Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.12 @ 02:38:36 Player: SirFancyPantsOfPantaloons Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (69) 345 Value Destroyed (2692) 2692 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6037 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 84/300 Energy 78/100 System Corruption 0% Temperature Cool (9) Movement Core (350) Ox6 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit > --- WEAPON (3) ------- Rocket Launcher > --- INVENTORY (10) --- Medium Treads Flexi-carbon Leg Armored Leg Improved Heat Sink Advanced Heat Sink Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Sensor Array Focal Shield Thermal Shield Improved Reclamation Unit > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun Flak Cannon > --- INVENTORY -------- Light Treads Light Treads Flexi-carbon Leg Armored Huge Wheel Improved Heat Sink Kinecellerator Force Field Heavy Assault Rifle Rocket Launcher [Rating: 56] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Hover Unit Backup Propulsion III Flight Unit Flight Unit Utility Advanced Sensor Array Device Advanced Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Protection Improved Weapon Shielding Weapon High-powered Shotgun Energy Gun Shock Rifle Energy Cannon Ion Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . 1 1 . . Utility 4 | . . 1 1 1 1 Weapon 1 | . . . . 1 . Parts Attached 116 | 6 13 37 10 26 24 Power 11 | 1 1 4 . 2 3 Engine 10 | 1 1 4 . 2 2 Core . | . . . . . . Reactor 1 | . . . . . 1 Propulsion 23 | 2 . 11 2 6 2 Treads 7 | . . 3 1 2 1 Leg 12 | 2 . 5 1 3 1 Wheel . | . . . . . . Hover 1 | . . . . 1 . Flight 3 | . . 3 . . . Utility 33 | 1 3 9 3 6 11 Device 21 | . 2 4 2 3 10 Storage 3 | 1 1 1 . . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 8 | . . 4 1 3 . Artifact . | . . . . . . Weapon 49 | 2 9 13 5 12 8 Energy Gun 14 | 1 3 3 2 5 . Energy Cannon 3 | . . . . . 3 Ballistic Gun 25 | 1 2 10 3 6 3 Ballistic Cannon 2 | . . . . 1 1 Launcher 5 | . 4 . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 52 | . 2 13 5 7 25 Power 6 | . . 2 . . 4 Propulsion 16 | . . 6 4 1 5 Utility 16 | . . 4 1 3 8 Weapon 14 | . 2 1 . 3 8 Highest Loss Streak 18 | . 1 11 2 3 18 Average Slot Usage (%) 88 | . 96 82 87 91 90 Engine 8 | . 14 10 9 7 5 Treads 6 | . . 8 18 5 . Leg 14 | . 28 9 5 14 23 Device 16 | . 10 10 19 18 28 Storage 9 | . 14 11 9 7 6 Protection 6 | . . 9 7 10 1 Energy Gun 4 | . 10 4 4 5 1 Ballistic Gun 14 | . 13 17 13 13 10 Ballistic Cannon 1 | . . . . 1 3 Naked Turns . | . . . . . . Heaviest Build 64 | 10 16 35 37 49 64 Greatest Support 83 | 20 20 63 83 70 70 Greatest Overweight (x) 6 | . . 6 1 1 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 6 8 10 10 10 10 Average Capacity 8 | 5 6 8 10 10 10 Most Carried 10 | 3 8 8 10 10 10 Average Carried 7 | 1 4 6 8 9 8 Final Capacity 10 | 6 8 10 10 10 10 Final Carried 10 | 2 8 8 10 10 5 Class Distribution -------------------- 44% | Mutant 14% | Scavenger-Mutant 14% | Tank 8% | Gunner 6% | Scavenger-Gunner 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Tank | -7/Factory Tank | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Matter Collected 1833 | 231 204 572 356 362 108 Remotely . | . . . . . . Salvage Created 2466 | . 453 609 424 544 436 Parts 118 | . 21 39 17 27 14 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Combat Hostiles Destroyed 52 | . 10 16 8 8 10 Guns 40 | . 6 16 8 8 2 Cannons 2 | . . . . . 2 AOE 10 | . 4 . . . 6 Classes Destroyed 12 | . 4 2 2 2 2 Worker 2 | . . . 1 . 1 Builder 3 | . 2 . 1 . . Hauler 1 | . . . . . 1 Recycler 3 | . 1 . 1 1 . Operator 1 | . . . . 1 . Watcher 7 | . 1 4 . 1 1 Swarmer 3 | . . 3 . . . Grunt 35 | . 10 8 5 4 8 Duelist 1 | . . . . . 1 Sentry 8 | . . 5 1 2 . Hunter 3 | . . . 2 . 1 Programmer 2 | . . . . 2 . Best Kill Streak 10 | . 10 5 4 3 5 Combat Bots Only 6 | . 6 5 3 3 4 Max Kills in Single Turn 3 | . 3 1 3 1 3 Gunslinging 1 | . . . 1 . . Exploded 2 | . 1 . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Damage Taken 6961 | . 368 1828 791 1044 2930 Core 1469 | . 76 340 71 119 863 Absorbed by Shields 138 | . . . . . 138 Core Remaining (%) 70 | 100 69 15 87 83 . Volleys Fired 203 | . 24 77 36 33 33 Largest 3 | . 2 2 2 3 3 Hottest 133 | . 80 86 126 123 133 Shots Fired 439 | . 45 153 72 93 76 Gun 410 | . 41 153 72 93 51 Cannon 23 | . . . . . 