Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.31 @ 22:00:13 Player: MolePlayingNice Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (18) 90 Value Destroyed (296) 296 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (171) 171 TOTAL SCORE: 1377 Bonus ------- Registered with UFD 300 Friendly Fire -129 Cogmind --------- Core Integrity 217/250 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Scraptown Parts ------- > --- POWER (1) -------- Ion Engine (fused) > --- PROPULSION (2) --- Light Treads Medium Treads > --- UTILITY (2) ------ Improved Heat Sink Large Storage Unit > --- WEAPON (2) ------- Gauss Cannon Gauss Cannon > --- INVENTORY (15) --- Ion Engine Light Treads Light Treads Light Treads High-capacity Matter Pod (200) Shield Generator Phase Cannon Grenade Launcher Missile Launcher CPS Tube (2) Chainsword Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit > --- WEAPON ----------- Gauss Cannon Gauss Cannon > --- INVENTORY -------- Ion Engine Light Treads Light Treads Light Treads Titanium Leg Armored Leg Heat Sink High-capacity Matter Pod Shield Generator Phase Cannon Missile Launcher CPS Tube Chainsword [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Weapon Particle Cannon Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Impact Weapon Hammer Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Scr Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 18 | . 10 2 6 Power . | . . . . Engine . | . . . . Core . | . . . . Reactor . | . . . . Propulsion 3 | . 2 . 1 Treads 3 | . 2 . 1 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | . 3 . 1 Device 2 | . 1 . 1 Storage 2 | . 2 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 11 | . 5 2 4 Energy Gun . | . . . . Energy Cannon 4 | . 2 1 1 Ballistic Gun 4 | . 3 . 1 Ballistic Cannon 2 | . . . 2 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . 1 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . 1 . . Corrupted Parts 1 | . 1 . . System Corruption 1 | . 1 . . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . To Critical Strikes . | . . . . Average Backups 13 | . 10 15 13 Power 1 | . 1 1 1 Propulsion 3 | . 2 3 3 Utility 2 | . 1 3 2 Weapon 5 | . 4 8 5 Tool/Special . | . . . . Unused Backups 29 | . 6 . 23 Power . | . . . . Propulsion 7 | . 1 . 6 Utility 9 | . 1 . 8 Weapon 12 | . 4 . 8 Tool/Special 1 | . . . 1 Average Slot Usage (%) 99 | . 97 100 99 Engine 14 | . 14 14 14 Treads 25 | . 12 28 28 Leg 2 | . 15 . . Device 13 | . 11 14 14 Storage 14 | . 14 14 14 Energy Gun 2 | . 18 . . Energy Cannon 16 | . 8 27 15 Ballistic Gun 2 | . . . 3 Ballistic Cannon 5 | . . . 8 Peak Build Rating 21 | . 13 11 21 Average Rating 13 | . 8 10 15 On Entrance 8 | 6 6 11 11 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 41 | 14 34 34 41 Greatest Support 48 | 20 40 40 48 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | . 15 15 15 Average Capacity 14 | . 11 15 15 Most Carried 15 | . 15 15 15 Average Carried 13 | . 10 15 13 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 6 15 15 11 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Scr Matter Collected 668 | 200 333 15 120 Remotely . | . . . . Salvage Created 614 | . 552 48 14 Parts 37 | . 27 7 3 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 6 | . . 6 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Scr Combat Hostiles Destroyed 6 | . 5 1 . Guns 2 | . 2 . . Cannons 3 | . 2 1 . AOE 1 | . 1 . . Classes Destroyed 8 | . 6 1 1 Worker 3 | . 3 . . Hauler 2 | . 2 . . Recycler 3 | . 3 . . Operator 1 | . 1 . . Watcher 2 | . 2 . . Grunt 5 | . 5 . . Subdweller 1 | . . 1 . Federalist 1 | . . . 1 Best Kill Streak 2 | . 2 1 . Combat Bots Only 2 | . 2 1 . Max Kills in Single Turn 2 | . 2 1 1 Gunslinging . | . . . . Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Scr Hostile Shots Fired 16 | . 10 5 1 Missed 7 | . 5 2 . Hits 9 | . 5 3 1 Melee 1 | . . . 