Cogmind - Beta 15 *** ADVENTURER MODE // 2025.06.20 @ 05:02:51 Player: Quasar Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (180) 900 Value Destroyed (6134) 6134 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (-46) -46 TOTAL SCORE: 9588 Bonus ------- High Alert Combat Kills 8 Friendly Fire -54 Cogmind --------- Core Integrity 0/700 Matter 269/300 Energy 67/100 System Corruption 6% Temperature Hot (243) Movement Core (1450) Ox28 Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Cryofiber Web (fused) Huge Storage Unit System Shield > --- WEAPON (2) ------- Improved Spread Laser > --- INVENTORY (25) --- Light Nuclear Core Aluminum Leg Aluminum Leg Titanium Leg Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cryofiber Web Large Storage Unit Compact Battery (200) Compact Battery (200) Large Matter Pod (150) Hacking Suite Drone Bay (2/2) Drone Bay (2/2) Drone Bay (2/2) Drone Bay (2/2) Gatling Laser Improved Datajack Remote Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Cryofiber Web Huge Storage Unit Medium Reactive Plating Hacking Suite System Shield Drone Bay > --- WEAPON ----------- Improved EM Pulse Cannon Flak Cannon > --- INVENTORY -------- Cooled Ion Engine Light Nuclear Core Light Nuclear Core Aluminum Leg Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cryofiber Web Large Storage Unit Compact Battery Compact Battery Large Matter Pod Improved Light Armor Plating Medium Reactive Plating Hacking Suite Drone Bay Lightning Gun Gatling Laser Flak Cannon Improved Datajack Improved Datajack Remote Datajack Remote Datajack Heavy Flail [Rating: 47] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Nuclear Core Propulsion Carbon-fiber Leg Treads Improved Treads Leg Carbon-fiber Leg Hover Unit Airjet Flight Unit Cesium-ion Thruster Utility Huge Storage Unit Device Cryofiber Web Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Medium Reactive Plating Weapon Flak Cannon Energy Gun Shock Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Hammer Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 4 | . . . 2 2 . Weapon . | . . . . . . Parts Attached 95 | 7 5 24 38 7 14 Power 10 | 1 . 5 3 . 1 Engine 8 | 1 . 5 2 . . Core 2 | . . . 1 . 1 Reactor . | . . . . . . Propulsion 33 | 2 2 7 16 . 6 Treads 9 | 2 2 2 . . 3 Leg 17 | . . 5 9 . 3 Wheel . | . . . . . . Hover 2 | . . . 2 . . Flight 5 | . . . 5 . . Utility 22 | 2 2 2 8 4 4 Device 9 | 1 1 1 3 . 3 Storage 3 | 1 1 1 . . . Processor 1 | . . . 1 . . Hackware 3 | . . . 1 2 . Protection 6 | . . . 3 2 1 Artifact . | . . . . . . Weapon 30 | 2 1 10 11 3 3 Energy Gun 6 | 1 . . 2 1 2 Energy Cannon 5 | . . 2 2 1 . Ballistic Gun 5 | 1 . 2 2 . . Ballistic Cannon 5 | . . 3 1 1 . Launcher 3 | . 1 1 1 . . Special Weapon 1 | . . . . . 1 Impact Weapon 1 | . . 1 . . . Slashing Weapon 1 | . . . 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon 3 | . . 1 2 . . Unidentified Prototypes 3 | . . 2 . . 1 Parts Lost 26 | . . 6 3 4 13 Power 2 | . . . . . 2 Propulsion 5 | . . 1 . . 4 Utility 10 | . . 1 2 2 5 Weapon 9 | . . 4 1 2 2 Highest Loss Streak 7 | . . 4 1 2 7 To Critical Strikes . | . . . . . . Average Backups 22 | 1 10 21 24 24 22 Power 3 | . 1 3 4 3 1 Propulsion 3 | . 1 3 3 5 5 Utility 8 | . 4 6 9 8 11 Weapon 5 | . 3 6 5 5 1 Tool/Special . | . . . . . . Unused Backups 36 | . 4 4 16 . 12 Power 4 | . . . 3 . 1 Propulsion 2 | . 1 1 . . . Utility 19 | . 2 2 6 . 9 Weapon 10 | . 1 1 7 . 1 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 97 | . 100 96 98 97 94 Engine 7 | . 14 11 5 7 2 Core 1 | . . . 3 . 4 Treads 5 | . 