Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.14 @ 18:52:57 Player: M4NZ Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (130) 650 Value Destroyed (3985) 3985 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (45) 45 TOTAL SCORE: 7700 Bonus ------- High Alert Combat Kills 45 Cogmind --------- Core Integrity 0/850 Matter 155/300 Energy 127/310 System Corruption 6% Temperature Cool (0) Movement Treading (320) Ox2 Location -6/Factory Parts ------- > --- POWER (1) -------- Fission Core > --- PROPULSION (3) --- Light Treads > --- UTILITY (8) ------ High-capacity Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Coolant Injector Large Matter Pod (150) Enhanced Optical Array Improved Sensor Array Improved Signal Interpreter Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Sensor Array Advanced Signal Interpreter Improved Targeting Computer Launcher Guidance Computer Force Field Corruption Screen > --- WEAPON ----------- High-powered Shock Rifle Assault Cannon Flak Cannon > --- INVENTORY -------- Ion Engine Light Treads Light Treads Coolant Injector High-capacity Battery Large Matter Pod Enhanced Optical Array Improved Sensor Array Improved Signal Interpreter Shock Rifle Heavy Laser Plasma Rifle Particle Cannon Ion Cannon EMP Blaster Rocket Launcher Rocket Launcher Rocket Launcher Rocket Launcher Power Sword [Rating: 57] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Core Shielding Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 6 | . . 1 1 2 2 Weapon 1 | . . . 1 . . Parts Attached 110 | 6 9 9 20 33 33 Power 9 | 1 1 3 . 2 2 Engine 8 | 1 1 3 . 2 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 22 | 2 2 2 5 8 3 Treads 22 | 2 2 2 5 8 3 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 31 | 1 3 1 4 14 8 Device 14 | . 1 . 2 6 5 Storage 5 | 1 2 . . 1 1 Processor 6 | . . 1 1 2 2 Hackware 1 | . . . . 1 . Protection 5 | . . . 1 4 . Artifact . | . . . . . . Weapon 48 | 2 3 3 11 9 20 Energy Gun 18 | 2 2 1 1 6 6 Energy Cannon 5 | . . . 3 . 2 Ballistic Gun 2 | . 1 . 1 . . Ballistic Cannon 5 | . . . . 2 3 Launcher 15 | . . 2 4 1 8 Special Weapon 2 | . . . 2 . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 42 | . 1 1 7 8 25 Power 3 | . . . . 1 2 Propulsion 8 | . . 1 1 2 4 Utility 13 | . . . 3 3 7 Weapon 18 | . 1 . 3 2 12 Highest Loss Streak 15 | . 1 1 2 8 15 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 95 | . 92 90 96 97 95 Engine 8 | . 14 11 9 6 5 Treads 23 | . 27 25 24 22 18 Device 9 | . 7 11 12 4 16 Storage 9 | . 14 11 9 9 6 Processor 12 | . . 9 9 11 25 Hackware 2 | . . . . 7 1 Protection 4 | . . . 4 11 . Energy Gun 10 | . 16 5 4 15 5 Energy Cannon 2 | . . . 11 . . Ballistic Gun 3 | . 11 11 3 . . Ballistic Cannon 3 | . . . . 4 8 Launcher 2 | . . 5 7 . 3 Naked Turns . | . . . . . . Heaviest Build 75 | 13 51 54 63 70 75 Greatest Support 68 | 40 40 60 60 60 68 Greatest Overweight (x) 16 | . 4 1 1 1 16 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 18 | 7 13 20 20 20 20 Most Carried 20 | 2 14 20 20 20 20 Average Carried 16 | . 9 16 18 18 18 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | 2 14 20 20 20 5 Class Distribution -------------------- 43% | Scavenger-Gunner 26% | Mutant 15% | Scavenger-Mutant 13% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Matter Collected 2506 | 260 268 441 449 464 624 Remotely . | . . . . . . Salvage Created 4705 | 67 515 579 1078 1031 1435 Parts 223 | 3 24 37 47 47 65 Haulers Intercepted 3 | . 