Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.28 @ 17:34:44 Player: Rockstar Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (26) 130 Value Destroyed (704) 704 Prototype IDs (23) 460 Alien Tech Used (2) 400 Bonus (300) 300 TOTAL SCORE: 9294 Bonus ------- Met Zhirov 300 Cogmind --------- Core Integrity 0/1600 Matter 266/300 Energy 98/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- Advanced Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Energy Well (302) Focal Shield Peak State ------------ > --- POWER ------------ Cooled Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Power Amplifier Advanced Power Amplifier Improved Energy Well Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Improved Phase Shifter Improved Power Shielding Focal Shield Improved Dynamic Insulation System Improved Corruption Screen System Restoration Module > --- WEAPON ----------- Cooled Phase Gun Powered Hammer > --- INVENTORY -------- Plasma Cutter [Rating: 159] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Reactor Heavy Antimatter Reactor Propulsion Improved VTOL Module Leg Aluminum Leg Hover Unit Cooled Gravmag System Flight Unit Improved VTOL Module Utility Small Storage Unit Device Improved Cooling System Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Improved System Shield Protection Improved Power Shielding Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Special Weapon Plasma Cutter Impact Weapon Powered Hammer Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 2 2 . . . . 2 2 2 2 Power 2 | . . . 1 . . . . . . . . . . 1 Propulsion 6 | . . 2 1 1 . . . . . . . . 2 . Utility 10 | . . . . 1 2 2 . . . . 2 2 . 1 Weapon . | . . . . . . . . . . . . . . . Parts Attached 91 | 6 10 11 1 10 5 3 1 . 9 . 9 15 3 8 Power 11 | 1 1 2 . 2 . 1 . . 1 . . 2 1 . Engine 6 | 1 1 2 . 2 . . . . . . . . . . Core 1 | . . . . . . 1 . . . . . . . . Reactor 4 | . . . . . . . . . 1 . . 2 1 . Propulsion 25 | 2 3 5 . 2 2 . . . 4 . 1 4 2 . Treads . | . . . . . . . . . . . . . . . Leg 6 | 2 3 1 . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover 7 | . . . . 1 . . . . 4 . 1 1 . . Flight 12 | . . 4 . 1 2 . . . . . . 3 2 . Utility 36 | 1 2 1 1 3 2 2 . . 4 . 7 8 . 5 Device 21 | . 1 . 1 2 1 2 . . 2 . 3 5 . 4 Storage 4 | 1 1 1 . . . . . . . . 1 . . . Processor 4 | . . . . . 1 . . . . . 1 2 . . Hackware 2 | . . . . . . . . . 1 . . . . 1 Protection 5 | . . . . 1 . . . . 1 . 2 1 . . Artifact . | . . . . . . . . . . . . . . . Weapon 19 | 2 4 3 . 3 1 . 1 . . . 1 1 . 3 Energy Gun 8 | 2 1 . . 2 . . 1 . . . . 1 . 1 Energy Cannon 5 | . . 3 . 1 . . . . . . . . . 1 Ballistic Gun 3 | . 3 . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . 1 Impact Weapon 2 | . . . . . 1 . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . 2 . 1 . . . . 6 . 1 2 . . Parts Lost 42 | . 2 1 . 5 2 . . 1 . 1 8 . 2 20 Power 6 | . . . . 2 1 . . . . . 1 . . 2 Propulsion 10 | . 2 . . 1 . . . 1 . . 1 . 1 4 Utility 20 | . . . . 2 1 . . . . 1 5 . 1 10 Weapon 6 | . . 1 . . . . . . . . 1 . . 4 Highest Loss Streak 20 | . 1 1 . 5 1 . . 1 . 1 5 . 2 20 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 5 | . 5 6 8 7 7 7 5 5 6 7 5 3 3 3 Power . | . 1 2 2 . . . . . . . . . . . Propulsion . | . . . . . . 1 1 1 1 2 1 1 1 . Utility 1 | . . 1 2 2 2 2 2 2 2 3 2 . . 1 Weapon 1 | . 2 2 2 2 3 3 1 1 1 1 1 . . . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 6 | . . . . 1 . . . . . . 1 . 2 2 Power . | . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . . 1 . Utility 3 | . . . . . . . . . . . 1 . 1 1 Weapon 2 | . . . . 1 . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 89 89 72 80 75 60 81 79 83 89 83 78 73 60 Engine 5 | . 14 11 9 13 4 . . . . . . . . . Core 1 | . . . . . . 2 5 5 5 5 4 . . . Reactor 2 | . . . . . . . . . 3 5 5 4 4 6 Leg 7 | . 25 27 . . . . . . . . . . . . Hover 5 | . . . . . 