28 13 . . . Leg 29 | . . 29 35 30 27 Device 7 | . 14 9 4 7 11 Storage 9 | . 14 11 9 7 7 Processor 2 | . . . 4 . . Hackware 7 | . . . 8 14 14 Protection 5 | . . . 7 13 7 Energy Gun 1 | . . . 1 . 4 Energy Cannon 6 | . . 6 7 6 1 Ballistic Gun 1 | . 14 1 . . . Ballistic Cannon 6 | . . 7 7 7 6 Launcher 1 | . 13 3 . . . Peak Build Rating 47 | 9 12 27 41 43 47 Average Rating 31 | 5 9 22 35 42 40 On Entrance 20 | . 9 10 26 38 42 Naked Turns . | . . . . . . Heaviest Build 139 | 13 30 102 123 124 139 Greatest Support 70 | 40 46 60 66 57 70 Greatest Overweight (x) 6 | . . 2 6 2 5 Average Overweight (x) 1 | . . . 1 1 1 Largest Inventory Capacity 25 | 8 15 25 25 25 25 Average Capacity 23 | 7 13 24 25 25 25 Most Carried 25 | 5 14 25 25 25 25 Average Carried 22 | 1 10 21 24 24 22 Final Capacity 25 | 8 15 25 25 25 25 Final Carried 25 | 2 14 21 25 24 22 Class Distribution -------------------- 63% | Hacker-Mutant 36% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Sto Matter Collected 4205 | 288 120 1008 1501 433 855 Remotely . | . . . . . . Salvage Created 5461 | 145 77 1140 2078 879 1142 Parts 296 | 7 4 101 98 33 53 Haulers Intercepted 2 | . . 2 . . . Recyclers Shooed 6 | 1 . 3 1 . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Combat Hostiles Destroyed 133 | . 4 36 46 21 26 Melee 3 | . . 1 2 . . Guns 22 | . . 3 4 . 15 Cannons 82 | . . 14 37 21 10 AOE 23 | . 4 17 2 . . Classes Destroyed 14 | 3 3 4 1 3 . Worker 17 | 1 1 6 3 2 4 Builder 7 | . . 4 . . 3 Tunneler 3 | 2 . . . . 1 Hauler 2 | . . 2 . . . Recycler 3 | 1 . . 1 . 1 Operator 1 | . . . . 1 . Watcher 14 | . 1 5 5 1 2 Swarmer 13 | . 3 10 . . . Grunt 75 | . 1 16 31 12 15 Brawler 1 | . . . . 1 . Duelist 8 | . . 2 4 . 2 Sentry 28 | . . 8 10 4 6 Hunter 2 | . . . 1 . 1 Programmer 6 | . . . . 4 2 Best Kill Streak 9 | 2 3 9 5 5 7 Combat Bots Only 6 | . 3 6 3 3 5 Max Kills in Single Turn 4 | 1 2 4 2 1 2 Gunslinging . | . . . . . . Exploded 3 | . 2 3 1 . . Melee 1 | . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Hostile Shots Fired 1006 | . 28 109 199 199 471 Missed 367 | . 11 25 68 71 192 Hits 639 | . 17 84 131 128 279 Melee 9 | . . 4 1 . 4 Projectile 630 | . 17 80 130 128 275 Critical Strikes 23 | . . 3 10 5 5 Actively Blocked 1 | . . . . 1 . Part Disruptions 1 | . . . . . 1 Damage Taken 6662 | . 132 1521 1653 1122 2234 Core 1025 | . 10 160 152 208 495 Absorbed by Shields . | . . . . . . Redirected to Shielding 50 | . . . . 50 . Ignored by Resistances 2062 | . 45 292 482 416 827 Regen/Repaired (Parts) 676 | . 15 147 305 209 . Core Remaining (%) 82 | 100 96 60 72 . . Volleys Fired 428 | 6 8 85 144 76 109 Largest 2 | 2 1 2 2 2 2 Hottest 126 | 70 30 112 126 106 117 Shots Fired 585 | 12 8 95 188 136 146 Gun 138 | 12 3 20 25 4 74 Cannon 399 | . . 46 155 132 66 Launcher 42 | . 5 29 8 . . Special 6 | . . . . . 6 Kinetic 303 | 6 3 41 112 76 65 Thermal 114 | 6 . 25 9 . 74 Explosive 34 | . 5 29 . . . Electromagnetic 128 | . . . 67 60 1 Robot Hit Streak 28 | 7 6 21 28 17 22 Robot Miss Streak 8 | 1 2 4 4 3 8 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 514 | 8 6 70 187 115 128 Core Hits 538 | 5 6 90 177 101 159 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . . 1 3 . . Burn 1 | . . . 1 . . Corrupt 1 | . . . 1 . . Smash 1 | . . 1 . . . Sever 1 | . . . 1 . . Melee Attacks 49 | . . 27 22 . . Impact 26 | . . 26 . . . Slashing 9 | . . . 9 . . Piercing . | . . . . . . Sneak Attacks 13 | . . . 13 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 13906 | 101 253 2821 4644 2761 3326 Guns 2698 | 101 15 239 429 43 1871 Cannons 8463 | . . 