1 1 1 . . Recyclers Shooed 9 | 1 1 3 . 2 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Combat Hostiles Destroyed 84 | . 8 12 23 13 28 Guns 34 | . 8 8 3 8 7 Cannons 16 | . . . 5 3 8 AOE 32 | . . 4 14 1 13 Classes Destroyed 16 | 1 4 6 2 2 1 Worker 15 | . . 2 7 2 4 Builder 3 | . . . 1 . 2 Tunneler 4 | . . 2 . 2 . Hauler 3 | . 1 1 1 . . Recycler 11 | 1 2 1 . 4 3 Mechanic 1 | . . 1 . . . Operator 4 | . . 2 1 1 . Watcher 5 | . 1 . 1 1 2 Swarmer 18 | . 3 3 4 1 7 Grunt 42 | . 5 7 15 6 9 Brawler 3 | . . 1 . 1 1 Duelist 2 | . . . . 1 1 Sentry 7 | . . 1 3 1 2 Specialist 3 | . . . . . 3 Hunter 4 | . . . 1 . 3 Programmer 5 | . . . . 3 2 Best Kill Streak 9 | 1 2 6 6 4 9 Combat Bots Only 5 | . 2 3 5 3 5 Max Kills in Single Turn 6 | 1 1 4 4 1 6 Gunslinging . | . . . . . . Exploded 3 | . . 1 3 1 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Damage Taken 6596 | . 328 687 671 1381 3529 Core 1153 | . 39 103 32 117 862 Absorbed by Shields 194 | . . . . . 194 Redirected to Shielding 203 | . . . 103 100 . Regen/Repaired (Parts) 199 | . . . 151 48 . Core Remaining (%) 87 | 100 84 74 94 83 . Volleys Fired 257 | 4 46 54 52 42 59 Largest 3 | 2 2 2 3 3 3 Hottest 236 | 80 105 85 236 211 182 Shots Fired 582 | 8 92 89 135 113 145 Gun 364 | 8 92 81 34 95 54 Cannon 163 | . . . 75 16 72 Launcher 54 | . . 8 25 2 19 Special 1 | . . . 1 . . Kinetic 166 | . 29 54 8 11 64 Thermal 290 | 4 46 21 101 86 32 Explosive 36 | . . 8 16 . 12 Electromagnetic 90 | 4 17 6 10 16 37 Robot Hit Streak 25 | 2 6 11 15 25 14 Robot Miss Streak 12 | 2 9 2 3 4 12 Penetration Max . | . . . . . . Secondary Targets 4 | . . 1 . 3 . Max Gunslinging Chain 1 | . . 1 . 1 . Shots Hit Robots 392 | 4 51 63 86 85 103 Core Hits 270 | 2 19 36 58 50 105 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 6 | . . . 1 2 3 Burn 2 | . . . . 2 . Meltdown 1 | . . . 1 . . Blast 2 | . . . . . 2 Corrupt 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 11405 | 49 738 1366 2676 1773 4803 Guns 4242 | 49 699 890 339 1408 857 Cannons 2269 | . . . 987 243 1039 Explosions 4870 | . 39 476 1326 122 2907 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1725 | . 178 480 34 159 874 Thermal 4647 | 24 426 309 1374 1381 1133 Explosive 3637 | . . 476 953 . 2208 Electromagnetic 1396 | 25 134 101 315 233 588 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . . . . 6 6 Average Corruption 5 | . . . . 5 2 Corruption Purged . | . . . . . . Corruption Blocked 3 | . . . . 1 2 Effects 80 | . . . . 80 . Message Errors 22 | . . . . 22 . Matter Fused 20 | . . . . 20 . Heat Flow Errors 6 | . . . . 6 . Energy Discharges 13 | . . . . 13 . Parts Rejected 1 | . . . . 1 . Data Loss (minor) 7 | . . . . 7 . Data Loss (major) 5 | . . . . 5 . Misfires 2 | . . . . 2 . Alerts 3 | . . . . 3 . Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 92 | . . . 22 . 70 Projectiles 17 | . . . 2 . 15 Explosions 75 | . . . 20 . 55 Melee . | . . . . . . Knockbacks 14 | . . . . 1 13 Impact . | . . . . . . Kinetic 14 | . . . . 1 13 Secondary . | . . . . . . Self-Inflicted Damage 197 | . 40 95 48 . 14 Shots 8 | . 1 4 2 . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 471 | 72 242 375 215 471 172 Average Temperature 80 | 38 55 134 51 116 32 Received Heat Transfer 1232 | . 135 273 306 255 263 Effects 4 | . . . . 4 . Shutdowns 1 | . . . . 1 . Interference 3 | . . . . 3 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . 1 . . . 