Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.07 @ 08:17:39 Player: CreepyD Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (39) 195 Value Destroyed (1406) 1406 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (181) 181 TOTAL SCORE: 7042 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 170 Cogmind --------- Core Integrity 0/1000 Matter 283/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -5/Extension Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ Improved Target Analyzer Improved Transmission Jammer Improved Maneuvering Thrusters > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Improved Deuterium Engine Biomechanical Wings Triangulator Recalibrator Peak State ------------ > --- POWER ------------ Micro Nuclear Core Angular Momentum Engine Angular Momentum Engine > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Cooled VTOL Module Makeshift Flight Unit Biomechanical Wings > --- UTILITY ---------- Triangulator Improved ECM Suite Cloaking Device Makeshift System Shield > --- WEAPON ----------- (None) > --- INVENTORY -------- Angular Momentum Engine Improved VTOL Module Xenon Bombardment Thruster [Rating: 55] Favorites ----------- Power Light Nuclear Core Engine Angular Momentum Engine Power Core Light Nuclear Core Propulsion Xenon Bombardment Thruster Treads Light Treads Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Xenon Bombardment Thruster Utility Improved ECM Suite Device Improved ECM Suite Storage Small Storage Unit Processor Advanced Terrain Scan Processor Hackware Makeshift System Shield Protection Medium Armor Plating Weapon Enhanced Autogun Energy Gun Lightning Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Enhanced Autogun Slashing Weapon Ripper Piercing Weapon Makeshift Spear Build | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Fac Low Low Fac Ext Slots Evolved 10 | . . 2 . 2 . 2 . . 2 . . 2 . Power 3 | . . . . 1 . . . . 1 . . 1 . Propulsion 4 | . . . . 1 . 2 . . . . . 1 . Utility 2 | . . 1 . . . . . . 1 . . . . Weapon 1 | . . 1 . . . . . . . . . . . Parts Attached 98 | 7 1 5 . 5 25 10 6 2 13 6 1 1 16 Power 21 | 1 . 1 . 1 4 . 2 . 4 1 . . 7 Engine 16 | 1 . 1 . 1 2 . 1 . 3 1 . . 6 Core 5 | . . . . . 2 . 1 . 1 . . . 1 Reactor . | . . . . . . . . . . . . . . Propulsion 33 | 2 . . . 1 11 7 2 1 5 2 . . 2 Treads 3 | . . . . . 3 . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel 5 | 2 . . . 1 . . . . . . . . 2 Hover 6 | . . . . . 6 . . . . . . . . Flight 19 | . . . . . 2 7 2 1 5 2 . . . Utility 28 | 1 . 2 . 1 5 2 2 1 4 3 . 1 6 Device 20 | . . 1 . . 3 1 2 . 4 3 . 1 5 Storage 2 | 1 . . . . 1 . . . . . . . . Processor 4 | . . . . 1 1 1 . . . . . . 1 Hackware 1 | . . . . . . . . 1 . . . . . Protection 1 | . . 1 . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 16 | 3 1 2 . 2 5 1 . . . . 1 . 1 Energy Gun 8 | 3 . 1 . . 3 1 . . . . . . . Energy Cannon 3 | . 1 1 . . 1 . . . . . . . . Ballistic Gun 3 | . . . . 2 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 1 Piercing Weapon 1 | . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . 1 3 1 . . 1 . . . . Parts Lost 45 | . . . . 2 16 . 6 2 . 4 . . 15 Power 12 | . . . . . 4 . 3 . . 1 . . 4 Propulsion 16 | . . . . 1 4 . 2 1 . 3 . . 5 Utility 9 | . . . . 1 3 . . 1 . . . . 4 Weapon 8 | . . . . . 5 . 1 . . . . . 2 Highest Loss Streak 7 | . . . . 1 7 . 4 2 . 2 . . 7 Average Slot Usage (%) 70 | . 85 87 100 87 74 80 78 42 58 71 67 64 46 Engine 7 | . 14 11 11 10 8 7 1 . 6 10 6 5 4 Core 4 | . . . . . 2 7 10 . 1 6 6 5 2 Treads 1 | . . . . . 4 . . . . . . . . Wheel 4 | . 28 22 22 23 2 . . . . . . . 