Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.07 @ 20:55:35 Player: RNGesus Result: Destroyed by Striker with Plasma Lance Performance ------------- Evolutions (7) 3500 Regions Visited (33) 6600 Robots Destroyed (402) 2010 Value Destroyed (11459) 11459 Prototype IDs (122) 2440 Alien Tech Used (4) 800 Bonus (2308) 2308 TOTAL SCORE: 29117 Bonus ------- High Alert Combat Kills 900 Follower Combat Kills 380 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Found Hidden Lab 3000 Pursued by Intercept 500 Friendly Fire -3372 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 100/100 System Corruption 24% Temperature Cool (0) Movement Core (750) Ox14 Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- High-capacity Storage Unit Experimental Signal Interpreter Graphene Brace Experimental Hacking Suite Deep Network Scanner Quantum Router > --- WEAPON (3) ------- Nanosword > --- INVENTORY (20) --- Combat Linear Gravjet Experimental Power Amplifier Advanced Matter Compressor (400) Quantum Shading Machine Long-range Terrain Scanner Experimental Terrain Scan Processor Advanced Cloaking Device Centrium Medium Armor Plating Centrium Medium Armor Plating Advanced Powered Armor Faulty Experimental EM Disruption Field Authchip [Propulsion] Advanced Corruption Screen Core Reset Matrix Potential Cannon Mini Smartbomb Launcher Portable AFG (91) Peak State ------------ > --- POWER ------------ Improved Fusion Compressor Light Quantum Reactor > --- PROPULSION ------- Cooled Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- High-capacity Storage Unit Experimental Sensor Array Experimental Signal Interpreter Advanced Transmission Jammer Experimental Phase Shifter Centrium Medium Armor Plating Experimental Hacking Suite Experimental Hacking Suite Deep Network Scanner Quantum Router Quantum Router > --- WEAPON ----------- Vibroblade Nanosword Nanosword > --- INVENTORY -------- Improved Fusion Compressor Combat Linear Gravjet Experimental Power Amplifier Advanced Energy Well Advanced Matter Compressor Quantum Shading Machine Long-range Terrain Scanner Experimental Terrain Scan Processor Advanced Cloaking Device Experimental Utility Shielding Advanced Powered Armor Graphene Brace Authchip [Propulsion] Core Reset Matrix Potential Cannon Linked Autogun Mini Smartbomb Launcher [Rating: 202] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Improved Fusion Compressor Reactor Light Antimatter Reactor Propulsion Field Propulsion Array Treads Improved Treads Hover Unit Combat Linear Gravjet Flight Unit Field Propulsion Array Utility Advanced Hacking Suite Device Long-range Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy EM Shotgun Energy Cannon Neutron Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Long-range Missile Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Vibroblade Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Slots Evolved 14 | . . . . . 4 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 4 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . Utility 9 | . . . . . 3 2 . . . . . . 2 . . . . . . . . . . . . . 1 . . . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 440 | 7 9 1 . 3 52 36 . 23 . 1 3 2 32 2 30 4 1 . . 28 3 4 1 . 7 3 52 3 44 32 12 29 16 Power 43 | 2 . . . . 6 4 . 2 . . . . 1 . . 1 . . . 3 2 . . . 2 . 5 . 2 7 . 4 2 Engine 14 | 2 . . . . 3 1 . 2 . . . . 1 . . 1 . . . 1 1 . . . 1 . 1 . . . . . . Core 18 | . . . . . 3 3 . . . . . . . . . . . . . 2 1 . . . . . 4 . 2 2 . 1 . Reactor 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 5 . 3 2 Propulsion 73 | 2 2 . . . 25 7 . 3 . . . . 1 . 4 . . . . 6 . . . . . . 5 3 5 7 . 2 1 Treads 32 | 2 2 . . . 24 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 2 1 Flight 33 | . . . . . 1 3 . 3 . . . . 1 . 4 . . . . 6 . . . . . . 5 3 5 2 . . . Utility 162 | 1 3 1 . 2 11 14 . 3 . . 3 1 4 2 16 . . . . 13 . 2 1 . 5 . 18 . 20 9 6 18 9 Device 68 | . . . . . 3 2 . 2 . . 1 . 1 1 8 . . . . 4 . . 1 . 2 . 7 . 12 7 3 9 5 Storage 15 | 1 1 . . 2 2 2 . . . . . . . 1 . . . . . 1 . 1 . . 1 . 2 . 1 . . . . Processor 19 | . . . . . 1 3 . . . . . . 1 . 6 . . . . 2 . 1 . . . . 1 . 1 . . . 3 Hackware 27 | . . . . . . 3 . 1 . . 1 1 2 . . . . . . 4 . . . . 2 . 5 . 5 . . 3 . Protection 33 | . 2 1 . . 5 4 . . . . 1 . . . 2 . . . . 2 . . . . . . 3 . 1 2 3 6 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 162 | 2 4 . . 1 10 11 . 15 . 1 . 1 26 . 10 3 1 . . 6 1 2 . . . 3 24 . 17 9 6 5 4 Energy Gun 10 | 2 . . . . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . Energy Cannon 36 | . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . 1 13 . 13 5 1 . . Ballistic Gun 16 | . 4 . . 1 8 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Ballistic Cannon 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . 1 Launcher 23 | . . . . . . 2 . 4 . . . 1 . . 2 1 . . . 3 . . . . . 1 4 . 3 1 . 1 . Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 23 | . . . . . . . . 1 . . . . . . . 2 1 . . 2 . . . . . 1 6 . . 3 2 2 3 Piercing Weapon 47 | . . . . . . 3 . 10 . 1 . . 25 . 7 . . . . 1 . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Unidentified Prototypes 42 | . . . . . 3 6 . 1 . . . 1 2 1 1 . . . . 3 . 1 . . 4 . 2 1 3 1 5 5 2 Corrupted Parts 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . System Corruption 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Parts Lost 76 | . . 1 . 1 20 19 . 1 . . . . . . 2 . . . 1 2 2 . . . . 1 3 . 1 . . 4 18 Power 17 | . . . . . 4 2 . 1 . . . . . . . . . . . . 2 . . . . 1 1 . . . . 3 3 Propulsion 18 | . . . . . 6 5 . . . . . . . . . . . . . . . . . . . . 1 . . . . . 6 Utility 23 | . . 1 . . 4 5 . . . . . . . . 2 . . . 1 1 . . . . . . . . 1 . . 1 7 Weapon 18 | . . . . 1 6 7 . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . 2 Highest Loss Streak 15 | . . 1 . 1 4 15 . 1 . . . . . . 1 . . . 1 1 2 . . . . 1 1 . 1 . . 1 14 To Critical Strikes 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 99 100 100 100 95 86 84 88 84 89 91 92 73 66 80 91 90 93 92 85 89 88 88 88 87 88 83 78 78 78 93 91 96 Engine 4 | . 14 14 14 14 4 5 . 2 7 7 7 7 6 6 6 6 6 6 6 5 8 5 5 5 5 4 . . . . . . . Core 3 | . . . . . 3 1 7 4 . . . . . . . . . . . 4 . 5 5 5 5 5 6 5 5 4 5 4 . Treads 8 | . 28 28 28 28 26 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 24 26 Flight 10 | . . . . . . 4 23 23 23 23 23 23 20 20 16 13 13 13 13 14 17 17 17 17 17 17 14 15 15 14 . . . Device 9 | . . . . . 15 6 7 7 7 7 6 6 6 6 6 13 13 13 13 10 11 11 17 17 13 11 10 10 11 14 10 11 14 Storage 7 | . 14 14 14 14 8 6 7 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 Processor 8 | . . . . . 8 20 15 15 15 15 15 15 3 . 11 13 13 13 13 11 11 12 11 11 11 11 10 10 8 5 5 4 8 Hackware 16 | . . . . . . 3 23 22 23 23 23 23 28 26 26 26 26 26 25 22 23 21 17 17 20 23 25 26 26 24 21 21 15 Protection 4 | . 13 14 14 14 9 6 . . . . . . . . . . . . . . . . . . . . . . . 1 9 6 4 Ballistic Gun 6 | . 26 28 28 28 14 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . 5 4 6 6 3 5 5 5 5 5 5 4 5 5 4 4 6 12 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 118 | 13 34 36 36 96 112 118 16 18 15 17 17 17 19 18 20 21 21 21 21 48 34 34 35 35 43 39 56 51 56 69 86 94 88 Greatest Support 105 | 40 46 46 46 46 69 62 23 18 18 18 18 18 18 18 33 33 33 33 33 42 39 39 39 39 39 39 56 56 57 105 85 102 99 Greatest Overweight (x) 2 | . . . . 2 2 2 . . . . . . 1 . 1 . . . . 1 . . . . 1 . . . . 