Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.30 @ 15:11:50 Player: DuckBoy Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (190) 950 Value Destroyed (7019) 7019 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1424) 1424 TOTAL SCORE: 14493 Bonus ------- High Alert Combat Kills 698 Follower Combat Kills 250 Entered DSFs 500 Friendly Fire -24 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 73/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Enhanced Optical Array > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Reinforced Deuterium Engine Light Antimatter Reactor > --- PROPULSION ------- Medium Treads Medium Treads Heavy Treads > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Medium Storage Unit Enhanced Optical Array > --- WEAPON ----------- Variable Charge Gun Neutron Cannon Neutron Cannon Heavy Neutron Cannon KE Penetrator Railgun > --- INVENTORY -------- Heavy Treads Heavy Treads Improved Heavy Treads High-powered Shock Rifle Railgun Heavy Gauss Cannon Heavy Gauss Cannon [Rating: 107] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Myomer Leg Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Enhanced Optical Array Protection Hardened Medium Armor Plating Weapon Neutron Cannon Energy Gun High-powered Shock Rifle Energy Cannon Neutron Cannon Ballistic Gun KE Penetrator Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Slashing Weapon Power Sword Build | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -4 ------- Run | Scr Mat Min Mat Mat Fac Sto Fac DSF Fac Fac Slots Evolved 12 | . . . 2 2 2 . 2 . 2 2 Power 2 | . . . 1 . 1 . . . . . Propulsion 2 | . . . . . . . 1 . 1 . Utility 4 | . . . 1 . 1 . . . 1 1 Weapon 4 | . . . . 2 . . 1 . . 1 Parts Attached 155 | 6 3 . 13 26 13 6 4 5 34 45 Power 28 | 1 . . 4 5 3 1 . . 5 9 Engine 17 | 1 . . 4 2 2 1 . . 3 4 Core 7 | . . . . 3 1 . . . 1 2 Reactor 4 | . . . . . . . . . 1 3 Propulsion 27 | 2 . . 1 3 1 . 2 1 7 10 Treads 26 | 2 . . 1 3 1 . 2 1 7 9 Leg 1 | . . . . . . . . . . 1 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 36 | 1 1 . 2 5 3 2 . 2 8 12 Device 24 | . 1 . 1 3 2 . . 1 7 9 Storage 3 | 1 . . 1 1 . . . . . . Processor 1 | . . . . . . . . . . 1 Hackware . | . . . . . . . . . . . Protection 8 | . . . . 1 1 2 . 1 1 2 Artifact . | . . . . . . . . . . . Weapon 64 | 2 2 . 6 13 6 3 2 2 14 14 Energy Gun 16 | 1 1 . 2 4 1 2 . . 3 2 Energy Cannon 18 | . . . . 4 3 . 1 1 6 3 Ballistic Gun 12 | 1 . . 2 1 . . . . 3 5 Ballistic Cannon 8 | . . . . 2 1 1 . . 2 2 Launcher 7 | . . . 2 2 1 . 1 1 . . Special Weapon 1 | . 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . . . 2 . . . . 1 1 Parts Lost 74 | . 1 . 2 9 4 1 . 2 14 41 Power 13 | . 1 . . 1 2 . . . 1 8 Propulsion 14 | . . . 1 1 . . . 1 2 9 Utility 16 | . . . . . 2 . . . 3 11 Weapon 31 | . . . 1 7 . 1 . 1 8 13 Highest Loss Streak 14 | . 1 . 2 5 2 1 . 2 5 14 To Critical Strikes 2 | . . . . . . . . . . 2 Average Slot Usage (%) 89 | . 92 85 77 95 92 95 100 98 95 84 Engine 11 | . 13 . 9 15 8 19 20 20 16 5 Core 2 | . . . . 1 7 2 . . . 2 Treads 18 | . 28 28 19 17 14 15 20 18 22 16 Device 15 | . 7 14 15 15 13 15 13 13 15 17 Storage 7 | . 14 14 11 9 7 7 6 6 5 4 Protection 3 | . . . . 2 7 7 6 6 3 2 Energy Gun 8 | . 12 14 13 7 7 14 13 13 5 5 Energy Cannon 8 | . . . . 12 14 2 6 6 10 10 Ballistic Gun 5 | . 14 14 6 7 . . . . 5 9 Ballistic Cannon 2 | . . . . 2 5 5 6 6 3 1 Launcher 1 | . . . 