Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.31 @ 14:32:30 Player: Xan Kriegor Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (163) 815 Value Destroyed (6441) 6441 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (12) 12 TOTAL SCORE: 13148 Bonus ------- High Alert Combat Kills 6 Follower Combat Kills 408 Friendly Fire -402 Cogmind --------- Core Integrity 0/1300 Matter 270/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Improved Targeting Computer System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Weapon Cycler Improved Transmission Jammer Peak State ------------ > --- POWER ------------ Neutrino Core Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Improved Heavy Treads Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Machine Analyzer Advanced Targeting Computer Improved Target Analyzer Core Analyzer Advanced Reaction Control System Layered Medium Armor Plating > --- WEAPON ----------- Phase Gun Phase Gun Nova Cannon > --- INVENTORY -------- Centrium Wheel Improved Targeting Computer Improved Weapon Cycler Improved Transmission Jammer Improved Transmission Jammer System Shield Improved Field Recycling Unit [Rating: 107] Favorites ----------- Power Light Antimatter Reactor Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Wheel Hover Unit Linear Gravjet Flight Unit Field Propulsion Drive Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Improved Target Analyzer Hackware System Shield Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Phase Gun Energy Cannon Heavy Phase Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Slashing Weapon Greatsword Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac Upp Upp Res Slots Evolved 14 | . . 2 2 2 2 2 . 2 . . 2 Power 3 | . . . . . 1 . . 1 . . 1 Propulsion 3 | . . 2 . . . 1 . . . . . Utility 6 | . . . 2 1 1 . . 1 . . 1 Weapon 2 | . . . . 1 . 1 . . . . . Parts Attached 205 | 6 11 22 8 15 39 5 35 45 5 . 14 Power 32 | 1 2 3 1 2 5 1 4 9 4 . . Engine 15 | 1 1 3 1 1 4 1 1 1 1 . . Core 10 | . 1 . . 1 1 . 3 3 1 . . Reactor 7 | . . . . . . . . 5 2 . . Propulsion 64 | 2 1 7 3 3 11 2 15 13 . . 7 Treads 18 | . . 2 . . 4 . 7 4 . . 1 Leg 26 | 2 1 5 3 3 2 . 1 9 . . . Wheel 12 | . . . . . 5 2 4 . . . 1 Hover 3 | . . . . . . . 3 . . . . Flight 5 | . . . . . . . . . . . 5 Utility 59 | 1 4 4 3 8 12 1 9 11 . . 6 Device 28 | . 2 1 . 4 7 1 3 7 . . 3 Storage 7 | 1 1 1 . 1 2 . 1 . . . . Processor 11 | . . . 2 1 3 . 3 1 . . 1 Hackware 1 | . . . . . . . . . . . 1 Protection 12 | . 1 2 1 2 . . 2 3 . . 1 Artifact . | . . . . . . . . . . . . Weapon 50 | 2 4 8 1 2 11 1 7 12 1 . 1 Energy Gun 28 | 2 4 5 . 1 4 1 3 7 1 . . Energy Cannon 4 | . . . . . 1 . . 2 . . 1 Ballistic Gun 10 | . . 1 . 1 3 . 2 3 . . . Ballistic Cannon 4 | . . . 1 . 1 . 2 . . . . Launcher 2 | . . 1 . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . 1 . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . Parts Lost 147 | . 3 5 3 8 29 4 25 34 6 . 30 Power 24 | . 1 . . 1 4 1 4 7 2 . 4 Propulsion 48 | . . 3 1 2 9 2 9 11 . . 11 Utility 36 | . . 1 1 4 8 . 5 5 1 . 11 Weapon 39 | . 2 1 1 1 8 1 7 11 3 . 4 Highest Loss Streak 11 | . 1 2 2 3 9 4 9 7 6 . 11 To Critical Strikes 6 | . . . . . . . . 3 . . 3 Average Backups 8 | 3 7 9 8 9 8 8 7 8 8 7 5 Power 1 | . . 1 1 1 . 2 . . . 1 . Propulsion 1 | 1 3 . . . . 1 1 1 . . . Utility 2 | . 1 4 2 2 . . 1 3 6 6 4 Weapon 3 | 1 1 3 3 4 6 4 2 2 1 . . Tool/Special . | . . . . . . . . . . . . Unused Backups 20 | . 