Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.09 @ 12:41:41 Player: FALKE Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (130) 650 Value Destroyed (4144) 4144 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (808) 808 TOTAL SCORE: 11242 Bonus ------- High Alert Combat Kills 8 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 291/300 Energy 100/100 System Corruption 16% Temperature Cool (0) Movement Core (700) Ox13 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit Machine Analyzer Improved Signal Interpreter Experimental Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Compact Matter Pod (150) Improved Reaction Control System Hardened Medium Armor Plating Thermal Defense Suite Skeleton Box Recalibrator Improved Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Advanced VSS Leg Shield Leg Shield Leg > --- UTILITY ---------- High-capacity Storage Unit Machine Analyzer Improved Sensor Array Improved Signal Interpreter Experimental Targeting Computer Layered Medium Armor Plating Improved Hacking Suite > --- WEAPON ----------- Mass Driver Molecular Deconstructor > --- INVENTORY -------- Antimatter Reactor Shield Leg Energy Well Compact Matter Pod Improved Reaction Control System Layered Medium Armor Plating Thermal Defense Suite Authchip [R/Combat] Skeleton Box Recalibrator Improved Field Recycling Unit Plasma Rifle Proton Cannon AWS/Gauss Magnetic Acceleration Cannon Heavy Flak Cannon Heavy Rocket Launcher [Rating: 95] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Potential Leg Treads Advanced Treads Leg Potential Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Powered Armor Weapon Advanced Assault Cannon Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Chainsword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac DSF Fac Slots Evolved 12 | . . . . . 4 2 . . 2 2 . 2 Power 1 | . . . . . . 1 . . . . . . Propulsion 3 | . . . . . 1 . . . 1 1 . . Utility 6 | . . . . . 3 1 . . . 1 . 1 Weapon 2 | . . . . . . . . . 1 . . 1 Parts Attached 125 | 8 13 1 5 2 26 11 10 4 17 . 7 21 Power 14 | 1 1 . . . 5 1 2 . 1 . . 3 Engine 7 | 1 . . . . 4 . 2 . . . . . Core 5 | . 1 . . . 1 1 . . 1 . . 1 Reactor 2 | . . . . . . . . . . . . 2 Propulsion 31 | 2 6 . 2 . 2 4 2 . 5 . 3 5 Treads 6 | . . . . . . 4 2 . . . . . Leg 24 | 2 5 . 2 . 2 . . . 5 . 3 5 Wheel 1 | . 1 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 39 | 3 2 . 2 . 9 3 . 4 10 . 1 5 Device 14 | 2 . . . . 3 2 . 2 4 . . 1 Storage 5 | 1 1 . 2 . . . . 1 . . . . Processor 7 | . 1 . . . 2 . . . 3 . . 1 Hackware 3 | . . . . . . . . . 1 . . 2 Protection 10 | . . . . . 4 1 . 1 2 . 1 1 Artifact . | . . . . . . . . . . . . . Weapon 41 | 2 4 1 1 2 10 3 6 . 1 . 3 8 Energy Gun 8 | 1 1 . . 1 2 . 1 . . . 1 1 Energy Cannon 3 | . 1 . . . . . . . . . . 2 Ballistic Gun 7 | 1 . 1 1 1 2 . . . 1 . . . Ballistic Cannon 7 | . . . . . 1 . 1 . . . 2 3 Launcher 8 | . 1 . . . 4 1 1 . . . . 1 Special Weapon 3 | . 1 . . . . . 1 . . . . 1 Impact Weapon 2 | . . . . . 1 . 1 . . . . . Slashing Weapon 2 | . . . . . . 2 . . . . . . Piercing Weapon 1 | . . . . . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 2 . 3 . 1 . 2 . . . Corrupted Parts 3 | . . . . . . 1 2 . . . . . System Corruption 16 | . . . . . . 6 10 . . . . . Parts Lost 49 | . . . . . 7 1 . 4 3 . 10 24 Power 8 | . . . . . 2 . . 1 1 . 1 3 Propulsion 16 | . . . . . 2 . . 1 1 . 6 6 Utility 13 | . . . . . 2 1 . 2 1 . 2 5 Weapon 12 | . . . . . 1 . . . . . 1 10 Highest Loss Streak 17 | . . . . . 4 1 . 4 3 . 6 17 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 14 | 5 7 10 10 16 17 17 16 17 14 13 17 10 Power . | . 