1 1 2 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 20 20 20 20 20 20 20 Average Capacity 17 | 7 9 15 15 20 24 21 10 10 10 10 10 10 10 9 10 10 10 10 10 14 15 15 15 15 15 15 16 20 20 20 20 20 20 Most Carried 25 | 2 15 15 15 16 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 14 15 15 20 20 20 20 20 20 20 Average Carried 15 | 1 8 14 15 15 21 20 9 9 10 9 9 9 8 9 9 9 9 9 10 13 14 13 14 14 14 14 14 19 19 19 19 19 19 Final Capacity 25 | 8 15 15 15 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 20 20 20 20 20 20 20 Final Carried 25 | 2 15 15 15 16 25 10 10 10 10 9 10 10 10 10 9 10 9 10 10 15 13 15 14 14 15 15 20 20 20 19 20 18 18 Class Distribution -------------------- 31% | Wizard-Scout 19% | Hacker-Scout 16% | Scavenger-Mutant 14% | Mutant 7% | Wizard-Mutant 7% | Wizard-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Scout | -7/Waste Hacker-Scout | -7/Factory Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Zion Hacker-Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Waste Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Data Miner Hacker-Scout | -5/Proximity Caves Wizard-Scout | -5/Factory Wizard-Scout | -5/Waste Wizard-Scout | -5/Factory Wizard-Ninja | -5/Upper Caves Wizard-Ninja | -5/Upper Caves Wizard-Scout | -5/Zhirov Wizard-Scout | -4/Proximity Caves Wizard-Scout | -4/Factory Wizard-Scout | -4/Waste Wizard-Scout | -4/Factory Wizard-Sprinter | -4/Armory Wizard-Mutant | -4/Lab Wizard-Mutant | -3/Research Wizard-Mutant | -3/Testing Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Matter Collected 16721 | 222 344 100 . 85 1408 819 . 166 . 28 22 102 216 253 367 . 76 . 29 391 . 88 . 19 . 10 3863 502 3365 1792 379 1931 144 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 17062 | . 546 49 . 23 2703 1075 . 147 . . . 43 215 . 766 97 . 26 . 744 . 578 . . . 30 2974 . 2274 1540 82 2304 846 Parts 875 | . 40 3 . . 164 59 . 21 . . . 4 12 . 50 2 . 3 . 42 . 18 . . . 2 169 . 114 59 3 86 24 Haulers Intercepted 25 | . 2 . . . 3 1 . . . . . . . . 3 . . . . 5 . 3 . . . . 2 . 5 . . . 1 Recyclers Shooed 7 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . . . . 3 . . . 1 . . 4 . . . . . . 1 . . . . . . . Prevented 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Combat Hostiles Destroyed 198 | . 11 2 . 3 52 23 . 3 . . . 4 2 . 10 5 . . . 9 . . . . . 4 14 . 9 20 1 18 8 Melee 49 | . . . . . . 1 . . . . . . 2 . 2 . . . . 1 . . . . . . 3 . 1 17 1 13 8 Guns 74 | . 11 2 . 3 46 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 74 | . . . . . 6 10 . 3 . . . 4 . . 8 5 . . . 8 . . . . . 4 11 . 8 3 . 4 . Classes Destroyed 22 | . 8 . . 2 6 2 . 1 . . . . 1 . . 1 . . . . . . . . . . . . . . . . 1 Worker 61 | . 1 . . . 2 . . 2 . . . . . . 4 . . . . . . . . . . . 26 . 20 . . 6 . Builder 27 | . 1 . . . 4 2 . . . . . . . . 2 . . . . . . . . . . . 12 . 5 . . 1 . Tunneler 14 | . 1 1 . . . . . 1 . . . . . . . . . . . . . 1 . . . . 5 . 5 . . . . Hauler 25 | . 2 . . . 3 1 . . . . . . . . 3 . . . . 5 . 3 . . . . 2 . 5 . . . 1 Recycler 31 | . 1 . . . 1 2 . . . . . . 1 . . . . . . . . 1 . . . . 11 . 6 . . 7 1 Minesweeper 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Mechanic 7 | . 1 . . . 2 . . 1 . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . Operator 14 | . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . 2 . . . . 3 . 2 2 . 1 . Watcher 25 | . . . . . 1 . . 1 . . . . . . 1 . . . . 2 . 3 . . . . 5 . 6 1 . 4 1 Swarmer 86 | . 6 2 . . 14 3 . 3 . . . 4 . . 8 5 . . . 8 . . . . . 4 13 . 8 4 . 4 . Grunt 57 | . 5 . . . 23 7 . . . . . . . . . . . . . . . . . . . . . . . 14 . 5 3 Brawler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protector 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 13 | . . . . . 9 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Demolisher 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 8 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Hunter 8 | . . . . . 2 3 . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Programmer 12 | . . . . . . . . . . . . . 2 . 2 . . . . 1 . . . . . . 1 . 1 2 . 1 2 Heavy 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tracker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Combat Programmer 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Assembled 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martyr 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Best Kill Streak 10 | . 5 2 . 2 6 10 . 3 . . . 4 1 . 7 5 . 1 . 4 . 3 . . . 4 8 . 6 6 1 8 7 Combat Bots Only 7 | . 4 2 . 2 6 7 . 3 . . . 4 1 . 4 5 . . . 4 . . . . . 4 5 . 4 6 1 6 4 Max Kills in Single Turn 5 | . 2 1 . 1 5 3 . 3 . . . 3 1 . 3 3 . 1 . 3 . 1 . . . 2 3 . 5 1 1 3 1 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 3 2 . 3 . . . 3 . . 3 3 . . . 3 . . . . . 2 3 . 4 1 . 2 . Melee 1 | . . . . . . 1 . . . . . . 1 . 1 . . . . 1 . . . . . . 1 . 1 1 1 1 1 Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Data Miner (-6/Data Miner) A5 (-4/Lab) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Damage Taken 18416 | . 339 92 . 569 4134 3413 35 233 . 17 . 54 121 . 545 121 74 50 100 386 58 222 21 . . 26 1186 . 672 165 426 2412 2945 Core 3766 | . 68 20 . 88 432 501 35 51 . 6 . 14 69 . 170 36 58 50 19 94 . 85 21 . . . 316 . 167 45 81 281 1059 Absorbed by Shields 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . Redirected to Shielding 297 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 92 186 19 Regen/Repaired (Parts) 1795 | . . . . . 297 . . 25 . . . . . . . . . . . 451 . . . . . . 135 . 418 . . 469 . Core Remaining (%) 48 | 100 . . . 29 21 . . . . . . 13 . . . . . . 52 . . . . . . 80 . . . . 42 . . Volleys Fired 478 | . 45 7 3 6 187 78 . 2 . . . 2 8 . 4 2 . . . 8 . 2 . . . 6 70 . 33 10 . 4 1 Largest 2 | . 2 2 2 2 2 2 . 1 . . . 1 1 . 1 1 . . . 1 . 1 . . . 1 1 . 1 1 . 1 1 Hottest 120 | . 60 46 46 46 75 120 . 43 . . . 43 53 . 43 43 . . . 43 . 90 . . . 90 90 . 90 120 . 80 100 Shots Fired 781 | . 90 14 6 12 364 144 . 2 . . . 2 8 . 4 2 . . . 8 . 2 . . . 6 70 . 32 10 . 4 1 Gun 625 | . 90 14 6 12 364 137 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Cannon 111 | . . . . . . . . . . . . . 8 . . . . . . . . 2 . . . 4 60 . 29 7 . . 1 Launcher 45 | . . . . . . 7 . 2 . . . 2 . . 4 2 . . . 8 . . . . . 2 10 . 3 3 . 2 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 571 | . 89 14 6 12 319 120 . . . . . . 8 . . . . . . . . . . . . . . . . . . 2 1 Thermal 113 | . 1 . . . . 10 . . . . . . . . . . . . . . . 2 . . . 4 60 . 29 7 . . . Explosive 45 | . . . . . . 7 . 2 . . . 2 . . 4 2 . . . 8 . . . . . 2 10 . 3 3 . 2 . Electromagnetic 52 | . . . . . 45 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 26 | . 9 6 . 7 26 13 . . . . . 6 7 . 9 . . . . 12 . . . . . . 2 . . 1 . 2 . Robot Miss Streak 5 | . 3 2 . 2 5 4 . . . . . . . . . . . . . 1 . . . . . . 5 . . . . 1 . Penetration Max 1 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 10 | . 1 1 . 1 5 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 947 | . 50 9 . 9 282 106 . 9 . . . 2 9 . 41 5 . 1 . 26 . 17 . . . . 107 . 63 64 22 87 38 Core Hits 502 | . 21 3 . 4 131 75 . 11 . . . 3 4 . 22 6 . 1 . 19 . 7 . . . 5 65 . 38 22 4 42 19 Critical Kills 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 36 | . . . . . 2 . . . . . . . 1 . 2 . . . . . . 1 . . . . 4 . . 5 1 9 11 Destroy 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sever 30 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 4 . . 5 1 8 11 Impale 3 | . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . Melee Attacks 1002 | . . . . . . 3 . 25 . 5 1 . 42 . 77 7 4 1 3 84 . 53 1 . . 3 228 . 148 96 31 130 60 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 805 | . . . . . . . . . . . . . . . . 5 3 1 3 47 . 53 1 . . 3 224 . 148 96 31 130 60 Piercing 193 | . . . . . . 3 . 25 . 5 1 . 42 . 77 2 1 . . 37 . . . . . . . . . . . . . Sneak Attacks 227 | . . . . . . 1 . 5 . . . . 2 . 22 1 . 1 . 7 . 5 . . . . 66 . 44 54 . 