Cogmind - Beta 12 *** ADVENTURER MODE // 2023.04.14 @ 01:41:27 Player: Anthrax132 Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (70) 350 Value Destroyed (2119) 2119 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (164) 164 TOTAL SCORE: 6393 Bonus ------- High Alert Combat Kills 164 Cogmind --------- Core Integrity 0/700 Matter 267/300 Energy 276/280 System Corruption 0% Temperature Cool (9) Movement Rolling (100) Location -6/Proximity Caves Parts ------- > --- POWER (3) -------- Heavy Ion Engine > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (4) ------ Improved Heat Sink Improved Heat Sink > --- WEAPON (4) ------- Heavy Ion Cannon > --- INVENTORY (5) ---- Armored Treads Peak State ------------ > --- POWER ------------ Heavy Ion Engine Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Experimental Sensor Array Terrain Scanner Improved Light Armor Plating > --- WEAPON ----------- Heavy EM Shotgun Beam Rifle Heavy Laser Plasma Cannon > --- INVENTORY -------- Armored Treads Armored Huge Wheel [Rating: 49] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Carbon-fiber Leg Treads Improved Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Flight Unit Utility Terrain Scanner Device Terrain Scanner Protection Hardened Light Armor Plating Weapon Improved Grenade Launcher Energy Gun Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Launcher Improved Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Slots Evolved 6 | . . . 2 . 2 . 2 . . . . Power 2 | . . . . . 1 . 1 . . . . Propulsion . | . . . . . . . . . . . . Utility 2 | . . . 1 . . . 1 . . . . Weapon 2 | . . . 1 . 1 . . . . . . Parts Attached 43 | 5 2 4 10 . 4 9 6 3 . . . Power 6 | 1 . . 1 . 2 1 1 . . . . Engine 4 | 1 . . 1 . 2 . . . . . . Core 2 | . . . . . . 1 1 . . . . Reactor . | . . . . . . . . . . . . Propulsion 10 | 2 . 3 3 . . . 1 1 . . . Treads 1 | . . . 1 . . . . . . . . Leg 2 | . . . 2 . . . . . . . . Wheel 5 | 2 . 1 . . . . 1 1 . . . Hover . | . . . . . . . . . . . . Flight 2 | . . 2 . . . . . . . . . Utility 8 | . 2 1 2 . . . 2 1 . . . Device 5 | . 1 1 1 . . . 1 1 . . . Storage . | . . . . . . . . . . . . Processor . | . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . Protection 3 | . 1 . 1 . . . 1 . . . . Artifact . | . . . . . . . . . . . . Weapon 19 | 2 . . 4 . 2 8 2 1 . . . Energy Gun 7 | . . . 2 . . 4 1 . . . . Energy Cannon 2 | . . . . . . . 1 1 . . . Ballistic Gun 7 | 2 . . 2 . 2 1 . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 3 | . . . . . . 3 . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . 1 1 . . . 1 . . . . Parts Lost 8 | . . . . . . 2 . 5 . . 1 Power 1 | . . . . . . . . 1 . . . Propulsion . | . . . . . . . . . . . . Utility 2 | . . . . . . . . 2 . . . Weapon 5 | . . . . . . 2 . 2 . . 1 Highest Loss Streak 5 | . . . . . . 1 . 5 . . 1 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 82 | . 92 98 82 100 100 99 82 50 46 . 44 Engine 10 | . 14 14 11 11 18 11 7 7 7 . 7 Core 2 | . . . . . . 6 7 1 . . . Leg 7 | . . . 4 22 18 18 8 . . . . Wheel 5 | . 28 3 8 . . . 3 7 7 . 7 Flight 1 | . . 22 . . . . . . . . . Device 17 | . 13 14 22 22 18 18 16 15 15 . 15 Protection 7 | . 7 14 11 11 9 9 7 . . . . Energy Gun 5 | . . . 2 22 18 3 23 2 . . . Energy Cannon 3 | . . . . . . . 6 13 15 . 13 Ballistic Gun 12 | . 28 28 22 11 18 10 . . . . . Launcher 5 | . . . . . . 20 . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 45 | 8 12 12 20 20 30 43 45 29 25 25 25 Greatest Support 30 | 26 26 26 30 30 30 30 30 28 28 28 28 Greatest Overweight (x) 9 | . . 1 1 . . 1 1 9 . . . Average Overweight (x) . | . . . . . . . 1 . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 2 2 5 5 5 5 5 4 1 1 1 Average Carried 2 | 1 . . 2 5 3 4 2 1 1 1 1 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 . 1 5 5 5 2 3 1 1 1 1 Class Distribution -------------------- 56% | Mutant 36% | Skirmisher 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Skirmisher | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Storage Skirmisher | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Matter Collected 1573 | 176 130 96 193 3 46 393 292 186 . . 58 Remotely . | . . . . . . . . . . . . Salvage Created 2319 | . 130 192 497 36 60 709 384 253 . . 58 Parts 142 | . 