Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.03 @ 15:45:11 Player: Nicolas Result: Destroyed by S-27 Virus via exploding Fusion Modulator Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (62) 310 Value Destroyed (2143) 2143 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (36) 36 TOTAL SCORE: 5509 Bonus ------- High Alert Combat Kills 36 Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 100/100 System Corruption 4% Temperature Cool (12) Movement Core (2350) Ox46 Location -6/Factory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Cargo Storage Unit Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (30) --- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Small Storage Unit Advanced Targeting Computer Improved Medium Armor Plating > --- WEAPON ----------- Heavy Laser Heavy Assault Rifle Coil Gun > --- INVENTORY -------- Carbon-fiber Leg Armored Huge Wheel Cargo Storage Unit [Rating: 55] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Huge Wheel Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Protection Power Shielding Weapon Autogun Energy Gun Heavy Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 3 | . . 1 1 1 . Propulsion 1 | . . . 1 . . Utility 3 | . . 1 . . 2 Weapon 1 | . . . . 1 . Parts Attached 89 | 6 4 16 10 17 36 Power 26 | 1 1 6 3 4 11 Engine 15 | 1 . 6 2 4 2 Core 11 | . 1 . 1 . 9 Reactor . | . . . . . . Propulsion 24 | 2 . 3 4 7 8 Treads . | . . . . . . Leg 22 | 2 . 3 4 5 8 Wheel 2 | . . . . 2 . Hover . | . . . . . . Flight . | . . . . . . Utility 16 | 1 1 4 2 1 7 Device 4 | . . 2 . . 2 Storage 3 | 1 . 1 . . 1 Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 8 | . 1 1 2 1 3 Artifact . | . . . . . . Weapon 23 | 2 2 3 1 5 10 Energy Gun 7 | 1 . . . 1 5 Energy Cannon 2 | . . . . 2 . Ballistic Gun 8 | 1 1 2 1 . 3 Ballistic Cannon 5 | . 1 1 . 2 1 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . . 1 Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 32 | . . 1 2 9 20 Power 14 | . . . 1 4 9 Propulsion 4 | . . . . 1 3 Utility 6 | . . . . 3 3 Weapon 8 | . . 1 1 1 5 Highest Loss Streak 10 | . . 1 2 9 10 To Critical Strikes . | . . . . . . Average Slot Usage (%) 83 | . 92 99 98 73 76 Engine 13 | . 4 16 25 19 6 Core 7 | . 9 5 1 2 13 Leg 19 | . 28 22 27 14 16 Device 4 | . . 11 9 2 3 Storage 8 | . 14 11 9 7 5 Processor 2 | . . . . . 5 Protection 5 | . 7 11 9 2 3 Energy Gun 4 | . 8 . . 2 7 Energy Cannon 1 | . . . . 5 1 Ballistic Gun 9 | . 18 17 11 4 5 Ballistic Cannon 3 | . . 4 5 7 1 Naked Turns . | . . . . . . Heaviest Build 185 | 10 15 25 32 47 185 Greatest Support 60 | 20 20 20 30 60 55 Greatest Overweight (x) 5 | . . 1 1 1 5 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 30 | 8 8 8 8 8 30 Average Capacity 9 | 6 8 8 8 8 12 Most Carried 8 | 1 5 7 5 6 8 Average Carried 3 | . 2 3 3 2 3 Final Capacity 30 | 8 8 8 8 8 30 Final Carried 6 | 1 4 6 4 2 . Class Distribution -------------------- 27% | Scavenger-Mutant 26% | Mutant 16% | Gunner 16% | Scavenger-Gunner 6% | Hauler-Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Matter Collected 1953 | 260 66 373 314 346 594 Remotely . | . . . . . . Salvage Created 2203 | . 184 435 314 326 944 Parts 129 | . 8 23 27 18 53 Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | . . 1 1 . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Combat Hostiles Destroyed 55 | . 6 10 10 6 23 Melee 1 | . . . . . 1 Guns 37 | . 6 7 7 1 16 Cannons 16 | . . 3 3 5 5 Classes Destroyed 10 | . 2 3 1 3 1 Worker 2 | . . . . 1 1 Builder 2 | . . 1 . . 1 Recycler 2 | . . . 1 1 . Watcher 1 | . . . . 1 . Swarmer 21 | . 3 . 6 . 12 Grunt 25 | . 3 8 1 5 8 Brawler 1 | . . 1 . . . Sentry 4 | . . 1 3 . . Hunter 1 | . . . . . 1 Programmer 3 | . . . . 1 2 Best Kill Streak 5 | . 3 3 4 4 5 Combat Bots Only 4 | . 3 2 4 3 4 Max Kills in Single Turn 2 | . 1 1 1 2 2 Gunslinging 1 | . . . . . 1 Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Damage Taken 6442 | . 318 624 718 1452 3330 Core 1378 | . 