Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.29 @ 21:33:47 Player: Assis Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (40) 200 Value Destroyed (824) 824 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1924 Bonus ------- None Cogmind --------- Core Integrity 113/400 Matter 252/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (700) Ox13 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Visual Processing Unit > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (20) --- Ion Engine Ion Engine Ion Engine Light Ion Engine Flight Unit Flight Unit Sensor Array Terrain Scan Processor ECM Suite Hammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- High-capacity Storage Unit Machine Analyzer Visual Processing Unit Improved Terrain Scanner > --- WEAPON ----------- Small Laser Hammer > --- INVENTORY -------- Ion Engine Ion Engine Ion Engine Light Ion Engine Flight Unit Flight Unit Sensor Array Terrain Scanner Terrain Scan Processor [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Visual Processing Unit Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Hammer Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 29 | 6 13 10 Power 5 | 1 3 1 Engine 5 | 1 3 1 Core . | . . . Reactor . | . . . Propulsion 8 | 2 3 3 Treads 3 | 2 . 1 Leg 3 | . 3 . Wheel 2 | . . 2 Hover . | . . . Flight . | . . . Utility 7 | 2 2 3 Device 3 | 1 1 1 Storage 2 | 1 1 . Processor 2 | . . 2 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 9 | 1 5 3 Energy Gun 3 | . 3 . Energy Cannon . | . . . Ballistic Gun 4 | 1 1 2 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon 1 | . 1 . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 16 | . 7 9 Power 3 | . 1 2 Propulsion 5 | . 2 3 Utility 3 | . 1 2 Weapon 5 | . 3 2 Highest Loss Streak 5 | . 5 5 To Critical Strikes . | . . . Average Backups 6 | . 5 8 Power 3 | . 2 4 Propulsion 1 | . 1 2 Utility 1 | . 1 2 Weapon . | . . . Tool/Special . | . . . Unused Backups 10 | . 1 9 Power 4 | . 1 3 Propulsion 2 | . . 2 Utility 4 | . . 4 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 85 | . 83 87 Engine 11 | . 13 9 Treads 3 | . 5 2 Leg 14 | . 19 10 Wheel 1 | . . 3 Device 8 | . 6 10 Storage 14 | . 18 11 Processor 10 | . . 20 Energy Gun 9 | . 11 7 Ballistic Gun 5 | . 7 4 Impact Weapon 3 | . . 6 Peak Build Rating 15 | 6 8 15 Average Rating 9 | 4 6 13 On Entrance 4 | . 6 7 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 52 | 11 52 51 Greatest Support 40 | 40 40 20 Greatest Overweight (x) 14 | . 5 14 Average Overweight (x) 1 | . . 3 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 15 | 7 11 20 Most Carried 11 | 1 11 11 Average Carried 6 | . 5 8 Final Capacity 20 | 8 20 20 Final Carried 11 | 1 11 10 Class Distribution -------------------- 72% | Scavenger-Mutant 27% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 730 | 198 394 138 Remotely . | . . . Salvage Created 1191 | 148 654 389 Parts 82 | 12 38 32 Haulers Intercepted . | . . . Recyclers Shooed 4 | 1 1 2 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 24 | . 15 9 Guns 22 | . 14 8 AOE 1 | . . 1 Classes Destroyed 10 | 2 5 3 Worker 2 | . 1 1 Builder 3 | . . 3 Tunneler 6 | 4 2 . Recycler 1 | 1 . . Mechanic 1 | . 1 . Watcher 3 | . 2 1 Swarmer 7 | . 3 4 Grunt 14 | . 12 2 Brawler 1 | . . 1 Sentry 2 | . . 2 Best Kill Streak 5 | 5 3 5 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 215 | . 128 87 Missed 52 | . 36 16 Hits 163 | . 92 71 Melee 2 | . . 2 Projectile 161 | . 92 69 Critical Strikes 3 | . . 3 Damage Taken 2028 | . 1058 970 Core 521 | . 234 287 Absorbed by Shields . | . . . Core Remaining (%) 53 | 100 6 . Volleys Fired 187 | 13 114 60 Largest 2 | 1 2 2 Hottest 70 | 20 70 40 Shots Fired 242 | 13 152 77 Gun 237 | 13 152 72 Cannon . | . . . Launcher 5 | . . 5 Special . | . . . Kinetic 145 | 13 88 44 Thermal 92 | . 64 28 Explosive 5 | . . 5 Electromagnetic . | . . . Robot Hit Streak 10 | 3 10 10 Robot Miss Streak 5 | 2 3 5 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 162 | 7 103 52 Core Hits 69 | 6 38 25 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Burn 1 | . 1 . Melee Attacks 14 | . 3 11 Impact 14 | . 3 11 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1923 | 117 1229 577 Guns 1729 | 117 1136 476 Cannons . | . . . Explosions 89 | . . 89 Melee 83 | . 83 . Ramming 22 | . 10 12 Kinetic 1033 | 117 629 287 Thermal 696 | . 507 189 Explosive 89 | . . 89 Electromagnetic . | . . . Impact 83 | . 