Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.17 @ 06:15:24 Player: Stryker Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (94) 470 Value Destroyed (2947) 2947 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (104) 104 TOTAL SCORE: 6301 Bonus ------- High Alert Combat Kills 104 Cogmind --------- Core Integrity 565/700 Matter 216/300 Energy 290/290 System Corruption 9% Temperature Cool (0) Movement Rolling (125) Ox3 Location -7/Factory Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (3) --- Armored Wheel Armored Huge Wheel > --- UTILITY (7) ------ Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Sensor Array Terrain Scanner Layered Light Armor Plating > --- WEAPON (2) ------- High-powered Shotgun > --- INVENTORY (28) --- Improved Deuterium Engine Improved Deuterium Engine Light Treads Light Treads Light Treads Improved Treads Armored Treads Advanced Treads Armored Wheel Armored Wheel Armored Wheel Gravmag System Medium Storage Unit Large Storage Unit High-capacity Storage Unit Medium Matter Pod (100) Signal Interpreter Advanced Terrain Scan Processor Improved Propulsion Shielding EM Pulse Cannon EM Pulse Cannon Gauss Cannon Gauss Cannon Gauss Cannon Heavy Rocket Launcher Axe Axe Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Medium Armor Plating Improved Light Armor Plating Layered Light Armor Plating > --- WEAPON ----------- EM Pulse Cannon Gauss Cannon > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Light Treads Light Treads Improved Treads Armored Treads Advanced Treads Armored Wheel Armored Wheel Armored Wheel Gravmag System Medium Storage Unit Large Storage Unit High-capacity Storage Unit Medium Matter Pod Sensor Array Signal Interpreter Terrain Scanner Advanced Terrain Scan Processor EM Pulse Cannon EM Pulse Cannon High-powered Shotgun Flak Cannon Flak Cannon Gauss Cannon Heavy Rocket Launcher Axe Axe [Rating: 42] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Seismic Analyzer Protection Medium Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Heavy Rocket Launcher Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 1 | . . 1 . . . . Utility 5 | . . 1 2 2 . . Weapon . | . . . . . . . Parts Attached 87 | 4 6 14 24 6 1 32 Power 6 | . 1 2 1 1 . 1 Engine 6 | . 1 2 1 1 . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 15 | 2 1 5 4 1 1 1 Treads 9 | 1 . 5 3 . . . Leg . | . . . . . . . Wheel 6 | 1 1 . 1 1 1 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 32 | 2 3 4 7 2 . 14 Device 15 | 1 . 3 3 2 . 6 Storage 4 | . 3 1 . . . . Processor 1 | 1 . . . . . . Hackware . | . . . . . . . Protection 12 | . . . 4 . . 8 Artifact . | . . . . . . . Weapon 34 | . 1 3 12 2 . 16 Energy Gun 8 | . . 1 7 . . . Energy Cannon 8 | . . 1 1 1 . 5 Ballistic Gun 4 | . 1 1 1 . . 1 Ballistic Cannon 8 | . . . 1 . . 7 Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 5 | . . . 2 1 . 2 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . 2 2 . . . Parts Lost 14 | . . 1 8 . . 5 Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 5 | . . . 2 . . 3 Weapon 8 | . . 1 5 . . 2 Highest Loss Streak 3 | . . 1 3 . . 2 Average Slot Usage (%) 95 | . 97 97 98 95 92 89 Engine 8 | . 14 11 8 7 7 7 Treads 11 | . 14 22 17 11 . . Wheel 11 | . 14 11 9 6 15 15 Device 11 | . . 7 11 22 23 12 Storage 23 | . 16 23 27 23 23 23 Protection 7 | . . . 5 7 7 15 Energy Gun 5 | . 17 6 10 2 . . Energy Cannon 5 | . . 9 4 1 7 6 Ballistic Gun 2 | . 10 6 . . . . Ballistic Cannon 2 | . . . . 7 7 6 Slashing Weapon 1 | . . . 1 3 . . Naked Turns . | . . . . . . . Heaviest Build 142 | 12 73 110 119 124 124 142 Greatest Support 40 | 20 16 20 40 28 40 40 Greatest Overweight (x) 9 | . 4 6 9 9 4 3 Average Overweight (x) 4 | . 1 4 7 6 3 3 Largest Inventory Capacity 28 | 6 20 28 28 28 28 28 Average Capacity 24 | 6 10 21 28 28 28 28 Most Carried 28 | 6 14 25 28 28 28 28 Average Carried 23 | 5 9 19 26 26 27 27 Final Capacity 28 | 6 20 28 28 28 28 28 Final Carried 28 | 6 14 25 26 28 28 27 Class Distribution -------------------- 92% | Hauler-Mutant 7% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Waste Hauler-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Was Fac Matter Collected 1917 | 240 115 283 233 37 . 