Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 14:17:18 Player: Scringis Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (70) 350 Value Destroyed (2327) 2327 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (433) 433 TOTAL SCORE: 5990 Bonus ------- High Alert Combat Kills 112 Follower Combat Kills 21 Aligned with FarCom 300 Cogmind --------- Core Integrity 538/700 Matter 24/300 Energy 140/140 System Corruption 6% Temperature Cool (-100) Movement Treading (250) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- Light Deuterium Engine > --- PROPULSION (2) --- Armored Treads Armored Treads > --- UTILITY (5) ------ Cryofiber Web Improved Heat Sink Large Storage Unit Cloak of Protection Hacking Suite > --- WEAPON (4) ------- Shock Rifle High-powered Shotgun High-powered Shotgun High-powered Shotgun > --- INVENTORY (15) --- Armored Treads Advanced Weight Redist. System Armor Integrity Analyzer Weapon Cycler Reactive Plating High-powered Shotgun Rocket Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine Heavy Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Cryofiber Web Improved Heat Sink Large Storage Unit Cloak of Protection Hacking Suite > --- WEAPON ----------- Field Laser Heavy Particle Gun Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Light Deuterium Engine Armored Treads Advanced Weight Redist. System Armor Integrity Analyzer Weapon Cycler Reactive Plating Shock Rifle Minigun Rocket Launcher Remote Datajack [Rating: 50] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power 1 | . . . . . . 1 Propulsion . | . . . . . . . Utility 3 | . . . . . 2 1 Weapon 2 | . . . . . 2 . Parts Attached 69 | 6 12 5 5 . 29 12 Power 11 | 1 3 1 . . 3 3 Engine 10 | 1 2 1 . . 3 3 Core 1 | . 1 . . . . . Reactor . | . . . . . . . Propulsion 16 | 2 5 . . . 8 1 Treads 14 | 2 3 . . . 8 1 Leg 2 | . 2 . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 17 | 1 2 . 5 . 7 2 Device 9 | . 1 . 2 . 4 2 Storage 3 | 1 1 . 1 . . . Processor 2 | . . . 1 . 1 . Hackware 2 | . . . . . 2 . Protection 1 | . . . 1 . . . Artifact . | . . . . . . . Weapon 25 | 2 2 4 . . 11 6 Energy Gun 4 | . . . . . 3 1 Energy Cannon 3 | . . . . . 3 . Ballistic Gun 13 | 2 2 2 . . 3 4 Ballistic Cannon 4 | . . 1 . . 2 1 Launcher 1 | . . 1 . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 7 | . . . 2 . 4 1 Parts Lost 12 | . 6 . . . 4 2 Power 3 | . 2 . . . . 1 Propulsion 3 | . 2 . . . 1 . Utility 2 | . . . . . 2 . Weapon 4 | . 2 . . . 1 1 Highest Loss Streak 2 | . 2 . . . 1 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 98 | . 96 100 99 100 99 95 Engine 10 | . 10 12 14 14 8 11 Treads 21 | . 22 28 28 28 17 15 Device 9 | . 13 14 6 . 9 21 Storage 11 | . 14 14 13 14 9 7 Processor 4 | . . . 1 . 8 1 Hackware 4 | . . . . . 7 7 Protection 2 | . . . 5 14 . . Energy Gun 4 | . . . . . 9 9 Energy Cannon 4 | . . . . . 8 . Ballistic Gun 15 | . 27 20 14 14 12 17 Ballistic Cannon 6 | . . 7 14 14 5 2 Naked Turns . | . . . . . . . Heaviest Build 55 | 10 28 36 43 38 49 55 Greatest Support 46 | 40 40 40 40 40 46 40 Greatest Overweight (x) 15 | . 4 . 1 . 15 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 9 15 14 15 15 15 Most Carried 15 | 5 7 11 12 15 15 12 Average Carried 11 | 1 5 9 10 12 13 8 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 2 6 11 11 15 13 8 Class Distribution -------------------- 50% | Skirmisher 46% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 1599 | 243 222 120 . 169 836 9 Remotely . | . . . . . . . Salvage Created 2648 | . 534 108 . 111 1575 320 Parts 129 | . 24 17 . 8 72 8 Haulers Intercepted 2 | . . . . . 2 . Recyclers Shooed 1 | . . . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 57 | . 13 5 . 5 29 5 Guns 33 | . 13 3 . 1 13 3 Cannons 19 | . . . . 4 14 1 AOE 5 | . . 2 . . 2 1 Classes Destroyed 12 | . 3 1 . . 8 . Worker 2 | . . . . . 