1 . . . 12 23 22 11 . . Flight 14 | . . 10 36 32 37 35 35 32 17 5 . 7 16 12 Device 14 | . 7 11 9 13 11 10 17 17 17 17 19 17 20 17 Storage 7 | . 14 11 9 7 6 5 5 5 5 5 4 4 4 3 Processor 4 | . . . . . 5 5 5 5 5 5 7 12 13 10 Protection 2 | . . . . . 6 . . . 2 5 6 9 5 2 Energy Gun 8 | . 21 11 . 4 . . 10 11 6 11 6 4 4 1 Energy Cannon 1 | . . 7 9 6 . . . . . . . . . . Ballistic Gun 1 | . 6 . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . 3 4 4 2 Peak Build Rating 159 | 6 8 26 25 35 42 47 55 55 88 88 102 130 140 159 Average Rating 58 | 4 6 13 23 30 38 41 54 52 70 82 93 109 136 122 On Entrance 53 | . 6 8 23 25 26 34 47 55 50 88 82 90 124 139 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 64 | 14 16 21 17 29 19 13 19 19 40 40 63 57 59 64 Greatest Support 70 | 20 20 40 20 30 25 27 27 27 59 59 70 64 64 64 Greatest Overweight (x) 2 | 1 1 2 . 1 . . . . 2 . 1 2 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 Average Capacity 7 | 6 8 8 8 8 8 8 8 8 8 8 5 5 5 5 Most Carried 8 | 2 8 8 8 8 8 8 7 6 8 7 8 5 5 5 Average Carried 5 | . 5 6 7 7 7 8 6 6 7 7 5 4 4 3 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 Final Carried 8 | 2 6 8 8 8 8 8 6 6 7 7 5 5 2 2 Class Distribution -------------------- 37% | Mutant 21% | Sprinter 20% | Scavenger-Mutant 19% | Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Sprinter | -8/Materials Mutant | -7/Factory Sprinter | -6/Factory Mutant | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Sprinter | -5/Zhirov Mutant | -4/Proximity Caves Mutant | -4/Factory Mutant | -3/Research Scout | -2/Research Scout | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Matter Collected 1107 | 239 161 194 . 75 . . . . . 44 137 15 51 191 Remotely . | . . . . . . . . . . . . . . . Salvage Created 1107 | . 301 298 . 158 . . . . . . 137 8 37 168 Parts 50 | . 17 16 . 5 . . . . . . 6 2 2 2 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Combat Hostiles Destroyed 18 | . 7 4 . 5 . . . . . . 2 . . . Guns 13 | . 7 3 . 1 . . . . . . 2 . . . Cannons 5 | . . 1 . 4 . . . . . . . . . . Classes Destroyed 8 | . 3 2 . . . . . . . . 1 1 1 . Worker 3 | . . . . . . . . . . . . 1 1 1 Tunneler 1 | . . . . . . . . . . . . . 1 . Recycler 3 | . 1 1 . . . . . . . . . . . 1 Watcher 1 | . . 1 . . . . . . . . . . . . Swarmer 7 | . 3 . . 4 . . . . . . . . . . Grunt 7 | . 4 2 . . . . . . . . 1 . . . Sentry 3 | . . 2 . 1 . . . . . . . . . . Programmer 1 | . . . . . . . . . . . 1 . . . Best Kill Streak 3 | . 3 2 . 3 . . . . . . 1 1 2 1 Combat Bots Only 3 | . 2 2 . 3 . . . . . . 1 . . . Max Kills in Single Turn 1 | . 1 1 . 1 . . . . . . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Hostile Shots Fired 741 | . 67 26 . 121 29 3 15 7 . 23 92 37 24 297 Missed 288 | . 10 11 . 43 14 1 12 4 . 13 33 15 12 120 Hits 453 | . 57 15 . 78 15 2 3 3 . 10 59 22 12 177 Melee 1 | . . . . . 1 . . . . . . . . . Projectile 452 | . 57 15 . 78 14 2 3 3 . 10 59 22 12 177 Critical Strikes 10 | . 1 . . . 2 . . . . . 3 . . 4 Actively Blocked 1 | . . . . . . . . . . . 1 . . . Damage Taken 6831 | . 547 179 . 910 211 28 42 63 . 202 926 299 496 2928 Core 2312 | . 112 62 . 281 25 . 13 . . 25 153 34 4 1603 Absorbed by Shields 347 | . . . . . . . . . . . 347 . . . Redirected to Shielding 353 | . . . . . . . . . . 35 143 57 66 52 Ignored by Resistances 553 | . . . . . . . . . . . . 62 94 397 Core Remaining (%) 86 | 100 55 84 100 59 97 . . . . 88 86 97 99 . Volleys Fired 94 | . 27 21 . 26 . . . . . . 16 . . 4 Largest 2 | . 2 2 . 2 . . . . . . 2 . . 1 Hottest 136 | . 115 136 . 136 . . . . . . 110 . . 113 Shots Fired 167 | . 50 39 . 49 . . . . . . 25 . . 4 Gun 121 | . 50 31 . 14 . . . . . . 25 . . 1 Cannon 46 | . . 8 . 35 . . . . . . . . . 3 Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 20 | . 20 . . . . . . . . . . . . . Thermal 147 | . 