1 1 1 1 . 1 . 1 . . . . Propulsion 2 | 3 2 2 1 2 2 3 3 3 1 . . . Utility 5 | . 1 4 4 7 6 4 4 5 7 6 7 6 Weapon 5 | 1 2 3 2 4 6 7 7 6 4 6 7 3 Tool/Special . | . . . . . . . . . . . . . Unused Backups 31 | 2 4 . 2 . 6 3 3 . 3 2 3 3 Power 2 | . 1 . . . . 1 . . . . . . Propulsion 8 | 2 3 . 1 . 1 . 1 . . . . . Utility 14 | . . . 1 . 2 2 1 . 3 . 2 3 Weapon 7 | . . . . . 3 . 1 . . 2 1 . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 99 100 91 97 97 99 99 92 90 91 93 63 Engine 4 | . 10 . . . 7 4 3 2 2 . . . Core 7 | . 3 14 14 14 1 10 11 7 5 10 10 . Treads 6 | . . . . . . 18 23 22 7 . . . Leg 18 | . 28 28 28 28 25 4 . . 16 29 27 9 Device 10 | . 12 . . . 10 16 15 23 12 3 4 2 Storage 9 | . 14 14 14 14 9 7 7 7 6 4 5 5 Processor 12 | . 1 14 14 14 15 15 15 9 12 17 17 15 Protection 3 | . . . . . 8 5 7 1 3 4 4 4 Energy Gun 2 | . 2 5 5 11 2 . . 1 3 . 1 . Ballistic Gun 6 | . 12 7 14 14 6 2 . . 3 5 2 . Ballistic Cannon 1 | . . . . . . 1 2 12 5 . 4 6 Launcher 1 | . 2 8 . . 1 . 1 . . . . . Special Weapon 1 | . 8 . . . . . . . . . . . Impact Weapon 2 | . . . . . 7 . 4 . 3 5 2 . Peak Build Rating 95 | 9 11 11 42 44 49 51 58 54 70 80 95 94 Average Rating 39 | 6 9 10 29 34 43 45 50 48 57 75 82 63 On Entrance 37 | . 9 10 11 42 33 40 47 54 47 70 78 51 Avg Prop Armor Cover (%) 8 | . . . . . . . 6 . 8 . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 115 | 13 22 21 55 55 62 70 78 80 79 73 82 115 Greatest Support 103 | 20 20 20 60 60 75 70 70 70 75 80 103 58 Greatest Overweight (x) 35 | 1 1 1 . . 1 1 1 1 1 . 1 35 Average Overweight (x) . | . . . . . . . . . . . . 1 Largest Inventory Capacity 20 | 8 10 10 20 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 7 8 10 14 20 20 20 20 20 20 18 20 20 Most Carried 20 | 8 10 10 12 19 20 20 20 20 20 20 20 18 Average Carried 15 | 5 7 10 10 17 18 18 18 19 15 14 18 11 Final Capacity 20 | 8 10 10 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 8 10 10 12 19 20 19 20 19 18 17 19 7 Class Distribution -------------------- 36% | Mutant 31% | Assassin 11% | Gladiator 5% | Scavenger-Mutant 4% | Skirmisher 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Assassin | -8/Materials Assassin | -7/Factory Gladiator | -7/Lower Caves Derelict-Mutant | -7/Lower Caves Assassin | -6/Factory Assassin | -5/Factory Scavenger-Assassin | -5/DSF Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac DSF Fac Matter Collected 5258 | 353 545 106 80 87 787 175 1338 150 735 . 129 773 Remotely . | . . . . . . . . . . . . . Salvage Created 4222 | 138 515 91 . 199 1443 135 386 88 400 . 270 557 Parts 218 | 10 35 7 . 9 62 10 21 2 12 . 21 29 Haulers Intercepted 7 | . 2 . . . 4 . . . 1 . . . Recyclers Shooed 2 | . . . . . 1 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . 19 7 . . . . Prevented . | . . . . . . . . . . . . . Parts Restored 1 | . . . . . . . . 1 . . . . Broken 1 | . . . . . . . . 1 . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac DSF Fac Combat Hostiles Destroyed 91 | . 12 5 . 7 23 3 12 3 8 . 4 14 Melee 5 | . . . . . 2 2 1 . . . . . Guns 28 | . 2 2 . 7 7 . 2 . 4 . 1 3 Cannons 20 | . . . . . 3 1 5 2 3 . 2 4 AOE 31 | . 10 3 . . 7 . 3 1 . . . 7 Classes Destroyed 16 | 3 6 . . 2 2 1 1 1 . . . . Worker 10 | 1 1 . . . 6 2 . . . . . . Builder 7 | . 2 . . . 3 . . . . . . 2 Tunneler 4 | 3 . . . 1 . . . . . . . . Hauler 7 | . 2 . . . 4 . . . 1 . . . Recycler 8 | 1 2 . . . 5 . . . . . . . Mechanic 1 | . . . . . 1 . . . . . . . Operator 2 | . 1 . . . 1 . . . . . . . Watcher 5 | . 2 . . . 3 . . . . . . . Swarmer 30 | . 6 3 . . 13 . 4 . . . . 4 Grunt 23 | . 