2 . Builder 1 | . . . . . 1 . Tunneler 2 | . . 1 . 1 . . Hauler 2 | . . . . . 2 . Recycler 2 | . 1 . . . . 1 Operator 2 | . . . . . 2 . Watcher 2 | . . . . . 2 . Swarmer 12 | . 3 3 . 3 3 . Grunt 33 | . 10 2 . 2 16 3 Duelist 1 | . . . . . 1 . Sentry 10 | . . . . . 8 2 Hunter 1 | . . . . . 1 . Best Kill Streak 7 | . 3 3 . 3 7 5 Combat Bots Only 6 | . 3 3 . 3 6 4 Max Kills in Single Turn 2 | . 2 1 . 1 2 2 Gunslinging 1 | . 1 . . . . . Exploded 1 | . . 1 . . 1 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 373 | . 124 16 . 22 132 79 Missed 115 | . 37 6 . 3 41 28 Damage Taken 3779 | . 1026 216 . 205 1366 966 Core 608 | . 149 28 . 12 257 162 Absorbed by Shields 51 | . . . . . 51 . Regen/Repaired (Parts) 22 | . . . . . 22 . Core Remaining (%) 59 | 100 . . . 24 53 . Volleys Fired 187 | . 71 27 . 10 69 10 Largest 4 | . 2 2 . 2 4 4 Hottest 212 | . 40 50 . 64 212 168 Shots Fired 498 | . 139 50 . 20 249 40 Gun 375 | . 139 42 . 10 150 34 Cannon 115 | . . . . 10 99 6 Launcher 8 | . . 8 . . . . Special . | . . . . . . . Kinetic 358 | . 139 42 . 20 131 26 Thermal 99 | . . . . . 85 14 Explosive 8 | . . 8 . . . . Electromagnetic 33 | . . . . . 33 . Robot Hit Streak 16 | . 11 4 . 5 14 16 Robot Miss Streak 5 | . 4 2 . 1 5 2 Penetration Max . | . . . . . . . Secondary Targets 3 | . 2 1 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 297 | . 93 10 . 13 151 30 Core Hits 124 | . 31 11 . 8 63 11 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 6 | . . . . 1 5 . Burn 5 | . . . . . 5 . Blast 1 | . . . . 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5553 | 1 811 168 . 249 3412 912 Guns 2929 | . 789 67 . 50 1588 435 Cannons 1785 | . . . . 187 1451 147 Explosions 644 | . . 80 . . 239 325 Melee . | . . . . . . . Ramming 195 | 1 22 21 . 12 134 5 Kinetic 2723 | . 789 67 . 237 1238 392 Thermal 1549 | . . . . . 1359 190 Explosive 405 | . . 80 . . . 325 Electromagnetic 681 | . . . . . 681 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . . . . 1 6 Average Corruption 1 | . . . . . 1 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 10 | . . . . . 8 2 Message Errors 1 | . . . . . . 1 Matter Fused 4 | . . . . . 3 1 Heat Flow Errors 4 | . . . . . 4 . Energy Discharges 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 97 | . . . . 2 70 25 Projectiles 13 | . . . . 2 9 2 Explosions 84 | . . . . . 61 23 Melee . | . . . . . . . Knockbacks 9 | . . . . 2 5 2 Impact 1 | . . . . . 1 . Kinetic 8 | . . . . 2 4 2 Secondary . | . . . . . . . Self-Inflicted Damage 270 | . . 122 . . 87 61 Shots 7 | . . 4 . . 2 1 Rammed 35 | 1 4 4 . 2 18 6 Targets Rammed 36 | 1 5 4 . 2 18 6 Kicked 1 | . 1 . . . . . Crushed . | . . . . . . . Highest Temperature 616 | . 45 12 . 171 616 330 Average Temperature 121 | . 13 4 . 76 176 146 Received Heat Transfer 1140 | . 576 . . 75 378 111 Effects 19 | . . . . . 19 . Shutdowns 3 | . . . . . 3 . Energy Bleed 2 | . . . . . 2 . Interference 3 | . . . . . 3 . Matter Decay 2 | . . . . . 2 . Short Circuit 1 | . . . . . 1 . Damage (minor) 1 | . . . . . 1 . Damage (major) 6 | . . . . . 6 . Damage (core) 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . . . 2 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . . . . . 4 . Heat Transferred 3025 | . . . . . 2618 407 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . . . . . 4 . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Peak Influence 616 | . 145 117 . 71 616 511 Initial 280 | . . 39 . . 1 280 Average 166 | . 53 40 . 26 254 339 Maximum Alert Level 2 | . . . . . 2 2 Low Security (%) 68 | 100 100 100 . 100 50 . Level 1 18 | . . . . . 24 88 Level 2 13 | . . . . . 24 11 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 15 | . 3 . . . 8 4 Investigation 6 | . . . . . 4 2 Extermination 1 | . . . . . . 1 Reinforcement 7 | . 3 . . . 3 1 Assault 1 | . . . . . 1 . