Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.09 @ 09:02:21 Player: ApricotBot Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (40) 200 Value Destroyed (1229) 1229 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (451) 451 TOTAL SCORE: 6280 Bonus ------- Follower Combat Kills 151 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 256/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (200) Ox3 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Targeting Computer > --- WEAPON (4) ------- Magnetic Acceleration Cannon Makeshift Sword > --- INVENTORY (5) ---- Magnetic Acceleration Cannon Makeshift Spear Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Carbon-fiber Leg Armored Leg Armored Leg > --- UTILITY ---------- Advanced Heat Sink Small Storage Unit Makeshift Salvage Targeting Computer Improved Targeting Computer Improved Hardlight Generator > --- WEAPON ----------- Plasma Rifle Proton Cannon Battle Cannon > --- INVENTORY -------- (None) [Rating: 47] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Propulsion Improved Carbon-fiber Leg Leg Improved Carbon-fiber Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Protection Weapon Shielding Weapon Ion Cannon Energy Gun Beam Rifle Energy Cannon Ion Cannon Ballistic Cannon Improved Light Cannon Launcher Shock Bomb Launcher Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Mat Fac Low Dat Pro Fac Low Low Slots Evolved 8 | . . . 2 . 2 2 . . . 2 . . Power 1 | . . . . . . 1 . . . . . . Propulsion 2 | . . . . . 1 1 . . . . . . Utility 3 | . . . 1 . 1 . . . . 1 . . Weapon 2 | . . . 1 . . . . . . 1 . . Parts Attached 59 | 5 1 . 2 1 20 3 5 . 10 8 1 3 Power 6 | 1 . . . . 3 1 . . . 1 . . Engine 5 | 1 . . . . 3 1 . . . . . . Core 1 | . . . . . . . . . . 1 . . Reactor . | . . . . . . . . . . . . . Propulsion 12 | 2 . . . . 3 1 1 . 2 2 1 . Treads . | . . . . . . . . . . . . . Leg 12 | 2 . . . . 3 1 1 . 2 2 1 . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 17 | 1 1 . 1 . 5 . 2 . 4 3 . . Device 8 | . . . . . 4 . 1 . 1 2 . . Storage 2 | 1 . . . . . . . . 1 . . . Processor 2 | . . . . . . . . . 1 1 . . Hackware . | . . . . . . . . . . . . . Protection 5 | . 1 . 1 . 1 . 1 . 1 . . . Artifact . | . . . . . . . . . . . . . Weapon 24 | 1 . . 1 1 9 1 2 . 4 2 . 3 Energy Gun 9 | 1 . . 1 . 5 . . . 1 1 . . Energy Cannon 5 | . . . . 1 1 1 . . 1 1 . . Ballistic Gun . | . . . . . . . . . . . . . Ballistic Cannon 5 | . . . . . 1 . 1 . 1 . . 2 Launcher 4 | . . . . . 2 . 1 . 1 . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . Corrupted Parts 1 | . . . 1 . . . . . . . . . System Corruption 2 | . . . 2 . . . . . . . . . Parts Lost 31 | . . . . . 3 . . . 16 1 11 . Power 3 | . . . . . . . . . 2 . 1 . Propulsion 7 | . . . . . . . . . 3 . 4 . Utility 13 | . . . . . 3 . . . 6 1 3 . Weapon 8 | . . . . . . . . . 5 . 3 . Highest Loss Streak 7 | . . . . . 1 . . . 7 1 6 . To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 71 | . 84 85 82 97 95 100 100 100 55 62 47 18 Engine 6 | . 14 14 11 11 9 15 15 15 4 . . . Leg 19 | . 28 28 22 22 25 30 30 30 16 16 13 . Device 8 | . . . . . 12 15 15 15 9 8 6 . Storage 6 | . 14 14 11 11 9 7 7 7 6 5 . . Processor 3 | . . . . . . . . . 1 12 12 6 Protection 5 | . 13 14 21 22 11 7 7 7 1 . . . Energy Gun 6 | . 14 14 16 22 18 . . . 1 5 3 . Energy Cannon 5 | . . . . 8 4 15 15 15 7 2 3 . Ballistic Cannon 4 | . . . . . 2 7 6 7 5 6 3 5 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 40 | 12 13 13 19 23 32 38 40 35 35 36 31 10 Greatest Support 73 | 20 20 20 20 20 54 72 72 71 73 47 52 3 Greatest Overweight (x) 9 | 2 . . . 