6 2 . . 3 1 4 2 2 . . 3 Duelist 1 | . . . . . . . . 1 . . . . Sentry 9 | . . . . 2 6 . . . . . . 1 Specialist 8 | . . . . . . . 2 . . . 4 2 Hunter 8 | . . . . . 1 . 1 . 4 . . 2 Programmer 7 | . . . . . . 2 1 . 2 . . 2 Assembled 5 | . . . . 5 . . . . . . . . Best Kill Streak 13 | 2 8 3 . 8 13 1 3 2 2 . 1 7 Combat Bots Only 7 | . 5 3 . 7 5 1 3 2 2 . 1 5 Max Kills in Single Turn 5 | 1 2 2 . 1 3 1 2 2 1 . 1 5 Gunslinging . | . . . . . . . . . . . . . Exploded 5 | . 2 2 . . 2 . 2 1 . . . 5 Melee 1 | . . . . . 1 1 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac DSF Fac Hostile Shots Fired 903 | . 27 13 . 15 130 33 64 11 124 . 178 308 Missed 245 | . 6 4 . 7 27 11 21 . 24 . 62 83 Hits 658 | . 21 9 . 8 103 22 43 11 100 . 116 225 Melee 9 | . . . . . . . . 9 . . . . Projectile 649 | . 21 9 . 8 103 22 43 2 100 . 116 225 Critical Strikes 40 | . 1 . . . 4 2 3 4 7 . 3 16 Actively Blocked 1 | . . . . . . 1 . . . . . . Part Disruptions 7 | . . . . . . . 2 . . . . 5 Damage Taken 12274 | . 244 112 . 109 1826 326 783 377 1714 . 2209 4574 Core 2201 | . 71 12 . 26 234 16 107 12 346 . 157 1220 Absorbed by Shields 180 | . . . . . . . . . 180 . . . Redirected to Shielding 54 | . . . . . 36 18 . . . . . . Regen/Repaired (Parts) 349 | . 11 . . . 86 . . . 47 205 . . Core Remaining (%) 72 | 100 . . . 56 57 . . 80 59 . 84 . Volleys Fired 243 | 13 59 11 . 1 38 10 30 11 34 . 6 30 Largest 4 | 2 2 1 . 2 2 2 2 2 3 . 3 4 Hottest 268 | 60 120 60 . 79 89 109 115 115 172 . 156 268 Shots Fired 499 | 26 94 11 . 23 60 13 43 12 101 . 21 95 Gun 271 | 26 51 6 . 23 43 4 16 1 57 . 9 35 Cannon 159 | . 12 3 . . 5 4 14 10 44 . 11 56 Launcher 51 | . 18 2 . . 12 5 9 1 . . . 4 Special 18 | . 13 . . . . . 4 . . . 1 . Kinetic 287 | 13 37 6 . 22 29 7 14 10 62 . 15 72 Thermal 148 | 13 39 3 . 1 19 1 16 1 39 . . 16 Explosive 44 | . 18 2 . . 5 5 9 1 . . . 4 Electromagnetic 15 | . . . . . 7 . . . . . 5 3 Robot Hit Streak 11 | 6 7 7 . 9 10 2 6 4 7 . 7 11 Robot Miss Streak 8 | 2 2 1 . 2 4 2 3 1 8 . 2 5 Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Autonomous 61 | . . . . 20 . . . . 6 . 4 31 Shots Hit Robots 327 | 17 38 7 . 16 66 15 26 8 57 . 14 63 Core Hits 187 | 10 35 9 . 8 36 3 16 4 19 . 7 40 Critical Kills 2 | . . . . . 2 . . . . . . . Critical Parts Destroyed 7 | . . . . . 5 . . . 1 . . 1 Critical Strikes 15 | . . . . . 7 . 2 1 3 . . 2 Burn 4 | . . . . . . . 2 . 2 . . . Destroy 2 | . . . . . . . . . 1 . . 1 Blast 2 | . . . . . . . . 1 . . . 1 Smash 7 | . . . . . 7 . . . . . . . Melee Attacks 157 | . . . . . 71 41 2 . 42 1 . . Impact 117 | . . . . . 71 2 1 . 42 1 . . Slashing 39 | . . . . . . 39 . . . . . . Piercing 1 | . . . . . . . 1 . . . . . Sneak Attacks 23 | . . . . . 18 4 . . 1 . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . Follow-up Attacks 2 | . . . . . . 2 . . . . . . Damage Inflicted 11840 | 165 1236 292 . 414 3474 680 788 383 1496 . 472 2440 Guns 3079 | 165 276 86 . 414 399 9 245 . 565 . 161 759 Cannons 2510 | . 124 36 . . 109 67 227 205 479 . 311 952 Explosions 2965 | . 812 170 . . 700 113 263 178 . . . 729 Melee 3262 | . . . . . 2266 491 53 . 452 . . . Ramming . | . . . . . . . . . . . . . Kinetic 3967 | 54 156 86 . 414 316 76 227 205 734 . 428 1271 Thermal 1788 | 111 268 36 . . 312 . 245 . 310 . . 506 Explosive 2310 | . 812 170 . . 295 113 263 178 . . . 479 Electromagnetic 513 | . . . . . 285 . . . . . 44 184 Impact 2771 | . . . . . 2266 . 53 . 452 . . . Slashing 491 | . . . . . . 491 . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 22 | . 1 1 1 1 8 9 22 22 . . 1 16 Average Corruption 6 | . 1 1 1 1 5 7 16 22 . . 