788 3509 2718 1448 Explosions 2173 | . 233 1519 421 . . Melee 536 | . . 251 285 . . Ramming 36 | . 5 24 . . 7 Kinetic 6428 | 53 15 714 2442 1756 1448 Thermal 2407 | 48 . 313 175 . 1871 Explosive 1752 | . 233 1519 . . . Electromagnetic 2747 | . . . 1742 1005 . Impact 251 | . . 251 . . . Slashing 285 | . . . 285 . . Piercing . | . . . . . . Highest Corruption 11 | . . 11 . 3 6 Average Corruption 4 | . . 6 . 1 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 90 | . . 43 . 20 27 Message Errors 17 | . . 11 . 4 2 Matter Fused 20 | . . 9 . 4 7 Heat Flow Errors 13 | . . 8 . 1 4 Energy Discharges 11 | . . 7 . 1 3 Parts Rejected 1 | . . . . . 1 Parts Fused 2 | . . . . 2 . Data Loss (minor) 13 | . . 3 . 5 5 Data Loss (major) 6 | . . 2 . 1 3 Misfires 5 | . . 3 . 1 1 Weapon Failures 2 | . . . . 1 1 Overload Shots . | . . . . . . Overflow Damage 170 | . 7 43 117 . 3 Projectiles 103 | . . . 100 . 3 Explosions 53 | . 7 42 4 . . Melee 14 | . . 1 13 . . Knockbacks 130 | . 1 5 69 30 25 Impact 2 | . 1 1 . . . Kinetic 114 | . . 4 59 29 22 Secondary 14 | . . . 10 1 3 Self-Inflicted Damage 188 | . 19 94 75 . . Shots 13 | . 1 6 6 . . Rammed 2 | . 1 1 . . . Targets Rammed 4 | . 1 2 . . 1 Kicked 2 | . . 1 . . 1 Crushed . | . . . . . . Highest Temperature 669 | 27 . 250 372 314 669 Average Temperature 110 | 11 . 65 83 108 190 Received Heat Transfer 3201 | . 6 387 1188 552 1068 Effects 22 | . . 2 2 2 16 Shutdowns 1 | . . . . . 1 Energy Bleed 2 | . . 1 . . 1 Interference 10 | . . 1 2 2 5 Matter Decay 1 | . . . . . 1 Short Circuit 1 | . . . . . 1 Damage (major) 5 | . . . . . 5 Damage (core) 2 | . . . . . 2 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 2 | . . 1 1 . . Combat Hostiles 2 | . . 1 1 . . Parts Fried 4 | . . 1 1 1 1 Impact Corruptions 1 | . . 1 . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 4 | 1 . . . . 3 Heat Transferred 4784 | 148 . 481 470 . 3685 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . 2 . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Maximum Alert Level 2 | . . 2 . . 1 Low Security (%) 93 | 100 100 74 100 100 93 Level 1 6 | . . 23 . . 6 Level 2 . | . . 2 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 432 | 5 106 432 121 80 241 Initial 2 | . 2 . . . . Average 42 | 1 12 115 14 15 58 Influence Increases 3981 | 20 174 1163 1258 569 797 Destroy 0b10 Robot/C 2660 | . 80 720 920 420 520 Destroy 0b10 Robot/NC 235 | 20 10 85 45 20 55 Destroy Leader 692 | . 22 194 230 112 134 Successful Hack 79 | . 2 30 29 8 10 Disable Machine 36 | . . 18 9 9 . Destroy Structure 159 | . 30 116 10 . 3 Lose Combat Pursuer 120 | . 30 . 15 . 75 Influence Decreases 3931 | 15 179 1163 1258 569 747 Entered New Map 3 | . 3 . . . . Time Decay 3560 | 15 176 1143 1218 531 477 Lost Part 161 | . . 20 10 30 101 Lost Ally 19 | . . . . . 19 Purge Threat 188 | . . . 30 8 150 Squads Dispatched 37 | . 2 7 8 6 14 Investigation 13 | . 2 4 4 2 1 Extermination 7 | . . . . 4 3 Reinforcement 12 | . . 3 3 . 6 Assault . | . . . . . . Garrison 5 | . . . 1 . 4 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 5 | . . 2 1 . 2 Haulers Reinforced 2 | . . . . . 2 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Distress Signals 13 | . . 4 2 . 7 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 197 | . 9 56 58 23 51 Peak Tracking Total 7 | . 3 7 4 3 6 Tactical Retreats 15 | . 3 7 1 . 4 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Traps Triggered 8 | . 1 3 2 1 1 Indirectly . | . . . . . . Trap Hack Attempts 6 | . . . 6 . . Triggered . | . . . . . . Disarmed 4 | . 