1 Hover 3 | . . . . . 16 5 . . . . . . . Flight 16 | . . . . . . 30 36 24 29 30 26 23 11 Device 14 | . . 8 11 9 10 15 15 10 14 23 26 23 13 Storage 2 | . 14 11 11 . 5 1 . . . . . . . Processor 2 | . . . . 9 3 4 7 1 . . . . 1 Energy Gun 3 | . 20 11 11 2 4 7 6 . . . . . . Energy Cannon 2 | . 8 19 22 11 2 . . . . . . . . Ballistic Gun 3 | . . . . 12 12 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 37 | 10 12 29 29 32 34 18 18 4 37 34 26 26 26 Greatest Support 60 | 26 26 26 26 36 60 31 31 28 37 37 27 27 32 Greatest Overweight (x) 6 | . . 1 1 1 4 . 5 . 1 . . . 6 Average Overweight (x) . | . . . 1 . . . . . . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 6 6 4 4 4 4 4 4 4 Average Capacity 4 | 5 6 6 6 4 5 4 4 4 4 4 4 4 4 Most Carried 5 | 2 1 2 1 4 5 4 4 4 4 4 3 3 4 Average Carried 2 | . . . 1 2 2 3 3 3 3 2 1 2 3 Final Capacity 6 | 6 6 6 6 4 6 4 4 4 4 4 4 4 4 Final Carried 4 | . . 1 1 3 3 4 4 4 4 1 2 3 4 Class Distribution -------------------- 28% | Infiltrator-Sprinter 25% | Mutant 16% | Sprinter 9% | Skirmisher 5% | Gunner 4% | Scavenger-Mutant 3% | Tank 3% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Tank | -9/Mines Skirmisher | -8/Materials Mutant | -8/Storage Sprinter | -7/Factory Sprinter | -7/Lower Caves Mutant | -7/Lower Caves Infiltrator-Mutant | -6/Factory Infiltrator-Sprinter | -6/Lower Caves Infiltrator-Sprinter | -6/Lower Caves Infiltrator-Sprinter | -5/Factory Infiltrator-Sprinter | -5/Extension Resources | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Fac Low Low Fac Ext Matter Collected 1353 | 230 47 . 50 93 430 . 147 26 90 70 17 . 153 Remotely 10 | . . . . . . . 10 . . . . . . Salvage Created 2060 | . 108 60 48 221 1105 . 30 . . . . . 488 Parts 91 | . 2 2 1 12 53 . 1 . . . . . 20 Haulers Intercepted 3 | . . 1 . . 1 . . . . . . . 1 Recyclers Shooed 2 | . . . . . 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . 1 . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Fac Low Low Fac Ext Combat Hostiles Destroyed 32 | . 2 . 1 6 19 . 1 . . . . . 3 Melee 3 | . . . . . . . . . . . . . 3 Guns 21 | . 1 . 1 5 13 . 1 . . . . . . Cannons 7 | . 1 . . 1 5 . . . . . . . . AOE 1 | . . . . . 1 . . . . . . . . Classes Destroyed 9 | . 1 1 . 2 3 . . . . . . . 2 Builder 1 | . . . . . . . . . . . . . 1 Hauler 3 | . . 1 . . 1 . . . . . . . 1 Recycler 1 | . . . . . 1 . . . . . . . . Watcher 2 | . . . . . 1 . . . . . . . 1 Swarmer 7 | . . . . 3 3 . 1 . . . . . . Grunt 9 | . 2 . 1 . 6 . . . . . . . . Sentry 12 | . . . . 3 8 . . . . . . . 1 Hunter 2 | . . . . . 2 . . . . . . . . Programmer 2 | . . . . . . . . . . . . . 2 Best Kill Streak 7 | . 2 1 1 5 7 . 1 . . . . . 2 Combat Bots Only 7 | . 2 . 1 5 7 . 1 . . . . . 2 Max Kills in Single Turn 1 | . 1 1 1 1 1 . 1 . . . . . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 1 | . . . . . 1 . . . . . . . . Melee 1 | . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Fac Low Low Fac Ext Damage Taken 4972 | 4 81 . 16 388 1800 . 482 119 6 404 54 . 1618 Core 1817 | 2 51 . 16 43 410 . 132 65 . 70 11 . 1017 Absorbed by Shields 85 | . . . . . . . . . . . . . 85 Core Remaining (%) 75 | 99 78 . 96 . 17 . . 71 . . 90 . . Volleys Fired 86 | . 6 3 2 14 54 . 7 . . . . . . Largest 3 | . 2 3 3 3 3 . 1 . . . . . . Hottest 161 | . 110 161 161 106 133 . 55 . . . . . . Shots Fired 197 | . 12 9 6 36 127 . 7 . . . . . . Gun 148 | . 7 3 2 24 105 . 7 . . . . . . Cannon 49 | . 5 6 4 12 22 . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 102 | . . . . 24 78 . . . . . . . . Thermal 33 | . 12 3 2 . 16 . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic 62 | . . 