Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.11.23 @ 15:33:40 Player: Benkyo Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (308) 1540 Value Destroyed (12207) 12207 Prototype IDs (102) 2040 Alien Tech Used (4) 800 Bonus (34355) 34355 TOTAL SCORE: 62042 Bonus ------- No Salvage 13306 High Alert Combat Kills 237 Follower Combat Kills 4464 Aligned with FarCom 300 Met Data Miner 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Found Hidden Lab 3000 Win 3000 Challenge Win 7000 Friendly Fire -552 Cogmind --------- Core Integrity 1600/1600 Matter 290/300 Energy 773/790 System Corruption 0% Temperature Cool (30) Movement Treading (180) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Light Quantum Reactor Vortex Chain Reactor > --- PROPULSION (6) --- Heavy Siege Treads Improved Heavy Siege Treads Improved Heavy Siege Treads > --- UTILITY (14) ----- Huge Storage Unit Advanced Terrain Scan Processor Quantum Capacitor Advanced Hacking Suite Quantum Router Wardrone Bay (1/1) > --- WEAPON (2) ------- HERF Cannon Assembled Focal Cannon > --- INVENTORY (25) --- Superbattery (1500) Long-range Terrain Scanner Experimental Armor Integrity Analyzer Advanced Transmission Jammer Heavy Regenerative Plating Advanced Force Field Improved Component Analysis Suite System Purifier Combat Drone Bay (2/2) Hacking Drone Bay (1/1) GOLEM Unit GOLEM Unit Transdimensional Reconstructor Vortex Shotgun (50) Vortex Shotgun (50) Enhanced Nova Cannon Potential Cannon Tactical Quantum Warhead Tactical Quantum Warhead CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Light Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Heavy Siege Treads Improved Heavy Siege Treads Improved Heavy Siege Treads > --- UTILITY ---------- Huge Storage Unit Advanced Terrain Scan Processor Quantum Capacitor Advanced Hacking Suite Quantum Router Wardrone Bay > --- WEAPON ----------- HERF Cannon Assembled Focal Cannon > --- INVENTORY -------- Superbattery Long-range Terrain Scanner Experimental Armor Integrity Analyzer Advanced Transmission Jammer Heavy Regenerative Plating Advanced Force Field Improved Component Analysis Suite System Purifier Combat Drone Bay Hacking Drone Bay GOLEM Unit GOLEM Unit Transdimensional Reconstructor Vortex Shotgun Vortex Shotgun Enhanced Nova Cannon Potential Cannon Tactical Quantum Warhead Tactical Quantum Warhead CR-A16's Pointy Stick [Rating: 251] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Reactor Assembled Flux Generator Propulsion Armored Wheel Treads Armored Treads Leg Assembled Alloy Leg Wheel Armored Wheel Hover Unit Zionite Glidesys I Utility Huge Storage Unit Device Experimental Sensor Array Storage Huge Storage Unit Processor Core Analyzer Hackware Makeshift Hacking Suite Protection Improved Medium Armor Plating Weapon Improved EM Pulse Cannon Energy Gun Vortex Shotgun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Impact Weapon Heavy Mace Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . . 2 . . . . 2 . . . . 2 . . 2 2 Power 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 4 | . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . Utility 12 | . . . 2 . . . 2 1 . . . . 2 . . . . . . . . . . . . . . . 2 . . 2 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 431 | 6 6 6 18 4 2 2 32 54 16 5 1 11 38 18 16 11 39 18 7 8 7 7 7 4 17 9 14 7 18 5 4 2 12 Power 14 | 1 1 . . 1 . . 2 2 . . . . . 2 . . 2 . . . . 1 . . . . 1 . . . . . 1 Engine 10 | 1 1 . . 1 . . 2 2 . . . . . 2 . . 1 . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . 1 Propulsion 39 | 2 . . 5 . . . 8 1 2 . . 2 3 . . . 6 1 1 . . . . . 1 . 2 1 3 . . . 1 Treads 17 | 2 . . 2 . . . 5 . 2 . . . 1 . . . . . . . . . . . 1 . . . 3 . . . 1 Leg 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 1 . . . . . Wheel 17 | . . . 3 . . . 3 1 . . . 2 2 . . . 4 1 1 . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 251 | 1 5 2 7 3 . . 13 11 11 3 1 5 12 6 12 9 22 17 6 8 7 5 7 4 16 9 9 6 13 5 4 2 10 Device 159 | . 2 . 1 . . . 6 7 10 3 1 3 5 2 7 5 4 13 2 4 4 3 6 3 16 9 9 5 12 5 4 2 6 Storage 12 | 1 2 1 2 . . . . 1 . . . . 1 . . . 2 . . . . 1 . . . . . . . . . . 1 Processor 9 | . . . 1 . . . 1 2 . . . . . 1 . 1 2 . . . . . . . . . . . . . . . 1 Hackware 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . 2 Protection 67 | . 1 1 3 3 . . 6 1 1 . . 2 5 3 5 3 14 4 4 4 3 1 1 . . . . 1 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 127 | 2 . 4 6 . 2 2 9 40 3 2 . 4 23 10 4 2 9 . . . . 1 . . . . 2 . 2 . . . . Energy Gun 3 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . Energy Cannon 80 | . . . 1 . . . . 33 2 1 . 2 20 8 4 2 5 . . . . . . . . . 1 . 1 . . . . Ballistic Gun 20 | 2 . 2 5 . 2 1 7 1 . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Launcher 8 | . . . . . . 1 . . . 1 . 2 . 1 . . 2 . . . . . . . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 14 | . . 2 . . . . 2 6 1 . . . 3 . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 33 | . . . 2 . . . . 1 . . . . . . . 2 9 . . . . 5 . . . . 6 3 2 1 2 . . Parts Lost 24 | . . . 3 2 . . 10 . 2 . . . . . . . 5 . 1 . . . . 1 . . . . . . . . . Power 4 | . . . . 1 . . 1 . . . . . . . . . 2 . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Utility 15 | . . . 1 1 . . 7 . 2 . . . . . . . 3 . 1 . . . . . . . . . . . . . . Weapon 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 3 | . . . 2 2 . . 3 . 1 . . . . . . . 2 . 1 . . . . 1 . . . . . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 99 100 100 97 77 100 96 90 99 100 100 100 99 100 100 96 90 85 76 76 76 74 75 75 76 76 73 54 54 47 46 47 50 Engine 7 | . 14 14 11 9 11 11 8 13 15 15 15 15 13 13 13 13 5 . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . 4 6 5 5 5 4 4 5 5 5 5 5 4 4 4 4 6 Treads 7 | . 28 28 14 . . . 11 . 14 15 15 10 . 6 6 6 4 . . . . . . . 3 5 5 5 6 14 14 13 12 Leg 3 | . . . . . . . . . . . . . . . . . 1 12 . . . . . 9 10 9 15 21 14 . . . . Wheel 5 | . . . 7 22 22 22 6 15 . . . 4 12 6 6 6 5 . 11 11 11 11 11 8 5 5 2 . . . . . . Device 14 | . 2 7 11 11 11 11 16 7 19 15 15 14 13 10 18 20 17 18 12 16 16 16 16 14 14 15 15 7 12 14 13 17 16 Storage 8 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 7 13 11 11 11 11 11 10 10 10 9 5 4 4 4 4 4 Processor 13 | . . . 11 11 11 11 10 22 23 23 23 23 13 14 20 20 16 13 11 11 11 11 11 10 10 10 6 . . . . . 3 Protection 8 | . 11 6 11 10 11 11 15 7 2 7 7 7 19 24 14 8 11 7 9 5 5 5 5 5 5 5 4 . . . . . . Energy Cannon 9 | . . . 2 . . . . 12 14 14 15 12 12 12 13 13 11 13 11 11 11 10 10 10 10 9 8 10 9 9 9 8 8 Ballistic Gun 3 | . 28 27 19 22 . 