Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.04 @ 16:38:00 Player: FenRhew Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (102) 510 Value Destroyed (4610) 4610 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (605) 605 TOTAL SCORE: 7805 Bonus ------- High Alert Combat Kills 337 Follower Combat Kills 68 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 124/300 Energy 253/290 System Corruption 5% Temperature Cool (27) Movement Walking (183) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (3) --- Carbon-fiber Leg VSS Leg VSS Leg > --- UTILITY (4) ------ Improved Cooling System High-capacity Storage Unit Targeting Computer Improved Targeting Computer > --- WEAPON (3) ------- EM Pulse Cannon High-powered Shotgun Gauss Rifle > --- INVENTORY (20) --- Light Nuclear Core Micro Nuclear Core VSS Leg VSS Leg Improved Carbon-fiber Leg Large Storage Unit Small Matter Pod (50) Large Matter Pod (150) Structural Scanner Seismic Detector Target Analyzer Core Analyzer Improved Assault Rifle Gauss Rifle Blade Saw Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Light Treads Carbon-fiber Leg VSS Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Targeting Computer Heavy Armor Plating > --- WEAPON ----------- Improved Assault Rifle High-powered Shotgun Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core VSS Leg VSS Leg VSS Leg Improved Carbon-fiber Leg Improved Cooling System Large Storage Unit Small Matter Pod Large Matter Pod Structural Scanner Seismic Detector Target Analyzer Core Analyzer EM Pulse Cannon Improved Assault Rifle Blade Saw [Rating: 34] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon High-powered Shotgun Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun High-powered Shotgun Slashing Weapon Blade Saw Build | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Slots Evolved 4 | . . . 4 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 2 | . . . 2 . . Weapon 1 | . . . 1 . . Parts Attached 64 | 7 5 1 28 19 4 Power 6 | 1 . . 5 . . Engine 5 | 1 . . 4 . . Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 20 | 2 . . 10 5 3 Treads 12 | 2 . . 8 2 . Leg 6 | . . . 2 1 3 Wheel 2 | . . . . 2 . Hover . | . . . . . . Flight . | . . . . . . Utility 18 | 2 3 . 4 8 1 Device 7 | 1 2 . 1 3 . Storage 4 | 1 1 . 1 1 . Processor 2 | . . . 1 . 1 Hackware . | . . . . . . Protection 5 | . . . 1 4 . Artifact . | . . . . . . Weapon 20 | 2 2 1 9 6 . Energy Gun 4 | 2 . . 2 . . Energy Cannon 2 | . . . 2 . . Ballistic Gun 13 | . 2 1 5 5 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 2 . . Parts Lost 30 | . . 3 8 13 6 Power 2 | . . 1 . 1 . Propulsion 13 | . . . 4 5 4 Utility 7 | . . . 2 4 1 Weapon 8 | . . 2 2 3 1 Highest Loss Streak 7 | . . 2 2 7 6 To Critical Strikes . | . . . . . . Average Backups 14 | 4 13 15 14 17 18 Power . | . 1 1 . 1 2 Propulsion 3 | 3 4 5 2 4 5 Utility 7 | . 7 9 8 6 7 Weapon 2 | . . . 2 4 2 Tool/Special . | . . . . . . Unused Backups 17 | . . . 6 3 8 Power 1 | . . . . . 1 Propulsion 3 | . . . . . 3 Utility 10 | . . . 4 2 4 Weapon 2 | . . . 2 . . Tool/Special 1 | . . . . 1 . Average Slot Usage (%) 95 | . 98 92 95 96 87 Engine 10 | . 13 10 8 8 9 Treads 20 | . 27 28 19 15 8 Leg 2 | . . . 4 1 3 Wheel 2 | . . . . 8 13 Device 13 | . 14 14 20 8 . Storage 10 | . 14 14 9 9 9 Processor 4 | . . . 4 9 9 Protection 3 | . . . 2 8 7 Energy Gun 4 | . 9 . 1 6 . Energy Cannon 1 | . . . 3 . . Ballistic Gun 20 | . 18 24 21 20 24 Peak Build Rating 34 | 7 8 9 29 33 34 Average Rating 17 | 5 7 7 20 29 30 On Entrance 13 | . 7 8 8 29 31 Naked Turns . | . . . . . . Heaviest Build 80 | 11 28 28 66 80 80 Greatest Support 60 | 40 40 40 60 60 39 Greatest Overweight (x) 4 | . . . 