16 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 22 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 11 10 Damage Inflicted 51524 | . 844 131 12 134 5166 3554 . 756 . . . 383 313 . 2721 562 . 75 . 2139 . 1096 . . . 395 10242 . 6674 6619 1375 6182 2151 Guns 7385 | . 844 131 12 134 4483 1722 . . . . . . . . . . . . . . . . . . . . . . . . . 59 . Cannons 30 | . . . . . . . . . . . . . 30 . . . . . . . . . . . . . . . . . . . . Explosions 8317 | . . . . . 676 1721 . 238 . . . 383 . . 718 356 . . . 848 . . . . . 395 1490 . 634 339 . 519 . Melee 35748 | . . . . . . 111 . 518 . . . . 283 . 2003 206 . 75 . 1291 . 1096 . . . . 8752 . 6040 6280 1375 5567 2151 Ramming 44 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . 37 . Kinetic 6456 | . 832 131 12 134 3684 1574 . . . . . . 30 . . . . . . . . . . . . . . . . . . 59 . Thermal 549 | . 12 . . . 387 150 . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 7788 | . . . . . 265 1661 . 238 . . . 383 . . 660 356 . . . 848 . . . . . 395 1490 . 634 339 . 519 . Electromagnetic 939 | . . . . . 823 58 . . . . . . . . 58 . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 32455 | . . . . . . . . . . . . . . . . 169 . 75 . 950 . 1096 . . . . 8752 . 6040 6280 1375 5567 2151 Piercing 3293 | . . . . . . 111 . 518 . . . . 283 . 2003 37 . . . 341 . . . . . . . . . . . . . Highest Corruption 24 | . . . . . 1 . 9 9 8 8 8 3 1 1 4 4 4 4 4 1 1 3 3 3 3 3 2 2 6 8 12 15 24 Average Corruption 3 | . . . . . 1 . 9 7 8 8 8 3 1 1 2 4 4 4 4 1 1 1 3 3 3 3 1 2 3 6 11 8 13 Corruption Purged 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 229 | . . . . . 14 . . 19 1 3 . . 3 . 16 1 2 1 5 9 . 7 2 4 2 2 1 . 42 37 5 39 14 Message Errors 63 | . . . . . 2 . . 4 1 1 . . . . 5 1 . . 3 2 . 2 1 1 . . 1 . 15 11 1 12 . Matter Fused 52 | . . . . . 4 . . 4 . 1 . . 1 . 5 . . . 1 1 . . 1 . 1 1 . . 8 7 1 11 5 Heat Flow Errors 26 | . . . . . 1 . . 4 . 1 . . 1 . . . . . . . . 1 . 1 1 . . . 7 4 . 3 2 Energy Discharges 25 | . . . . . . . . 3 . . . . . . . . 1 . . 2 . 1 . 1 . 1 . . 4 5 2 5 . Parts Rejected 7 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 1 1 2 Data Loss (minor) 31 | . . . . . 4 . . 3 . . . . 1 . 5 . 1 . 1 1 . 2 . . . . . . 2 7 . 2 2 Data Loss (major) 10 | . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . 1 . . . . 4 1 . . 1 Misfires 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 8 | . . . . . 1 . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . 1 . 2 1 Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 Weapon Failures 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 7481 | . . . . . 52 28 . 29 . . . 22 88 . 226 107 . . . 227 . 159 . . . . 2130 . 2069 1037 75 1084 148 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 451 | . . . . . 52 18 . 7 . . . 22 . . 46 18 . . . 153 . . . . . . 47 . 41 31 . 16 . Melee 7030 | . . . . . . 10 . 22 . . . . 88 . 180 89 . . . 74 . 159 . . . . 2083 . 2028 1006 75 1068 148 Knockbacks 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 654 | . . . . . 284 97 . 66 . . . . . . . 66 . . . . . . . . . . 92 . 31 . . 18 . Shots 16 | . . . . . 6 4 . 1 . . . . . . . 1 . . . . . . . . . . 3 . 1 . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Targets Rammed 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 347 | . 32 . . . 136 347 2 183 . 194 . . 236 . 6 . . . . 30 . 126 . 256 264 64 67 . 267 213 8 211 211 Average Temperature 47 | . 15 . . . 21 70 2 79 . 99 . . 119 . 6 . . . . 14 . 57 . 132 140 35 14 . 57 59 4 42 71 Received Heat Transfer 2952 | . 93 . . . 1539 672 . 33 . 6 . . . . 66 27 . . 18 81 . 108 . . . . 30 . 51 . . 147 81 Effects 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Heat Transferred 737 | . 25 . . . 550 162 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Peak Influence 813 | . 308 137 . 81 699 741 304 621 . . . . 402 204 525 . . . . 628 194 494 . . . . 813 126 352 551 . 687 635 Initial 386 | . . 14 . . . 309 259 212 . . . . 75 131 142 . . . . . 179 118 . . . . 50 126 88 158 . . 386 Average 252 | . 107 49 . 18 287 482 287 449 . . . . 220 174 290 . . . . 281 179 190 . . . . 335 126 182 249 . 202 514 Maximum Alert Level 3 | . 1 . . . 2 3 1 2 . . . . 2 1 2 . . . . 2 . 2 . . . . 3 . 1 2 . 2 2 Low Security (%) 45 | 100 84 100 . 100 51 . . . . . . . 36 53 22 . . . . 39 100 64 . . . . 17 100 53 45 . 59 . Level 1 34 | . 15 . . . 21 33 100 38 . . . . 61 46 56 . . . . 33 . 30 . . . . 54 . 46 35 . 23 2 Level 2 19 | . . . . . 26 59 . 61 . . . . 2 . 21 . . . . 27 . 5 . . . . 23 . . 19 . 17 97 Level 3 . | . . . . . . 7 . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 106 | . 2 . . . 12 2 . 4 . . . . 14 . 11 . . . . 8 . 9 . . . . 13 . 12 2 . 13 4 Investigation 43 | . . . . . 3 . . 1 . . . . 10 . 7 . . . . 4 . 6 . . . . 4 . 5 . . 3 . Extermination 16 | . . . . . . . . 1 . . . . 2 . 1 . . . . 1 . . . . . . 4 . 3 1 . 2 1 Reinforcement 31 | . 2 . . . 2 2 . 2 . . . . 2 . 3 . . . . 3 . 3 . . . . 4 . 4 1 . 1 2 Assault 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Garrison 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Searches Triggered 8 | . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . 3 . . . . . . Construction Impeded 4 | . . . . . 1 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Active Scanning Responses 7 | . . . . . . . . . . . . . 5 . 2 . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 3 | . . . . . . 1 . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Distress Signals 31 | . 2 . . . 7 . . 2 . . . . 1 . 3 . . . . 3 . 2 . . . . 4 . 5 1 . . 1 Communications Jammed 52 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . 11 10 . 5 14 Distress Signals 52 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . 11 10 . 5 14 Times Spotted 632 | . 23 8 . 11 84 38 5 34 . 3 . 10 14 5 37 7 8 4 7 46 5 60 1 . . 6 74 . 60 15 1 42 24 Peak Tracking Total 18 | . 4 3 9 18 7 11 6 11 . 3 . 5 4 3 8 5 4 4 7 5 5 14 1 . . 4 13 . 8 3 1 6 11 Tactical Retreats 94 | . 1 . . 1 3 3 . 7 . 2 . 2 3 . 5 1 2 . . 10 . 15 . . . . 16 . 15 3 . 5 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Traps Triggered 27 | . 2 . . . 1 1 . 1 . . . . 1 . 2 . . . . 1 . 2 . . . . 7 . 2 3 . 3 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Triggered 9 | . . 1 . . . . . . . . . 1 . . 2 1 1 . 1 . . 2 . . . . . . . . . . . Most Traps Carried 3 | . . . . . . . . . . . . . . . . 3 3 3 3 3 3 3 . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Machines Disabled 31 | . . 1 2 . 5 1 . 3 . . . . . . 4 . . . . . . . . . . . 2 . 3 7 1 . 2 Max in Single Turn 2 | . . . 1 . 2 1 . 1 . . . . . . 2 . . . . . . . . . . . 1 . 2 1 1 . 1 Garrison Access 16 | . . . . . . . . . . . . . 1 . 3 . . . . 2 . 3 . . . . 2 . 3 . . 1 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Machines Accessed 194 | . . . 2 . 10 5 . 5 . . . . 18 . 19 . 1 4 . 21 . 15 . 2 5 . 29 . 31 11 2 10 4 Terminals 99 | . . . . . 6 5 . 4 . . . . 12 . 8 . . . . 10 . 7 . . . . 15 . 16 9 . 4 3 Fabricators 31 | . . . . . . . . . . . . . 4 . 6 . . . . 4 . 5 . . . . 4 . 5 1 . 2 . Repair Stations 14 | . . . . . 1 . . 1 . . . . . . 1 . . . . 3 . . . . . . 2 . 4 . . 2 . Recycling Units 6 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 3 . 1 1 . . . Scanalyzers 11 | . . . . . 1 . . . . . . . 1 . 1 . . . . 2 . . . . . . 3 . 2 . . 1 . Garrison Access 17 | . . . . . 1 . . . . . . . 1 . 3 . . . . 2 . 3 . . . . 2 . 3 . . 1 1 Total Hacks 734 | . . . 5 . 22 19 . 17 . . . . 75 . 75 . 1 28 . 67 . 52 . 2 18 . 120 . 97 51 19 53 13 Successful 553 | . . . 5 . 15 9 . 7 . . . . 44 . 44 . 1 28 . 54 . 38 . 2 18 . 97 . 90 46 19 34 2 Failed 180 | . . . . . 7 10 . 10 . . . . 31 . 31 . . . . 13 . 14 . . . . 22 . 7 5 . 19 11 Catastrophic 33 | . . . . . 3 . . 1 . . . . 