6 4 12 33 . 7 . . . . . . Robot Hit Streak 13 | . 8 9 12 13 13 . 2 . . . . . . Robot Miss Streak 4 | . 1 1 . 4 4 . 3 . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 2 | . . . . . 2 . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . Shots Hit Robots 141 | . 9 8 4 21 74 . 4 . . . . 1 20 Core Hits 81 | 1 4 1 3 8 52 . 2 . . . . . 10 Critical Hits 3 | . . . . . 1 . . . . . . . 2 Critical Kills 2 | . . . . . 1 . . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . . . . . . . . 1 Melee Attacks 29 | . . . . . . . . . . . . 2 27 Impact . | . . . . . . . . . . . . . . Slashing 17 | . . . . . . . . . . . . . 17 Piercing 12 | . . . . . . . . . . . . 2 10 Sneak Attacks 3 | . . . . . . . . . . . . . 3 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . . . . . 4 Damage Inflicted 3369 | 4 119 156 72 422 1501 . 67 . . . . 37 991 Guns 1272 | . 48 50 32 231 844 . 67 . . . . . . Cannons 808 | . 71 106 40 170 421 . . . . . . . . Explosions 126 | . . . . . 126 . . . . . . . . Melee 1020 | . . . . . . . . . . . . 37 983 Ramming 143 | 4 . . . 21 110 . . . . . . . 8 Kinetic 866 | . . . . 231 635 . . . . . . . . Thermal 397 | . 119 35 18 . 225 . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic 943 | . . 121 54 170 531 . 67 . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 672 | . . . . . . . . . . . . . 672 Piercing 348 | . . . . . . . . . . . . 37 311 Highest Corruption 7 | . . . . 2 5 . 7 7 . . . . 5 Average Corruption 3 | . . . . 2 2 . 2 7 . . . . 3 Corruption Purged . | . . . . . . . . . . . . . . Effects 28 | . . . . 1 14 . 3 3 . . . . 7 Message Errors 5 | . . . . 1 . . 1 1 . . . . 2 Matter Fused 9 | . . . . . 5 . . 2 . . . . 2 Heat Flow Errors 2 | . . . . . . . 1 . . . . . 1 Energy Discharges 1 | . . . . . 1 . . . . . . . . Data Loss (minor) 6 | . . . . . 3 . 1 . . . . . 2 Data Loss (major) 1 | . . . . . 1 . . . . . . . . Targeting Errors 4 | . . . . . 4 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 162 | . . . . 18 10 . . . . . . . 134 Projectiles 18 | . . . . 18 . . . . . . . . . Explosions 10 | . . . . . 10 . . . . . . . . Melee 134 | . . . . . . . . . . . . . 134 Knockbacks 1 | . . . . . 1 . . . . . . . . Impact 1 | . . . . . 1 . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 92 | 2 . . . 9 77 . . . . . . . 4 Shots 1 | . . . . . 1 . . . . . . . . Rammed 25 | 1 . . . 5 17 . . . . . . . 2 Targets Rammed 25 | 1 . . . 5 17 . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 532 | . 305 211 194 280 532 . 227 . 40 . . . 152 Average Temperature 117 | . 142 90 99 139 145 . 41 . 23 . . . 86 Received Heat Transfer 1209 | . 45 . 9 81 693 . 18 12 . 39 12 . 300 Effects 10 | . . . . . 9 . 1 . . . . . . Shutdowns 2 | . . . . . 2 . . . . . . . . Energy Bleed 2 | . . . . . 1 . 1 . . . . . . Interference 4 | . . . . . 4 . . . . . . . . Short Circuit 2 | . . . . . 2 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 3 | . . . . . 3 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . . Heat Transferred 782 | . 296 74 37 . 375 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Fac Low Low Fac Ext Peak Influence 434 | . 85 77 60 218 434 153 . . 15 . . 15 94 Average Influence 114 | . 30 57 49 66 252 88 . . 7 . . 4 34 Maximum Alert Level 2 | . . . . 1 2 . . . . . . . . Low Security (%) 75 | 100 100 100 100 91 33 100 . . 100 . . 100 100 Level 1 20 | . . . . 8 57 . . . . . . . . Level 2 3 | . . . . . 8 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 7 | . . 1 . . 3 . . . . . . . 3 Investigation 4 | . . . . . 2 . . . . . . . 2 Extermination . | . . . . . . . . . . . . . . Reinforcement 3 | . . 