19 17 1 . . . . . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 228 | 12 88 94 99 98 97 97 110 132 126 126 126 126 161 181 173 159 180 179 179 179 179 162 160 162 162 162 191 191 197 207 211 212 228 Greatest Support 220 | 40 40 40 40 24 24 24 65 24 48 48 48 48 24 12 12 12 60 60 56 56 56 56 56 56 28 28 110 115 215 215 215 215 220 Greatest Overweight (x) 15 | 1 2 2 4 4 4 4 4 5 4 2 2 10 13 15 14 13 13 5 3 3 3 2 2 5 5 5 5 1 3 . . . 1 Average Overweight (x) 4 | . . . 3 3 3 4 2 4 2 2 2 7 6 12 12 11 9 2 2 2 2 2 2 2 5 5 3 1 . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 6 14 19 24 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 6 15 16 25 25 25 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 24 | 4 11 15 24 24 24 23 24 24 24 24 25 24 24 24 24 24 22 24 24 24 25 24 24 24 24 24 24 23 24 24 24 23 24 Final Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 15 16 25 23 23 23 25 25 25 25 25 25 25 25 25 25 25 23 25 25 25 25 25 24 25 25 25 25 25 25 25 25 25 Class Distribution -------------------- 49% | Mutant 24% | Golem 21% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Data Miner Skirmisher | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -6/Deep Caves Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Golem | -5/Zhirov Golem | -4/Proximity Caves Golem | -4/Factory Golem | -4/Upper Caves Golem | -4/Upper Caves Mutant | -4/Warlord Mutant | -3/Proximity Caves Mutant | -3/Research Commander-Mutant | -3/Armory Mutant | -3/Lab Mutant | -2/Research Generator-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Matter Collected 6942 | 238 436 93 662 216 23 14 1412 478 267 83 . 30 487 300 160 92 537 160 33 118 80 80 70 30 170 100 140 60 190 68 55 10 50 Remotely 245 | . . . . . . . 235 . . . . 10 . . . . . . . . . . . . . . . . . . . . . Salvage Created 15042 | . 598 14 1030 300 . 38 2111 1228 230 93 . 338 726 488 545 . 1311 1045 75 365 762 223 718 461 901 430 . 70 188 169 . 40 545 Parts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Intercepted 14 | . 2 . 3 . . . 4 2 . . . . 3 . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Combat Hostiles Destroyed 302 | . 14 . 19 14 . 8 36 20 4 1 . 7 8 11 8 . 48 25 1 10 8 1 9 12 14 10 . 1 3 3 . . 7 Guns 83 | . 14 . 18 14 . . 36 1 . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 147 | . . . 1 . . . . 16 2 1 . 2 7 6 4 . 10 25 1 10 8 1 9 7 14 10 . 1 3 2 . . 7 AOE 60 | . . . . . . 8 . 1 . . . 4 . 5 . . 36 . . . . . . 5 . . . . . 1 . . . Classes Destroyed 22 | . 4 1 2 2 . . 3 1 . . . . 1 1 . . 4 1 1 . . . . . . . . . . . . . 1 Worker 6 | . . . 1 1 . . 1 1 . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Builder 4 | . . 1 1 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Hauler 14 | . 2 . 3 . . . 4 2 . . . . 3 . . . . . . . . . . . . . . . . . . . . Recycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Minesweeper 5 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 . 2 . . . . . . . . Mechanic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Watcher 15 | . 3 . 2 . . . 4 3 . . . . 2 . . . . . . . . . . . . . . . . . . . 1 Swarmer 100 | . 6 . 4 9 . 8 4 . 2 . . 4 2 10 . . . 16 . 8 4 . . 10 4 7 . . 1 1 . . . Grunt 74 | . 8 . 11 1 . . 21 8 . . . 2 . . 4 . . 5 . . 2 . 5 . 5 2 . . . . . . . Brawler 9 | . . . . . . . 2 . . . . 1 . . 2 . . 1 . . 1 . . . 2 . . . . . . . . Duelist 6 | . . . . 2 . . . . . . . . . . . . . 2 . 1 . . 1 . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 23 | . . . 6 . . . 8 1 1 . . . . . . . . 1 . 1 1 . 1 . 1 1 . . . 1 . . . Specialist 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Hunter 15 | . . . . . . . 1 3 1 1 . . . 1 2 . . . . . . . 2 2 . . . . 1 1 . . . Programmer 22 | . . . . . . . . 8 . . . . 4 . . . . . . . . . . . 2 . . 1 1 . . . 6 Behemoth 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Z-Technician 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Z-Light 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Decomposer 17 | . . . . . . . . . 2 2 . 4 . 2 . . . . . 2 3 . . . 1 1 . . . . . . . Packrat 7 | . . . . . . . . . . . . . . 2 . . . . . . 5 . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Assembled 39 | . . . . 2 . . . . . . . . . . . . 37 . . . . . . . . . . . . . . . . Golem 8 | . . . . . . . . . . . . . . . . . 7 . . . . 1 . . . . . . . . . . . Best Kill Streak 38 | . 3 1 4 6 . 8 4 3 2 1 . 4 2 4 2 . 38 4 1 2 4 1 3 16 6 4 . 1 3 2 . 1 2 Combat Bots Only 36 | . 3 . 4 5 . 8 4 3 2 1 . 4 2 4 2 . 36 4 1 2 4 1 3 12 6 4 . 1 3 2 . . 2 Max Kills in Single Turn 14 | . 1 1 2 1 . 3 2 2 1 1 . 3 1 2 1 . 14 2 1 2 2 1 1 9 1 2 . 1 1 1 . 1 1 Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 14 | . . . . . . 3 . 1 . . . 3 . 2 . . 14 . . . . . . 5 . . . . . 1 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Z-Imprinter (-6/Deep Caves) A5 (-3/Lab) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Damage Taken 10443 | . 393 33 775 669 . 71 2202 708 210 18 . 233 336 415 137 . 1531 375 227 250 129 . 208 292 124 76 10 70 268 378 53 93 159 Core 810 | . 73 21 78 86 . 18 149 15 25 . . 31 26 10 15 . 8 39 27 36 30 . . 57 54 . . . 12 . . . . Absorbed by Shields 519 | . . . . . . . 80 . . . . . . . . . . . . . . . . . . . 9 17 87 11 54 96 165 Reduced by Siege Mode 35 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 Redirected to Shielding 195 | . 45 . . . . . . . . . . . . . . . 150 . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 129 | . . . . . . . 129 . . . . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 85 | 100 . 62 . . . 54 72 . . . . 89 . . . . . 88 . . . . 90 . . . . 90 . . 100 100 100 Volleys Fired 1061 | . 62 3 83 31 . 6 164 51 15 7 . 12 31 43 36 1 87 53 37 26 30 4 36 16 40 38 16 15 13 41 5 18 41 Largest 2 | . 2 2 2 2 . 1 2 2 2 2 . 2 2 2 2 1 2 2 2 2 2 2 2 2 2 2 1 1 1 1 1 1 1 Hottest 175 | . 40 40 88 46 . 30 46 138 138 138 . 138 154 138 138 90 175 50 50 50 50 50 50 50 50 50 25 88 88 88 25 25 88 Shots Fired 1833 | . 124 6 166 62 . 9 327 102 30 11 . 23 61 59 51 1 130 104 47 52 60 8 71 31 76 74 16 15 13 41 5 18 40 Gun 693 | . 124 6 165 62 . 2 327 7 . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 1111 | . . . 1 . . . . 95 30 8 . 20 61 55 51 1 118 104 47 52 60 8 71 31 76 74 16 15 13 41 5 18 40 Launcher 29 | . . . . . . 7 . . . 3 . 3 . 4 . . 12 . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 701 | . 124 6 165 62 . 2 327 7 . . . . . 8 . . . . . . . . . . . . . . . . . . . Thermal 843 | . . . 1 . . . . 45 . . . . 16 16 21 1 100 104 47 52 60 8 71 31 76 74 16 14 5 30 5 18 32 Explosive 29 | . . . . . . 7 . . . 3 . 3 . 4 . . 