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 3 | . 1 . . . 1 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 87 | . 23 5 . 5 46 8 Peak Tracking Total 4 | . 4 3 . 3 4 3 Tactical Retreats 2 | . 2 . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 3 | . 1 . . . 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 11 | . . . . . 6 5 Max in Single Turn 3 | . . . . . 1 3 Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 19 | . 3 2 . . 12 2 Terminals 13 | . 3 1 . . 8 1 Fabricators . | . . . . . . . Repair Stations 2 | . . . . . 1 1 Recycling Units 1 | . . . . . 1 . Scanalyzers 1 | . . . . . 1 . Garrison Access 1 | . . . . . 1 . Total Hacks 46 | . 6 3 . . 28 9 Successful 28 | . 4 2 . . 20 2 Failed 18 | . 2 1 . . 8 7 Catastrophic 5 | . 2 1 . . 2 . Database Lockouts . | . . . . . . . Manual 1 | . . . 1 . . . Terminals 31 | . 6 2 . . 20 3 Fabricators . | . . . . . . . Repair Stations 8 | . . . . . 2 6 Recycling Units 1 | . . . . . 1 . Scanalyzers 4 | . . . . . 4 . Garrison Access 1 | . . . . . 1 . Terminal Hacks 19 | . 4 2 . . 12 1 Robot Analysis 1 | . . . . . 1 . Prototype ID Bank 1 | . . . . . 1 . Open Door 1 | . . 1 . . . . Level Access Points 1 | . . 1 . . . . Branch Access Points 1 | . . . . . 1 . Emergency Access Points 1 | . . . . . 1 . Alert Level 2 | . 1 . . . 1 . Locate Traps 2 | . 1 . . . 1 . Recall Investigation 1 | . . . . . 1 . Hauler Manifests 2 | . 1 . . . 1 . Registered Components 1 | . . . . . 1 . Zone Layout 5 | . 1 . . . 3 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . . . . . 2 1 Scan Component 2 | . . . . . 1 1 Repair 1 | . . . . . 1 . Recycling Unit Hacks 1 | . . . . . 1 . Report Inventory 1 | . . . . . 1 . Scanalyzer 4 | . . . . . 4 . Insert Component 3 | . . . . . 3 . Analyze 1 | . . . . . 1 . Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used . | . . . . . . . Hacking Detections 10 | . 1 . . . 7 2 Full Trace Events 7 | . 1 . . . 4 2 Feedback Events 1 | . . . . . . 1 Corruption 1 | . . . . . . 1 Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . 1 . Time 38 | . . . . . 38 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . Part Schematics Acquired 1 | . . . . . 1 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies 3 | . . . . 3 . . Largest Group 3 | . . . . 3 3 . Highest-Rated Group 40 | . . . . 40 40 . Highest-Rated Ally 16 | . . . . 16 16 . Total Orders . | . . . . . . . Ally Attacks 18 | . . . . . 18 . Total Damage 129 | . . . . . 129 . Kills 3 | . . . . . 3 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Robot Analysis Total 1 | . . . . . 1 . Derelict Logs Recovered 4 | . . 1 . 3 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 9435 | 112 1111 1365 541 1289 4387 630 Spaces Moved 4477 | 71 536 697 315 661 2013 184 Core 23 | 15 5 . . . 3 . Treads 4337 | 56 414 697 315 661 2010 184 Legs 117 | . 117 . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 160 160 160 145 170 Average Speed 165 | 136 152 160 166 160 164 247 Slowest Speed 800 | 160 250 160 240 160 800 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 60 | 5 69 98 61 93 94 4 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 3 | . . 1 . 2 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 2 . . Spaces Dug . | . . . . . . . Terrain Destroyed 82 | . . 27 . 1 35 19 Melee . | . . . . . . . Projectile 21 | . . . . 1 20 . AOE 61 | . . 27 . . 15 19 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 6194 | 85 717 904 335 874 2942 337 Wait 1279 | . 72 158 . 194 747 108 Move 4471 | 70 535 696 314 660 2012 184 Hop . | . . . . . . . Pick Up 93 | 8 17 9 10 5 37 7 Fast Attach . | . . . . . . . Attach 59 | 6 11 3 5 . 22 12 Detach 4 | . . 1 2 . . 1 Swap 10 | . 1 2 . . 7 . Drop 53 | . 5 4 4 1 30 9 Fire 187 | . 71 27 . 10 69 10 Melee . | . . . . . . . Ram . | . . . . . . . Kick 1 | . 1 . . . . . Crush 35 | 1 4 4 . 