1 . . 1 . . . . . . . 1 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 --------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Fac Low Low Fac Ext Distress Signals 3 | . . . . . 3 . . . . . . . . Communications Jammed 8 | . . . . . . . . . . . . 8 . Distress Signals 8 | . . . . . . . . . . . . 8 . Times Spotted 155 | . 7 5 1 8 53 1 22 2 2 26 7 1 20 Peak Tracking Total 10 | . 3 4 2 5 8 1 7 2 1 10 4 1 6 Tactical Retreats 40 | . . 1 . 1 12 . 10 . 1 7 3 . 5 Traps | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Fac Low Low Fac Ext Traps Triggered 5 | . . . . . 1 . . . . . . . 4 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Fac Low Low Fac Ext Machines Disabled 2 | . . 1 . 1 . . . . . . . . . Max in Single Turn 1 | . . 1 . 1 . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 --------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Fac Low Low Fac Ext Machines Accessed 21 | . 1 1 . . 6 2 . . 2 1 . . 8 Terminals 18 | . 1 1 . . 5 . . . 2 1 . . 8 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . Garrison Access 2 | . . . . . 1 1 . . . . . . . Total Hacks 40 | . 2 3 . . 8 3 . . 4 1 . . 19 Successful 17 | . 1 1 . . 5 1 . . 1 1 . . 7 Failed 23 | . 1 2 . . 3 2 . . 3 . . . 12 Catastrophic 5 | . . 1 . . . . . . 1 . . . 3 Database Lockouts . | . . . . . . . . . . . . . . Manual 6 | . . 2 . . 2 . . . . . . . 2 Terminals 36 | . 2 3 . . 7 . . . 4 1 . . 19 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . 2 . . . . . . . Garrison Access 2 | . . . . . 1 1 . . . . . . . Terminal Hacks 15 | . 1 1 . . 4 . . . 1 1 . . 7 Record 1 | . . . . . . . . . . 1 . . . Robot Analysis 1 | . . . . . . . . . . . . . 1 Prototype ID Bank 1 | . 1 . . . . . . . . . . . . Open Door 8 | . . . . . 3 . . . . . . . 5 Branch Access Points 1 | . . . . . 1 . . . . . . . . Emergency Access Points 1 | . . . . . . . . . 1 . . . . Maintenance Status 1 | . . . . . . . . . . . . . 1 Zone Layout 1 | . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . 1 . . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 13 | . 1 1 . . 2 2 . . 2 1 . . 4 Full Trace Events 4 | . . 1 . . 1 . . . . . . . 2 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Mat Min Mat Sto Fac Low Low Fac Low Low Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . . . 7 Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Fac Low Low Fac Ext Total Allies 14 | . . . . . . . . . . . . . 14 Largest Group 6 | . . . . . . . . . . . . . 6 Highest-Rated Group 169 | . . . . . . . . . . . . . 169 Highest-Rated Ally 37 | . . . . . . . . . . . . . 37 Total Orders 2 | . . . . . 1 1 . . . . . . . EXPLORE 2 | . . . . . 1 1 . . . . . . . Ally Attacks 63 | . . . . . . . . . . . . . 63 Total Damage 1391 | . . . . . . . . . . . . . 1391 Kills 4 | . . . . . . . . . . . . . 4 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Fac Low Low Fac Ext Robot Analysis Total 1 | . . . . . . . . . . . . . 1 Derelict Logs Recovered 7 | . . . . . . . 2 1 . 1 3 . . Drone Launches 16 | . . . . . 16 . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Fac Low Low Fac Ext Turns Passed 3992 | 62 146 142 83 202 874 141 661 70 176 576 188 57 614 Spaces Moved 5264 | 42 127 106 71 155 734 272 788 168 316 923 536 172 854 Core 163 | 4 . . . . 1 . 14 . . . . . 144 Treads 82 | . . . . . 82 . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels 647 | 38 127 106 71 155 81 . . . . . . . 69 Hover 609 | . . . . . 570 39 . . . . . . . Flight 3763 | . . . . . . 