Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.21 @ 20:14:27 Player: MoYuYu Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (39) 195 Value Destroyed (1486) 1486 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (264) 264 TOTAL SCORE: 6585 Bonus ------- Follower Combat Kills 372 Friendly Fire -108 Cogmind --------- Core Integrity 0/1150 Matter 231/300 Energy 142/200 System Corruption 19% Temperature Hot (222) Movement Hovering (70) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY (9) ------ Small Battery Enhanced Optical Array Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Plasma Rifle Phase Gun Hypervelocity Mass Driver Improved Datajack Peak State ------------ > --- POWER ------------ Nuclear Core Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Armored Treads Armored Treads Improved Medium Treads Advanced Medium Treads > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Enhanced Optical Array Advanced Sensor Array Improved Signal Interpreter Seismic Detector Improved Phase Shifter Improved Medium Armor Plating Advanced Shield Generator > --- WEAPON ----------- Phase Gun Heavy Disruptor Cannon > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Advanced Treads Myomer Leg Myomer Leg Coolant Injector Small Battery Plasma Rifle Proton Missile Launcher Improved Datajack [Rating: 97] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Improved Gyrokinetic Inverter Flight Unit Cesium-ion Thruster Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Processor Enhanced Optical Array Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Heavy Disruptor Cannon Ballistic Gun Heavy Assault Rifle Launcher Proton Missile Launcher Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Slots Evolved 12 | . . 2 . 2 2 2 2 2 Power 2 | . . . . . . 1 . 1 Propulsion 2 | . . 1 . 1 . . . . Utility 7 | . . 1 . 1 2 1 1 1 Weapon 1 | . . . . . . . 1 . Parts Attached 82 | 7 . 9 7 4 7 13 5 30 Power 10 | 1 . 1 . . 2 1 1 4 Engine 5 | 1 . 1 . . 1 1 . 1 Core 3 | . . . . . 1 . 1 1 Reactor 2 | . . . . . . . . 2 Propulsion 25 | 2 . 3 1 3 1 4 1 10 Treads 16 | . . 3 1 3 1 4 1 3 Leg 5 | 2 . . . . . . . 3 Wheel . | . . . . . . . . . Hover 3 | . . . . . . . . 3 Flight 1 | . . . . . . . . 1 Utility 28 | 2 . 2 4 1 3 5 2 9 Device 12 | 1 . . 2 . . 2 2 5 Storage 5 | 1 . . 1 . 1 . . 2 Processor 2 | . . . . . . 2 . . Hackware . | . . . . . . . . . Protection 9 | . . 2 1 1 2 1 . 2 Artifact . | . . . . . . . . . Weapon 19 | 2 . 3 2 . 1 3 1 7 Energy Gun 9 | 1 . 1 1 . . 3 1 2 Energy Cannon 1 | . . . . . . . . 1 Ballistic Gun 4 | 1 . 1 1 . 1 . . . Ballistic Cannon . | . . . . . . . . . Launcher 3 | . . . . . . . . 3 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 Unidentified Prototypes . | . . . . . . . . . Corrupted Parts 1 | . . . . . . . . 1 System Corruption 2 | . . . . . . . . 2 Parts Lost 32 | . . 4 . . . 2 . 26 Power 6 | . . . . . . 1 . 5 Propulsion 9 | . . 1 . . . . . 8 Utility 12 | . . 1 . . . 1 . 10 Weapon 5 | . . 2 . . . . . 3 Highest Loss Streak 21 | . . 4 . . . 1 . 21 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 95 | . 100 87 100 98 99 97 98 86 Engine 5 | . 14 11 11 9 5 4 . . Core 3 | . . . . . 1 6 11 6 Reactor 1 | . . . . . . . . 5 Treads 25 | . . 11 33 34 29 26 23 18 Leg 1 | . 28 13 . . . . . . Device 19 | . 14 11 21 18 15 19 23 22 Storage 8 | . 14 11 11 9 10 6 5 6 Processor 4 | . . . . . . 9 11 10 Protection 7 | . . 7 . 9 19 8 5 4 Energy Gun 6 | . 14 12 9 . . 12 15 4 Ballistic Gun 7 | . 14 8 12 18 15 . . . Peak Build Rating 97 | 7 7 11 13 17 25 46 65 97 Average Rating 29 | 6 7 8 12 16 22 42 58 80 On Entrance 21 | . 