5 4 . 1 1 . 6 3 . . . Power 2 | . . 1 . 1 . . . . . . . Propulsion 8 | . 5 . . . . . 3 . . . . Utility 4 | . . . . . . . 2 2 . . . Weapon 6 | . . 3 . . 1 . 1 1 . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 89 | . 96 93 93 92 77 94 92 92 91 89 67 Engine 5 | . 8 10 9 5 9 10 2 3 . . 1 Core 3 | . 5 . . 1 1 . 7 5 . 5 2 Reactor 2 | . . . . . . . . 4 13 10 6 Treads 5 | . . 7 1 . 7 . 11 10 5 5 2 Leg 16 | . 28 31 32 28 6 . 3 11 15 15 8 Wheel 2 | . . . . . 5 23 6 . . . 1 Device 9 | . 4 3 9 15 13 8 13 9 6 10 9 Storage 8 | . 14 11 9 7 11 11 7 5 5 5 2 Processor 8 | . . . 9 3 3 13 9 16 21 21 14 Protection 3 | . 6 6 5 4 . . 2 4 3 . 2 Energy Gun 11 | . 28 20 15 7 6 16 5 13 7 15 7 Ballistic Gun 3 | . . . . 4 3 5 8 3 10 . . Ballistic Cannon 2 | . . . . 7 3 . 7 . . . . Peak Build Rating 107 | 6 11 15 23 45 53 50 78 104 106 99 107 Average Rating 50 | 4 7 12 20 36 35 46 63 86 100 99 77 On Entrance 46 | . 6 11 14 22 35 45 47 77 104 99 99 Naked Turns . | . . . . . . . . . . . . Heaviest Build 84 | 14 23 30 32 45 55 46 62 77 77 68 84 Greatest Support 153 | 20 20 40 54 67 67 56 151 153 75 75 75 Greatest Overweight (x) 13 | . 1 1 . 1 13 . 5 3 1 . 4 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 10 9 10 10 10 8 Most Carried 10 | 6 10 10 10 10 10 9 10 10 10 7 9 Average Carried 8 | 3 7 9 8 9 8 8 7 8 8 7 5 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 6 10 10 7 10 10 9 10 10 7 7 2 Class Distribution -------------------- 45% | Scavenger-Gunner 15% | Scavenger-Mutant 15% | Mutant 11% | Scavenger-Tank 7% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Extension Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac Upp Upp Res Matter Collected 4869 | 238 312 304 257 611 599 108 1395 726 304 . 15 Remotely . | . . . . . . . . . . . . Salvage Created 7391 | . 622 839 280 626 955 108 1569 2022 370 . . Parts 312 | . 40 38 7 29 52 10 53 71 12 . . Haulers Intercepted 3 | . 1 1 . . . . 1 . . . . Recyclers Shooed 6 | . . 3 1 . 1 . 1 . . . . Parts Field Recycled 10 | . . . . . . . 10 . . . . Retrieved Matter 51 | . . . . . . . 51 . . . . Parts Self-Destructed 12 | . . . . . . . . . 12 . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac Upp Upp Res Combat Hostiles Destroyed 121 | . 13 15 7 15 16 4 18 27 6 . . Melee 3 | . . . . . 3 . . . . . . Guns 83 | . 13 13 6 10 5 4 7 19 6 . . Cannons 25 | . . . . 3 6 . 11 5 . . . AOE 5 | . . . 1 2 2 . . . . . . Classes Destroyed 16 | . 6 5 . 1 3 . 1 . . . . Worker 5 | . 1 1 . 1 . . 1 1 . . . Builder 9 | . 1 . . 1 4 . 2 1 . . . Hauler 3 | . 1 1 . . . . 1 . . . . Recycler 11 | . . 1 1 1 2 . 5 1 . . . Mechanic 1 | . . . . . 1 . . . . . . Operator 3 | . . 1 . 1 . . . 1 . . . Watcher 10 | . 2 2 . 1 . . 2 3 . . . Swarmer 26 | . 3 . 2 . 4 4 6 5 2 . . Grunt 49 | . 10 10 4 5 4 . 2 10 4 . . Brawler 7 | . . 1 1 3 1 . 1 . . . . Duelist 1 | . . 1 . . . . . . . . . Sentry 15 | . . 3 . 3 2 . 5 2 . . . Hunter 9 | . . . . . 2 . 3 4 . . . Programmer 12 | . . . . 4 2 . . 6 . . . Heavy 1 | . . . . . 1 . . . . . . Behemoth 1 | . . . . . . . 1 . . . . Best Kill Streak 6 | . 6 3 2 4 5 4 5 6 4 . . Combat Bots Only 5 | . 3 3 2 3 4 4 3 5 4 . . Max Kills in Single Turn 3 | . 2 2 1 3 3 2 2 1 2 . . Gunslinging 1 | . . 1 . . . 1 . . 1 . . Exploded 2 | . . . 1 1 2 . . . . . . Melee 1 | . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac Upp Upp Res Hostile Shots Fired 1484 | . 57 74 51 171 198 32 216 301 84 . 