30 39 . 49 . . . . . . 25 . . 4 Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 22 | . 8 8 . 19 . . . . . . 22 . . . Robot Miss Streak 6 | . 3 3 . 6 . . . . . . 1 . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . Shots Hit Robots 109 | . 30 26 . 29 . . . . . . 19 1 2 2 Core Hits 46 | . 16 10 . 7 . . . . . . 9 1 . 3 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . . . 1 1 Critical Strikes 6 | . 2 . . . . . . . . . 2 . 1 1 Burn 4 | . 2 . . . . . . . . . 2 . . . Smash 2 | . . . . . . . . . . . . . 1 1 Melee Attacks 12 | . . . . . . . . . . . . 2 6 4 Impact 12 | . . . . . . . . . . . . 2 6 4 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . . . . 1 2 2 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 2362 | . 345 408 . 599 . . . . . . 423 97 191 299 Guns 1283 | . 345 325 . 249 . . . . . . 364 . . . Cannons 433 | . . 83 . 350 . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 509 | . . . . . . . . . . . . 97 191 221 Ramming 137 | . . . . . . . . . . . 59 . . 78 Kinetic 90 | . 90 . . . . . . . . . . . . . Thermal 1626 | . 255 408 . 599 . . . . . . 364 . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact 509 | . . . . . . . . . . . . 97 191 221 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . 5 . . . . . . . . 5 Average Corruption 4 | . . . . . 4 . . . . . . . . 5 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 296 | . . . . 17 . . . . . . . . 169 110 Projectiles 17 | . . . . 17 . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 279 | . . . . . . . . . . . . . 169 110 Knockbacks 2 | . . . . . . . . . . . 1 . 1 . Impact 2 | . . . . . . . . . . . 1 . 1 . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 66 | . . . . . . . . . . . 29 . . 37 Shots . | . . . . . . . . . . . . . . . Rammed 17 | . . . . . . . . . . . 3 . . 14 Targets Rammed 17 | . . . . . . . . . . . 3 . . 14 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 214 | . 214 195 . 156 . . . . . . . . . . Average Temperature 83 | . 108 62 . 72 . . . . . . . . . . Received Heat Transfer 774 | . 168 84 . 156 18 . . . . 36 168 9 45 90 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . 1 1 Impact Corruptions 8 | . . . . . . . . . . . . . 5 3 Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 12 | . 1 5 . 2 . . . . . . 4 . . . Heat Transferred 3848 | . 851 1036 . 1110 . . . . . . 851 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Maximum Alert Level . | . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 . . . . 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 122 | . 71 112 61 97 47 2 . . . . 122 29 15 85 Initial 65 | . . 4 46 26 42 2 . . . . 65 29 5 8 Average 32 | . 32 27 50 51 29 . . . . . 81 9 4 17 Influence Increases 1588 | . 197 232 33 211 45 . 180 . . 135 202 27 31 295 Destroy 0b10 Robot/C 360 | . 140 80 . 100 . . . . . . 40 . . . Destroy 0b10 Robot/NC 40 | . 5 10 . . . . . . . . . 5 10 10 Destroy Leader 82 | . 30 22 . 20 . . . . . . 10 . . . Successful Hack 121 | . 5 59 18 . . . . . . . 32 7 . . Disable Machine 30 | . . . . . . . . . . . . 15 . 15 Destroy Structure 10 | . 2 1 . 1 . . . . . . . . 6 . Partial Spotted 120 | . . 60 15 . 15 . . . . . 15 . 15 . Lose Combat Pursuer 825 | . 15 . . 90 30 . 180 . . 135 105 . . 270 Influence Decreases 1583 | . 185 132 86 183 125 7 20 51 109 30 250 74 26 305 Entered New Map 377 | . . 8 66 33 45 5 . 31 109 . 40 28 5 7 Time Decay 831 | . 165 114 20 100 60 2 20 10 . 30 130 46 21 113 Lost Part 375 | . 20 10 . 50 20 . . 10 . . 80 . . 185 Squads Dispatched 14 | . 1 2 . 2 1 . . . . . 2 2 . 4 Investigation 3 | . . . . . . . . . . . 1 1 . 1 Extermination 3 | . . . . 1 . . . . . . . 1 . 1 Reinforcement 8 | . 1 2 . 1 1 . . . . . 1 . . 2 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Distress Signals 5 | . . 1 1 1 1 . . . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 155 | . 