4 . . . . Reprogrammed 5 | . . 4 1 . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Sto Machines Disabled 4 | . . 2 1 1 . Max in Single Turn 2 | . . 2 1 1 . Garrison Access 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Machines Accessed 46 | . 4 12 17 9 4 Terminals 32 | . 2 10 10 7 3 Fabricators 1 | . . . . 1 . Repair Stations 6 | . 1 1 2 1 1 Recycling Units 3 | . 1 . 2 . . Scanalyzers 3 | . . 1 2 . . Garrison Access 1 | . . . 1 . . Total Hacks 177 | . 9 55 70 32 11 Successful 135 | . 7 43 59 17 9 Failed 42 | . 2 12 11 15 2 Catastrophic 6 | . . 3 . 3 . Database Lockouts . | . . . . . . Manual 87 | . 3 28 32 15 9 Terminals 122 | . 5 41 42 25 9 Fabricators 4 | . . . . 4 . Repair Stations 25 | . 2 7 11 3 2 Recycling Units 11 | . 2 . 9 . . Scanalyzers 14 | . . 7 7 . . Garrison Access 1 | . . . 1 . . Terminal Hacks 52 | . 4 17 18 8 5 Record 7 | . 2 5 . . . Part Schematic 6 | . . . 6 . . Prototype ID Bank 1 | . . . 1 . . Open Door 1 | . . . . . 1 Open DSF 2 | . . . . 2 . Level Access Points 1 | . . . 1 . . Branch Access Points 2 | . . 1 . . 1 Terminal Index 1 | . . . . 1 . Garrison Index 1 | . . . . 1 . Alert Level 4 | . . 1 2 . 1 Unreport Threat 3 | . . . 1 1 1 Locate Traps 3 | . . 2 1 . . Disarm Traps 1 | . 1 . . . . Reprogram Traps 3 | . . 3 . . . Dispatch Records 2 | . . 1 1 . . Maintenance Status 1 | . . . . 1 . Patrol Status 2 | . . 1 1 . . Transport Status 1 | . . 1 . . . Assault Status 1 | . . . 1 . . Coupling Status 1 | . . . 1 . . Recall Investigation 1 | . . . . 1 . Hauler Manifests 1 | . . . 1 . . Zone Layout 6 | . 1 2 1 1 1 Fabricator Hacks 1 | . . . . 1 . Load Schematic 1 | . . . . 1 . Repair Station Hacks 24 | . 2 7 11 2 2 Scan Component 13 | . 1 4 6 1 1 Repair 11 | . 1 3 5 1 1 Recycling Unit Hacks 7 | . . . 7 . . Recycle Component 1 | . . . 1 . . Process 3 | . . . 3 . . Report Inventory 1 | . . . 1 . . Retrieve Components 2 | . . . 2 . . Scanalyzer 12 | . . 5 7 . . Insert Component 6 | . . 3 3 . . Analyze 6 | . . 2 4 . . Garrison Access Hacks 1 | . . . 1 . . Seal Access 1 | . . . 1 . . Unauthorized Hacks 38 | . 1 14 15 6 2 Terminals 37 | . . 14 15 6 2 Track 11 | . . 5 4 2 . Assimilate 6 | . . 3 2 1 . Botnet 20 | . . 6 9 3 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Mask 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used . | . . . . . . Hacking Detections 35 | . 3 10 13 7 2 Full Trace Events 14 | . . 6 5 2 1 Feedback Events 1 | . . . . 1 . Corruption 1 | . . . . 1 . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 10 | . . 2 8 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 10 | . 1 3 5 1 . Time 366 | . 38 102 166 22 38 Parts Recycled 1 | . . . 1 . . Recycled Matter 20 | . . . 20 . . Retrieved Matter . | . . . . . . Retrieved Components 19 | . . . 19 . . Parts Scanalyzed 5 | . . 2 3 . . Part Schematics Acquired 5 | . . 2 3 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked 9 | . . 1 6 . 2 Non-combat 7 | . . . 6 . 1 Combat 2 | . . 1 . . 1 Robot Hacks Applied 12 | . . 1 9 . 2 parse_system 3 | . . 1 1 . 1 no_distress 6 | . . . 5 . 1 find_recycling 2 | . . . 2 . . check_alert 1 | . . . 1 . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Active Infowar (turns) 4360 | 36 1092 3082 150 . . Terrain 393 | 36 357 . . . . Traps 75 | . . . 75 . . ECM 3892 | . 735 3082 75 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches 9 | . . . . . 9 Drone Recoveries 5 | . . . . . 5 Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Sto Turns Passed 14878 | 159 1092 3594 6619 2142 1272 Spaces Moved 5641 | 82 617 1426 2448 707 361 Core 5 | 5 . . . . . Treads 1157 | 77 617 452 . . 