233 774 168 316 923 536 172 641 Fastest Speed 22 | 50 90 90 100 86 42 25 25 29 26 22 29 29 29 Average Speed 43 | 86 90 92 100 89 62 31 33 38 33 27 29 29 44 Slowest Speed 350 | 90 90 100 100 100 250 46 300 40 109 29 29 29 350 Overloaded Moves 3 | . . . . . . . . . . 3 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 21 | . . . . . . 1 11 . 2 4 . 1 2 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 38 | 3 23 19 26 21 93 14 79 27 9 87 65 6 67 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . . . 1 . . . Known Exits Taken 3 | . . . . 1 . . . . . . 1 1 . Unknown Exits Taken 10 | 1 1 1 1 . 1 1 1 1 1 1 . . . Scrap Searched 13 | . . . 1 . . . 5 2 . 2 3 . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 4 | . . . . . 4 . . . . . . . . Melee . | . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . AOE 4 | . . . . . 4 . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 --------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Fac Low Low Fac Ext Total 6785 | 67 147 143 78 197 1064 327 1170 172 380 1239 567 174 1060 Wait 1105 | 10 12 22 6 11 197 32 375 1 44 311 29 . 55 Move 5210 | 41 126 105 70 154 733 269 765 167 311 915 535 169 850 Hop 20 | . . . . . . 1 11 . 2 3 . 1 2 Pick Up 64 | 7 1 6 . 6 22 8 1 1 6 . 2 1 3 Fast Attach 23 | . . . . . 2 . 4 1 5 . . . 11 Attach 57 | 6 1 3 . 2 19 7 1 1 5 6 1 . 5 Detach 11 | . . . . . . 1 1 . . 3 . . 6 Swap 18 | 1 . 2 . 3 4 3 1 . 3 . . 1 . Drop 36 | 1 1 2 . 2 8 6 4 1 4 1 . . 6 Fire 86 | . 6 3 2 14 54 . 7 . . . . . . Melee 23 | . . . . . . . . . . . . 2 21 Ram 25 | 1 . . . 5 17 . . . . . . . 2 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 35 | . . . . . . . . . . . . . 35 Rewire 64 | . . . . . . . . . . . . . 64 Trap . | . . . . . . . . . . . . . . Miscellaneous 8 | . . . . . 8 . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves -5/Factory -5/Extension History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Discovered new exit (range 8) 209 | -10/Materials | Entered another Materials area 209 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 345 | -9/Materials | Discovered new exit (range 7) 351 | -9/Materials | Entered Mines 425 | -9/Mines | Discovered new exit (range 10) 434 | -9/Mines | Entered Materials 434 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 611 | -8/Materials | Discovered new exit (range 15) 635 | -8/Materials | Identified exit to Storage 636 | -8/Materials | Entered Storage 689 | -8/Storage | Identified exit to Recycling 834 | -8/Storage | Lost 7 parts (2p2n1u2w) 1164 | -8/Storage | Core integrity fell below 50% 1231 | -8/Storage | Destroyed 7 combat bots 1361 | -8/Storage | Lost 7 parts (2p1n2u2w) 1469 | -8/Storage | Build established: Mutant 1501 | -8/Storage | Discovered new exit (range 11) 1509 | -8/Storage | Core integrity fell below 20% 1510 | -8/Storage | Entered Factory 1510 | -7/Factory | Accompanied by 1 ally 1510 | -7/Factory | Evolved 2 slots: Propulsion x2 1630 | -7/Factory | Discovered new exit (range 12) 1651 | -7/Factory | Entered Lower Caves 1653 | -7/Lower Caves | Encountered a Warlord checkpoint 2038 | -7/Lower Caves | Learned Factory interactive machine intel 2040 | -7/Lower Caves | Build established: Sprinter 2107 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2137 | -7/Lower Caves | Learned location of 1 exit from Factory 2297 | -7/Lower Caves | Lost 4 parts (2p1n1w) 2309 | -7/Lower Caves | Discovered new exit (range 9) 2312 | -7/Lower Caves | Entered another Lower Caves area 2323 | -7/Lower Caves | Spotted B-75 Beast 2353 | -7/Lower Caves | Encountered a Warlord checkpoint 2353 | -7/Lower Caves | Learned Factory stockpile data 2374 | -7/Lower Caves | Discovered new exit (range 15) 2382 | -7/Lower