300 Missed 422 | . 19 15 9 49 51 8 59 86 17 . 109 Hits 1062 | . 38 59 42 122 147 24 157 215 67 . 191 Melee 26 | . . 7 3 12 4 . . . . . . Projectile 1036 | . 38 52 39 110 143 24 157 215 67 . 191 AOE 2 | . . . . . . . . 1 . . 1 Critical Strikes 56 | . . 5 1 4 9 1 5 13 8 . 10 Part Disruptions 1 | . . . . 1 . . . . . . . Damage Taken 19655 | . 598 978 694 1785 2700 375 3162 4430 1215 . 3718 Core 3253 | . 113 87 18 212 309 63 204 779 155 . 1313 Absorbed by Shields 319 | . . . . . 142 . 35 . . . 142 Reduced by Siege Mode 151 | . . . . . . . 96 16 28 . 11 Regen/Repaired (Parts) 73 | . . 73 . . . . . . . . . Core Remaining (%) 68 | 100 54 78 96 69 63 . 73 . . 18 . Volleys Fired 405 | . 43 62 40 49 45 6 66 73 15 . 6 Largest 4 | . 2 2 2 3 3 3 4 4 4 . 3 Hottest 309 | . 115 115 121 132 185 128 231 309 294 . 289 Shots Fired 1121 | . 85 124 76 132 102 18 251 270 48 . 15 Gun 869 | . 85 123 71 76 62 18 152 224 48 . 10 Cannon 236 | . . . 1 49 36 . 99 46 . . 5 Launcher 16 | . . 1 4 7 4 . . . . . . Special . | . . . . . . . . . . . . Kinetic 392 | . . 1 1 77 52 6 192 42 21 . . Thermal 612 | . 47 120 70 48 40 . 41 204 27 . 15 Explosive 12 | . . 1 4 7 . . . . . . . Electromagnetic 105 | . 38 2 1 . 10 12 18 24 . . . Robot Hit Streak 16 | . 9 15 14 10 11 5 13 10 8 . 16 Robot Miss Streak 10 | . 3 4 5 10 9 5 10 6 4 . 3 Penetration Max 1 | . . . . . . . 1 1 . . . Secondary Targets 14 | . . 1 . . 1 3 . 5 4 . . Max Gunslinging Chain 2 | . . 1 . . 1 1 . 1 2 . . Shots Hit Robots 746 | . 54 97 46 95 88 11 157 159 27 . 12 Core Hits 409 | . 30 32 22 88 49 7 95 74 12 . . Critical Kills 7 | . . . . . . . 3 4 . . . Critical Parts Destroyed 8 | . . . . . . . 5 2 1 . . Critical Strikes 67 | . 3 8 5 7 4 1 17 19 2 . 1 Burn 38 | . 3 8 5 7 . . . 13 1 . 1 Meltdown 1 | . . . . . . . . 1 . . . Destroy 14 | . . . . . . . 8 5 1 . . Blast 10 | . . . . . 2 . 8 . . . . Corrupt 2 | . . . . . . 1 1 . . . . Sever 2 | . . . . . 2 . . . . . . Melee Attacks 19 | . . 8 . . 11 . . . . . . Impact . | . . . . . . . . . . . . Slashing 11 | . . . . . 11 . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 7 | . . 7 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 17658 | . 978 1320 871 2195 2749 163 4439 3990 679 . 274 Guns 10900 | . 746 1263 636 1062 863 163 2187 3147 679 . 154 Cannons 4680 | . . . 19 795 681 . 2240 825 . . 120 Explosions 1479 | . 232 47 209 318 673 . . . . . . Melee 531 | . . . . . 531 . . . . . . Ramming 68 | . . 10 7 20 1 . 12 18 . . . Kinetic 6254 | . . 11 19 1268 772 37 3562 372 213 . . Thermal 8881 | . 614 1226 621 589 1217 . 729 3145 466 . 274 Explosive 574 | . . 47 209 318 . . . . . . . Electromagnetic 1350 | . 364 26 15 . 228 126 136 455 . . . Impact . | . . . . . . . . . . . . Slashing 531 | . . . . . 531 . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 12 | . 1 . 5 12 5 . 5 9 9 9 10 Average Corruption 5 | . 1 . 4 2 4 . 5 7 9 9 5 Corruption Purged 5 | . . . . 5 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 157 | . . . 8 5 35 . 33 48 26 1 1 Message Errors 29 | . . . . 3 6 . 6 9 3 1 1 Matter Fused 36 | . . . . . 11 . 6 9 10 . . Heat Flow Errors 22 | . . . 2 . 4 . 1 11 4 . . Energy Discharges 16 | . . . 1 . 5 . 4 4 2 . . Parts Rejected 3 | . . . 1 . 1 . 1 . . . . Parts Fused 2 | . . . 1 . . . 1 . . . . Data Loss (minor) 23 | . . . 3 1 3 . 8 5 3 . . Data Loss (major) 8 | . . . . . 1 . 3 2 2 . . Misfires 7 | . . . . . 2 . 1 4 . . . Alerts 3 | . . . . . 1 . . 