12 . . . . . . . . . . . . . . . . Electromagnetic 260 | . . . . . . . . 50 30 8 . 20 45 31 30 . 18 . . . . . . . . . . 1 8 11 . . 8 Robot Hit Streak 53 | . 10 2 19 12 . 3 49 16 7 6 . 20 22 7 15 . 53 17 10 10 11 3 11 14 19 26 . 5 8 3 . 5 15 Robot Miss Streak 5 | . 2 1 3 5 . . 4 2 3 2 . . 2 3 1 . 4 1 1 3 1 1 2 4 2 2 1 . 1 3 . 1 2 Penetration Max 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Secondary Targets 7 | . . . . 4 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 66 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . 18 40 Shots Hit Robots 1113 | . 79 4 115 41 . 1 268 74 19 3 . 18 39 23 27 . 82 65 18 22 38 9 31 15 46 21 . 5 9 7 . 6 28 Core Hits 557 | . 28 2 43 19 . 9 93 32 5 2 . 12 14 20 9 . 117 28 3 12 17 6 17 14 19 12 1 2 4 4 . 1 12 Critical Kills 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . 1 . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 9 | . 1 . . 2 . . 2 1 1 . . . . . 1 . 1 . . . . . . . . . . . . . . . . Destroy 5 | . 1 . . 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 4 | . . . . . . . . 1 1 . . . . . 1 . 1 . . . . . . . . . . . . . . . . Melee Attacks 39 | . . 12 . . . . 2 10 8 . . . 4 . . . . . . . . 3 . . . . . . . . . . . Impact 36 | . . 12 . . . . 2 10 8 . . . 4 . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 36960 | . 989 76 1735 619 . 342 4183 2396 603 93 . 784 1249 910 780 . 5102 3050 812 1109 1619 468 1610 1791 2620 1119 60 211 400 437 . 294 1499 Guns 7450 | . 989 74 1499 619 . . 4183 86 . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 23998 | . . . 23 . . . . 2137 502 93 . 463 1199 600 780 . 2279 3050 807 1109 1619 265 1610 885 2620 1119 60 211 400 374 . 294 1499 Explosions 5277 | . . . 213 . . 342 . 148 101 . . 321 50 310 . . 2823 . . . . . . 906 . . . . . 63 . . . Melee 203 | . . . . . . . . . . . . . . . . . . . . . . 203 . . . . . . . . . . . Ramming 32 | . . 2 . . . . . 25 . . . . . . . . . . 5 . . . . . . . . . . . . . . Kinetic 7531 | . 989 74 1499 619 . . 4183 86 . . . . . 81 . . . . . . . . . . . . . . . . . . . Thermal 19875 | . . . 23 . . 89 . 1119 101 . . . 312 33 . . 2123 3050 807 1109 1619 265 1610 1791 2620 1119 60 179 176 90 . 294 1286 Explosive 3777 | . . . 213 . . 253 . . . . . 321 . 277 . . 2650 . . . . . . . . . . . . 63 . . . Electromagnetic 5542 | . . . . . . . . 1166 502 93 . 463 937 519 780 . 329 . . . . . . . . . . 32 224 284 . . 213 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 203 | . . . . . . . . . . . . . . . . . . . . . . 203 . . . . . . . . . . . Highest Corruption 7 | . . . . 7 7 7 5 2 . . . . . . . . . . . . . . . . . . . . 2 1 . 1 1 Average Corruption 4 | . . . . 6 7 7 5 1 . . . . . . . . . . . . . . . . . . . . 1 1 . 1 1 Corruption Purged 8 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . 2 1 . . 1 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 57 | . . . . 5 9 9 31 . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 Message Errors 23 | . . . . 3 3 2 14 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Matter Fused 10 | . . . . . 2 2 5 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Heat Flow Errors 9 | . . . . . 3 1 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Discharges 3 | . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Rejected 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (major) 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Misfires 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1622 | . . . 32 . . 7 . 66 . 16 . 37 15 83 . . 172 158 . 160 195 . 17 217 207 79 . . 31 4 . 4 122 Projectiles 1380 | . . . . . . . . 66 . 16 . 24 15 67 . . 60 158 . 160 195 . 17 155 207 79 . . 31 4 . 4 122 Explosions 242 | . . . 32 . . 7 . . . . . 13 . 16 . . 112 . . . . . . 62 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 329 | . . . 159 . . 31 . 84 . . . 45 . 3 . . 5 . 2 . . . . . . . . . . . . . . Shots 8 | . . . 2 . . 1 . 1 . . . 2 . 1 . . 1 . . . . . . . . . . . . . . . . Rammed 3 | . . 1 . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . Targets Rammed 3 | . . 1 . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 324 | . 3 3 30 2 215 109 206 324 72 32 . 70 16 . 102 34 200 19 1 . . . 32 . 20 . . 26 112 120 . . 177 Average Temperature 45 | . 2 3 6 2 95 59 25 90 30 24 . 28 7 . 46 34 66 8 1 . . . 12 . 11 . . 19 56 52 . . 9 Received Heat Transfer 2380 | . 171 18 216 18 . . 1002 45 . . . 90 99 . 27 . 281 81 48 36 27 . 97 . 58 21 . 9 28 . . . 8 Effects 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . 1 5 Total Turns 87 | . . . . . . . . . . . . . . . . . . . . . . . . . 21 . . . 24 . . 2 40 Longest Duration 21 | . . . . . . . . . . . . . . . . . . . . . . . . . 21 . . . 13 . . 2 12 Robots Corrupted 14 | . . . . . . . . 2 2 . . 1 3 . 4 . 2 . . . . . . . . . . . . . . . . Combat Hostiles 12 | . . . . . . . . 2 2 . . 1 1 . 4 . 2 . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 12261 | . . . 37 . . 150 . 1395 100 . . . 346 50 . . 2121 1675 450 575 850 150 725 1025 1100 500 37 100 75 50 . 150 600 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . . . . 2 2 . . . 1 1 . . 2 . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Peak Influence 785 | . 210 47 427 240 . 327 476 345 . . . . 214 . . . . . 118 . . . . 428 . . . . 327 785 . 534 638 Initial 320 | . . 46 10 110 . . 127 177 . . . . 44 . . . . . 70 . . . . . . . . . . 95 . . 320 Average 203 | . 112 22 260 178 . 251 335 170 . . . . 54 . . . . . 56 . . . . 144 . . . . 157 286 . 281 530 Maximum Alert Level 3 | . 1 . 2 1 . 1 2 1 . . . . 1 . . . . . . . . . . 2 . . . . 1 3 . 2 2 Low Security (%) 52 | 100 75 100 16 62 . 23 12 71 . . . . 99 . . . . . 100 . . . . 65 . . . . 65 42 . 46 . Level 1 37 | . 24 . 82 37 . 76 70 28 . . . . . . . . . . . . . . . 6 . . . . 34 32 . 17 8 Level 2 9 | . . . 1 . . . 17 . . . . . . . . . . . . . . . . 28 . . . . . 21 . 35 91 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 51 | . 5 . 7 . . . 6 11 . . . . 7 . . . . . 2 . . . . 2 . . . . 1 1 . 4 5 Investigation 17 | . 3 . 3 . . . 4 3 . . . . 2 . . . . . 1 . . . . 1 . . . . . . . . . Extermination 14 | . . . . . . . . 5 . . . . 4 . . . . . 1 . . . . 1 . . . . . 1 . . 2 Reinforcement 18 | . 2 . 4 . . . 2 3 . . . . 1 . . . . . . . . . . . . . . . . . . 4 2 Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 5 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Distress Signals 20 | . 1 . 7 . . . 3 1 . . . . . . . . . 1 . . . . . . . . 1 . . 1 . 4 1 Communications Jammed 55 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 45 4 Distress Signals 42 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 4 Times Spotted 436 | . 