4 2 4 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 20 | 8 15 15 20 20 20 Average Capacity 16 | 7 14 15 15 20 20 Most Carried 20 | 7 15 15 20 20 19 Average Carried 15 | 5 13 15 15 18 18 Final Capacity 20 | 8 15 15 20 20 20 Final Carried 20 | 7 15 15 20 19 15 Class Distribution -------------------- 42% | Mutant 38% | Scavenger-Gunner 6% | Gunner 5% | Scavenger-Tank 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Resources | -11 -10 -10 -8 -8 -8 ----------- Run | Yrd Mat Sub Mat Gar Mat Matter Collected 2994 | 257 326 121 1232 892 166 Remotely . | . . . . . . Salvage Created 3487 | 161 607 49 1351 955 364 Parts 210 | 11 32 2 86 52 27 Haulers Intercepted 3 | . . . 3 . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Combat Hostiles Destroyed 82 | . 15 1 28 27 11 Guns 74 | . 15 1 22 27 9 Cannons 8 | . . . 6 . 2 Classes Destroyed 17 | 3 3 1 7 3 . Worker 2 | 1 1 . . . . Builder 2 | . . . 2 . . Tunneler 5 | 5 . . . . . Hauler 3 | . . . 3 . . Recycler 2 | 1 . . 1 . . Operator 2 | . . . 1 . 1 Watcher 4 | . 2 . 1 . 1 Swarmer 22 | . 2 . 8 7 5 Cutter 1 | . . . . 1 . Grunt 33 | . 13 . 9 7 4 Duelist 1 | . . . . 1 . Sentry 13 | . . . 7 5 1 Specialist 5 | . . . 2 3 . Hunter 3 | . . . 1 1 1 Programmer 2 | . . . . 2 . Heavy 1 | . . . 1 . . Subdweller 1 | . . 1 . . . Best Kill Streak 7 | 2 3 1 5 7 5 Combat Bots Only 7 | . 3 1 4 7 5 Max Kills in Single Turn 2 | 1 1 1 2 2 1 Gunslinging 1 | . . . . 1 . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Mat Hostile Shots Fired 542 | . 115 16 114 231 66 Missed 137 | . 37 4 35 43 18 Hits 405 | . 78 12 79 188 48 Melee 4 | . . . . 4 . Projectile 401 | . 78 12 79 184 48 AOE 1 | . . . . 1 . Critical Strikes 11 | . . 1 4 5 1 Damage Taken 5670 | . 978 255 1183 2537 717 Core 796 | . 181 64 172 296 83 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 512 | . 297 . 91 . 124 Core Remaining (%) 51 | 100 . 2 . . . Volleys Fired 284 | 21 82 13 66 71 31 Largest 3 | 2 2 2 3 3 3 Hottest 159 | 80 80 48 159 133 116 Shots Fired 710 | 42 164 22 198 205 79 Gun 680 | 42 164 22 173 205 74 Cannon 30 | . . . 25 . 5 Launcher . | . . . . . . Special . | . . . . . . Kinetic 515 | . 92 22 167 160 74 Thermal 187 | 42 72 . 28 45 . Explosive . | . . . . . . Electromagnetic 8 | . . . 3 . 5 Robot Hit Streak 13 | 6 13 11 9 12 7 Robot Miss Streak 7 | 2 5 1 6 7 4 Penetration Max 1 | . . . . . 1 Secondary Targets 11 | . 2 . 1 7 1 Max Gunslinging Chain 1 | . 1 . 1 1 1 Shots Hit Robots 432 | 22 114 11 115 117 53 Core Hits 190 | 8 36 2 69 56 19 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 3 | . . . 1 1 1 Destroy 2 | . . . 1 1 . Corrupt 1 | . . . . . 1 Melee Attacks 2 | . . . . 2 . Impact . | . . . . . . Slashing 2 | . . . . 2 . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7385 | 242 1385 140 2364 2251 1003 Guns 6978 | 242 1385 140 2097 2251 863 Cannons 407 | . . . 267 . 140 Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 5627 | . 848 140 2005 1771 863 Thermal 1618 | 242 537 . 359 480 . Explosive . | . . . . . . Electromagnetic 140 | . . . . . 140 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . 5 5 5 Average Corruption 5 | . . . 5 5 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 40 | . . . 6 28 6 Message Errors 10 | . . . 1 7 2 Matter Fused 8 | . . . 1 5 2 Heat Flow Errors 4 | . . . 2 2 . Energy Discharges 3 | . . . . 3 . Data Loss (minor) 9 | . . . 2 7 . Data Loss (major) 3 | . . . . 2 1 Weapon Failures 3 | . . . . 2 1 Overload Shots . | . . . . . . Overflow Damage 17 | . . . 1 . 16 Projectiles 1 | . . . 1 . . Explosions 16 | . . . . . 16 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 87 | . . . . . 87 Shots 1 | . . . . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 410 | 126 210 . 