9 . 6 . . . . 2 . . . . . . 6 . 2 . . 1 3 Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Manual 348 | . . . 1 . 10 14 . 14 . . . . 47 . 32 . . . . 34 . 31 . . . . 60 . 41 28 1 24 11 Terminals 440 | . . . . . 12 19 . 15 . . . . 57 . 47 . . . . 42 . 35 . . . . 75 . 49 48 . 30 11 Fabricators 89 | . . . . . . . . . . . . . 10 . 13 . . . . 10 . 11 . . . . 13 . 24 1 . 7 . Repair Stations 50 | . . . . . 4 . . 2 . . . . . . 3 . . . . 8 . . . . . . 9 . 12 . . 12 . Recycling Units 12 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 7 . 2 2 . . . Scanalyzers 42 | . . . . . 2 . . . . . . . 6 . 6 . . . . 5 . . . . . . 13 . 7 . . 3 . Garrison Access 28 | . . . . . 3 . . . . . . . 2 . 6 . . . . 2 . 6 . . . . 3 . 3 . . 1 2 Terminal Hacks 291 | . . . 5 . 6 6 . 3 . . . . 22 . 15 . 1 28 . 22 . 18 . 2 18 . 47 . 31 36 19 11 1 Record 45 | . . . 4 . . . . . . . . . . . . . . 11 . . . . . . 6 . 3 . 2 . 19 . . Part Schematic 43 | . . . . . . 1 . . . . . . 4 . 2 . . 9 . 4 . . . . 4 . 10 . 2 2 . 5 . Robot Schematic 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Robot Analysis 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 2 . . 1 . . . Prototype ID Bank 20 | . . . . . . 1 . . . . . . 1 . 1 . . 3 . 2 . 2 . . 4 . 1 . 4 1 . . . Open Door 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 8 | . . . . . 1 . . 1 . . . . . . 1 . . . . . . 1 . . . . . . 1 2 . 1 . Emergency Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Machine Index 8 | . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . 1 . 1 2 . 1 . Terminal Index 3 | . . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . Fabricator Index 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Alert Level 23 | . . . . . 1 1 . . . . . . 2 . 1 . . . . 2 . 1 . . . . 10 . 2 2 . 1 . Unreport Threat 20 | . . . . . 2 . . . . . . . 1 . 1 . . . . 1 . 3 . . . . 5 . 5 1 . . 1 Locate Traps 18 | . . . . . . 2 . . . . . . 2 . 1 . . . . 1 . 2 . . . . 5 . 1 3 . 1 . Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Dispatch Records 11 | . . . . . . . . . . . . . 2 . 2 . . . . 2 . 2 . . . . . . 3 . . . . Security Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Surveillance Status 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Patrol Status 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . . Transport Status 3 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Recall Investigation 20 | . . . . . . . . . . . . . 5 . 3 . . . . 4 . 2 . . . . 3 . 2 . . 1 . Recall Extermination 8 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 2 . 2 1 . 1 . Recall Reinforcements 11 | . . . . . . . . 1 . . . . 3 . . . . . . 1 . 2 . . . . 2 . 1 1 . . . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 5 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . 1 1 . . . Registered Prototypes 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . . . Zone Layout 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 8 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 64 | . . . . . . . . . . . . . 8 . 9 . . . . 8 . 6 . . . . 9 . 18 . . 6 . Load Schematic 38 | . . . . . . . . . . . . . 4 . 5 . . . . 4 . 5 . . . . 6 . 11 . . 3 . Build 26 | . . . . . . . . . . . . . 4 . 4 . . . . 4 . 1 . . . . 3 . 7 . . 3 . Repair Station Hacks 45 | . . . . . 4 . . 2 . . . . . . 2 . . . . 8 . . . . . . 9 . 12 . . 8 . Scan Component 22 | . . . . . 2 . . 1 . . . . . . 1 . . . . 4 . . . . . . 4 . 6 . . 4 . Repair 22 | . . . . . 2 . . 1 . . . . . . 1 . . . . 4 . . . . . . 4 . 6 . . 4 . Refit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . 2 2 . . . Process 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 1 . . . Retrieve Matter 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 1 1 . . . Scanalyzer 41 | . . . . . 2 . . . . . . . 6 . 6 . . . . 5 . . . . . . 12 . 7 . . 3 . Insert Component 24 | . . . . . 1 . . . . . . . 3 . 2 . . . . 4 . . . . . . 7 . 4 . . 3 . Analyze 17 | . . . . . 1 . . . . . . . 3 . 4 . . . . 1 . . . . . . 5 . 3 . . . . Garrison Access Hacks 16 | . . . . . . . . . . . . . 1 . 3 . . . . 2 . 3 . . . . 2 . 3 . . 1 1 Seal Access 16 | . . . . . . . . . . . . . 1 . 3 . . . . 2 . 3 . . . . 2 . 3 . . 1 1 Unauthorized Hacks 85 | . . . . . 3 3 . 2 . . . . 7 . 9 . . . . 9 . 11 . . . . 11 . 17 8 . 5 . Terminals 67 | . . . . . 2 3 . 2 . . . . 7 . 9 . . . . 8 . 7 . . . . 6 . 11 7 . 5 . Track 3 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . 1 . . . Assimilate 25 | . . . . . 1 . . . . . . . 1 . 4 . . . . 3 . 2 . . . . 3 . 6 5 . . . Botnet 28 | . . . . . . 2 . 2 . . . . 5 . 4 . . . . 3 . 3 . . . . 2 . 4 . . 3 . Disrupt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Operators 9 | . . . . . 1 1 . . . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . 1 . . 1 . Fabricators 16 | . . . . . . . . . . . . . . . . . . . . 1 . 4 . . . . 4 . 6 1 . . . Report 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Haulers 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . Recompile 11 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 4 . 3 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 112 | . . . . . 6 4 . 4 . . . . 16 . 13 . . . . 13 . 5 . . . . 17 . 16 7 . 7 4 Full Trace Events 23 | . . . . . 1 . . 1 . . . . 5 . 5 . . . . 4 . 2 . . . . . . 2 . . 3 . Feedback Events 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . 4 . . . . . . 5 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 68 | . . . . . 1 1 . . . . 14 . 7 . 3 . . 9 . 5 . . . . 4 . 13 . 5 2 . 4 . Parts Built 31 | . . . . . . . . . . . . . 5 . 5 . . . . 5 . 1 . . . . 4 . 7 . . 4 . Authchips 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 5 . . 1 . Time 2000 | . . . . . . . . . . . . . 254 . 299 . . . . 213 . 106 . . . . 253 . 693 . . 182 . Total Part Build Rating 203 | . . . . . . . . . . . . . 26 . 31 . . . . 29 . 6 . . . . 29 . 48 . . 34 . Parts Repaired 22 | . . . . . 2 . . 1 . . . . . . 1 . . . . 4 . . . . . . 4 . 6 . . 4 . Time 1049 | . . . . . 58 . . 86 . . . . . . 44 . . . . 193 . . . . . . 167 . 391 . . 110 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 716 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 392 . 324 . . . . Retrieved Matter 716 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 392 . 324 . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 13 | . . . . . 1 . . . . . . . 3 . 2 . . . . 1 . . . . . . 3 . 3 . . . . Part Schematics Acquired 13 | . . . . . 1 . . . . . . . 3 . 1 . . . . 1 . . . . . . 4 . 3 . . . . Parts Damaged 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Non-combat 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . find_chute 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Total Allies 50 | . . 4 . . 1 . . . . . 4 . 1 19 3 . . . . 3 1 1 . . . . 2 . 3 8 . . . Largest Group 19 | . . 4 3 3 1 . . . . . 4 4 1 19 6 . . . . 2 1 1 . . . . 1 . 2 4 . . . Highest-Rated Group 684 | . . 71 40 40 10 . . . . . 95 95 26 684 202 . . . . 52 31 26 . . . . 26 . 36 166 . . . Highest-Rated Ally 50 | . . 31 16 16 10 . . . . . 31 31 26 50 50 . . . . 26 31 26 . . . . 26 . 26 47 . . . Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Ally Attacks 184 | . . 12 . 19 . . . . . . . 20 . 124 . . . . . . 9 . . . . . . . . . . . . Total Damage 4529 | . . 138 . 222 . . . . . . . 199 . 3800 . . . . . . 170 . . . . . . . . . . . . Kills 15 | . . 3 . 3 . . . . . . . 1 . 8 . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Robot Analysis Total 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 2 . . 1 . . . Derelict Logs Recovered 14 | . . 1 . 2 . . . . . 1 2 2 . . . . . . 3 . . . . 2 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 15 | . . . . . . . . . . . . . 15 . . . . . . . . . . . . . . . . . . . . Traps 9 | . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . Emergency Access 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Turns Passed 24066 | 61 1072 798 333 936 3763 757 43 634 47 131 370 94 1180 125 1215 122 185 39 264 1577 63 1081 53 153 98 129 3315 67 2509 1163 217 1072 400 Spaces Moved 36768 | 33 560 480 203 415 1259 520 139 1537 162 404 878 299 2416 339 2647 274 504 99 639 3551 176 2797 152 476 245 325 6089 170 5149 1782 218 1376 455 Core 7 | 2 . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 3086 | 31 560 480 203 415 1259 138 . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2097 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 48 218 1376 455 Flight 31578 | . . . . . . 377 139 1537 162 404 878 299 2416 339 2647 274 504 99 639 3551 176 2797 152 476 245 325 6089 170 5149 1734 . . . Fastest Speed 23 | 50 160 160 160 160 160 29 23 29 29 29 29 29 29 30 30 34 34 34 34 32 32 32 32 32 32 32 32 32 30 30 44 40 36 Average Speed 47 | 153 160 160 160 219 238 85 28 29 29 29 29 29 29 30 32 34 34 34 34 33 32 32 32 32 32 32 33 33 32 30 47 46 43 Slowest Speed 320 | 160 160 160 160 320 320 243 29 29 29 29 29 29 94 30 95 34 34 34 34 102 32 32 32 32 102 32 37 34 34 117 144 256 156 Overloaded Moves 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 172 | . . . . . . . . 9 . . . . 29 . 7 . . 3 1 36 4 14 1 1 . . 34 . 28 5 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 66 | 3 92 98 61 89 92 11 91 36 39 62 80 60 55 93 57 49 76 82 76 71 85 71 39 64 61 69 88 90 86 68 96 32 34 Regions Visited 33 Branch Regions 18 Pre-discovered Areas 12 | . . 1 1 . 1 . . . . . 3 . . . . . . 1 . . . . . 1 3 1 . . . . . . . Known Exits Taken 20 | . . . . 1 . . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 19 | . . 1 . 1 . . . . 1 1 2 2 . . . 5 . . 4 . . . 1 1 . . . . . . . . . Spaces Dug 593 | . . . . . . 9 . 46 . 3 . . 22 . 31 15 3 . 3 93 . 32 1 . . 16 166 . 97 31 . 21 4 Terrain Destroyed 991 | . . . . . 83 43 . 46 . 3 . 25 22 . 64 24 3 . 3 157 . 32 1 . . 35 255 . 112 56 . 22 5 Melee 367 | . . . . . . . . 9 . 3 . . 19 . 21 1 3 . 3 51 . 30 1 . . 3 105 . 69 24 . 21 4 Projectile 108 | . . . . . 2 . . . . . . . 3 . . . . . . . . 2 . . . 4 60 . 29 7 . . 1 AOE 516 | . . . . . 81 43 . 37 . . . 25 . . 43 23 . . . 106 . . . . . 28 90 . 14 25 . 1 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Total 41078 | 40 648 496 205 427 1674 694 142 1685 161 409 991 303 2805 363 2880 291 511 99 679 3746 179 2889 153 474 264 337 6921 180 5686 2240 287 1629 590 Wait 1915 | . 15 8 . 4 86 15 . 62 . . 107 . 292 12 96 . 4 . 39 65 2 31 . . . . 408 . 269 266 5 84 45 Move 36412 | 32 559 479 202 414 1258 520 138 1519 161 403 877 298 2359 338 2632 273 503 93 636 3482 169 2769 149 473 244 324 6027 169 5092 1772 217 1376 455 Hop 156 | . . . . . . . . 8 . . . . 28 . 7 . . 2 1 33 2 13 1 1 . . 28 . 28 4 . . . Pick Up 235 | 1 14 1 . . 53 19 2 4 . . 1 . 8 6 5 3 . 2 . 17 2 6 . . 4 . 27 2 21 12 7 9 9 Fast Attach 141 | 6 3 . . . 11 15 . 6 . . 1 . 1 2 15 2 . . . 12 . 1 . . 5 . 7 3 8 12 7 12 12 Attach 197 | . 2 1 . 1 23 19 . 15 . 1 1 1 29 . 13 . 1 . . 12 3 2 1 . 2 1 19 . 22 13 2 10 3 Detach 152 | . 1 . . . 5 8 . 15 . . 1 1 30 1 17 . . . . 15 . 3 1 . 1 1 14 1 16 10 2 5 4 Swap 107 | 1 4 . . 2 18 2 . 2 . . 1 1 2 . 2 2 . . . 5 . 1 . . 1 2 26 . 14 8 3 9 1 Drop 214 | . 5 . . . 32 15 2 9 . . 1 . 6 4 12 4 . 1 . 13 1 5 . . 7 . 23 5 17 18 13 9 12 Fire 478 | . 45 7 3 6 187 78 . 2 . . . 2 8 . 4 2 . . . 8 . 2 . . . 6 70 . 33 10 . 4 1 Melee 963 | . . . . . . 3 . 25 . 5 1 . 42 . 77 5 3 1 3 84 . 53 1 . . 3 228 . 148 96 31 111 43 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 103 | . . . . . . . . 18 . . . . . . . . . . . . . . . . . . 44 . 18 18 . . 5 Rewire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Trap 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Waste -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x2 / *Upp x2 / *Ext) -5/Waste -5/Factory (discovered 7 exits: *Fac x3 / *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x2 / *Upp x2) -4/Waste -4/Factory (discovered 6 exits: *Res x3 / *Upp x2 / *Arm) -4/Armory (discovered 3 exits: *Res x2 / *Lab) -4/Lab -3/Research (discovered 2 exits: *Tes x2) -3/Testing History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 546 | -10/Materials | Discovered new exit (range 16) 607 | -10/Materials | Discovered new exit (range 4) 715 | -10/Materials | Discovered new exit (range 16) 1076 | -10/Materials | Discovered new exit (range 11) 1134 | -10/Materials | Entered Mines 1271 | -10/Mines | Discovered new exit (range 12) 1312 | -10/Mines | Discovered new exit (range 5) 1400 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1570 | -10/Mines | Received a Mining Laser from a helpful Derelict 1739 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1919 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1919 | -10/Mines | Discovered new exit (range 5) 1932 | -10/Mines | Entered Exiles 1932 | -10/Exiles | Accompanied by 3 allies 1956 | -10/Exiles | Discovered new exit (range 15) 1976 | -10/Exiles | Met 8R-AWN 1996 | -10/Exiles | Met EX-HEX 2044 | -10/Exiles | Met EX-BIN 2064 | -10/Exiles | Aligned with FarCom system 2065 | -10/Exiles | Given EX-Vault access code 2102 | -10/Exiles | Opened EX-Vault 2137 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2184 | -10/Exiles | Met EX-DEC 2195 | -10/Exiles | Learned location of Zion (-7) 2234 | -10/Exiles | Attacked by the Exiles 2252 | -10/Exiles | Discovered new exit (range 10) 2265 | -10/Exiles | Entered Mines 2265 | -9/Mines | Accompanied by 3 allies 2358 | -9/Mines | Assembled infested the area 2363 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2490 | -9/Mines | Identified exit to Materials 2501 | -9/Mines | Learned Materials emergency access door positions 2545 | -9/Mines | Core integrity fell below 50% 3201 | -9/Mines | Entered Materials 3201 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3434 | -8/Materials | Identified exit to Storage 3498 | -8/Materials | Repaired Huge Storage Unit 3579 | -8/Materials | Repaired Imp. Treads 3729 | -8/Materials | Discovered new exit (range 3) 3856 | -8/Materials | Build established: Scavenger-Mutant 3970 | -8/Materials | Lost 3 parts (1p1n1w) 4790 | -8/Materials | Garrison activated, responded to threat 4872 | -8/Materials | Lost 4 parts (2n2u) 5355 | -8/Materials | Discovered new exit (range 5) 5738 | -8/Materials | Garrison activated, responded to threat 5753 | -8/Materials | Core integrity fell below 50% 6401 | -8/Materials | First assault squad dispatched 6556 | -8/Materials | Sterilization system engaged 6556 | -8/Materials | Non-combat units ordered to evacuate 6631 | -8/Materials | Found Prototype Device 6639 | -8/Materials | Lost 3 parts (1p2n) 6656 | -8/Materials | Combat units ordered to evacuate 6856 | -8/Materials | Ambient heat levels rising (+10) 6964 | -8/Materials | Entered Factory 6964 | -7/Factory | Evolved 2 slots: Utility x2 7289 | -7/Factory | Lost 3 parts (1n1u1w) 7500 | -7/Factory | Cargo convoy interrupted 7525 | -7/Factory | Core integrity fell below 50% 7537 | -7/Factory | Destroyed 7 combat bots 7575 | -7/Factory | Lost 15 parts (2p4n4u5w) 7721 | -7/Factory | Manually triggered Chute Trap 7721 | -7/Factory | Sucked down chute 7721 | -7/Factory | Entered Waste 7726 | -7/Waste | Spotted C-40 Crusher 7726 | -7/Waste | Spotted C-40 Crusher 7730 | -7/Waste | Spotted C-40 Crusher 7731 | -7/Waste | Spotted C-40 Crusher 7736 | -7/Waste | EMP discharged 7739 | -7/Waste | Spotted C-40 Crusher 7742 | -7/Waste | Spotted C-40 Crusher 7744 | -7/Waste | Found Corrupted Prototype Hackware 7752 | -7/Waste | Discovered new exit (range 13) 7764 | -7/Waste | Identified exit to Factory 7764 | -7/Waste | Entered Factory 7780 | -7/Factory | Identified exit to Lower Caves 7855 | -7/Factory | Build established: Hacker-Scout 8164 | -7/Factory | Search patrols dispatched 8230 | -7/Factory | Repaired Broken Lrn. Sensor Array? 