23 Launcher 6 | . 4 . . . 2 Special . | . . . . . . Kinetic 308 | . 21 128 40 61 58 Thermal 94 | . 20 25 32 5 12 Explosive 6 | . 4 . . . 2 Electromagnetic 31 | . . . . 27 4 Robot Hit Streak 16 | . 11 12 15 16 14 Robot Miss Streak 8 | . 3 7 6 3 8 Penetration Max . | . . . . . . Secondary Targets 5 | . . 2 1 2 . Max Gunslinging Chain 1 | . . 1 1 1 . Shots Hit Robots 315 | . 34 109 54 65 53 Core Hits 160 | . 29 35 26 25 45 Critical Hits 2 | . . 2 . . . Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6666 | . 614 1399 993 1371 2289 Guns 4324 | . 295 1399 993 1056 581 Cannons 342 | . . . . . 342 Explosions 2000 | . 319 . . 315 1366 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 3269 | . 132 1080 530 759 768 Thermal 2731 | . 163 319 463 402 1384 Explosive 456 | . 319 . . . 137 Electromagnetic 210 | . . . . 210 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . 2 . Average Corruption 1 | . . . . 1 . Corruption Purged . | . . . . . . Effects 2 | . . . . 2 . Heat Flow Errors 1 | . . . . 1 . Targeting Errors 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 295 | . . . . 170 125 Projectiles . | . . . . . . Explosions 295 | . . . . 170 125 Melee . | . . . . . . Knockbacks 8 | . . . . . 8 Impact . | . . . . . . Kinetic 8 | . . . . . 8 Secondary . | . . . . . . Self-Inflicted Damage 291 | . 32 . . 81 178 Shots 7 | . 1 . . 1 5 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 284 | . 51 144 4 284 222 Average Temperature 56 | . 20 32 3 88 61 Received Heat Transfer 2016 | . 183 603 288 291 651 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . 1 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . 1 2 . . Heat Transferred 3593 | . 434 703 999 385 1072 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Peak Influence 432 | . 284 235 260 218 432 Average Influence 131 | . 171 108 143 96 211 Maximum Alert Level 2 | . 1 1 1 1 2 Low Security (%) 79 | 100 67 98 63 87 55 Level 1 17 | . 32 1 36 12 25 Level 2 2 | . . . . . 18 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 14 | . 3 4 1 3 3 Investigation 3 | . 1 2 . . . Extermination 2 | . . . . 2 . Reinforcement 8 | . 2 2 1 1 2 Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced 1 | . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Distress Signals 8 | . 1 3 3 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 104 | . 14 34 19 13 24 Peak Tracking Total 10 | . 5 5 6 2 10 Tactical Retreats 7 | . . 3 2 . 2 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Traps Triggered 1 | . . 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Machines Disabled 24 | . . . . 2 22 Max in Single Turn 14 | . . . . 2 14 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Machines Accessed 10 | . 2 2 4 2 . Terminals 7 | . 1 2 3 1 . Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 20 | . 4 4 8 4 . Successful 14 | . 4 3 5 2 . Failed 6 | . . 1 3 2 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 14 | . 3 4 6 1 . Fabricators . | . . . . . . Repair Stations 3 | . . . . 3 . Recycling Units 1 | . 1 . . . . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Terminal Hacks 10 | . 3 3 3 1 . Record 5 | . 3 1 . 1 . Locate Traps 1 | . . 1 . . . Dispatch Records 1 | . . . 1 . . Recall Investigation 1 | . . . 1 . . Zone Layout 2 | . . 1 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . . . 1 . Refit 1 | . . . . 1 . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used 1 | . . . . 1 . Hacking Detections 6 | . 1 2 1 2 . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Turns Passed 3418 | 64 406 957 511 942 538 Spaces Moved 1698 | 41 254 393 220 495 295 Core 9 | 4 . 5 . . . Treads 534 | . . 188 188 158 . Legs 1098 | 37 254 165 32 315 295 Wheels . | . . . . . . Hover 22 | . . . . 22 . Flight 35 | . . 35 . . . Fastest Speed 50 | 50 120 114 150 123 125 Average Speed 148 | 113 120 163 168 157 125 Slowest Speed 440 | 120 120 440 180 180 126 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 19 | 4 41 30 22 12 8 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 162 | . 17 . . 45 100 Melee . | . . . . . . Projectile . | . . . . . . AOE 162 | . 17 . . 45 100 Actions | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Total 2192 | 58 310 556 286 583 399 Wait 61 | 4 1 9 13 5 29 Move 1693 | 40 253 392 219 494 295 Hop . | . . . . . . Pick Up 79 | 8 14 23 7 13 14 Fast Attach 17 | . . 