231 410 228 Average Temperature 91 | 37 57 . 57 133 105 Received Heat Transfer 1632 | . 480 . 378 630 144 Effects 9 | . . . . 7 2 Shutdowns 3 | . . . . 3 . Interference 4 | . . . . 2 2 Short Circuit 1 | . . . . 1 . Damage (minor) 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . 1 . . 3 . Heat Transferred 3366 | 550 1225 . 666 925 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Maximum Alert Level 3 | . . . 1 3 2 Low Security (%) 66 | 100 100 . 85 4 . Level 1 11 | . . . 14 26 . Level 2 17 | . . . . 48 100 Level 3 4 | . . . . 21 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 1014 | 10 132 . 318 1014 696 Initial 494 | . 3 . . 196 494 Average 217 | 1 66 . 122 533 541 Influence Increases 2793 | 35 486 . 862 1008 402 Destroy 0b10 Robot/C 1660 | . 300 . 560 580 220 Destroy 0b10 Robot/NC 100 | 35 15 . 40 . 10 Destroy Leader 314 | . 74 . 158 30 52 Allied During Kill 13 | . . . . 13 . Successful Hack 31 | . 18 . 11 . 2 Select Force Hacks 30 | . 30 . . . . Disable Machine 105 | . . . 60 15 30 Anti-Garrison Action 350 | . . . . 350 . Destroy Structure 40 | . 4 . 3 5 28 Lose Combat Pursuer 150 | . 45 . 30 15 60 Influence Decreases 2097 | 30 415 76 560 296 720 Entered New Map 665 | . 2 37 . 106 520 Time Decay 1102 | 30 413 39 480 . 140 Lost Part 270 | . . . 80 130 60 Lost Ally 60 | . . . . 60 . Squads Dispatched 13 | . 5 . 6 . 2 Investigation 4 | . 4 . . . . Extermination . | . . . . . . Reinforcement 5 | . 1 . 3 . 1 Assault . | . . . . . . Garrison 4 | . . . 3 . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Distress Signals 10 | . . . 6 . 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 126 | . 26 1 44 32 23 Peak Tracking Total 8 | . 4 1 6 8 5 Tactical Retreats 7 | . 3 . 1 1 2 Traps | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Traps Triggered 7 | . 2 . 4 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -8 -8 ---------- Run | Yrd Mat Sub Mat Gar Mat Machines Disabled 14 | . . . 4 8 2 Max in Single Turn 2 | . . . 2 2 2 Garrison Relay 7 | . . . . 7 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Machines Accessed 18 | . 7 . 8 2 1 Terminals 12 | . 5 . 5 2 . Fabricators . | . . . . . . Repair Stations 3 | . 1 . 1 . 1 Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . . 1 . . Garrison Access 1 | . . . 1 . . Total Hacks 54 | . 28 . 19 4 3 Successful 28 | . 14 . 11 1 2 Failed 26 | . 14 . 8 3 1 Catastrophic 2 | . 1 . 1 . . Database Lockouts . | . . . . . . Manual 19 | . 9 . 7 3 . Terminals 28 | . 13 . 11 4 . Fabricators . | . . . . . . Repair Stations 18 | . 12 . 3 . 3 Recycling Units 3 | . 3 . . . . Scanalyzers 4 | . . . 4 . . Garrison Access 1 | . . . 1 . . Terminal Hacks 7 | . 3 . 3 1 . Prototype ID Bank 1 | . 1 . . . . Emergency Access Points 1 | . . . . 1 . Maintenance Status 1 | . 1 . . . . Hauler Manifests 2 | . 1 . 1 . . Registered Components 1 | . . . 1 . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 12 | . 8 . 2 . 2 Scan Component 6 | . 4 . 1 . 1 Repair 6 | . 4 . 1 . 1 Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer 4 | . . . 4 . . Insert Component 2 | . . . 2 . . Analyze 2 | . . . 2 . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks 3 | . 2 . 1 . . Terminals 2 | . 1 . 1 . . Botnet 2 | . 1 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Tunnel 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 15 | . 6 . 6 2 1 Full Trace Events 6 | . 4 . 1 . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . 2 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 6 | . 4 . 1 . 1 Time 180 | . 104 . 38 . 38 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . 2 . . Part Schematics Acquired 2 | . . . 