1 2 . . . 6 1 9 3 Average Overweight (x) . | . . . . . . . . . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 5 5 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 7 7 5 5 Most Carried 8 | 3 6 6 7 7 8 7 8 6 7 2 1 2 Average Carried 4 | 1 4 6 6 6 7 6 6 6 3 . . 1 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 5 5 5 Final Carried 8 | 3 6 6 6 6 8 6 6 6 . 1 . 2 Class Distribution -------------------- 49% | Mutant 31% | Tank 16% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Tank | -9/Mines Tank | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Jun Mat Min Mat Min Mat Fac Low Dat Pro Fac Low Low Matter Collected 1095 | 30 54 . 60 41 446 . 168 . 128 35 42 91 Remotely . | . . . . . . . . . . . . . Salvage Created 1399 | . 54 . 60 . 704 . 274 . 221 25 23 38 Parts 79 | . 2 . 3 . 46 . 10 . 13 1 1 3 Haulers Intercepted 1 | . 1 . . . . . . . . . . . Recyclers Shooed 2 | . . . . . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 41 | . . . . . . . 17 . 18 . 3 3 Prevented 6 | . . . . . . . 3 . . . 3 . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Mat Fac Low Dat Pro Fac Low Low Combat Hostiles Destroyed 35 | . . . 1 . 19 . 6 . 7 . 1 1 Melee 1 | . . . . . . . . . . . 1 . Guns 9 | . . . 1 . 8 . . . . . . . Cannons 20 | . . . . . 6 . 6 . 7 . . 1 AOE 5 | . . . . . 5 . . . . . . . Classes Destroyed 10 | . 1 . 1 . 6 . . . 1 . . 1 Worker 1 | . . . . . 1 . . . . . . . Hauler 1 | . 1 . . . . . . . . . . . Recycler 1 | . . . . . 1 . . . . . . . Watcher 2 | . . . . . 1 . . . . 1 . . Swarmer 17 | . . . . . 11 . 1 . 4 . 1 . Grunt 7 | . . . . . 2 . 4 . 1 . . . Duelist 1 | . . . . . 1 . . . . . . . Sentry 7 | . . . 1 . 5 . 1 . . . . . Hunter 2 | . . . . . . . . . 2 . . . Programmer 1 | . . . . . . . . . . . . 1 Best Kill Streak 6 | . 1 . 1 . 6 . 3 . 3 1 1 1 Combat Bots Only 5 | . . . 1 . 5 . 3 . 3 . 1 1 Max Kills in Single Turn 2 | . 1 . 1 . 2 . 1 . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . . . 2 . . . . . . . Melee 1 | . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -------- Run | Jun Mat Min Mat Min Mat Fac Low Dat Pro Fac Low Low Damage Taken 5424 | . . 16 56 . 890 . 222 . 1898 312 1724 306 Core 1481 | . . . . . 105 . 10 . 495 112 548 211 Absorbed by Shields 191 | . . . . . . . . . . 47 144 . Redirected to Shielding 121 | . . . . . 50 . . . 71 . . . Core Remaining (%) 81 | 100 . 100 . 100 80 . . . 27 . . . Volleys Fired 128 | . 9 . 11 . 44 . 12 . 22 9 18 3 Largest 3 | . 1 . 2 . 3 . 3 . 3 3 3 1 Hottest 189 | . 40 . 96 . 179 . 159 . 159 189 189 53 Shots Fired 265 | . 9 . 16 . 107 . 32 . 46 21 31 3 Gun 110 | . 9 . 16 . 70 . . . . 9 6 . Cannon 148 | . . . . . 32 . 30 . 46 12 25 3 Launcher 7 | . . . . . 5 . 2 . . . . . Special . | . . . . . . . . . . . . . Kinetic 71 | . . . . . 16 . 6 . 19 9 18 3 Thermal 134 | . . . 5 . 63 . 24 . 27 9 6 . Explosive . | . . . . . . . . . . . . . Electromagnetic 60 | . 9 . 11 . 28 . 2 . . 3 7 . Robot Hit Streak 10 | . 4 . 3 . 7 . 8 . 5 10 10 1 Robot Miss Streak 6 | . 1 . 2 . 6 . 2 . 4 2 3 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 146 | . 7 . 8 . 58 . 16 . 23 13 20 1 Core Hits 72 | . 1 . 3 . 33 . 13 . 13 3 5 1 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 10 | . 1 . 1 . 5 . . . . 1 2 . Burn 7 | . . . 1 . 5 . . . . 1 . . Blast 1 | . . . . . . . . . . . 1 . Corrupt 2 | . 1 . . . . . . . . . 1 . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 3349 | . 97 . 100 . 1328 . 377 . 574 320 510 43 Guns 949 | . 97 . 100 . 542 . . . . 114 96 . Cannons 1950 | . . . . . 389 . 358 . 