12 11 3 17 8 6 14 3 . 15 11 7 4 44 Peak Tracking Total 21 | . 4 3 3 10 7 6 11 3 . 8 5 7 4 21 Tactical Retreats 19 | . 1 . . 1 1 . 2 . . 2 6 . . 6 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Traps Triggered 6 | . 2 1 . . 1 . . . . . 1 . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 5 | . . 5 . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Machines Disabled 2 | . . . . . . . . . . . . 1 . 1 Max in Single Turn 1 | . . . . . . . . . . . . 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Machines Accessed 25 | . 2 5 3 2 3 . . . 5 . 3 1 . 1 Terminals 17 | . 2 5 3 1 2 . . . . . 2 1 . 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . . . . 1 . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . Total Hacks 73 | . 9 20 5 5 4 . . . 18 . 8 2 . 2 Successful 41 | . 5 10 4 . . . . . 18 . 3 1 . . Failed 32 | . 4 10 1 5 4 . . . . . 5 1 . 2 Catastrophic 4 | . . 1 . . 2 . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 17 | . 7 6 2 1 . . . . . . . 1 . . Terminals 49 | . 9 20 5 3 2 . . . . . 6 2 . 2 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 4 | . . . . 2 . . . . . . 2 . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . . . . . . Terminal Hacks 34 | . 2 8 3 . . . . . 18 . 2 1 . . Record 6 | . . . . . . . . . 6 . . . . . Part Schematic 4 | . . . . . . . . . 4 . . . . . Robot Analysis 4 | . . . . . . . . . 4 . . . . . Prototype ID Bank 5 | . . 1 . . . . . . 4 . . . . . Level Access Points 1 | . . . . . . . . . . . 1 . . . Machine Index 1 | . . 1 . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . Disarm Traps 1 | . . 1 . . . . . . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . . . . . Patrol Status 1 | . . 1 . . . . . . . . . . . . Transport Status 1 | . . 1 . . . . . . . . . . . . Recall Investigation 2 | . . 2 . . . . . . . . . . . . Registered Components 3 | . 1 . 1 . . . . . . . . 1 . . Zone Layout 2 | . . . 1 . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . 1 . . . Retrieve Components 1 | . . . . . . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 6 | . 3 2 1 . . . . . . . . . . . Terminals 6 | . 3 2 1 . . . . . . . . . . . Track 1 | . 1 . . . . . . . . . . . . . Botnet 5 | . 2 2 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 19 | . 2 5 2 2 3 . . . . . 3 1 . 1 Full Trace Events 2 | . . . . . . . . . . . 1 1 . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . 2 . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Active Infowar (turns) 1259 | . . . . . 118 54 79 35 93 95 264 152 117 252 Optics 1259 | . . . . . 118 54 79 35 93 95 264 152 117 252 Sensors 353 | . . . . . . . . . . . . 9 117 227 Cloaking 60 | . . . . . . . . . . . . . . 60 Robot Analysis Total 4 | . . . . . . . . . 4 . . . . . Derelict Logs Recovered 2 | . . . . . . . 1 . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Turns Passed 2299 | 64 369 310 54 203 122 54 79 35 93 95 264 152 117 288 Spaces Moved 3819 | 53 168 347 187 286 304 167 305 133 199 237 327 262 246 598 Core 77 | 19 . . . . . . . . . . . . . 58 Treads . | . . . . . . . . . . . . . . . Legs 310 | 34 168 108 . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover 802 | . . . . . . . . . 99 237 327 139 . . Flight 2630 | . . 239 187 286 304 167 305 133 100 . . 123 246 540 Fastest Speed 24 | 50 120 27 27 24 26 25 25 25 27 40 38 39 36 36 Average Speed 43 | 101 131 57 27 27 32 29 25 26 34 40 59 42 36 37 Slowest Speed 205 | 120 190 195 27 97 37 37 25 27 150 40 90 205 39 125 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 37 | . . . 1 7 5 . . . . . . 1 3 20 Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . 1 . . . . . Exploration Rate (%) 26 | 4 39 40 24 12 11 8 60 39 63 48 12 9 6 19 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 4 | . . . . . . . . . 3 1 . . . . Known Exits Taken 4 | . . . . . . . 