23 5 33 27 . 7 54 24 5 1 . 6 12 11 7 . 60 17 1 8 8 1 7 7 9 3 24 7 13 15 1 23 17 Peak Tracking Total 37 | . 3 1 4 12 . 4 8 3 2 1 . 3 2 4 3 . 37 4 1 2 4 1 3 4 3 1 8 2 5 4 1 8 5 Tactical Retreats 21 | . 2 . 5 2 . . 6 . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Traps Triggered 12 | . . . 2 . . . 2 3 . . . . . . . . . . . . . . . 2 . . . . . 2 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 37 | . . . . 1 . . . . . . . . . . . . . . . . . . 4 . . . 32 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Machines Disabled 41 | . . . 4 1 . 6 . 9 . . . . 1 . . . 4 . . . . 1 . 6 . . . . . 7 1 1 . Max in Single Turn 6 | . . . 2 1 . 6 . 2 . . . . 1 . . . 1 . . . . 1 . 6 . . . . . 1 1 1 . Garrison Access 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Machines Accessed 97 | . 8 . 10 . 2 . 14 14 3 3 3 . 11 . 1 1 . . 10 . . 4 . 4 . . 1 . 4 1 . 1 2 Terminals 48 | . 6 . 7 . . . 8 9 . . . . 5 . . . . . 4 . . . . 3 . . . . 3 1 . 1 1 Fabricators 9 | . . . . . . . . 3 . . . . 4 . . . . . 2 . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . 2 . 2 . . . 2 . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . Scanalyzers 7 | . . . 1 . . . 2 1 . . . . 1 . . . . . 2 . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 1 . . . . . . . . . . 1 . . . . . . . . . 1 . . . 1 Total Hacks 259 | . 20 . 35 . 2 . 37 29 5 7 21 . 27 . 1 3 . . 28 . . 17 . 11 . . 1 . 7 2 . 3 3 Successful 151 | . 8 . 21 . 2 . 23 8 5 7 21 . 12 . 1 3 . . 15 . . 17 . 3 . . 1 . 2 . . 1 1 Failed 106 | . 11 . 13 . . . 14 21 . . . . 15 . . . . . 13 . . . . 8 . . . . 5 2 . 2 2 Catastrophic 20 | . 1 . . . . . 2 8 . . . . 1 . . . . . 1 . . . . 3 . . . . 2 . . 1 1 Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 86 | . 15 . 15 . 1 . 14 10 . . . . 8 . . 4 . . 8 . . . . 5 . . 1 . 2 . 1 2 . Terminals 124 | . 14 . 25 . . . 24 18 . . . . 11 . . . . . 11 . . . . 8 . . . . 6 2 . 3 2 Fabricators 18 | . . . . . . . . 6 . . . . 10 . . . . . 2 . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 26 | . 6 . 4 . . . 5 . . . . . 4 . . . . . 4 . . . . 3 . . . . . . . . . Scanalyzers 24 | . . . 6 . . . 5 2 . . . . 2 . . . . . 9 . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . 1 3 . . . . . . . . . . 2 . . . . . . . . . 1 . . . 1 Terminal Hacks 88 | . 2 . 8 . 2 . 11 1 5 7 21 . 2 . 1 3 . . 3 . . 17 . 1 . . 1 . 1 . . 1 1 Record 20 | . . . . . 1 . . . 3 5 6 . . . . . . . . . . 5 . . . . . . . . . . . Part Schematic 17 | . . . . . . . 1 . . . 9 . . . . 3 . . . . . 4 . . . . . . . . . . . Robot Schematic 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 11 | . 1 . 2 . . . 3 . . . . . . . . . . . . . . 4 . . . . . . 1 . . . . Prototype ID Bank 11 | . . . 2 . . . 2 . . . 3 . . . . . . . . . . 4 . . . . . . . . . . . Open Door 7 | . . . . . . . . . 2 2 . . . . 1 . . . . . . . . . . . 1 . . . . . 1 Branch Access Points 5 | . . . 1 . . . . 1 . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Alert Level 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 5 | . 1 . 1 . . . 1 . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 10 | . . . . . . . . 4 . . . . 5 . . . . . 1 . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Load Schematic 7 | . . . . . . . . 3 . . . . 4 . . . . . . . . . . . . . . . . . . . . Build 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 7 | . 2 . 2 . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Retrieve Components 7 | . 2 . 2 . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Scanalyzer 19 | . . . 6 . . . 3 2 . . . . 1 . . . . . 7 . . . . . . . . . . . . . . Insert Component 11 | . . . 3 . . . 2 2 . . . . 1 . . . . . 3 . . . . . . . . . . . . . . Analyze 8 | . . . 3 . . . 1 . . . . . . . . . . . 4 . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Seal Access 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Unauthorized Hacks 23 | . 4 . 5 . . . 5 1 . . . . 4 . . . . . 3 . . . . 1 . . . . . . . . . Terminals 12 | . 2 . 3 . . . 3 1 . . . . 1 . . . . . 2 . . . . . . . . . . . . . . Botnet 9 | . 2 . 2 . . . 2 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Operators 3 | . . . 1 . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . 2 . 2 . . . 2 . . . . . 3 . . . . . 1 . . . . 1 . . . . . . . . . Reject 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recyclers 3 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . Mask 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Tunnel 6 | . 2 . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 69 | . 5 . 8 . . . 13 14 . . . . 11 . . . . . 9 . . . . 3 . . . . 3 1 . 1 1 Full Trace Events 9 | . 1 . 1 . . . . 3 . . . . 2 . . . . . 1 . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 3 . . . . 2 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 35 | . . . 3 . . . 1 . . . 9 . . . . 17 . . 1 . . 4 . . . . . . . . . . . Parts Built 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 373 | . . . . . . . . 204 . . . . 169 . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 14 | . . . . . . . . 8 . . . . 6 . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Time 51 | . . . . . . . 51 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 33 | . 3 . 17 . . . 9 . . . . . . . . . . . 3 . . . . 1 . . . . . . . . . Parts Scanalyzed 6 | . . . 3 . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . 3 . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 4 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Total Allies 12 | . . 3 . . . . . . . . . 1 . . . . . . . . . . . . . . 4 . . 4 . . . Largest Group 5 | . . 3 2 . . . . . . . . 1 1 . . . . . . . . . . . . . 4 2 2 5 . . . Highest-Rated Group 280 | . . 40 32 . . . . . . . . 96 96 . . . . . . . . . . . . . 226 121 121 280 . . . Highest-Rated Ally 96 | . . 16 16 . . . . . . . . 96 96 . . . . . . . . . . . . . 65 65 65 65 . . . Total Orders 90 | . . . . . . . . . . . . . . . . 1 9 . 4 . . . . . . . 15 9 7 5 1 21 18 STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . FOLLOW 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 1 . . . . 1 EXPLORE 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 8 6 RETURN 65 | . . . . . . . . . . . . . . . . 1 9 . 3 . . . . . . . 8 7 7 5 1 13 11 Ally Attacks 309 | . . 21 6 . . . . . . . . . 7 . . . 58 . . . . . . . . . 51 15 20 62 4 39 26 Total Damage 21571 | . . 270 70 . . . . . . . . . 190 . . . 892 . . . . . . . . . 3914 2066 1915 4055 702 4281 3216 Kills 108 | . . 5 . . . . . . . . . . 1 . . . 10 . . . . . . . . . 23 8 11 20 1 19 10 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Robot Analysis Total 11 | . 