8268 | -7/Factory | Core integrity fell below 20% 8323 | -7/Factory | Discovered new exit (range 6) 8324 | -7/Factory | Identified exit to Factory 8398 | -7/Factory | Entered Lower Caves 8442 | -7/Lower Caves | Discovered new exit (range 12) 8445 | -7/Lower Caves | Identified exit to Lower Caves 8445 | -7/Lower Caves | Entered another Lower Caves area 8447 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8459 | -7/Lower Caves | Spotted B-75 Beast 8542 | -7/Lower Caves | Learned location of 2 exits from Factory 8569 | -7/Lower Caves | Discovered new exit (range 6) 8576 | -7/Lower Caves | Identified exit to Zion 8576 | -7/Lower Caves | Entered Zion 8594 | -7/Zion | Given A8's code to call for help 8598 | -7/Zion | Discovered new exit (range 19) 8612 | -7/Zion | System corruption cleaned by Quarantine Array 8674 | -7/Zion | Learned Factory terminal intel 8678 | -7/Zion | Learned location of Armory (-4) 8695 | -7/Zion | Gained Derelict followers 8722 | -7/Zion | Learned Factory terminal intel 8726 | -7/Zion | Learned location of Data Miner (-6) 8774 | -7/Zion | Learned Factory terminal intel 8798 | -7/Zion | Received a hallucinogenic algorithm 8848 | -7/Zion | Identified exit to Proximity Caves 8946 | -7/Zion | Entered Proximity Caves 8946 | -6/Proximity Caves | Accompanied by 4 allies 8948 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8949 | -6/Proximity Caves | Learned Factory stockpile data 9034 | -6/Proximity Caves | Discovered exit to Factory (range 16) 9036 | -6/Proximity Caves | Identified Exp. System Shield 9040 | -6/Proximity Caves | Entered Factory 9040 | -6/Factory | Evolved 2 slots: Utility x2 9041 | -6/Factory | Identified exit to Lower Caves 9041 | -6/Factory | Identified exit to Factory 9041 | -6/Factory | Identified Active Sensor Suite 9043 | -6/Factory | Loaded intel: 26 terminal locations 9090 | -6/Factory | Discovered exit to Factory (range 14) 9178 | -6/Factory | Fabricated Mak. Power Source? 9286 | -6/Factory | Discovered exit to Lower Caves (range 5) 9383 | -6/Factory | Discovered exit to Factory (range 7) 9735 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 9740 | -6/Factory | Search patrols dispatched 9789 | -6/Factory | Fabricated Adv. Hacking Suite? 10073 | -6/Factory | Fabricated Adv. Hacking Suite? 10112 | -6/Factory | Build established: Wizard-Scout 10220 | -6/Factory | Manually triggered Chute Trap 10220 | -6/Factory | Sucked down chute 10220 | -6/Factory | Entered Waste 10245 | -6/Waste | Spotted C-40 Crusher 10248 | -6/Waste | Warlord forces began an assault 10262 | -6/Waste | Allies destroyed C-40 Crusher 10263 | -6/Waste | Spotted C-40 Crusher 10264 | -6/Waste | Spotted C-40 Crusher 10264 | -6/Waste | Allies destroyed C-40 Crusher 10267 | -6/Waste | Allies destroyed C-40 Crusher 10268 | -6/Waste | Spotted C-40 Crusher 10275 | -6/Waste | Allies destroyed C-40 Crusher 10280 | -6/Waste | Spotted C-40 Crusher 10282 | -6/Waste | Spotted C-40 Crusher 10291 | -6/Waste | Allies destroyed C-40 Crusher 10327 | -6/Waste | Discovered new exit (range 16) 10344 | -6/Waste | Found Adv. Powered Armor 10345 | -6/Waste | Identified exit to Factory 10345 | -6/Waste | Entered Factory 10345 | -6/Factory | Accompanied by 6 allies 10346 | -6/Factory | Loaded intel: 25 terminal locations 10437 | -6/Factory | Discovered exit to Factory (range 4) 10581 | -6/Factory | Discovered exit to Lower Caves (range 16) 10641 | -6/Factory | Repaired Broken Imp. Cesium-ion Thruster? 10674 | -6/Factory | Fabricated Field Propulsion Array? 10752 | -6/Factory | Discovered exit to Factory (range 13) 10989 | -6/Factory | Build established: Hacker-Scout 11031 | -6/Factory | Spotted B-75 Beast 11057 | -6/Factory | Fabricated Adv. Hacking Suite? 11247 | -6/Factory | Cargo convoy interrupted 11299 | -6/Factory | Fabricated Gravity Neutralizer? 11372 | -6/Factory | Fabricated Adv. Hacking Suite? 11395 | -6/Factory | Search patrols dispatched 11560 | -6/Factory | Entered Lower Caves 11680 | -6/Lower Caves | Discovered new exit (range 7) 11682 | -6/Lower Caves | Identified exit to Lower Caves 11682 | -6/Lower Caves | Entered another Lower Caves area 11788 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11863 | -6/Lower Caves | Discovered new exit (range 10) 11866 | -6/Lower Caves | Identified exit to Data Miner 11867 | -6/Lower Caves | Entered Data Miner 11867 | -6/Data Miner | Discovered new exit (range 6) 11872 | -6/Data Miner | Met Data Miner 11883 | -6/Data Miner | Learned location of Section 7 (-2) 11883 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11885 | -6/Data Miner | Received God Mode back door access code from Data Miner 11891 | -6/Data Miner | Destroyed Data Miner 11894 | -6/Data Miner | Found Prototype Hackware 11896 | -6/Data Miner | Found Prototype Hackware 11903 | -6/Data Miner | Data Conduit disabled 11905 | -6/Data Miner | Identified exit to Proximity Caves 11906 | -6/Data Miner | Entered Proximity Caves 11908 | -5/Proximity Caves | Learned Factory trap positions 11944 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 12021 | -5/Proximity Caves | Spotted B-75 Beast 12085 | -5/Proximity Caves | Learned Factory emergency access door positions 12164 | -5/Proximity Caves | Discovered exit to Factory (range 8) 12170 | -5/Proximity Caves | Entered Factory 12170 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 12171 | -5/Factory | Identified exit to Upper Caves 12172 | -5/Factory | Loaded intel: 95 trap records 12174 | -5/Factory | Loaded intel: 28 terminal locations 12176 | -5/Factory | Discovered new exit (range 11) 12264 | -5/Factory | Identified Deep Network Scanner 12264 | -5/Factory | Identified Quantum Router 12567 | -5/Factory | Repaired Field Propulsion Array? 12704 | -5/Factory | Discovered new exit (range 8) 12744 | -5/Factory | Repaired Imp. Cesium-ion Thruster? 12848 | -5/Factory | Repaired Adv. Powered Armor? 12861 | -5/Factory | Fabricated Lrn. Sensor Array? 12964 | -5/Factory | Build established: Wizard-Scout 13050 | -5/Factory | Discovered exit to Upper Caves (range 14) 13323 | -5/Factory | Repaired Field Propulsion Array? 13395 | -5/Factory | Fabricated Lrn. Sensor Array? 13407 | -5/Factory | Fabricated Adv. Gravity Neutralizer? 13471 | -5/Factory | Fabricated Mak. Power Source? 13647 | -5/Factory | Discovered new exit (range 11) 13670 | -5/Factory | Search patrols dispatched 13706 | -5/Factory | Spotted B-75 Beast 13747 | -5/Factory | Sucked down chute 13747 | -5/Factory | Entered Waste 13748 | -5/Waste | Met a frightened Derelict 13750 | -5/Waste | Spotted C-40 Crusher 13770 | -5/Waste | Spotted C-40 Crusher 13772 | -5/Waste | Spotted C-40 Crusher 13788 | -5/Waste | Spotted C-40 Crusher 13789 | -5/Waste | Spotted C-40 Crusher 13797 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 13802 | -5/Waste | Spotted C-40 Crusher 13804 | -5/Waste | Discovered new exit (range 10) 13810 | -5/Waste | Identified exit to Factory 13810 | -5/Waste | Entered Factory 13870 | -5/Factory | Identified exit to Extension 14075 | -5/Factory | Fabricated Adv. Hacking Suite? 