2 2 2 3 6 6 1 . Naked Turns . | . . . . . . . . . . . Heaviest Build 104 | 12 13 10 29 48 74 78 79 85 94 104 Greatest Support 145 | 40 40 40 43 56 56 56 84 84 112 145 Greatest Overweight (x) 1 | . . . 1 1 1 1 . 1 1 1 Average Overweight (x) . | . . . . . . 1 . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 9 10 10 10 10 10 10 9 Most Carried 10 | 1 5 5 10 10 10 10 9 10 10 10 Average Carried 8 | . 3 4 7 9 9 10 7 8 8 8 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 10 5 Final Carried 10 | 1 4 5 10 9 10 10 7 8 10 . Class Distribution -------------------- 19% | Mutant 19% | Scavenger-Tank 16% | Scavenger-Executioner 11% | Scavenger-Mutant 9% | Generator-Tank 5% | Scavenger-Skirmisher 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Tank | -7/Storage Scavenger-Tank | -6/Factory Generator-Tank | -6/DSF Generator-Tank | -5/Factory Scavenger-Executioner | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -4 ----------- Run | Scr Mat Min Mat Mat Fac Sto Fac DSF Fac Fac Matter Collected 3987 | 260 105 . 197 473 372 161 . 155 973 1291 Remotely 114 | . . . . 51 . . . . 63 . Salvage Created 8037 | . 267 . 605 1510 672 470 . 532 2112 1869 Parts 390 | . 16 . 41 83 35 27 . 22 82 84 Haulers Intercepted 5 | . 2 . . 1 . 2 . . . . Recyclers Shooed 4 | . . . . . 1 . . . . 3 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -4 ------- Run | Scr Mat Min Mat Mat Fac Sto Fac DSF Fac Fac Combat Hostiles Destroyed 135 | . 2 . 18 30 13 6 . 9 35 22 Melee 4 | . . . . . . . . . . 4 Guns 37 | . 2 . 10 7 1 3 . 3 8 3 Cannons 59 | . . . . 11 6 3 . 3 24 12 AOE 27 | . . . 8 8 5 . . 3 . 3 Classes Destroyed 17 | . 3 . 7 2 2 . . 2 1 . Worker 15 | . . . 1 2 3 1 . . 3 5 Builder 9 | . . . . 1 . . . . 3 5 Tunneler 4 | . . . 1 . . . . . . 3 Hauler 5 | . 2 . . 1 . 2 . . . . Recycler 12 | . . . 2 2 2 1 . . 1 4 Operator 1 | . . . 1 . . . . . . . Watcher 9 | . 2 . . 1 2 1 . . 2 1 Swarmer 32 | . . . 10 7 3 2 . 3 7 . Grunt 56 | . 2 . 6 16 7 . . 1 20 4 Brawler 2 | . . . . . 1 . . . . 1 Duelist 2 | . . . 1 1 . . . . . . Sentry 14 | . . . 1 5 . 3 . 1 3 1 Specialist 3 | . . . . . . . . 3 . . Hunter 7 | . . . . 1 . . . . . 6 Programmer 15 | . . . . . 2 1 . . 4 8 Heavy 1 | . . . . . . . . 1 . . Behemoth 3 | . . . . . . . . . 1 2 Best Kill Streak 10 | . 2 . 9 8 6 3 . 5 8 10 Combat Bots Only 7 | . 1 . 7 6 3 2 . 5 7 4 Max Kills in Single Turn 5 | . 1 . 5 5 3 2 . 3 2 3 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . 3 3 3 . . 3 . 1 Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -4 -------- Run | Scr Mat Min Mat Mat Fac Sto Fac DSF Fac Fac Damage Taken 13830 | . 174 . 489 1472 969 253 . 665 2563 7245 Core 1737 | . 16 . 66 144 73 . . 75 204 1159 Absorbed by Shields . | . . . . . . . . . . . Reduced by Siege Mode 8 | . . . . . . . . . . 8 Regen/Repaired (Parts) 171 | . . . . . 171 . . . . . Core Remaining (%) 86 | 100 . 93 83 73 . 89 . 91 79 . Volleys Fired 346 | . 26 . 37 54 33 19 . 14 79 84 Largest 6 | . 2 . 2 4 4 4 . 4 5 6 Hottest 433 | . 100 . 90 199 250 200 . 244 328 433 Shots Fired 1114 | . 51 . 63 165 75 48 . 54 335 323 Gun 576 | . 50 . 58 92 8 24 . 28 141 175 Cannon 518 | . . . . 69 60 23 . 24 194 148 Launcher 19 | . . . 5 4 7 1 . 2 . . Special 1 | . 1 . . . . . . . . . Kinetic 481 | . 25 . 19 57 11 16 . 12 149 192 Thermal 406 | . 1 . 25 18 39 7 . 12 173 131 Explosive 17 | . . . 5 4 7 1 . . . . Electromagnetic 210 | . 25 . 14 86 18 24 . 30 13 . Robot Hit Streak 19 | . 9 . 13 17 9 7 . 6 16 19 Robot Miss Streak 5 | . 2 . 2 4 3 4 . 