1 1 . . Weapon Failures 8 | . . . . 1 1 . 2 3 1 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 182 | . . . . . 167 . 15 . . . . Projectiles 47 | . . . . . 32 . 15 . . . . Explosions 78 | . . . . . 78 . . . . . . Melee 57 | . . . . . 57 . . . . . . Knockbacks 24 | . . . 1 7 1 . 14 1 . . . Impact . | . . . . . . . . . . . . Kinetic 21 | . . . 1 7 1 . 11 1 . . . Secondary 3 | . . . . . . . 3 . . . . Self-Inflicted Damage 557 | . 133 . 33 118 271 . 2 . . . . Shots 11 | . 3 . 1 3 4 . . . . . . Rammed 4 | . . . . . . . 3 1 . . . Targets Rammed 18 | . 1 4 2 4 1 . 3 3 . . . Kicked 13 | . 1 4 2 4 . . . 2 . . . Crushed 1 | . . . . . 1 . . . . . . Highest Temperature 901 | . 314 516 539 249 289 150 547 655 901 . 557 Average Temperature 163 | . 123 145 204 95 99 76 83 244 287 . 210 Received Heat Transfer 2860 | . 231 321 333 321 526 . 301 428 295 . 104 Effects 134 | . . 10 9 3 . . 5 78 23 . 6 Shutdowns 54 | . . 2 3 . . . 2 35 9 . 3 Energy Bleed 12 | . . 3 . 1 . . . 6 2 . . Interference 23 | . . 2 . 2 . . . 11 6 . 2 Matter Decay 7 | . . 1 1 . . . . 2 3 . . Short Circuit 5 | . . 1 2 . . . . 2 . . . Damage (minor) 13 | . . . 3 . . . . 6 3 . 1 Damage (major) 16 | . . . . . . . 3 13 . . . Damage (core) 4 | . . 1 . . . . . 3 . . . Siege Activations 6 | . . . . . . . 2 1 2 . 1 Total Turns 110 | . . . . . . . 33 28 41 . 8 Longest Duration 32 | . . . . . . . 32 28 29 . 8 Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 7 | . 1 . . . . 1 2 3 . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 5 | . . 2 . . . . . 3 . . . Combat Hostiles 5 | . . 2 . . . . . 3 . . . Parts Melted 60 | . 2 18 8 2 3 . . 26 1 . . Heat Transferred 19330 | . 1534 3737 1998 1776 1606 . 1147 6385 740 . 407 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 5 | . 3 . . . 2 . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac Upp Upp Res Maximum Alert Level 2 | . . . . . . . 2 1 . . . Low Security (%) 95 | 100 100 100 100 100 100 100 73 97 . . 100 Level 1 3 | . . . . . . . 23 2 . . . Level 2 . | . . . . . . . 3 . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 437 | . 153 124 92 175 152 60 437 210 . . 47 Initial 210 | . . 50 49 29 64 11 . 210 . . 47 Average 72 | . 54 53 38 83 57 12 116 105 . . 5 Influence Increases 4394 | . 414 513 291 531 572 132 854 798 255 . 34 Destroy 0b10 Robot/C 2640 | . 260 300 140 300 320 80 580 540 120 . . Destroy 0b10 Robot/NC 215 | . 25 30 5 25 35 . 60 35 . . . Destroy Leader 524 | . 66 76 10 92 90 10 74 106 . . . Allied During Kill 64 | . . . . . . . 64 . . . . Successful Hack 147 | . 19 20 9 57 23 12 7 . . . . Disable Machine 165 | . 15 15 15 15 75 . 15 15 . . . Destroy Structure 234 | . 14 12 37 42 29 . 54 42 . . 4 Partial Spotted 45 | . . 30 . . . . . . . . 15 Lose Combat Pursuer 360 | . 15 30 75 . . 30 . 60 135 . 15 Influence Decreases 4394 | . 294 515 344 464 680 154 427 1070 313 29 104 Entered New Map 578 | . . 70 69 36 68 13 2 219 59 19 23 Time Decay 2929 | . 265 415 254 348 412 110 332 532 194 10 57 Lost Part 887 | . 29 30 21 80 200 31 93 319 60 . 24 Squads Dispatched 34 | . 2 1 1 9 7 1 2 7 . . 4 Investigation 4 | . . . . 1 . . . 2 . . 1 Extermination 10 | . . . . 3 2 1 . 3 . . 1 Reinforcement 14 | . 2 1 1 2 2 . 2 2 . . 2 Assault . | . . . . . . . . . . . . Garrison 6 | . . . . 3 3 . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . . . 1 . . 1 1 . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac Upp Upp Res Distress Signals 5 | . 