7 7 11 13 17 25 45 65 Naked Turns . | . . . . . . . . . Heaviest Build 85 | 12 12 21 25 28 41 52 41 85 Greatest Support 100 | 20 20 60 60 82 82 82 92 100 Greatest Overweight (x) 1 | . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 8 10 10 10 10 9 Most Carried 10 | 6 8 8 10 10 10 10 10 10 Average Carried 7 | 4 6 6 7 9 9 9 9 9 Final Capacity 10 | 8 8 8 10 10 10 10 10 5 Final Carried 10 | 5 8 5 10 10 10 10 10 4 Class Distribution -------------------- 32% | Mutant 23% | Scavenger-Skirmisher 19% | Commander-Mutant 19% | Scavenger-Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Commander-Mutant | -9/Storage Commander-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Matter Collected 989 | 239 37 87 139 40 66 148 56 177 Remotely . | . . . . . . . . . Salvage Created 1684 | 27 74 304 238 . 23 191 96 731 Parts 96 | 5 5 18 9 . 6 4 5 44 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 2 | . . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Combat Hostiles Destroyed 33 | . 2 7 5 . 1 3 2 13 Melee 1 | . . 1 . . . . . . Guns 19 | . 2 3 5 . 1 2 2 4 AOE 11 | . . 3 . . . 1 . 7 Classes Destroyed 11 | 1 1 2 2 . 1 1 1 2 Worker 1 | . . . . . . 1 . . Builder 2 | . . . . . . . 1 1 Tunneler 2 | 1 . . . . 1 . . . Recycler 1 | . . . 1 . . . . . Swarmer 9 | . . . 3 . . . 1 5 Cutter 1 | . . . . . 1 . . . Grunt 13 | . 2 4 . . . 2 1 4 Duelist 2 | . . 1 . . . 1 . . Sentry 4 | . . 2 2 . . . . . Hunter 1 | . . . . . . . . 1 Programmer 3 | . . . . . . . . 3 Best Kill Streak 8 | 1 2 6 4 . 1 2 1 8 Combat Bots Only 7 | . 2 6 3 . 1 2 1 7 Max Kills in Single Turn 3 | 1 1 3 1 . 1 1 1 3 Gunslinging . | . . . . . . . . . Exploded 3 | . . 3 . . . 1 . 3 Melee 1 | . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Hostile Shots Fired 724 | . 6 54 35 . . 28 9 592 Missed 308 | . 2 18 11 . . 11 6 260 Damage Taken 5622 | . 43 607 311 . 31 498 56 4076 Core 1333 | . 11 38 7 . . 83 23 1171 Absorbed by Shields 581 | . . . . . . . . 581 Redirected to Shielding 279 | . . . . . 11 169 . 99 Core Remaining (%) 95 | 100 95 . 88 100 100 90 97 . Volleys Fired 147 | 6 6 21 25 . 4 25 6 54 Largest 2 | 1 2 2 2 . 2 2 2 2 Hottest 198 | 40 60 90 79 . 46 124 120 198 Shots Fired 232 | 6 12 39 47 . 8 40 12 68 Gun 192 | 6 12 39 47 . 8 40 12 28 Cannon 31 | . . . . . . . . 31 Launcher 9 | . . . . . . . . 9 Special . | . . . . . . . . . Kinetic 51 | . 6 10 23 . 8 4 . . Thermal 73 | . . 17 24 . . 12 . 20 Explosive . | . . . . . . . . . Electromagnetic 108 | 6 6 12 . . . 24 12 48 Robot Hit Streak 17 | 4 4 10 17 . 7 5 5 15 Robot Miss Streak 6 | 1 1 2 3 . 1 3 2 6 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . . . . 1 . . . Max Gunslinging Chain 1 | . . . . . 1 . . . Shots Hit Robots 154 | 5 7 28 26 . 6 31 8 43 Core Hits 86 | 1 4 14 11 . 4 14 5 33 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 5 | 1 . 1 1 . . . . 2 Burn 2 | . . . 1 . . . . 1 Corrupt 3 | 1 . 1 . . . . . 1 Melee Attacks 2 | . . 1 . . . . . 1 Impact . | . . . . . . . . . Slashing 1 | . . 1 . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3909 | 61 77 491 408 . 125 687 143 1917 Guns 2070 | 61 77 337 408 . 102 491 130 464 Cannons 362 | . . . . . . . . 362 Explosions 1351 | . . 112 . . . 183 . 1056 Melee 35 | . . 35 . . . . . . Ramming 91 | . . 7 . . 23 13 13 35 Kinetic 538 | . 25 98 255 . 102 58 . . Thermal 1599 | . . 250 153 . . 399 . 797 Explosive . | . . . . . . . . . Electromagnetic 1646 | 61 52 101 . . . 217 130 1085 Impact . | . . . . . . . . . Slashing 35 | . . 35 . . . . . . Piercing . | . . . . . . . . . Highest Corruption 19 | . . . . . 2 2 . 19 Average Corruption 2 | . . . . . 