1009 Remotely 30 | 30 . . . . . . Salvage Created 3686 | 106 247 1003 1276 52 . 1002 Parts 186 | 6 16 54 65 2 . 43 Haulers Intercepted 7 | . . 4 2 . . 1 Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 68 | . 7 13 21 2 . 25 Guns 26 | . 6 7 12 . . 1 Cannons 34 | . . 6 5 2 . 21 AOE 7 | . 1 . 4 . . 2 Classes Destroyed 13 | 2 3 4 2 1 . 1 Worker 3 | . . . 2 . . 1 Tunneler 1 | 1 . . . . . . Hauler 7 | . . 4 2 . . 1 Recycler 6 | 1 . 3 1 . . 1 Operator 5 | . . 1 3 . . 1 Watcher 4 | . 1 2 1 . . . Swarmer 17 | . 3 3 6 1 . 4 Grunt 34 | . 4 5 10 . . 15 Brawler 2 | . . . . 1 . 1 Duelist 1 | . . 1 . . . . Sentry 8 | . . 4 3 . . 1 Hunter 2 | . . . 2 . . . Programmer 4 | . . . . . . 4 Best Kill Streak 11 | 2 3 4 11 2 . 7 Combat Bots Only 7 | . 3 3 7 2 . 5 Max Kills in Single Turn 3 | 1 1 1 3 1 . 1 Gunslinging . | . . . . . . . Exploded 1 | . 1 . 1 . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Damage Taken 4233 | . 276 481 1579 171 . 1726 Core 508 | . 44 141 188 . . 135 Absorbed by Shields . | . . . . . . . Core Remaining (%) 77 | 100 82 64 65 . . . Volleys Fired 236 | 5 25 51 60 8 . 87 Largest 2 | 2 2 2 2 2 . 2 Hottest 111 | 90 90 105 108 107 . 111 Shots Fired 448 | 10 50 102 104 16 . 166 Gun 199 | 10 50 61 72 . . 6 Cannon 247 | . . 41 32 16 . 158 Launcher 2 | . . . . . . 2 Special . | . . . . . . . Kinetic 184 | . 24 43 6 8 . 103 Thermal 88 | 5 1 41 41 . . . Explosive 2 | . . . . . . 2 Electromagnetic 174 | 5 25 18 57 8 . 61 Robot Hit Streak 19 | 4 12 19 17 4 . 8 Robot Miss Streak 6 | 1 2 4 4 5 . 6 Penetration Max . | . . . . . . . Secondary Targets 1 | . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 331 | 7 33 66 83 13 . 129 Core Hits 186 | 3 12 31 59 10 . 71 Critical Hits 7 | . . . 2 . . 5 Critical Kills 2 | . . . 1 . . 1 Critical Parts Destroyed 5 | . . . 1 . . 4 Melee Attacks 19 | . . . 8 3 . 8 Impact . | . . . . . . . Slashing 19 | . . . 8 3 . 8 Piercing . | . . . . . . . Sneak Attacks 2 | . . . . . . 2 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6760 | 77 503 1068 1910 156 . 3046 Guns 2110 | 77 399 514 998 . . 122 Cannons 3374 | . . 554 423 156 . 2241 Explosions 1025 | . 104 . 452 . . 469 Melee 251 | . . . 37 . . 214 Ramming . | . . . . . . . Kinetic 1971 | . 110 304 28 133 . 1396 Thermal 1668 | 38 116 554 960 . . . Explosive 469 | . . . . . . 469 Electromagnetic 2401 | 39 277 210 885 23 . 967 Impact . | . . . . . . . Slashing 251 | . . . 37 . . 214 Piercing . | . . . . . . . Highest Corruption 9 | . . . . . 5 9 Average Corruption 6 | . . . . . 5 6 Corruption Purged . | . . . . . . . Effects 50 | . . . . . 1 49 Message Errors 7 | . . . . . . 7 Matter Fused 10 | . . . . . 1 9 Heat Flow Errors 3 | . . . . . . 3 Energy Discharges 6 | . . . . . . 6 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 8 | . . . . . . 8 Data Loss (major) 1 | . . . . . . 1 Misfires 2 | . . . . . . 2 Targeting Errors 11 | . . . . . . 11 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 136 | . . . 65 . . 71 Projectiles . | . . . . . . . Explosions 87 | . . . 63 . . 24 Melee 49 | . . . 2 . . 47 Knockbacks 24 | . . . . 3 . 21 Impact . | . . . . . . . Kinetic 23 | . . . . 3 . 20 Secondary 1 | . . . . . . 1 Self-Inflicted Damage 474 | . 39 . 435 . . . Shots 9 | . 1 . 8 . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 321 | 120 78 78 264 96 . 321 Average Temperature 66 | 53 32 22 64 48 . 83 Received Heat Transfer 1269 | . 114 129 360 . . 666 Effects 2 | . . . . . . 2 Interference 2 | . . . . . . 2 Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Fried 9 | . . 2 4 . . 3 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . 1 . . . Heat Transferred 3055 | 111 137 1184 1623 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 7 | . 1 . 6 . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Peak Influence 560 | 10 268 419 485 211 73 560 Average Influence 214 | 5 142 278 229 176 62 207 Maximum Alert Level 2 | . 1 2 2 1 . 2 Low Security (%) 51 | 100 75 17 46 87 100 57 Level 1 37 | . 24 80 42 12 . 19 Level 2 11 | . . 2 11 . . 23 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 15 | . 3 1 4 . . 7 Investigation 2 | . . . 1 . . 