2 1 1 . . . . 1 . . . Communications Jammed 1 | . . . . . . . . 1 . . . Distress Signals 1 | . . . . . . . . 1 . . . Times Spotted 216 | . 23 20 17 18 21 8 29 46 14 . 20 Peak Tracking Total 17 | . 4 4 4 4 3 4 7 5 7 . 17 Tactical Retreats 14 | . 1 1 3 . . 1 . 3 4 . 1 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac Upp Upp Res Traps Triggered 14 | . 1 . 2 1 5 . . 1 . . 4 Indirectly 3 | . . . . . 3 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 1 | . . . . 1 . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac Upp Upp Res Machines Disabled 13 | . 2 1 1 1 5 . 2 1 . . . Max in Single Turn 4 | . 1 1 1 1 4 . 1 1 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac Upp Upp Res Machines Accessed 42 | . 3 7 3 10 6 3 3 6 1 . . Terminals 31 | . 3 5 3 5 5 1 3 5 1 . . Fabricators 3 | . . . . . 1 1 . 1 . . . Repair Stations 3 | . . 1 . 2 . . . . . . . Recycling Units 3 | . . 1 . 1 . 1 . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . Total Hacks 104 | . 10 23 6 18 14 8 9 11 5 . . Successful 55 | . 6 11 5 10 5 4 6 3 5 . . Failed 49 | . 4 12 1 8 9 4 3 8 . . . Catastrophic 5 | . . . . 1 2 . 1 1 . . . Database Lockouts . | . . . . . . . . . . . . Manual 6 | . . 4 1 . . . . 1 . . . Terminals 81 | . 10 16 6 11 12 2 9 10 5 . . Fabricators 6 | . . . . . 2 3 . 1 . . . Repair Stations 8 | . . 5 . 3 . . . . . . . Recycling Units 7 | . . 2 . 2 . 3 . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . Terminal Hacks 44 | . 6 7 5 6 5 1 6 3 5 . . Record 13 | . . 1 2 1 2 1 . 1 5 . . Robot Analysis 2 | . . 1 . . 1 . . . . . . Prototype ID Bank 4 | . 2 1 . . . . 1 . . . . Open Door 1 | . . . . . . . 1 . . . . Open DSF 2 | . . . . 1 1 . . . . . . Emergency Access Points 3 | . 1 . 1 . . . . 1 . . . Alert Level 2 | . . . 1 . . . 1 . . . . Locate Traps 4 | . 1 1 . 1 . . 1 . . . . Disarm Traps 1 | . . . . 1 . . . . . . . Dispatch Records 1 | . . . . . . . 1 . . . . Surveillance Status 1 | . . . . 1 . . . . . . . Reinforcement Status 1 | . . . . . . . . 1 . . . Hauler Manifests 2 | . 1 1 . . . . . . . . . Zone Layout 7 | . 1 2 1 1 1 . 1 . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . . Network Status 1 | . . . . . . 1 . . . . . Build 1 | . . . . . . 1 . . . . . Repair Station Hacks 3 | . . 2 . 1 . . . . . . . Scan Component 2 | . . 1 . 1 . . . . . . . Repair 1 | . . 1 . . . . . . . . . Recycling Unit Hacks 5 | . . 2 . 2 . 1 . . . . . Report Inventory 3 | . . 1 . 1 . 1 . . . . . Retrieve Components 2 | . . 1 . 1 . . . . . . . Scanalyzer 1 | . . . . 1 . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . . . . . 1 . . . Used . | . . . . . . . . . . . . Hacking Detections 34 | . 3 7 3 6 5 2 1 6 1 . . Full Trace Events 4 | . . 1 . 1 . . . 1 1 . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built 2 | . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . Time 106 | . . . . . . 106 . . . . . Total Part Build Rating 12 | . . . . . . 12 . . . . . Parts Repaired 1 | . . 1 . . . . . . . . . Time 26 | . . 26 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 6 | . . 3 . 3 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 4 | . . 4 . . . . . . . . . Non-combat 3 | . . 3 . . . . . . . . . Combat 1 | . . 1 . . . . . . . . . Robot Hacks Applied 4 | . . 4 . . . . . . . . . parse_system 2 | . . 2 . . . . . . . . . no_distress 1 | . . 1 . . . . . . . . . find_recycling 1 | . . 1 . . . . . . . . . Relay Couplers Released 4 | . . . . 