14088 | -5/Factory | Discovered new exit (range 8) 14102 | -5/Factory | Identified exit to Factory 14110 | -5/Factory | Search patrols dispatched 14510 | -5/Factory | Discovered exit to Factory (range 9) 14671 | -5/Factory | Cargo convoy interrupted 14720 | -5/Factory | Discovered exit to Factory (range 5) 14891 | -5/Factory | Entered Upper Caves 14892 | -5/Upper Caves | Identified exit to Upper Caves 14944 | -5/Upper Caves | Entered another Upper Caves area 14981 | -5/Upper Caves | Learned location of Warlord (-4) 15095 | -5/Upper Caves | Discovered new exit (range 3) 15096 | -5/Upper Caves | Identified exit to Zhirov 15097 | -5/Upper Caves | Entered Zhirov 15097 | -5/Zhirov | Discovered new exit (range 3) 15103 | -5/Zhirov | Met Zhirov 15109 | -5/Zhirov | Learned location of Quarantine (-2) 15109 | -5/Zhirov | Learned location of Command (-1) 15112 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15118 | -5/Zhirov | Found Alien Artifact 15123 | -5/Zhirov | Found Alien Artifact 15123 | -5/Zhirov | Identified Integrated Dissipator 15123 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 15165 | -5/Zhirov | Identified exit to Proximity Caves 15195 | -5/Zhirov | Entered Proximity Caves 15321 | -4/Proximity Caves | Discovered exit to Factory (range 13) 15324 | -4/Proximity Caves | Entered Factory 15324 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15485 | -4/Factory | Spotted B-86 Titan 15528 | -4/Factory | Discovered new exit (range 6) 15574 | -4/Factory | Identified Transdimensional Reconstructor 15680 | -4/Factory | Spotted B-86 Titan 15693 | -4/Factory | Build established: Wizard-Ninja 15942 | -4/Factory | Found Prototype Processor 15947 | -4/Factory | Found Prototype Slashing Weapon 15947 | -4/Factory | Identified Vibroblade 16007 | -4/Factory | Build established: Wizard-Scout 16017 | -4/Factory | Fabricated Quantum Shading Machine? 16047 | -4/Factory | Identified Exp. Targeting Computer 16101 | -4/Factory | Discovered new exit (range 15) 16134 | -4/Factory | Repaired Broken Mic. Fission Core? 16339 | -4/Factory | Fabricated Field Propulsion Array? 16627 | -4/Factory | Fabricated Exp. Hacking Suite? 16718 | -4/Factory | Identified exit to Research 17016 | -4/Factory | Discovered exit to Research (range 4) 17074 | -4/Factory | First assault squad dispatched 17349 | -4/Factory | Search patrols dispatched 17505 | -4/Factory | Repaired Corrupted Exp. Optical Array? 17545 | -4/Factory | Repaired Imp. Fusion Compressor? 17585 | -4/Factory | Repaired Imp. Cesium-ion Thruster? 18014 | -4/Factory | Central database locked down 18018 | -4/Factory | Discovered new exit (range 22) 18074 | -4/Factory | Search patrols dispatched 18574 | -4/Factory | Search patrols dispatched 18639 | -4/Factory | Manually triggered Chute Trap 18639 | -4/Factory | Sucked down chute 18639 | -4/Factory | Entered Waste 18639 | -4/Waste | The area was eerily silent 18686 | -4/Waste | Discovered new exit (range 22) 18706 | -4/Waste | Identified exit to Factory 18706 | -4/Waste | Entered Factory 18723 | -4/Factory | Identified exit to Upper Caves 18723 | -4/Factory | Identified exit to Armory 18817 | -4/Factory | Fabricated Exp. Sensor Array (x1) 18888 | -4/Factory | Fabricated Mni. Smartbomb Launcher (x1) 18978 | -4/Factory | Fabricated Lrn. Terrain Scanner (x1) 19184 | -4/Factory | Discovered exit to Research (range 21) 19238 | -4/Factory | Found Exp. Signal Interpreter 19249 | -4/Factory | Repaired Cmb. Linear Gravjet? 19539 | -4/Factory | Fabricated Exp. Utility Shielding (x1) 19586 | -4/Factory | Fabricated Exp. Terrain Scan Processor (x1) 19829 | -4/Factory | Repaired Broken Diametric Drive? 19867 | -4/Factory | Repaired Broken Adv. Phase Shifter? 19942 | -4/Factory | Fabricated Exp. Sensor Array (x1) 19983 | -4/Factory | Spotted B-86 Titan 20162 | -4/Factory | Discovered exit to Research (range 22) 20175 | -4/Factory | Discovered exit to Research (range 19) 20189 | -4/Factory | Spotted B-86 Titan 20258 | -4/Factory | Repaired Adv. Powered Armor? 20282 | -4/Factory | Repaired Quantum Shading Machine 20304 | -4/Factory | Repaired Imp. Fusion Compressor? 20681 | -4/Factory | Fabricated Exp. Hacking Suite (x1) 20804 | -4/Factory | Build established: Wizard-Sprinter 21215 | -4/Factory | Entered Armory 22283 | -4/Armory | Assisted by bots powering up and referring to "LRC-V3" 22376 | -4/Armory | Warped through subspace to slip node 22376 | -4/Armory | Discovered new exit (range 1) 22376 | -4/Armory | Identified exit to Lab 22377 | -4/Armory | Core integrity fell below 50% 22378 | -4/Armory | Entered Lab 22380 | -4/Lab | Discovered exit to Research (range 9) 22385 | -4/Lab | Unable to decrypt terminal 22385 | -4/Lab | Opened the door to a hidden lab 22386 | -4/Lab | Gained access to the hidden lab's interior 22386 | -4/Lab | Detected by scanners 22387 | -4/Lab | Unable to decrypt terminal 22387 | -4/Lab | Unable to decrypt terminal 22397 | -4/Lab | Confronted by A5 22401 | -4/Lab | System corruption reached 10% 22472 | -4/Lab | Destroyed A5 22497 | -4/Lab | Found Prototype Special Weapon 22497 | -4/Lab | Identified Gui. Remote Datajack 22505 | -4/Lab | Unable to decrypt terminal 22512 | -4/Lab | Found Quantum Router 22515 | -4/Lab | Found Prototype Protection 22515 | -4/Lab | Identified Med. Regenerative Plating 22524 | -4/Lab | Found Prototype Energy Cannon 22524 | -4/Lab | Identified Potential Cannon 22527 | -4/Lab | Found Prototype Energy Gun 22527 | -4/Lab | Identified Tachyon Dispersion Ray 22535 | -4/Lab | Unable to decrypt terminal 22553 | -4/Lab | Found Alien Artifact 22557 | -4/Lab | Found Alien Artifact 22563 | -4/Lab | Found Alien Artifact 22595 | -4/Lab | Entered Research 22595 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 22635 | -3/Research | Build established: Wizard-Mutant 22637 | -3/Research | Repaired Exp. Utility Shielding 22696 | -3/Research | Identified Core Expander 22696 | -3/Research | Identified Integrated Mediator 22696 | -3/Research | Identified Core Reset Matrix 22696 | -3/Research | Installed Core Expander, added new Weapon slot 22698 | -3/Research | Installed Integrated Mediator, increased core attachment efficiency. 22776 | -3/Research | Intercept squad dispatched 22783 | -3/Research | Spotted Tracker 22799 | -3/Research | Destroyed Tracker 22811 | -3/Research | Repaired Exp. Power Amplifier? 22843 | -3/Research | Found Prototype Device 22843 | -3/Research | Identified Exp. Phase Shifter 22844 | -3/Research | Spotted Combat Programmer 22867 | -3/Research | Destroyed Combat Programmer 22913 | -3/Research | Repaired Adv. Powered Armor 22943 | -3/Research | Repaired Exp. Utility Shielding? 22989 | -3/Research | Fabricated Cmb. Linear Gravjet? 23064 | -3/Research | Intercept squad dispatched 23072 | -3/Research | Identified exit to Testing 23083 | -3/Research | Spotted Tracker 23090 | -3/Research | Destroyed Tracker 23090 | -3/Research | Spotted Tracker 23097 | -3/Research | Destroyed Tracker 23111 | -3/Research | Spotted Combat Programmer 23119 | -3/Research | Found Exp. Phase Shifter 23125 | -3/Research | Spotted Combat Programmer 23135 | -3/Research | System corruption reached 10% 23136 | -3/Research | Destroyed Combat Programmer 23174 | -3/Research | Destroyed Combat Programmer 23276 | -3/Research | Fabricated Nanosword (x1) 23431 | -3/Research | Fabricated Nanosword (x1) 23475 | -3/Research | Intercept squad dispatched 23506 | -3/Research | Found Prototype Protection 23509 | -3/Research | Spotted Tracker 23519 | -3/Research | Destroyed Tracker 23565 | -3/Research | Spotted Combat Programmer 23585 | -3/Research | Destroyed Combat Programmer 23667 | -3/Research | Entered Testing 23702 | -3/Testing | Found Prototype Ballistic Cannon 23702 | -3/Testing | Identified Omega Cannon 23811 | -3/Testing | Found Portable AFG 23846 | -3/Testing | Found Exp. Melee Analysis Suite 23855 | -3/Testing | Found Prototype Device 23855 | -3/Testing | Identified Exp. EM Disruption Field 23917 | -3/Testing | First assault squad dispatched 23943 | -3/Testing | Spotted Striker 23944 | -3/Testing | Spotted Striker 23948 | -3/Testing | Spotted PL-LNN5HKHD7N 24057 | -3/Testing | Destroyed Striker 24058 | -3/Testing | Core integrity fell below 50% 24065 | -3/Testing | Core integrity fell below 20% 24067 | -3/Testing | Destroyed by Striker with Plasma Lance Last Messages --------------- 24057_ I-47 Archangel unfolds itself. 