1 5 5 Penetration Max 1 | . . . . . . . . . 1 1 Secondary Targets 2 | . . . 2 . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . Shots Hit Robots 714 | . 35 . 43 115 43 26 . 37 213 202 Core Hits 347 | . 10 . 32 61 41 16 . 15 88 84 Critical Kills 2 | . . . . . 1 . . . 1 . Critical Parts Destroyed 1 | . . . . . . . . . . 1 Critical Strikes 18 | . . . 3 2 1 . . . 6 6 Burn 7 | . . . 3 . . . . . 3 1 Meltdown 2 | . . . . . 1 . . . 1 . Destroy 2 | . . . . . . . . . . 2 Blast 5 | . . . . 1 . . . . 2 2 Corrupt 1 | . . . . 1 . . . . . . Sever 1 | . . . . . . . . . . 1 Melee Attacks 18 | . . . . . . . . . . 18 Impact . | . . . . . . . . . . . Slashing 18 | . . . . . . . . . . 18 Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 21855 | . 493 . 1289 3355 2117 800 . 1198 5588 7015 Guns 7430 | . 493 . 533 1124 120 313 . 460 2028 2359 Cannons 10051 | . . . . 1355 1042 301 . 410 3560 3383 Explosions 3810 | . . . 756 876 945 186 . 328 . 719 Melee 516 | . . . . . . . . . . 516 Ramming 48 | . . . . . 10 . . . . 38 Kinetic 6630 | . 222 . 201 640 171 249 . 169 2334 2644 Thermal 8854 | . . . 377 637 557 238 . 512 3085 3448 Explosive 2188 | . . . 579 355 945 . . . . 309 Electromagnetic 3619 | . 271 . 132 1723 434 313 . 517 169 60 Impact . | . . . . . . . . . . . Slashing 516 | . . . . . . . . . . 516 Piercing . | . . . . . . . . . . . Highest Corruption 18 | . . . 4 . 2 3 . 1 2 18 Average Corruption 3 | . . . 3 . 1 2 . 1 2 3 Corruption Purged 1 | . . . . . . . . . . 1 Corruption Blocked . | . . . . . . . . . . . Effects 54 | . . . 1 . 4 13 . . 3 33 Message Errors 13 | . . . . . 2 4 . . 2 5 Matter Fused 11 | . . . 1 . . 2 . . . 8 Heat Flow Errors 8 | . . . . . . 3 . . 1 4 Energy Discharges 5 | . . . . . . 1 . . . 4 Parts Rejected 2 | . . . . . . . . . . 2 Data Loss (minor) 4 | . . . . . 1 1 . . . 2 Data Loss (major) 3 | . . . . . . 1 . . . 2 Misfires 1 | . . . . . . . . . . 1 Alerts 1 | . . . . . . 1 . . . . Weapon Failures 6 | . . . . . 1 . . . . 5 Overload Shots . | . . . . . . . . . . . Overflow Damage 413 | . . . 68 59 79 1 . . 59 147 Projectiles 168 | . . . . 28 26 1 . . 59 54 Explosions 245 | . . . 68 31 53 . . . . 93 Melee . | . . . . . . . . . . . Knockbacks 31 | . . . . 6 5 1 . 1 12 6 Impact 1 | . . . . . . . . . . 1 Kinetic 28 | . . . . 6 5 1 . 1 10 5 Secondary 2 | . . . . . . . . . 2 . Self-Inflicted Damage 370 | . . . 61 74 82 . . 18 . 135 Shots 10 | . . . 3 3 1 . . 1 . 2 Rammed 9 | . . . . . 3 . . . . 6 Targets Rammed 9 | . . . . . 3 . . . . 6 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 608 | . 96 . 75 319 414 340 . 192 424 608 Average Temperature 116 | . 42 . 25 122 163 92 . 84 121 106 Received Heat Transfer 2803 | . 114 . 96 630 342 75 . 162 828 556 Effects 17 | . . . . . 6 . . . 4 7 Shutdowns 3 | . . . . . 1 . . . . 2 Energy Bleed 2 | . . . . . . . . . 2 . Interference 4 | . . . . . 4 . . . . . Matter Decay 2 | . . . . . 1 . . . 1 . Short Circuit 2 | . . . . . . . . . 1 1 Damage (major) 4 | . . . . . . . . . . 4 Siege Activations 1 | . . . . . . . . . . 1 Total Turns 14 | . . . . . . . . . . 14 Longest Duration 14 | . . . . . . . . . . 14 Robots Corrupted 4 | . . . . 4 . . . . . . Combat Hostiles 4 | . . . . 4 . . . . . . Parts Fried 19 | . 1 . 2 9 2 . . 5 . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 4 | . . . . . 1 . . . 3 . Combat Hostiles 4 | . . . . . 1 . . . 3 . Parts Melted 20 | . . . 2 . 3 1 . . 13 1 Heat Transferred 10946 | . . . 914 983 888 124 . 