Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.28 @ 21:07:14 Player: Some Pennies Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (43) 215 Value Destroyed (730) 730 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 5585 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 779/850 Matter 46/300 Energy 26/100 System Corruption 1% Temperature Cool (3) Movement Flying (34) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY (7) ------ Medium Storage Unit Improved Signal Interpreter Improved Targeting Computer ECM Suite System Shield > --- WEAPON (2) ------- Great Maul > --- INVENTORY (10) --- Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Authchip [Processor] Authchip [Weapon] Plasma Rifle Plasma Rifle Mini Grenade Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Medium Storage Unit Experimental Sensor Array Improved Signal Interpreter Improved Targeting Computer System Shield > --- WEAPON ----------- Assault Cannon Assault Cannon > --- INVENTORY -------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster ECM Suite Autogun Mini Grenade Launcher Improved Datajack Great Maul [Rating: 49] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Flight Unit Flight Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Improved Targeting Computer Hackware System Shield Weapon Light Assault Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Slots Evolved 8 | . . . 2 . . . 2 2 . 2 Power . | . . . . . . . . . . . Propulsion 3 | . . . 2 . . . . 1 . . Utility 5 | . . . . . . . 2 1 . 2 Weapon . | . . . . . . . . . . . Parts Attached 82 | 2 22 7 22 . . . 12 2 10 5 Power 4 | . 1 . 1 . . . 1 . 1 . Engine 2 | . 1 . 1 . . . . . . . Core 2 | . . . . . . . 1 . 1 . Reactor . | . . . . . . . . . . . Propulsion 30 | . 7 1 8 . . . 4 1 6 3 Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 30 | . 7 1 8 . . . 4 1 6 3 Utility 15 | 1 4 1 4 . . . 3 1 . 1 Device 6 | 1 2 . . . . . 1 1 . 1 Storage 3 | . 1 . 2 . . . . . . . Processor 4 | . 1 . 2 . . . 1 . . . Hackware 2 | . . 1 . . . . 1 . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 33 | 1 10 5 9 . . . 4 . 3 1 Energy Gun . | . . . . . . . . . . . Energy Cannon 2 | . 2 . . . . . . . . . Ballistic Gun 20 | 1 6 3 8 . . . 1 . 1 . Ballistic Cannon 4 | . . . . . . . 2 . 2 . Launcher 4 | . 1 2 . . . . 1 . . . Special Weapon 1 | . 1 . . . . . . . . . Impact Weapon 2 | . . . 1 . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . 1 . . . . . . . . . Parts Lost 24 | . 4 1 5 . . . 4 . 6 4 Power 3 | . . . . . . . 1 . 2 . Propulsion 12 | . 2 . 2 . . . 3 . 2 3 Utility 2 | . 1 . . . . . . . . 1 Weapon 7 | . 1 1 3 . . . . . 2 . Highest Loss Streak 9 | . 2 1 4 . . . 2 . 6 9 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 83 | . 88 85 77 100 100 100 90 92 81 57 Engine 5 | . 9 . 2 11 11 11 8 . . . Flight 30 | . 24 28 38 44 44 44 35 38 34 21 Device 4 | . 10 . . . . . . 7 7 2 Storage 11 | . 13 14 11 11 11 11 9 7 7 6 Processor 6 | . 2 4 4 11 11 11 15 15 15 13 Hackware 2 | . . 9 1 . . . 3 7 7 6 Ballistic Gun 18 | . 23 27 17 11 11 11 5 7 4 . Impact Weapon 1 | . . . 2 11 11 11 3 . . 5 Naked Turns . | . . . . . . . . . . . Heaviest Build 19 | 3 15 9 19 16 16 16 19 17 17 16 Greatest Support 30 | 3 8 8 16 16 16 16 20 22 30 18 Greatest Overweight (x) 3 | . 2 1 3 . . . 1 . . 