Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.06 @ 20:48:01 Player: sinsee Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (54) 270 Value Destroyed (2011) 2011 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5221 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 95/300 Energy 100/100 System Corruption 8% Temperature Cool (9) Movement Core (800) Ox15 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Weapon Cycler > --- WEAPON (3) ------- Powered Hammer Powered Hammer > --- INVENTORY (20) --- Improved Heat Sink Medium Matter Pod (0) Improved Terrain Scan Processor Improved Targeting Computer Kinecellerator Improved Shield Generator EM Shotgun Lightning Gun Field Laser EM Pulse Cannon Improved EM Pulse Cannon Assault Rifle Flak Gun Gauss Cannon Remote Datajack Plasma Cutter Plasma Cutter Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Matter Filter Weapon Cycler > --- WEAPON ----------- Improved EM Pulse Cannon Advanced Assault Cannon Gauss Cannon > --- INVENTORY -------- Improved Aluminum Leg Improved Heat Sink Medium Matter Pod Improved Terrain Scan Processor Improved Targeting Computer Kinecellerator Improved Shield Generator EM Shotgun Lightning Gun Field Laser EM Pulse Cannon Improved EM Pulse Cannon Assault Rifle Flak Gun Gauss Cannon Remote Datajack Plasma Cutter Plasma Cutter Powered Hammer Powered Hammer [Rating: 50] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Improved Light Armor Plating Weapon Minigun Energy Gun Field Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Powered Hammer Build | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Slots Evolved 6 | . . 2 . . . 2 2 Power 1 | . . . . . . . 1 Propulsion 2 | . . 1 . . . 1 . Utility 2 | . . 1 . . . . 1 Weapon 1 | . . . . . . 1 . Parts Attached 94 | 6 7 7 . 1 . 23 50 Power 23 | 1 . . . . . 2 20 Engine 14 | 1 . . . . . 2 11 Core 9 | . . . . . . . 9 Reactor . | . . . . . . . . Propulsion 23 | 2 . 3 . 1 . 10 7 Treads 2 | 2 . . . . . . . Leg 21 | . . 3 . 1 . 10 7 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 19 | 1 3 2 . . . 6 7 Device 8 | . . 1 . . . 2 5 Storage 4 | 1 2 . . . . 1 . Processor 3 | . 1 1 . . . 1 . Hackware 1 | . . . . . . 1 . Protection 3 | . . . . . . 1 2 Artifact . | . . . . . . . . Weapon 29 | 2 4 2 . . . 5 16 Energy Gun 4 | 1 . . . . . 1 2 Energy Cannon 8 | . 1 2 . . . 1 4 Ballistic Gun 9 | 1 1 . . . . 3 4 Ballistic Cannon 2 | . . . . . . . 2 Launcher 1 | . . . . . . . 1 Special Weapon 3 | . 2 . . . . . 1 Impact Weapon 2 | . . . . . . . 2 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . 1 . . . . 1 Corrupted Parts 1 | . . . . . . . 1 System Corruption 4 | . . . . . . . 4 Parts Lost 32 | . . 1 . . . 2 29 Power 8 | . . . . . . . 8 Propulsion 11 | . . . . . . 2 9 Utility 6 | . . 1 . . . . 5 Weapon 7 | . . . . . . . 7 Highest Loss Streak 11 | . . 1 . . . 1 11 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 94 | . 94 92 100 100 100 96 94 Engine 9 | . 14 11 11 11 11 9 7 Core 2 | . . . . . . . 5 Treads 2 | . 28 . . . . . . Leg 28 | . . 32 33 33 33 33 28 Device 10 | . . 4 11 11 11 6 15 Storage 8 | . 14 11 11 11 11 9 7 Processor 3 | . 8 11 11 11 11 4 . Protection 4 | . . . . . . 4 5 Energy Gun 2 | . 6 . . . . . 2 Energy Cannon 8 | . 6 20 22 22 22 11 3 Ballistic Gun 8 | . 10 1 . . . 15 7 Ballistic Cannon 2 | . . . . . . . 5 Naked Turns . | . . . . . . . . Heaviest Build 76 | 13 30 34 34 34 34 58 76 Greatest Support 71 | 40 40 39 39 39 39 68 71 Greatest Overweight (x) 15 | . . . . . . 2 15 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 20 20 Average Capacity 18 | 6 14 15 15 15 15 18 20 Most Carried 20 | 4 15 15 14 14 14 20 20 Average Carried 15 | 2 11 14 14 14 14 16 17 Final Capacity 20 | 8 15 15 15 15 15 20 20 Final Carried 20 | 4 15 14 14 14 14 20 17 Class Distribution -------------------- 42% | Tank 30% | Mutant 19% | Gunner 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Tank | -8/Materials Tank | -7/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Matter Collected 1522 | 103 26 249 . . . 