9 . 7 1 Attach 48 | 6 3 13 4 9 13 Detach 2 | . . . . 2 . Swap 51 | . 10 15 6 10 10 Drop 38 | . 5 18 1 10 4 Fire 203 | . 24 77 36 33 33 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 396 | -10/Materials | Discovered new exit (range 14) 471 | -10/Materials | Entered another Materials area 471 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 609 | -9/Materials | Core integrity fell below 50% 661 | -9/Materials | Lost 11 parts (2p5n3u1w) 706 | -9/Materials | Met 8R-AWN 1162 | -9/Materials | Core integrity fell below 20% 1415 | -9/Materials | Discovered new exit (range 5) 1428 | -9/Materials | Entered another Materials area 1428 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1790 | -8/Materials | Discovered new exit (range 8) 1939 | -8/Materials | Entered Factory 1939 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2193 | -7/Factory | Lost 3 parts (1n1u1w) 2643 | -7/Factory | Lost 3 parts (1u2w) 2845 | -7/Factory | Discovered new exit (range 16) 2881 | -7/Factory | Entered another Factory area 2881 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3052 | -6/Factory | Lost 7 parts (2p1n2u2w) 3231 | -6/Factory | First assault squad dispatched 3402 | -6/Factory | Core integrity fell below 50% 3412 | -6/Factory | Core integrity fell below 20% 3419 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03388_ Hpw. Shotgun destroyed. 03388_ Thermal Shield destroyed. 03389_ K-01 Serf collects debris. 03391_ Penetrated by Slug. 03393_ K-01 Serf collects debris. 03395_ Penetrated by Slug. 03395_ Hvy. Assault Rifle destroyed. 03395_ Hvy. Ion Cannon destroyed. 03396_ G-50 Soldier destroyed. 03397_ K-01 Serf collects debris. 03398_ Penetrated by Slug. 03403_ Focal Shield destroyed. 03404_ Penetrated by Slug. 03404_ Phase Cannon destroyed. 03404_ Penetrated by Slug. 03414_ Slug penetrates Wall. 03417_ Penetrated by Slug. 03417_ Slug penetrates Wall. 03418_ H-66 Slayer destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ??????????????# ]] #????? | | ??????????????# ]]] #????? | | ??????????????# ]] #???## | | ??????????????# ##### | | ??????????????# " + | | ??????????????## #####"%" ""##/## # | | ?????????????????????#"" # # | | ?????????????????????## # """ # | | ??????????????????????# + """ # | | ?????????????????????## # """ + | | ?????????????????????#" " # | | ???????????????????###" " # | | ??????????????????? " "########+##+# | | ????????????????????#"" * " # | | ????????????????????# " % # | | ????????????????????# " " ## | | ?????????????????????#" " #? | | ?????????????????????#" " #? | | ?????????????????????#""" """"" #? | | ?????????????????????####" # #? | | ????????????????????????## # #? | | ?????????????????????????# = # #? | | ?????????????????????????# # #? | | ????????????????????????#######+#### #? | | ????????????????????????#*g #??# #? | | ????????????????????????#@#######???#############? | | ??????????????????????? #??????????????????????? | | ?????????????????????# ??????????????????????? | | ?????????????????????# ??????????????????????? | | ?????????????????????## !%= ?????????????????????? | | ?????????????????????? = ?????????????????????? | | ????????????????????? ????????????????????? | | ????????????????????? ????????????????????? | | ???????????????????? ss # ???????????????????? | | ???????????????????R # ???????????????????? | | ???????????????????" % # !??????????????????? | | ??????????????????"" #?#??????????????????? | | ???????????????????" ????????????????????? | | ???????????????????" ????????????????????? | | ????????????????????? ????????????????????? | | ??????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 375 Resistance: KI 20 Resistance: TH 20 Weapon Shielding 66 Reclamation Efficiency 15 Evasion (%) 40 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- Deuterium Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Dynamic Key I Spy It Was An Accident, I Swear Loot Pinata Novice Programmer Serviceable Loadout Significant Disruption Challenges ------------ None Game ------ Seed FlightInertialMultirail Manual? 0 Play Time 01:10:03 Cumulative 3.7 hours Start 2019.12.11 @ 22:59:58 End 2019.12.12 @ 02:38:36 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 2 Gallery% 9 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 67398679-6f47-4187-bb1f-ffc36cc6583a