1 Projectile 8 | . 5 3 . Damage Taken 152 | . 65 56 31 Core 33 | . 33 . . Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 28 | . 17 11 . Largest 2 | . 2 2 . Hottest 136 | . 136 136 . Shots Fired 57 | . 35 22 . Gun 25 | . 25 . . Cannon 32 | . 10 22 . Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal 32 | . 10 22 . Explosive . | . . . . Electromagnetic 25 | . 25 . . Robot Hit Streak 6 | . 6 4 . Robot Miss Streak 2 | . 2 1 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 27 | . 21 6 . Core Hits 17 | . 15 2 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 7 | . . 7 . Impact 7 | . . 7 . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 678 | . 543 122 13 Guns 242 | . 242 . . Cannons 224 | . 102 122 . Explosions 158 | . 158 . . Melee . | . . . . Ramming 54 | . 41 . 13 Kinetic . | . . . . Thermal 382 | . 260 122 . Explosive . | . . . . Electromagnetic 242 | . 242 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 . Average Corruption 1 | . 1 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 12 | . 7 5 . Message Errors 4 | . 2 2 . Matter Fused 3 | . 1 2 . Parts Fused 1 | . 1 . . Data Loss (minor) 2 | . 1 1 . Data Loss (major) 1 | . 1 . . Misfires 1 | . 1 . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 11 | . 10 . 1 Kicked 7 | . 7 . . Crushed 4 | . 3 . 1 Highest Temperature 237 | . 237 . . Average Temperature 106 | . 106 . . Received Heat Transfer 36 | . 36 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . 1 . . Combat Hostiles . | . . . . Parts Fried 2 | . 2 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 607 | . 385 222 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 2 . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Scr Maximum Alert Level . | . . . . Low Security (%) 100 | . 100 . . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 69 | . 69 . . Initial . | . . . . Average 10 | . 10 . . Influence Increases 209 | . 209 . . Destroy 0b10 Robot/C 100 | . 100 . . Destroy 0b10 Robot/NC 55 | . 55 . . Destroy Leader 38 | . 38 . . Successful Hack 12 | . 12 . . Destroy Structure 4 | . 4 . . Influence Decreases 209 | . 177 32 . Entered New Map 16 | . . 16 . Time Decay 193 | . 177 16 . Squads Dispatched 2 | . 2 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Scr Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 16 | . 11 1 4 Peak Tracking Total 5 | . 2 1 5 Tactical Retreats . | . . . . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Scr Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Scr Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Scr Machines Accessed 5 | . 2 . 3 Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 18 | . 6 . 12 Successful 15 | . 3 . 12 Failed 3 | . 3 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 6 | . 6 . . Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 15 | . 3 . 12 Record 4 | . . . 4 Part Schematic 2 | . 2 . . Robot Analysis 7 | . . . 7 Prototype ID Bank 1 | . 1 . . Proto ID Catalog 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . 2 . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Scr Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Scr Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Scr Active Infowar (turns) . | . . . . Robot Analysis Total 7 | . . . 7 Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Scr Turns Passed 5492 | . 856 997 3639 Spaces Moved 3371 | 1 550 576 2244 Core . | . . . . Treads 3031 | . 211 576 2244 Legs 340 | 1 339 . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 160 160 Average Speed 155 | 120 135 160 160 Slowest Speed 160 | 120 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 47 | 2 69 32 88 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 11 | . . 3 8 Spaces Dug 1 | . . 1 . Terrain Destroyed 5 | . 4 1 . Melee 1 | . . 1 . Projectile . | . . . . AOE 4 | . 4 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Scr Total 3547 | . 