375 769 Remotely . | . . . . . . . . Salvage Created 2160 | . 26 249 . . . 673 1212 Parts 118 | . 2 7 . . . 40 69 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 3 | . . . . . . 1 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 41 | . . 5 . . . 9 27 Guns 18 | . . . . . . 4 14 Cannons 15 | . . 2 . . . 3 10 AOE 2 | . . . . . . 1 1 Classes Destroyed 10 | . 1 3 . . . 2 4 Worker 2 | . . . . . . 2 . Builder 2 | . . . . . . . 2 Recycler 2 | . . . . . . 1 1 Watcher 7 | . 1 . . . . 4 2 Swarmer 9 | . . . . . . . 9 Grunt 18 | . . 2 . . . 6 10 Brawler 3 | . . 1 . . . . 2 Sentry 7 | . . 2 . . . 3 2 Hunter 2 | . . . . . . . 2 Programmer 2 | . . . . . . . 2 Best Kill Streak 6 | . 1 2 . . . 4 6 Combat Bots Only 6 | . . 2 . . . 2 6 Max Kills in Single Turn 2 | . 1 1 . . . 2 2 Gunslinging 1 | . . . . . . . 1 Exploded 1 | . . . . . . 1 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Hostile Shots Fired 418 | . . 30 . . . 63 325 Missed 106 | . . 11 . . . 21 74 Damage Taken 4958 | . . 247 . . . 750 3961 Core 815 | . . 47 . . . 66 702 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 94 | 100 100 . . . 88 88 . Volleys Fired 113 | . 1 9 . . . 39 64 Largest 3 | . 2 2 . . . 3 3 Hottest 196 | . 60 136 . . . 196 177 Shots Fired 293 | . 2 18 . . . 118 155 Gun 165 | . 2 . . . . 66 97 Cannon 125 | . . 18 . . . 52 55 Launcher 2 | . . . . . . . 2 Special 1 | . . . . . . . 1 Kinetic 161 | . 1 . . . . 61 99 Thermal 86 | . 1 18 . . . 52 15 Explosive 2 | . . . . . . . 2 Electromagnetic 43 | . . . . . . 5 38 Robot Hit Streak 12 | . 1 9 . . . 6 12 Robot Miss Streak 4 | . . 1 . . . 4 4 Penetration Max . | . . . . . . . . Secondary Targets 5 | . . . . . . 1 4 Max Gunslinging Chain 1 | . . . . . . 1 1 Shots Hit Robots 176 | . 1 15 . . . 61 99 Core Hits 100 | . 1 2 . . . 28 69 Critical Kills 4 | . . 3 . . . 1 . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 7 | . . 3 . . . 1 3 Meltdown 4 | . . 3 . . . 1 . Blast 2 | . . . . . . . 2 Corrupt 1 | . . . . . . . 1 Melee Attacks 6 | . . . . . . . 6 Impact 6 | . . . . . . . 6 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4621 | . 12 306 . . . 1434 2869 Guns 1815 | . 12 . . . . 706 1097 Cannons 1666 | . . 306 . . . 541 819 Explosions 897 | . . . . . . 187 710 Melee 228 | . . . . . . . 228 Ramming 15 | . . . . . . . 15 Kinetic 1823 | . . . . . . 635 1188 Thermal 1811 | . 12 306 . . . 728 765 Explosive 122 | . . . . . . . 122 Electromagnetic 622 | . . . . . . 71 551 Impact 228 | . . . . . . . 228 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 8 | . . . . . . 3 8 Average Corruption 5 | . . . . . . 2 6 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 57 | . . . . . . 10 47 Message Errors 16 | . . . . . . 3 13 Matter Fused 10 | . . . . . . 3 7 Heat Flow Errors 8 | . . . . . . . 8 Energy Discharges 4 | . . . . . . . 4 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 7 | . . . . . . 1 6 Data Loss (major) 4 | . . . . . . 2 2 Misfires 4 | . . . . . . 1 3 Alerts 1 | . . . . . . . 1 Weapon Failures 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 168 | . . . . . . 9 159 Projectiles 48 | . . . . . . 9 39 Explosions 76 | . . . . . . . 76 Melee 44 | . . . . . . . 44 Knockbacks 2 | . . . . . . . 2 Impact . | . . . . . . . . Kinetic 2 | . . . . . . . 2 Secondary . | . . . . . . . . Self-Inflicted Damage 122 | . . . . . . 88 34 Shots 3 | . . . . . . 2 1 Rammed . | . . . . . . . . Targets Rammed 2 | . . . . . . . 2 Kicked 2 | . . . . . . . 2 Crushed . | . . . . . . . . Highest Temperature 531 | . . 242 . . . 531 429 Average Temperature 139 | . . 117 . . . 154 131 Received Heat Transfer 1944 | . . 129 . . . 351 1464 Effects 18 | . . . . . . 14 4 Shutdowns 4 | . . . . . . 4 . Energy Bleed 4 | . . . . . . 2 2 Interference 3 | . . . . . . 1 2 Short Circuit 3 | . . . . . . 3 . Damage (major) 4 | . . . . . . 4 . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Fried 2 | . . . . . . . 2 Impact Corruptions 2 | . . . . . . . 2 Robots Melted 4 | . . 3 . . . 