1 Impact Corruptions . | . . . . . . Robots Melted 2 | . . . 1 1 . Combat Hostiles 2 | . . . 1 1 . Parts Melted 14 | . . 1 5 5 3 Heat Transferred 8695 | 50 966 740 2542 2885 1512 Parts Sabotaged 4 | . . . . . 4 Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . 1 1 1 1 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Peak Influence 522 | 5 235 375 522 268 292 Initial 237 | . 3 11 110 237 . Average 123 | 2 69 163 260 73 109 Maximum Alert Level 2 | . 1 1 2 1 1 Low Security (%) 76 | 100 93 68 27 85 92 Level 1 21 | . 6 31 59 14 7 Level 2 2 | . . . 12 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 17 | . 1 3 2 4 7 Investigation 2 | . . . . . 2 Extermination 6 | . . . . 3 3 Reinforcement 9 | . 1 3 2 1 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Distress Signals 2 | . . 1 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 130 | . 21 16 32 15 46 Peak Tracking Total 12 | . 4 3 6 4 12 Tactical Retreats 4 | . 2 1 1 . . Traps | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Traps Triggered 5 | . 1 . . 3 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Machines Disabled 11 | . . . 3 1 7 Max in Single Turn 6 | . . . 2 1 6 Garrison Access 3 | . . . . 2 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Machines Accessed 11 | . 2 1 2 4 2 Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations 2 | . . . 1 1 . Recycling Units 3 | . 1 1 . 1 . Scanalyzers 2 | . . . 1 . 1 Garrison Access 3 | . . . . 2 1 Total Hacks 46 | . 5 4 24 7 6 Successful 36 | . 3 2 22 5 4 Failed 10 | . 2 2 2 2 2 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 1 | . 1 . . . . Terminals 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations 11 | . . . 9 2 . Recycling Units 9 | . 3 4 . 2 . Scanalyzers 19 | . . . 15 . 4 Garrison Access 5 | . . . . 3 2 Terminal Hacks 2 | . 2 . . . . Locate Traps 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 10 | . . . 8 2 . Scan Component 5 | . . . 4 1 . Repair 5 | . . . 4 1 . Recycling Unit Hacks 4 | . 1 2 . 1 . Report Inventory 3 | . 1 1 . 1 . Retrieve Components 1 | . . 1 . . . Scanalyzer 17 | . . . 14 . 3 Insert Component 9 | . . . 6 . 3 Analyze 8 | . . . 8 . . Garrison Access Hacks 3 | . . . . 2 1 Seal Access 3 | . . . . 2 1 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 2 . 2 2 2 Full Trace Events 3 | . 1 . 1 . 1 Feedback Events 1 | . . . . . 1 Hackware Fried 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 6 | . . . 6 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 5 | . . . 4 1 . Time 158 | . . . 142 16 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 7 | . . 7 . . . Parts Scanalyzed 7 | . . . 6 . 1 Part Schematics Acquired 6 | . . . 6 . . Parts Damaged 1 | . . . 1 . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Turns Passed 8431 | 122 1143 833 1573 2820 1940 Spaces Moved 3203 | 68 484 323 550 1083 695 Core 18 | 8 3 . . . 7 Treads 3185 | 60 481 323 550 1083 688 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 166 Average Speed 223 | 147 195 205 222 235 240 Slowest Speed 850 | 160 250 240 240 250 850 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 4 85 21 45 23 18 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 10 | . . . 10 . . Terrain Destroyed 284 | . 3 61 141 1 78 Melee . | . . . . . . Projectile 1 | . . . . 1 . AOE 283 | . 3 61 141 . 78 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Total 3970 | 79 593 407 786 1259 846 Wait 292 | . 