1 . 2 . . . 3 . . . . . . . . . . . . . . 4 . . . . . . 1 . . . . Derelict Logs Recovered 26 | . . 3 . 1 . . . . 2 . . 2 . 3 1 1 . 2 . 3 2 . 2 . 2 2 . . . . . . . Drone Launches 66 | . . . . . . . . . . . . . . . . 1 14 . 2 . . . . . . . 7 7 7 5 1 12 10 Drone Recoveries 66 | . . . . . . . . . . . . . . . . 1 14 . 2 . . . . . . . 7 7 7 5 1 12 10 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Turns Passed 59971 | 65 1408 1368 2852 694 353 294 3462 2345 3728 3319 242 3178 2002 3819 3393 2394 3714 3198 857 1487 1407 397 1608 690 2006 2776 1339 2698 654 627 367 451 779 Spaces Moved 24582 | 45 673 634 1082 378 259 185 1069 1148 1111 1010 75 971 810 1281 1196 898 1170 1099 493 809 1000 150 978 438 1001 1169 688 1524 312 235 153 220 318 Core 26 | 23 . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Treads 5943 | 22 673 634 468 . . . 622 . 1108 1010 75 333 . . . . . . . . . . . . . . . . 72 235 153 220 318 Legs 3286 | . . . . . . . . . . . . . . . . . 93 1098 . . . . . 8 . . 323 1524 240 . . . . Wheels 15327 | . . . 614 378 259 185 447 1148 3 . . 638 810 1281 1196 898 1074 1 493 809 1000 150 978 430 1001 1169 365 . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 150 135 135 150 135 150 150 325 325 165 180 255 270 240 145 175 130 130 130 130 130 130 175 175 175 174 174 180 180 180 180 Average Speed 206 | 110 172 206 223 148 135 150 201 162 324 325 325 269 180 281 270 262 249 209 141 130 130 130 130 144 175 175 175 174 176 180 180 180 193 Slowest Speed 350 | 160 320 320 320 150 150 150 240 165 325 325 325 325 285 315 300 285 350 210 145 145 145 130 130 300 175 175 176 175 240 180 180 180 270 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 70 | 3 96 98 98 60 63 58 85 36 97 91 68 97 23 94 95 84 83 98 17 96 98 61 98 21 97 96 90 99 13 35 96 20 19 Regions Visited 33 Branch Regions 23 Pre-discovered Areas 16 | . 2 1 2 . 1 . 2 . 1 . 1 . . 1 . . . . . . . 3 1 . . 1 . . . . . . . Known Exits Taken 23 | . . . 1 . . 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 . 1 1 . . . . Unknown Exits Taken 10 | 1 1 1 . 1 1 . . . . . . . . . . 1 . . . . . . . . . . 1 . . 1 1 1 . Scrap Searched 55 | . . 1 . 1 . 1 . . 9 3 . 2 . 4 6 4 . 3 . 3 4 . 3 . 4 3 . 4 . . . . . Spaces Dug 292 | . . . . . . 9 2 10 8 22 . . 5 16 20 . 8 7 27 9 6 . 31 1 16 37 9 9 1 23 . 10 6 Terrain Destroyed 635 | . . . 53 . . 71 2 22 9 37 . 17 10 52 21 . 21 32 29 28 21 . 42 25 29 50 9 10 2 26 . 10 7 Melee 24 | . . . . . . . 2 10 8 . . . 4 . . . . . . . . . . . . . . . . . . . . Projectile 359 | . . . . . . . . . . . . . 4 19 21 . 19 32 29 28 21 . 42 10 29 50 9 10 2 17 . 10 7 AOE 252 | . . . 53 . . 71 . 12 1 37 . 17 2 33 . . 2 . . . . . . 15 . . . . . 9 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Total 31871 | 59 799 667 1360 450 264 195 2046 1489 1190 1037 75 1509 1273 1428 1318 942 1842 1882 603 1187 1042 339 1241 465 1173 1824 814 1556 412 397 241 275 477 Wait 5122 | . 32 11 108 35 . 3 744 160 24 8 . 510 368 82 65 2 474 699 55 342 6 162 217 . 110 600 23 2 48 33 64 34 101 Move 24548 | 44 672 633 1081 377 258 184 1068 1147 1110 1009 74 970 809 1280 1195 897 1169 1098 492 808 999 149 977 437 1000 1168 687 1523 311 234 152 219 317 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 245 | 9 16 1 43 2 1 . 21 21 9 4 . 3 11 2 2 13 30 5 8 1 . 3 1 4 2 2 8 2 7 3 6 2 3 Fast Attach 74 | 3 3 . 1 . . . 9 3 . . . . 2 2 2 4 13 . . . . 7 . . 3 . 9 2 5 1 3 . 2 Attach 60 | 3 . . 5 3 2 . 8 1 5 . . . 2 . . 2 10 1 1 . . . . 1 . . 3 4 6 . 1 1 1 Detach 20 | . . . . . 2 . . . 1 . . . . . . 1 5 . . . . 1 . . . . 5 3 2 . . . . Swap 301 | . 3 6 12 1 . 2 15 50 11 5 1 11 34 16 14 5 16 17 6 8 7 1 7 3 14 9 2 1 7 5 2 1 9 Drop 256 | . 11 . 27 1 1 . 15 21 7 4 . 3 12 3 4 17 38 9 3 2 . 9 3 4 4 7 20 4 12 4 8 . 3 Fire 1061 | . 62 3 83 31 . 6 164 51 15 7 . 12 31 43 36 1 87 53 37 26 30 4 36 16 40 38 16 15 13 41 5 18 41 Melee 39 | . . 12 . . . . 2 10 8 . . . 4 . . . . . . . . 3 . . . . . . . . . . . Ram 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 24 | . . . . . . . . 24 . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 118 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 41 . 1 76 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / *Pro) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: Res x3 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Arm / Tes) -3/Armory -3/Lab -2/Research (discovered 2 exits: *Acc / [*Qua]) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 14) 66 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 491 | -10/Materials | Discovered new exit (range 15) 714 | -10/Materials | Discovered new exit (range 15) 987 | -10/Materials | Discovered new exit (range 16) 1000 | -10/Materials | Central database locked down 1316 | -10/Materials | Discovered new exit (range 5) 1474 | -10/Materials | Entered Mines 1498 | -10/Mines | Learned location of 1 exit from Materials 1674 | -10/Mines | Learned location of 1 exit from Materials 1940 | -10/Mines | Discovered new exit (range 7) 2004 | -10/Mines | Excavation squad dispatched 2004 | -10/Mines | A large section of the Mines collapsed 2053 | -10/Mines | Learned location of Storage (-9) 2081 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2157 | -10/Mines | Discovered new exit (range 13) 2842 | -10/Mines | Entered Materials 2842 | -9/Materials | Accompanied by 2 allies 2842 | -9/Materials | Evolved 2 slots: Utility x2 2843 | -9/Materials | Identified exit to Storage 2844 | -9/Materials | Identified exit to Mines 2844 | -9/Materials | Identified exit to Materials 4166 | -9/Materials | Discovered exit to Materials (range 9) 4558 | -9/Materials | Central database locked down 5421 | -9/Materials | Discovered exit to Materials (range 16) 5694 | -9/Materials | Entered Mines 5841 | -9/Mines | Discovered exit to Materials (range 10) 6060 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6060 | -9/Mines | Discovered new exit (range 5) 6097 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 6103 | -9/Mines | Found Prototype Device 6206 | -9/Mines | Assembled infested the area 6211 | -9/Mines | Assisted by a Guerilla fighting off Assembled 6225 | -9/Mines | Discovered exit to Materials (range 8) 6388 | -9/Mines | Entered Exiles 6421 | -9/Exiles | Met 8R-AWN 6446 | -9/Exiles | Met EX-HEX 6496 | -9/Exiles | Met EX-DEC 6504 | -9/Exiles | Learned location of Zion (-6) 6523 | -9/Exiles | Met EX-BIN 6545 | -9/Exiles | Aligned with FarCom system 6546 | -9/Exiles | Given EX-Vault access code 6577 | -9/Exiles | Opened EX-Vault 6588 | -9/Exiles | Found Superbattery 6616 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6723 | -9/Exiles | Discovered new exit (range 15) 6741 | -9/Exiles | Left Exiles lab with Superbattery 6741 | -9/Exiles | Entered Mines 6834 | -8/Mines | Destroyed 8 combat bots 7013 | -8/Mines | Discovered exit to Materials (range 16) 7035 | -8/Mines | Entered Materials 7035 | -8/Materials | Evolved 2 slots: Utility x2 7036 | -8/Materials | Identified exit to Factory 7619 | -8/Materials | Lost 3 parts (1p2w) 8480 | -8/Materials | Discovered exit to Factory (range 13) 8837 | -8/Materials | Identified Exp. Sensor Array 9340 | -8/Materials | Discovered exit to Factory (range 4) 9544 | -8/Materials | Repaired Imp. Assault Rifle 9903 | -8/Materials | Build established: Skirmisher 10207 | -8/Materials | Build established: Mutant 10497 | -8/Materials | Entered Factory 10497 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 10816 | -7/Factory | Build established: Skirmisher 11971 | -7/Factory | Fabricated Exp. Sensor Array (x1) 12140 | -7/Factory | Identified exit to Lower Caves 12411 | -7/Factory | Discovered new exit (range 13) 12639 | -7/Factory | Discovered new exit (range 12) 12842 | -7/Factory | Entered Lower Caves 12896 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13368 | -7/Lower Caves | Learned Factory interactive machine intel 13580 | -7/Lower Caves | Learned Extension trap positions 13580 | -7/Lower Caves | Learned Armory emergency access door positions 14013 | -7/Lower Caves | Learned 4 Factory zone layouts 14617 | -7/Lower Caves | Encountered a Warlord checkpoint 15779 | -7/Lower Caves | Discovered new exit (range 12) 15814 | -7/Lower Caves | Identified exit to Lower Caves 16570 | -7/Lower Caves | Entered another Lower Caves area 16723 | -7/Lower Caves | Discovered new exit (range 14) 16788 | -7/Lower Caves | Identified exit to Factory 17844 | -7/Lower Caves | Learned Factory emergency access door positions 17844 | -7/Lower Caves | Learned Armory emergency access door positions 19479 | -7/Lower Caves | Encountered a Warlord checkpoint 19595 | -7/Lower Caves | Discovered new exit (range 10) 19681 | -7/Lower Caves | Identified exit to Data Miner 19889 | -7/Lower Caves | Entered Data Miner 19889 | -7/Data Miner | Discovered new exit (range 6) 19951 | -7/Data Miner | Met Data Miner 20006 | -7/Data Miner | Learned location of Section 7 (-2) 20006 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 20055 | -7/Data Miner | Received God Mode back door access code from Data Miner 20127 | -7/Data Miner | Identified exit to Proximity Caves 20131 | -7/Data Miner | Entered Proximity Caves 20369 | -6/Proximity Caves | Learned Factory emergency access door positions 21390 | -6/Proximity Caves | Encountered a Derelict sapper outpost 21660 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 22086 | -6/Proximity Caves | Learned 12 Factory zone layouts 22670 | -6/Proximity Caves | Escorted by Enhanced Grunt 23245 | -6/Proximity Caves | Discovered exit to Factory (range 2) 23309 | -6/Proximity Caves | Entered Factory 23309 | -6/Factory | Accompanied by 1 ally 23309 | -6/Factory | Evolved 2 slots: Utility x2 23310 | -6/Factory | Identified exit to Factory 23310 | -6/Factory | Identified exit to Extension 23312 | -6/Factory | Loaded intel: 54 interactive machine locations 23959 | -6/Factory | Identified exit to Lower Caves 24095 | -6/Factory | Build established: Mutant 24596 | -6/Factory | Fabricated Combat Drone Bay? 25311 | -6/Factory | Entered Lower Caves 25633 | -6/Lower Caves | Learned Factory garrison access intel 25781 | -6/Lower Caves | Learned Factory trap positions 26450 | -6/Lower Caves | Spotted B-75 Beast 27167 | -6/Lower Caves | Encountered a Warlord checkpoint 27737 | -6/Lower Caves | Discovered new exit (range 11) 27894 | -6/Lower Caves | Identified exit to Lower Caves 29130 | -6/Lower Caves | Entered another Lower Caves area 29188 | -6/Lower Caves | Learned Factory stockpile data 29678 | -6/Lower Caves | Encountered a Warlord checkpoint 30410 | -6/Lower Caves | Discovered exit to Factory (range 7) 31727 | -6/Lower Caves | Discovered new exit (range 8) 31744 | -6/Lower Caves | Identified exit to Zion 32523 | -6/Lower Caves | Entered Zion 32626 | -6/Zion | Discovered new exit (range 14) 32661 | -6/Zion | Identified exit to Proximity Caves 32724 | -6/Zion | Found Prototype Device 32724 | -6/Zion | Identified Phasing AFG 32776 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 32809 | -6/Zion | Found CR-A16's Pointy Stick 33369 | -6/Zion | Found Prototype Processor 33371 | -6/Zion | Identified Exp. Targeting Computer 33375 | -6/Zion | Found Prototype Processor 33379 | -6/Zion | Found Prototype Processor 33382 | -6/Zion | Found Prototype Processor 33503 | -6/Zion | Identified Spectral Analyzer 33517 | -6/Zion | Identified Exp. Melee Analysis Suite 33550 | -6/Zion | Identified Exp. Armor Integrity Analyzer 33552 | -6/Zion | Learned Factory emergency access door positions 34062 | -6/Zion | Given the Hacking Drone Bay 34063 | -6/Zion | Found Prototype Device 34063 | -6/Zion | Identified Hacking Drone Bay 34605 | -6/Zion | Received a hallucinogenic algorithm 34868 | -6/Zion | Opened final containment barrier to the Deep Caves 34911 | -6/Zion | Discovered new exit (range 3) 34911 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 34917 | -6/Zion | Entered Deep Caves 35296 | -6/Deep Caves | Attacked by Z-Imprinter 35311 | -6/Deep Caves | Allies destroyed Z-Imprinter 35366 | -6/Deep Caves | Z-Facility disabled 35619 | -6/Deep Caves | Found Prototype Protection 35632 | -6/Deep Caves | Identified Zio. Weapon Casing 35641 | -6/Deep Caves | Found Prototype Protection 35643 | -6/Deep Caves | Identified Zio. Heavy Carapace 36545 | -6/Deep Caves | Discovered new exit (range 6) 36860 | -6/Deep Caves | Found Zio. Weapon Casing 37193 | -6/Deep Caves | Spotted as-30436 37201 | -6/Deep Caves | Destroyed as-30436 37282 | -6/Deep Caves | Spotted as-17605 37299 | -6/Deep Caves | Destroyed as-17605 37658 | -6/Deep Caves | Triggered Deep Caves wall 37658 | -6/Deep Caves | Spotted AS-93127 37660 | -6/Deep Caves | Spotted AS-76414 37669 | -6/Deep Caves | Destroyed AS-76414 37674 | -6/Deep Caves | Destroyed AS-93127 37698 | -6/Deep Caves | Destroyed 36 combat bots 37725 | -6/Deep Caves | Exposed GOLEM chamber 37729 | -6/Deep Caves | Found GOLEM Unit 38115 | -6/Deep Caves | Found GOLEM Unit 38120 | -6/Deep Caves | Found GOLEM Unit 38124 | -6/Deep Caves | Found GOLEM Unit 38131 | -6/Deep Caves | Found