559 198 403 43 Explosions 391 | . . . . . 372 . 19 . . . . . Melee . | . . . . . . . . . . . . . Ramming 59 | . . . . . 25 . . . 15 8 11 . Kinetic 983 | . . . . . 205 . 103 . 188 142 302 43 Thermal 1533 | . . . 43 . 654 . 255 . 371 114 96 . Explosive . | . . . . . . . . . . . . . Electromagnetic 774 | . 97 . 57 . 444 . 19 . . 56 101 . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 2 | . . . 2 2 . . . . . . . 1 Average Corruption 1 | . . . 2 2 . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 5 | . . . 1 3 . . . . . . . 1 Message Errors 1 | . . . 1 . . . . . . . . . Matter Fused 2 | . . . . 2 . . . . . . . . Energy Discharges 1 | . . . . 1 . . . . . . . . Data Loss (minor) 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 32 | . . . . . 2 . . . 21 9 . . Projectiles 31 | . . . . . 1 . . . 21 9 . . Explosions 1 | . . . . . 1 . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 6 | . . . . . 2 . . . 2 2 . . Impact . | . . . . . . . . . . . . . Kinetic 5 | . . . . . 1 . . . 2 2 . . Secondary 1 | . . . . . 1 . . . . . . . Self-Inflicted Damage 26 | . . . . . 21 . . . . . 5 . Shots 1 | . . . . . 1 . . . . . . . Rammed 3 | . . . . . . . . . . . 3 . Targets Rammed 14 | . . . . . 4 . . . 6 1 3 . Kicked 11 | . . . . . 4 . . . 6 1 . . Crushed . | . . . . . . . . . . . . . Highest Temperature 436 | . . . 90 . 436 . 402 . 72 95 293 . Average Temperature 135 | . . . 37 . 161 . 157 . 33 39 125 . Received Heat Transfer 911 | . . 9 9 . 324 . 105 . 54 56 324 30 Effects 16 | . . . . . 11 . 4 . . . 1 . Shutdowns 4 | . . . . . 3 . 1 . . . . . Energy Bleed 5 | . . . . . 5 . . . . . . . Interference 3 | . . . . . . . 2 . . . 1 . Matter Decay 3 | . . . . . 2 . 1 . . . . . Short Circuit 1 | . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 6 | . 2 . . . 2 . 1 . . 1 . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 8 | . . . . . 6 . . . 2 . . . Heat Transferred 3486 | . . . 185 . 1752 . 407 . 592 350 200 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Mat Fac Low Dat Pro Fac Low Low Peak Influence 376 | . 22 8 77 30 376 102 . . . 119 . . Initial 102 | . . 8 2 30 11 102 . . . 37 . . Average 104 | . 2 8 40 30 210 102 . . . 36 . . Maximum Alert Level 1 | . . . . . 1 . . . . . . . Low Security (%) 83 | 100 100 100 100 100 60 100 . . . 100 . . Level 1 16 | . . . . . 39 . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 1 | . . . 1 . . . . . . . . . Investigation . | . . . . . . . . . . . . . Extermination . | . . . . . . . . . . . . . Reinforcement 1 | . . . 1 . . . . . . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Jun Mat Min Mat Min Mat Fac Low Dat Pro Fac Low Low Distress Signals 1 | . . . . . 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 73 | . 1 1 3 . 22 . 6 . 13 6 13 8 Peak Tracking Total 9 | . 1 2 1 . 5 . 4 . 4 3 9 6 Tactical Retreats 16 | . . . . . 3 . 1 . 2 1 6 3 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Mat Fac Low Dat Pro Fac Low Low Traps Triggered 2 | . . . . . 1 . . . . 1 . . Indirectly 1 | . . . . . 1 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 3 | . . . . . . . 1 . . . 2 . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Jun Mat Min Mat Min Mat Fac Low Dat Pro Fac Low Low Machines Disabled 3 | . . . . . . . . . 2 . . 1 Max in Single Turn 1 | . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Jun Mat Min Mat Min Mat Fac Low Dat Pro Fac Low Low Machines Accessed 3 | . . . . . . . . 2 . . . 1 Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 4 | . . . . . . . . 3 . . . 1 Successful 4 | . . . . . . . . 3 . . . 