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 5 8 8 10 10 10 10 10 10 10 10 Average Capacity 8 | 5 7 8 9 10 10 10 10 10 10 10 Most Carried 10 | 4 8 8 10 10 10 9 10 8 10 10 Average Carried 7 | 2 7 7 7 9 10 9 9 7 8 7 Final Capacity 10 | 5 8 8 10 10 10 10 10 10 10 10 Final Carried 10 | 3 8 8 9 10 10 9 9 7 9 10 Class Distribution -------------------- 37% | Mutant 28% | Sprinter 28% | Scavenger-Mutant 5% | Scavenger-Sprinter Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Sprinter | -9/Materials Sprinter | -9/Mines Sprinter | -9/Exiles Sprinter | -8/Mines Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/DSF Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Matter Collected 1113 | 259 284 177 337 10 . . 12 . 11 23 Remotely . | . . . . . . . . . . . Salvage Created 1042 | 102 353 76 422 . . . 47 . 8 34 Parts 80 | 8 24 5 28 . . . 12 . 2 1 Haulers Intercepted 3 | . 1 . 2 . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Combat Hostiles Destroyed 28 | . 11 3 9 . . . 4 . 1 . Guns 17 | . 7 1 9 . . . . . . . Cannons 6 | . 4 . . . . . 1 . 1 . AOE 5 | . . 2 . . . . 3 . . . Classes Destroyed 10 | 2 4 . 1 . . . 2 . . 1 Worker 2 | . . . . . . . . . . 2 Builder 1 | . . . . . . . 1 . . . Tunneler 3 | 2 . . . . . . 1 . . . Hauler 3 | . 1 . 2 . . . . . . . Recycler 2 | 1 . 1 . . . . . . . . Operator 4 | . 2 . . . . . 1 . . 1 Swarmer 16 | . 6 3 4 . . . 3 . . . Cutter 2 | . . . . . . . 1 . 1 . Grunt 7 | . 5 . 2 . . . . . . . Sentry 3 | . . . 3 . . . . . . . Best Kill Streak 6 | 3 6 4 4 . . . 6 . 1 2 Combat Bots Only 6 | . 6 3 4 . . . 4 . 1 . Max Kills in Single Turn 5 | 1 1 1 2 . . . 5 . 1 1 Gunslinging 1 | . . . 1 . . . . . . . Exploded 3 | . . 1 . . . . 3 . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Hostile Shots Fired 281 | . 78 24 58 . . . 42 . 34 45 Missed 113 | . 25 8 24 . . . 16 . 13 27 Damage Taken 2445 | . 529 192 471 . . . 433 . 607 213 Core 650 | . 134 23 137 . . . 73 . 212 71 Absorbed by Shields 14 | . . . . . . . . . 14 . Regen/Repaired (Parts) 34 | . 34 . . . . . . . . . Core Remaining (%) 71 | 100 . 37 . . . 65 86 . 69 . Volleys Fired 135 | 13 59 9 46 . . . 4 . 4 . Largest 2 | 1 2 2 2 . . . 2 . 2 . Hottest 88 | 20 88 50 46 . . . 88 . 88 . Shots Fired 245 | 13 116 18 84 . . . 8 . 6 . Gun 212 | 13 98 15 84 . . . 1 . 1 . Cannon 28 | . 18 . . . . . 5 . 5 . Launcher 5 | . . 3 . . . . 2 . . . Special . | . . . . . . . . . . . Kinetic 222 | 13 98 15 84 . . . 6 . 6 . Thermal 18 | . 18 . . . . . . . . . Explosive 5 | . . 3 . . . . 2 . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 9 | 3 9 2 8 . . . 1 . 1 . Robot Miss Streak 8 | 2 4 4 8 . . . 2 . 2 . Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . 2 . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . Shots Hit Robots 148 | 8 72 7 54 . . . 2 . 2 3 Core Hits 70 | 4 26 5 24 . . . 8 . 1 2 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . Melee Attacks 7 | . . . 2 . . . . . . 5 Impact 7 | . . . 2 . . . . . . 5 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 3 | . . . 1 . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 2469 | 116 836 291 596 . . . 220 . 36 374 Guns 1297 | 116 609 40 520 . . . . . 12 . Cannons 300 | . 227 . . . . . 49 . 24 . Explosions 533 | . . 251 . . . . 171 . . 111 Melee 339 | . . . 76 . . . . . . 263 Ramming . | . . . . . . . . . . . Kinetic 1370 | 116 609 40 520 . . . 49 . 36 . Thermal 227 | . 227 . . . . . . . . . Explosive 422 | . . 251 . . . . 171 . . . Electromagnetic 111 | . . . . . . . . . . 111 Impact 339 | . . . 76 . . . . . . 263 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . . 1 Average Corruption 1 | . . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 1 | . . . . . . . . . . 1 Matter Fused 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 124 | . . 11 4 . . . . . . 109 Projectiles . | . . . . . . . . . . . Explosions 26 | . . 11 . . . . . . . 15 Melee 98 | . . . 4 . . . . . . 