11 Legs 4474 | . . 974 2446 707 347 Wheels . | . . . . . . Hover 2 | . . . 2 . . Flight 3 | . . . . . 3 Fastest Speed 50 | 50 160 160 190 195 195 Average Speed 218 | 153 160 200 228 264 242 Slowest Speed 560 | 160 160 320 436 265 560 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 6 | . . 6 . . . Cave-ins Triggered 2 | . . 2 . . . Exploration Rate (%) 56 | 4 65 89 98 22 63 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched . | . . . . . . Spaces Dug 29 | . . 29 . . . Terrain Destroyed 163 | . 34 120 9 . . Melee 10 | . . 10 . . . Projectile 9 | . . 8 1 . . AOE 144 | . 34 102 8 . . Terrain Rammed 1 | . . 1 . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Total 7531 | 103 714 2022 3256 841 595 Wait 1029 | . 54 405 455 47 68 Move 5636 | 81 616 1425 2447 706 361 Hop . | . . . . . . Pick Up 136 | 9 20 30 59 5 13 Fast Attach 8 | . . . 6 . 2 Attach 37 | 7 1 12 4 6 7 Detach 1 | . 1 . . . . Swap 117 | . 6 24 61 1 25 Drop 79 | . 7 11 52 . 9 Fire 428 | 6 8 85 144 76 109 Melee 49 | . . 27 22 . . Ram 1 | . . 1 . . . Kick 2 | . . 1 . . 1 Crush 2 | . 1 1 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 6 | . . . 6 . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Fac] / *Sto) -7/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 160 | -11/Scrapyard | Entered Materials 161 | -10/Materials | Met a group of wandering Federalists 303 | -10/Materials | Build established: Mutant 388 | -10/Materials | Discovered new exit (range 16) 489 | -10/Materials | Discovered new exit (range 8) 675 | -10/Materials | Repaired Imp. Terrain Scanner 749 | -10/Materials | Discovered new exit (range 15) 1252 | -10/Materials | Entered another Materials area 1252 | -9/Materials | Evolved 2 slots: Propulsion x2 1703 | -9/Materials | Discovered new exit (range 9) 2337 | -9/Materials | Discovered new exit (range 15) 2952 | -9/Materials | Repaired ECM Suite 3910 | -9/Materials | Crushed by falling debris 3918 | -9/Materials | Crushed by falling debris 3918 | -9/Materials | System corruption reached 10% 3949 | -9/Materials | Lost 4 parts (1n1u2w) 4139 | -9/Materials | Identified exit to Mines 4722 | -9/Materials | Repaired Carbon-fiber Leg 4762 | -9/Materials | Repaired Carbon-fiber Leg 4827 | -9/Materials | Discovered new exit (range 11) 4846 | -9/Materials | Entered another Materials area 4846 | -8/Materials | Evolved 2 slots: Utility x2 5086 | -8/Materials | Repaired Carbon-fiber Leg 5298 | -8/Materials | Garrison activated, responded to threat 5707 | -8/Materials | Build established: Hacker-Mutant 6504 | -8/Materials | Discovered new exit (range 14) 8480 | -8/Materials | Identified exit to Factory 9120 | -8/Materials | Repaired Imp. Aluminum Leg 9148 | -8/Materials | Repaired Aluminum Leg 9193 | -8/Materials | Repaired Med. Reactive Plating 9222 | -8/Materials | Repaired Aluminum Leg 11465 | -8/Materials | Entered Factory 11465 | -7/Factory | Evolved 2 slots: Utility x2 12879 | -7/Factory | Repaired Med. Reactive Plating 13224 | -7/Factory | Discovered new exit (range 10) 13337 | -7/Factory | Discovered new exit (range 14) 13607 | -7/Factory | Entered Storage 13936 | -7/Storage | Identified exit to Recycling 14122 | -7/Storage | Met 01-MTF 14489 | -7/Storage | Garrison activated, responded to threat 14564 | -7/Storage | Core integrity fell below 50% 14582 | -7/Storage | Lost 3 parts (1p2u) 14829 | -7/Storage | Core integrity fell below 20% 14834 | -7/Storage | Garrison activated, responded to threat 14879 | -7/Storage | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- R-06 Scavenger collects Weight Redist. System. Hacking Suite destroyed. R-06 Scavenger collects Prototype Power Core. R-06 Scavenger destroyed. Adv. Treads destroyed. O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." R-06 Scavenger collects Lgt. Ion Engine. R-06 Scavenger destroyed. Med. Treads destroyed. ALERT: Hostiles spotted, dispatching reinforcements to Terminal S005. Y-54 Guardian destroyed. Flak Cannon destroyed. Y-54 Guardian destroyed. Med. Reactive Plating destroyed. Lgt. Treads destroyed. Cld. Ion Engine destroyed. G-47 Trooper destroyed. Y-54 Guardian destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????#############?????????????????????? | | ???????????????# #?????????????????????? | | ???????????????# = #?????????????????????? | | ???????????????# != #?????????????????????? | | ???????????????# ! 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" #####% Y%*%##########+###+#????????????? | | ???????""#####% # ####??????????????????????? | | ????????# #* % ^ # #??????????????????????? | | ????????# *#%%% # "" #??????????????????????? | | ????????# =# # T" #??????????????????????? | | ????????# + % + "" #??????????????????????? | | ????????## %#= ! # #??????????????????????? | | ????????###### ###+#######??????????????????????? | | ????????# % ##???????????????????????????????? | | ????????# % !#???????????????????????????????? | | ????????# % ##???????????????????????????????? | | ????????# ##???????????????????????????????? | | ????????# ##???????????????????????????????? | | ????????# #????????????????????????????????? | | ????????# = #????????????????????????????????? | | ????????# = #????????????????????????????????? | | ????????#%##### #????????????????????????????????? | | ??????# #???# #????????????????????????????????? | | ? ?????#%#####+###??????????????????????????????? | | ? ????#!## #??????????????????????????????? | | ??##%## #??????????????????????????????? | | ## # #??????????????????????????????? | | + % #??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Base Temperature (-) 100 Armor Coverage 450 Resistance: KI 50 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Datajack | -9/Materials | Scanalyzed Shock Bomb Launcher | -9/Materials | Scanalyzed Nuclear Core | -8/Materials | Hacked Hacking Suite | -8/Materials | Hacked Carbon-fiber Leg | -8/Materials | Scanalyzed Airjet | -8/Materials | Hacked System Shield | -8/Materials | Hacked Reaction Control System | -8/Materials | Hacked Titanium Leg | -8/Materials | Scanalyzed Imp. Datajack | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Terrain Scanner | 31% | -10/Materials ECM Suite | 25% | -9/Materials Carbon-fiber Leg | 23% | -9/Materials Carbon-fiber Leg | 56% | -9/Materials Carbon-fiber Leg | 35% | -8/Materials Imp. Aluminum Leg | 46% | -8/Materials Aluminum Leg | 60% | -8/Materials Med. Reactive Plating | 59% | -8/Materials Aluminum Leg | 48% | -8/Materials Med. Reactive Plating | 12% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! Power Corrupts Quantum Hacking Release The Drones! Storm Trooper System Compromised True Hacker Unlikely Earthworm root@ Challenges ------------ None Game ------ Seed ShockRagnarokCasing Manual? 0 Play Time 03:00:55 Cumulative 5.4 hours Start 2025.06.20 @ 01:58:08 End 2025.06.20 @ 05:02:51 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 4 Rogue 0 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 10 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c34e290d-b51d-4ea9-a450-ea787738d924