1 Failed . | . . . . . . . . . . . . . Catastrophic . | . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 4 | . . . . . . . . 3 . . . 1 Record 3 | . . . . . . . . 3 . . . . Open Door 1 | . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections . | . . . . . . . . . . . . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Jun Mat Min Mat Min Mat Fac Low Dat Pro Fac Low Low Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -------- Run | Jun Mat Min Mat Min Mat Fac Low Dat Pro Fac Low Low Total Allies 1 | . . . . . . . . . 1 . . . Largest Group 1 | . . . . . . . . . 1 . . . Highest-Rated Group 96 | . . . . . . . . . 96 . . . Highest-Rated Ally 96 | . . . . . . . . . 96 . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 28 | . . . . . . . . . 28 . . . Total Damage 1232 | . . . . . . . . . 1232 . . . Kills 5 | . . . . . . . . . 5 . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Mat Fac Low Dat Pro Fac Low Low Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . . . 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Jun Mat Min Mat Min Mat Fac Low Dat Pro Fac Low Low Turns Passed 4361 | 61 181 44 124 99 826 45 737 92 667 623 398 464 Spaces Moved 2989 | 39 132 37 78 59 479 35 558 76 440 395 350 311 Core 519 | 5 . . . . . . . . 70 . 133 311 Treads . | . . . . . . . . . . . . . Legs 2470 | 34 132 37 78 59 479 35 558 76 370 395 217 . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 122 50 120 50 50 Average Speed 126 | 126 120 120 120 166 129 120 121 122 129 142 94 144 Slowest Speed 500 | 190 120 120 120 190 260 120 122 122 350 190 500 200 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 30 | 4 25 10 9 16 35 1 62 70 73 12 53 31 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . 1 . . . . Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 8 | . . . . 1 . . 3 . 3 . 1 . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 3 | . . . . . 1 . 1 . . . . 1 Melee . | . . . . . . . . . . . . . Projectile 2 | . . . . . . . 1 . . . . 1 AOE 1 | . . . . . 1 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Jun Mat Min Mat Min Mat Fac Low Dat Pro Fac Low Low Total 3327 | 51 145 36 93 60 597 37 589 75 498 435 385 326 Wait 79 | . . . 1 . 26 . 9 . 16 9 14 4 Move 2977 | 38 131 36 77 58 478 34 557 75 439 394 349 311 Hop . | . . . . . . . . . . . . . Pick Up 49 | 8 4 . 2 1 14 . 3 . 4 9 . 4 Fast Attach 2 | . . . . . 2 . . . . . . . Attach 36 | 5 1 . 2 1 5 2 . . 8 8 1 3 Detach 1 | . . . . . . . . . . . . 1 Swap 21 | . . . . . 13 1 5 . 2 . . . Drop 15 | . . . . . 11 . 3 . 1 . . . Fire 128 | . 9 . 11 . 44 . 12 . 22 9 18 3 Melee . | . . . . . . . . . . . . . Ram 3 | . . . . . . . . . . . 3 . Kick 11 | . . . . . 4 . . . 6 1 . . Crush . | . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . 5 . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 24 | -11/Junkyard | Discovered new exit (range 15) 62 | -11/Junkyard | Entered Materials 218 | -10/Materials | Discovered new exit (range 9) 243 | -10/Materials | Entered Mines 267 | -10/Mines | Learned 2 Materials zone layouts 275 | -10/Mines | Discovered new exit (range 7) 279 | -10/Mines | Assembled infested the area 287 | -10/Mines | Entered Materials 287 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 320 | -9/Materials | Build established: Mutant 400 | -9/Materials | Discovered new exit (range 10) 411 | -9/Materials | Entered Mines 504 | -9/Mines | Discovered new exit (range 3) 510 | -9/Mines | Entered Materials 510 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1330 | -8/Materials | Discovered new exit (range 