94 Knockbacks 1 | . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 119 | . . 40 . . . . . . . 79 Shots 4 | . . 1 . . . . . . . 3 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 279 | . 279 19 5 . . . 27 . . . Average Temperature 45 | . 57 6 3 . . . 10 . . . Received Heat Transfer 475 | . 207 40 114 . . . 72 . . 42 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 6 | . . . 2 . . . . . . 4 Impact Corruptions 4 | . . . 1 . . . . . . 3 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . Heat Transferred 407 | . 407 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Peak Influence 320 | 15 217 164 320 121 . 15 304 151 134 110 Initial 128 | . 9 21 63 121 . . 5 128 109 44 Average 119 | 5 106 83 186 121 . 3 166 138 112 81 Maximum Alert Level 1 | . 1 . 1 . . . 1 . . . Low Security (%) 81 | 100 90 100 47 100 . 100 52 100 100 100 Level 1 18 | . 9 . 52 . . . 48 . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 9 | . 3 . . . . . 3 . 1 2 Investigation 3 | . 1 . . . . . 1 . . 1 Extermination . | . . . . . . . . . . . Reinforcement 6 | . 2 . . . . . 2 . 1 1 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Distress Signals 6 | . 1 . 2 . . . 2 . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 108 | . 27 17 24 . . . 28 1 5 6 Peak Tracking Total 13 | . 5 9 5 . . . 13 1 4 3 Tactical Retreats 8 | . . 2 2 . . . 3 . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Traps Triggered 7 | . 1 . 5 . . . . . 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Machines Disabled 4 | . . 1 . . . . . . . 3 Max in Single Turn 3 | . . 1 . . . . . . . 3 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Machines Accessed 21 | . 6 1 6 . 1 . 2 3 . 2 Terminals 14 | . 3 . 4 . . . 2 3 . 2 Fabricators . | . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 52 | . 16 1 18 . 1 . 5 4 . 7 Successful 25 | . 12 1 7 . 1 . 1 2 . 1 Failed 27 | . 4 . 11 . . . 4 2 . 6 Catastrophic 1 | . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 25 | . 9 . 4 . . . 5 1 . 6 Terminals 38 | . 9 . 13 . . . 5 4 . 7 Fabricators . | . . . . . . . . . . . Repair Stations 2 | . 2 . . . . . . . . . Recycling Units 7 | . 5 . 2 . . . . . . . Scanalyzers 3 | . . . 3 . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 14 | . 5 1 4 . 1 . . 2 . 1 Record 1 | . . . . . 1 . . . . . Part Schematic 1 | . . . . . . . . 1 . . Robot Analysis 2 | . 2 . . . . . . . . . Prototype ID Bank 3 | . 2 . 1 . . . . . . . Open Door 1 | . . 1 . . . . . . . . Open DSF 2 | . . . . . . . . 1 . 1 Branch Access Points 1 | . . . 1 . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . Repair 1 | . 1 . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . Insert Component 1 | . . . 1 . . . . . . . Analyze 1 | . . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 6 | . 4 . 1 . . . 1 . . . Terminals 3 | . 1 . 1 . . . 1 . . . Assimilate 1 | . . . . . . . 1 . . . Botnet 2 | . 1 . 1 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . 3 . . . . . . . . . Reject 1 | . 1 . . . . . . . . . Mask 1 | . 1 . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 13 | . 3 . 5 . . . 2 2 . 1 Full Trace Events 2 | . . . . . . . 1 . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . . 1 . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . Time 26 | . 26 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 4 | . 4 . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Total Allies 1 | . . . . . . . 1 . . . Largest Group 1 | . . . . . . . 1 . . . Highest-Rated Group 26 | . . . . . . . 26 . . . Highest-Rated Ally 26 | . . . . . . . 26 . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Robot Analysis Total 2 | . 