1 6 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 232 | . 12 6 1 11 38 45 80 24 . . . 15 Message Errors 49 | . 3 2 1 1 10 12 13 4 . . . 3 Matter Fused 65 | . 4 . . 5 6 15 26 4 . . . 5 Heat Flow Errors 29 | . 1 2 . . 7 5 7 6 . . . 1 Energy Discharges 37 | . 1 1 . 2 4 5 17 4 . . . 3 Parts Fused 3 | . . . . . . . 2 . . . . 1 Data Loss (minor) 27 | . 2 1 . 2 4 2 12 3 . . . 1 Data Loss (major) 9 | . 1 . . . 3 2 2 1 . . . . Misfires 5 | . . . . 1 2 2 . . . . . . Alerts 6 | . . . . . 2 2 1 . . . . 1 Weapon Failures 2 | . . . . . . . . 2 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1321 | . 10 . . . 1082 83 22 . 89 . . 35 Projectiles 46 | . . . . . . 29 . . 16 . . 1 Explosions 148 | . 10 . . . 74 8 22 . . . . 34 Melee 1127 | . . . . . 1008 46 . . 73 . . . Knockbacks 34 | . . . . . 7 1 2 2 9 . 4 9 Impact 11 | . . . . . 7 . . . 4 . . . Kinetic 23 | . . . . . . 1 2 2 5 . 4 9 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 653 | . . . . . 330 41 56 . . . . 226 Shots 15 | . . . . . 7 1 2 . . . . 5 Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 549 | 40 240 173 . 24 235 243 488 280 549 . 81 419 Average Temperature 119 | 21 42 65 . 14 60 80 151 121 210 . 23 214 Received Heat Transfer 1770 | . 141 51 . 27 306 48 180 18 295 . 396 308 Effects 33 | . . . . . . . 7 1 22 . . 3 Shutdowns 10 | . . . . . . . 2 . 8 . . . Energy Bleed 4 | . . . . . . . . 1 3 . . . Interference 10 | . . . . . . . 4 . 3 . . 3 Matter Decay 1 | . . . . . . . . . 1 . . . Short Circuit 2 | . . . . . . . 1 . 1 . . . Damage (minor) 2 | . . . . . . . . . 2 . . . Damage (major) 2 | . . . . . . . . . 2 . . . Damage (core) 2 | . . . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 13 | . . . . . 11 . . . 2 . . . Combat Hostiles 5 | . . . . . 4 . . . 1 . . . Parts Fried 24 | . . . . 1 19 . . . 4 . . . Impact Corruptions 29 | . . . . . 27 . . . 2 . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 5 | . 2 . . . 1 . . . 2 . . . Heat Transferred 3443 | 250 584 74 . . 544 . 592 . 703 . . 696 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . 1 . . . . . . 4 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac DSF Fac Maximum Alert Level 2 | . 1 . . . 2 1 . . . . . 1 Low Security (%) 82 | 100 77 100 . 100 65 94 . . 100 100 100 57 Level 1 11 | . 22 . . . 12 5 . . . . . 42 Level 2 5 | . . . . . 22 . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 527 | 10 292 184 . 45 527 233 . . 173 84 135 337 Initial 233 | . . 106 . . . 233 . . . 82 . 39 Average 85 | 1 78 52 . 2 180 55 . . 15 35 64 125 Influence Increases 3786 | 25 464 128 . 60 1197 248 275 70 496 20 175 628 Destroy 0b10 Robot/C 1720 | . 240 100 . 40 460 60 240 60 160 . 80 280 Destroy 0b10 Robot/NC 220 | 25 50 . . 5 115 10 . . 5 . . 10 Destroy Leader 404 | . 58 20 . . 134 30 20 10 62 . 20 50 Successful Hack 189 | . 27 . . . 23 33 . . 37 18 . 51 Disable Machine 375 | . 15 . . . 120 30 . . 135 . . 75 Destroy Structure 533 | . 74 8 . 15 120 70 . . 82 2 . 162 Partial Spotted 30 | . . . . . 30 . . . . . . . Lose Combat Pursuer 315 | . . . . . 195 15 15 . 15 . 75 . Influence Decreases 3647 | 25 190 402 . 60 683 754 202 151 327 189 100 564 Entered New Map 593 | . . 168 . . . 281 4 17 . 87 . 36 Time Decay 2550 | 25 190 234 . 60 578 463 198 100 302 102 . 298 Lost Part 467 | . . . . . 68 10 . 34 25 . 100 230 Purge Threat 37 | . . . . . 37 . . . . . . . Squads Dispatched 26 | . . . . . 5 7 . . 6 . 3 5 Investigation 10 | . . . . . 2 2 . . 4 . . 2 Extermination 7 | . . . . . . 3 . . 2 . . 2 Reinforcement 6 | . . . . . . 2 . . . . 3 1 Assault . | . . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac DSF Fac Distress Signals 6 | . 1 . . . 5 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 130 | . 16 4 . 10 39 7 12 3 9 . 12 18 Peak Tracking Total 8 | . 3 2 . 6 6 2 4 3 2 . 6 8 Tactical Retreats 17 | . . . . 1 9 1 1 . 1 . 4 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac DSF Fac Traps Triggered 6 | . . . . . 1 . . . 2 . 2 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac DSF Fac Machines Disabled 26 | . 1 . . . 8 2 1 . 9 . . 5 Max in Single Turn 6 | . 1 . . . 2 1 1 . 6 . . 2 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac DSF Fac Machines Accessed 47 | . 6 . . . 11 11 2 . 8 5 . 4 Terminals 27 | . 5 . . . 7 7 . . 2 4 . 2 Fabricators 5 | . . . . . . 3 . . 1 . . 1 Repair Stations 7 | . 1 . . . 2 . . . 2 1 . 1 Recycling Units . | . . . . . . . . . . . . . Scanalyzers 4 | . . . . . 2 . . . 2 . . . Garrison Access 2 | . . . . . . 1 . . 1 . . . Total Hacks 132 | . 22 . . . 29 28 2 . 26 13 . 12 Successful 82 | . 15 . . . 22 11 2 . 16 9 . 7 Failed 50 | . 7 . . . 7 17 . . 10 4 . 5 Catastrophic 11 | . 3 . . . . 4 . . 2 1 . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 2 | . . . 1 . . . 1 . . . . . Terminals 70 | . 18 . . . 15 20 . . 4 6 . 7 Fabricators 12 | . . . . . . 6 . . 3 . . 3 Repair Stations 26 | . 4 . . . 6 . . . 7 7 . 2 Recycling Units . | . . . . . . . . . . . . . Scanalyzers 18 | . . . . . 8 . . . 10 . . . Garrison Access 4 | . . . . . . 2 . . 2 . . . Terminal Hacks 43 | . 12 . . . 11 8 2 . 3 3 . 4 Record 6 | . . . . . 1 3 . . . 1 . 1 Robot Analysis 2 | . 1 . . . . 1 . . . . . . Prototype ID Bank 2 | . 1 . . . . . . . 1 . . . Open Door 2 | . . . . . . . 2 . . . . . Open DSF 3 | . . . . . . 2 . . . 1 . . Emergency Access Points 5 | . 1 . . . 4 . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . Locate Traps 2 | . 1 . . . . 1 . . . . . . Dispatch Records 2 | . 1 . . . . . . . 1 . . . Security Status 1 | . . . . . . . . . . . . 1 Patrol Status 2 | . 1 . . . . . . . 1 . . . Transport Status 2 | . 2 . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . . . . Zone Layout 10 | . 2 . . . 4 1 . . . 1 . 2 Fabricator Hacks 7 | . . . . . . 3 . . 3 . . 1 Network Status 3 | . . . . . . 2 . . 1 . . . Load Schematic 3 | . . . . . . 1 . . 1 . . 1 Build 1 | . . . . . . . . . 1 . . . Repair Station Hacks 18 | . 3 . . . 4 . . . 3 6 . 2 Scan Component 10 | . 2 . . . 2 . . . 2 3 . 1 Repair 8 | . 1 . . . 2 . . . 1 3 . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 12 | . . . . . 7 . . . 5 . . . Insert Component 5 | . . . . . 2 . . . 3 . . . Analyze 3 | . . . . . 2 . . . 1 . . . Retrieve Study 4 | . . . . . 3 . . . 1 . . . Garrison Access Hacks 2 | . . . . . . . . . 2 . . . Unlock Access 1 | . . . . . . . . . 1 . . . Coupler Status 1 | . . . . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 39 | . 6 . . . 8 10 . . 7 4 . 4 Full Trace Events 12 | . 1 . . . 4 2 . . 4 . . 1 Feedback Events 1 | . 1 . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . . . 1 . . . Parts Built 2 | . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . Time 73 | . . . . . . . . . 73 . . . Total Part Build Rating 6 | . . . . . . . . . 6 . . . Part Studies Acquired 3 | . . . . . 2 . . . 1 . . . Parts Repaired 7 | . 1 . . . 2 . . . 1 3 . . Time 322 | . 53 . . . 76 . . . 53 102 . 38 Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 2 . . . 2 . . . Part Schematics Acquired 2 | . . . . . 1 . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac DSF Fac Total Allies 2 | . . 2 . . . . . . . . . . Largest Group 2 | . . 2 2 . . . . . . . . . Highest-Rated Group 46 | . . 