6) 1336 | -8/Materials | Entered Factory 1336 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1363 | -7/Factory | Discovered new exit (range 15) 1381 | -7/Factory | Entered Lower Caves 1420 | -7/Lower Caves | Encountered a Warlord checkpoint 1445 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 1710 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1829 | -7/Lower Caves | Build established: Tank 2118 | -7/Lower Caves | Entered Data Miner 2118 | -7/Data Miner | Discovered new exit (range 6) 2142 | -7/Data Miner | Met Data Miner 2167 | -7/Data Miner | Learned location of Section 7 (-2) 2183 | -7/Data Miner | Received God Mode back door access code from Data Miner 2210 | -7/Data Miner | Entered Proximity Caves 2292 | -6/Proximity Caves | Attracted the attention of an 0b10 base 2293 | -6/Proximity Caves | Escorted by Enhanced Grunt 2493 | -6/Proximity Caves | Spotted B-75 Beast 2555 | -6/Proximity Caves | Core integrity fell below 50% 2571 | -6/Proximity Caves | Lost 7 parts (1p3n3w) 2664 | -6/Proximity Caves | Build established: Mutant 2665 | -6/Proximity Caves | Lost 4 parts (3u1w) 2859 | -6/Proximity Caves | Discovered new exit (range 15) 2877 | -6/Proximity Caves | Entered Factory 2877 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3399 | -6/Factory | Discovered new exit (range 14) 3500 | -6/Factory | Entered Lower Caves 3507 | -6/Lower Caves | Build established: Gunner 3557 | -6/Lower Caves | Spotted B-75 Beast 3734 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 3754 | -6/Lower Caves | Lost 6 parts (1n2u3w) 3810 | -6/Lower Caves | Lost 3 parts (1p2n) 3829 | -6/Lower Caves | Core integrity fell below 50% 3892 | -6/Lower Caves | Learned 4 Factory zone layouts 3895 | -6/Lower Caves | Discovered new exit (range 6) 3898 | -6/Lower Caves | Entered another Lower Caves area 3906 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3909 | -6/Lower Caves | Spotted B-75 Beast 3914 | -6/Lower Caves | Core integrity fell below 20% 3988 | -6/Lower Caves | Build established: Mutant 4362 | -6/Lower Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 03953_ Current location identified: Lower Caves >>Open Door Sealed Heavy Doors opened. 03953_ P-60 Hacker fails to hack K1-OAP(S). 03955_ Acquired Mak. Sword. 03957_ Acquired Mak. Spear. 03960_ Acquired Magnetic Acceleration Cannon. 03978_ K5-FW6(S) reactivates. 03980_ WAR.Sys disabled. 03982_ P-60 Hacker destroyed. 03988_ Knocked back. 03989_ Acquired 6 matter. 03990_ Remote Datajack fries itself beyond repair. 03993_ Gravmag System fries itself beyond repair. 03996_ Shock Rifle fries itself beyond repair. 04007_ System corrupted: Component data lost. 04248_ Acquired 3 matter. 04298_ Acquired 6 matter. 04302_ Acquired 31 matter. 04348_ Acquired 45 matter. Map ----- +----------------------------------------------------+ | ??????????????## ##"#### ##?????????????????????? | | ####??######### #"## #??????????????????????? | | ## #?## # % ## #??????????????????????? | | ### # ####????????????????????? | | ########"" "## ??#########?????????? | | # # #????####" ? ##????????? | | ### ##????#" %% #????????? | | ##?## ##??#### #### ?????????? | | ##???## #???# *%#???? ??? ?????? | | ??????# #?### !##????? ?? ? ?#### | | ??????# ###"# #?????? ??? ? ? | | ??????# ##???????# #??? ? | | ??????# ##???##??# #???? # # #? | | ??????#### # ####"#### #????# #? | | ########## ## ### % #????# #? | | ####### #????# #? | | ############???## ! #######" ##???# ## | | ???????????????# *%! 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