24057_ Nanosword follow-up attack on Striker. 24057_ Striker destroyed. 24058_ Extracted 14 energy. 24058_ Vibroblade destroyed. 24058_ Cmb. Linear Gravjet destroyed. 24059_ Imp. System Guard destroyed. 24060_ Cmb. Linear Gravjet destroyed. 24060_ Adv. Transmission Jammer destroyed. 24060_ Nanosword follow-up attack on PL-LNN5HKHD7N. 24061_ Extracted 11 energy. 24062_ P-80 Master resets U-05 Engineer, system corruption cleaned. 24062_ Cmb. Linear Gravjet destroyed. 24064_ Extracted 4 energy. 24065_ Exp. Melee Analysis Suite destroyed. 24065_ PL-LNN5HKHD7N Unknown Device severed. 24066_ Extracted 4 energy. 24066_ Nanosword destroyed. 24067_ System corrupted: Matter fused (-5). 24067_ Cmb. Linear Gravjet destroyed. Map ----- +----------------------------------------------------+ | ????????#########/#??????????????????????????????? | | ????????????????#=#???? ?????????????????????????? | | ????????????????#[#???? ?????????????????????????? | | ????????????????# #???? ?????????????????????????? | | ##??????????????#%#???? ?????????????????????????? | | #??????????????# #???? #????????????????????????? | | #??????????????# #???? #????????????????????????? | | #??????????????# #???? #????????????????????????? | | #???????######## #???# #????????????????????????? | | /#???????#""""""# ##### #????????????????????????? | | #???????#"" # #????????????????????????? | | #???????#" # #????????????????????????? | | #????????#"* # h #????????????????????????? | | #????????# " + #????????????????????????? | | ##????????###"" # #????????????????????????? | | ################# #????????????????????????? | | # """ """ #??# #????????????????????????? | | # """ """ ! #??# #?????##?????????????????? | | + """ """ #### %[##p########?????????????????? | | # + ! + u #??????????????????? | | #! ! # # #??????????????????? | | ##############o # #??????????????????? | | # p u #??????????????????? | | p #??????????????????? | | ###/################## #??????????????????? | | # """"" #??????????# @ll ##?????????????????? | | # [ ""T"" #??????????# K%/g ##?????????????????? | | # #??????????# g!%##?????????????????? | | #] ! ! ! #??????????#######i###?????????????????? | | #####"#################^! ^ ####??????????????? | | #^[ ""#??????????????? | | [+[ % """#??????????????? | | ###"#######+####### # % R"#??????????????? | | # # " ^ """#??????????????? | | "" # """ """ + + ""#??????????????? | | "" # """ """ ##### ####??????????????? | | """ # """ """ #???# #?????????????????? | | """ # #???# [ #?????????????????? | | # #???##########?????????????????? | | ######### """ """ #??????????????????????????????? | | ????????# """G""" #??????????????????????????????? | | ????????###########??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Energy Generation 65 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Cloak Strength 4 Additional Mass Support 20 Corruption Containment 12 Armor Coverage 600 Utility Shielding 90 Phase Shifting 20 Evasion (%) 77 Targeting Accuracy 5 Melee Accuracy 12 Recoil Reduction 3 Offensive Hacking 71 Defensive Hacking 50 Authchip Count 5 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Adv. Terrain Scan Processor | -7/Factory | Hacked Imp. Particle Charger | -7/Zion | Archive Mak. Shrapnel Gun | -7/Zion | Archive Mak. Axe | -7/Zion | Archive KE Penetrator | -7/Zion | Archive Energy Well | -7/Zion | Archive Energy Filter | -7/Zion | Archive Mak. Power Source | -7/Zion | Archive Imp. Hacking Suite | -7/Zion | Archive Ripper | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Med. Insulated Plating | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Tesla Rifle | -7/Zion | Archive Adv. Hacking Suite | -6/Factory | Hacked Powered Armor | -6/Factory | Hacked Imp. Powered Armor | -6/Factory | Hacked Exp. Cooling System | -6/Factory | Scanalyzed Graphene Brace | -6/Factory | Scanalyzed Imp. Cesium-ion Thruster | -6/Factory | Scanalyzed Field Propulsion Array | -6/Factory | Hacked Adv. Actuator Array | -6/Factory | Hacked Coolant Network | -6/Factory | Scanalyzed Gravity Neutralizer | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free Lrn. Sensor Array | -5/Factory | Hacked Adv. Gravity Neutralizer | -5/Factory | Hacked Tri-rail Accelerator | -5/Factory | Scanalyzed Com. HERF Cannon | -5/Factory | Hacked Exp. Power Amplifier | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Adv. Powered Armor | -4/Factory | Scanalyzed Adv. Cloaking Device | -4/Factory | Scanalyzed Quantum Shading Machine | -4/Factory | Hacked Exp. Sensor Array | -4/Factory | Hacked Exp. Hacking Suite | -4/Factory | Hacked Exp. Terrain Scan Processor | -4/Factory | Hacked Exp. Targeting Computer | -4/Factory | Scanalyzed Adv. Transmission Jammer | -4/Factory | Scanalyzed Exp. Signal Interpreter | -4/Factory | Hacked Lrn. Terrain Scanner | -4/Factory | Hacked Exp. Utility Shielding | -4/Factory | Hacked Mni. Smartbomb Launcher | -4/Factory | Hacked Exp. Melee Analysis Suite | -4/Factory | Hacked Cmb. Linear Gravjet | -4/Factory | Scanalyzed Imp. Fusion Compressor | -4/Factory | Scanalyzed HERF Cannon | -4/Factory | Hacked Adv. Force Field | -4/Factory | Hacked Adv. Phase Shifter | -4/Factory | Scanalyzed Adv. Force Booster | -4/Armory | Hacked Enh. Nova Cannon | -4/Armory | Hacked Cld. Linear Gravjet | -3/Research | Hacked Nanosword | -3/Research | Hacked Adv. System Restoration Module | -3/Research | Hacked Femtoactuators | -3/Research | Hacked Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive C-57 Dissector | -7/Zion | Archive B-60 Warrior | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free Fabricated ------------ Mak. Power Source | x2 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Field Propulsion Array | x2 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Gravity Neutralizer | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Lrn. Sensor Array | x1 | -5/Factory Lrn. Sensor Array | x1 | -5/Factory Adv. Gravity Neutralizer | x1 | -5/Factory Mak. Power Source | x2 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Quantum Shading Machine | x1 | -4/Factory | Authchip Field Propulsion Array | x2 | -4/Factory | Authchip Exp. Hacking Suite | x1 | -4/Factory | Authchip Exp. Sensor Array | x1 | -4/Factory | Authchip Mni. Smartbomb Launcher | x1 | -4/Factory | Authchip Lrn. Terrain Scanner | x1 | -4/Factory | Authchip Exp. Utility Shielding | x1 | -4/Factory Exp. Terrain Scan Processor | x1 | -4/Factory | Authchip Exp. Sensor Array | x1 | -4/Factory | Authchip Exp. Hacking Suite | x1 | -4/Factory Cmb. Linear Gravjet | x2 | -3/Research | Authchip Nanosword | x1 | -3/Research Nanosword | x1 | -3/Research Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Expander Integrated Mediator Achievements -------------- None Challenges ------------ None Game ------ Seed MappingFusionReplicator Manual? 0 Play Time 07:42:07 Cumulative 388.3 hours Start 2022.05.01 @ 15:34:03 End 2022.05.07 @ 20:55:35 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 531 Rogue 531 Adventurer 0 Explorer 0 Win Type - Total 7 Types 5/0/1/1/0/0/0/0/0 Lore% 84 Gallery% 87 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 617a24f0-3973-48ef-8583-998980a01c5f