4 . . . . . . . Programmers 4 | . . . . 4 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac Upp Upp Res Total Allies 1 | . . . . . . . 1 . . . . Largest Group 1 | . . . . . . . 1 1 . . . Highest-Rated Group 159 | . . . . . . . 159 153 . . . Highest-Rated Ally 159 | . . . . . . . 159 153 . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 41 | . . . . . . . 41 . . . . Total Damage 1341 | . . . . . . . 1341 . . . . Kills 12 | . . . . . . . 12 . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac Upp Upp Res Active Infowar (turns) 6154 | . 226 311 650 1254 923 409 611 639 647 23 461 Sensors 3063 | . 20 311 650 1254 828 . . . . . . IFF 1115 | . . . . . 95 409 611 . . . . Seismic 206 | . 206 . . . . . . . . . . Machine Analysis 1514 | . . . . . . . . 383 647 23 461 Jamming 342 | . . . . . . . . 256 . . 86 ECM 1 | . . . . 1 . . . . . . . Robot Analysis Total 2 | . . 1 . . 1 . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . 1 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac Upp Upp Res Turns Passed 10042 | 80 709 1051 651 1289 1331 409 1376 1963 647 23 513 Spaces Moved 5489 | 57 405 483 282 794 718 412 743 987 270 15 323 Core 38 | 8 . . . . 17 . . . . . 13 Treads 1352 | . . 3 . . 218 . 345 382 270 15 119 Legs 2891 | 49 405 480 282 794 214 . 36 605 . . 26 Wheels 1110 | . . . . . 269 412 352 . . . 77 Hover 10 | . . . . . . . 10 . . . . Flight 88 | . . . . . . . . . . . 88 Fastest Speed 39 | 50 120 120 120 122 80 84 85 120 160 160 39 Average Speed 138 | 110 127 138 124 124 146 84 135 157 210 160 136 Slowest Speed 700 | 120 190 240 126 195 700 85 450 330 240 160 260 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . 4 Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 28 | 4 64 38 20 20 20 8 72 23 53 5 12 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . . . 1 . . Known Exits Taken 2 | . . . . . . . . . 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . . . Scrap Searched 1 | . . . . . . . . . 1 . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 169 | . 12 12 28 44 27 . 27 17 . . 2 Melee . | . . . . . . . . . . . . Projectile 48 | . . . . . 2 . 27 17 . . 2 AOE 121 | . 12 12 28 44 25 . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac Upp Upp Res Total 7059 | 74 515 733 504 987 886 458 959 1236 316 14 377 Wait 601 | . 32 109 153 98 20 29 46 73 22 . 19 Move 5471 | 56 404 482 281 793 717 411 742 986 269 14 316 Hop 3 | . . . . . . . . . . . 3 Pick Up 204 | 12 14 19 8 15 38 5 42 39 2 . 10 Fast Attach 21 | . 1 4 . 5 2 . 5 4 . . . Attach 157 | 6 3 8 6 7 36 6 28 37 5 . 15 Detach 3 | . . . . 1 1 . . 1 . . . Swap 69 | . 8 20 8 5 3 . 10 11 2 . 2 Drop 74 | . 9 17 6 10 4 1 17 9 1 . . Fire 405 | . 43 62 40 49 45 6 66 73 15 . 6 Melee 19 | . . 8 . . 11 . . . . . . Ram 1 | . . . . . . . 1 . . . . Kick 13 | . 1 4 2 4 . . . 2 . . . Crush 4 | . . . . . 1 . 2 1 . . . Escape Stasis 14 | . . . . . 8 . . . . . 6 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -5/Extension (discovered 2 exits: *Fac / [*Cet]) -4/Factory -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 461 | -10/Materials | Discovered new exit (range 9) 737 | -10/Materials | Discovered new exit (range 15) 790 | -10/Materials | Entered another Materials area 790 | -9/Materials | Evolved 2 slots: Propulsion x2 1005 | -9/Materials | Build established: Scavenger-Mutant 1169 | -9/Materials | Repaired Aluminum Leg 1823 | -9/Materials | Discovered new