1 1 . 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 27 | . . . . . 3 1 . 23 Message Errors 8 | . . . . . 1 . . 7 Matter Fused 5 | . . . . . . 1 . 4 Heat Flow Errors 4 | . . . . . . . . 4 Energy Discharges 3 | . . . . . . . . 3 Data Loss (minor) 3 | . . . . . 1 . . 2 Data Loss (major) 2 | . . . . . 1 . . 1 Misfires 1 | . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 18 | . . . . . . 16 . 2 Projectiles 2 | . . . . . . . . 2 Explosions 16 | . . . . . . 16 . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 38 | . . 38 . . . . . . Shots 1 | . . 1 . . . . . . Rammed 9 | . . . . . 1 1 2 5 Targets Rammed 15 | . . 2 . . 2 2 3 6 Kicked 3 | . . 2 . . . . . 1 Crushed 3 | . . . . . 1 1 1 . Highest Temperature 264 | . 32 243 129 . . 8 . 264 Average Temperature 77 | . 18 101 48 . . 5 . 89 Received Heat Transfer 605 | . 24 186 105 . . 66 . 224 Siege Activations . | . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . 2 Parts Fried 5 | . . 1 . . . . . 4 Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . . 1 . . . 1 . 1 Heat Transferred 2499 | . . 557 481 . . 619 . 842 Parts Sabotaged 4 | . . . . . . . . 4 Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 5 | . . 1 . . . 1 . 3 Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Peak Influence 272 | 5 80 253 272 79 91 144 165 240 Initial 106 | . . 33 106 79 35 18 70 . Average 55 | . 28 123 135 79 39 27 90 65 Maximum Alert Level 1 | . . 1 1 . . . . 1 Low Security (%) 95 | 100 100 61 90 100 100 100 100 92 Level 1 4 | . . 38 9 . . . . 7 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 26 | . 1 . 5 1 3 7 3 6 Investigation 5 | . 1 . 2 1 . . 1 . Extermination 7 | . . . . . 1 2 1 3 Reinforcement 8 | . . . . . 2 3 1 2 Assault . | . . . . . . . . . Garrison 6 | . . . 3 . . 2 . 1 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced 3 | . . . . . . 1 1 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Distress Signals 9 | . . 1 . 2 . 2 2 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 131 | . 2 11 12 3 10 22 13 58 Peak Tracking Total 13 | . 2 8 5 3 5 5 5 13 Tactical Retreats 10 | . . 3 1 . . 1 . 5 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Traps Triggered 6 | . 1 . 1 . 3 . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Machines Disabled 6 | . 1 1 . . . 4 . . Max in Single Turn 1 | . 1 1 . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Machines Accessed 11 | . 2 1 4 1 2 . . 1 Terminals 10 | . 2 1 4 . 2 . . 1 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 29 | . 5 1 13 2 6 . . 2 Successful 16 | . 4 1 7 1 2 . . 1 Failed 13 | . 1 . 6 1 4 . . 1 Catastrophic 2 | . . . . . 1 . . 1 Database Lockouts . | . . . . . . . . . Manual 7 | . 1 1 1 . 3 . . 1 Terminals 27 | . 5 1 13 . 6 . . 2 Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . 2 . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 14 | . 4 . 7 . 2 . . 1 Record 6 | . . . 5 . . . . 1 Robot Analysis 1 | . 1 . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . Open DSF 1 | . . . . . 1 . . . Emergency Access Points 1 | . 1 . . . . . . . Alert Level 2 | . . . 1 . 1 . . . Unreport Threat 1 | . . . 1 . . . . . Locate Traps 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 1 | . . . . 1 . . . . Scan Component 1 | . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 1 | . . 1 . . . . . . Terminals 1 | . . 1 . . . . . . Assimilate 1 | . . 1 . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 8 | . 1 . 4 1 2 . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Total Allies 11 | . . 1 10 . . . . . Largest Group 10 | . . 1 10 8 8 3 . . Highest-Rated Group 88 | . . 