1 . . . 1 1 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 . 1 1 1 . . . . Scrap Searched 1 | . . . . . . . . . . 1 . . . . Spaces Dug 4 | . . . . . . . . . . . . . 4 . Terrain Destroyed 4 | . . . . . . . . . . . . . 4 . Melee 4 | . . . . . . . . . . . . . 4 . Projectile . | . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Total 4230 | 60 265 418 189 354 321 169 306 132 221 236 367 298 261 633 Wait 120 | . 46 16 . 23 15 . . . . . 9 . 3 8 Move 3746 | 52 167 346 184 272 296 166 304 132 198 236 326 259 239 569 Hop 22 | . . . 1 6 2 . . . . . . 1 3 9 Pick Up 32 | 2 3 6 1 6 1 . . . . . 1 3 4 5 Fast Attach 65 | 6 6 8 . 4 3 3 . . 12 . 8 12 . 3 Attach 34 | . 3 3 . 6 2 . 2 . 2 . 2 3 3 8 Detach 21 | . 1 3 . 3 . . . . 4 . 1 3 . 6 Swap 19 | . 9 4 1 4 . . . . . . . 1 . . Drop 48 | . 3 11 2 4 2 . . . 5 . 1 14 3 3 Fire 94 | . 27 21 . 26 . . . . . . 16 . . 4 Melee 12 | . . . . . . . . . . . . 2 6 4 Ram 17 | . . . . . . . . . . . 3 . . 14 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x4) -3/Research -2/Research -1/Access History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 402 | -10/Materials | Discovered new exit (range 9) 434 | -10/Materials | Entered another Materials area 434 | -9/Materials | Evolved 2 slots: Propulsion x2 550 | -9/Materials | Build established: Scavenger-Mutant 740 | -9/Materials | Discovered new exit (range 16) 744 | -9/Materials | Entered another Materials area 744 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 792 | -8/Materials | Discovered new exit (range 15) 798 | -8/Materials | Entered Factory 798 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 993 | -7/Factory | Discovered new exit (range 8) 1001 | -7/Factory | Entered another Factory area 1001 | -6/Factory | Evolved 2 slots: Utility x2 1017 | -6/Factory | Lost 5 parts (2p1n2u) 1119 | -6/Factory | Discovered new exit (range 3) 1123 | -6/Factory | Entered another Factory area 1123 | -5/Factory | Evolved 2 slots: Utility x2 1172 | -5/Factory | Discovered new exit (range 19) 1177 | -5/Factory | Entered Upper Caves 1202 | -5/Upper Caves | Identified exit to Upper Caves 1226 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 1256 | -5/Upper Caves | Entered another Upper Caves area 1258 | -5/Upper Caves | Discovered new exit (range 18) 1289 | -5/Upper Caves | Discovered new exit (range 9) 1291 | -5/Upper Caves | Entered Zhirov 1291 | -5/Zhirov | Discovered new exit (range 3) 1296 | -5/Zhirov | Met Zhirov 1303 | -5/Zhirov | Learned location of Quarantine (-2) 1303 | -5/Zhirov | Learned location of Testing (-3) 1303 | -5/Zhirov | Learned location of Command (-1) 1308 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 1346 | -5/Zhirov | Found Alien Artifact 1346 | -5/Zhirov | Identified Integrated Dissipator 1346 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 1354 | -5/Zhirov | Found Alien Artifact 1354 | -5/Zhirov | Identified Transdimensional Reconstructor 1354 | -5/Zhirov | Warped through subspace 1384 | -5/Zhirov | Entered Proximity Caves 1396 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 1475 | -4/Proximity Caves | Discovered new exit (range 12) 1479 | -4/Proximity Caves | Entered Factory 1479 | -4/Factory | Evolved 2 slots: Utility x2 1507 | -4/Factory | Identified exit to Research 1604 | -4/Factory | Lost 5 parts (4u1w) 1631 | -4/Factory | Build established: Mutant 1743 | -4/Factory | Entered Research 1743 | -3/Research | Evolved 2 slots: Utility x2 1851 | -3/Research | Found Prototype Device 1851 | -3/Research | Identified Adv. Kinecellerator 1856 | -3/Research | Spotted B-86 Titan 1890 | -3/Research | Discovered new exit (range 12) 1894 | -3/Research | Identified exit to Research 1895 | -3/Research | Entered another Research area 1895 | -2/Research | Evolved 2 slots: Propulsion x2 2000 | -2/Research | Spotted B-90 Cyclops 2007 | -2/Research | Discovered new exit (range 15) 2012 | -2/Research | Identified exit to Access 2012 | -2/Research | Entered Access 2012 | -1/Access | Evolved 2 slots: Power x1, Utility x1 2059 | -1/Access | Build established: Scout 2224 | -1/Access | Spotted B-99 Colossus 2224 | -1/Access | Spotted B-99 Colossus 2264 | -1/Access | Core integrity fell below 50% 2293 | -1/Access | Core integrity fell below 20% 2300 | -1/Access | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- 02271_ K-01 Serf cleans the Terminal. 