2 . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Turns Passed 2262 | 66 849 286 520 27 39 62 125 54 63 171 Spaces Moved 3687 | 66 723 661 930 91 139 218 285 180 86 308 Core 111 | 66 41 . 4 . . . . . . . Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 3576 | . 682 661 926 91 139 218 285 180 86 308 Fastest Speed 26 | 50 34 37 28 28 28 28 28 26 26 34 Average Speed 41 | 50 81 37 30 28 28 28 30 26 28 35 Slowest Speed 200 | 50 200 117 200 28 28 28 112 26 34 117 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 13 | . 1 3 3 . . 1 5 . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 47 | 3 91 99 80 17 49 62 40 7 65 9 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 4 | . 1 2 . . 1 . . . . . Known Exits Taken 3 | . . . 1 . . . 1 1 . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . Scrap Searched 3 | . . 1 . 1 . 1 . . . . Spaces Dug 1 | . . . . . . . . . . 1 Terrain Destroyed 40 | . . 20 . . . . 19 . . 1 Melee 1 | . . . . . . . . . . 1 Projectile 2 | . . . . . . . 2 . . . AOE 37 | . . 20 . . . . 17 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Total 4156 | 85 881 681 1089 91 138 217 309 186 121 358 Wait 166 | . 44 3 71 . . . 6 3 5 34 Move 3652 | 65 720 654 923 90 138 215 275 179 85 308 Hop 12 | . 1 3 3 . . 1 4 . . . Pick Up 62 | 5 18 3 18 1 . . 3 1 7 6 Fast Attach 11 | . 6 . 1 . . . 4 . . . Attach 45 | 2 11 1 16 . . . 3 2 5 5 Detach 8 | . 4 . 2 . . . 2 . . . Swap 27 | . 6 6 5 . . . 5 . 5 . Drop 26 | . 12 2 2 . . 1 3 1 5 . Fire 135 | 13 59 9 46 . . . 4 . 4 . Melee 7 | . . . 2 . . . . . . 5 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . 5 . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 510 | -10/Materials | Discovered new exit (range 12) 591 | -10/Materials | Build established: Scavenger-Mutant 738 | -10/Materials | Core integrity fell below 50% 770 | -10/Materials | Discovered new exit (range 9) 851 | -10/Materials | Repaired Lgt. Assault Rifle 867 | -10/Materials | Derelicts attacked the area 872 | -10/Materials | Discovered new exit (range 5) 903 | -10/Materials | Discovered new exit (range 14) 916 | -10/Materials | Entered Mines 924 | -10/Mines | Learned location of Zion (-7) 933 | -10/Mines | Learned location of Storage (-7) 946 | -10/Mines | Discovered new exit (range 7) 1007 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1010 | -10/Mines | Found Prototype Device 1026 | -10/Mines | Assembled infested the area 1040 | -10/Mines | Found the Drone Emporium 1063 | -10/Mines | Discovered new exit (range 5) 1202 | -10/Mines | Entered Materials 1202 | -9/Materials | Evolved 2 slots: Propulsion x2 1371 | -9/Materials | Discovered new exit (range 9) 1493 | -9/Materials | Lost 4 parts (2n2w) 1540 | -9/Materials | Discovered new exit (range 15) 1640 | -9/Materials | Identified exit to Mines 1661 | -9/Materials | Discovered new exit (range 16) 1677 | -9/Materials | Identified Exp. Sensor Array 1722 | -9/Materials | Entered Mines 1725 | -9/Mines | Learned 2 Materials zone layouts 1729 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1743 | -9/Mines | Met a Derelict bent on vengeance 1748 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1748 | -9/Mines | Discovered new exit (range 5) 1749 | -9/Mines | Entered Exiles 1753 | -9/Exiles | Discovered new exit (range 15) 1756 | -9/Exiles | Met 8R-AWN 1761 | -9/Exiles | Met EX-HEX 1772 | -9/Exiles | Met EX-DEC 1785 | -9/Exiles | Discovered new exit (range 10) 1788 | -9/Exiles | Entered Mines 1846 | -8/Mines | Discovered new exit (range 15) 1850 | -8/Mines | Entered Materials 1850 | -8/Materials | Evolved 2 slots: Utility x2 1851 | -8/Materials | Identified exit to Factory 1971 | -8/Materials | Discovered exit to Factory (range 16) 1975 | -8/Materials | Entered Factory 1975 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2012 | -7/Factory | Build established: Sprinter 2029 | -7/Factory | Identified exit to DSF 2029 | -7/Factory | Entered DSF 2052 | -7/DSF | Additional patrols routed to DSF 2052 | -7/DSF | Discovered new exit (range 16) 2091 | -7/DSF | Identified exit to Factory 2092 | -7/DSF | Entered Factory 2092 | -6/Factory | Evolved 2 slots: Utility x2 2146 | -6/Factory | Lost 9 parts (2p4n1u2w) 2263 | -6/Factory | Self-destructed Last Messages --------------- 02233_ Wheel fried. 02233_ K-01 Serf destroyed. 02234_ K-01 Serf latches onto I-36 Angel. 02234_ K-01 Serf pushes I-36 Angel. 02236_ A hatch slides open and sucks I-36 Angel into the floor. 02236_ Acquired 8 matter. 02236_ K-01 Serf releases I-36 Angel into floor hatch. 02236_ K-01 Serf collects debris. 02237_ Sneak attack on K-01 Serf. 02237_ K-01 Serf destroyed. 02240_ Acquired 15 matter. 02255_ O-24 Administrator sends out distress signal. 02256_ O-24 Administrator uses terminal to summon reinforcements. 02256_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F012. 02256_ O-24 Administrator locks terminal. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????? ? | | ???????????????????????????????????????????? ? | | ???????????????????????????????????????????# # | | ???????????????????????????????????????????# # | | ?????????????????????########??????????????# # | | ?????????????????????# #??????????????# # | | ?????????????????????#" ######?????????# # | | ?????????????????????#"" ## #?????????+ # | | ?????????????????????#"" " ## #?????????# # | | ?????????????????????#"" " + #?????????# # | | ?????????????????????#"" " # #????????## # | | ?????????????????????#"T " # ########## | | ?????????????????????#"" " # | | ?????????????????????#"" " # | | ?????????????????????#"" " # | | ?????????????????????#"" " # | | ?????????????????????#" " # | | ?????????????????????# # ######### | | ?????????????????########/### u #???????####+### | | ?????????? R gR o @ w #??????????????? | | ?????????? #??????????????? | | ??????????Y #??????????????? | | ??????????? #??????????????? | | ??????????? #??????????????? | | ???????????? ##########+#### ##??????????????? | | ???????????? ????????????????# #???????????????? | | ?????????????????????????????# #??????????###### | | ?????????????????????????????# #??????????# | | ?????????????????????????????? #??????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ???????????????????????????##############???#! | | ???????????????????????????# #???# | | ???????????????????????????# #???# | | ???????????????????????????# ########## | | ???????????????????????????# # | | ???????????????????????????# # | | ???????????????????????????# + | | ???????????????????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 64 Targeting Accuracy 6 Salvage Targeting 1 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Hacking Suite | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Brute Force Challenges ------------ None Game ------ Seed ChromaticCobblerMantle Manual? 0 Play Time 00:47:42 Cumulative 103.6 hours Start 2024.05.28 @ 20:00:02 End 2024.05.28 @ 21:07:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 91 Rogue 86 Adventurer 5 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 58 Achievement% 43 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aceeba7d-20a3-4562-9482-a46efe06a73f