10 88 72 72 24 . . Highest-Rated Ally 16 | . . 10 16 16 16 8 . . Total Orders 11 | . . 1 . 2 8 . . . FOLLOW 9 | . . 1 . . 8 . . . GUARD 2 | . . . . 2 . . . . Ally Attacks 122 | . . . 69 8 39 6 . . Total Damage 1468 | . . . 586 47 413 422 . . Kills 18 | . . . 11 . 4 3 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Turns Passed 6873 | 1760 185 314 996 344 1078 644 435 1117 Spaces Moved 2873 | 191 131 131 418 200 637 311 244 610 Core 18 | 7 . . . . . . . 11 Treads 2361 | . . 50 418 200 637 311 244 501 Legs 405 | 184 131 81 . . . . . 9 Wheels . | . . . . . . . . . Hover 71 | . . . . . . . . 71 Flight 18 | . . . . . . . . 18 Fastest Speed 35 | 50 120 120 160 156 155 156 161 35 Average Speed 149 | 117 120 135 160 156 155 156 161 144 Slowest Speed 237 | 120 120 160 160 160 156 161 161 237 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 21 | 19 23 10 55 21 18 11 12 25 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . . . . 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 7 | . . 3 . . . 4 . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 7 | . . 3 . . . 4 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Total 5215 | 1718 148 226 696 232 715 432 273 775 Wait 2011 | 1506 9 59 242 21 51 63 10 50 Move 2865 | 190 130 130 417 199 636 310 243 610 Hop . | . . . . . . . . . Pick Up 43 | 7 3 1 3 4 7 5 3 10 Fast Attach 34 | 7 . 4 1 1 3 5 1 12 Attach 22 | . . 3 . 2 2 1 2 12 Detach 3 | . . . . . . 1 . 2 Swap 26 | . . 2 6 1 2 7 2 6 Drop 46 | 2 . 3 2 4 8 13 3 11 Fire 147 | 6 6 21 25 . 4 25 6 54 Melee 2 | . . 1 . . . . . 1 Ram . | . . . . . . . . . Kick 3 | . . 2 . . . . . 1 Crush 12 | . . . . . 2 2 3 5 Escape Stasis . | . . . . . . . . . Rewire 1 | . . . . . . . . 1 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -8/Materials -7/Factory (discovered 2 exits: [*Fac] / [*Low]) -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 4 | -11/Scrapyard | Discovered new exit (range 14) 1761 | -11/Scrapyard | Entered Materials 1762 | -10/Materials | Build established: Mutant 1833 | -10/Materials | Discovered new exit (range 4) 1877 | -10/Materials | Discovered new exit (range 15) 1946 | -10/Materials | Entered another Materials area 1946 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1982 | -9/Materials | Discovered new exit (range 6) 2050 | -9/Materials | Discovered new exit (range 15) 2162 | -9/Materials | Lost 4 parts (1n1u2w) 2260 | -9/Materials | Entered Storage 2425 | -9/Storage | Build established: Scavenger-Mutant 2673 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2982 | -9/Storage | Build established: Commander-Mutant 3141 | -9/Storage | Discovered new exit (range 15) 3256 | -9/Storage | Entered Materials 3256 | -8/Materials | Accompanied by 8 allies 3256 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3451 | -8/Materials | Met 7R-MNS 3577 | -8/Materials | Discovered new exit (range 5) 3600 | -8/Materials | Entered Factory 3600 | -7/Factory | Accompanied by 8 allies 3600 | -7/Factory | Evolved 2 slots: Utility x2 3601 | -7/Factory | Caught up to 7R-MNS 3813 | -7/Factory | Discovered new exit (range 6) 3890 | -7/Factory | Build established: Scavenger-Mutant 3925 | -7/Factory | Discovered new exit (range 13) 4265 | -7/Factory | Build established: Commander-Mutant 4678 | -7/Factory | Entered another Factory area 4678 | -6/Factory | Accompanied by 3 allies 4678 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4679 | -6/Factory | Caught up to 7R-MNS 4712 | -6/Factory | Build established: Scavenger-Mutant 5169 | -6/Factory | Build established: Scavenger-Skirmisher 5175 | -6/Factory | Garrison activated, responded to threat 5313 | -6/Factory | Discovered new exit (range 7) 5321 | -6/Factory | Identified exit to Factory 5322 | -6/Factory | Entered another Factory area 5322 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5323 | -5/Factory | Caught up to 7R-MNS 5747 | -5/Factory | Discovered new exit (range 4) 5752 | -5/Factory | Identified exit to Factory 5757 | -5/Factory | Entered another Factory area 5757 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 5758 | -4/Factory | Caught up to 7R-MNS 6400 | -4/Factory | Destroyed 7 combat bots 6472 | -4/Factory | 7R-MNS lamented failing the tripod run 6625 | -4/Factory | System corruption reached 10% 6758 | -4/Factory | Cargo convoy interrupted 6777 | -4/Factory | Garrison activated, responded to threat 6804 | -4/Factory | Core integrity fell below 50% 6829 | -4/Factory | Core integrity fell below 20% 6869 | -4/Factory | Lost 21 parts (4p8n7u2w) 6874 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 06836_ X-72 Disruptor destroyed. 06836_ W-44 Eye destroyed. 06836_ Cesium-ion Thruster destroyed. 06836_ A bubble of electromagnetic force engulfs the area. 06836_ X-72 Disruptor destroyed. 06836_ K-01 Serf destroyed. 06837_ H-77 Assassin system terminally corrupted. 06837_ Imp. Targeting Computer fried. 06837_ Imp. Phase Shifter fried. 06837_ Lgt. Antimatter Reactor fried. 06838_ X-82 Rainmaker knocked back. 06838_ Point Defense Array destroyed. 06838_ Knocked back. 06845_ Acquired Hyp. Mass Driver. 06847_ System corrupted: Component data lost. 06852_ K-01 Serf cleans the Subcomponent Replicator. 06872_ System corrupted: Heat flow error (+290). Map ----- +----------------------------------------------------+ | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ?????????????????H????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????######### | | ??????????????????????# ! # | | ??????????????????????# # | | ??????????????????????# # | | ??????????????????????# # | | ??????????????????????+ = ? | | ??????????????????????? ??? | | ???????????????????????##@##??? | | ???????????????????????# #??? | | ???????????????????????# #??? | | ???????????????????????# #??? | | ???????????????????????## ##??? | | ????????????????????????# #???? | | ????????????????????????# #???? | | ????????????????????????# #???? | | ????????????????????????# #???? | | ????????????????????????# #???? | | ????????????????????????# #???? | | ????????????????????????# #???? | | ????????????????????????# #???? | | ????????????????????????# #???? | | ?????????#??????????????# #???? | | ?????????+ ????????????# #???? | | ?????????# ####+#######p#???? | | ?????????# #???? | | ????????## #???? | | ???? #???? | | ??????#### """ """ #???? | | ?????????# """ """ #???? | | ?????????# """ """ #???? | | ?????????# "" "" #???? | | ?????????# "" "" #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 65 Energy Generation 46 Energy Capacity 625 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Propulsion Shielding 66 Phase Shifting 10 Evasion (%) 63 Recoil Reduction 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed UtilityAerolevFemtoactuators Manual? 0 Play Time 01:24:17 Cumulative 38.6 hours Start 2025.01.19 @ 18:50:49 End 2025.01.21 @ 20:14:27 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 17 Adventurer 4 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 31 Achievement% 26 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 20/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SATURATION(60) Steam 1 RUN: 8b3be6cd-0ca0-4f69-910e-338630ca4d09