2 18 6 Escape Stasis . | . . . . . . . Rewire 2 | . . . . 2 . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Sub]) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 113 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 557 | -10/Materials | Discovered new exit (range 16) 848 | -10/Materials | Core integrity fell below 50% 905 | -10/Materials | Discovered new exit (range 9) 989 | -10/Materials | Discovered new exit (range 4) 1224 | -10/Materials | Entered Mines 1298 | -10/Mines | Learned location of Storage (-7) 1307 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1399 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1433 | -10/Mines | Discovered new exit (range 10) 1437 | -10/Mines | Identified exit to Materials 1554 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1636 | -10/Mines | Excavation squad dispatched 1636 | -10/Mines | A large section of the Mines collapsed 1886 | -10/Mines | Excavation squad dispatched 2083 | -10/Mines | Met a Derelict testing a Signal Generator 2101 | -10/Mines | Found Signal Generator 2331 | -10/Mines | Found a hidden stash of uninstalled traps 2520 | -10/Mines | Discovered new exit (range 11) 2579 | -10/Mines | Discovered new exit (range 5) 2589 | -10/Mines | Entered Exiles 2645 | -10/Exiles | Met 8R-AWN 2685 | -10/Exiles | Met EX-HEX 2757 | -10/Exiles | Met EX-BIN 2788 | -10/Exiles | Aligned with FarCom system 2789 | -10/Exiles | Given EX-Vault access code 2839 | -10/Exiles | Opened EX-Vault 2847 | -10/Exiles | Found Prototype Device 2849 | -10/Exiles | Identified PSU Rigger 2853 | -10/Exiles | Found Prototype Device 2854 | -10/Exiles | Identified Cloak of Protection 2906 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2968 | -10/Exiles | Met EX-DEC 3114 | -10/Exiles | Discovered new exit (range 10) 3130 | -10/Exiles | Left Exiles lab with Cloak of Protection 3130 | -10/Exiles | Entered Mines 3138 | -9/Mines | Met a Derelict bent on vengeance 3751 | -9/Mines | Discovered new exit (range 8) 3807 | -9/Mines | Learned Materials stockpile data 3998 | -9/Mines | Discovered new exit (range 5) 4033 | -9/Mines | Learned location of Zion (-6) 4068 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4419 | -9/Mines | Entered Materials 4419 | -8/Materials | Accompanied by 3 allies 4419 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 4981 | -8/Materials | Build established: Skirmisher 5290 | -8/Materials | Repaired Deuterium Engine 5897 | -8/Materials | Discovered new exit (range 16) 7404 | -8/Materials | Discovered new exit (range 5) 8775 | -8/Materials | Discovered new exit (range 15) 8806 | -8/Materials | Entered Factory 8806 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 9147 | -7/Factory | Crushed by falling debris 9436 | -7/Factory | Self-destructed Last Messages --------------- Retrieving Zone 9Y layout... Downloaded map data. Feedback: System corruption (+1%). ALERT: Suspicious activity at Terminal F012. Dispatching Investigation squad. 8KFNAITXI,LZRISDIO%M0=X2DVK%G8YFJMQ K-01 Serf cleans the Fusion Modulator. Slammed into P-60 Hacker. Fusion Modulator explodes. P-60 Hacker destroyed. Terminal disabled. K-01 Serf collects debris. Acquired 9 matter. K-01 Serf collects debris. Slug penetrates Wall. K-01 Serf collects debris. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Slug penetrates Wall. U-05 Engineer lays Concrete. 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Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Serviceable Loadout Unlikely Earthworm Challenges ------------ None Game ------ Seed HardcellHelicalNanovents Manual? 0 Play Time 00:42:33 Cumulative 7.7 hours Start 2024.04.02 @ 13:31:47 End 2024.04.02 @ 14:17:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 12 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e157922d-6666-420e-be05-6474589fa356