Caves | Entered Factory 2382 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2383 | -6/Factory | Identified exit to Factory 2385 | -6/Factory | Loaded intel: 46 interactive machine locations 2555 | -6/Factory | Discovered new exit (range 11) 2558 | -6/Factory | Entered Lower Caves 2567 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 2777 | -6/Lower Caves | Build established: Infiltrator-Sprinter 2870 | -6/Lower Caves | Attracted the attention of an 0b10 base 2981 | -6/Lower Caves | Learned location of Zion (-6) 3132 | -6/Lower Caves | Discovered new exit (range 7) 3134 | -6/Lower Caves | Entered another Lower Caves area 3142 | -6/Lower Caves | Learned 8 Factory zone layouts 3208 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3238 | -6/Lower Caves | Learned 4 Factory zone layouts 3322 | -6/Lower Caves | Entered Factory 3322 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 3323 | -5/Factory | Identified exit to Extension 3379 | -5/Factory | Entered Extension 3400 | -5/Extension | Rescued a captive Derelict 3423 | -5/Extension | Rescued a captive Derelict 3776 | -5/Extension | Lost 5 parts (3p2n) 3797 | -5/Extension | Rescued a captive Derelict 3836 | -5/Extension | Rescued a captive Derelict 3839 | -5/Extension | Spotted B-75 Beast 3853 | -5/Extension | Spotted B-75 Beast 3866 | -5/Extension | Core integrity fell below 50% 3903 | -5/Extension | Rescued a captive Derelict 3905 | -5/Extension | Rescued a captive Derelict 3908 | -5/Extension | Lost 7 parts (1p2n2u2w) 3959 | -5/Extension | Core integrity fell below 20% 3966 | -5/Extension | Rescued a captive Derelict 3993 | -5/Extension | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 03947_ Y-64 Sentinel springs to life. 03949_ Slug penetrates DR-X32(g). 03950_ Slug penetrates CY-8OF(g). 03950_ CY-8OF(g) destroyed. 03950_ Penetrated by Slug. 03952_ Slug penetrates Wall. 03954_ Triggered Shock Trap. 03954_ The floor emits a surge of raw power. 03954_ System corrupted (+2). 03958_ Penetrated by Slug. 03960_ Acquired Imp. Maneuvering Thrusters. 03965_ Connecting with Terminal... >>Open Sealed Heavy Doors opened. 03966_ 5W-75I(g): "Free at last!" 03981_ 5W-75I(g) overheating. 03983_ 5W-75I(g) heat damages Beamcaster. 03983_ 5W-75I(g) overheating. 03984_ 5W-75I(g) destroyed. 03987_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #########????????????????????????????????????????? | | # #???#######??????????????????????????????? | | ##### #??????????????????????????????? | | T ###########????????????????????? | | "" g @ #????????????????????? | | % g ######### #????????????????????? | | ##### % #??????????????????????????????? | | # ! #???# #####??????????????????????????????? | | #### ####???# T#?????????????????????????????????? | | ??T #?????# ##?????????????????????????????????? | | ?##""##?????# #??????????????????????????????????? | | ????????????###??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 41 Energy Capacity 560 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 210 ECM Strength 2 Jamming Range 12 Cloak Strength 2 Armor Coverage 225 Evasion (%) 65 Targeting Accuracy 5 Target Analysis 6 Recoil Reduction 3 Defensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ContainmentLargeBroadsword Manual? 0 Play Time 01:55:12 Cumulative 39.2 hours Start 2020.05.01 @ 19:13:12 End 2020.05.07 @ 08:17:39 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 39 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 21 Gallery% 40 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: ebe08a2f-27e6-4ff4-acef-0405ad88737c