2 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 ------------ Run | Yrd Mat Sub Mat Gar Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 31 | . . . . 31 . Machine Destruction 31 | . . . . 31 . Fabnet Peak Effective % . | . . . . . . Robots Rewired 3 | . . . . 3 . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Mat Total Allies 3 | . . . . 3 . Largest Group 3 | . . . . 3 . Highest-Rated Group 72 | . . . . 72 . Highest-Rated Ally 24 | . . . . 24 . Initial Warlord ECA Mod 9 | . . . . . 9 Total Orders . | . . . . . . Ally Attacks 9 | . . . . 9 . Total Damage 211 | . . . . 211 . Kills 2 | . . . . 2 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Active Infowar (turns) 2653 | 8 905 318 1371 51 . Terrain 94 | . . . 94 . . Seismic 2653 | 8 905 318 1371 51 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -8 -8 ------------- Run | Yrd Mat Sub Mat Gar Mat Turns Passed 4418 | 218 1214 318 1491 889 288 Spaces Moved 1715 | 89 467 174 560 340 85 Core 3 | 3 . . . . . Treads 1383 | 86 467 174 489 167 . Legs 78 | . . . 71 . 7 Wheels 251 | . . . . 173 78 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 130 130 Average Speed 163 | 156 160 160 180 150 137 Slowest Speed 400 | 160 160 160 400 320 270 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 38 | 7 93 14 47 54 14 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . 1 . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched 2 | . . 2 . . . Spaces Dug . | . . . . . . Terrain Destroyed 28 | . . . . . 28 Melee . | . . . . . . Projectile . | . . . . . . AOE 28 | . . . . . 28 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Total 2727 | 123 768 192 891 560 193 Wait 507 | . 198 5 181 55 68 Move 1710 | 88 466 173 559 339 85 Hop . | . . . . . . Pick Up 52 | 7 10 . 17 17 1 Fast Attach 40 | 7 3 1 23 3 3 Attach 32 | . 2 . 10 15 5 Detach 8 | . . . 3 5 . Swap 30 | . 4 . 15 11 . Drop 32 | . 3 . 17 12 . Fire 284 | 21 82 13 66 71 31 Melee 2 | . . . . 2 . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 8 | . . . . 8 . Rewire 22 | . . . . 22 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Subcaves -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 219 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 409 | -10/Materials | Discovered new exit (range 10) 523 | -10/Materials | Discovered new exit (range 15) 570 | -10/Materials | Discovered new exit (range 16) 685 | -10/Materials | Repaired Lgt. Treads 712 | -10/Materials | Repaired Lgt. Treads 744 | -10/Materials | Repaired Heat Sink 771 | -10/Materials | Repaired Lgt. Ion Engine 803 | -10/Materials | Core integrity fell below 50% 981 | -10/Materials | Discovered new exit (range 11) 1081 | -10/Materials | Discovered new exit (range 8) 1415 | -10/Materials | Discovered new exit (range 6) 1433 | -10/Materials | Entered Subcaves 1640 | -10/Subcaves | Discovered new exit (range 15) 1646 | -10/Subcaves | Disturbed a concealed Subdweller 1684 | -10/Subcaves | Core integrity fell below 20% 1751 | -10/Subcaves | Entered Materials 1751 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2306 | -8/Materials | Repaired Barrage Gun 2342 | -8/Materials | Discovered new exit (range 13) 2812 | -8/Materials | Garrison activated, responded to threat 2844 | -8/Materials | Build established: Scavenger-Gunner 3234 | -8/Materials | Identified exit to Garrison 3242 | -8/Materials | Entered Garrison 3272 | -8/Garrison | Triggered checkpoint 3350 | -8/Garrison | Triggered checkpoint 3426 | -8/Garrison | Garrison Relay disabled 3510 | -8/Garrison | Triggered checkpoint 3538 | -8/Garrison | Garrison Relay disabled 3632 | -8/Garrison | Triggered checkpoint 3664 | -8/Garrison | Core integrity fell below 50% 3679 | -8/Garrison | Lost 3 allies 3694 | -8/Garrison | Lost 7 parts (1p4n2u) 