5 19 40 5 7 28 23 12 . . 3 Haulers Intercepted 1 | . . . 1 . . . . . . . . Recyclers Shooed 2 | . . 1 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . 8 . . . Prevented 1 | . . . . . . . . 1 . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Combat Hostiles Destroyed 53 | . 3 6 8 2 1 26 3 4 . . . Guns 27 | . 3 6 8 2 1 5 . 2 . . . Cannons 3 | . . . . . . . 2 1 . . . AOE 21 | . . . . . . 21 . . . . . Classes Destroyed 14 | . 1 3 4 . . 2 2 1 . . 1 Worker 2 | . . . . . . . 2 . . . . Builder 3 | . . . 2 . . . 1 . . . . Tunneler 1 | . . 1 . . . . . . . . . Hauler 1 | . . . 1 . . . . . . . . Recycler 5 | . . 1 1 . . 1 2 . . . . Operator 1 | . . . . . . 1 . . . . . Watcher 4 | . . . 3 . . 1 . . . . . Swarmer 15 | . . 6 4 2 . 3 . . . . . Grunt 27 | . 3 . 1 . . 21 . 2 . . . Brawler 1 | . . . . . . 1 . . . . . Sentry 8 | . . . 3 . 1 1 2 1 . . . Hunter 1 | . . . . . . . . 1 . . . Programmer 1 | . . . . . . . 1 . . . . Decomposer 2 | . . . . . . . . 2 . . . Samaritan 1 | . . . . . . . . . . . 1 Best Kill Streak 11 | . 3 3 6 2 1 11 5 2 . . . Combat Bots Only 11 | . 3 3 4 2 1 11 1 2 . . . Max Kills in Single Turn 8 | . 1 1 3 1 1 8 2 1 . . 1 Gunslinging . | . . . . . . . . . . . . Exploded 8 | . . . . . . 8 . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Damage Taken 2450 | . 125 67 181 35 48 675 49 1195 . . 75 Core 866 | . 8 29 29 8 12 73 4 690 . . 13 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 89 | 100 . 85 . 90 . 84 . . . . . Volleys Fired 121 | . 9 14 27 3 3 28 7 17 11 . 2 Largest 4 | . 2 2 3 3 4 4 4 4 2 . 1 Hottest 255 | . 40 40 100 100 120 131 255 255 145 . 80 Shots Fired 298 | . 18 28 71 9 12 70 26 42 20 . 2 Gun 218 | . 18 28 71 9 12 40 19 21 . . . Cannon 50 | . . . . . . . 7 21 20 . 2 Launcher 30 | . . . . . . 30 . . . . . Special . | . . . . . . . . . . . . Kinetic 148 | . 18 28 55 3 6 38 . . . . . Thermal 80 | . . . . . . . 21 37 20 . 2 Explosive 30 | . . . . . . 30 . . . . . Electromagnetic 40 | . . . 16 6 6 2 5 5 . . . Robot Hit Streak 16 | . 13 8 16 2 10 15 13 9 . . 3 Robot Miss Streak 3 | . 1 3 2 2 2 2 3 3 . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 3 | . . 1 1 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . . . . . Shots Hit Robots 188 | . 14 17 53 4 10 46 18 24 . . 2 Core Hits 130 | . 7 11 27 3 2 62 9 8 . . 1 Critical Kills 1 | . . . . . . . . 1 . . . Critical Parts Destroyed 2 | . . . . . . 2 . . . . . Critical Strikes 6 | . . . . . . 2 3 1 . . . Burn 3 | . . . . . . . 3 . . . . Meltdown 1 | . . . . . . . . 1 . . . Destroy 2 | . . . . . . 2 . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 5056 | . 148 195 584 37 96 3033 405 506 . . 52 Guns 2039 | . 148 195 584 37 96 516 244 219 . . . Cannons 500 | . . . . . . . 161 287 . . 52 Explosions 2513 | . . . . . . 2513 . . . . . Melee . | . . . . . . . . . . . . Ramming 4 | . . . . . . 4 . . . . . Kinetic 1287 | . 148 195 393 14 54 483 . . . . . Thermal 789 | . . . . . . . 323 414 . . 52 Explosive 2513 | . . . . . . 2513 . . . . . Electromagnetic 463 | . . . 191 23 42 33 82 92 . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 119 | . . . . . . 42 16 38 . . 23 Projectiles 77 | . . . . . . . 16 38 . . 23 Explosions 42 | . . . . . . 42 . . . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed 1 | . . . . . . 1 . . . . . Kicked 1 | . . . . . . 1 . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 1174 | . 48 20 336 144 234 284 382 1174 540 . 24 Average Temperature 191 | . 22 8 83 73 119 82 154 674 298 . 18 Received Heat Transfer 1008 | . 111 . 27 . 18 477 12 327 . . 36 Effects 67 | . . . 1 . . . 3 59 4 . . Shutdowns 14 | . . . . . . . . 14 . . . Energy Bleed 4 | . . . 1 . . . 1 1 1 . . Interference 3 | . . . . . . . . 3 . . . Matter Decay 7 | . . . . . . . 1 4 2 . . Short Circuit 6 | . . . . . . . . 5 1 . . Damage (minor) 7 | . . . . . . . 1 6 . . . Damage (major) 20 | . . . . . . . . 20 . . . Damage (core) 6 | . . . . . . . . 6 . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 2 | . . . 1 . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 2 | . . . . . . . 1 1 . . . Combat Hostiles 2 | . . . . . . . 1 1 . . . Parts Melted 5 | . . . . . . . 1 4 . . . Heat Transferred 1762 | . . . . . . . 855 807 . . 