GOLEM Unit 38153 | -6/Deep Caves | Found GOLEM Unit 38177 | -6/Deep Caves | Found GOLEM Unit 38232 | -6/Deep Caves | Build established: Golem 38258 | -6/Deep Caves | Identified exit to Proximity Caves 38631 | -6/Deep Caves | Entered Proximity Caves 40129 | -5/Proximity Caves | Learned location of 1 exit from Factory 40946 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 41010 | -5/Proximity Caves | Learned Factory interactive machine intel 41480 | -5/Proximity Caves | Discovered exit to Factory (range 15) 41829 | -5/Proximity Caves | Entered Factory 41829 | -5/Factory | Evolved 2 slots: Propulsion x2 41830 | -5/Factory | Identified exit to Upper Caves 41831 | -5/Factory | Loaded intel: 92 trap records 41834 | -5/Factory | Loaded intel: 52 interactive machine locations 41835 | -5/Factory | Loaded intel: 4 garrison access locations 42230 | -5/Factory | Incoming investigation squad redirected 42473 | -5/Factory | Spotted B-75 Beast 42505 | -5/Factory | Destroyed B-75 Beast 42686 | -5/Factory | Entered Upper Caves 42688 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 42865 | -5/Upper Caves | Learned Factory stockpile data 43090 | -5/Upper Caves | Learned 8 Factory zone layouts 43366 | -5/Upper Caves | Encountered a Warlord checkpoint 44062 | -5/Upper Caves | Discovered new exit (range 9) 44089 | -5/Upper Caves | Identified exit to Upper Caves 44173 | -5/Upper Caves | Entered another Upper Caves area 44176 | -5/Upper Caves | Discovered new exit (range 22) 44185 | -5/Upper Caves | Identified exit to Zhirov 44390 | -5/Upper Caves | Spotted B-75 Beast 45079 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 45447 | -5/Upper Caves | Learned location of 1 exit from Factory 45580 | -5/Upper Caves | Entered Zhirov 45580 | -5/Zhirov | Discovered new exit (range 3) 45604 | -5/Zhirov | Met Zhirov 45632 | -5/Zhirov | Learned location of Quarantine (-2) 45632 | -5/Zhirov | Learned location of Testing (-3) 45640 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 45660 | -5/Zhirov | Found Alien Artifact 45660 | -5/Zhirov | Identified Integrated Reactor 45660 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 45678 | -5/Zhirov | Found Alien Artifact 45976 | -5/Zhirov | Identified exit to Proximity Caves 45977 | -5/Zhirov | Entered Proximity Caves 46019 | -4/Proximity Caves | Identified exit to Factory 47015 | -4/Proximity Caves | Encountered a Derelict sapper outpost 47585 | -4/Proximity Caves | Entered Factory 47585 | -4/Factory | Evolved 2 slots: Propulsion x2 47586 | -4/Factory | Identified exit to Research 47799 | -4/Factory | Found Quantum Capacitor 47843 | -4/Factory | Incoming investigation squad redirected 47882 | -4/Factory | Identified exit to Upper Caves 48107 | -4/Factory | Destroyed 12 combat bots 48275 | -4/Factory | Entered Upper Caves 49012 | -4/Upper Caves | Learned Research security intel 49497 | -4/Upper Caves | Learned location of 1 exit from Research 49726 | -4/Upper Caves | Discovered new exit (range 20) 49839 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 50257 | -4/Upper Caves | Build established: Skirmisher 50278 | -4/Upper Caves | Identified exit to Upper Caves 50281 | -4/Upper Caves | Entered another Upper Caves area 50306 | -4/Upper Caves | Learned location of Armory (-3) 50424 | -4/Upper Caves | Discovered exit to Research (range 14) 50587 | -4/Upper Caves | Build established: Golem 51130 | -4/Upper Caves | Learned 4 Research zone layouts 51413 | -4/Upper Caves | Encountered a Warlord checkpoint 52128 | -4/Upper Caves | Discovered new exit (range 14) 52609 | -4/Upper Caves | Identified exit to Warlord 53057 | -4/Upper Caves | Entered Warlord 53251 | -4/Warlord | Found Prototype Device 53471 | -4/Warlord | Warlord's base attacked by MAIN.C 53534 | -4/Warlord | Found Prototype Energy Gun 53534 | -4/Warlord | Identified Vortex Shotgun 53538 | -4/Warlord | Found Vortex Shotgun 53560 | -4/Warlord | Build established: Mutant 53695 | -4/Warlord | Met Warlord 53720 | -4/Warlord | Opened Warlord's prototype stash 53726 | -4/Warlord | Found Prototype Reactor 53726 | -4/Warlord | Identified Vortex Chain Reactor 53733 | -4/Warlord | Found Prototype Device 53733 | -4/Warlord | Identified Exp. Phase Shifter 53751 | -4/Warlord | Found Prototype Device 53751 | -4/Warlord | Identified System Purifier 53761 | -4/Warlord | Found Prototype Hackware 53821 | -4/Warlord | Warlord forces counterattacked 53823 | -4/Warlord | Identified Ghost Barrier 53830 | -4/Warlord | Identified Wardrone Bay 54146 | -4/Warlord | Warlord base infiltrated, sounded retreat 54196 | -4/Warlord | Spotted Striker 54203 | -4/Warlord | Allies destroyed Striker 54280 | -4/Warlord | Spotted Executioner 54295 | -4/Warlord | Spotted Striker 54297 | -4/Warlord | Spotted B-90 Cyclops 54307 | -4/Warlord | Spotted B-86 Titan 54307 | -4/Warlord | Allies destroyed Striker 54312 | -4/Warlord | Spotted Executioner 54330 | -4/Warlord | Allies destroyed Executioner 54365 | -4/Warlord | Discovered new exit (range 14) 54396 | -4/Warlord | Entered Proximity Caves 54396 | -3/Proximity Caves | Accompanied by 2 allies 55334 | -3/Proximity Caves | Spotted B-86 Titan 55343 | -3/Proximity Caves | Allies destroyed B-86 Titan 55653 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 55812 | -3/Proximity Caves | Discovered exit to Research (range 17) 57094 | -3/Proximity Caves | Entered Research 57094 | -3/Research | Accompanied by 2 allies 57094 | -3/Research | Evolved 2 slots: Utility x2 57095 | -3/Research | Identified exit to Armory 57096 | -3/Research | Identified exit to Testing 57222 | -3/Research | P-80 Master assimilated allied Assassin 7b 57266 | -3/Research | Garrison activated, responded to threat 57358 | -3/Research | Found Prototype Launcher 57363 | -3/Research | Found Prototype Launcher 57445 | -3/Research | Identified Tactical Quantum Warhead (x2) 57748 | -3/Research | Entered Armory 57748 | -3/Armory | Accompanied by 1 ally 57996 | -3/Armory | Found Antimissile System 58207 | -3/Armory | Build established: Commander-Mutant 58373 | -3/Armory | Identified Transdimensional Reconstructor 58373 | -3/Armory | Warped through subspace to slip node 58373 | -3/Armory | Discovered new exit (range 1) 58375 | -3/Armory | Entered Lab 58375 | -3/Lab | Discovered new exit (range 9) 58399 | -3/Lab | Unable to decrypt terminal 58399 | -3/Lab | Opened the door to a hidden lab 58400 | -3/Lab | Gained access to the hidden lab's interior 58420 | -3/Lab | Detected by scanners 58462 | -3/Lab | Confronted by A5 58469 | -3/Lab | Allies destroyed A5 58500 | -3/Lab | Found Prototype Energy Cannon 58511 | -3/Lab | Found Prototype Protection 58516 | -3/Lab | Identified Hvy. Regenerative Plating 58516 | -3/Lab | Found Prototype Hackware 58548 | -3/Lab | Found Alien Artifact 58548 | -3/Lab | Identified Core Regenerator 58548 | -3/Lab | Used Core Regenerator, restored core integrity (+134) 58559 | -3/Lab | Found Alien Artifact 58559 | -3/Lab | Identified Integrated Mediator 58559 | -3/Lab | Installed Integrated Mediator, increased core attachment efficiency. 