83 . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 37 | . 37 . Projectiles . | . . . Explosions . | . . . Melee 37 | . 37 . Knockbacks 4 | . 3 1 Impact 4 | . 3 1 Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 131 | . . 131 Shots 5 | . . 5 Rammed 3 | 1 . 2 Targets Rammed 5 | 1 2 2 Kicked 2 | . 2 . Crushed . | . . . Highest Temperature 327 | . 327 14 Average Temperature 72 | . 74 5 Received Heat Transfer 786 | . 558 228 Effects 3 | . 3 . Energy Bleed 2 | . 2 . Damage (minor) 1 | . 1 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 1 | . 1 . Combat Hostiles 1 | . 1 . Parts Fried . | . . . Impact Corruptions 2 | . 2 . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 7 | . 6 1 Heat Transferred 1838 | . 1413 425 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 116 | 15 94 116 Initial . | . . . Average 24 | 3 23 27 Influence Increases 722 | 25 407 290 Destroy 0b10 Robot/C 480 | . 300 180 Destroy 0b10 Robot/NC 80 | 25 30 25 Destroy Leader 106 | . 64 42 Successful Hack 13 | . 13 . Destroy Structure 28 | . . 28 Partial Spotted 15 | . . 15 Influence Decreases 697 | 25 407 265 Time Decay 547 | 25 347 175 Lost Part 150 | . 60 90 Squads Dispatched 4 | . 4 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 4 | . 3 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 38 | . 26 12 Peak Tracking Total 5 | . 4 5 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 7 | . 7 . Successful 4 | . 4 . Failed 3 | . 3 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 7 | . 7 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Part Schematic 2 | . 2 . Terminal Index 1 | . 1 . Registered Components 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 2 | . 2 . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 2270 | 7 766 1497 Optics 1495 | . . 1495 Terrain 1383 | . . 1383 Seismic 773 | 7 766 . Machine Analysis 1402 | . . 1402 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 3164 | 108 1547 1509 Spaces Moved 988 | 48 681 259 Core 25 | 5 . 20 Treads 270 | 43 137 90 Legs 623 | . 544 79 Wheels 70 | . . 70 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 110 Average Speed 202 | 148 177 277 Slowest Speed 750 | 160 470 750 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 33 | 4 79 17 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 7 | . . 7 Terrain Destroyed 26 | . . 26 Melee 7 | . . 7 Projectile . | . . . AOE 19 | . . 19 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1891 | 68 868 955 Wait 645 | . 40 605 Move 987 | 48 680 259 Hop . | . . . Pick Up 14 | 1 10 3 Fast Attach 16 | 6 6 4 Attach 6 | . 2 4 Detach 3 | . 1 2 Swap 9 | . 6 3 Drop 6 | . 4 2 Fire 187 | 13 114 60 Melee 14 | . 3 11 Ram . | . . . Kick 2 | . 2 . Crush 2 | . . 2 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -9/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 109 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 7) 593 | -10/Materials | Discovered new exit (range 9) 706 | -10/Materials | Build established: Scavenger-Mutant 894 | -10/Materials | Core integrity fell below 50% 970 | -10/Materials | Lost 5 parts (1p1n1u2w) 1010 | -10/Materials | Discovered new exit (range 11) 1189 | -10/Materials | Build established: Mutant 1251 | -10/Materials | Core integrity fell below 20% 1343 | -10/Materials | Discovered new exit (range 16) 1581 | -10/Materials | Build established: Scavenger-Mutant 1656 | -10/Materials | Entered another Materials area 1656 | -9/Materials | Evolved 2 slots: Utility x2 3068 | -9/Materials | Core integrity fell below 50% 3101 | -9/Materials | Lost 5 parts (1p1n2u1w) 3165 | -9/Materials | Self-destructed Last Messages --------------- 03117_ K-01 Serf collects debris. 03118_ U-05 Engineer lays Concrete. 03119_ U-05 Engineer builds a Wall. 03119_ U-05 Engineer lays Concrete. 03121_ U-05 Engineer builds a Wall. 03125_ U-05 Engineer lays Concrete. 03128_ U-05 Engineer builds a Door. 03132_ K-01 Serf collects debris. 03133_ U-05 Engineer lays Concrete. 03134_ U-05 Engineer builds a Wall. 03136_ U-05 Engineer lays Concrete. 03136_ K-01 Serf collects debris. 03138_ U-05 Engineer builds a Wall. 03139_ K-01 Serf collects debris. 03142_ U-05 Engineer lays Concrete. 03146_ K-01 Serf collects debris. 03146_ U-05 Engineer builds a Wall. 03149_ U-05 Engineer lays Concrete. 03150_ U-05 Engineer builds a Wall. 03151_ K-01 Serf collects debris. 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