96 108 85 215 874 Absorbed by Shields . | . . . . . . Redirected to Shielding 44 | . 1 43 . . . Core Remaining (%) 77 | 100 61 73 84 69 . Volleys Fired 171 | . 21 36 30 31 53 Largest 3 | . 2 2 2 3 3 Hottest 173 | . 60 58 58 173 173 Shots Fired 365 | . 42 67 54 75 127 Gun 248 | . 42 58 31 17 100 Cannon 117 | . . 9 23 58 27 Launcher . | . . . . . . Special . | . . . . . . Kinetic 240 | . 26 67 54 41 52 Thermal 120 | . 16 . . 34 70 Explosive . | . . . . . . Electromagnetic 5 | . . . . . 5 Robot Hit Streak 31 | . 4 10 9 14 31 Robot Miss Streak 6 | . 6 2 4 5 3 Penetration Max 1 | . . . . . 1 Secondary Targets 3 | . . . . . 3 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 228 | . 17 50 32 43 86 Core Hits 102 | . 11 18 15 17 41 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 5 | . . . 1 1 3 Burn 2 | . . . . . 2 Destroy 1 | . . . . . 1 Blast 2 | . . . 1 1 . Melee Attacks 6 | . . . . . 6 Impact . | . . . . . . Slashing . | . . . . . . Piercing 6 | . . . . . 6 Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4462 | . 177 794 543 1042 1906 Guns 2795 | . 177 670 273 182 1493 Cannons 1608 | . . 124 270 860 354 Explosions . | . . . . . . Melee 59 | . . . . . 59 Ramming . | . . . . . . Kinetic 2594 | . 111 794 543 449 697 Thermal 1775 | . 66 . . 593 1116 Explosive . | . . . . . . Electromagnetic 34 | . . . . . 34 Impact . | . . . . . . Slashing . | . . . . . . Piercing 59 | . . . . . 59 Highest Corruption 4 | . . . . . 4 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 15 | . . . . . 15 Message Errors 3 | . . . . . 3 Matter Fused 4 | . . . . . 4 Energy Discharges 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Data Loss (major) 2 | . . . . . 2 Misfires 3 | . . . . . 3 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 1 | . . . . . 1 Projectiles 1 | . . . . . 1 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 12 | . . 1 2 7 2 Impact . | . . . . . . Kinetic 11 | . . 1 2 6 2 Secondary 1 | . . . . 1 . Self-Inflicted Damage 80 | . . . . . 80 Shots 1 | . . . . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 576 | . 177 16 82 552 576 Average Temperature 173 | . 57 5 26 279 195 Received Heat Transfer 1668 | . 150 315 135 741 327 Effects 64 | . . . . 27 37 Shutdowns 30 | . . . . 18 12 Energy Bleed 5 | . . . . 2 3 Interference 10 | . . . . 1 9 Matter Decay 2 | . . . . . 2 Short Circuit 2 | . . . . 2 . Damage (minor) 3 | . . . . 3 . Damage (major) 8 | . . . . . 8 Damage (core) 4 | . . . . 1 3 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 4 | . . . . 1 3 Heat Transferred 3374 | . 150 . . 851 2373 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Peak Influence 473 | . 180 337 402 217 473 Initial 182 | . . 76 85 182 56 Average 192 | . 81 177 262 130 259 Maximum Alert Level 2 | . . 1 2 1 2 Low Security (%) 57 | 100 100 54 25 82 38 Level 1 36 | . . 45 53 17 51 Level 2 5 | . . . 20 . 10 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 1 1 2 1 5 Investigation . | . . . . . . Extermination 3 | . . . . 1 2 Reinforcement 7 | . 1 1 2 . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Distress Signals 1 | . . . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 86 | . 12 14 19 10 31 Peak Tracking Total 6 | . 4 4 6 5 5 Tactical Retreats 2 | . . 2 . . . Traps | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Traps Triggered 5 | . . . . 1 4 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Machines Disabled 12 | . . . . 2 10 Max in Single Turn 9 | . . . . 1 9 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Machines Accessed 1 | . . . . 1 . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . 1 . Garrison Access . | . . . . . . Total Hacks 2 | . . . . 2 . Successful 2 | . . . . 2 . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . . 2 . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . . 2 . Insert Component 1 | . . . . 1 . Analyze 1 | . . . . 1 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . . . 1 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . 1 . Part Schematics Acquired 1 | . . . . 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Turns Passed 3239 | 76 331 552 352 736 1192 Spaces Moved 1709 | 54 213 218 185 450 589 Core 6 | 6 . . . . . Treads . | . . . . . . Legs 1402 | 48 213 218 185 265 473 Wheels 301 | . . . . 185 116 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 115 115 Average Speed 142 | 112 120 185 129 135 148 Slowest Speed 470 | 120 120 190 190 200 470 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 18 | 4 33 25 18 16 14 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 29 | . . . . 5 24 Melee . | . . . . . . Projectile 7 | . . . . 5 2 AOE 22 | . . . . . 22 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Total 2170 | 66 250 310 247 514 783 Wait 128 | 6 8 14 19 7 74 Move 1704 | 53 212 217 184 449 589 Hop . | . . . . . . Pick Up 39 | 1 4 16 1 5 12 Fast Attach 28 | 6 1 . 2 3 16 Attach 21 | . . 3 3 8 7 Detach 1 | . . . . . 1 Swap 40 | . 3 13 5 6 13 Drop 32 | . 1 11 3 5 12 Fire 171 | . 21 36 30 31 53 Melee 6 | . . . . . 6 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 6) 408 | -10/Materials | Entered another Materials area 408 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 925 | -9/Materials | Discovered new exit (range 15) 960 | -9/Materials | Entered another Materials area 960 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1251 | -8/Materials | Build established: Scavenger-Mutant 1283 | -8/Materials | Discovered new exit (range 16) 1312 | -8/Materials | Entered Factory 1312 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1631 | -7/Factory | Lost 9 parts (4p1n3u1w) 1934 | -7/Factory | Build established: Gunner 2020 | -7/Factory | Discovered new exit (range 5) 2048 | -7/Factory | Entered another Factory area 2048 | -6/Factory | Evolved 2 slots: Utility x2 2086 | -6/Factory | Found Hvy. Insulated Plating 2155 | -6/Factory | Lost 3 parts (3p) 2913 | -6/Factory | Core integrity fell below 50% 2946 | -6/Factory | Lost 5 parts (1p2u2w) 3227 | -6/Factory | Core integrity fell below 20% 3240 | -6/Factory | Destroyed by S-27 Virus via exploding Fusion Modulator Last Messages --------------- 03226_ R-10 Processor collects VTOL Module. 03228_ U-05 Engineer lays Concrete. 03228_ Shock Rifle destroyed. 03228_ Carbon-fiber Leg destroyed. 03230_ R-10 Processor collects Autogun. 03231_ Lgt. Fission Core destroyed. 03231_ Plasma Rifle destroyed. 03231_ U-05 Engineer lays Concrete. 03232_ U-05 Engineer destroyed. 03233_ R-10 Processor collects Structural Scanner. 03233_ K-01 Serf collects debris. 03234_ K-01 Serf destroyed. 03235_ U-05 Engineer lays Concrete. 03237_ R-10 Processor collects VTOL Module. 03239_ Lgt. Angular Momentum Engine destroyed. 03239_ Hvy. Pick severed. 03240_ Fusion Modulator explodes. 03240_ R-10 Processor destroyed. 03240_ Fusion Compressor destroyed. 03240_ Carbon-fiber Leg destroyed. 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""" + # | | ???????????????????????# # """" # // | | ???????????????????????# # """" + // | | ???????????????????????############### """" ###### | | ?????????????????????????????????????# """ #????? | | ?????????????????????????????????????# #????? | | ?????????????????????????????????????########????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 53 Energy Capacity 595 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: EM 30 Power Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Item Schematics ----------------- Ion Engine | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Please Form A Line Serviceable Loadout Tank Challenges ------------ None Game ------ Seed HeartCooledTerrabomb Manual? 0 Play Time 00:47:40 Cumulative 4.7 hours Start 2022.03.27 @ 16:07:00 End 2022.04.03 @ 15:45:11 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 9 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2de78f86-579f-48d3-a29d-927ae02ecf9e