1 Extermination 3 | . . . . . . 3 Reinforcement 9 | . 3 1 3 . . 2 Assault 1 | . . . . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 2 | . . . . . . 2 Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Distress Signals 6 | . 1 1 4 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 134 | . 18 19 41 3 5 48 Peak Tracking Total 6 | . 4 5 6 3 5 5 Tactical Retreats 14 | . 3 . 2 . . 9 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Traps Triggered 5 | . . . 1 2 . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Was Fac Machines Disabled 13 | . 2 . 3 . . 8 Max in Single Turn 3 | . 1 . 2 . . 3 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Machines Accessed 14 | . 1 4 5 . . 4 Terminals 10 | . 1 3 5 . . 1 Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units 1 | . . 1 . . . . Scanalyzers 1 | . . . . . . 1 Garrison Access 1 | . . . . . . 1 Total Hacks 41 | . 3 10 16 . . 12 Successful 16 | . 1 4 7 . . 4 Failed 24 | . 2 6 8 . . 8 Catastrophic 6 | . . 2 1 . . 3 Database Lockouts 2 | . . . 2 . . . Manual 29 | . 3 8 15 . . 3 Terminals 30 | . 3 8 16 . . 3 Fabricators 4 | . . . . . . 4 Repair Stations . | . . . . . . . Recycling Units 2 | . . 2 . . . . Scanalyzers 2 | . . . . . . 2 Garrison Access 3 | . . . . . . 3 Terminal Hacks 6 | . . 1 5 . . . Part Schematic 3 | . . 1 2 . . . Locate Traps 2 | . . . 2 . . . Recall Reinforcements 1 | . . . 1 . . . Fabricator Hacks 1 | . . . . . . 1 Load Schematic 1 | . . . . . . 1 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . Retrieve Components 1 | . . 1 . . . . Scanalyzer 2 | . . . . . . 2 Insert Component 1 | . . . . . . 1 Analyze 1 | . . . . . . 1 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 18 | . 2 6 8 . . 2 Terminals 6 | . 1 2 2 . . 1 Botnet 6 | . 1 2 2 . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used 1 | . . . 1 . . . Hacking Detections 12 | . 1 3 4 . . 4 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . . 1 2 . . 1 Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 2 | . . 2 . . . . Parts Scanalyzed 1 | . . . . . . 1 Part Schematics Acquired 1 | . . . . . . 1 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Total Allies 1 | . . . . . 1 . Largest Group 1 | . . . . . 1 . Highest-Rated Group 31 | . . . . . 31 . Highest-Rated Ally 31 | . . . . . 31 . Total Orders . | . . . . . . . Ally Attacks 9 | . . . . . 9 . Total Damage 171 | . . . . . 171 . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Was Fac Turns Passed 4208 | 58 337 854 1213 329 97 1320 Spaces Moved 2024 | 23 199 403 498 156 75 670 Core . | . . . . . . . Treads 69 | . . 3 66 . . . Legs 16 | 16 . . . . . . Wheels 1939 | 7 199 400 432 156 75 670 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 100 | 100 100 140 160 140 125 125 Average Speed 144 | 113 114 143 180 163 125 125 Slowest Speed 260 | 120 140 220 260 180 140 125 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 30 | 3 32 36 49 5 67 18 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 13 | . . . 6 2 . 5 Terrain Destroyed 135 | . 4 . 70 2 . 59 Melee 13 | . . . 6 2 . 5 Projectile 13 | . . . . . . 13 AOE 109 | . 4 . 64 . . 41 Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Total 2846 | 44 261 584 691 213 78 975 Wait 324 | 9 15 72 78 22 . 128 Move 2019 | 22 198 402 497 156 74 670 Hop . | . . . . . . . Pick Up 74 | 1 11 24 15 8 1 14 Fast Attach 20 | 3 . 3 5 2 . 7 Attach 23 | 1 1 2 10 2 . 7 Detach 6 | . 1 2 . 3 . . Swap 44 | . 5 9 9 2 1 18 Drop 65 | 3 5 19 9 7 2 20 Fire 236 | 5 25 51 60 8 . 87 Melee 19 | . . . 8 3 . 8 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 16 | . . . . . . 