37 2 149 65 39 Move 3198 | 67 483 322 549 1082 695 Hop . | . . . . . . Pick Up 66 | 2 13 12 11 18 10 Fast Attach 24 | 6 4 1 2 10 1 Attach 44 | . 1 3 7 14 19 Detach 7 | . 1 1 . 4 1 Swap 42 | . 4 5 11 9 13 Drop 39 | . 4 7 4 15 9 Fire 257 | 4 46 54 52 42 59 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 1 | . . . 1 . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 123 | -11/Scrapyard | Entered Materials 361 | -10/Materials | Build established: Mutant 508 | -10/Materials | Discovered new exit (range 3) 575 | -10/Materials | Discovered new exit (range 16) 814 | -10/Materials | Discovered new exit (range 15) 1020 | -10/Materials | Discovered new exit (range 3) 1216 | -10/Materials | Discovered new exit (range 13) 1266 | -10/Materials | Entered another Materials area 1266 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1918 | -9/Materials | Discovered new exit (range 10) 2099 | -9/Materials | Entered another Materials area 2099 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2262 | -8/Materials | Repaired Broken EMP Blaster 2554 | -8/Materials | Repaired Corrupted Lgt. Treads 2591 | -8/Materials | Repaired Corrupted Lgt. Treads 2622 | -8/Materials | Repaired Lgt. Treads 2832 | -8/Materials | Discovered new exit (range 15) 3258 | -8/Materials | Discovered new exit (range 5) 3405 | -8/Materials | Build established: Scavenger-Gunner 3672 | -8/Materials | Entered Factory 3672 | -7/Factory | Evolved 2 slots: Utility x2 3935 | -7/Factory | Lost 8 parts (1p2n3u2w) 5970 | -7/Factory | Repaired EMP Blaster 6035 | -7/Factory | Found Prototype Launcher 6078 | -7/Factory | Discovered new exit (range 6) 6489 | -7/Factory | Identified exit to Factory 6492 | -7/Factory | Entered another Factory area 6492 | -6/Factory | Evolved 2 slots: Utility x2 6739 | -6/Factory | Identified Rocket Array 7014 | -6/Factory | Hacking Suite fried by hacking feedback 7697 | -6/Factory | Build established: Gunner 8369 | -6/Factory | Lost 15 parts (2p4n4u5w) 8391 | -6/Factory | Cargo convoy interrupted 8403 | -6/Factory | Core integrity fell below 50% 8421 | -6/Factory | Core integrity fell below 20% 8432 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 08422_ Penetrated by Slug. 08423_ U-05 Engineer lays Concrete. 08424_ K-01 Serf cleans the Terminal. 08424_ U-05 Engineer builds a Wall. 08425_ The unstable cave ceiling collapses. 08425_ Flexi-carbon Leg crushed. 08425_ Acquired Fission Core. 08425_ Penetrated by Slug. 08425_ Ion Cannon destroyed. 08426_ Slug penetrates Wall. 08427_ U-05 Engineer lays Concrete. 08427_ K-01 Serf collects debris. 08428_ U-05 Engineer lays Concrete. 08428_ Slug penetrates Wall. 08428_ Penetrated by Slug. 08428_ Plasma Rifle destroyed. 08429_ Slug penetrates Wall. 08429_ U-05 Engineer lays Concrete. 08431_ K-01 Serf collects debris. 08432_ U-05 Engineer lays Concrete. 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Treads | -8/Materials | Scanalyzed Ion Engine | -8/Materials | Scanalyzed Cooling System | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed EMP Blaster | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CombatLatentShielding Manual? 0 Play Time 01:28:02 Cumulative 60.5 hours Start 2023.01.14 @ 16:54:41 End 2023.01.14 @ 18:52:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 58 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 31 Achievement% 20 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2326d3a8-5a0e-4ead-bfb7-0a813bb5fb81