629 616 2302 Wait 32 | . 11 21 . Move 3368 | . 549 575 2244 Hop . | . . . . Pick Up 38 | . 18 . 20 Fast Attach 7 | . 5 . 2 Attach 2 | . 1 . 1 Detach 3 | . 2 . 1 Swap 13 | . 4 2 7 Drop 38 | . 12 . 26 Fire 28 | . 17 11 . Melee 7 | . . 7 . Ram . | . . . . Kick 7 | . 7 . . Crush 4 | . 3 . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -8/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 2 | -10/Materials | Met a group of wandering Federalists 106 | -10/Materials | Discovered new exit (range 16) 151 | -10/Materials | Discovered new exit (range 6) 261 | -10/Materials | Discovered new exit (range 10) 300 | -10/Materials | Build established: Mutant 857 | -10/Materials | Entered Subcaves 858 | -10/Subcaves | Continued accompanying wandering Federalists (3) 858 | -10/Subcaves | Approached by a straggling Scientist 858 | -10/Subcaves | Discovered new exit (range 4) 1110 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 1330 | -10/Subcaves | Learned Materials emergency access door positions 1747 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1854 | -10/Subcaves | Entered Scraptown 1854 | -8/Scraptown | System corruption cleaned by C-Scrubber 2016 | -8/Scraptown | Visited UFD Registry 2016 | -8/Scraptown | Registered with UFD as "Waveunit" 2085 | -8/Scraptown | Visited Junk Repository 2146 | -8/Scraptown | Visited Science Guys 2196 | -8/Scraptown | Visited Curators Association 2244 | -8/Scraptown | Visited Scrapoid Pod Storage 2268 | -8/Scraptown | Visited Abandonware Association 2287 | -8/Scraptown | Learned abandonware demo "HACKBUD.EXE" 2287 | -8/Scraptown | Learned abandonware demo "POISON.EXE" 2317 | -8/Scraptown | Visited Junk Cannon Lab 2344 | -8/Scraptown | Visited Analyses Database 2384 | -8/Scraptown | Visited Science Testing Area 2412 | -8/Scraptown | Visited Botcube Research 2970 | -8/Scraptown | Visited Shadow of the Wyrm 2994 | -8/Scraptown | Visited Assassins FH 3042 | -8/Scraptown | Visited Cave Peace 3084 | -8/Scraptown | Visited Awakened 3103 | -8/Scraptown | Visited The Evicted 3160 | -8/Scraptown | Visited Spacefarers 3651 | -8/Scraptown | Discovered new exit (range 11) 3784 | -8/Scraptown | Visited Bundlers 3925 | -8/Scraptown | Learned location of Extension (-5) 4380 | -8/Scraptown | Found Scrap Suit 5493 | -8/Scraptown | Attacked by Scraptown defenders 5493 | -8/Scraptown | Self-destructed Last Messages --------------- 05472_ YE-B3C(c): "Come one, come all! See for yourself a fine selection of the many wondrous pieces in our collection!" P3-4YU(g): The Scrap Suit is great and all, but what if there's no junk nearby, and all you have access to is an 0b10 Repair Station? Trying to repair parts one by one is dangerous and slow, smart members like me use the trusty Force(Patch) to quickly fix up any minor issues. You can be on your merry way before the investigation even arrives! More advanced Repair Stations can do an even more extensive job, though that's overkill if you ask me, and harder to hack. 05492_ Crushed P3-4YU(g). 05492_ P3-4YU(g) destroyed. 05493_ Acquired 10 matter. 05493_ ANNOUNCEMENT: Intruder alert! Defend Scraptown! 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""""#????????????????? | | #"""##""|##" "##!!%##"" ## ######????????????????? | | #"""##"""##"""##"""##"""####?????????????????????? | | #########################????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Strength In Numbers Challenges ------------ None Game ------ Seed PropulsionLongswordNanosword Manual? 1 Play Time 00:21:59 Cumulative 344.9 hours Start 2025.10.31 @ 21:39:11 End 2025.10.31 @ 22:00:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 116 Rogue 116 Adventurer 0 Explorer 0 Win Type - Total 8 Types 3/0/3/0/0/0/1/0/0/1 Lore% 77 Gallery% 83 Achievement% 66 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1ce750cb-4dd0-47cd-8389-0ebccd0582eb