46 46 . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac DSF Fac Active Infowar (turns) 12155 | 79 2054 . . . 3126 1533 1972 516 1488 280 259 848 Sensors 8067 | . . . . . 2770 1527 1814 17 1477 205 257 . Terrain 2164 | 44 2054 . . . 66 . . . . . . . Structural 897 | . . . . . 897 . . . . . . . Seismic 35 | 35 . . . . . . . . . . . . Machine Analysis 9327 | . . . . . 2431 1533 1972 516 1488 280 259 848 Robot Analysis Total 2 | . 1 . . . . 1 . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac DSF Fac Turns Passed 15148 | 151 2346 735 676 1218 3126 1533 1972 516 1488 280 259 848 Spaces Moved 5742 | 69 454 412 626 318 1177 821 712 94 538 136 119 266 Core 20 | 16 . . . . . . . . . . . 4 Treads 1609 | . . . . . . 671 712 94 132 . . . Legs 4113 | 53 454 412 626 318 1177 150 . . 406 136 119 262 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 90 90 90 155 155 158 100 108 105 110 Average Speed 145 | 105 137 155 99 90 110 159 211 232 166 108 114 230 Slowest Speed 1800 | 120 190 190 120 90 173 235 238 241 250 108 188 1800 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . 2 . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . . . . . Exploration Rate (%) 47 | 4 75 79 92 61 82 18 79 14 10 5 91 6 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . 1 . . . . . Known Exits Taken 9 | . 1 1 1 1 1 1 1 . 1 1 . . Unknown Exits Taken 2 | 1 . . . . . . . 1 . . . . Scrap Searched 13 | . . 1 . 2 . . 9 1 . . . . Spaces Dug 173 | . 21 . . . 69 23 . . 30 1 . 29 Terrain Destroyed 659 | . 80 14 . 16 134 113 106 18 96 1 . 81 Melee 85 | . . . . . 33 23 . . 28 1 . . Projectile 59 | . 11 . . 16 . 1 3 1 6 . . 21 AOE 515 | . 69 14 . . 101 89 103 17 62 . . 60 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac DSF Fac Total 11848 | 124 2062 495 681 1248 2800 992 1136 376 989 267 230 448 Wait 5201 | 15 1493 71 31 918 1423 83 340 257 283 102 76 109 Move 5730 | 68 453 411 625 317 1176 820 711 93 537 135 118 266 Hop . | . . . . . . . . . . . . . Pick Up 180 | 17 17 . 9 8 30 11 13 3 31 20 9 12 Fast Attach 10 | 1 1 . . . 3 . 1 . . 2 2 . Attach 87 | 6 1 . 1 2 14 3 7 4 18 3 5 23 Detach 18 | . . . . 1 2 . 6 1 4 . 2 2 Swap 114 | 1 21 2 5 . 24 19 11 6 19 1 2 3 Drop 106 | 3 17 . 10 1 19 9 14 1 21 3 5 3 Fire 243 | 13 59 11 . 1 38 10 30 11 34 . 6 30 Melee 153 | . . . . . 71 37 2 . 42 1 . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . 5 . Rewire 1 | . . . . . . . 1 . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min / [Sub]) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: *Fac x2 / Gar) -5/Factory -5/DSF -4/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 152 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 946 | -10/Materials | Discovered new exit (range 21) 1334 | -10/Materials | Build established: Scavenger-Mutant 1701 | -10/Materials | Discovered new exit (range 13) 1896 | -10/Materials | Discovered new exit (range 7) 1970 | -10/Materials | Repaired Broken Imp. Terrain Scanner 2075 | -10/Materials | Discovered new exit (range 3) 2203 | -10/Materials | Build established: Mutant 2341 | -10/Materials | Identified exit to Materials 2389 | -10/Materials | Identified exit to Mines 2498 | -10/Materials | Entered Mines 2548 | -10/Mines | Learned Materials emergency access door positions 2855 | -10/Mines | Discovered exit to Materials (range 15) 3101 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3101 | -10/Mines | Discovered new exit (range 5) 3106 | -10/Mines | Identified exit to Exiles 3233 | -10/Mines | Entered Exiles 3233 | -10/Exiles | Accompanied by 2 allies 3253 | -10/Exiles | Discovered new exit (range 15) 3263 | -10/Exiles | Led the pair of lost Derelicts to a safe place 3297 | -10/Exiles | Identified exit to Mines 3326 | -10/Exiles | Met 8R-AWN 3343 | -10/Exiles | Met EX-HEX 3379 | -10/Exiles | Met EX-BIN 3396 | -10/Exiles | Aligned with FarCom system 3397 | -10/Exiles | Given EX-Vault access code 3500 | -10/Exiles | Opened EX-Vault 3505 | -10/Exiles | Found Prototype Leg 3506 | -10/Exiles | Identified Potential Leg 3509 | -10/Exiles | Found Potential Leg 3513 | -10/Exiles | Found Prototype Device 3517 | -10/Exiles | Found Prototype Ballistic Gun 3519 | -10/Exiles | Identified AWS/Gauss 3546 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3573 | -10/Exiles | Met EX-DEC 3643 | -10/Exiles | Discovered exit to Mines (range 12) 3748 | -10/Exiles | Visited The Gauntlet 3909 | -10/Exiles | Stole three prototypes: AWS/Gauss, Potential Leg, Skeleton Box 3909 | -10/Exiles | Entered Mines 4052 | -9/Mines | Assembled infested the area 4057 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4136 | -9/Mines | Destroyed 7 combat bots 5016 | -9/Mines | Learned 4 Materials zone layouts 5019 | -9/Mines | Discovered new exit (range 10) 5026 | -9/Mines | Identified exit to Materials 5127 | -9/Mines | Entered Materials 5127 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 5158 | -8/Materials | Identified Skeleton Box 5244 | -8/Materials | Lost 4 parts (1p2u1w) 5510 | -8/Materials | Discovered new exit (range 9) 5518 | -8/Materials | Identified exit to Factory 5753 | -8/Materials | Build established: Assassin 6040 | -8/Materials | Discovered exit to Factory (range 5) 6748 | -8/Materials | Crushed by falling debris 7797 | -8/Materials | Repaired Imp. Sensor Array 7837 | -8/Materials | Repaired Carbon-fiber Leg+ 8253 | -8/Materials | Entered Factory 8253 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 8255 | -7/Factory | FarCom data flow suspended 9334 | -7/Factory | Found Powered Armor 9508 | -7/Factory | Build established: Gladiator 9646 | -7/Factory | Discovered new exit (range 9) 9785 | -7/Factory | Identified exit to Lower Caves 9786 | -7/Factory | Entered Lower Caves 9926 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 9937 | -7/Lower Caves | Found Prototype Special Weapon 9940 | -7/Lower Caves | Identified Molecular Deconstructor 10193 | -7/Lower Caves | Entered a destroyed Warlord outpost 10313 | -7/Lower Caves | Build established: Assassin 10379 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 10399 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 10590 | -7/Lower Caves | System corruption reached 10% 10907 | -7/Lower Caves | Build established: Gladiator 11202 | -7/Lower Caves | Learned location of Extension (-5) 11628 | -7/Lower Caves | Discovered new exit (range 5) 11642 | -7/Lower Caves | Identified exit to Lower Caves 11758 | -7/Lower Caves | Entered another Lower Caves area 11868 | -7/Lower Caves | Build established: Scavenger-Skirmisher 11940 | -7/Lower Caves | Lost 4 parts (1p1n2u) 11976 | -7/Lower Caves | Discovered new exit (range 14) 12274 | -7/Lower Caves | Entered Factory 12274 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 12353 | -6/Factory | Build established: Derelict-Mutant 12536 | -6/Factory | Discovered new exit (range 7) 12550 | -6/Factory | Identified exit to Factory 12890 | -6/Factory | Repaired Broken Lgt. Nuclear Core 13145 | -6/Factory | Fabricated Carbon-fiber Leg (x2) 13224 | -6/Factory | Lost 3 parts (1p1n1u) 13632 | -6/Factory | Discovered exit to Factory (range 13) 13643 | -6/Factory | Found