100 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Peak Influence 698 | . 74 199 218 121 84 698 362 . . . . Initial 217 | . . 24 65 71 39 30 217 . . . . Average 232 | . 21 153 109 94 61 455 264 . . . . Maximum Alert Level 2 | . . . 1 . . 2 1 . . . . Low Security (%) 58 | 100 100 100 97 100 100 16 . . . . . Level 1 16 | . . . 2 . . . 100 . . . . Level 2 25 | . . . . . . 82 . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 5 | . . . 1 . . 4 . . . . . Investigation . | . . . . . . . . . . . . Extermination . | . . . . . . . . . . . . Reinforcement 2 | . . . 1 . . 1 . . . . . Assault . | . . . . . . . . . . . . Garrison 3 | . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Distress Signals 3 | . . . 3 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 57 | . 4 5 16 3 1 19 2 4 . . 3 Peak Tracking Total 5 | . 2 3 5 3 1 4 1 3 . . 3 Tactical Retreats 1 | . . . 1 . . . . . . . . Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Traps Triggered . | . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . 1 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Machines Disabled 5 | . . . . . . 5 . . . . . Max in Single Turn 1 | . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Machines Accessed 4 | . 1 . 2 . 1 . . . . . . Terminals 4 | . 1 . 2 . 1 . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 6 | . 2 . 3 . 1 . . . . . . Successful 3 | . 1 . 1 . 1 . . . . . . Failed 3 | . 1 . 2 . . . . . . . . Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 6 | . 2 . 3 . 1 . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 3 | . 1 . 1 . 1 . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . Zone Layout 2 | . 1 . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections . | . . . . . . . . . . . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Total Allies 2 | . . . . . . 2 . . . . . Largest Group 2 | . . . . . . 2 . . . . . Highest-Rated Group 32 | . . . . . . 32 . . . . . Highest-Rated Ally 16 | . . . . . . 16 . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 8 | . . . . . . 8 . . . . . Total Damage 73 | . . . . . . 73 . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . 2 1 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Turns Passed 2639 | 61 164 214 585 29 79 645 327 409 78 7 41 Spaces Moved 1478 | 37 129 146 213 17 52 290 192 309 48 8 37 Core 20 | 13 . . . . . . . 7 . . . Treads . | . . . . . . . . . . . . Legs 498 | . . . 53 17 52 290 86 . . . . Wheels 841 | 24 129 27 160 . . . 106 302 48 8 37 Hover . | . . . . . . . . . . . . Flight 119 | . . 119 . . . . . . . . . Fastest Speed 50 | 50 90 90 95 120 120 120 115 100 100 100 100 Average Speed 125 | 75 90 112 101 120 120 186 148 108 100 100 100 Slowest Speed 500 | 90 90 117 120 120 120 190 190 500 100 100 100 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 22 | 3 29 52 22 7 7 44 5 62 9 23 11 Regions Visited 11 Branch Regions 7 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . . . . . Unknown Exits Taken 10 | 1 1 1 . 1 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . . . . . 2 . . . Spaces Dug 1 | . . . . . . . . . 1 . . Terrain Destroyed 193 | . . . . . . 186 . . 7 . . Melee . | . . . . . . . . . . . . Projectile 7 | . . . . . . . . . 7 . . AOE 186 | . . . . . . 186 . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Jun Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Total 2033 | 69 161 172 533 19 62 344 219 350 58 7 39 Wait 329 | 23 19 . 267 . . 4 . 16 . . . Move 1467 | 36 128 145 212 16 51 289 191 308 47 7 37 Hop . | . . . . . . . . . . . . Pick Up 39 | 5 2 4 11 . 3 4 8 2 . . . Fast Attach 3 | 1 . . . . . 2 . . . . . Attach 34 | 4 2 4 8 . 2 6 5 3 . . . Detach 4 | . . 1 2 . . 1 . . . . . Swap 6 | . . . 2 . 2 1 1 . . . . Drop 29 | . 1 4 4 . 1 8 7 4 . . . Fire 121 | . 9 14 27 3 3 28 7 17 11 . 2 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick 1 | . . . . . . 1 . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 4 | -11/Junkyard | Discovered new exit (range 16) 62 | -11/Junkyard | Entered Materials 214 | -10/Materials | Discovered new exit (range 13) 226 | -10/Materials | Entered Mines 278 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 281 | -10/Mines | Found Prototype Device 282 | -10/Mines | Identified Exp. Sensor Array 303 | -10/Mines | Build established: Mutant 357 | -10/Mines | Discovered new exit (range 12) 440 | -10/Mines | Entered Materials 440 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 481 | -9/Materials | Identified exit to Mines 1025 | -9/Materials | Entered Mines 1032 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1045 | -9/Mines | Discovered new exit (range 6) 1054 | -9/Mines | Entered Materials 1054 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1089 | -8/Materials | Discovered new exit (range 16) 1133 | -8/Materials | Entered Storage 1182 | -8/Storage | Build established: Skirmisher 1211 | -8/Storage | Garrison activated, responded to threat 1257 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1264 | -8/Storage | Destroyed 11 combat bots 1484 | -8/Storage | Destroyed 7 combat bots 1748 | -8/Storage | Discovered new exit (range 15) 1778 | -8/Storage | Entered Factory 1778 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2087 | -7/Factory | Discovered new exit (range 15) 2105 | -7/Factory | Entered Lower Caves 2107 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2155 | -7/Lower Caves | Core integrity fell below 50% 2159 | -7/Lower Caves | Core integrity fell below 20% 2188 | -7/Lower Caves | Lost 5 parts (1p2u2w) 2387 | -7/Lower Caves | Learned 4 Factory zone layouts 2458 | -7/Lower Caves | Build established: Mutant 2490 | -7/Lower Caves | Learned Factory terminal intel 2507 | -7/Lower Caves | Discovered new exit (range 9) 2514 | -7/Lower Caves | Entered another Lower Caves area 2573 | -7/Lower Caves | Discovered new exit (range 14) 2580 | -7/Lower Caves | Learned 12 Factory zone layouts 2592 | -7/Lower Caves | Entered Data Miner 2592 | -7/Data Miner | Discovered new exit (range 6) 2599 | -7/Data Miner | Entered Proximity Caves 2640 | -6/Proximity Caves | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- LOCATION=UNKNOWN GOAL=ESCAPE Overheating: Energy bleed (-28). Hvy. Ion Cannon broken. Overheating: Short circuit. Overheating: Matter decay (-60). Overheating: Matter decay (-36). EXIT=FOUND Acquired derelict log, extracted data. Data stored: Factory zone layouts (x12). LOCATION=UNKNOWN GOAL=ESCAPE EXIT=FOUND [Achievement: Leap Before You Look] LOCATION=UNKNOWN GOAL=ESCAPE Destroyed Com. Battery. GN-53T(S) destroyed. Acquired 58 matter. Plasma Cannon destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????###???????????????????????????????????????? | | ?????### ##????????????????#?????????????????????? | | ?????# ! #???????????????# #??????????????????? | | ?????# ! #???????????????# ##?????????????????? | | ?????# !#??????????????? ????????????????? | | ????## ####???????????? ????????????????? | | #### #???????????? ?????????????????? | | ### #???????????? #??????????????????? | | #?????????????### #???????????????????? | | ## #????????????## #????????? ??????????? | | ###?# #??????????### #???????? ??????????? | | ?????# #?# ######## #??##### ??????????? | | ?????# #?# ### ?????????? | | ?????# #?# ?????????? | | ?????# #?????## ????????? | | ???### #??#### g ????????? | | ???# ##?# @ g ????????? | | ???# ### ## #??????????? | | ???# ##### #???????????????? | | ???## # #???## ????????????? | | ????# ## #????## g ?????????? | | ???# ## #?????# #??????????? | | ? ### #?????## #??????????? | | #?# ??????# ### #??????????? | | # ## #?# ?????? #??## ???????????? | | ## ## #####?# ##????? ????# ???????????? | | ?###?# ##?????####?????? ????# #????????????? | | ?????##????????????????? ?????###????????????? | | ???????????????????????? ????????????????????? | | ???????????????????????? ????????????????????? | | ????????????????????????## ????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 33 Energy Capacity 470 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dramatic Entrance Leap Before You Look Challenges ------------ None Game ------ Seed LargeSmallInterpreter Manual? 0 Play Time 00:29:31 Cumulative 7.6 hours Start 2023.04.14 @ 00:54:47 End 2023.04.14 @ 01:41:27 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 7 Rogue 0 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 17 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8f6ddfe7-620e-469a-bf73-8290bb482e15