748 5818 1471 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 13 | . . . 2 4 . 1 . 2 . 4 Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -4 ------- Run | Scr Mat Min Mat Mat Fac Sto Fac DSF Fac Fac Peak Influence 810 | . 101 39 527 810 548 542 246 298 651 675 Initial 318 | . . 39 14 196 313 218 246 172 156 318 Average 346 | . 30 39 393 513 350 362 246 231 309 395 Maximum Alert Level 3 | . . . 2 3 2 2 1 1 2 2 Low Security (%) 17 | 100 100 100 7 4 4 . . 50 31 . Level 1 45 | . . . 31 28 72 57 100 49 45 54 Level 2 35 | . . . 60 50 23 42 . . 23 45 Level 3 1 | . . . . 16 . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 28 | . . . . 4 5 . . 2 8 9 Investigation 6 | . . . . 1 2 . . . 1 2 Extermination 6 | . . . . . 1 . . . 2 3 Reinforcement 12 | . . . . 3 2 . . 2 2 3 Assault 1 | . . . . . . . . . . 1 Garrison 3 | . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 7 | . . . . 1 1 . . . 2 3 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -4 --------- Run | Scr Mat Min Mat Mat Fac Sto Fac DSF Fac Fac Distress Signals 5 | . . . . 1 1 . . . 3 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 187 | . 4 . 19 36 21 12 . 15 46 34 Peak Tracking Total 9 | . 2 . 4 6 6 6 . 5 8 9 Tactical Retreats 8 | . 1 . . 1 . . . . 5 1 Traps | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -4 ------- Run | Scr Mat Min Mat Mat Fac Sto Fac DSF Fac Fac Traps Triggered 10 | . . . 2 . 1 . . 1 2 4 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -4 ---------- Run | Scr Mat Min Mat Mat Fac Sto Fac DSF Fac Fac Machines Disabled 28 | . . . 2 1 6 1 . 1 . 17 Max in Single Turn 4 | . . . 1 1 2 1 . 1 . 4 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -4 --------- Run | Scr Mat Min Mat Mat Fac Sto Fac DSF Fac Fac Machines Accessed 19 | . 1 . 3 3 2 2 1 . 3 4 Terminals 14 | . 1 . 3 2 . 2 1 . 2 3 Fabricators 2 | . . . . . 1 . . . 1 . Repair Stations 2 | . . . . . 1 . . . . 1 Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 50 | . 1 . 7 9 6 7 1 . 7 12 Successful 24 | . 1 . 3 5 3 4 1 . 2 5 Failed 26 | . . . 4 4 3 3 . . 5 7 Catastrophic 4 | . . . 1 1 . . . . . 2 Database Lockouts . | . . . . . . . . . . . Manual 9 | . . . 3 2 . 3 . . . 1 Terminals 33 | . 1 . 7 5 . 7 1 . 3 9 Fabricators 5 | . . . . . 1 . . . 4 . Repair Stations 8 | . . . . . 5 . . . . 3 Recycling Units . | . . . . . . . . . . . Scanalyzers 4 | . . . . 4 . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 16 | . 1 . 2 3 . 4 1 . 2 3 Record 1 | . . . . . . . . . . 1 Robot Schematic 1 | . . . . . . 1 . . . . Open DSF 2 | . . . . . . . 1 . 1 . Alert Level 3 | . . . . 1 . 1 . . . 1 Unreport Threat 2 | . . . . 1 . . . . 1 . Locate Traps 4 | . 1 . . 1 . 1 . . . 1 Dispatch Records 1 | . . . . . . 1 . . . . Zone Layout 2 | . . . 2 . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . Build 1 | . . . . . 1 . . . . . Repair Station Hacks 4 | . . . . . 2 . . . . 2 Scan Component 2 | . . . . . 1 . . . . 1 Repair 2 | . . . . . 1 . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 2 | . . . . 2 . . . . . . Insert Component 1 | . . . . 1 . . . . . . Analyze 1 | . . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 1 | . . . 1 . . . . . . . Terminals 1 | . . . 1 . . . . . . . Botnet 1 | . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 15 | . 1 . 3 2 2 2 . . 2 3 Full Trace Events 4 | . . . . 1 1 . . . 1 1 Feedback Events 1 | . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . Parts Built 1 | . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . Time 76 | . . . . . 76 . . . . . Total Part Build Rating 5 | . . . . . 5 . . . . . Parts Repaired 1 | . . . . . 1 . . . . . Time 66 | . . . . . 22 . . . . 44 Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -4 ------------ Run | Scr Mat Min Mat Mat Fac Sto Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -4 -------- Run | Scr Mat Min Mat Mat Fac Sto Fac DSF Fac Fac Total Allies 10 | . . . . . . 10 . . . . Largest Group 10 | . . . . . . 10 5 5 . . Highest-Rated Group 173 | . . . . . . 173 80 80 . . Highest-Rated Ally 29 | . . . . . . 29 16 16 . . Total Orders . | . . . . . . . . . . . Ally Attacks 90 | . . . . . . 50 . 40 . . Total Damage 1044 | . . . . . . 646 . 398 . . Kills 8 | . . . . . . 8 . . . . Allies Corrupted 1 | . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -4 ------- Run | Scr Mat Min Mat Mat Fac Sto Fac DSF Fac Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -4 ------------- Run | Scr Mat Min Mat Mat Fac Sto Fac DSF Fac Fac Turns Passed 6740 | 87 299 205 713 778 980 579 10 229 1158 1702 Spaces Moved 2800 | 51 121 128 332 322 344 206 3 83 479 731 Core 6 | 5 . . . . . . . . . 1 Treads 2783 | 46 121 128 332 322 344 206 3 83 479 719 Legs 11 | . . . . . . . . . . 11 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 240 160 160 156 50 Average Speed 177 | 149 160 160 169 160 231 240 160 203 163 159 Slowest Speed 243 | 160 160 160 240 240 240 240 160 243 243 240 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 30 | 4 32 41 33 31 11 53 . 69 14 17 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . . . . Spaces Dug 11 | . 1 . 10 . . . . . . . Terrain Destroyed 326 | . 1 . 62 50 57 34 . 3 14 105 Melee . | . . . . . . . . . . . Projectile 84 | . 1 . . . 2 6 . . 14 61 AOE 242 | . . . 62 50 55 28 . 3 . 44 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -4 --------- Run | Scr Mat Min Mat Mat Fac Sto Fac DSF Fac Fac Total 3736 | 59 173 128 420 466 461 253 8 110 651 1007 Wait 302 | 2 19 . 19 41 57 18 2 3 39 102 Move 2790 | 50 120 127 331 321 343 205 2 82 478 731 Hop . | . . . . . . . . . . . Pick Up 56 | 1 4 1 12 10 5 1 . 2 9 11 Fast Attach 71 | 6 1 . 5 8 9 1 . . 15 26 Attach 44 | . . . 2 8 1 . 3 2 11 17 Detach 1 | . . . . . . . . . . 1 Swap 40 | . 2 . 6 10 3 5 1 3 8 2 Drop 57 | . 1 . 8 14 7 4 . 2 12 9 Fire 346 | . 26 . 37 54 33 19 . 14 79 84 Melee 18 | . . . . . . . . . . 18 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 9 | . . . . . 3 . . . . 6 Escape Stasis 2 | . . . . . . . . 2 . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Storage -6/Factory -6/DSF -5/Factory -4/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 8) 387 | -10/Materials | Entered Mines 394 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 574 | -10/Mines | Discovered new exit (range 8) 592 | -10/Mines | Entered Materials 592 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 669 | -9/Materials | Destroyed 7 combat bots 865 | -9/Materials | Discovered new exit (range 12) 1203 | -9/Materials | Discovered new exit (range 3) 1305 | -9/Materials | Entered another Materials area 1305 | -8/Materials | Evolved 2 slots: Weapon x2 1910 | -8/Materials | Lost 5 parts (1p1n3w) 1992 | -8/Materials | Discovered new exit (range 15) 2083 | -8/Materials | Entered Factory 2083 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2255 | -7/Factory | Repaired Med. Treads 2496 | -7/Factory | Build established: Scavenger-Tank 2749 | -7/Factory | Fabricated F-cell Engine (x1) 3043 | -7/Factory | Discovered new exit (range 8) 3063 | -7/Factory | Entered Storage 3366 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 3622 | -7/Storage | Discovered new exit (range 5) 3642 | -7/Storage | Entered Factory 3642 | -6/Factory | Accompanied by 5 allies 3642 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3650 | -6/Factory | Identified exit to DSF 3652 | -6/Factory | Entered DSF 3652 | -6/DSF | Accompanied by 5 allies 3704 | -6/DSF | Additional patrols routed to DSF 3835 | -6/DSF | Discovered new exit (range 16) 3881 | -6/DSF | Entered Factory 3881 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4016 | -5/Factory | Build established: Generator-Tank 4100 | -5/Factory | Spotted B-75 Beast 4138 | -5/Factory | Garrison activated, responded to threat 4145 | -5/Factory | Destroyed B-75 Beast 4198 | -5/Factory | Lost 5 parts (1u4w) 4371 | -5/Factory | Destroyed 7 combat bots 4373 | -5/Factory | Lost 4 parts (1p2u1w) 4746 | -5/Factory | Lost 3 parts (3w) 4870 | -5/Factory | Discovered new exit (range 9) 5039 | -5/Factory | Entered another Factory area 5039 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 5365 | -4/Factory | Build established: Scavenger-Executioner 5700 | -4/Factory | Spotted B-86 Titan 5847 | -4/Factory | Destroyed B-86 Titan 5874 | -4/Factory | Lost 7 parts (1p2n2u2w) 6134 | -4/Factory | Spotted B-86 Titan 6164 | -4/Factory | Destroyed B-86 Titan 6254 | -4/Factory | Lost 6 parts (3p1n1u1w) 6539 | -4/Factory | First assault squad dispatched 6609 | -4/Factory | Lost 10 parts (2p3u5w) 6669 | -4/Factory | System corruption reached 10% 6672 | -4/Factory | Core integrity fell below 50% 6733 | -4/Factory | Core integrity fell below 20% 6741 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 06721_ Slug penetrates Wall. 06723_ Wall collapses. 06723_ U-05 Engineer builds a Wall. 06724_ System corrupted: Power Sword rejected. 06724_ Acquired Power Sword. 06725_ Slug penetrates Wall. 06725_ Penetrated by Slug. 06725_ Myomer Leg destroyed. 06726_ Critical hit (Burn: +50). 06728_ Slug penetrates Wall. 06729_ Imp. Heat Sink destroyed. 06733_ G-67 Veteran destroyed. 06734_ Acquired 23 matter. 06734_ U-05 Engineer builds a Door. 06734_ Slug penetrates Wall. 06737_ Wall collapses. 06739_ G-67 Veteran Field Laser severed. 06740_ Power Sword destroyed. 06740_ Penetrated by Slug. 06740_ Slug penetrates Wall. 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"""" #?????????#! | | #+# # # #?????????# | | = # """ """ ### +?????????# | | "" # """ """ #?######% # #?????????# | | "" ?# """ """ #????# # %# #?????????# | | "" ?# #????# "### "## ########????#! | | ??# ! #??###""# # #? #????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 131 Coolant Potential 65 Energy Generation 46 Energy Capacity 905 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 225 Resistance: EM 25 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ A-02 Transporter | -7/Storage | Hacked Fabricated ------------ F-cell Engine | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChainShadingCore Manual? 0 Play Time 01:13:00 Cumulative 180.4 hours Start 2022.09.29 @ 21:11:07 End 2022.09.30 @ 15:11:50 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 137 Rogue 134 Adventurer 3 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 61 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ba92dc9c-b8d2-411e-98f9-24dcadc9fb17