1 . 1 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 11 | . 4 . 4 3 . Successful 5 | . 1 . 2 2 . Failed 6 | . 3 . 2 1 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 9 | . 4 . 2 3 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 1 . . 2 . Reinforcement Status 1 | . . . . 1 . Assault Status 1 | . . . . 1 . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used . | . . . . . . Hacking Detections 2 | . . . 1 1 . Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Sto Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Mat Total Allies 10 | . . . . 10 . Largest Group 10 | . . . . 10 3 Highest-Rated Group 88 | . . . . 88 24 Highest-Rated Ally 16 | . . . . 16 8 Total Orders . | . . . . . . Ally Attacks 84 | . . . . 72 12 Total Damage 714 | . . . . 617 97 Kills 13 | . . . . 13 . Allies Corrupted 2 | . . . . 2 . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Sto Mat Turns Passed 2546 | 115 408 107 591 1053 272 Spaces Moved 1186 | 62 225 47 267 503 82 Core 17 | 14 . . . . 3 Treads 1155 | 48 225 47 267 503 65 Legs . | . . . . . . Wheels 14 | . . . . . 14 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 170 100 Average Speed 165 | 152 160 160 167 170 157 Slowest Speed 200 | 200 160 160 170 170 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 6 44 13 27 80 9 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Total 1481 | 80 250 59 340 597 155 Wait 31 | 4 8 . 8 8 3 Move 1181 | 61 224 46 266 502 82 Hop . | . . . . . . Pick Up 47 | 8 3 . 11 13 12 Fast Attach . | . . . . . . Attach 27 | 6 1 . 3 2 15 Detach . | . . . . . . Swap 17 | . 2 1 5 6 3 Drop 21 | . . 1 6 11 3 Fire 152 | 1 11 11 40 53 36 Melee . | . . . . . . Ram 1 | . . . . . 1 Kick . | . . . . . . Crush 3 | . 1 . 1 1 . Escape Stasis . | . . . . . . Rewire 1 | . . . . 1 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 471 | -10/Materials | Discovered new exit (range 15) 524 | -10/Materials | Entered Mines 579 | -10/Mines | Discovered new exit (range 8) 631 | -10/Mines | Entered Materials 631 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1129 | -9/Materials | Discovered new exit (range 13) 1222 | -9/Materials | Entered Storage 1490 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1788 | -9/Storage | Build established: Commander-Mutant 1896 | -9/Storage | Garrison activated, responded to threat 2252 | -9/Storage | Discovered new exit (range 12) 2275 | -9/Storage | Entered Materials 2275 | -8/Materials | Accompanied by 3 allies 2275 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2293 | -8/Materials | Garrison activated, responded to threat 2343 | -8/Materials | Lost 6 allies 2519 | -8/Materials | Core integrity fell below 50% 2533 | -8/Materials | Core integrity fell below 20% 2547 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Critical hit (Burn: +37). Acquired Arm. Huge Wheel. M-13 Machinist repairs Aluminum Leg. K-01 Serf collects debris. Penetrated by Slug. K-01 Serf collects debris. Sml. Storage Unit destroyed. Hvy. Assault Rifle destroyed. Acquired Arm. Huge Wheel. K-01 Serf collects debris. M-13 Machinist repairs G-47 Trooper. Penetrated by Slug. Critical hit (Burn: +37). Arm. Huge Wheel destroyed. Slammed into A-02 Transporter. Acquired Imp. Sensor Array. Slug penetrates Wall. Acquired Lgt. Deuterium Engine. H-55 Commando IFF system glitched. Slug penetrates Wall. 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Treads | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- The More The Merrier Challenges ------------ None Game ------ Seed ProcessingDynamicLink Manual? 0 Play Time 00:29:57 Cumulative 6.2 hours Start 2024.04.02 @ 18:31:45 End 2024.04.02 @ 20:31:38 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 15 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e224e5ff-a0fa-4c9c-b387-faa626dad597