16 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 59 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 312 | -10/Materials | Discovered new exit (range 9) 396 | -10/Materials | Entered another Materials area 396 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 676 | -9/Materials | Build established: Hauler-Mutant 810 | -9/Materials | Discovered new exit (range 9) 1250 | -9/Materials | Entered another Materials area 1250 | -8/Materials | Evolved 2 slots: Utility x2 1979 | -8/Materials | Central database locked down 2321 | -8/Materials | Lost 3 parts (1u2w) 2333 | -8/Materials | Destroyed 7 combat bots 2352 | -8/Materials | Discovered new exit (range 16) 2463 | -8/Materials | Entered Factory 2463 | -7/Factory | Evolved 2 slots: Utility x2 2792 | -7/Factory | Sucked down chute 2792 | -7/Factory | Entered Waste 2793 | -7/Waste | Met a frightened Derelict 2807 | -7/Waste | EMP discharged 2818 | -7/Waste | Spotted C-40 Crusher 2839 | -7/Waste | Found Hvy. Reflective Plating 2840 | -7/Waste | Spotted C-40 Crusher 2842 | -7/Waste | Spotted C-40 Crusher 2856 | -7/Waste | Spotted C-40 Crusher 2860 | -7/Waste | Spotted C-40 Crusher 2870 | -7/Waste | Discovered new exit (range 15) 2889 | -7/Waste | Entered Factory 3137 | -7/Factory | Discovered new exit (range 7) 4089 | -7/Factory | First assault squad dispatched 4209 | -7/Factory | Self-destructed Last Messages --------------- 04127_ Field strength at 30. 04128_ Field strength at 20. 04129_ Field strength at 10. 04130_ Stasis field depleted. 04139_ ALERT: Rogue bot located, Programmers report to Factory Zone 1Y. 04146_ Acquired Imp. Propulsion Shielding. 04153_ 1GIA9YP&H/ENUIT2VTDMS 04161_ Dropped Arm. Huge Wheel. 04162_ Acquired Arm. Huge Wheel. 04189_ Destroyed Gravmag System. 04189_ P-60 Hacker knocked back. 04201_ P-60 Hacker destroyed. 04202_ System corrupted: Component data lost. 04204_ Acquired 20 matter. 04206_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 04208_ C-30 ARC bursts open, deploying its payload. 04208_ G-50 Soldier unfolds itself. 04208_ G-47 Trooper unfolds itself. 04208_ M-28 Smith unfolds itself. 04208_ Flak Cannon destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????? "" ???????????????????????? | | ?????????????????????? T ???????????????????????? | | ?????????????????????? ???????????????????????? | | ?????????????????????? ???????????????????????? | | ????????????????????#?#o ???????????????????????? | | ??????????????????????# ?#?#???????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# r#?????##???????????????? | | ??????????????????????# #??????????????????????? | | ?????????????????????## ########???????????????? | | ?????????????????????##mgg## = #???????????????? | | ?????????????????????## gg## #???????????????? | | ??????????????????????# ## """ #???????????????? | | ??????????????#??#???## ## """ #???????????????? | | ?????????????????????# @ # """ #???????????????? | | ?????????????######### [# #???????????????? | | ??????????? ? |+ #???????????????? | | ??????????????#### ### # !!!#??????"????????? | | ?????????????????????# # !!!#???????????????? | | ?????????????????????### ### !! #???????????????? | | ???????????????????????# #?# #???????????????? | | ??????????????? ?#?????# #?# ! #?"?????????????? | | ?????????????????? ????# #?#######? ?????????????? | | ???????????????????????# ##??????????????????????? | | ???????????????????????# #??#???#????????????????? | | ???????????????????#???# #??#????????????????????? | | ????????????#??###+#####+##??????????????????????? | | ?????????????# #? ????????????????????? | | ?????????????# """"""""" #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# """"""""" #??????????????????????? | | ?????????????# #? ??? ????????????????? | | ?????????????# """"""""" #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# """"""""" #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# """"""""" #??????????????????????? | | ???? ???????# #??????????????????????? | | ????? ??????# #??????????????????##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Range 16 Terrain Scan Density 60 Armor Coverage 675 Resistance: EM 15 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Lrg. Storage Unit | -8/Materials | Hacked Adv. Sensor Array | -8/Materials | Hacked Axe | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LaserBackupStripper Manual? 0 Play Time 01:11:11 Cumulative 657.3 hours Start 2020.02.16 @ 17:25:30 End 2020.02.17 @ 06:15:24 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 200 Rogue 200 Adventurer 0 Explorer 0 Win Type - Total 26 Types 19/1/3/3/0/0/0 Lore% 66 Gallery% 84 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 8ee382c4-43f7-460d-a8e5-1cf5aa725093