exit (range 16) 1841 | -9/Materials | Entered another Materials area 1841 | -8/Materials | Evolved 2 slots: Utility x2 2253 | -8/Materials | Build established: Mutant 2477 | -8/Materials | Discovered new exit (range 10) 2492 | -8/Materials | Entered Factory 2492 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2799 | -7/Factory | Build established: Scavenger-Skirmisher 2895 | -7/Factory | Discovered new exit (range 11) 2926 | -7/Factory | Garrison activated, responded to threat 2987 | -7/Factory | Found Powered Armor 3089 | -7/Factory | Lost 3 parts (1p1n1u) 3347 | -7/Factory | Build established: Scavenger-Tank 3703 | -7/Factory | System corruption reached 10% 3781 | -7/Factory | Entered another Factory area 3781 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4018 | -6/Factory | Garrison activated, responded to threat 4079 | -6/Factory | Lost 8 parts (1p4n3w) 4206 | -6/Factory | Lost 9 parts (1p1n5u2w) 4495 | -6/Factory | Build established: Scavenger-Skirmisher 4772 | -6/Factory | Lost 6 parts (2p2n1u1w) 4876 | -6/Factory | Lost 4 parts (2u2w) 5040 | -6/Factory | Discovered new exit (range 13) 5112 | -6/Factory | Entered another Factory area 5112 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5197 | -5/Factory | Lost 4 parts (1p2n1w) 5230 | -5/Factory | Build established: Scavenger-Gunner 5400 | -5/Factory | Fabricated Imp. Coolant Injector (x2) 5430 | -5/Factory | Discovered new exit (range 15) 5521 | -5/Factory | Entered Extension 5595 | -5/Extension | Spotted B-75 Beast 5654 | -5/Extension | Lost 3 parts (3n) 5746 | -5/Extension | Destroyed B-75 Beast 5748 | -5/Extension | Lost 9 parts (2p2n1u4w) 5808 | -5/Extension | Lost 4 parts (1p2n1w) 5871 | -5/Extension | Disrupted transfer network 6089 | -5/Extension | Rescued A7 6508 | -5/Extension | Spotted B-75 Beast 6550 | -5/Extension | Allies destroyed B-75 Beast 6579 | -5/Extension | Lost 7 parts (1p2n2u2w) 6836 | -5/Extension | Discovered new exit (range 16) 6837 | -5/Extension | Discovered new exit (range 15) 6872 | -5/Extension | Build established: Scavenger-Tank 6897 | -5/Extension | Entered Factory 6897 | -4/Factory | Accompanied by 1 ally (A7) 6897 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 7111 | -4/Factory | Lost 5 parts (1p1n1u2w) 7219 | -4/Factory | Build established: Scavenger-Gunner 7535 | -4/Factory | Lost 7 parts (1p3n1u2w) 7924 | -4/Factory | Core integrity fell below 50% 8152 | -4/Factory | Lost 6 parts (1p2n1u2w) 8339 | -4/Factory | Spotted B-86 Titan 8457 | -4/Factory | Lost 7 parts (2p3n1u1w) 8828 | -4/Factory | Discovered new exit (range 13) 8860 | -4/Factory | Entered Upper Caves 8997 | -4/Upper Caves | Learned Research terminal intel 9259 | -4/Upper Caves | Attracted the attention of an 0b10 base 9337 | -4/Upper Caves | Core integrity fell below 20% 9361 | -4/Upper Caves | Lost 6 parts (2p1u3w) 9379 | -4/Upper Caves | Identified exit to Upper Caves 9379 | -4/Upper Caves | Learned location of 1 exit from Upper Caves 9379 | -4/Upper Caves | Learned Research security intel 9507 | -4/Upper Caves | Entered another Upper Caves area 9508 | -4/Upper Caves | Identified exit to Research 9530 | -4/Upper Caves | Entered Research 9530 | -3/Research | Evolved 2 slots: Power x1, Utility x1 9532 | -3/Research | Loaded intel: 22 terminal locations 9733 | -3/Research | Spotted B-86 Titan 9850 | -3/Research | Lost 10 parts (2p2n4u2w) 9927 | -3/Research | Lost 9 parts (2p2n3u2w) 10020 | -3/Research | Core integrity fell below 50% 10039 | -3/Research | Core integrity fell below 20% 10043 | -3/Research | System corruption reached 10% 10043 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 10028_ Acquired 5 matter. 