Prototype Processor 13644 | -6/Factory | Identified Exp. Targeting Computer 13665 | -6/Factory | Build established: Assassin 13726 | -6/Factory | Identified exit to Garrison 13762 | -6/Factory | Entered another Factory area 13762 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13882 | -5/Factory | Repaired Lgt. Nuclear Core 13909 | -5/Factory | Repaired Hcp. Storage Unit 13949 | -5/Factory | Repaired Imp. Sensor Array 14042 | -5/Factory | Identified exit to DSF 14042 | -5/Factory | Entered DSF 14080 | -5/DSF | Additional patrols routed to DSF 14279 | -5/DSF | Discovered new exit (range 7) 14290 | -5/DSF | Lost 3 parts (2n1u) 14300 | -5/DSF | Identified exit to Factory 14301 | -5/DSF | Entered Factory 14301 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 14330 | -4/Factory | Lost 6 parts (1p3n1u1w) 14797 | -4/Factory | Build established: Gunner 14932 | -4/Factory | Lost 17 parts (3p3n3u8w) 15104 | -4/Factory | Build established: Mutant 15114 | -4/Factory | System corruption reached 10% 15118 | -4/Factory | Core integrity fell below 50% 15130 | -4/Factory | Core integrity fell below 20% 15146 | -4/Factory | Lost 5 parts (2n2u1w) 15149 | -4/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 15115_ Imp. VSS Leg destroyed. 15115_ Knocked back. 15118_ U-05 Engineer lays Concrete. 15119_ Slug penetrates Wall. 15120_ U-05 Engineer builds a Wall. 15121_ Penetrated by Slug. 15124_ U-05 Engineer builds a Wall. 15125_ Penetrated by Slug. 15125_ Knocked back. 15129_ U-05 Engineer lays Concrete. 15132_ System corrupted: Matter fused (-9). 15132_ U-05 Engineer lays Concrete. 15133_ U-05 Engineer builds a Door. 15134_ U-05 Engineer lays Concrete. 15136_ U-05 Engineer builds a Wall. 15137_ U-05 Engineer lays Concrete. 15140_ U-05 Engineer builds a Wall. 15145_ P-70 Sage resets U-05 Engineer, system corruption cleaned. 15148_ U-05 Engineer lays Concrete. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ???????????????????????????????"""""?????????????? | | ??????????????????????????? ?????????????????????? | | ??????????????????????????? ?????????????????????? | | """"????????????????????### ###??????????????????? | | """"????????????????????# #?"""?"""??????????? | | """"????????????????????# #?""" """??????????? | | """"????????????????????? +?""" """??????????? | | """"????""??????????????? ! #? " ""??????????? | | """"????T"???????????????= ?? 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Sensor Array | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Carbon-fiber Leg | x2 | -6/Factory Repaired ---------- Imp. Terrain Scanner | 50% | -10/Materials | Broken Imp. Sensor Array | 9% | -8/Materials Carbon-fiber Leg | 40% | -8/Materials Lgt. Nuclear Core | 6% | -6/Factory | Broken Lgt. Nuclear Core | 8% | -5/Factory Hcp. Storage Unit | 72% | -5/Factory Imp. Sensor Array | 13% | -5/Factory Studied --------- Carbon-fiber Leg | -8/Materials | Hacked Great Maul | -8/Materials | Hacked Deuterium Engine | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- 10k Club Deconstruction Drive-By Hammer Time Hydra I Spy Just What I Needed Morally Flexible Quick And Dirty Window Shopping Challenges ------------ None Game ------ Seed DisruptorTechClaw Manual? 0 Play Time 02:33:18 Cumulative 17.6 hours Start 2026.04.09 @ 09:04:29 End 2026.04.09 @ 12:41:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 22 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 17 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 3% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 74798a0d-9de1-42ec-bb30-aaa6cb648034