02271_ K-01 Serf collects debris. 02273_ Slammed into G-73 Enforcer. 02273_ Destabilizing: System interference. 02273_ Imp. Corruption Screen temporarily disabled. 02274_ K-01 Serf cleans the Terminal. 02274_ Slammed into G-73 Enforcer. 02277_ Slammed into S-43 Plague. 02284_ Imp. Corruption Screen destroyed. 02284_ System corrupted by crushing effect (+5). 02293_ Slug penetrates Wall. 02294_ Penetrated by Slug. 02295_ Slug penetrates Wall. 02297_ Slug penetrates H-88 Terminator. 02297_ Slug penetrates Wall. 02298_ Penetrated by Slug. 02298_ Slug penetrates Wall. 02298_ Penetrated by Slug. 02298_ Slug penetrates H-88 Terminator. 02300_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????#########???????????????????????? | | ?????????????????# #????????###########????? | | ?????????????????# #????????# #????? | | ???????########### #????????#[ #????? | | ???????? " # #????????# " #????? | | ??????? """" # #????????# """ #????? | | ????"??""""" !# #????????# """ #????? | | ???"" """"" # #????????# " #????? | | ??#"" """" ] # #????????? ?????? | | ??#T " # #??????????? ???????? | | ??#"" # ##############+#####????? | | ??#"" + +????? | | ??#"" # ############## #####????? | | ??### # #?? # #????????? | | ????# # #? # #????????? | | ????# # #? # #????????? | | ????############## # ! # #????????? | | ?????????????????# # # #???????## | | ?????????????????# @ # #???????# | | ?????????????????# # # ######### | | ?????????????????# # + * = | | ?????????????????# #? # ######### | | ?????????????????# #? # #???????# | | #########????????# h #?? # #???????## | | ?????????# h #?? # #????????# | | ?????????# #???########## #????????# | | * ?######???#s #????????????# #????????# | | ?# #???#s #????????????# #????????# | | ? ??# #???#s #????????????# #????????# | | ? ??# #####sh #????????????# #????????# | | ?? ???# #????????????? ?????????# | | ?? ???# ##/##### #????????????? ?????????# | | ?##+##### # ???# +????????????? ?????????# | | ## # ???# #????????????? ?????????# | | ####### ??# #????????????? ?????????# | | ## #?????# ??# #????????????? ?????????# | | ?# #?????# ?# #????????????? ########## | | ?# #?????# ?# #????????????? # | | ?# #?????# ## #????????????? # | | ?# #?????# ## #??????????????# | | ?# #?????# ## #??????????????# | | ?# #?????# ## #??????????????# | | ?# #?????# = ## #??????????????########## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 104 Energy Generation 65 Energy Capacity 1030 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Cloak Strength 2 Power Amplification 60 Additional Mass Support 6 EM Shielding 3 Corruption Block 15 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Power Shielding 66 Propulsion Shielding 90 Utility Shielding 66 Phase Shifting 10 Evasion (%) 72 Targeting Accuracy 6 Offensive Hacking 14 Defensive Hacking 12 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed MultinovaLinkedPurifier Manual? 0 Play Time 01:22:02 Cumulative 121.4 hours Start 2025.07.28 @ 16:07:13 End 2025.07.28 @ 17:34:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 119 Rogue 116 Adventurer 1 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 56 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 678f96e5-6c6a-41b1-8521-9ff24193f993