1 . Combat Hostiles 4 | . . 3 . . . 1 . Parts Melted 6 | . . 4 . . . 2 . Heat Transferred 2736 | . 25 555 . . . 1236 920 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . . . . . 1 2 Alert | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Peak Influence 359 | . 22 159 61 . . 199 359 Initial 61 | . . 9 61 . . . 44 Average 125 | . 12 73 61 . . 64 203 Maximum Alert Level 1 | . . . . . . . 1 Low Security (%) 76 | 100 100 100 100 . 100 100 50 Level 1 23 | . . . . . . . 49 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . . 1 . . . 1 7 Investigation . | . . . . . . . . Extermination 2 | . . . . . . . 2 Reinforcement 5 | . . 1 . . . 1 3 Assault . | . . . . . . . . Garrison 2 | . . . . . . . 2 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Distress Signals 4 | . . 1 . . . 1 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 69 | . 2 11 . . . 19 37 Peak Tracking Total 7 | . 1 7 . . . 4 5 Tactical Retreats 3 | . . . . . . 1 2 Traps | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Traps Triggered 9 | . . . . . . 2 7 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Machines Disabled 6 | . . . . . . 2 4 Max in Single Turn 3 | . . . . . . 1 3 Machines Repaired . | . . . . . . . . Machines Dismantled 1 | . 1 . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Machines Accessed 6 | . 1 1 . . . 1 3 Terminals 3 | . 1 . . . . . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . 1 . . . . . Scanalyzers 2 | . . . . . . 1 1 Garrison Access . | . . . . . . . . Total Hacks 18 | . 1 1 . . . 4 12 Successful 11 | . 1 1 . . . 3 6 Failed 7 | . . . . . . 1 6 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 6 | . 1 . . . . . 5 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . 1 . . . . . Scanalyzers 11 | . . . . . . 4 7 Garrison Access . | . . . . . . . . Terminal Hacks 2 | . 1 . . . . . 1 Record 2 | . 1 . . . . . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . . Process 1 | . . 1 . . . . . Scanalyzer 8 | . . . . . . 3 5 Insert Component 4 | . . . . . . 2 2 Analyze 4 | . . . . . . 1 3 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 4 | . . . . . . 1 3 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . . . . . 1 2 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter 8 | . . 8 . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 4 | . . . . . . 2 2 Part Schematics Acquired 3 | . . . . . . 1 2 Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Turns Passed 3927 | 116 292 398 22 56 87 1063 1893 Spaces Moved 2063 | 67 161 285 19 46 73 536 876 Core 6 | 3 . . . . . . 3 Treads 225 | 64 161 . . . . . . Legs 1832 | . . 285 19 46 73 536 873 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 120 120 120 120 120 127 Average Speed 156 | 155 160 120 120 120 120 158 173 Slowest Speed 800 | 160 160 120 120 120 120 260 800 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 16 | 4 18 15 9 8 22 39 18 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 76 | . . . . . . 31 45 Melee . | . . . . . . . . Projectile 8 | . . . . . . . 8 AOE 68 | . . . . . . 31 37 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Total 2537 | 76 185 325 18 46 72 682 1133 Wait 173 | . 1 11 . . . 54 107 Move 2056 | 66 160 284 18 45 72 535 876 Hop . | . . . . . . . . Pick Up 50 | 4 11 7 . . . 12 16 Fast Attach 30 | 6 3 2 . . . 9 10 Attach 28 | . . 4 . . . 4 20 Detach 1 | . . . . . . 1 . Swap 36 | . 4 1 . 1 . 10 20 Drop 39 | . 2 7 . . . 18 12 Fire 113 | . 1 9 . . . 39 64 Melee 6 | . . . . . . . 6 Ram . | . . . . . . . . Kick 2 | . . . . . . . 2 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 3 | . 3 . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 359 | -10/Materials | Discovered new exit (range 5) 409 | -10/Materials | Entered another Materials area 409 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 792 | -9/Materials | Discovered new exit (range 11) 807 | -9/Materials | Entered Mines 818 | -9/Mines | Met a Derelict bent on vengeance 821 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 822 | -9/Mines | Discovered new exit (range 5) 829 | -9/Mines | Entered Exiles 860 | -9/Exiles | Discovered new exit (range 15) 885 | -9/Exiles | Entered Mines 938 | -8/Mines | Discovered new exit (range 10) 972 | -8/Mines | Entered Materials 972 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1281 | -8/Materials | Build established: Gunner 1717 | -8/Materials | Build established: Tank 2009 | -8/Materials | Discovered new exit (range 14) 2035 | -8/Materials | Entered Factory 2035 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2373 | -7/Factory | Garrison activated, responded to threat 2423 | -7/Factory | Lost 6 parts (2p2n2w) 2555 | -7/Factory | Garrison activated, responded to threat 2615 | -7/Factory | Lost 6 parts (2p2n2w) 3824 | -7/Factory | Core integrity fell below 50% 3896 | -7/Factory | Core integrity fell below 20% 3928 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03847_ K-01 Serf destroyed. 03848_ K-01 Serf collects debris. 03858_ Imp. EM Pulse Cannon destroyed. 03858_ K-01 Serf collects debris. 03872_ System corrupted: Imp. Aluminum Leg rejected. 03881_ Imp. Heat Sink destroyed. 03887_ WFMKA|TDOF56U&: MVCWOOC&IT9 EL,9PH 03887_ Critical hit (Burn: +37). 03888_ Titanium Leg destroyed. 03900_ Imp. Titanium Leg destroyed. 03901_ Destroyed Imp. Heat Sink. 03901_ Destroyed Aluminum Leg. 03901_ G-47 Trooper system corrupted by crushing effect. 03901_ G-47 Trooper IFF system glitched. 03902_ G-47 Trooper system terminally corrupted. 03902_ Lgt. Nuclear Core fried. 03907_ Acquired 35 matter. 03907_ Critical hit (Burn: +37). 03915_ R-06 Scavenger collects Imp. Aluminum Leg. 03924_ IF55E57R=HJJP|T4U7 41M6YM|EZALJ|=AJ Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????#############??????????? | | ??????????????????????????# """"" #????????? | | ??????????????????????????# ""T"" """"" #????????? | | ??????????????????????????# """"" #????????? | | ??????????????????????????# """ #????????? | | ???????????????######?????# #????????? | | ????????????#### ###???# #????????? | | ????????????# """"""""##??#######+########???????? | | ????????????# " #### ^+???????? | | ????????????# + @ ^^######### | | ????????????# ####gg # | | ????????????# =##?# ### ### + | | ????????????# #?# #?# #?# #### | | ????????????# #?# #?# #?# #??# | | ????????????# ##?# #?# #?# #??# | | ????????????# = ##?# #?# #?# #??# | | ????????????# " % =##?# #?# #?# #??# | | ????????????# ""### ##??# #?# #?# #??# | | ????????????##### ??? ?? ??# #??# | | ????????????? %% ? ?? ??? ???# | | ???????????? % [ #? ??? ???# | | ??????????? ##+###+#### ! | | ?????????? ##### # #########+ | | ?????????+##????### #""### # """ #???????# | | ????????????????### ####?# # """ #?????### | | ?????????????????? #????# # """ #?????# | | ??????????????????# #????# # [ #?????# | | ??????????????????# #????# # """ #?????# | | ??????????????????# #????# # """ #?????# | | ??????????????????# ###### # """ #?????# | | ################### # # # #?????# | | # + # #####/########## | | """" """" """ # # # = =* = | | """" """" """ # # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 25 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 375 Resistance: EM 15 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 12 Recoil Reduction 2 Matter Filtering 30 Defensive Hacking 10 Item Schematics ----------------- Grenade Launcher | -8/Materials | Scanalyzed Titanium Leg | -7/Factory | Scanalyzed Remote Datajack | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It's Just You Power Corrupts Serviceable Loadout Challenges ------------ None Game ------ Seed RecoilDisruptorKatana Manual? 0 Play Time 00:50:38 Cumulative 8.2 hours Start 2024.07.06 @ 19:57:02 End 2024.07.06 @ 20:48:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 10 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 13 Achievement% 9 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 100% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6df2695e-a502-4a88-b3a2-64bf5b4463f4