58564 | -3/Lab | Identified Quantum Router 58584 | -3/Lab | Found Transdimensional Reconstructor 58651 | -3/Lab | Found Prototype Energy Gun 58660 | -3/Lab | Identified Potential Cannon 58671 | -3/Lab | Build established: Mutant 58678 | -3/Lab | Identified Tachyon Dispersion Ray 58742 | -3/Lab | Entered Research 58742 | -2/Research | Warlord forces began assault on 0b10 58742 | -2/Research | Evolved 2 slots: Utility x2 58852 | -2/Research | Research machine network offline 59058 | -2/Research | Allies destroyed Executioner 59070 | -2/Research | Discovered new exit (range 10) 59142 | -2/Research | Spotted Executioner 59179 | -2/Research | Discovered new exit (range 8) 59193 | -2/Research | Entered Access 59193 | -1/Access | Evolved 2 slots: Power x1, Utility x1 59443 | -1/Access | First assault squad dispatched 59496 | -1/Access | Build established: Generator-Mutant 59963 | -1/Access | Discovered new exit (range 5) 59972 | *** | Escaped! Last Messages --------------- 59915_ Acquired Imp. Heavy Siege Treads. 59918_ K-01 Serf destroyed. 59919_ P-80 Master destroyed. 59919_ R-10 Processor collects Hvy. Siege Treads. 59920_ K-01 Serf collects debris. 59922_ Ended siege mode. 59923_ K-01 Serf collects debris. 59924_ K-01 Serf cleans the Terminal. 59926_ K-01 Serf collects debris. 59927_ K-01 Serf cleans the Terminal. 59931_ K-01 Serf collects debris. 59931_ K-01 Serf cleans the Terminal. 59940_ Acquired 10 matter. 59943_ ALERT: Rogue bot located, Programmers report to Access Zone 5Z. 59958_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 59963_ The Access Shell folds into the floor. 59963_ EXIT=FOUND [Achievement: I Don't Need Leftovers] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????? ?????????#?????????? | | ???????????????????????????? ???? ? ?#????##?????? | | ?????????????????????????????#??#????? ?? ???????? | | ????????????????????????? ???? ?? ???? ????????# | | ?????????????????????????? ? ?????? ????##??#?#?# | | ???????????????????????????????###??# ???#?#?##? | | ?????????????????????? ?????#?##?#???????????#???? | | ????????????????????? ?????#????##???? #???#????? | | ??????????????????? ? ?? ? ??##?###?#?p #? ? ? ? | | ??????????????????? ?? ?#?????#?## ## ? ? | | ????????????????? ??? ? ??#??##???#p ##? ???? | | ?????????????????????? ?????##?????#?# #? ????? | | ???????????????#????###?##????#?#####? #? ????? | | ??????????????????##????#?##?####??##? ##? ? ?? ? | | ????????????#????############# ####### ## ?"""? | | ???????????? ?? "?"" #?????" | | ???????????? ?BB??"?" ## ???? ?? | | ????????????? BB ""?" ######???? | | ??????????? ? ???""?" ##?##?#?## | | ????????? ??? ? "?"" "@ ##?###?### | | ???????? ???? "?"" "" ########## | | ????? ????? ? ?"""" #?##??#### | | ??????????? ?BB """" ###?#?###? | | ???????? ? BB """" """ """ %########?# | | ????? ???? ??? """" """T""" #?###??### | | ?????? ?#?#?################# ####### ####?####? | | ??????? ??#?#########?##??#########?#% ###??###?# | | ? ?? ? ?##?#####?#################?# #?######## | | ???? ??#?############?###########?## ## ? " | | ??? ?? #??##################?###?### #? "???? | | ????"" ? ?#??????#??################## ## ??"? | | ??"?"? ?#??###??#########?#######?### #? " ?? | | ???"?" ?###########?####?#######?#### ## ? ? | | "?""?????##??#################?####### ## ? ? ? | | "?"""" ? ?#####?### ############## #? ? | | #?#?##?#?########## * # ? ? | | ######??##?#?###### p p *# ??? | | ?####?###?######### ############## #?####??# | | ######??#####?###### #######?##?##### ########??# | | ???#########?####?## #####?#?###?#?## ###??#??### | | ?#?##???####?####### ########?####?## ########### | | ??????####?#####?### ################ ########?## | | ?#####?######?###### ################ #?######### | | ?#####?#?########?## ################ #####?#??## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 85 Energy Capacity 1700 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 1 Jamming Range 16 Additional Mass Support 20 Armor Coverage 1650 Resistance: KI 30 Resistance: TH 15 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Weapon Shielding 100 Weapon Cycling 20 Phase Shifting 8 Evasion (%) 48 Targeting Accuracy 8 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 6 Particle Charging 30 Offensive Hacking 14 Defensive Hacking 25 Item Schematics ----------------- Arm. Wheel | -9/Materials | Scanalyzed Structural Scanner | -9/Materials | Scanalyzed Huge Storage Unit | -9/Materials | Scanalyzed Exp. Sensor Array | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Hyp. Gauss Cannon | -7/Data Miner | Free Hardcell Cannon | -7/Data Miner | Free Hvy. Shock Bomb Launcher | -6/Zion | Archive Mak. Hover Unit | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Adv. Transmission Jammer | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Imp. Launcher Guidance Computer | -6/Zion | Archive Fission Core | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Phase Gun | -6/Zion | Archive Hvy. Mass Driver | -6/Zion | Archive Hvy. Beamcaster | -6/Zion | Free Bore Cannon | -6/Zion | Free Phasing Sabre | -6/Zion | Free Mak. Ablative Armor | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ M-22 Extractor | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free A-02 Transporter | -6/Zion | Archive L-41 Fighter | -6/Zion | Archive Fabricated ------------ Exp. Sensor Array | x1 | -7/Factory Combat Drone Bay | x1 | -6/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Regenerator Integrated Mediator Achievements -------------- I Don't Need Leftovers Challenges ------------ No Salvage Game ------ Seed BiomechanicalColdFlakker Manual? 0 Play Time 07:30:37 Cumulative 443.7 hours Start 2022.10.26 @ 17:02:46 End 2022.11.23 @ 15:33:40 Sessions 37 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 77 Rogue 70 Adventurer 1 Explorer 6 Win Type 0 Total 33 Types 9/3/12/1/1/1/4/1/1 Lore% 92 Gallery% 92 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bd53e1e0-f482-4623-a893-d655f500460a