3718 | -8/Garrison | Destroyed 7 combat bots 3862 | -8/Garrison | Discovered new exit (range 8) 3892 | -8/Garrison | Triggered checkpoint 3940 | -8/Garrison | Garrison Relay disabled 4043 | -8/Garrison | Core integrity fell below 20% 4046 | -8/Garrison | Lost 4 parts (1u3w) 4062 | -8/Garrison | Garrison Relay disabled 4079 | -8/Garrison | Garrison Relay disabled 4082 | -8/Garrison | Garrison Relay disabled 4082 | -8/Garrison | Garrison Relay disabled 4131 | -8/Garrison | Entered Materials 4181 | -8/Materials | Repaired Hpw. Shotgun 4404 | -8/Materials | Garrison activated, responded to threat 4411 | -8/Materials | Lost 6 parts (4n1u1w) 4419 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 04410_ Slug penetrates G-47 Trooper. 04411_ U-05 Engineer lays Concrete. 04411_ U-05 Engineer builds a Wall. 04411_ U-05 Engineer lays Concrete. 04412_ U-05 Engineer builds a Wall. 04413_ U-05 Engineer lays Concrete. 04414_ W-25 Informer destroyed. 04414_ U-05 Engineer lays Concrete. 04414_ U-05 Engineer builds a Wall. 04415_ U-05 Engineer lays Concrete. 04415_ U-05 Engineer builds a Wall. 04415_ U-05 Engineer lays Concrete. 04416_ U-05 Engineer builds a Wall. 04417_ U-05 Engineer lays Concrete. 04417_ G-47 Trooper destroyed. 04417_ Slug penetrates Wall. 04417_ U-05 Engineer lays Concrete. 04418_ U-05 Engineer builds a Wall. 04419_ U-05 Engineer lays Concrete. 04419_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ########??#######+???????????????????????????????? | | #??# ????????????????????????????????? | | #??# ?????????????????????????????????? | | #??# ??????????????????????????????????? | | #??# #??????????????????????????????????? | | #??# #??????????????????????????????????? | | """ #??# #??????????????????????????????????? | | """ #### ######################### ?????????? | | """ ????????? | | * * % %= ????????? | | / *=[ ????????? | | ######## = ##########%#######????#??????????? | | ??????#T #????????#=###?????! %#??????????? | | ??????## #??????### # #### #??????????? | | ???????# #????###;#%!;###" ] #??????????? | | ???????# #????# @*=%*u#" #??????????? | | ???????# #????# = ####+###??????????? | | ???????# #????# u [Y# =%[ ???????????? | | ???????# #????# =+ ???????? | | ???????# #????#" # #??????? | | ???????# #????#" u ###########???????? | | ???????# #????# " # #???????????????? | | ???????# #????# u u # ???????????????? | | ???????# #????#######;;;## ??????????????? | | ???????# #????????#######?###?????????????? | | ???????# #????????????????????????????????? | | ???????# ???????????????????????????????? | | ???????# ??????????????????????????????? | | ???????# ?????????????????????????????? | | ???????? #####?????????????????????????????? | | ???????? #?????????????????????????????????? | | ????????########?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 16 Energy Capacity 290 Matter Stores 306 Matter Capacity 350 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 40 Targeting Accuracy 11 Recoil Reduction 3 Item Schematics ----------------- Lrg. Storage Unit | -8/Materials | Scanalyzed Hvy. Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 10% | -10/Materials Lgt. Treads | 4% | -10/Materials Heat Sink | 60% | -10/Materials Lgt. Ion Engine | 35% | -10/Materials Barrage Gun | 27% | -8/Materials Hpw. Shotgun | 1% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GyrokineticStasisMediator Manual? 0 Play Time 00:40:02 Cumulative 89.7 hours Start 2025.08.04 @ 16:01:10 End 2025.08.04 @ 16:38:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 61 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 49 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 805e884f-799a-4008-aca0-aa16846810d8