10029_ Y% #ATXMM:=MKW|,WKPI /F / 10035_ Triggered Stasis Trap. 10035_ A bubble of rippling energy engulfs the area. 10035_ Field strength at 84. 10035_ Centrium Wheel destroyed. 10036_ Field strength at 50. 10037_ Field strength at 32. 10038_ Field strength at 26. 10038_ Stasis field depleted. 10039_ Triggered Stasis Trap. 10039_ A bubble of rippling energy engulfs the area. 10039_ Field strength at 94. 10040_ Field strength at 69. 10040_ K-01 Serf destroyed. 10040_ K-01 Serf collects debris. 10041_ Field strength at 57. 10042_ Field strength at 26. 10043_ K-01 Serf destroyed. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????""T""??????????????????????????? | | ??????????????????"""""??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????####???????????????????????????? | | ??????????????????? ???????????????????????????? | | ???????????????????# ??????????????????????????? | | ???????????????????# ??????????????????????????? | | ???????????????????# ??????????????????????????# | | ???????????????????# ????####?????????????????# | | ???????????????#???# ????#""#?????????????????# | | ????????????####T ## #####T"######p############ | | ????????????# u =%= p R | | ????????????+ @ !% p w | | ????????????# g l sps | | ????????????# gg s k | | ????????????####+####/############# ############ | | ??????????????????? ?????????????# #??????????# | | ?????????????????? ??????????????# #???######## | | ???????????????? "???????????????# #???# | | ???????????????# ??????????#######/##### | | ???????????????#????????????# # | | ????????????????????????????# # | | ????????????????????????????# " #### | | ????????????????????????????# # #??# | | ????????????????????????????# # #??# | | ????????????????????????????# # #?? | | ????????????????????????????# + #?? | | ????????????????????????????# # #?? | | ????????????????????????????# # #?? | | ????????????????????????????# ! ######?? | | ????????????????????????????# #??????? | | ????????????????????????????# #???????? | | ????????????????????????????# ! #????????? | | ????????????????????????????#############????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Coolant Potential 80 Energy Generation 56 Energy Capacity 480 Matter Stores 330 Matter Capacity 500 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 210 ECM Strength 2 Jamming Range 14 Armor Coverage 550 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 8 Target Analysis 8 Core Analysis 6 Recoil Reduction 5 Matter Filtering 30 Energy Filtering 30 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Coolant Injector | x2 | -5/Factory | Preloaded Repaired ---------- Aluminum Leg | 18% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- 10k Club Dangerous Findings Hey, That's Mine! Oops Prison Break Respectable Loadout Serviceable Loadout Challenges ------------ None Game ------ Seed StoragePortableTrident Manual? 0 Play Time 02:45:40 Cumulative 11.0 hours Start 2025.05.29 @ 23:47:53 End 2025.05.31 @ 14:32:30 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 15 Achievement% 13 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ee41c504-f703-4c22-aebc-b187fde24a0b